panfrost: Increase PIPE_SHADER_CAP_MAX_OUTPUTS to 16
[mesa.git] / src / gallium / drivers / panfrost / pan_screen.c
1 /*
2 * Copyright (C) 2008 VMware, Inc.
3 * Copyright (C) 2014 Broadcom
4 * Copyright (C) 2018 Alyssa Rosenzweig
5 * Copyright (C) 2019 Collabora, Ltd.
6 * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice (including the next
16 * paragraph) shall be included in all copies or substantial portions of the
17 * Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
24 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
25 * SOFTWARE.
26 *
27 */
28
29 #include "util/u_debug.h"
30 #include "util/u_memory.h"
31 #include "util/format/u_format.h"
32 #include "util/format/u_format_s3tc.h"
33 #include "util/u_video.h"
34 #include "util/u_screen.h"
35 #include "util/os_time.h"
36 #include "util/u_process.h"
37 #include "pipe/p_defines.h"
38 #include "pipe/p_screen.h"
39 #include "draw/draw_context.h"
40
41 #include <fcntl.h>
42
43 #include "drm-uapi/drm_fourcc.h"
44 #include "drm-uapi/panfrost_drm.h"
45
46 #include "pan_bo.h"
47 #include "pan_screen.h"
48 #include "pan_resource.h"
49 #include "pan_public.h"
50 #include "pan_util.h"
51 #include "pandecode/decode.h"
52
53 #include "pan_context.h"
54 #include "midgard/midgard_compile.h"
55 #include "panfrost-quirks.h"
56
57 static const struct debug_named_value debug_options[] = {
58 {"msgs", PAN_DBG_MSGS, "Print debug messages"},
59 {"trace", PAN_DBG_TRACE, "Trace the command stream"},
60 {"deqp", PAN_DBG_DEQP, "Hacks for dEQP"},
61 {"afbc", PAN_DBG_AFBC, "Enable non-conformant AFBC impl"},
62 {"sync", PAN_DBG_SYNC, "Wait for each job's completion and check for any GPU fault"},
63 {"precompile", PAN_DBG_PRECOMPILE, "Precompile shaders for shader-db"},
64 DEBUG_NAMED_VALUE_END
65 };
66
67 DEBUG_GET_ONCE_FLAGS_OPTION(pan_debug, "PAN_MESA_DEBUG", debug_options, 0)
68
69 int pan_debug = 0;
70
71 static const char *
72 panfrost_get_name(struct pipe_screen *screen)
73 {
74 return panfrost_model_name(pan_screen(screen)->gpu_id);
75 }
76
77 static const char *
78 panfrost_get_vendor(struct pipe_screen *screen)
79 {
80 return "Panfrost";
81 }
82
83 static const char *
84 panfrost_get_device_vendor(struct pipe_screen *screen)
85 {
86 return "Arm";
87 }
88
89 static int
90 panfrost_get_param(struct pipe_screen *screen, enum pipe_cap param)
91 {
92 /* We expose in-dev stuff for dEQP that we don't want apps to use yet */
93 bool is_deqp = pan_debug & PAN_DBG_DEQP;
94
95 switch (param) {
96 case PIPE_CAP_NPOT_TEXTURES:
97 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
98 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
99 case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD:
100 case PIPE_CAP_VERTEX_SHADER_SATURATE:
101 case PIPE_CAP_POINT_SPRITE:
102 return 1;
103
104 case PIPE_CAP_MAX_RENDER_TARGETS:
105 return is_deqp ? 4 : 1;
106
107 /* Throttling frames breaks pipelining */
108 case PIPE_CAP_THROTTLE:
109 return 0;
110
111 case PIPE_CAP_OCCLUSION_QUERY:
112 return 1;
113 case PIPE_CAP_QUERY_TIME_ELAPSED:
114 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
115 case PIPE_CAP_QUERY_TIMESTAMP:
116 case PIPE_CAP_QUERY_SO_OVERFLOW:
117 return 0;
118
119 case PIPE_CAP_TEXTURE_SWIZZLE:
120 return 1;
121
122 case PIPE_CAP_TGSI_INSTANCEID:
123 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
124 return is_deqp ? 1 : 0;
125
126 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
127 return is_deqp ? 4 : 0;
128 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
129 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
130 return is_deqp ? 64 : 0;
131 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
132 return 1;
133
134 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
135 return is_deqp ? 256 : 0; /* for GL3 */
136
137 case PIPE_CAP_GLSL_FEATURE_LEVEL:
138 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
139 return is_deqp ? 140 : 120;
140 case PIPE_CAP_ESSL_FEATURE_LEVEL:
141 return is_deqp ? 300 : 120;
142
143 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
144 return is_deqp ? 16 : 0;
145
146 case PIPE_CAP_CUBE_MAP_ARRAY:
147 return is_deqp;
148
149 /* For faking GLES 3.1 for dEQP-GLES31 */
150 case PIPE_CAP_TEXTURE_MULTISAMPLE:
151 case PIPE_CAP_MAX_COMBINED_HW_ATOMIC_COUNTERS:
152 case PIPE_CAP_MAX_COMBINED_HW_ATOMIC_COUNTER_BUFFERS:
153 case PIPE_CAP_IMAGE_LOAD_FORMATTED:
154 return is_deqp;
155
156 /* For faking compute shaders */
157 case PIPE_CAP_COMPUTE:
158 return is_deqp;
159
160 /* TODO: Where does this req come from in practice? */
161 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
162 return 1;
163
164 case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
165 return 4096;
166 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
167 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
168 return 13;
169
170 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
171 case PIPE_CAP_INDEP_BLEND_ENABLE:
172 case PIPE_CAP_INDEP_BLEND_FUNC:
173 return 1;
174
175 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
176 /* Hardware is natively upper left */
177 return 0;
178
179 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
180 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
181 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
182 case PIPE_CAP_GENERATE_MIPMAP:
183 return 1;
184
185 /* We would prefer varyings */
186 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
187 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
188 return 0;
189
190 /* I really don't want to set this CAP but let's not swim against the
191 * tide.. */
192 case PIPE_CAP_TGSI_TEXCOORD:
193 return 1;
194
195 case PIPE_CAP_SEAMLESS_CUBE_MAP:
196 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
197 return 1;
198
199 case PIPE_CAP_MAX_VERTEX_ELEMENT_SRC_OFFSET:
200 return 0xffff;
201
202 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
203 return 1;
204
205 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
206 return 65536;
207
208 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
209 return 0;
210
211 case PIPE_CAP_ENDIANNESS:
212 return PIPE_ENDIAN_NATIVE;
213
214 case PIPE_CAP_SAMPLER_VIEW_TARGET:
215 return 1;
216
217 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
218 return -8;
219
220 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
221 return 7;
222
223 case PIPE_CAP_VENDOR_ID:
224 case PIPE_CAP_DEVICE_ID:
225 return 0xFFFFFFFF;
226
227 case PIPE_CAP_ACCELERATED:
228 case PIPE_CAP_UMA:
229 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
230 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
231 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
232 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
233 return 1;
234
235 case PIPE_CAP_VIDEO_MEMORY: {
236 uint64_t system_memory;
237
238 if (!os_get_total_physical_memory(&system_memory))
239 return 0;
240
241 return (int)(system_memory >> 20);
242 }
243
244 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
245 return 4;
246
247 case PIPE_CAP_MAX_VARYINGS:
248 return 16;
249
250 case PIPE_CAP_ALPHA_TEST:
251 return 0;
252
253 default:
254 return u_pipe_screen_get_param_defaults(screen, param);
255 }
256 }
257
258 static int
259 panfrost_get_shader_param(struct pipe_screen *screen,
260 enum pipe_shader_type shader,
261 enum pipe_shader_cap param)
262 {
263 bool is_deqp = pan_debug & PAN_DBG_DEQP;
264
265 if (shader != PIPE_SHADER_VERTEX &&
266 shader != PIPE_SHADER_FRAGMENT &&
267 !(shader == PIPE_SHADER_COMPUTE && is_deqp))
268 return 0;
269
270 /* this is probably not totally correct.. but it's a start: */
271 switch (param) {
272 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
273 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
274 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
275 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
276 return 16384;
277
278 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
279 return 1024;
280
281 case PIPE_SHADER_CAP_MAX_INPUTS:
282 return 16;
283
284 case PIPE_SHADER_CAP_MAX_OUTPUTS:
285 return shader == PIPE_SHADER_FRAGMENT ? 4 : 16;
286
287 case PIPE_SHADER_CAP_MAX_TEMPS:
288 return 256; /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
289
290 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
291 return 16 * 1024 * sizeof(float);
292
293 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
294 return PAN_MAX_CONST_BUFFERS;
295
296 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
297 return 0;
298
299 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
300 return 1;
301 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
302 return 0;
303
304 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
305 return 0;
306
