panfrost: Remove CSO dependency from shader_compile
[mesa.git] / src / gallium / drivers / panfrost / pan_context.h
1 /*
2 * © Copyright 2018 Alyssa Rosenzweig
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 *
23 */
24
25 #ifndef __BUILDER_H__
26 #define __BUILDER_H__
27
28 #define _LARGEFILE64_SOURCE 1
29 #define CACHE_LINE_SIZE 1024 /* TODO */
30 #include <sys/mman.h>
31 #include <assert.h>
32 #include "pan_resource.h"
33 #include "pan_job.h"
34 #include "pan_blend.h"
35
36 #include "pipe/p_compiler.h"
37 #include "pipe/p_config.h"
38 #include "pipe/p_context.h"
39 #include "pipe/p_defines.h"
40 #include "pipe/p_format.h"
41 #include "pipe/p_screen.h"
42 #include "pipe/p_state.h"
43 #include "util/u_blitter.h"
44 #include "util/hash_table.h"
45
46 #include "midgard/midgard_compile.h"
47
48 /* Forward declare to avoid extra header dep */
49 struct prim_convert_context;
50
51 #define MAX_VARYINGS 4096
52
53 //#define PAN_DIRTY_CLEAR (1 << 0)
54 #define PAN_DIRTY_RASTERIZER (1 << 2)
55 #define PAN_DIRTY_FS (1 << 3)
56 #define PAN_DIRTY_FRAG_CORE (PAN_DIRTY_FS) /* Dirty writes are tied */
57 #define PAN_DIRTY_VS (1 << 4)
58 #define PAN_DIRTY_VERTEX (1 << 5)
59 #define PAN_DIRTY_VERT_BUF (1 << 6)
60 //#define PAN_DIRTY_VIEWPORT (1 << 7)
61 #define PAN_DIRTY_SAMPLERS (1 << 8)
62 #define PAN_DIRTY_TEXTURES (1 << 9)
63
64 #define SET_BIT(lval, bit, cond) \
65 if (cond) \
66 lval |= (bit); \
67 else \
68 lval &= ~(bit);
69
70 struct panfrost_constant_buffer {
71 struct pipe_constant_buffer cb[PIPE_MAX_CONSTANT_BUFFERS];
72 uint32_t enabled_mask;
73 uint32_t dirty_mask;
74 };
75
76 struct panfrost_query {
77 /* Passthrough from Gallium */
78 unsigned type;
79 unsigned index;
80
81 /* Memory for the GPU to writeback the value of the query */
82 struct panfrost_transfer transfer;
83 };
84
85 struct panfrost_fence {
86 struct pipe_reference reference;
87 int fd;
88 };
89
90 struct panfrost_context {
91 /* Gallium context */
92 struct pipe_context base;
93
94 /* Compiler context */
95 struct midgard_screen compiler;
96
97 /* Bound job and map of panfrost_job_key to jobs */
98 struct panfrost_job *job;
99 struct hash_table *jobs;
100
101 /* panfrost_resource -> panfrost_job */
102 struct hash_table *write_jobs;
103
104 /* Bit mask for supported PIPE_DRAW for this hardware */
105 unsigned draw_modes;
106
107 struct pipe_framebuffer_state pipe_framebuffer;
108
109 struct panfrost_memory cmdstream_persistent;
110 struct panfrost_memory shaders;
111 struct panfrost_memory scratchpad;
112 struct panfrost_memory tiler_heap;
113 struct panfrost_memory tiler_polygon_list;
114 struct panfrost_memory tiler_dummy;
115 struct panfrost_memory depth_stencil_buffer;
116
117 struct panfrost_query *occlusion_query;
118
119 /* Each draw has corresponding vertex and tiler payloads */
120 struct midgard_payload_vertex_tiler payloads[PIPE_SHADER_TYPES];
121
122 /* The fragment shader binary itself is pointed here (for the tripipe) but
123 * also everything else in the shader core, including blending, the
124 * stencil/depth tests, etc. Refer to the presentations. */
125
126 struct mali_shader_meta fragment_shader_core;
127
128 /* Per-draw Dirty flags are setup like any other driver */
129 int dirty;
130
131 unsigned vertex_count;
132 unsigned instance_count;
133
