Merge branch 'gallium-polygon-stipple'
[mesa.git] / src / gallium / drivers / r300 / r300_texture.c
1 /*
2 * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
3 * Copyright 2010 Marek Olšák <maraeo@gmail.com>
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
23
24 /* Always include headers in the reverse order!! ~ M. */
25 #include "r300_texture.h"
26
27 #include "r300_context.h"
28 #include "r300_reg.h"
29 #include "r300_texture_desc.h"
30 #include "r300_transfer.h"
31 #include "r300_screen.h"
32
33 #include "util/u_format.h"
34 #include "util/u_format_s3tc.h"
35 #include "util/u_math.h"
36 #include "util/u_memory.h"
37 #include "util/u_mm.h"
38
39 #include "pipe/p_screen.h"
40
41 void util_format_combine_swizzles(unsigned char *dst,
42 const unsigned char *swz1,
43 const unsigned char *swz2)
44 {
45 unsigned i;
46
47 for (i = 0; i < 4; i++) {
48 dst[i] = swz2[i] <= UTIL_FORMAT_SWIZZLE_W ?
49 swz1[swz2[i]] : swz2[i];
50 }
51 }
52
53 unsigned r300_get_swizzle_combined(const unsigned char *swizzle_format,
54 const unsigned char *swizzle_view,
55 boolean dxtc_swizzle)
56 {
57 unsigned i;
58 unsigned char swizzle[4];
59 unsigned result = 0;
60 const uint32_t swizzle_shift[4] = {
61 R300_TX_FORMAT_R_SHIFT,
62 R300_TX_FORMAT_G_SHIFT,
63 R300_TX_FORMAT_B_SHIFT,
64 R300_TX_FORMAT_A_SHIFT
65 };
66 uint32_t swizzle_bit[4] = {
67 dxtc_swizzle ? R300_TX_FORMAT_Z : R300_TX_FORMAT_X,
68 R300_TX_FORMAT_Y,
69 dxtc_swizzle ? R300_TX_FORMAT_X : R300_TX_FORMAT_Z,
70 R300_TX_FORMAT_W
71 };
72
73 if (swizzle_view) {
74 /* Combine two sets of swizzles. */
75 util_format_combine_swizzles(swizzle, swizzle_format, swizzle_view);
76 } else {
77 memcpy(swizzle, swizzle_format, 4);
78 }
79
80 /* Get swizzle. */
81 for (i = 0; i < 4; i++) {
82 switch (swizzle[i]) {
83 case UTIL_FORMAT_SWIZZLE_Y:
84 result |= swizzle_bit[1] << swizzle_shift[i];
85 break;
86 case UTIL_FORMAT_SWIZZLE_Z:
87 result |= swizzle_bit[2] << swizzle_shift[i];
88 break;
89 case UTIL_FORMAT_SWIZZLE_W:
90 result |= swizzle_bit[3] << swizzle_shift[i];
91 break;
92 case UTIL_FORMAT_SWIZZLE_0:
93 result |= R300_TX_FORMAT_ZERO << swizzle_shift[i];
94 break;
95 case UTIL_FORMAT_SWIZZLE_1:
96 result |= R300_TX_FORMAT_ONE << swizzle_shift[i];
97 break;
98 default: /* UTIL_FORMAT_SWIZZLE_X */
99 result |= swizzle_bit[0] << swizzle_shift[i];
100 }
101 }
102 return result;
103 }
104
105 /* Translate a pipe_format into a useful texture format for sampling.
106 *
107 * Some special formats are translated directly using R300_EASY_TX_FORMAT,
108 * but the majority of them is translated in a generic way, automatically
109 * supporting all the formats hw can support.
110 *
111 * R300_EASY_TX_FORMAT swizzles the texture.
112 * Note the signature of R300_EASY_TX_FORMAT:
113 * R300_EASY_TX_FORMAT(B, G, R, A, FORMAT);
114 *
115 * The FORMAT specifies how the texture sampler will treat the texture, and
116 * makes available X, Y, Z, W, ZERO, and ONE for swizzling. */
117 uint32_t r300_translate_texformat(enum pipe_format format,
118 const unsigned char *swizzle_view,
119 boolean is_r500,
120 boolean dxtc_swizzle)
121 {
122 uint32_t result = 0;
123 const struct util_format_description *desc;
124 unsigned i;
125 boolean uniform = TRUE;
126 const uint32_t sign_bit[4] = {
127 R300_TX_FORMAT_SIGNED_W,
128 R300_TX_FORMAT_SIGNED_Z,
129 R300_TX_FORMAT_SIGNED_Y,
130 R300_TX_FORMAT_SIGNED_X,
131 };
132
133 desc = util_format_description(format);
134
135 /* Colorspace (return non-RGB formats directly). */
136 switch (desc->colorspace) {
137 /* Depth stencil formats.
