482eb44a070ca9724177360f2765615a41f4065c
[mesa.git] / src / gallium / drivers / r600 / r600_state_common.c
1 /*
2 * Copyright 2010 Red Hat Inc.
3 * 2010 Jerome Glisse
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE.
23 *
24 * Authors: Dave Airlie <airlied@redhat.com>
25 * Jerome Glisse <jglisse@redhat.com>
26 */
27 #include "r600_formats.h"
28 #include "r600_shader.h"
29 #include "r600d.h"
30
31 #include "util/u_draw_quad.h"
32 #include "util/u_format_s3tc.h"
33 #include "util/u_index_modify.h"
34 #include "util/u_memory.h"
35 #include "util/u_upload_mgr.h"
36 #include "util/u_math.h"
37 #include "tgsi/tgsi_parse.h"
38
39 #define R600_PRIM_RECTANGLE_LIST PIPE_PRIM_MAX
40
41 void r600_init_command_buffer(struct r600_command_buffer *cb, unsigned num_dw)
42 {
43 assert(!cb->buf);
44 cb->buf = CALLOC(1, 4 * num_dw);
45 cb->max_num_dw = num_dw;
46 }
47
48 void r600_release_command_buffer(struct r600_command_buffer *cb)
49 {
50 FREE(cb->buf);
51 }
52
53 void r600_init_atom(struct r600_context *rctx,
54 struct r600_atom *atom,
55 unsigned id,
56 void (*emit)(struct r600_context *ctx, struct r600_atom *state),
57 unsigned num_dw)
58 {
59 assert(id < R600_NUM_ATOMS);
60 assert(rctx->atoms[id] == NULL);
61 rctx->atoms[id] = atom;
62 atom->emit = (void*)emit;
63 atom->num_dw = num_dw;
64 atom->dirty = false;
65 }
66
67 void r600_emit_cso_state(struct r600_context *rctx, struct r600_atom *atom)
68 {
69 r600_emit_command_buffer(rctx->b.rings.gfx.cs, ((struct r600_cso_state*)atom)->cb);
70 }
71
72 void r600_emit_alphatest_state(struct r600_context *rctx, struct r600_atom *atom)
73 {
74 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
75 struct r600_alphatest_state *a = (struct r600_alphatest_state*)atom;
76 unsigned alpha_ref = a->sx_alpha_ref;
77
78 if (rctx->b.chip_class >= EVERGREEN && a->cb0_export_16bpc) {
79 alpha_ref &= ~0x1FFF;
80 }
81
82 r600_write_context_reg(cs, R_028410_SX_ALPHA_TEST_CONTROL,
83 a->sx_alpha_test_control |
84 S_028410_ALPHA_TEST_BYPASS(a->bypass));
85 r600_write_context_reg(cs, R_028438_SX_ALPHA_REF, alpha_ref);
86 }
87
88 static void r600_texture_barrier(struct pipe_context *ctx)
89 {
90 struct r600_context *rctx = (struct r600_context *)ctx;
91
92 rctx->b.flags |= R600_CONTEXT_INV_TEX_CACHE |
93 R600_CONTEXT_FLUSH_AND_INV_CB |
94 R600_CONTEXT_FLUSH_AND_INV |
95 R600_CONTEXT_WAIT_3D_IDLE;
96 }
97
98 static unsigned r600_conv_pipe_prim(unsigned prim)
99 {
100 static const unsigned prim_conv[] = {
101 V_008958_DI_PT_POINTLIST,
102 V_008958_DI_PT_LINELIST,
103 V_008958_DI_PT_LINELOOP,
104 V_008958_DI_PT_LINESTRIP,
105 V_008958_DI_PT_TRILIST,
106 V_008958_DI_PT_TRISTRIP,
107 V_008958_DI_PT_TRIFAN,
108 V_008958_DI_PT_QUADLIST,
109 V_008958_DI_PT_QUADSTRIP,
110 V_008958_DI_PT_POLYGON,
111 V_008958_DI_PT_LINELIST_ADJ,
112 V_008958_DI_PT_LINESTRIP_ADJ,
113 V_008958_DI_PT_TRILIST_ADJ,
114 V_008958_DI_PT_TRISTRIP_ADJ,
115 V_008958_DI_PT_RECTLIST
116 };
117 return prim_conv[prim];
118 }
119
120 /* common state between evergreen and r600 */
121
122 static void r600_bind_blend_state_internal(struct r600_context *rctx,
