2 * © Copyright 2018 Alyssa Rosenzweig
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
28 #define _LARGEFILE64_SOURCE 1
29 #define CACHE_LINE_SIZE 1024 /* TODO */
32 #include "pan_resource.h"
34 #include "pan_blend.h"
36 #include "pipe/p_compiler.h"
37 #include "pipe/p_config.h"
38 #include "pipe/p_context.h"
39 #include "pipe/p_defines.h"
40 #include "pipe/p_format.h"
41 #include "pipe/p_screen.h"
42 #include "pipe/p_state.h"
43 #include "util/u_blitter.h"
44 #include "util/hash_table.h"
46 #include "midgard/midgard_compile.h"
48 /* Forward declare to avoid extra header dep */
49 struct prim_convert_context
;
51 #define MAX_VARYINGS 4096
53 //#define PAN_DIRTY_CLEAR (1 << 0)
54 #define PAN_DIRTY_RASTERIZER (1 << 2)
55 #define PAN_DIRTY_FS (1 << 3)
56 #define PAN_DIRTY_FRAG_CORE (PAN_DIRTY_FS) /* Dirty writes are tied */
57 #define PAN_DIRTY_VS (1 << 4)
58 #define PAN_DIRTY_VERTEX (1 << 5)
59 #define PAN_DIRTY_VERT_BUF (1 << 6)
60 //#define PAN_DIRTY_VIEWPORT (1 << 7)
61 #define PAN_DIRTY_SAMPLERS (1 << 8)
62 #define PAN_DIRTY_TEXTURES (1 << 9)
64 #define SET_BIT(lval, bit, cond) \
70 struct panfrost_constant_buffer
{
71 struct pipe_constant_buffer cb
[PIPE_MAX_CONSTANT_BUFFERS
];
72 uint32_t enabled_mask
;
76 struct panfrost_query
{
77 /* Passthrough from Gallium */
81 /* Memory for the GPU to writeback the value of the query */
82 struct panfrost_transfer transfer
;
85 struct panfrost_fence
{
86 struct pipe_reference reference
;
90 struct panfrost_context
{
92 struct pipe_context base
;
94 /* Compiler context */
95 struct midgard_screen compiler
;
97 /* Bound job and map of panfrost_job_key to jobs */
98 struct panfrost_job
*job
;
99 struct hash_table
*jobs
;
101 /* panfrost_resource -> panfrost_job */
102 struct hash_table
*write_jobs
;
104 /* Bit mask for supported PIPE_DRAW for this hardware */
107 struct pipe_framebuffer_state pipe_framebuffer
;
109 struct panfrost_memory cmdstream_persistent
;
110 struct panfrost_memory shaders
;
111 struct panfrost_memory scratchpad
;
112 struct panfrost_memory tiler_heap
;
113 struct panfrost_memory tiler_polygon_list
;
114 struct panfrost_memory tiler_dummy
;
115 struct panfrost_memory depth_stencil_buffer
;
117 struct panfrost_query
*occlusion_query
;
119 /* Each draw has corresponding vertex and tiler payloads */
120 struct midgard_payload_vertex_tiler payloads
[PIPE_SHADER_TYPES
];
122 /* The fragment shader binary itself is pointed here (for the tripipe) but
123 * also everything else in the shader core, including blending, the
124 * stencil/depth tests, etc. Refer to the presentations. */
126 struct mali_shader_meta fragment_shader_core
;
128 /* Per-draw Dirty flags are setup like any other driver */
131 unsigned vertex_count
;
132 unsigned instance_count
;
134 /* If instancing is enabled, vertex count padded for instance; if
135 * it is disabled, just equal to plain vertex count */
136 unsigned padded_count
;
138 union mali_attr attributes
[PIPE_MAX_ATTRIBS
];
140 struct mali_single_framebuffer vt_framebuffer_sfbd
;
141 struct bifrost_framebuffer vt_framebuffer_mfbd
;
143 /* TODO: Multiple uniform buffers (index =/= 0), finer updates? */
145 struct panfrost_constant_buffer constant_buffer
[PIPE_SHADER_TYPES
];
147 struct panfrost_rasterizer
*rasterizer
;
148 struct panfrost_shader_variants
*shader
[PIPE_SHADER_TYPES
];
149 struct panfrost_vertex_state
*vertex
;
151 struct pipe_vertex_buffer vertex_buffers
[PIPE_MAX_ATTRIBS
];
154 struct pipe_shader_buffer ssbo
[PIPE_SHADER_TYPES
][PIPE_MAX_SHADER_BUFFERS
];
155 uint32_t ssbo_mask
[PIPE_SHADER_TYPES
];
157 struct panfrost_sampler_state
*samplers
[PIPE_SHADER_TYPES
][PIPE_MAX_SAMPLERS
];
158 unsigned sampler_count
[PIPE_SHADER_TYPES
];
160 struct panfrost_sampler_view
*sampler_views
[PIPE_SHADER_TYPES
][PIPE_MAX_SHADER_SAMPLER_VIEWS
];
161 unsigned sampler_view_count
[PIPE_SHADER_TYPES
];
163 struct primconvert_context
*primconvert
;
164 struct blitter_context
*blitter
;
166 /* Blitting the wallpaper (the old contents of the framebuffer back to
167 * itself) uses a dedicated u_blitter instance versus general blit()
168 * callbacks from Gallium, as the blit() callback can trigger
169 * wallpapering without Gallium realising, which in turns u_blitter