134 /* If instancing is enabled, vertex count padded for instance; if
135 * it is disabled, just equal to plain vertex count */
136 unsigned padded_count;
137
138 union mali_attr attributes[PIPE_MAX_ATTRIBS];
139
140 struct mali_single_framebuffer vt_framebuffer_sfbd;
141 struct bifrost_framebuffer vt_framebuffer_mfbd;
142
143 /* TODO: Multiple uniform buffers (index =/= 0), finer updates? */
144
145 struct panfrost_constant_buffer constant_buffer[PIPE_SHADER_TYPES];
146
147 struct panfrost_rasterizer *rasterizer;
148 struct panfrost_shader_variants *shader[PIPE_SHADER_TYPES];
149 struct panfrost_vertex_state *vertex;
150
151 struct pipe_vertex_buffer vertex_buffers[PIPE_MAX_ATTRIBS];
152 uint32_t vb_mask;
153
154 struct pipe_shader_buffer ssbo[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_BUFFERS];
155 uint32_t ssbo_mask[PIPE_SHADER_TYPES];
156
157 struct panfrost_sampler_state *samplers[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS];
158 unsigned sampler_count[PIPE_SHADER_TYPES];
159
160 struct panfrost_sampler_view *sampler_views[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_SAMPLER_VIEWS];
161 unsigned sampler_view_count[PIPE_SHADER_TYPES];
162
163 struct primconvert_context *primconvert;
164 struct blitter_context *blitter;
165
166 /* Blitting the wallpaper (the old contents of the framebuffer back to
167 * itself) uses a dedicated u_blitter instance versus general blit()
168 * callbacks from Gallium, as the blit() callback can trigger
169 * wallpapering without Gallium realising, which in turns u_blitter
170 * errors due to unsupported reucrsion */
171
172 struct blitter_context *blitter_wallpaper;
173 struct panfrost_job *wallpaper_batch;
174
175 struct panfrost_blend_state *blend;
176
177 struct pipe_viewport_state pipe_viewport;
178 struct pipe_scissor_state scissor;
179 struct pipe_blend_color blend_color;
180 struct pipe_depth_stencil_alpha_state *depth_stencil;
181 struct pipe_stencil_ref stencil_ref;
182
183 /* True for t6XX, false for t8xx. */
184 bool is_t6xx;
185
186 uint32_t out_sync;
187 };
188
189 /* Corresponds to the CSO */
190
191 struct panfrost_rasterizer {
192 struct pipe_rasterizer_state base;
193
194 /* Bitmask of front face, etc */
195 unsigned tiler_gl_enables;
196 };
197
198 /* Variants bundle together to form the backing CSO, bundling multiple
199 * shaders with varying emulated features baked in (alpha test
200 * parameters, etc) */
201 #define MAX_SHADER_VARIANTS 8
202
203 /* A shader state corresponds to the actual, current variant of the shader */
204 struct panfrost_shader_state {
205 struct pipe_shader_state *base;
206
207 /* Compiled, mapped descriptor, ready for the hardware */
208 bool compiled;
209 struct mali_shader_meta *tripipe;
210
211 /* Non-descript information */
212 int uniform_count;
213 bool can_discard;
214 bool writes_point_size;
215 bool reads_point_coord;
216 bool reads_face;
217
218 struct mali_attr_meta varyings[PIPE_MAX_ATTRIBS];
219 gl_varying_slot varyings_loc[PIPE_MAX_ATTRIBS];
220
221 unsigned sysval_count;
222 unsigned sysval[MAX_SYSVAL_COUNT];
223
224 /* Information on this particular shader variant */
225 struct pipe_alpha_state alpha_state;
226
227 uint16_t point_sprite_mask;
228 unsigned point_sprite_upper_left : 1;
229
230 /* Should we enable helper invocations */
231 bool helper_invocations;
232 };
233
