panfrost: Implement gl_FrontFacing
[mesa.git] / src / gallium / drivers / panfrost / pan_context.h
1 /*
2 * © Copyright 2018 Alyssa Rosenzweig
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 *
23 */
24
25 #ifndef __BUILDER_H__
26 #define __BUILDER_H__
27
28 #define _LARGEFILE64_SOURCE 1
29 #define CACHE_LINE_SIZE 1024 /* TODO */
30 #include <sys/mman.h>
31 #include <assert.h>
32 #include "pan_resource.h"
33 #include "pan_job.h"
34 #include "pan_blend.h"
35
36 #include "pipe/p_compiler.h"
37 #include "pipe/p_config.h"
38 #include "pipe/p_context.h"
39 #include "pipe/p_defines.h"
40 #include "pipe/p_format.h"
41 #include "pipe/p_screen.h"
42 #include "pipe/p_state.h"
43 #include "util/u_blitter.h"
44 #include "util/hash_table.h"
45
46 #include "midgard/midgard_compile.h"
47
48 /* Forward declare to avoid extra header dep */
49 struct prim_convert_context;
50
51 #define MAX_VARYINGS 4096
52
53 //#define PAN_DIRTY_CLEAR (1 << 0)
54 #define PAN_DIRTY_RASTERIZER (1 << 2)
55 #define PAN_DIRTY_FS (1 << 3)
56 #define PAN_DIRTY_FRAG_CORE (PAN_DIRTY_FS) /* Dirty writes are tied */
57 #define PAN_DIRTY_VS (1 << 4)
58 #define PAN_DIRTY_VERTEX (1 << 5)
59 #define PAN_DIRTY_VERT_BUF (1 << 6)
60 //#define PAN_DIRTY_VIEWPORT (1 << 7)
61 #define PAN_DIRTY_SAMPLERS (1 << 8)
62 #define PAN_DIRTY_TEXTURES (1 << 9)
63
64 #define SET_BIT(lval, bit, cond) \
65 if (cond) \
66 lval |= (bit); \
67 else \
68 lval &= ~(bit);
69
70 struct panfrost_constant_buffer {
71 struct pipe_constant_buffer cb[PIPE_MAX_CONSTANT_BUFFERS];
72 uint32_t enabled_mask;
73 uint32_t dirty_mask;
74 };
75
76 struct panfrost_query {
77 /* Passthrough from Gallium */
78 unsigned type;
79 unsigned index;
80
81 /* Memory for the GPU to writeback the value of the query */
82 struct panfrost_transfer transfer;
83 };
84
85 struct panfrost_fence {
86 struct pipe_reference reference;
87 int fd;
88 };
89
90 struct panfrost_context {
91 /* Gallium context */
92 struct pipe_context base;
93
94 /* Compiler context */
95 struct midgard_screen compiler;
96
97 /* Bound job and map of panfrost_job_key to jobs */
98 struct panfrost_job *job;
99 struct hash_table *jobs;
100
101 /* panfrost_resource -> panfrost_job */
102 struct hash_table *write_jobs;
103
104 /* Bit mask for supported PIPE_DRAW for this hardware */
105 unsigned draw_modes;
106
107 struct pipe_framebuffer_state pipe_framebuffer;
108
109 struct panfrost_memory cmdstream_persistent;
110 struct panfrost_memory shaders;
111 struct panfrost_memory scratchpad;
112 struct panfrost_memory tiler_heap;
113 struct panfrost_memory tiler_polygon_list;
114 struct panfrost_memory tiler_dummy;
115 struct panfrost_memory depth_stencil_buffer;
116
117 struct panfrost_query *occlusion_query;
118
119 /* Each draw has corresponding vertex and tiler payloads */
120 struct midgard_payload_vertex_tiler payload_vertex;
121 struct midgard_payload_vertex_tiler payload_tiler;
122
123 /* The fragment shader binary itself is pointed here (for the tripipe) but
124 * also everything else in the shader core, including blending, the
125 * stencil/depth tests, etc. Refer to the presentations. */
126
127 struct mali_shader_meta fragment_shader_core;
128
129 /* Per-draw Dirty flags are setup like any other driver */
130 int dirty;
131
132 unsigned vertex_count;