138 * Swizzles are added in r300_merge_textures_and_samplers. */
139 case UTIL_FORMAT_COLORSPACE_ZS:
140 switch (format) {
141 case PIPE_FORMAT_Z16_UNORM:
142 return R300_TX_FORMAT_X16;
143 case PIPE_FORMAT_X8Z24_UNORM:
144 case PIPE_FORMAT_S8_USCALED_Z24_UNORM:
145 if (is_r500)
146 return R500_TX_FORMAT_Y8X24;
147 else
148 return R300_TX_FORMAT_Y16X16;
149 default:
150 return ~0; /* Unsupported. */
151 }
152
153 /* YUV formats. */
154 case UTIL_FORMAT_COLORSPACE_YUV:
155 result |= R300_TX_FORMAT_YUV_TO_RGB;
156
157 switch (format) {
158 case PIPE_FORMAT_UYVY:
159 return R300_EASY_TX_FORMAT(X, Y, Z, ONE, YVYU422) | result;
160 case PIPE_FORMAT_YUYV:
161 return R300_EASY_TX_FORMAT(X, Y, Z, ONE, VYUY422) | result;
162 default:
163 return ~0; /* Unsupported/unknown. */
164 }
165
166 /* Add gamma correction. */
167 case UTIL_FORMAT_COLORSPACE_SRGB:
168 result |= R300_TX_FORMAT_GAMMA;
169 break;
170
171 default:
172 switch (format) {
173 /* Same as YUV but without the YUR->RGB conversion. */
174 case PIPE_FORMAT_R8G8_B8G8_UNORM:
175 return R300_EASY_TX_FORMAT(X, Y, Z, ONE, YVYU422) | result;
176 case PIPE_FORMAT_G8R8_G8B8_UNORM:
177 return R300_EASY_TX_FORMAT(X, Y, Z, ONE, VYUY422) | result;
178 default:;
179 }
180 }
181
182 /* Add swizzling. */
183 /* The RGTC1_SNORM and LATC1_SNORM swizzle is done in the shader. */
184 if (format != PIPE_FORMAT_RGTC1_SNORM &&
185 format != PIPE_FORMAT_LATC1_SNORM) {
186 if (util_format_is_compressed(format) &&
187 dxtc_swizzle &&
188 format != PIPE_FORMAT_RGTC2_UNORM &&
189 format != PIPE_FORMAT_RGTC2_SNORM &&
190 format != PIPE_FORMAT_LATC2_UNORM &&
191 format != PIPE_FORMAT_LATC2_SNORM) {
192 result |= r300_get_swizzle_combined(desc->swizzle, swizzle_view,
193 TRUE);
194 } else {
195 result |= r300_get_swizzle_combined(desc->swizzle, swizzle_view,
196 FALSE);
197 }
198 }
199
200 /* S3TC formats. */
201 if (desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
202 if (!util_format_s3tc_enabled) {
203 return ~0; /* Unsupported. */
204 }
205
206 switch (format) {
207 case PIPE_FORMAT_DXT1_RGB:
208 case PIPE_FORMAT_DXT1_RGBA:
209 case PIPE_FORMAT_DXT1_SRGB:
210 case PIPE_FORMAT_DXT1_SRGBA:
211 return R300_TX_FORMAT_DXT1 | result;
212 case PIPE_FORMAT_DXT3_RGBA:
213 case PIPE_FORMAT_DXT3_SRGBA:
214 return R300_TX_FORMAT_DXT3 | result;
215 case PIPE_FORMAT_DXT5_RGBA:
216 case PIPE_FORMAT_DXT5_SRGBA:
217 return R300_TX_FORMAT_DXT5 | result;
218 default:
219 return ~0; /* Unsupported/unknown. */
220 }
221 }
222
223 /* RGTC formats. */
224 if (desc->layout == UTIL_FORMAT_LAYOUT_RGTC) {
225 switch (format) {
226 case PIPE_FORMAT_RGTC1_SNORM:
227 case PIPE_FORMAT_LATC1_SNORM:
228 case PIPE_FORMAT_LATC1_UNORM:
229 case PIPE_FORMAT_RGTC1_UNORM:
230 return R500_TX_FORMAT_ATI1N | result;
231
232 case PIPE_FORMAT_RGTC2_SNORM:
233 case PIPE_FORMAT_LATC2_SNORM:
234 result |= sign_bit[1] | sign_bit[0];
235 case PIPE_FORMAT_RGTC2_UNORM:
236 case PIPE_FORMAT_LATC2_UNORM:
237 return R400_TX_FORMAT_ATI2N | result;
238
239 default:
240 return ~0; /* Unsupported/unknown. */
241 }
242 }
243
244 /* This is truly a special format.
245 * It stores R8G8 and B is computed using sqrt(1 - R^2 - G^2)
246 * in the sampler unit. Also known as D3DFMT_CxV8U8. */
247 if (format == PIPE_FORMAT_R8G8Bx_SNORM) {
248 return R300_TX_FORMAT_CxV8U8 | result;
249 }
250
251 /* Add sign. */
252 for (i = 0; i < desc->nr_channels; i++) {
253 if (desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) {
254 result |= sign_bit[i];
255 }
256 }
257
258 /* See whether the components are of the same size. */
259 for (i = 1; i < desc->nr_channels; i++) {