307 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
308 return 1;
309
310 case PIPE_SHADER_CAP_SUBROUTINES:
311 return 0;
312
313 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
314 return 0;
315
316 case PIPE_SHADER_CAP_INTEGERS:
317 return 1;
318
319 case PIPE_SHADER_CAP_INT64_ATOMICS:
320 case PIPE_SHADER_CAP_FP16:
321 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
322 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
323 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
324 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
325 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
326 return 0;
327
328 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
329 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
330 return 16; /* XXX: How many? */
331
332 case PIPE_SHADER_CAP_PREFERRED_IR:
333 return PIPE_SHADER_IR_NIR;
334
335 case PIPE_SHADER_CAP_SUPPORTED_IRS:
336 return (1 << PIPE_SHADER_IR_NIR) | (1 << PIPE_SHADER_IR_NIR_SERIALIZED);
337
338 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
339 return 32;
340
341 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
342 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
343 return is_deqp ? 4 : 0;
344 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
345 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
346 return 0;
347
348 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
349 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
350 return 0;
351
352 default:
353 fprintf(stderr, "unknown shader param %d\n", param);
354 return 0;
355 }
356
357 return 0;
358 }
359
360 static float
361 panfrost_get_paramf(struct pipe_screen *screen, enum pipe_capf param)
362 {
363 switch (param) {
364 case PIPE_CAPF_MAX_LINE_WIDTH:
365
366 /* fall-through */
367 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
368 return 255.0; /* arbitrary */
369
370 case PIPE_CAPF_MAX_POINT_WIDTH:
371
372 /* fall-through */
373 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
374 return 1024.0;
375
376 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
377 return 16.0;
378
379 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
380 return 16.0; /* arbitrary */
381
382 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
383 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
384 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
385 return 0.0f;
386
387 default:
388 debug_printf("Unexpected PIPE_CAPF %d query\n", param);
389 return 0.0;
390 }
391 }
392
393 /**
394 * Query format support for creating a texture, drawing surface, etc.
395 * \param format the format to test
396 * \param type one of PIPE_TEXTURE, PIPE_SURFACE
397 */
398 static bool
399 panfrost_is_format_supported( struct pipe_screen *screen,
400 enum pipe_format format,
401 enum pipe_texture_target target,
402 unsigned sample_count,
403 unsigned storage_sample_count,
404 unsigned bind)
405 {
406 const struct util_format_description *format_desc;
407
408 assert(target == PIPE_BUFFER ||
409 target == PIPE_TEXTURE_1D ||
410 target == PIPE_TEXTURE_1D_ARRAY ||
411 target == PIPE_TEXTURE_2D ||
412 target == PIPE_TEXTURE_2D_ARRAY ||
413 target == PIPE_TEXTURE_RECT ||
414 target == PIPE_TEXTURE_3D ||
415 target == PIPE_TEXTURE_CUBE ||
416 target == PIPE_TEXTURE_CUBE_ARRAY);
417
418 format_desc = util_format_description(format);
419
420 if (!format_desc)
421 return false;
422
423 if (sample_count > 1)
424 return false;
425
426 /* Format wishlist */
427 if (format == PIPE_FORMAT_X8Z24_UNORM)
428 return false;
429
430 if (format == PIPE_FORMAT_A1B5G5R5_UNORM || format == PIPE_FORMAT_X1B5G5R5_UNORM)
431 return false;
432
433 /* TODO */
434 if (format == PIPE_FORMAT_B5G5R5A1_UNORM)
435 return FALSE;
436
437 /* Don't confuse poorly written apps (workaround dEQP bug) that expect
438 * more alpha than they ask for */
439
440 bool scanout = bind & (PIPE_BIND_SCANOUT | PIPE_BIND_SHARED | PIPE_BIND_DISPLAY_TARGET);
441 bool renderable = bind & PIPE_BIND_RENDER_TARGET;
442
443 if (scanout && renderable && !util_format_is_rgba8_variant(format_desc))
444 return false;
445
446 if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN &&
447 format_desc->layout != UTIL_FORMAT_LAYOUT_OTHER) {
448 /* Compressed formats not yet hooked up. */
449 return false;
450 }
451
452 /* Internally, formats that are depth/stencil renderable are limited.
