2 * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
23 #include "r300_surface.h"
25 /* Provides pipe_context's "surface_fill". Commonly used for clearing
27 static void r300_surface_fill(struct pipe_context
* pipe
,
28 struct pipe_surface
* dest
,
29 unsigned x
, unsigned y
,
30 unsigned w
, unsigned h
,
33 struct r300_context
* r300
= r300_context(pipe
);
35 struct r300_capabilities
* caps
= ((struct r300_screen
*)pipe
->screen
)->caps
;
36 struct r300_texture
* tex
= (struct r300_texture
*)dest
->texture
;
39 r
= (float)((color
>> 16) & 0xff) / 255.0f
;
40 g
= (float)((color
>> 8) & 0xff) / 255.0f
;
41 b
= (float)((color
>> 0) & 0xff) / 255.0f
;
42 debug_printf("r300: Filling surface %p at (%d,%d),"
43 " dimensions %dx%d (stride %d), color 0x%x\n",
44 dest
, x
, y
, w
, h
, dest
->stride
, color
);
48 debug_printf("r300: Falling back on surface clear...");
49 void* map
= pipe
->screen
->surface_map(pipe
->screen
, dest
,
50 PIPE_BUFFER_USAGE_CPU_WRITE
);
51 pipe_fill_rect(map
, &dest
->block
, &dest
->stride
, x
, y
, w
, h
, color
);
52 pipe
->screen
->surface_unmap(pipe
->screen
, dest
);
56 BEGIN_CS((caps
->is_r500
) ? 309 : 280);
58 OUT_CS_REG(R300_TX_INVALTAGS
, 0x0);
61 OUT_CS_REG(R300_VAP_PVS_STATE_FLUSH_REG
, 0x0);
63 OUT_CS_REG(R300_SE_VTE_CNTL
, R300_VPORT_X_SCALE_ENA
|
64 R300_VPORT_X_OFFSET_ENA
| R300_VPORT_Y_SCALE_ENA
|
65 R300_VPORT_Y_OFFSET_ENA
| R300_VPORT_Z_SCALE_ENA
|
66 R300_VPORT_Z_OFFSET_ENA
| R300_VTX_W0_FMT
);
68 OUT_CS_REG(R300_VAP_VTX_SIZE
, 0x8);
69 /* Max and min vertex index clamp. */
70 OUT_CS_REG(R300_VAP_VF_MAX_VTX_INDX
, 0xFFFFFF);
71 OUT_CS_REG(R300_VAP_VF_MIN_VTX_INDX
, 0x0);
73 OUT_CS_REG(R300_VAP_CNTL_STATUS
, R300_VC_NO_SWAP
);
74 OUT_CS_REG(R300_VAP_PROG_STREAM_CNTL_0
, 0x0);
75 /* XXX magic number not in r300_reg */
76 OUT_CS_REG(R300_VAP_PSC_SGN_NORM_CNTL
, 0xAAAAAAAA);
77 OUT_CS_REG(R300_VAP_CLIP_CNTL
, 0x0);
78 OUT_CS_REG_SEQ(R300_VAP_GB_VERT_CLIP_ADJ
, 4);
83 /* XXX is this too long? */
84 OUT_CS_REG(VAP_PVS_VTX_TIMEOUT_REG
, 0xFFFF);
85 OUT_CS_REG(R300_GB_ENABLE
, R300_GB_POINT_STUFF_ENABLE
|
86 R300_GB_LINE_STUFF_ENABLE
| R300_GB_TRIANGLE_STUFF_ENABLE
);
87 /* XXX more magic numbers */
88 OUT_CS_REG(R300_GB_MSPOS0
, 0x66666666);
89 OUT_CS_REG(R300_GB_MSPOS1
, 0x66666666);
90 /* XXX why doesn't classic Mesa write the number of pipes, too? */
91 OUT_CS_REG(R300_GB_TILE_CONFIG
, R300_GB_TILE_ENABLE
| R300_GB_TILE_SIZE_16
);
92 OUT_CS_REG(R300_GB_SELECT
, R300_GB_FOG_SELECT_1_1_W
);
93 OUT_CS_REG(R300_GB_AA_CONFIG
, 0x0);
94 /* XXX point tex stuffing */