123 struct r600_blend_state *blend, bool blend_disable)
124 {
125 unsigned color_control;
126 bool update_cb = false;
127
128 rctx->alpha_to_one = blend->alpha_to_one;
129 rctx->dual_src_blend = blend->dual_src_blend;
130
131 if (!blend_disable) {
132 r600_set_cso_state_with_cb(&rctx->blend_state, blend, &blend->buffer);
133 color_control = blend->cb_color_control;
134 } else {
135 /* Blending is disabled. */
136 r600_set_cso_state_with_cb(&rctx->blend_state, blend, &blend->buffer_no_blend);
137 color_control = blend->cb_color_control_no_blend;
138 }
139
140 /* Update derived states. */
141 if (rctx->cb_misc_state.blend_colormask != blend->cb_target_mask) {
142 rctx->cb_misc_state.blend_colormask = blend->cb_target_mask;
143 update_cb = true;
144 }
145 if (rctx->b.chip_class <= R700 &&
146 rctx->cb_misc_state.cb_color_control != color_control) {
147 rctx->cb_misc_state.cb_color_control = color_control;
148 update_cb = true;
149 }
150 if (rctx->cb_misc_state.dual_src_blend != blend->dual_src_blend) {
151 rctx->cb_misc_state.dual_src_blend = blend->dual_src_blend;
152 update_cb = true;
153 }
154 if (update_cb) {
155 rctx->cb_misc_state.atom.dirty = true;
156 }
157 }
158
159 static void r600_bind_blend_state(struct pipe_context *ctx, void *state)
160 {
161 struct r600_context *rctx = (struct r600_context *)ctx;
162 struct r600_blend_state *blend = (struct r600_blend_state *)state;
163
164 if (blend == NULL)
165 return;
166
167 r600_bind_blend_state_internal(rctx, blend, rctx->force_blend_disable);
168 }
169
170 static void r600_set_blend_color(struct pipe_context *ctx,
171 const struct pipe_blend_color *state)
172 {
173 struct r600_context *rctx = (struct r600_context *)ctx;
174
175 rctx->blend_color.state = *state;
176 rctx->blend_color.atom.dirty = true;
177 }
178
179 void r600_emit_blend_color(struct r600_context *rctx, struct r600_atom *atom)
180 {
181 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
182 struct pipe_blend_color *state = &rctx->blend_color.state;
183
184 r600_write_context_reg_seq(cs, R_028414_CB_BLEND_RED, 4);
185 radeon_emit(cs, fui(state->color[0])); /* R_028414_CB_BLEND_RED */
186 radeon_emit(cs, fui(state->color[1])); /* R_028418_CB_BLEND_GREEN */
187 radeon_emit(cs, fui(state->color[2])); /* R_02841C_CB_BLEND_BLUE */
188 radeon_emit(cs, fui(state->color[3])); /* R_028420_CB_BLEND_ALPHA */
189 }
190
191 void r600_emit_vgt_state(struct r600_context *rctx, struct r600_atom *atom)
192 {
193 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
194 struct r600_vgt_state *a = (struct r600_vgt_state *)atom;
195
196 r600_write_context_reg(cs, R_028A94_VGT_MULTI_PRIM_IB_RESET_EN, a->vgt_multi_prim_ib_reset_en);
197 r600_write_context_reg_seq(cs, R_028408_VGT_INDX_OFFSET, 2);
198 radeon_emit(cs, a->vgt_indx_offset); /* R_028408_VGT_INDX_OFFSET */
199 radeon_emit(cs, a->vgt_multi_prim_ib_reset_indx); /* R_02840C_VGT_MULTI_PRIM_IB_RESET_INDX */
200 }
201
202 static void r600_set_clip_state(struct pipe_context *ctx,
203 const struct pipe_clip_state *state)
204 {
205 struct r600_context *rctx = (struct r600_context *)ctx;
206 struct pipe_constant_buffer cb;
207