170 * errors due to unsupported reucrsion */
172 struct blitter_context
*blitter_wallpaper
;
173 struct panfrost_job
*wallpaper_batch
;
175 struct panfrost_blend_state
*blend
;
177 struct pipe_viewport_state pipe_viewport
;
178 struct pipe_scissor_state scissor
;
179 struct pipe_blend_color blend_color
;
180 struct pipe_depth_stencil_alpha_state
*depth_stencil
;
181 struct pipe_stencil_ref stencil_ref
;
183 /* True for t6XX, false for t8xx. */
189 /* Corresponds to the CSO */
191 struct panfrost_rasterizer
{
192 struct pipe_rasterizer_state base
;
194 /* Bitmask of front face, etc */
195 unsigned tiler_gl_enables
;
198 /* Variants bundle together to form the backing CSO, bundling multiple
199 * shaders with varying emulated features baked in (alpha test
200 * parameters, etc) */
201 #define MAX_SHADER_VARIANTS 8
203 /* A shader state corresponds to the actual, current variant of the shader */
204 struct panfrost_shader_state
{
205 struct pipe_shader_state
*base
;
207 /* Compiled, mapped descriptor, ready for the hardware */
209 struct mali_shader_meta
*tripipe
;
211 /* Non-descript information */
214 bool writes_point_size
;
215 bool reads_point_coord
;
218 struct mali_attr_meta varyings
[PIPE_MAX_ATTRIBS
];
219 gl_varying_slot varyings_loc
[PIPE_MAX_ATTRIBS
];
221 unsigned sysval_count
;
222 unsigned sysval
[MAX_SYSVAL_COUNT
];
224 /* Information on this particular shader variant */
225 struct pipe_alpha_state alpha_state
;
227 uint16_t point_sprite_mask
;
228 unsigned point_sprite_upper_left
: 1;
230 /* Should we enable helper invocations */
231 bool helper_invocations
;
234 /* A collection of varyings (the CSO) */
235 struct panfrost_shader_variants
{
236 struct pipe_shader_state base
;
238 struct panfrost_shader_state variants
[MAX_SHADER_VARIANTS
];
239 unsigned variant_count
;
241 /* The current active variant */
242 unsigned active_variant
;
245 struct panfrost_vertex_state
{
246 unsigned num_elements
;
248 struct pipe_vertex_element pipe
[PIPE_MAX_ATTRIBS
];
249 struct mali_attr_meta hw
[PIPE_MAX_ATTRIBS
];
252 struct panfrost_sampler_state
{
253 struct pipe_sampler_state base
;
254 struct mali_sampler_descriptor hw
;
257 /* Misnomer: Sampler view corresponds to textures, not samplers */
259 struct panfrost_sampler_view
{
260 struct pipe_sampler_view base
;
261 struct mali_texture_descriptor hw
;
265 static inline struct panfrost_context
*
266 pan_context(struct pipe_context
*pcontext
)
268 return (struct panfrost_context
*) pcontext
;
271 struct pipe_context
*
272 panfrost_create_context(struct pipe_screen
*screen
, void *priv
, unsigned flags
);
275 panfrost_emit_for_draw(struct panfrost_context
*ctx
, bool with_vertex_data
);
277 struct panfrost_transfer
278 panfrost_vertex_tiler_job(struct panfrost_context
*ctx
, bool is_tiler
);
281 panfrost_get_default_swizzle(unsigned components
);
285 struct pipe_context
*pipe
,
286 struct pipe_fence_handle
**fence
,
290 panfrost_is_scanout(struct panfrost_context
*ctx
);
292 mali_ptr
panfrost_sfbd_fragment(struct panfrost_context
*ctx
, bool has_draws
);
293 mali_ptr
panfrost_mfbd_fragment(struct panfrost_context
*ctx
, bool has_draws
);
295 struct bifrost_framebuffer
296 panfrost_emit_mfbd(struct panfrost_context
*ctx
, unsigned vertex_count
);
298 struct mali_single_framebuffer
299 panfrost_emit_sfbd(struct panfrost_context
*ctx
, unsigned vertex_count
);
302 panfrost_fragment_job(struct panfrost_context
*ctx
, bool has_draws
);
305 panfrost_shader_compile(
306 struct panfrost_context
*ctx
,
307 struct mali_shader_meta
*meta
,
308 enum pipe_shader_ir ir_type
,
312 struct panfrost_shader_state
*state
);
315 panfrost_pack_work_groups_compute(
316 struct mali_vertex_tiler_prefix
*out
,
325 panfrost_pack_work_groups_fused(
326 struct mali_vertex_tiler_prefix
*vertex
,
327 struct mali_vertex_tiler_prefix
*tiler
,
338 panfrost_vertex_buffer_address(struct panfrost_context
*ctx
, unsigned i
);
341 panfrost_emit_vertex_data(struct panfrost_job
*batch
);
343 struct pan_shift_odd
{
349 panfrost_padded_vertex_count(
350 unsigned vertex_count
,
355 pan_expand_shift_odd(struct pan_shift_odd o
);
360 panfrost_compute_context_init(struct pipe_context
*pctx
);