panfrost: Move require_sfbd to screen
[mesa.git] / src / gallium / drivers / panfrost / pan_context.h
1 /*
2 * © Copyright 2018 Alyssa Rosenzweig
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 *
23 */
24
25 #ifndef __BUILDER_H__
26 #define __BUILDER_H__
27
28 #define _LARGEFILE64_SOURCE 1
29 #define CACHE_LINE_SIZE 1024 /* TODO */
30 #include <sys/mman.h>
31 #include <assert.h>
32 #include "pan_resource.h"
33 #include "pan_job.h"
34 #include "pan_blend.h"
35
36 #include "pipe/p_compiler.h"
37 #include "pipe/p_config.h"
38 #include "pipe/p_context.h"
39 #include "pipe/p_defines.h"
40 #include "pipe/p_format.h"
41 #include "pipe/p_screen.h"
42 #include "pipe/p_state.h"
43 #include "util/u_blitter.h"
44 #include "util/hash_table.h"
45
46 #include "midgard/midgard_compile.h"
47
48 /* Forward declare to avoid extra header dep */
49 struct prim_convert_context;
50
51 #define MAX_VARYINGS 4096
52
53 //#define PAN_DIRTY_CLEAR (1 << 0)
54 #define PAN_DIRTY_RASTERIZER (1 << 2)
55 #define PAN_DIRTY_FS (1 << 3)
56 #define PAN_DIRTY_FRAG_CORE (PAN_DIRTY_FS) /* Dirty writes are tied */
57 #define PAN_DIRTY_VS (1 << 4)
58 #define PAN_DIRTY_VERTEX (1 << 5)
59 #define PAN_DIRTY_VERT_BUF (1 << 6)
60 //#define PAN_DIRTY_VIEWPORT (1 << 7)
61 #define PAN_DIRTY_SAMPLERS (1 << 8)
62 #define PAN_DIRTY_TEXTURES (1 << 9)
63
64 #define SET_BIT(lval, bit, cond) \
65 if (cond) \
66 lval |= (bit); \
67 else \
68 lval &= ~(bit);
69
70 struct panfrost_constant_buffer {
71 struct pipe_constant_buffer cb[PIPE_MAX_CONSTANT_BUFFERS];
72 uint32_t enabled_mask;
73 uint32_t dirty_mask;
74 };
75
76 struct panfrost_query {
77 /* Passthrough from Gallium */
78 unsigned type;
79 unsigned index;
80
81 /* Memory for the GPU to writeback the value of the query */
82 struct panfrost_transfer transfer;
83 };
84
85 struct panfrost_fence {
86 struct pipe_reference reference;
87 int fd;
88 };
89
90 struct panfrost_context {
91 /* Gallium context */
92 struct pipe_context base;
93
94 /* Compiler context */
95 struct midgard_screen compiler;
96
97 /* Bound job and map of panfrost_job_key to jobs */
98 struct panfrost_job *job;
99 struct hash_table *jobs;
100
101 /* panfrost_resource -> panfrost_job */
102 struct hash_table *write_jobs;
103
104 /* Bit mask for supported PIPE_DRAW for this hardware */
105 unsigned draw_modes;
106
107 struct pipe_framebuffer_state pipe_framebuffer;
108
109 struct panfrost_memory cmdstream_persistent;
110 struct panfrost_memory shaders;
111 struct panfrost_memory scratchpad;
112 struct panfrost_memory tiler_heap;
113 struct panfrost_memory tiler_polygon_list;
114 struct panfrost_memory tiler_dummy;
115 struct panfrost_memory depth_stencil_buffer;
116
117 struct panfrost_query *occlusion_query;
118
119 /* Each draw has corresponding vertex and tiler payloads */
120 struct midgard_payload_vertex_tiler payload_vertex;
121 struct midgard_payload_vertex_tiler payload_tiler;
122
123 /* The fragment shader binary itself is pointed here (for the tripipe) but
124 * also everything else in the shader core, including blending, the
125 * stencil/depth tests, etc. Refer to the presentations. */
126
127 struct mali_shader_meta fragment_shader_core;
128
