panfrost: Rewrite scoreboarding routines
[mesa.git] / src / gallium / drivers / panfrost / pan_context.h
1 /*
2 * © Copyright 2018 Alyssa Rosenzweig
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 *
23 */
24
25 #ifndef __BUILDER_H__
26 #define __BUILDER_H__
27
28 #define _LARGEFILE64_SOURCE 1
29 #define CACHE_LINE_SIZE 1024 /* TODO */
30 #include <sys/mman.h>
31 #include <assert.h>
32 #include "pan_resource.h"
33 #include "pan_job.h"
34 #include "pan_blend.h"
35 #include "pan_encoder.h"
36
37 #include "pipe/p_compiler.h"
38 #include "pipe/p_config.h"
39 #include "pipe/p_context.h"
40 #include "pipe/p_defines.h"
41 #include "pipe/p_format.h"
42 #include "pipe/p_screen.h"
43 #include "pipe/p_state.h"
44 #include "util/u_blitter.h"
45 #include "util/hash_table.h"
46
47 #include "midgard/midgard_compile.h"
48 #include "compiler/shader_enums.h"
49
50 /* Forward declare to avoid extra header dep */
51 struct prim_convert_context;
52
53 #define MAX_VARYINGS 4096
54
55 //#define PAN_DIRTY_CLEAR (1 << 0)
56 #define PAN_DIRTY_RASTERIZER (1 << 2)
57 #define PAN_DIRTY_FS (1 << 3)
58 #define PAN_DIRTY_FRAG_CORE (PAN_DIRTY_FS) /* Dirty writes are tied */
59 #define PAN_DIRTY_VS (1 << 4)
60 #define PAN_DIRTY_VERTEX (1 << 5)
61 #define PAN_DIRTY_VERT_BUF (1 << 6)
62 //#define PAN_DIRTY_VIEWPORT (1 << 7)
63 #define PAN_DIRTY_SAMPLERS (1 << 8)
64 #define PAN_DIRTY_TEXTURES (1 << 9)
65
66 #define SET_BIT(lval, bit, cond) \
67 if (cond) \
68 lval |= (bit); \
69 else \
70 lval &= ~(bit);
71
72 struct panfrost_constant_buffer {
73 struct pipe_constant_buffer cb[PIPE_MAX_CONSTANT_BUFFERS];
74 uint32_t enabled_mask;
75 uint32_t dirty_mask;
76 };
77
78 struct panfrost_query {
79 /* Passthrough from Gallium */
80 unsigned type;
81 unsigned index;
82
83 /* For computed queries. 64-bit to prevent overflow */
84 struct {
85 uint64_t start;
86 uint64_t end;
87 };
88
89 /* Memory for the GPU to writeback the value of the query */
90 struct panfrost_bo *bo;
91 };
92
93 struct panfrost_fence {
94 struct pipe_reference reference;
95 struct util_dynarray syncfds;
96 };
97
98 struct panfrost_streamout {
99 struct pipe_stream_output_target *targets[PIPE_MAX_SO_BUFFERS];
100 uint32_t offsets[PIPE_MAX_SO_BUFFERS];
101 unsigned num_targets;
102 };
103
104 struct panfrost_context {
105 /* Gallium context */
106 struct pipe_context base;
107
108 /* Bound job batch and map of panfrost_batch_key to job batches */
109 struct panfrost_batch *batch;
110 struct hash_table *batches;
111
112 /* panfrost_bo -> panfrost_bo_access */
113 struct hash_table *accessed_bos;
114
115 /* Within a launch_grid call.. */
116 const struct pipe_grid_info *compute_grid;
117
118 /* Bit mask for supported PIPE_DRAW for this hardware */
119 unsigned draw_modes;
120
121 struct pipe_framebuffer_state pipe_framebuffer;
122 struct panfrost_streamout streamout;
123
124 bool active_queries;
125 uint64_t prims_generated;
126 uint64_t tf_prims_generated;
127 struct panfrost_query *occlusion_query;
128
129 /* Each draw has corresponding vertex and tiler payloads */
130 struct midgard_payload_vertex_tiler payloads[PIPE_SHADER_TYPES];
131
132 /* The fragment shader binary itself is pointed here (for the tripipe) but
133 * also everything else in the shader core, including blending, the