260 uniform = uniform && desc->channel[0].size == desc->channel[i].size;
261 }
262
263 /* Non-uniform formats. */
264 if (!uniform) {
265 switch (desc->nr_channels) {
266 case 3:
267 if (desc->channel[0].size == 5 &&
268 desc->channel[1].size == 6 &&
269 desc->channel[2].size == 5) {
270 return R300_TX_FORMAT_Z5Y6X5 | result;
271 }
272 if (desc->channel[0].size == 5 &&
273 desc->channel[1].size == 5 &&
274 desc->channel[2].size == 6) {
275 return R300_TX_FORMAT_Z6Y5X5 | result;
276 }
277 if (desc->channel[0].size == 2 &&
278 desc->channel[1].size == 3 &&
279 desc->channel[2].size == 3) {
280 return R300_TX_FORMAT_Z3Y3X2 | result;
281 }
282 return ~0; /* Unsupported/unknown. */
283
284 case 4:
285 if (desc->channel[0].size == 5 &&
286 desc->channel[1].size == 5 &&
287 desc->channel[2].size == 5 &&
288 desc->channel[3].size == 1) {
289 return R300_TX_FORMAT_W1Z5Y5X5 | result;
290 }
291 if (desc->channel[0].size == 10 &&
292 desc->channel[1].size == 10 &&
293 desc->channel[2].size == 10 &&
294 desc->channel[3].size == 2) {
295 return R300_TX_FORMAT_W2Z10Y10X10 | result;
296 }
297 }
298 return ~0; /* Unsupported/unknown. */
299 }
300
301 /* Find the first non-VOID channel. */
302 for (i = 0; i < 4; i++) {
303 if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) {
304 break;
305 }
306 }
307
308 if (i == 4)
309 return ~0; /* Unsupported/unknown. */
310
311 /* And finally, uniform formats. */
312 switch (desc->channel[i].type) {
313 case UTIL_FORMAT_TYPE_UNSIGNED:
314 case UTIL_FORMAT_TYPE_SIGNED:
315 if (!desc->channel[i].normalized &&
316 desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB) {
317 return ~0;
318 }
319
320 switch (desc->channel[i].size) {
321 case 4:
322 switch (desc->nr_channels) {
323 case 2:
324 return R300_TX_FORMAT_Y4X4 | result;
325 case 4:
326 return R300_TX_FORMAT_W4Z4Y4X4 | result;
327 }
328 return ~0;
329
330 case 8:
331 switch (desc->nr_channels) {
332 case 1:
333 return R300_TX_FORMAT_X8 | result;
334 case 2:
335 return R300_TX_FORMAT_Y8X8 | result;
336 case 4:
337 return R300_TX_FORMAT_W8Z8Y8X8 | result;
338 }
339 return ~0;
340
341 case 16:
342 switch (desc->nr_channels) {
343 case 1:
344 return R300_TX_FORMAT_X16 | result;
345 case 2:
346 return R300_TX_FORMAT_Y16X16 | result;
347 case 4:
348 return R300_TX_FORMAT_W16Z16Y16X16 | result;
349 }
350 }
351 return ~0;
352
353 case UTIL_FORMAT_TYPE_FLOAT:
354 switch (desc->channel[i].size) {
355 case 16:
356 switch (desc->nr_channels) {
357 case 1:
358 return R300_TX_FORMAT_16F | result;
359 case 2:
360 return R300_TX_FORMAT_16F_16F | result;
361 case 4:
362 return R300_TX_FORMAT_16F_16F_16F_16F | result;
363 }
364 return ~0;
365
366 case 32:
367 switch (desc->nr_channels) {
368 case 1:
369 return R300_TX_FORMAT_32F | result;
370 case 2:
371 return R300_TX_FORMAT_32F_32F | result;
372 case 4:
373 return R300_TX_FORMAT_32F_32F_32F_32F | result;
374 }
375 }
376 }
377
378 return ~0; /* Unsupported/unknown. */
379 }
380
381 uint32_t r500_tx_format_msb_bit(enum pipe_format format)
382 {
383 switch (format) {
384 case PIPE_FORMAT_RGTC1_UNORM:
385 case PIPE_FORMAT_RGTC1_SNORM:
386 case PIPE_FORMAT_LATC1_UNORM:
387 case PIPE_FORMAT_LATC1_SNORM:
388 case PIPE_FORMAT_X8Z24_UNORM:
389 case PIPE_FORMAT_S8_USCALED_Z24_UNORM:
390 return R500_TXFORMAT_MSB;
391 default:
392 return 0;
393 }
394 }
395
396 /* Buffer formats. */
397
398 /* Colorbuffer formats. This is the unswizzled format of the RB3D block's
399 * output. For the swizzling of the targets, check the shader's format. */
400 static uint32_t r300_translate_colorformat(enum pipe_format format)
401 {
402 switch (format) {