95 OUT_CS_REG_SEQ(R300_GA_POINT_S0
, 1);
97 OUT_CS_REG_SEQ(R300_GA_POINT_S1
, 1);
99 OUT_CS_REG(R300_GA_TRIANGLE_STIPPLE
, 0x5 |
100 (0x5 << R300_GA_TRIANGLE_STIPPLE_Y_SHIFT_SHIFT
));
101 /* XXX should this be related to the actual point size? */
102 OUT_CS_REG(R300_GA_POINT_MINMAX
, 0x6 |
103 (0x1800 << R300_GA_POINT_MINMAX_MAX_SHIFT
));
104 /* XXX this big chunk should be refactored into rs_state */
105 OUT_CS_REG(R300_GA_LINE_CNTL
, 0x00030006);
106 OUT_CS_REG(R300_GA_LINE_STIPPLE_CONFIG
, 0x3BAAAAAB);
107 OUT_CS_REG(R300_GA_LINE_STIPPLE_VALUE
, 0x00000000);
108 OUT_CS_REG(R300_GA_LINE_S0
, 0x00000000);
109 OUT_CS_REG(R300_GA_LINE_S1
, 0x3F800000);
110 OUT_CS_REG(R300_GA_ENHANCE
, 0x00000002);
111 OUT_CS_REG(R300_GA_COLOR_CONTROL
, 0x0003AAAA);
112 OUT_CS_REG(R300_GA_SOLID_RG
, 0x00000000);
113 OUT_CS_REG(R300_GA_SOLID_BA
, 0x00000000);
114 OUT_CS_REG(R300_GA_POLY_MODE
, 0x00000000);
115 OUT_CS_REG(R300_GA_ROUND_MODE
, 0x00000001);
116 OUT_CS_REG(R300_GA_OFFSET
, 0x00000000);
117 OUT_CS_REG(R300_GA_FOG_SCALE
, 0x3DBF1412);
118 OUT_CS_REG(R300_GA_FOG_OFFSET
, 0x00000000);
119 OUT_CS_REG(R300_SU_TEX_WRAP
, 0x00000000);
120 OUT_CS_REG(R300_SU_POLY_OFFSET_FRONT_SCALE
, 0x00000000);
121 OUT_CS_REG(R300_SU_POLY_OFFSET_FRONT_OFFSET
, 0x00000000);
122 OUT_CS_REG(R300_SU_POLY_OFFSET_BACK_SCALE
, 0x00000000);
123 OUT_CS_REG(R300_SU_POLY_OFFSET_BACK_OFFSET
, 0x00000000);
124 OUT_CS_REG(R300_SU_POLY_OFFSET_ENABLE
, 0x00000000);
125 OUT_CS_REG(R300_SU_CULL_MODE
, 0x00000000);
126 OUT_CS_REG(R300_SU_DEPTH_SCALE
, 0x4B7FFFFF);
127 OUT_CS_REG(R300_SU_DEPTH_OFFSET
, 0x00000000);
128 OUT_CS_REG(R300_SC_HYPERZ
, 0x0000001C);
129 OUT_CS_REG(R300_SC_EDGERULE
, 0x2DA49525);
130 OUT_CS_REG(R300_SC_SCREENDOOR
, 0x00FFFFFF);
131 OUT_CS_REG(R300_FG_FOG_BLEND
, 0x00000002);
132 OUT_CS_REG(R300_FG_FOG_COLOR_R
, 0x00000000);
133 OUT_CS_REG(R300_FG_FOG_COLOR_G
, 0x00000000);
134 OUT_CS_REG(R300_FG_FOG_COLOR_B
, 0x00000000);
135 OUT_CS_REG(R300_FG_DEPTH_SRC
, 0x00000000);
136 OUT_CS_REG(R300_FG_DEPTH_SRC
, 0x00000000);
137 OUT_CS_REG(R300_RB3D_CCTL
, 0x00000000);
138 OUT_CS_REG(RB3D_COLOR_CHANNEL_MASK
, 0x0000000F);
140 /* XXX: Oh the wonderful unknown */
141 OUT_CS_REG_SEQ(0x4E54, 8);
142 for (i
= 0; i
< 8; i
++)
144 OUT_CS_REG(R300_RB3D_AARESOLVE_CTL
, 0x00000000);
145 OUT_CS_REG(R500_RB3D_DISCARD_SRC_PIXEL_LTE_THRESHOLD
, 0x00000000);
146 OUT_CS_REG(R500_RB3D_DISCARD_SRC_PIXEL_GTE_THRESHOLD
, 0xFFFFFFFF);
147 OUT_CS_REG(R300_ZB_FORMAT
, 0x00000002);
148 OUT_CS_REG(R300_ZB_ZCACHE_CTLSTAT
, 0x00000003);