453 *
454 * In particular: Z16, Z24, Z24S8, S8 are all identical from the GPU
455 * rendering perspective. That is, we render to Z24S8 (which we can
456 * AFBC compress), ignore the different when texturing (who cares?),
457 * and then in the off-chance there's a CPU read we blit back to
458 * staging.
459 *
460 * ...alternatively, we can make the state tracker deal with that. */
461
462 if (bind & PIPE_BIND_DEPTH_STENCIL) {
463 switch (format) {
464 case PIPE_FORMAT_Z24_UNORM_S8_UINT:
465 case PIPE_FORMAT_Z24X8_UNORM:
466 case PIPE_FORMAT_Z32_UNORM:
467 case PIPE_FORMAT_Z32_FLOAT:
468 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
469 return true;
470
471 default:
472 return false;
473 }
474 }
475
476 return true;
477 }
478
479 static int
480 panfrost_get_compute_param(struct pipe_screen *pscreen, enum pipe_shader_ir ir_type,
481 enum pipe_compute_cap param, void *ret)
482 {
483 const char * const ir = "panfrost";
484
485 if (!(pan_debug & PAN_DBG_DEQP))
486 return 0;
487
488 #define RET(x) do { \
489 if (ret) \
490 memcpy(ret, x, sizeof(x)); \
491 return sizeof(x); \
492 } while (0)
493
494 switch (param) {
495 case PIPE_COMPUTE_CAP_ADDRESS_BITS:
496 RET((uint32_t []){ 64 });
497
498 case PIPE_COMPUTE_CAP_IR_TARGET:
499 if (ret)
500 sprintf(ret, "%s", ir);
501 return strlen(ir) * sizeof(char);
502
503 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
504 RET((uint64_t []) { 3 });
505
506 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
507 RET(((uint64_t []) { 65535, 65535, 65535 }));
508
509 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
510 RET(((uint64_t []) { 1024, 1024, 64 }));
511
512 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
513 RET((uint64_t []) { 1024 });
514
515 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE:
516 RET((uint64_t []) { 1024*1024*512 /* Maybe get memory */ });
517
518 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE:
519 RET((uint64_t []) { 32768 });
520
521 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE:
522 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE:
523 RET((uint64_t []) { 4096 });
524
525 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
526 RET((uint64_t []) { 1024*1024*512 /* Maybe get memory */ });
527
528 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
529 RET((uint32_t []) { 800 /* MHz -- TODO */ });
530
531 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
532 RET((uint32_t []) { 9999 }); // TODO
533
534 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
535 RET((uint32_t []) { 1 }); // TODO
536
537 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
538 RET((uint32_t []) { 32 }); // TODO
539
540 case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
541 RET((uint64_t []) { 1024 }); // TODO
542 }
543
544 return 0;
545 }
546
547 static void
548 panfrost_destroy_screen(struct pipe_screen *pscreen)
549 {
550 struct panfrost_screen *screen = pan_screen(pscreen);
551 panfrost_bo_cache_evict_all(screen);
552 pthread_mutex_destroy(&screen->bo_cache.lock);
553 pthread_mutex_destroy(&screen->active_bos_lock);
554 drmFreeVersion(screen->kernel_version);
555 ralloc_free(screen);
556 }
557
558 static void
559 panfrost_flush_frontbuffer(struct pipe_screen *_screen,
560 struct pipe_resource *resource,