208 rctx->clip_state.state = *state;
209 rctx->clip_state.atom.dirty = true;
210
211 cb.buffer = NULL;
212 cb.user_buffer = state->ucp;
213 cb.buffer_offset = 0;
214 cb.buffer_size = 4*4*8;
215 ctx->set_constant_buffer(ctx, PIPE_SHADER_VERTEX, R600_UCP_CONST_BUFFER, &cb);
216 pipe_resource_reference(&cb.buffer, NULL);
217 }
218
219 static void r600_set_stencil_ref(struct pipe_context *ctx,
220 const struct r600_stencil_ref *state)
221 {
222 struct r600_context *rctx = (struct r600_context *)ctx;
223
224 rctx->stencil_ref.state = *state;
225 rctx->stencil_ref.atom.dirty = true;
226 }
227
228 void r600_emit_stencil_ref(struct r600_context *rctx, struct r600_atom *atom)
229 {
230 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
231 struct r600_stencil_ref_state *a = (struct r600_stencil_ref_state*)atom;
232
233 r600_write_context_reg_seq(cs, R_028430_DB_STENCILREFMASK, 2);
234 radeon_emit(cs, /* R_028430_DB_STENCILREFMASK */
235 S_028430_STENCILREF(a->state.ref_value[0]) |
236 S_028430_STENCILMASK(a->state.valuemask[0]) |
237 S_028430_STENCILWRITEMASK(a->state.writemask[0]));
238 radeon_emit(cs, /* R_028434_DB_STENCILREFMASK_BF */
239 S_028434_STENCILREF_BF(a->state.ref_value[1]) |
240 S_028434_STENCILMASK_BF(a->state.valuemask[1]) |
241 S_028434_STENCILWRITEMASK_BF(a->state.writemask[1]));
242 }
243
244 static void r600_set_pipe_stencil_ref(struct pipe_context *ctx,
245 const struct pipe_stencil_ref *state)
246 {
247 struct r600_context *rctx = (struct r600_context *)ctx;
248 struct r600_dsa_state *dsa = (struct r600_dsa_state*)rctx->dsa_state.cso;
249 struct r600_stencil_ref ref;
250
251 rctx->stencil_ref.pipe_state = *state;
252
253 if (!dsa)
254 return;
255
256 ref.ref_value[0] = state->ref_value[0];
257 ref.ref_value[1] = state->ref_value[1];
258 ref.valuemask[0] = dsa->valuemask[0];
259 ref.valuemask[1] = dsa->valuemask[1];
260 ref.writemask[0] = dsa->writemask[0];
261 ref.writemask[1] = dsa->writemask[1];
262
263 r600_set_stencil_ref(ctx, &ref);
264 }
265
266 static void r600_bind_dsa_state(struct pipe_context *ctx, void *state)
267 {
268 struct r600_context *rctx = (struct r600_context *)ctx;
269 struct r600_dsa_state *dsa = state;
270 struct r600_stencil_ref ref;
271
272 if (state == NULL)
273 return;
274
275 r600_set_cso_state_with_cb(&rctx->dsa_state, dsa, &dsa->buffer);
276
277 ref.ref_value[0] = rctx->stencil_ref.pipe_state.ref_value[0];
278 ref.ref_value[1] = rctx->stencil_ref.pipe_state.ref_value[1];
279 ref.valuemask[0] = dsa->valuemask[0];
280 ref.valuemask[1] = dsa->valuemask[1];
281 ref.writemask[0] = dsa->writemask[0];
282 ref.writemask[1] = dsa->writemask[1];
283 if (rctx->zwritemask != dsa->zwritemask) {
284 rctx->zwritemask = dsa->zwritemask;
285 if (rctx->b.chip_class >= EVERGREEN) {
286 /* work around some issue when not writting to zbuffer
287 * we are having lockup on evergreen so do not enable
288 * hyperz when not writting zbuffer
289 */
290 rctx->db_misc_state.atom.dirty = true;
291 }
292 }
293
294 r600_set_stencil_ref(ctx, &ref);
295
296 /* Update alphatest state. */
297 if (rctx->alphatest_state.sx_alpha_test_control != dsa->sx_alpha_test_control ||