129 /* Per-draw Dirty flags are setup like any other driver */
130 int dirty;
131
132 unsigned vertex_count;
133 unsigned instance_count;
134
135 /* If instancing is enabled, vertex count padded for instance; if
136 * it is disabled, just equal to plain vertex count */
137 unsigned padded_count;
138
139 union mali_attr attributes[PIPE_MAX_ATTRIBS];
140
141 struct mali_single_framebuffer vt_framebuffer_sfbd;
142 struct bifrost_framebuffer vt_framebuffer_mfbd;
143
144 /* TODO: Multiple uniform buffers (index =/= 0), finer updates? */
145
146 struct panfrost_constant_buffer constant_buffer[PIPE_SHADER_TYPES];
147
148 /* CSOs */
149 struct panfrost_rasterizer *rasterizer;
150
151 struct panfrost_shader_variants *vs;
152 struct panfrost_shader_variants *fs;
153
154 struct panfrost_vertex_state *vertex;
155
156 struct pipe_vertex_buffer vertex_buffers[PIPE_MAX_ATTRIBS];
157 uint32_t vb_mask;
158
159 struct panfrost_sampler_state *samplers[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS];
160 unsigned sampler_count[PIPE_SHADER_TYPES];
161
162 struct panfrost_sampler_view *sampler_views[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_SAMPLER_VIEWS];
163 unsigned sampler_view_count[PIPE_SHADER_TYPES];
164
165 struct primconvert_context *primconvert;
166 struct blitter_context *blitter;
167
168 /* Blitting the wallpaper (the old contents of the framebuffer back to
169 * itself) uses a dedicated u_blitter instance versus general blit()
170 * callbacks from Gallium, as the blit() callback can trigger
171 * wallpapering without Gallium realising, which in turns u_blitter
172 * errors due to unsupported reucrsion */
173
174 struct blitter_context *blitter_wallpaper;
175 struct panfrost_job *wallpaper_batch;
176
177 struct panfrost_blend_state *blend;
178
179 struct pipe_viewport_state pipe_viewport;
180 struct pipe_scissor_state scissor;
181 struct pipe_blend_color blend_color;
182 struct pipe_depth_stencil_alpha_state *depth_stencil;
183 struct pipe_stencil_ref stencil_ref;
184
185 /* True for t6XX, false for t8xx. */
186 bool is_t6xx;
187
188 uint32_t out_sync;
189 };
190
191 /* Corresponds to the CSO */
192
193 struct panfrost_rasterizer {
194 struct pipe_rasterizer_state base;
195
196 /* Bitmask of front face, etc */
197 unsigned tiler_gl_enables;
198 };
199
200 /* Variants bundle together to form the backing CSO, bundling multiple
201 * shaders with varying emulated features baked in (alpha test
202 * parameters, etc) */
203 #define MAX_SHADER_VARIANTS 8
204
205 /* A shader state corresponds to the actual, current variant of the shader */
206 struct panfrost_shader_state {
207 struct pipe_shader_state *base;
208
209 /* Compiled, mapped descriptor, ready for the hardware */
210 bool compiled;
211 struct mali_shader_meta *tripipe;
212
213 /* Non-descript information */
214 int uniform_count;
215 bool can_discard;
216 bool writes_point_size;
217 bool reads_point_coord;
218
219 struct mali_attr_meta varyings[PIPE_MAX_ATTRIBS];
220 gl_varying_slot varyings_loc[PIPE_MAX_ATTRIBS];
221
222 unsigned sysval_count;
223 unsigned sysval[MAX_SYSVAL_COUNT];
224
225 /* Information on this particular shader variant */
226 struct pipe_alpha_state alpha_state;
227
228 uint16_t point_sprite_mask;