133 unsigned instance_count;
134
135 /* If instancing is enabled, vertex count padded for instance; if
136 * it is disabled, just equal to plain vertex count */
137 unsigned padded_count;
138
139 union mali_attr attributes[PIPE_MAX_ATTRIBS];
140
141 struct mali_single_framebuffer vt_framebuffer_sfbd;
142 struct bifrost_framebuffer vt_framebuffer_mfbd;
143
144 /* TODO: Multiple uniform buffers (index =/= 0), finer updates? */
145
146 struct panfrost_constant_buffer constant_buffer[PIPE_SHADER_TYPES];
147
148 /* CSOs */
149 struct panfrost_rasterizer *rasterizer;
150
151 struct panfrost_shader_variants *vs;
152 struct panfrost_shader_variants *fs;
153
154 struct panfrost_vertex_state *vertex;
155
156 struct pipe_vertex_buffer vertex_buffers[PIPE_MAX_ATTRIBS];
157 uint32_t vb_mask;
158
159 struct pipe_shader_buffer ssbo[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_BUFFERS];
160 uint32_t ssbo_mask[PIPE_SHADER_TYPES];
161
162 struct panfrost_sampler_state *samplers[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS];
163 unsigned sampler_count[PIPE_SHADER_TYPES];
164
165 struct panfrost_sampler_view *sampler_views[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_SAMPLER_VIEWS];
166 unsigned sampler_view_count[PIPE_SHADER_TYPES];
167
168 struct primconvert_context *primconvert;
169 struct blitter_context *blitter;
170
171 /* Blitting the wallpaper (the old contents of the framebuffer back to
172 * itself) uses a dedicated u_blitter instance versus general blit()
173 * callbacks from Gallium, as the blit() callback can trigger
174 * wallpapering without Gallium realising, which in turns u_blitter
175 * errors due to unsupported reucrsion */
176
177 struct blitter_context *blitter_wallpaper;
178 struct panfrost_job *wallpaper_batch;
179
180 struct panfrost_blend_state *blend;
181
182 struct pipe_viewport_state pipe_viewport;
183 struct pipe_scissor_state scissor;
184 struct pipe_blend_color blend_color;
185 struct pipe_depth_stencil_alpha_state *depth_stencil;
186 struct pipe_stencil_ref stencil_ref;
187
188 /* True for t6XX, false for t8xx. */
189 bool is_t6xx;
190
191 uint32_t out_sync;
192 };
193
194 /* Corresponds to the CSO */
195
196 struct panfrost_rasterizer {
197 struct pipe_rasterizer_state base;
198
199 /* Bitmask of front face, etc */
200 unsigned tiler_gl_enables;
201 };
202
203 /* Variants bundle together to form the backing CSO, bundling multiple
204 * shaders with varying emulated features baked in (alpha test
205 * parameters, etc) */
206 #define MAX_SHADER_VARIANTS 8
207
208 /* A shader state corresponds to the actual, current variant of the shader */
209 struct panfrost_shader_state {
210 struct pipe_shader_state *base;
211
212 /* Compiled, mapped descriptor, ready for the hardware */
213 bool compiled;
214 struct mali_shader_meta *tripipe;
215
216 /* Non-descript information */
217 int uniform_count;
218 bool can_discard;
219 bool writes_point_size;
220 bool reads_point_coord;
221 bool reads_face;
222
223 struct mali_attr_meta varyings[PIPE_MAX_ATTRIBS];
224 gl_varying_slot varyings_loc[PIPE_MAX_ATTRIBS];
225
226 unsigned sysval_count;
227 unsigned sysval[MAX_SYSVAL_COUNT];
228
229 /* Information on this particular shader variant */
230 struct pipe_alpha_state alpha_state;
231
232 uint16_t point_sprite_mask;