403 /* 8-bit buffers. */
404 case PIPE_FORMAT_A8_UNORM:
405 case PIPE_FORMAT_A8_SNORM:
406 case PIPE_FORMAT_I8_UNORM:
407 case PIPE_FORMAT_I8_SNORM:
408 case PIPE_FORMAT_L8_UNORM:
409 case PIPE_FORMAT_L8_SNORM:
410 case PIPE_FORMAT_R8_UNORM:
411 case PIPE_FORMAT_R8_SNORM:
412 return R300_COLOR_FORMAT_I8;
413
414 /* 16-bit buffers. */
415 case PIPE_FORMAT_L8A8_UNORM:
416 case PIPE_FORMAT_L8A8_SNORM:
417 case PIPE_FORMAT_R8G8_UNORM:
418 case PIPE_FORMAT_R8G8_SNORM:
419 /* These formats work fine with UV88 if US_OUT_FMT is set correctly. */
420 case PIPE_FORMAT_A16_UNORM:
421 case PIPE_FORMAT_A16_SNORM:
422 case PIPE_FORMAT_A16_FLOAT:
423 case PIPE_FORMAT_L16_UNORM:
424 case PIPE_FORMAT_L16_SNORM:
425 case PIPE_FORMAT_L16_FLOAT:
426 case PIPE_FORMAT_I16_UNORM:
427 case PIPE_FORMAT_I16_SNORM:
428 case PIPE_FORMAT_I16_FLOAT:
429 case PIPE_FORMAT_R16_UNORM:
430 case PIPE_FORMAT_R16_SNORM:
431 case PIPE_FORMAT_R16_FLOAT:
432 return R300_COLOR_FORMAT_UV88;
433
434 case PIPE_FORMAT_B5G6R5_UNORM:
435 return R300_COLOR_FORMAT_RGB565;
436
437 case PIPE_FORMAT_B5G5R5A1_UNORM:
438 case PIPE_FORMAT_B5G5R5X1_UNORM:
439 return R300_COLOR_FORMAT_ARGB1555;
440
441 case PIPE_FORMAT_B4G4R4A4_UNORM:
442 case PIPE_FORMAT_B4G4R4X4_UNORM:
443 return R300_COLOR_FORMAT_ARGB4444;
444
445 /* 32-bit buffers. */
446 case PIPE_FORMAT_B8G8R8A8_UNORM:
447 /*case PIPE_FORMAT_B8G8R8A8_SNORM:*/
448 case PIPE_FORMAT_B8G8R8X8_UNORM:
449 /*case PIPE_FORMAT_B8G8R8X8_SNORM:*/
450 case PIPE_FORMAT_R8G8B8A8_UNORM:
451 case PIPE_FORMAT_R8G8B8A8_SNORM:
452 case PIPE_FORMAT_R8G8B8X8_UNORM:
453 /*case PIPE_FORMAT_R8G8B8X8_SNORM:*/
454 /* These formats work fine with ARGB8888 if US_OUT_FMT is set
455 * correctly. */
456 case PIPE_FORMAT_R16G16_UNORM:
457 case PIPE_FORMAT_R16G16_SNORM:
458 case PIPE_FORMAT_R16G16_FLOAT:
459 case PIPE_FORMAT_L16A16_UNORM:
460 case PIPE_FORMAT_L16A16_SNORM:
461 case PIPE_FORMAT_L16A16_FLOAT:
462 case PIPE_FORMAT_A32_FLOAT:
463 case PIPE_FORMAT_L32_FLOAT:
464 case PIPE_FORMAT_I32_FLOAT:
465 case PIPE_FORMAT_R32_FLOAT:
466 return R300_COLOR_FORMAT_ARGB8888;
467
468 case PIPE_FORMAT_R10G10B10A2_UNORM:
469 case PIPE_FORMAT_R10G10B10X2_SNORM:
470 case PIPE_FORMAT_B10G10R10A2_UNORM:
471 return R500_COLOR_FORMAT_ARGB2101010; /* R5xx-only? */
472
473 /* 64-bit buffers. */
474 case PIPE_FORMAT_R16G16B16A16_UNORM:
475 case PIPE_FORMAT_R16G16B16A16_SNORM:
476 case PIPE_FORMAT_R16G16B16A16_FLOAT:
477 /* These formats work fine with ARGB16161616 if US_OUT_FMT is set
478 * correctly. */
479 case PIPE_FORMAT_R32G32_FLOAT:
480 case PIPE_FORMAT_L32A32_FLOAT:
481 return R300_COLOR_FORMAT_ARGB16161616;
482
483 /* 128-bit buffers. */
484 case PIPE_FORMAT_R32G32B32A32_FLOAT:
485 return R300_COLOR_FORMAT_ARGB32323232;
486
487 /* YUV buffers. */
488 case PIPE_FORMAT_UYVY:
489 return R300_COLOR_FORMAT_YVYU;
490 case PIPE_FORMAT_YUYV:
491 return R300_COLOR_FORMAT_VYUY;
492 default:
493 return ~0; /* Unsupported. */
494 }
495 }
496
497 /* Depthbuffer and stencilbuffer. Thankfully, we only support two flavors. */
498 static uint32_t r300_translate_zsformat(enum pipe_format format)
499 {
500 switch (format) {
501 /* 16-bit depth, no stencil */
502 case PIPE_FORMAT_Z16_UNORM:
503 return R300_DEPTHFORMAT_16BIT_INT_Z;
504 /* 24-bit depth, ignored stencil */
505 case PIPE_FORMAT_X8Z24_UNORM:
506 /* 24-bit depth, 8-bit stencil */
507 case PIPE_FORMAT_S8_USCALED_Z24_UNORM:
508 return R300_DEPTHFORMAT_24BIT_INT_Z_8BIT_STENCIL;
509 default:
510 return ~0; /* Unsupported. */
511 }
512 }
513
514 /* Shader output formats. This is essentially the swizzle from the shader
515 * to the RB3D block.
