Merge remote branch 'origin/7.8'
[mesa.git] / src / gallium / drivers / r300 / r300_chipset.h
1 /*
2 * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
22
23 #ifndef R300_CHIPSET_H
24 #define R300_CHIPSET_H
25
26 #include "pipe/p_compiler.h"
27
28 /* Structure containing all the possible information about a specific Radeon
29 * in the R3xx, R4xx, and R5xx families. */
30 struct r300_capabilities {
31 /* PCI ID */
32 uint32_t pci_id;
33 /* Chipset family */
34 int family;
35 /* The number of vertex floating-point units */
36 unsigned num_vert_fpus;
37 /* The number of fragment pipes */
38 unsigned num_frag_pipes;
39 /* The number of z pipes */
40 unsigned num_z_pipes;
41 /* The number of texture units. */
42 unsigned num_tex_units;
43 /* Whether or not TCL is physically present */
44 boolean has_tcl;
45 /* Whether or not this is R400. The differences compared to their R3xx
46 * cousins are:
47 * - Extended fragment shader registers
48 * - Blend LTE/GTE thresholds */
49 boolean is_r400;
50 /* Whether or not this is an RV515 or newer; R500s have many differences
51 * that require extra consideration, compared to their R3xx cousins:
52 * - Extra bit of width and height on texture sizes
53 * - Blend color is split across two registers
54 * - Blend LTE/GTE thresholds
55 * - Universal Shader (US) block used for fragment shaders
56 * - FP16 blending and multisampling */
57 boolean is_r500;
58 /* Whether or not the second pixel pipe is accessed with the high bit */
59 boolean high_second_pipe;
60 };
61
62 /* Enumerations for legibility and telling which card we're running on. */
63 enum {
64 CHIP_FAMILY_R300 = 0,
65 CHIP_FAMILY_R350,
66 CHIP_FAMILY_R360,
67 CHIP_FAMILY_RV350,
68 CHIP_FAMILY_RV370,
69 CHIP_FAMILY_RV380,
70 CHIP_FAMILY_R420,
71 CHIP_FAMILY_R423,
72 CHIP_FAMILY_R430,
73 CHIP_FAMILY_R480,
74 CHIP_FAMILY_R481,
75 CHIP_FAMILY_RV410,
76 CHIP_FAMILY_RS400,
77 CHIP_FAMILY_RC410,
78 CHIP_FAMILY_RS480,
79 CHIP_FAMILY_RS482,
80 CHIP_FAMILY_RS600,
81 CHIP_FAMILY_RS690,
82 CHIP_FAMILY_RS740,
83 CHIP_FAMILY_RV515,
84 CHIP_FAMILY_R520,
85 CHIP_FAMILY_RV530,
86 CHIP_FAMILY_R580,
87 CHIP_FAMILY_RV560,
88 CHIP_FAMILY_RV570
89 };
90
91 void r300_parse_chipset(struct r300_capabilities* caps);
92
93 #endif /* R300_CHIPSET_H */