panfrost: Handle writes_memory correctly
[mesa.git] / src / gallium / drivers / panfrost / pan_context.h
1 /*
2 * © Copyright 2018 Alyssa Rosenzweig
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 *
23 */
24
25 #ifndef __BUILDER_H__
26 #define __BUILDER_H__
27
28 #define _LARGEFILE64_SOURCE 1
29 #define CACHE_LINE_SIZE 1024 /* TODO */
30 #include <sys/mman.h>
31 #include <assert.h>
32 #include "pan_resource.h"
33 #include "pan_job.h"
34 #include "pan_blend.h"
35 #include "pan_encoder.h"
36 #include "pan_texture.h"
37
38 #include "pipe/p_compiler.h"
39 #include "pipe/p_config.h"
40 #include "pipe/p_context.h"
41 #include "pipe/p_defines.h"
42 #include "pipe/p_format.h"
43 #include "pipe/p_screen.h"
44 #include "pipe/p_state.h"
45 #include "util/u_blitter.h"
46 #include "util/hash_table.h"
47
48 #include "midgard/midgard_compile.h"
49 #include "compiler/shader_enums.h"
50
51 /* Forward declare to avoid extra header dep */
52 struct prim_convert_context;
53
54 #define MAX_VARYINGS 4096
55
56 #define SET_BIT(lval, bit, cond) \
57 if (cond) \
58 lval |= (bit); \
59 else \
60 lval &= ~(bit);
61
62 struct panfrost_constant_buffer {
63 struct pipe_constant_buffer cb[PIPE_MAX_CONSTANT_BUFFERS];
64 uint32_t enabled_mask;
65 uint32_t dirty_mask;
66 };
67
68 struct panfrost_query {
69 /* Passthrough from Gallium */
70 unsigned type;
71 unsigned index;
72
73 /* For computed queries. 64-bit to prevent overflow */
74 struct {
75 uint64_t start;
76 uint64_t end;
77 };
78
79 /* Memory for the GPU to writeback the value of the query */
80 struct panfrost_bo *bo;
81 };
82
83 struct panfrost_fence {
84 struct pipe_reference reference;
85 struct util_dynarray syncfds;
86 };
87
88 struct panfrost_streamout {
89 struct pipe_stream_output_target *targets[PIPE_MAX_SO_BUFFERS];
90 uint32_t offsets[PIPE_MAX_SO_BUFFERS];
91 unsigned num_targets;
92 };
93
94 struct panfrost_context {
95 /* Gallium context */
96 struct pipe_context base;
97
98 /* Bound job batch and map of panfrost_batch_key to job batches */
99 struct panfrost_batch *batch;
100 struct hash_table *batches;
101
102 /* panfrost_bo -> panfrost_bo_access */
103 struct hash_table *accessed_bos;
104
105 /* Within a launch_grid call.. */
106 const struct pipe_grid_info *compute_grid;
107
108 /* Bit mask for supported PIPE_DRAW for this hardware */
109 unsigned draw_modes;
110
111 struct pipe_framebuffer_state pipe_framebuffer;
112 struct panfrost_streamout streamout;
113
114 bool active_queries;
115 uint64_t prims_generated;
116 uint64_t tf_prims_generated;
117 struct panfrost_query *occlusion_query;
118
119 unsigned vertex_count;
120 unsigned instance_count;
121 enum pipe_prim_type active_prim;
122
123 /* If instancing is enabled, vertex count padded for instance; if
124 * it is disabled, just equal to plain vertex count */
125 unsigned padded_count;
126
127 /* TODO: Multiple uniform buffers (index =/= 0), finer updates? */
128
129 struct panfrost_constant_buffer constant_buffer[PIPE_SHADER_TYPES];
130
131 struct panfrost_rasterizer *rasterizer;
132 struct panfrost_shader_variants *shader[PIPE_SHADER_TYPES];
133 struct panfrost_vertex_state *vertex;
134
135 struct pipe_vertex_buffer vertex_buffers[PIPE_MAX_ATTRIBS];
136 uint32_t vb_mask;
137
138 struct pipe_shader_buffer ssbo[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_BUFFERS];
139 uint32_t ssbo_mask[PIPE_SHADER_TYPES];
140
141 struct panfrost_sampler_state *samplers[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS];
142 unsigned sampler_count[PIPE_SHADER_TYPES];
143
144 struct panfrost_sampler_view *sampler_views[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_SAMPLER_VIEWS];
145 unsigned sampler_view_count[PIPE_SHADER_TYPES];
146
147 struct primconvert_context *primconvert;
148 struct blitter_context *blitter;
149
150 /* Blitting the wallpaper (the old contents of the framebuffer back to
151 * itself) uses a dedicated u_blitter instance versus general blit()
152 * callbacks from Gallium, as the blit() callback can trigger
153 * wallpapering without Gallium realising, which in turns u_blitter
154 * errors due to unsupported reucrsion */
155
156 struct blitter_context *blitter_wallpaper;
157 struct panfrost_batch *wallpaper_batch;
158
159 struct panfrost_blend_state *blend;
160
161 struct pipe_viewport_state pipe_viewport;
162 struct pipe_scissor_state scissor;
163 struct pipe_blend_color blend_color;
164 struct pipe_depth_stencil_alpha_state *depth_stencil;
165 struct pipe_stencil_ref stencil_ref;
166 };
167
168 /* Corresponds to the CSO */
169
170 struct panfrost_rasterizer {
171 struct pipe_rasterizer_state base;
172 };
173
174 /* Variants bundle together to form the backing CSO, bundling multiple
175 * shaders with varying emulated features baked in (alpha test
176 * parameters, etc) */
177