561 unsigned level, unsigned layer,
562 void *context_private,
563 struct pipe_box *sub_box)
564 {
565 /* TODO: Display target integration */
566 }
567
568 static uint64_t
569 panfrost_get_timestamp(struct pipe_screen *_screen)
570 {
571 return os_time_get_nano();
572 }
573
574 static void
575 panfrost_fence_reference(struct pipe_screen *pscreen,
576 struct pipe_fence_handle **ptr,
577 struct pipe_fence_handle *fence)
578 {
579 struct panfrost_fence **p = (struct panfrost_fence **)ptr;
580 struct panfrost_fence *f = (struct panfrost_fence *)fence;
581 struct panfrost_fence *old = *p;
582
583 if (pipe_reference(&(*p)->reference, &f->reference)) {
584 util_dynarray_foreach(&old->syncfds, int, fd)
585 close(*fd);
586 util_dynarray_fini(&old->syncfds);
587 free(old);
588 }
589 *p = f;
590 }
591
592 static bool
593 panfrost_fence_finish(struct pipe_screen *pscreen,
594 struct pipe_context *ctx,
595 struct pipe_fence_handle *fence,
596 uint64_t timeout)
597 {
598 struct panfrost_screen *screen = pan_screen(pscreen);
599 struct panfrost_fence *f = (struct panfrost_fence *)fence;
600 struct util_dynarray syncobjs;
601 int ret;
602
603 /* All fences were already signaled */
604 if (!util_dynarray_num_elements(&f->syncfds, int))
605 return true;
606
607 util_dynarray_init(&syncobjs, NULL);
608 util_dynarray_foreach(&f->syncfds, int, fd) {
609 uint32_t syncobj;
610
611 ret = drmSyncobjCreate(screen->fd, 0, &syncobj);
612 assert(!ret);
613
614 ret = drmSyncobjImportSyncFile(screen->fd, syncobj, *fd);
615 assert(!ret);
616 util_dynarray_append(&syncobjs, uint32_t, syncobj);
617 }
618
619 uint64_t abs_timeout = os_time_get_absolute_timeout(timeout);
620 if (abs_timeout == OS_TIMEOUT_INFINITE)
621 abs_timeout = INT64_MAX;
622
623 ret = drmSyncobjWait(screen->fd, util_dynarray_begin(&syncobjs),
624 util_dynarray_num_elements(&syncobjs, uint32_t),
625 abs_timeout, DRM_SYNCOBJ_WAIT_FLAGS_WAIT_ALL,
626 NULL);
627
628 util_dynarray_foreach(&syncobjs, uint32_t, syncobj)
629 drmSyncobjDestroy(screen->fd, *syncobj);
630
631 return ret >= 0;
632 }
633
634 struct panfrost_fence *
635 panfrost_fence_create(struct panfrost_context *ctx,
636 struct util_dynarray *fences)
637 {
638 struct panfrost_screen *screen = pan_screen(ctx->base.screen);
639 struct panfrost_fence *f = calloc(1, sizeof(*f));
640 if (!f)
641 return NULL;
642
643 util_dynarray_init(&f->syncfds, NULL);
644
645 /* Export fences from all pending batches. */
646 util_dynarray_foreach(fences, struct panfrost_batch_fence *, fence) {
647 int fd = -1;
648
649 /* The fence is already signaled, no need to export it. */
650 if ((*fence)->signaled)
651 continue;
652
653 drmSyncobjExportSyncFile(screen->fd, (*fence)->syncobj, &fd);
654 if (fd == -1)
655 fprintf(stderr, "export failed: %m\n");
656
657 assert(fd != -1);
658 util_dynarray_append(&f->syncfds, int, fd);
659 }
660
661 pipe_reference_init(&f->reference, 1);
662
663 return f;
664 }
665
666 static const void *
667 panfrost_screen_get_compiler_options(struct pipe_screen *pscreen,
668 enum pipe_shader_ir ir,
669 enum pipe_shader_type shader)
670 {
671 return &midgard_nir_options;
672 }
673
674 static uint32_t
675 panfrost_active_bos_hash(const void *key)
676 {
677 const struct panfrost_bo *bo = key;
678
