Added few more stubs so that control reaches to DestroyDevice().
[mesa.git] / src / gallium / drivers / r600 / r600_shader.h
1 /*
2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 */
23 #ifndef R600_SHADER_H
24 #define R600_SHADER_H
25
26 #include "r600_asm.h"
27
28
29 #ifdef __cplusplus
30 extern "C" {
31 #endif
32
33 /* Valid shader configurations:
34 *
35 * API shaders VS | TCS | TES | GS |pass| PS
36 * are compiled as: | | | |thru|
37 * | | | | |
38 * Only VS & PS: VS | -- | -- | -- | -- | PS
39 * With GS: ES | -- | -- | GS | VS | PS
40 * With Tessel.: LS | HS | VS | -- | -- | PS
41 * With both: LS | HS | ES | GS | VS | PS
42 */
43
44 struct r600_shader_io {
45 unsigned name;
46 unsigned gpr;
47 unsigned done;
48 unsigned sid;
49 int spi_sid;
50 unsigned interpolate;
51 unsigned ij_index;
52 unsigned interpolate_location; // TGSI_INTERPOLATE_LOC_CENTER, CENTROID, SAMPLE
53 unsigned lds_pos; /* for evergreen */
54 unsigned back_color_input;
55 unsigned write_mask;
56 int ring_offset;
57 unsigned uses_interpolate_at_centroid;
58 };
59
60 struct r600_shader_atomic {
61 unsigned start, end;
62 unsigned buffer_id;
63 unsigned hw_idx;
64 unsigned array_id;
65 };
66
67 struct r600_shader {
68 unsigned processor_type;
69 struct r600_bytecode bc;
70 unsigned ninput;
71 unsigned noutput;
72 unsigned nhwatomic;
73 unsigned nlds;
74 unsigned nsys_inputs;
75 struct r600_shader_io input[PIPE_MAX_SHADER_INPUTS];
76 struct r600_shader_io output[PIPE_MAX_SHADER_OUTPUTS];
77 struct r600_shader_atomic atomics[8];
78 unsigned nhwatomic_ranges;
79 boolean uses_kill;
80 boolean fs_write_all;
81 boolean two_side;
82 boolean needs_scratch_space;
83 /* Number of color outputs in the TGSI shader,
84 * sometimes it could be higher than nr_cbufs (bug?).
85 * Also with writes_all property on eg+ it will be set to max CB number */
86 unsigned nr_ps_max_color_exports;
87 /* Real number of ps color exports compiled in the bytecode */
88 unsigned nr_ps_color_exports;
89 unsigned ps_color_export_mask;
90 unsigned ps_export_highest;
91 /* bit n is set if the shader writes gl_ClipDistance[n] */
92 unsigned cc_dist_mask;
93 unsigned clip_dist_write;
94 unsigned cull_dist_write;
95 boolean vs_position_window_space;
96 /* flag is set if the shader writes VS_OUT_MISC_VEC (e.g. for PSIZE) */
97 boolean vs_out_misc_write;
98 boolean vs_out_point_size;
99 boolean vs_out_layer;
100 boolean vs_out_viewport;
101 boolean vs_out_edgeflag;
102 boolean has_txq_cube_array_z_comp;
103 boolean uses_tex_buffers;
104 boolean gs_prim_id_input;
105 boolean gs_tri_strip_adj_fix;
106 uint8_t ps_conservative_z;
107
108 /* Size in bytes of a data item in the ring(s) (single vertex data).
109 Stages with only one ring items 123 will be set to 0. */
110 unsigned ring_item_sizes[4];
111
112 unsigned indirect_files;
113 unsigned max_arrays;
114 unsigned num_arrays;
115 unsigned vs_as_es;
116 unsigned vs_as_ls;
117 unsigned vs_as_gs_a;
118 unsigned tes_as_es;
119 unsigned tcs_prim_mode;
120 unsigned ps_prim_id_input;
121 struct r600_shader_array * arrays;
122
123 boolean uses_doubles;
124 boolean uses_atomics;
125 boolean uses_images;
126 boolean uses_helper_invocation;
127 uint8_t atomic_base;
128 uint8_t rat_base;
129 uint8_t image_size_const_offset;
130 };
131
132 union r600_shader_key {
133 struct {
134 unsigned nr_cbufs:4;
135 unsigned first_atomic_counter:4;
136 unsigned image_size_const_offset:5;
137 unsigned color_two_side:1;
138 unsigned alpha_to_one:1;
139 unsigned apply_sample_id_mask:1;
140 } ps;
141 struct {
142 unsigned prim_id_out:8;
143 unsigned first_atomic_counter:4;
144 unsigned as_es:1; /* export shader */
145 unsigned as_ls:1; /* local shader */
146 unsigned as_gs_a:1;
147 } vs;
148 struct {
149 unsigned first_atomic_counter:4;
150 unsigned as_es:1;
151 } tes;
152 struct {
153 unsigned first_atomic_counter:4;
154 unsigned prim_mode:3;
155 } tcs;
156 struct {
157 unsigned first_atomic_counter:4;
158 unsigned tri_strip_adj_fix:1;
159 } gs;
160 };
161
162 struct r600_shader_array {
163 unsigned gpr_start;
164 unsigned gpr_count;
165 unsigned comp_mask;
166 };
167
168 struct r600_pipe_shader {
169 struct r600_pipe_shader_selector *selector;
170 struct r600_pipe_shader *next_variant;
171 /* for GS - corresponding copy shader (installed as VS) */
172 struct r600_pipe_shader *gs_copy_shader;
173 struct r600_shader shader;
174 struct r600_command_buffer command_buffer; /* register writes */
175 struct r600_resource *bo;
176 unsigned sprite_coord_enable;
177 unsigned flatshade;
178 unsigned pa_cl_vs_out_cntl;
179 unsigned nr_ps_color_outputs;
180 unsigned ps_color_export_mask;
181
182 union r600_shader_key key;
183 unsigned db_shader_control;
184 unsigned ps_depth_export;
185 unsigned enabled_stream_buffers_mask;
186 unsigned scratch_space_needed; /* size of scratch space (if > 0) counted in vec4 */
187 };
188
189 /* return the table index 0-5 for TGSI_INTERPOLATE_LINEAR/PERSPECTIVE and
190 TGSI_INTERPOLATE_LOC_CENTER/SAMPLE/COUNT. Other input values return -1. */
191 int eg_get_interpolator_index(unsigned interpolate, unsigned location);
192
193 int r600_get_lds_unique_index(unsigned semantic_name, unsigned index);
194
195 int generate_gs_copy_shader(struct r600_context *rctx,
196 struct r600_pipe_shader *gs,
197 struct pipe_stream_output_info *so);
198
199 #ifdef __cplusplus
200 } // extern "C"
201 #endif
202
203
204 #endif