229 unsigned point_sprite_upper_left : 1;
230 };
231
232 /* A collection of varyings (the CSO) */
233 struct panfrost_shader_variants {
234 struct pipe_shader_state base;
235
236 struct panfrost_shader_state variants[MAX_SHADER_VARIANTS];
237 unsigned variant_count;
238
239 /* The current active variant */
240 unsigned active_variant;
241 };
242
243 struct panfrost_vertex_state {
244 unsigned num_elements;
245
246 struct pipe_vertex_element pipe[PIPE_MAX_ATTRIBS];
247 struct mali_attr_meta hw[PIPE_MAX_ATTRIBS];
248 };
249
250 struct panfrost_sampler_state {
251 struct pipe_sampler_state base;
252 struct mali_sampler_descriptor hw;
253 };
254
255 /* Misnomer: Sampler view corresponds to textures, not samplers */
256
257 struct panfrost_sampler_view {
258 struct pipe_sampler_view base;
259 struct mali_texture_descriptor hw;
260 bool manual_stride;
261 };
262
263 static inline struct panfrost_context *
264 pan_context(struct pipe_context *pcontext)
265 {
266 return (struct panfrost_context *) pcontext;
267 }
268
269 struct pipe_context *
270 panfrost_create_context(struct pipe_screen *screen, void *priv, unsigned flags);
271
272 void
273 panfrost_emit_for_draw(struct panfrost_context *ctx, bool with_vertex_data);
274
275 struct panfrost_transfer
276 panfrost_vertex_tiler_job(struct panfrost_context *ctx, bool is_tiler);
277
278 unsigned
279 panfrost_get_default_swizzle(unsigned components);
280
281 void
282 panfrost_flush(
283 struct pipe_context *pipe,
284 struct pipe_fence_handle **fence,
285 unsigned flags);
286
287 bool
288 panfrost_is_scanout(struct panfrost_context *ctx);
289
290 mali_ptr panfrost_sfbd_fragment(struct panfrost_context *ctx, bool has_draws);
291 mali_ptr panfrost_mfbd_fragment(struct panfrost_context *ctx, bool has_draws);
292
293 struct bifrost_framebuffer
294 panfrost_emit_mfbd(struct panfrost_context *ctx, unsigned vertex_count);
295
296 struct mali_single_framebuffer
297 panfrost_emit_sfbd(struct panfrost_context *ctx, unsigned vertex_count);
298
299 mali_ptr
300 panfrost_fragment_job(struct panfrost_context *ctx, bool has_draws);
301
302 void
303 panfrost_shader_compile(struct panfrost_context *ctx, struct mali_shader_meta *meta, const char *src, int type, struct panfrost_shader_state *state);
304
305 void
306 panfrost_pack_work_groups_compute(
307 struct mali_vertex_tiler_prefix *out,
308 unsigned num_x,
309 unsigned num_y,
310 unsigned num_z,
311 unsigned size_x,
312 unsigned size_y,
313 unsigned size_z);
314
315 void
316 panfrost_pack_work_groups_fused(
317 struct mali_vertex_tiler_prefix *vertex,
318 struct mali_vertex_tiler_prefix *tiler,
319 unsigned num_x,
320 unsigned num_y,
321 unsigned num_z,
322 unsigned size_x,
323 unsigned size_y,
324 unsigned size_z);
325
326 /* Instancing */
327
328 mali_ptr
329 panfrost_vertex_buffer_address(struct panfrost_context *ctx, unsigned i);
330
331 void
332 panfrost_emit_vertex_data(struct panfrost_job *batch);
333
334 struct pan_shift_odd {
335 unsigned shift;
336 unsigned odd;
337 };
338
339 struct pan_shift_odd
340 panfrost_padded_vertex_count(
341 unsigned vertex_count,
342 bool primitive_pot);
343
344
345 unsigned
346 pan_expand_shift_odd(struct pan_shift_odd o);
347
348
349 #endif