178 /* A shader state corresponds to the actual, current variant of the shader */
179 struct panfrost_shader_state {
180 /* Compiled, mapped descriptor, ready for the hardware */
181 bool compiled;
182
183 /* Non-descript information */
184 int uniform_count;
185 unsigned uniform_cutoff;
186 unsigned work_reg_count;
187 unsigned attribute_count;
188 bool can_discard;
189 bool writes_point_size;
190 bool writes_depth;
191 bool writes_stencil;
192 bool reads_point_coord;
193 bool reads_face;
194 bool reads_frag_coord;
195 bool writes_global;
196 unsigned stack_size;
197 unsigned shared_size;
198
199 /* Does the fragment shader have side effects? In particular, if output
200 * is masked out, is it legal to skip shader execution? */
201 bool fs_sidefx;
202
203 /* For Bifrost - output type for each RT */
204 enum bifrost_shader_type blend_types[BIFROST_MAX_RENDER_TARGET_COUNT];
205
206 unsigned int varying_count;
207 struct mali_attr_meta varyings[PIPE_MAX_ATTRIBS];
208 gl_varying_slot varyings_loc[PIPE_MAX_ATTRIBS];
209 struct pipe_stream_output_info stream_output;
210 uint64_t so_mask;
211
212 unsigned sysval_count;
213 unsigned sysval[MAX_SYSVAL_COUNT];
214
215 /* Information on this particular shader variant */
216 struct pipe_alpha_state alpha_state;
217
218 uint16_t point_sprite_mask;
219 unsigned point_sprite_upper_left : 1;
220
221 /* Should we enable helper invocations */
222 bool helper_invocations;
223
224 unsigned first_tag;
225 struct panfrost_bo *bo;
226 };
227
228 /* A collection of varyings (the CSO) */
229 struct panfrost_shader_variants {
230 /* A panfrost_shader_variants can represent a shader for
231 * either graphics or compute */
232
233 bool is_compute;
234
235 union {
236 struct pipe_shader_state base;
237 struct pipe_compute_state cbase;
238 };
239
240 struct panfrost_shader_state *variants;
241 unsigned variant_space;
242
243 unsigned variant_count;
244
245 /* The current active variant */
246 unsigned active_variant;
247 };
248
249 struct panfrost_vertex_state {
250 unsigned num_elements;
251
252 struct pipe_vertex_element pipe[PIPE_MAX_ATTRIBS];
253 struct mali_attr_meta hw[PIPE_MAX_ATTRIBS];
254 };
255
256 struct panfrost_sampler_state {
257 struct pipe_sampler_state base;
258 struct mali_sampler_descriptor midgard_hw;
259 struct bifrost_sampler_descriptor bifrost_hw;
260 };
261
262 /* Misnomer: Sampler view corresponds to textures, not samplers */
263
264 struct panfrost_sampler_view {
265 struct pipe_sampler_view base;
266 struct panfrost_bo *midgard_bo;
267 struct panfrost_bo *bifrost_bo;
268 struct bifrost_texture_descriptor *bifrost_descriptor;
269 };
270
271 static inline struct panfrost_context *
272 pan_context(struct pipe_context *pcontext)
273 {
274 return (struct panfrost_context *) pcontext;
275 }
276
277 static inline struct panfrost_shader_state *
278 panfrost_get_shader_state(struct panfrost_context *ctx,
279 enum pipe_shader_type st)
280 {
281 struct panfrost_shader_variants *all = ctx->shader[st];
282
283 if (!all)
284 return NULL;
285
286 return &all->variants[all->active_variant];
287 }
288
289 struct pipe_context *
290 panfrost_create_context(struct pipe_screen *screen, void *priv, unsigned flags);
291
292 void
293 panfrost_invalidate_frame(struct panfrost_context *ctx);
294
295 bool
296 panfrost_writes_point_size(struct panfrost_context *ctx);
297
298 void
299 panfrost_vertex_state_upd_attr_offs(struct panfrost_context *ctx,
300 struct mali_vertex_tiler_postfix *vertex_postfix);
301
302 struct panfrost_transfer
303 panfrost_vertex_tiler_job(struct panfrost_context *ctx, bool is_tiler);
304
305 void
306 panfrost_flush(
307 struct pipe_context *pipe,
308 struct pipe_fence_handle **fence,
309 unsigned flags);
310
311 mali_ptr panfrost_sfbd_fragment(struct panfrost_batch *batch, bool has_draws);
312 mali_ptr panfrost_mfbd_fragment(struct panfrost_batch *batch, bool has_draws);
313
314 void
315 panfrost_attach_mfbd(struct panfrost_batch *batch, unsigned vertex_count);
316
317 void
318 panfrost_attach_sfbd(struct panfrost_batch *batch, unsigned vertex_count);
319
320 struct midgard_tiler_descriptor
321 panfrost_emit_midg_tiler(struct panfrost_batch *batch, unsigned vertex_count);
322
323 mali_ptr
324 panfrost_fragment_job(struct panfrost_batch *batch, bool has_draws);
325
326 void
327 panfrost_shader_compile(struct panfrost_context *ctx,
328 enum pipe_shader_ir ir_type,
329 const void *ir,
330 gl_shader_stage stage,
331 struct panfrost_shader_state *state,
332 uint64_t *outputs_written);
333
334 unsigned
335 panfrost_ubo_count(struct panfrost_context *ctx, enum pipe_shader_type stage);
336
337 /* Instancing */
338
339 mali_ptr
340 panfrost_vertex_buffer_address(struct panfrost_context *ctx, unsigned i);
341
342 /* Compute */
343
344 void
345 panfrost_compute_context_init(struct pipe_context *pctx);
346
347
348 #endif