233 unsigned point_sprite_upper_left : 1;
234
235 /* Should we enable helper invocations */
236 bool helper_invocations;
237 };
238
239 /* A collection of varyings (the CSO) */
240 struct panfrost_shader_variants {
241 struct pipe_shader_state base;
242
243 struct panfrost_shader_state variants[MAX_SHADER_VARIANTS];
244 unsigned variant_count;
245
246 /* The current active variant */
247 unsigned active_variant;
248 };
249
250 struct panfrost_vertex_state {
251 unsigned num_elements;
252
253 struct pipe_vertex_element pipe[PIPE_MAX_ATTRIBS];
254 struct mali_attr_meta hw[PIPE_MAX_ATTRIBS];
255 };
256
257 struct panfrost_sampler_state {
258 struct pipe_sampler_state base;
259 struct mali_sampler_descriptor hw;
260 };
261
262 /* Misnomer: Sampler view corresponds to textures, not samplers */
263
264 struct panfrost_sampler_view {
265 struct pipe_sampler_view base;
266 struct mali_texture_descriptor hw;
267 bool manual_stride;
268 };
269
270 static inline struct panfrost_context *
271 pan_context(struct pipe_context *pcontext)
272 {
273 return (struct panfrost_context *) pcontext;
274 }
275
276 struct pipe_context *
277 panfrost_create_context(struct pipe_screen *screen, void *priv, unsigned flags);
278
279 void
280 panfrost_emit_for_draw(struct panfrost_context *ctx, bool with_vertex_data);
281
282 struct panfrost_transfer
283 panfrost_vertex_tiler_job(struct panfrost_context *ctx, bool is_tiler);
284
285 unsigned
286 panfrost_get_default_swizzle(unsigned components);
287
288 void
289 panfrost_flush(
290 struct pipe_context *pipe,
291 struct pipe_fence_handle **fence,
292 unsigned flags);
293
294 bool
295 panfrost_is_scanout(struct panfrost_context *ctx);
296
297 mali_ptr panfrost_sfbd_fragment(struct panfrost_context *ctx, bool has_draws);
298 mali_ptr panfrost_mfbd_fragment(struct panfrost_context *ctx, bool has_draws);
299
300 struct bifrost_framebuffer
301 panfrost_emit_mfbd(struct panfrost_context *ctx, unsigned vertex_count);
302
303 struct mali_single_framebuffer
304 panfrost_emit_sfbd(struct panfrost_context *ctx, unsigned vertex_count);
305
306 mali_ptr
307 panfrost_fragment_job(struct panfrost_context *ctx, bool has_draws);
308
309 void
310 panfrost_shader_compile(struct panfrost_context *ctx, struct mali_shader_meta *meta, const char *src, int type, struct panfrost_shader_state *state);
311
312 void
313 panfrost_pack_work_groups_compute(
314 struct mali_vertex_tiler_prefix *out,
315 unsigned num_x,
316 unsigned num_y,
317 unsigned num_z,
318 unsigned size_x,
319 unsigned size_y,
320 unsigned size_z);
321
322 void
323 panfrost_pack_work_groups_fused(
324 struct mali_vertex_tiler_prefix *vertex,
325 struct mali_vertex_tiler_prefix *tiler,
326 unsigned num_x,
327 unsigned num_y,
328 unsigned num_z,
329 unsigned size_x,
330 unsigned size_y,
331 unsigned size_z);
332
333 /* Instancing */
334
335 mali_ptr
336 panfrost_vertex_buffer_address(struct panfrost_context *ctx, unsigned i);
337
338 void
339 panfrost_emit_vertex_data(struct panfrost_job *batch);
340
341 struct pan_shift_odd {
342 unsigned shift;
343 unsigned odd;
344 };
345
346 struct pan_shift_odd
347 panfrost_padded_vertex_count(
348 unsigned vertex_count,
349 bool primitive_pot);
350
351
352 unsigned
353 pan_expand_shift_odd(struct pan_shift_odd o);
354
355
356 #endif