516 *
517 * Note that formats are stored from C3 to C0. */
518 static uint32_t r300_translate_out_fmt(enum pipe_format format)
519 {
520 uint32_t modifier = 0;
521 unsigned i;
522 const struct util_format_description *desc;
523 boolean uniform_sign;
524
525 desc = util_format_description(format);
526
527 /* Find the first non-VOID channel. */
528 for (i = 0; i < 4; i++) {
529 if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) {
530 break;
531 }
532 }
533
534 if (i == 4)
535 return ~0; /* Unsupported/unknown. */
536
537 /* Specifies how the shader output is written to the fog unit. */
538 switch (desc->channel[i].type) {
539 case UTIL_FORMAT_TYPE_FLOAT:
540 switch (desc->channel[i].size) {
541 case 32:
542 switch (desc->nr_channels) {
543 case 1:
544 modifier |= R300_US_OUT_FMT_C_32_FP;
545 break;
546 case 2:
547 modifier |= R300_US_OUT_FMT_C2_32_FP;
548 break;
549 case 4:
550 modifier |= R300_US_OUT_FMT_C4_32_FP;
551 break;
552 }
553 break;
554
555 case 16:
556 switch (desc->nr_channels) {
557 case 1:
558 modifier |= R300_US_OUT_FMT_C_16_FP;
559 break;
560 case 2:
561 modifier |= R300_US_OUT_FMT_C2_16_FP;
562 break;
563 case 4:
564 modifier |= R300_US_OUT_FMT_C4_16_FP;
565 break;
566 }
567 break;
568 }
569 break;
570
571 default:
572 switch (desc->channel[i].size) {
573 case 16:
574 switch (desc->nr_channels) {
575 case 1:
576 modifier |= R300_US_OUT_FMT_C_16;
577 break;
578 case 2:
579 modifier |= R300_US_OUT_FMT_C2_16;
580 break;
581 case 4:
582 modifier |= R300_US_OUT_FMT_C4_16;
583 break;
584 }
585 break;
586
587 case 10:
588 modifier |= R300_US_OUT_FMT_C4_10;
589 break;
590
591 default:
592 /* C4_8 seems to be used for the formats whose pixel size
593 * is <= 32 bits. */
594 modifier |= R300_US_OUT_FMT_C4_8;
595 break;
596 }
597 }
598
599 /* Add sign. */
600 uniform_sign = TRUE;
601 for (i = 0; i < desc->nr_channels; i++)
602 if (desc->channel[i].type != UTIL_FORMAT_TYPE_SIGNED)
603 uniform_sign = FALSE;
604
605 if (uniform_sign)
606 modifier |= R300_OUT_SIGN(0xf);
607
608 /* Add swizzles and return. */
609 switch (format) {
610 /*** Special cases (non-standard channel mapping) ***/
611
612 /* X8
613 * COLORFORMAT_I8 stores the Z component (C2). */
614 case PIPE_FORMAT_A8_UNORM:
615 case PIPE_FORMAT_A8_SNORM:
616 return modifier | R300_C2_SEL_A;
617 case PIPE_FORMAT_I8_UNORM:
618 case PIPE_FORMAT_I8_SNORM:
619 case PIPE_FORMAT_L8_UNORM:
620 case PIPE_FORMAT_L8_SNORM:
621 case PIPE_FORMAT_R8_UNORM:
622 case PIPE_FORMAT_R8_SNORM:
623 return modifier | R300_C2_SEL_R;
624
625 /* X8Y8
626 * COLORFORMAT_UV88 stores ZX (C2 and C0). */
627 case PIPE_FORMAT_L8A8_SNORM:
628 case PIPE_FORMAT_L8A8_UNORM:
629 return modifier | R300_C0_SEL_A | R300_C2_SEL_R;
630 case PIPE_FORMAT_R8G8_SNORM:
631 case PIPE_FORMAT_R8G8_UNORM:
632 return modifier | R300_C0_SEL_G | R300_C2_SEL_R;
633
634 /* X32Y32
635 * ARGB16161616 stores XZ for RG32F */
636 case PIPE_FORMAT_R32G32_FLOAT:
637 return modifier | R300_C0_SEL_R | R300_C2_SEL_G;
638
639 /*** Generic cases (standard channel mapping) ***/
640
641 /* BGRA outputs. */
642 case PIPE_FORMAT_B5G6R5_UNORM:
643 case PIPE_FORMAT_B5G5R5A1_UNORM:
644 case PIPE_FORMAT_B5G5R5X1_UNORM:
645 case PIPE_FORMAT_B4G4R4A4_UNORM:
646 case PIPE_FORMAT_B4G4R4X4_UNORM:
647 case PIPE_FORMAT_B8G8R8A8_UNORM:
648 /*case PIPE_FORMAT_B8G8R8A8_SNORM:*/
649 case PIPE_FORMAT_B8G8R8X8_UNORM:
650 /*case PIPE_FORMAT_B8G8R8X8_SNORM:*/
651 case PIPE_FORMAT_B10G10R10A2_UNORM:
652 return modifier |
653 R300_C0_SEL_B | R300_C1_SEL_G |
654 R300_C2_SEL_R | R300_C3_SEL_A;
655
656 /* ARGB outputs. */
657 case PIPE_FORMAT_A16_UNORM:
658 case PIPE_FORMAT_A16_SNORM:
659 case PIPE_FORMAT_A16_FLOAT:
660 case PIPE_FORMAT_A32_FLOAT:
661 return modifier |
662 R300_C0_SEL_A | R300_C1_SEL_R |
663 R300_C2_SEL_G | R300_C3_SEL_B;
664
665 /* RGBA outputs. */
666 case PIPE_FORMAT_R8G8B8X8_UNORM:
667 /*case PIPE_FORMAT_R8G8B8X8_SNORM:*/
668 case PIPE_FORMAT_R8G8B8A8_UNORM:
669 case PIPE_FORMAT_R8G8B8A8_SNORM:
670 case PIPE_FORMAT_R10G10B10A2_UNORM:
671 case PIPE_FORMAT_R10G10B10X2_SNORM:
672 case PIPE_FORMAT_R16_UNORM:
673 case PIPE_FORMAT_R16G16_UNORM:
674 case PIPE_FORMAT_R16G16B16A16_UNORM:
675 case PIPE_FORMAT_R16_SNORM:
676 case PIPE_FORMAT_R16G16_SNORM:
677 case PIPE_FORMAT_R16G16B16A16_SNORM:
678 case PIPE_FORMAT_R16_FLOAT:
679 case PIPE_FORMAT_R16G16_FLOAT:
680 case PIPE_FORMAT_R16G16B16A16_FLOAT:
681 case PIPE_FORMAT_R32_FLOAT:
682 case PIPE_FORMAT_R32G32B32A32_FLOAT:
683 case PIPE_FORMAT_L16_UNORM:
684 case PIPE_FORMAT_L16_SNORM:
685 case PIPE_FORMAT_L16_FLOAT:
686 case PIPE_FORMAT_L32_FLOAT:
687 case PIPE_FORMAT_I16_UNORM:
688 case PIPE_FORMAT_I16_SNORM:
689 case PIPE_FORMAT_I16_FLOAT:
690 case PIPE_FORMAT_I32_FLOAT:
691 return modifier |
692 R300_C0_SEL_R | R300_C1_SEL_G |
693 R300_C2_SEL_B | R300_C3_SEL_A;
694
695 /* LA outputs. */
696 case PIPE_FORMAT_L16A16_UNORM:
697 case PIPE_FORMAT_L16A16_SNORM:
698 case PIPE_FORMAT_L16A16_FLOAT:
699 case PIPE_FORMAT_L32A32_FLOAT:
700 return modifier |
701 R300_C0_SEL_R | R300_C1_SEL_A;
702
703 default:
704 return ~0; /* Unsupported. */
705 }
706 }
707
708 boolean r300_is_colorbuffer_format_supported(enum pipe_format format)
709 {
710 return r300_translate_colorformat(format) != ~0 &&
711 r300_translate_out_fmt(format) != ~0;
712 }
713
714 boolean r300_is_zs_format_supported(enum pipe_format format)
715 {
716 return r300_translate_zsformat(format) != ~0;
717 }
718
719 boolean r300_is_sampler_format_supported(enum pipe_format format)
720 {
721 return r300_translate_texformat(format, 0, TRUE, FALSE) != ~0;
722 }
723
724 void r300_texture_setup_format_state(struct r300_screen *screen,
725 struct r300_resource *tex,
726 unsigned level,
727 struct r300_texture_format_state *out)
728 {
729 struct pipe_resource *pt = &tex->b.b.b;
730 struct r300_texture_desc *desc = &tex->tex;
731 boolean is_r500 = screen->caps.is_r500;
732 unsigned width, height, depth;
733 unsigned txwidth, txheight, txdepth;
734
735 width = u_minify(desc->width0, level);
736 height = u_minify(desc->height0, level);
737 depth = u_minify(desc->depth0, level);
738
739 txwidth = (width - 1) & 0x7ff;
740 txheight = (height - 1) & 0x7ff;
741 txdepth = util_logbase2(depth) & 0xf;
742
743 /* Mask out all the fields we change. */
744 out->format0 = 0;
745 out->format1 &= ~R300_TX_FORMAT_TEX_COORD_TYPE_MASK;
746 out->format2 &= R500_TXFORMAT_MSB;
747 out->tile_config = 0;
748
749 /* Set sampler state. */
750 out->format0 =
751 R300_TX_WIDTH(txwidth) |
752 R300_TX_HEIGHT(txheight) |
753 R300_TX_DEPTH(txdepth);
754
755 if (desc->uses_stride_addressing) {
756 /* rectangles love this */
757 out->format0 |= R300_TX_PITCH_EN;
758 out->format2 = (desc->stride_in_pixels[level] - 1) & 0x1fff;
759 }
760
761 if (pt->target == PIPE_TEXTURE_CUBE) {
762 out->format1 |= R300_TX_FORMAT_CUBIC_MAP;
763 }
764 if (pt->target == PIPE_TEXTURE_3D) {
765 out->format1 |= R300_TX_FORMAT_3D;
766 }
767
768 /* large textures on r500 */
769 if (is_r500)
770 {
771 unsigned us_width = txwidth;
772 unsigned us_height = txheight;
773 unsigned us_depth = txdepth;
774
775 if (width > 2048) {
776 out->format2 |= R500_TXWIDTH_BIT11;
777 }
778 if (height > 2048) {
779 out->format2 |= R500_TXHEIGHT_BIT11;
780 }
781
782 /* The US_FORMAT register fixes an R500 TX addressing bug.
783 * Don't ask why it must be set like this. I don't know it either. */
784 if (width > 2048) {
785 us_width = (0x000007FF + us_width) >> 1;
786 us_depth |= 0x0000000D;
787 }
788 if (height > 2048) {
789 us_height = (0x000007FF + us_height) >> 1;
790 us_depth |= 0x0000000E;
791 }
792
793 out->us_format0 =
794 R300_TX_WIDTH(us_width) |
795 R300_TX_HEIGHT(us_height) |
796 R300_TX_DEPTH(us_depth);
797 }
798
799 out->tile_config = R300_TXO_MACRO_TILE(desc->macrotile[level]) |
800 R300_TXO_MICRO_TILE(desc->microtile);
801 }
802
803 static void r300_texture_setup_fb_state(struct r300_surface *surf)
804 {
805 struct r300_resource *tex = r300_resource(surf->base.texture);
806 unsigned level = surf->base.u.tex.level;
807
808 /* Set framebuffer state. */
809 if (util_format_is_depth_or_stencil(surf->base.format)) {
810 surf->pitch =
811 tex->tex.stride_in_pixels[level] |
812 R300_DEPTHMACROTILE(tex->tex.macrotile[level]) |
813 R300_DEPTHMICROTILE(tex->tex.microtile);
814 surf->format = r300_translate_zsformat(surf->base.format);
815 surf->pitch_zmask = tex->tex.zmask_stride_in_pixels[level];
816 surf->pitch_hiz = tex->tex.hiz_stride_in_pixels[level];
817 } else {
818 surf->pitch =
819 tex->tex.stride_in_pixels[level] |
820 r300_translate_colorformat(surf->base.format) |
821 R300_COLOR_TILE(tex->tex.macrotile[level]) |
822 R300_COLOR_MICROTILE(tex->tex.microtile);
823 surf->format = r300_translate_out_fmt(surf->base.format);
824 }
825 }
826
827 boolean r300_resource_set_properties(struct pipe_screen *screen,