134 * stencil/depth tests, etc. Refer to the presentations. */
135
136 struct mali_shader_meta fragment_shader_core;
137
138 /* Per-draw Dirty flags are setup like any other driver */
139 int dirty;
140
141 unsigned vertex_count;
142 unsigned instance_count;
143 enum pipe_prim_type active_prim;
144
145 /* If instancing is enabled, vertex count padded for instance; if
146 * it is disabled, just equal to plain vertex count */
147 unsigned padded_count;
148
149 /* TODO: Multiple uniform buffers (index =/= 0), finer updates? */
150
151 struct panfrost_constant_buffer constant_buffer[PIPE_SHADER_TYPES];
152
153 struct panfrost_rasterizer *rasterizer;
154 struct panfrost_shader_variants *shader[PIPE_SHADER_TYPES];
155 struct panfrost_vertex_state *vertex;
156
157 struct pipe_vertex_buffer vertex_buffers[PIPE_MAX_ATTRIBS];
158 uint32_t vb_mask;
159
160 struct pipe_shader_buffer ssbo[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_BUFFERS];
161 uint32_t ssbo_mask[PIPE_SHADER_TYPES];
162
163 struct panfrost_sampler_state *samplers[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS];
164 unsigned sampler_count[PIPE_SHADER_TYPES];
165
166 struct panfrost_sampler_view *sampler_views[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_SAMPLER_VIEWS];
167 unsigned sampler_view_count[PIPE_SHADER_TYPES];
168
169 struct primconvert_context *primconvert;
170 struct blitter_context *blitter;
171
172 /* Blitting the wallpaper (the old contents of the framebuffer back to
173 * itself) uses a dedicated u_blitter instance versus general blit()
174 * callbacks from Gallium, as the blit() callback can trigger
175 * wallpapering without Gallium realising, which in turns u_blitter
176 * errors due to unsupported reucrsion */
177
178 struct blitter_context *blitter_wallpaper;
179 struct panfrost_batch *wallpaper_batch;
180
181 struct panfrost_blend_state *blend;
182
183 struct pipe_viewport_state pipe_viewport;
184 struct pipe_scissor_state scissor;
185 struct pipe_blend_color blend_color;
186 struct pipe_depth_stencil_alpha_state *depth_stencil;
187 struct pipe_stencil_ref stencil_ref;
188 };
189
190 /* Corresponds to the CSO */
191
192 struct panfrost_rasterizer {
193 struct pipe_rasterizer_state base;
194
195 /* Bitmask of front face, etc */
196 unsigned tiler_gl_enables;
197 };
198
199 /* Variants bundle together to form the backing CSO, bundling multiple
200 * shaders with varying emulated features baked in (alpha test
201 * parameters, etc) */
202
203 /* A shader state corresponds to the actual, current variant of the shader */
204 struct panfrost_shader_state {
205 /* Compiled, mapped descriptor, ready for the hardware */
206 bool compiled;
207 struct mali_shader_meta *tripipe;
208
209 /* Non-descript information */
210 int uniform_count;
211 bool can_discard;
212 bool writes_point_size;
213 bool writes_depth;
214 bool writes_stencil;
215 bool reads_point_coord;
216 bool reads_face;
217 bool reads_frag_coord;
218 unsigned stack_size;
219 unsigned shared_size;
220
221 struct mali_attr_meta varyings[PIPE_MAX_ATTRIBS];
222 gl_varying_slot varyings_loc[PIPE_MAX_ATTRIBS];
223 struct pipe_stream_output_info stream_output;
224 uint64_t so_mask;
225
226 unsigned sysval_count;
227 unsigned sysval[MAX_SYSVAL_COUNT];
228