149 OUT_CS_REG(R300_ZB_BW_CNTL
, 0x00000000);
150 OUT_CS_REG(R300_ZB_DEPTHCLEARVALUE
, 0x00000000);
151 OUT_CS_REG(0x4F30, 0x00000000);
152 OUT_CS_REG(0x4F34, 0x00000000);
153 OUT_CS_REG(R300_ZB_HIZ_OFFSET
, 0x00000000);
154 OUT_CS_REG(R300_ZB_HIZ_PITCH
, 0x00000000);
157 OUT_CS_REG(R300_VAP_PROG_STREAM_CNTL_0
,
158 (R300_DATA_TYPE_FLOAT_4
<< R300_DATA_TYPE_0_SHIFT
) |
159 ((R300_LAST_VEC
| (1 << R300_DST_VEC_LOC_SHIFT
) |
160 R300_DATA_TYPE_FLOAT_4
) << R300_DATA_TYPE_1_SHIFT
));
162 OUT_CS_REG(R300_VAP_PROG_STREAM_CNTL_0
,
163 (R300_DATA_TYPE_FLOAT_4
<< R300_DATA_TYPE_0_SHIFT
) |
164 ((R300_LAST_VEC
| (2 << R300_DST_VEC_LOC_SHIFT
) |
165 R300_DATA_TYPE_FLOAT_4
) << R300_DATA_TYPE_1_SHIFT
));
167 OUT_CS_REG(R300_FG_FOG_BLEND
, 0x00000000);
168 OUT_CS_REG(R300_VAP_PROG_STREAM_CNTL_EXT_0
, 0xF688F688);
169 OUT_CS_REG(R300_VAP_VTX_STATE_CNTL
, 0x1);
170 OUT_CS_REG(R300_VAP_VSM_VTX_ASSM
, 0x405);
171 OUT_CS_REG(R300_SE_VTE_CNTL
, 0x0000043F);
172 OUT_CS_REG(R300_VAP_VTX_SIZE
, 0x00000008);
173 OUT_CS_REG(R300_VAP_PSC_SGN_NORM_CNTL
, 0xAAAAAAAA);
174 OUT_CS_REG(R300_VAP_OUTPUT_VTX_FMT_0
, 0x00000003);
175 OUT_CS_REG(R300_VAP_OUTPUT_VTX_FMT_1
, 0x00000000);
176 OUT_CS_REG(R300_TX_ENABLE
, 0x0);
177 /* XXX viewport setup */
178 OUT_CS_REG_SEQ(R300_SE_VPORT_XSCALE
, 6);
180 OUT_CS_32F((float)x
);
182 OUT_CS_32F((float)y
);
187 OUT_CS_REG(R300_VAP_CLIP_CNTL
, R300_CLIP_DISABLE
|
188 R300_PS_UCP_MODE_CLIP_AS_TRIFAN
);
191 OUT_CS_REG(R300_GA_POINT_SIZE
, ((h
* 6) & R300_POINTSIZE_Y_MASK
) |
192 ((w
* 6) << R300_POINTSIZE_X_SHIFT
));
194 /* XXX RS block and fp setup */
196 OUT_CS_REG_SEQ(R500_RS_IP_0
, 8);
197 for (i
= 0; i
< 8; i
++) {
198 /* I like the operator macros more than the shift macros... */
199 OUT_CS((R500_RS_IP_PTR_K0
<< R500_RS_IP_TEX_PTR_S_SHIFT
) |
200 (R500_RS_IP_PTR_K0
<< R500_RS_IP_TEX_PTR_T_SHIFT
) |
201 (R500_RS_IP_PTR_K0
<< R500_RS_IP_TEX_PTR_R_SHIFT
) |
202 (R500_RS_IP_PTR_K1
<< R500_RS_IP_TEX_PTR_Q_SHIFT
));
205 OUT_CS_REG_SEQ(R300_RS_COUNT
, 2);
206 OUT_CS((1 << R300_IC_COUNT_SHIFT
) | R300_HIRES_EN
);
208 OUT_CS_REG(R500_RS_INST_0
, R500_RS_INST_COL_CN_WRITE
);
210 OUT_CS_REG(R500_US_CONFIG
, R500_ZERO_TIMES_ANYTHING_EQUALS_ZERO
);
211 OUT_CS_REG(R500_US_PIXSIZE
, 0x00000000);
212 OUT_CS_REG(R500_US_CODE_ADDR
, R500_US_CODE_START_ADDR(0) |
213 R500_US_CODE_END_ADDR(1));
214 OUT_CS_REG(R500_US_CODE_RANGE
, R500_US_CODE_RANGE_ADDR(0) |
215 R500_US_CODE_RANGE_SIZE(1));
216 OUT_CS_REG(R500_US_CODE_OFFSET
, R500_US_CODE_OFFSET_ADDR(0));
218 OUT_CS_REG(R500_GA_US_VECTOR_INDEX