828 struct pipe_resource *tex,
829 unsigned offset,
830 const struct pipe_resource *new_properties)
831 {
832 struct r300_screen *rscreen = r300_screen(screen);
833 struct r300_resource *res = r300_resource(tex);
834
835 SCREEN_DBG(rscreen, DBG_TEX,
836 "r300: texture_set_properties: %s -> %s\n",
837 util_format_short_name(tex->format),
838 util_format_short_name(new_properties->format));
839
840 if (!r300_texture_desc_init(rscreen, res, new_properties)) {
841 fprintf(stderr, "r300: ERROR: Cannot set texture properties.\n");
842 return FALSE;
843 }
844 res->tex_offset = offset;
845 r300_texture_setup_format_state(rscreen, res, 0, &res->tx_format);
846
847 return TRUE;
848 }
849
850 static void r300_texture_destroy(struct pipe_screen *screen,
851 struct pipe_resource* texture)
852 {
853 struct r300_resource* tex = (struct r300_resource*)texture;
854
855 pb_reference(&tex->buf, NULL);
856 FREE(tex);
857 }
858
859 boolean r300_resource_get_handle(struct pipe_screen* screen,
860 struct pipe_resource *texture,
861 struct winsys_handle *whandle)
862 {
863 struct radeon_winsys *rws = (struct radeon_winsys *)screen->winsys;
864 struct r300_resource* tex = (struct r300_resource*)texture;
865
866 if (!tex) {
867 return FALSE;
868 }
869
870 return rws->buffer_get_handle(tex->buf,
871 tex->tex.stride_in_bytes[0], whandle);
872 }
873
874 static const struct u_resource_vtbl r300_texture_vtbl =
875 {
876 NULL, /* get_handle */
877 r300_texture_destroy, /* resource_destroy */
878 r300_texture_get_transfer, /* get_transfer */
879 r300_texture_transfer_destroy, /* transfer_destroy */
880 r300_texture_transfer_map, /* transfer_map */
881 NULL, /* transfer_flush_region */
882 r300_texture_transfer_unmap, /* transfer_unmap */
883 u_default_transfer_inline_write /* transfer_inline_write */
884 };
885
886 /* The common texture constructor. */
887 static struct r300_resource*
888 r300_texture_create_object(struct r300_screen *rscreen,
889 const struct pipe_resource *base,
890 enum radeon_bo_layout microtile,
891 enum radeon_bo_layout macrotile,
892 unsigned stride_in_bytes_override,
893 unsigned max_buffer_size,
894 struct pb_buffer *buffer)
895 {
896 struct radeon_winsys *rws = rscreen->rws;
897 struct r300_resource *tex = CALLOC_STRUCT(r300_resource);
898 if (!tex) {
899 if (buffer)
900 pb_reference(&buffer, NULL);
901 return NULL;
902 }
903
904 pipe_reference_init(&tex->b.b.b.reference, 1);
905 tex->b.b.b.screen = &rscreen->screen;
906 tex->b.b.b.usage = base->usage;
907 tex->b.b.b.bind = base->bind;
908 tex->b.b.b.flags = base->flags;
909 tex->b.b.vtbl = &r300_texture_vtbl;
910 tex->tex.microtile = microtile;
911 tex->tex.macrotile[0] = macrotile;
912 tex->tex.stride_in_bytes_override = stride_in_bytes_override;
913 tex->domain = base->flags & R300_RESOURCE_FLAG_TRANSFER ?
914 RADEON_DOMAIN_GTT :
915 RADEON_DOMAIN_VRAM | RADEON_DOMAIN_GTT;
916 tex->buf_size = max_buffer_size;
917
918 if (!r300_resource_set_properties(&rscreen->screen, &tex->b.b.b, 0, base)) {
919 if (buffer)
920 pb_reference(&buffer, NULL);
921 FREE(tex);
922 return NULL;
923 }
924
925 /* Create the backing buffer if needed. */
926 if (!buffer) {
927 tex->buf_size = tex->tex.size_in_bytes;
928 tex->buf = rws->buffer_create(rws, tex->tex.size_in_bytes, 2048,
929 base->bind, base->usage, tex->domain);
930
931 if (!tex->buf) {
932 FREE(tex);
933 return NULL;
934 }
935 } else {
936 tex->buf = buffer;
937 }
938
939 tex->cs_buf = rws->buffer_get_cs_handle(tex->buf);
940
941 rws->buffer_set_tiling(tex->buf, NULL,
942 tex->tex.microtile, tex->tex.macrotile[0],
943 tex->tex.stride_in_bytes[0]);
944
945 return tex;
946 }
947
948 /* Create a new texture. */
949 struct pipe_resource *r300_texture_create(struct pipe_screen *screen,
950 const struct pipe_resource *base)
951 {
952 struct r300_screen *rscreen = r300_screen(screen);
953 enum radeon_bo_layout microtile, macrotile;
954
955 if ((base->flags & R300_RESOURCE_FLAG_TRANSFER) ||
956 (base->bind & PIPE_BIND_SCANOUT)) {
957 microtile = RADEON_LAYOUT_LINEAR;
958 macrotile = RADEON_LAYOUT_LINEAR;
959 } else {
960 /* This will make the texture_create_function select the layout. */
961 microtile = RADEON_LAYOUT_UNKNOWN;
962 macrotile = RADEON_LAYOUT_UNKNOWN;
963 }
964
965 return (struct pipe_resource*)
966 r300_texture_create_object(rscreen, base, microtile, macrotile,
967 0, 0, NULL);
968 }
969