229 /* Information on this particular shader variant */
230 struct pipe_alpha_state alpha_state;
231
232 uint16_t point_sprite_mask;
233 unsigned point_sprite_upper_left : 1;
234
235 /* Should we enable helper invocations */
236 bool helper_invocations;
237
238 struct panfrost_bo *bo;
239 };
240
241 /* A collection of varyings (the CSO) */
242 struct panfrost_shader_variants {
243 /* A panfrost_shader_variants can represent a shader for
244 * either graphics or compute */
245
246 bool is_compute;
247
248 union {
249 struct pipe_shader_state base;
250 struct pipe_compute_state cbase;
251 };
252
253 struct panfrost_shader_state *variants;
254 unsigned variant_space;
255
256 unsigned variant_count;
257
258 /* The current active variant */
259 unsigned active_variant;
260 };
261
262 struct panfrost_vertex_state {
263 unsigned num_elements;
264
265 struct pipe_vertex_element pipe[PIPE_MAX_ATTRIBS];
266 struct mali_attr_meta hw[PIPE_MAX_ATTRIBS];
267 };
268
269 struct panfrost_sampler_state {
270 struct pipe_sampler_state base;
271 struct mali_sampler_descriptor hw;
272 };
273
274 /* Misnomer: Sampler view corresponds to textures, not samplers */
275
276 struct panfrost_sampler_view {
277 struct pipe_sampler_view base;
278 struct mali_texture_descriptor hw;
279 uint8_t astc_stretch;
280 bool manual_stride;
281 };
282
283 static inline struct panfrost_context *
284 pan_context(struct pipe_context *pcontext)
285 {
286 return (struct panfrost_context *) pcontext;
287 }
288
289 struct pipe_context *
290 panfrost_create_context(struct pipe_screen *screen, void *priv, unsigned flags);
291
292 void
293 panfrost_invalidate_frame(struct panfrost_context *ctx);
294
295 void
296 panfrost_emit_for_draw(struct panfrost_context *ctx, bool with_vertex_data);
297
298 struct panfrost_transfer
299 panfrost_vertex_tiler_job(struct panfrost_context *ctx, bool is_tiler);
300
301 void
302 panfrost_flush(
303 struct pipe_context *pipe,
304 struct pipe_fence_handle **fence,
305 unsigned flags);
306
307 mali_ptr panfrost_sfbd_fragment(struct panfrost_batch *batch, bool has_draws);
308 mali_ptr panfrost_mfbd_fragment(struct panfrost_batch *batch, bool has_draws);
309
310 void
311 panfrost_attach_mfbd(struct panfrost_batch *batch, unsigned vertex_count);
312
313 void
314 panfrost_attach_sfbd(struct panfrost_batch *batch, unsigned vertex_count);
315
316 struct midgard_tiler_descriptor
317 panfrost_emit_midg_tiler(struct panfrost_batch *batch, unsigned vertex_count);
318
319 mali_ptr
320 panfrost_fragment_job(struct panfrost_batch *batch, bool has_draws);
321
322 void
323 panfrost_shader_compile(
324 struct panfrost_context *ctx,
325 struct mali_shader_meta *meta,
326 enum pipe_shader_ir ir_type,
327 const void *ir,
328 gl_shader_stage stage,
329 struct panfrost_shader_state *state,
330 uint64_t *outputs_written);
331
332 /* Instancing */
333
334 mali_ptr
335 panfrost_vertex_buffer_address(struct panfrost_context *ctx, unsigned i);
336
337 void
338 panfrost_emit_vertex_data(struct panfrost_batch *batch);
339
340 /* Compute */
341
342 void
343 panfrost_compute_context_init(struct pipe_context *pctx);
344
345 /* Varyings */
346
347 void
348 panfrost_emit_varying_descriptor(
349 struct panfrost_context *ctx,
350 unsigned vertex_count);
351
352 #endif