,
219 0 | R500_GA_US_VECTOR_INDEX_TYPE_INSTR
);
220 OUT_CS_REG(R500_GA_US_VECTOR_DATA
,
221 R500_INST_TYPE_OUT
| R500_INST_TEX_SEM_WAIT
| R500_INST_LAST
|
222 R500_INST_RGB_OMASK_R
| R500_INST_RGB_OMASK_G
| R500_INST_RGB_OMASK_B
|
223 R500_INST_ALPHA_OMASK
| R500_INST_RGB_CLAMP
| R500_INST_ALPHA_CLAMP
);
224 OUT_CS_REG(R500_GA_US_VECTOR_DATA
,
225 R500_RGB_ADDR0(0) | R500_RGB_ADDR1(0) | R500_RGB_ADDR1_CONST
|
226 R500_RGB_ADDR2(0) | R500_RGB_ADDR2_CONST
);
227 OUT_CS_REG(R500_GA_US_VECTOR_DATA
,
228 R500_ALPHA_ADDR0(0) | R500_ALPHA_ADDR1(0) | R500_ALPHA_ADDR1_CONST
|
229 R500_ALPHA_ADDR2(0) | R500_ALPHA_ADDR2_CONST
);
230 OUT_CS_REG(R500_GA_US_VECTOR_DATA
,
231 R500_ALU_RGB_SEL_A_SRC0
| R500_ALU_RGB_R_SWIZ_A_R
|
232 R500_ALU_RGB_G_SWIZ_A_G
| R500_ALU_RGB_B_SWIZ_A_B
|
233 R500_ALU_RGB_SEL_B_SRC0
| R500_ALU_RGB_R_SWIZ_B_R
|
234 R500_ALU_RGB_B_SWIZ_B_G
| R500_ALU_RGB_G_SWIZ_B_B
);
235 OUT_CS_REG(R500_GA_US_VECTOR_DATA
,
236 R500_ALPHA_OP_CMP
| R500_ALPHA_SWIZ_A_A
| R500_ALPHA_SWIZ_B_A
);
237 OUT_CS_REG(R500_GA_US_VECTOR_DATA
,
238 R500_ALU_RGBA_OP_CMP
| R500_ALU_RGBA_R_SWIZ_0
|
239 R500_ALU_RGBA_G_SWIZ_0
| R500_ALU_RGBA_B_SWIZ_0
|
240 R500_ALU_RGBA_A_SWIZ_0
);
242 OUT_CS_REG_SEQ(R300_RS_IP_0
, 8);
243 for (i
= 0; i
< 8; i
++) {
244 OUT_CS(R300_RS_SEL_T(R300_RS_SEL_K0
) |
245 R300_RS_SEL_R(R300_RS_SEL_K0
) | R300_RS_SEL_Q(R300_RS_SEL_K1
));
248 OUT_CS_REG_SEQ(R300_RS_COUNT
, 2);
249 OUT_CS((1 << R300_IC_COUNT_SHIFT
) | R300_HIRES_EN
);
251 OUT_CS_REG(R300_RS_INST_0
, R300_RS_INST_COL_CN_WRITE
);
253 /* XXX magic numbers */
254 OUT_CS_REG(R300_US_CONFIG
, 0);
255 OUT_CS_REG(R300_US_PIXSIZE
, 2);
256 OUT_CS_REG(R300_US_CODE_OFFSET
, 0x0);
257 OUT_CS_REG(R300_US_CODE_ADDR_0
, 0x0);
258 OUT_CS_REG(R300_US_CODE_ADDR_1
, 0x0);
259 OUT_CS_REG(R300_US_CODE_ADDR_2
, 0x0);
260 OUT_CS_REG(R300_US_CODE_ADDR_3
, 0x400000);
261 OUT_CS_REG(R300_US_ALU_RGB_INST_0
, 0x50A80);
262 OUT_CS_REG(R300_US_ALU_RGB_ADDR_0
, 0x1C000000);
263 OUT_CS_REG(R300_US_ALU_ALPHA_INST_0
, 0x40889);
264 OUT_CS_REG(R300_US_ALU_ALPHA_ADDR_0
, 0x1000000);
265 OUT_CS_REG_SEQ(R300_US_OUT_FMT_0
, 4);
266 OUT_CS(R300_C0_SEL_B
| R300_C1_SEL_G
| R300_C2_SEL_R
| R300_C3_SEL_A
);
267 OUT_CS(R300_US_OUT_FMT_UNUSED
);
268 OUT_CS(R300_US_OUT_FMT_UNUSED
);
269 OUT_CS(R300_US_OUT_FMT_UNUSED
);
270 OUT_CS_REG(R300_US_W_FMT
, R300_W_FMT_W0
);
272 /* XXX these magic numbers should be explained when
273 * this becomes a cached state object */
275 OUT_CS_REG(R300_VAP_CNTL
, 0xA |
276 (0x5 << R300_PVS_NUM_CNTLRS_SHIFT
) |
277 (0xB << R300_VF_MAX_VTX_NUM_SHIFT