970 struct pipe_resource *r300_texture_from_handle(struct pipe_screen *screen,
971 const struct pipe_resource *base,
972 struct winsys_handle *whandle)
973 {
974 struct radeon_winsys *rws = (struct radeon_winsys*)screen->winsys;
975 struct r300_screen *rscreen = r300_screen(screen);
976 struct pb_buffer *buffer;
977 enum radeon_bo_layout microtile, macrotile;
978 unsigned stride, size;
979
980 /* Support only 2D textures without mipmaps */
981 if ((base->target != PIPE_TEXTURE_2D &&
982 base->target != PIPE_TEXTURE_RECT) ||
983 base->depth0 != 1 ||
984 base->last_level != 0) {
985 return NULL;
986 }
987
988 buffer = rws->buffer_from_handle(rws, whandle, &stride, &size);
989 if (!buffer)
990 return NULL;
991
992 rws->buffer_get_tiling(buffer, &microtile, &macrotile);
993
994 /* Enforce a microtiled zbuffer. */
995 if (util_format_is_depth_or_stencil(base->format) &&
996 microtile == RADEON_LAYOUT_LINEAR) {
997 switch (util_format_get_blocksize(base->format)) {
998 case 4:
999 microtile = RADEON_LAYOUT_TILED;
1000 break;
1001
1002 case 2:
1003 microtile = RADEON_LAYOUT_SQUARETILED;
1004 break;
1005 }
1006 }
1007
1008 return (struct pipe_resource*)
1009 r300_texture_create_object(rscreen, base, microtile, macrotile,
1010 stride, size, buffer);
1011 }
1012
1013 /* Not required to implement u_resource_vtbl, consider moving to another file:
1014 */
1015 struct pipe_surface* r300_create_surface(struct pipe_context * ctx,
1016 struct pipe_resource* texture,
1017 const struct pipe_surface *surf_tmpl)
1018 {
1019 struct r300_resource* tex = r300_resource(texture);
1020 struct r300_surface* surface = CALLOC_STRUCT(r300_surface);
1021 unsigned level = surf_tmpl->u.tex.level;
1022
1023 assert(surf_tmpl->u.tex.first_layer == surf_tmpl->u.tex.last_layer);
1024
1025 if (surface) {
1026 uint32_t offset, tile_height;
1027
1028 pipe_reference_init(&surface->base.reference, 1);
1029 pipe_resource_reference(&surface->base.texture, texture);
1030 surface->base.context = ctx;
1031 surface->base.format = surf_tmpl->format;
1032 surface->base.width = u_minify(texture->width0, level);
1033 surface->base.height = u_minify(texture->height0, level);
1034 surface->base.usage = surf_tmpl->usage;
1035 surface->base.u.tex.level = level;
1036 surface->base.u.tex.first_layer = surf_tmpl->u.tex.first_layer;
1037 surface->base.u.tex.last_layer = surf_tmpl->u.tex.last_layer;
1038
1039 surface->buf = tex->buf;
1040 surface->cs_buf = tex->cs_buf;
1041
1042 /* Prefer VRAM if there are multiple domains to choose from. */
1043 surface->domain = tex->domain;
1044 if (surface->domain & RADEON_DOMAIN_VRAM)
1045 surface->domain &= ~RADEON_DOMAIN_GTT;
1046
1047 surface->offset = r300_texture_get_offset(tex, level,
1048 surf_tmpl->u.tex.first_layer);
1049 r300_texture_setup_fb_state(surface);
1050
1051 /* Parameters for the CBZB clear. */
1052 surface->cbzb_allowed = tex->tex.cbzb_allowed[level];
1053 surface->cbzb_width = align(surface->base.width, 64);
1054
1055 /* Height must be aligned to the size of a tile. */
1056 tile_height = r300_get_pixel_alignment(tex->b.b.b.format,
1057 tex->b.b.b.nr_samples,
1058 tex->tex.microtile,
1059 tex->tex.macrotile[level],
1060 DIM_HEIGHT, 0);
1061
1062 surface->cbzb_height = align((surface->base.height + 1) / 2,
1063 tile_height);
1064
1065 /* Offset must be aligned to 2K and must point at the beginning
1066 * of a scanline. */
1067 offset = surface->offset +
1068 tex->tex.stride_in_bytes[level] * surface->cbzb_height;
1069 surface->cbzb_midpoint_offset = offset & ~2047;
1070
1071 surface->cbzb_pitch = surface->pitch & 0x1ffffc;
1072
1073 if (util_format_get_blocksizebits(surface->base.format) == 32)
1074 surface->cbzb_format = R300_DEPTHFORMAT_24BIT_INT_Z_8BIT_STENCIL;
1075 else
1076 surface->cbzb_format = R300_DEPTHFORMAT_16BIT_INT_Z;
1077
1078 DBG(r300_context(ctx), DBG_CBZB,
1079 "CBZB Allowed: %s, Dim: %ix%i, Misalignment: %i, Micro: %s, Macro: %s\n",
1080 surface->cbzb_allowed ? "YES" : " NO",
1081 surface->cbzb_width, surface->cbzb_height,
1082 offset & 2047,
1083 tex->tex.microtile ? "YES" : " NO",
1084 tex->tex.macrotile[level] ? "YES" : " NO");
1085 }
1086
1087 return &surface->base;
1088 }
1089
1090 /* Not required to implement u_resource_vtbl, consider moving to another file:
1091 */
1092 void r300_surface_destroy(struct pipe_context *ctx, struct pipe_surface* s)
1093 {
1094 pipe_resource_reference(&s->texture, NULL);
1095 FREE(s);
1096 }