234 /* A collection of varyings (the CSO) */
235 struct panfrost_shader_variants {
236 struct pipe_shader_state base;
237
238 struct panfrost_shader_state variants[MAX_SHADER_VARIANTS];
239 unsigned variant_count;
240
241 /* The current active variant */
242 unsigned active_variant;
243 };
244
245 struct panfrost_vertex_state {
246 unsigned num_elements;
247
248 struct pipe_vertex_element pipe[PIPE_MAX_ATTRIBS];
249 struct mali_attr_meta hw[PIPE_MAX_ATTRIBS];
250 };
251
252 struct panfrost_sampler_state {
253 struct pipe_sampler_state base;
254 struct mali_sampler_descriptor hw;
255 };
256
257 /* Misnomer: Sampler view corresponds to textures, not samplers */
258
259 struct panfrost_sampler_view {
260 struct pipe_sampler_view base;
261 struct mali_texture_descriptor hw;
262 bool manual_stride;
263 };
264
265 static inline struct panfrost_context *
266 pan_context(struct pipe_context *pcontext)
267 {
268 return (struct panfrost_context *) pcontext;
269 }
270
271 struct pipe_context *
272 panfrost_create_context(struct pipe_screen *screen, void *priv, unsigned flags);
273
274 void
275 panfrost_emit_for_draw(struct panfrost_context *ctx, bool with_vertex_data);
276
277 struct panfrost_transfer
278 panfrost_vertex_tiler_job(struct panfrost_context *ctx, bool is_tiler);
279
280 unsigned
281 panfrost_get_default_swizzle(unsigned components);
282
283 void
284 panfrost_flush(
285 struct pipe_context *pipe,
286 struct pipe_fence_handle **fence,
287 unsigned flags);
288
289 bool
290 panfrost_is_scanout(struct panfrost_context *ctx);
291
292 mali_ptr panfrost_sfbd_fragment(struct panfrost_context *ctx, bool has_draws);
293 mali_ptr panfrost_mfbd_fragment(struct panfrost_context *ctx, bool has_draws);
294
295 struct bifrost_framebuffer
296 panfrost_emit_mfbd(struct panfrost_context *ctx, unsigned vertex_count);
297
298 struct mali_single_framebuffer
299 panfrost_emit_sfbd(struct panfrost_context *ctx, unsigned vertex_count);
300
301 mali_ptr
302 panfrost_fragment_job(struct panfrost_context *ctx, bool has_draws);
303
304 void
305 panfrost_shader_compile(
306 struct panfrost_context *ctx,
307 struct mali_shader_meta *meta,
308 enum pipe_shader_ir ir_type,
309 const void *ir,
310 const char *src,
311 int type,
312 struct panfrost_shader_state *state);
313
314 void
315 panfrost_pack_work_groups_compute(
316 struct mali_vertex_tiler_prefix *out,
317 unsigned num_x,
318 unsigned num_y,
319 unsigned num_z,
320 unsigned size_x,
321 unsigned size_y,
322 unsigned size_z);
323
324 void
325 panfrost_pack_work_groups_fused(
326 struct mali_vertex_tiler_prefix *vertex,
327 struct mali_vertex_tiler_prefix *tiler,
328 unsigned num_x,
329 unsigned num_y,
330 unsigned num_z,
331 unsigned size_x,
332 unsigned size_y,
333 unsigned size_z);
334
335 /* Instancing */
336
337 mali_ptr
338 panfrost_vertex_buffer_address(struct panfrost_context *ctx, unsigned i);
339
340 void
341 panfrost_emit_vertex_data(struct panfrost_job *batch);
342
343 struct pan_shift_odd {
344 unsigned shift;
345 unsigned odd;
346 };
347
348 struct pan_shift_odd
349 panfrost_padded_vertex_count(
350 unsigned vertex_count,
351 bool primitive_pot);
352
353
354 unsigned
355 pan_expand_shift_odd(struct pan_shift_odd o);
356
357 /* Compute */
358
359 void
360 panfrost_compute_context_init(struct pipe_context *pctx);
361
362 #endif