) |
278 (caps
->num_vert_fpus
<< R300_PVS_NUM_FPUS_SHIFT
));
279 OUT_CS_REG(R300_VAP_PVS_CODE_CNTL_0
, 0x00100000);
280 OUT_CS_REG(R300_VAP_PVS_CONST_CNTL
, 0x00000000);
281 OUT_CS_REG(R300_VAP_PVS_CODE_CNTL_1
, 0x00000001);
283 /* XXX translate these back into normal instructions */
284 OUT_CS_REG(R300_VAP_PVS_STATE_FLUSH_REG
, 0x1);
285 OUT_CS_REG(R300_VAP_PVS_VECTOR_INDX_REG
, 0x0);
286 OUT_CS_REG(R300_VAP_PVS_UPLOAD_DATA
, 0xF00203);
287 OUT_CS_REG(R300_VAP_PVS_UPLOAD_DATA
, 0xD10001);
288 OUT_CS_REG(R300_VAP_PVS_UPLOAD_DATA
, 0x1248001);
289 OUT_CS_REG(R300_VAP_PVS_UPLOAD_DATA
, 0x0);
290 OUT_CS_REG(R300_VAP_PVS_UPLOAD_DATA
, 0xF02203);
291 OUT_CS_REG(R300_VAP_PVS_UPLOAD_DATA
, 0xD10021);
292 OUT_CS_REG(R300_VAP_PVS_UPLOAD_DATA
, 0x1248021);
293 OUT_CS_REG(R300_VAP_PVS_UPLOAD_DATA
, 0x0);
295 OUT_CS_REG(R300_VAP_CNTL
, 0xA |
296 (0x5 << R300_PVS_NUM_CNTLRS_SHIFT
) |
297 (0x5 << R300_VF_MAX_VTX_NUM_SHIFT
) |
298 (caps
->num_vert_fpus
<< R300_PVS_NUM_FPUS_SHIFT
));
303 r300_emit_blend_state(r300
, &blend_clear_state
);
304 r300_emit_blend_color_state(r300
, &blend_color_clear_state
);
305 r300_emit_dsa_state(r300
, &dsa_clear_state
);
309 /* Flush colorbuffer and blend caches. */
310 OUT_CS_REG(R300_RB3D_DSTCACHE_CTLSTAT
,
311 R300_RB3D_DSTCACHE_CTLSTAT_DC_FLUSH_FLUSH_DIRTY_3D
|
312 R300_RB3D_DSTCACHE_CTLSTAT_DC_FINISH_SIGNAL
);
313 OUT_CS_REG(R300_ZB_ZCACHE_CTLSTAT
,
314 R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE
|
315 R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_FREE
);
317 OUT_CS_REG_SEQ(R300_RB3D_COLOROFFSET0
, 1);
318 OUT_CS_RELOC(tex
->buffer
, 0, 0, RADEON_GEM_DOMAIN_VRAM
, 0);
319 /* XXX this should not be so rigid and it still doesn't work right */
320 OUT_CS_REG(R300_RB3D_COLORPITCH0
, (dest
->stride
>> 2) | R300_COLOR_FORMAT_ARGB8888
);
321 OUT_CS_REG(RB3D_COLOR_CHANNEL_MASK
, 0x0000000F);
323 OUT_CS(CP_PACKET3(R200_3D_DRAW_IMMD_2
, 8));
324 OUT_CS(R300_PRIM_TYPE_POINT
| R300_PRIM_WALK_RING
|
325 (1 << R300_PRIM_NUM_VERTICES_SHIFT
));
328 /* XXX this should be the depth value to clear to */
336 /* XXX figure out why this is 0xA and not 0x2 */
337 OUT_CS_REG(R300_RB3D_DSTCACHE_CTLSTAT
, 0xA);
338 /* XXX OUT_CS_REG(R300_ZB_ZCACHE_CTLSTAT,
339 R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE |
340 R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_FREE); */
346 r300
->dirty_state
= R300_NEW_KITCHEN_SINK
;
349 void r300_init_surface_functions(struct r300_context
* r300
)
351 r300
->context
.surface_fill
= r300_surface_fill
;