679 return _mesa_hash_data(&bo->gem_handle, sizeof(bo->gem_handle));
680 }
681
682 static bool
683 panfrost_active_bos_cmp(const void *keya, const void *keyb)
684 {
685 const struct panfrost_bo *a = keya, *b = keyb;
686
687 return a->gem_handle == b->gem_handle;
688 }
689
690 struct pipe_screen *
691 panfrost_create_screen(int fd, struct renderonly *ro)
692 {
693 pan_debug = debug_get_option_pan_debug();
694
695 /* Blacklist apps known to be buggy under Panfrost */
696 const char *proc = util_get_process_name();
697 const char *blacklist[] = {
698 "chromium",
699 "chrome",
700 };
701
702 for (unsigned i = 0; i < ARRAY_SIZE(blacklist); ++i) {
703 if ((strcmp(blacklist[i], proc) == 0))
704 return NULL;
705 }
706
707 /* Create the screen */
708 struct panfrost_screen *screen = rzalloc(NULL, struct panfrost_screen);
709
710 if (!screen)
711 return NULL;
712
713 if (ro) {
714 screen->ro = renderonly_dup(ro);
715 if (!screen->ro) {
716 fprintf(stderr, "Failed to dup renderonly object\n");
717 free(screen);
718 return NULL;
719 }
720 }
721
722 screen->fd = fd;
723
724 screen->gpu_id = panfrost_query_gpu_version(screen->fd);
725 screen->core_count = panfrost_query_core_count(screen->fd);
726 screen->thread_tls_alloc = panfrost_query_thread_tls_alloc(screen->fd);
727 screen->quirks = panfrost_get_quirks(screen->gpu_id);
728 screen->kernel_version = drmGetVersion(fd);
729
730 /* Check if we're loading against a supported GPU model. */
731
732 switch (screen->gpu_id) {
733 case 0x720: /* T720 */
734 case 0x750: /* T760 */
735 case 0x820: /* T820 */
736 case 0x860: /* T860 */
737 break;
738 default:
739 /* Fail to load against untested models */
740 debug_printf("panfrost: Unsupported model %X", screen->gpu_id);
741 return NULL;
742 }
743
744 pthread_mutex_init(&screen->active_bos_lock, NULL);
745 screen->active_bos = _mesa_set_create(screen, panfrost_active_bos_hash,
746 panfrost_active_bos_cmp);
747
748 pthread_mutex_init(&screen->bo_cache.lock, NULL);
749 list_inithead(&screen->bo_cache.lru);
750 for (unsigned i = 0; i < ARRAY_SIZE(screen->bo_cache.buckets); ++i)
751 list_inithead(&screen->bo_cache.buckets[i]);
752
753 if (pan_debug & PAN_DBG_TRACE)
754 pandecode_initialize();
755
756 screen->base.destroy = panfrost_destroy_screen;
757
758 screen->base.get_name = panfrost_get_name;
759 screen->base.get_vendor = panfrost_get_vendor;
760 screen->base.get_device_vendor = panfrost_get_device_vendor;
761 screen->base.get_param = panfrost_get_param;
762 screen->base.get_shader_param = panfrost_get_shader_param;
763 screen->base.get_compute_param = panfrost_get_compute_param;
764 screen->base.get_paramf = panfrost_get_paramf;
765 screen->base.get_timestamp = panfrost_get_timestamp;
766 screen->base.is_format_supported = panfrost_is_format_supported;
767 screen->base.context_create = panfrost_create_context;
768 screen->base.flush_frontbuffer = panfrost_flush_frontbuffer;
769 screen->base.get_compiler_options = panfrost_screen_get_compiler_options;
770 screen->base.fence_reference = panfrost_fence_reference;
771 screen->base.fence_finish = panfrost_fence_finish;
772 screen->base.set_damage_region = panfrost_resource_set_damage_region;
773
774 panfrost_resource_screen_init(screen);
775
776 return &screen->base;
777 }