298 rctx->alphatest_state.sx_alpha_ref != dsa->alpha_ref) {
299 rctx->alphatest_state.sx_alpha_test_control = dsa->sx_alpha_test_control;
300 rctx->alphatest_state.sx_alpha_ref = dsa->alpha_ref;
301 rctx->alphatest_state.atom.dirty = true;
302 if (rctx->b.chip_class >= EVERGREEN) {
303 evergreen_update_db_shader_control(rctx);
304 } else {
305 r600_update_db_shader_control(rctx);
306 }
307 }
308 }
309
310 static void r600_bind_rs_state(struct pipe_context *ctx, void *state)
311 {
312 struct r600_rasterizer_state *rs = (struct r600_rasterizer_state *)state;
313 struct r600_context *rctx = (struct r600_context *)ctx;
314
315 if (state == NULL)
316 return;
317
318 rctx->rasterizer = rs;
319
320 r600_set_cso_state_with_cb(&rctx->rasterizer_state, rs, &rs->buffer);
321
322 if (rs->offset_enable &&
323 (rs->offset_units != rctx->poly_offset_state.offset_units ||
324 rs->offset_scale != rctx->poly_offset_state.offset_scale)) {
325 rctx->poly_offset_state.offset_units = rs->offset_units;
326 rctx->poly_offset_state.offset_scale = rs->offset_scale;
327 rctx->poly_offset_state.atom.dirty = true;
328 }
329
330 /* Update clip_misc_state. */
331 if (rctx->clip_misc_state.pa_cl_clip_cntl != rs->pa_cl_clip_cntl ||
332 rctx->clip_misc_state.clip_plane_enable != rs->clip_plane_enable) {
333 rctx->clip_misc_state.pa_cl_clip_cntl = rs->pa_cl_clip_cntl;
334 rctx->clip_misc_state.clip_plane_enable = rs->clip_plane_enable;
335 rctx->clip_misc_state.atom.dirty = true;
336 }
337
338 /* Workaround for a missing scissor enable on r600. */
339 if (rctx->b.chip_class == R600 &&
340 rs->scissor_enable != rctx->scissor.enable) {
341 rctx->scissor.enable = rs->scissor_enable;
342 rctx->scissor.atom.dirty = true;
343 }
344
345 /* Re-emit PA_SC_LINE_STIPPLE. */
346 rctx->last_primitive_type = -1;
347 }
348
349 static void r600_delete_rs_state(struct pipe_context *ctx, void *state)
350 {
351 struct r600_rasterizer_state *rs = (struct r600_rasterizer_state *)state;
352
353 r600_release_command_buffer(&rs->buffer);
354 FREE(rs);
355 }
356
357 static void r600_sampler_view_destroy(struct pipe_context *ctx,
358 struct pipe_sampler_view *state)
359 {
360 struct r600_pipe_sampler_view *resource = (struct r600_pipe_sampler_view *)state;
361
362 pipe_resource_reference(&state->texture, NULL);
363 FREE(resource);
364 }
365
366 void r600_sampler_states_dirty(struct r600_context *rctx,
367 struct r600_sampler_states *state)
368 {
369 if (state->dirty_mask) {
370 if (state->dirty_mask & state->has_bordercolor_mask) {
371 rctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE;
372 }
373 state->atom.num_dw =
374 util_bitcount(state->dirty_mask & state->has_bordercolor_mask) * 11 +
375 util_bitcount(state->dirty_mask & ~state->has_bordercolor_mask) * 5;
376 state->atom.dirty = true;
377 }
378 }
379
380 static void r600_bind_sampler_states(struct pipe_context *pipe,
381 unsigned shader,
382 unsigned start,
383 unsigned count, void **states)
384 {
385 struct r600_context *rctx = (struct r600_context *)pipe;
386 struct r600_textures_info *dst = &rctx->samplers[shader];
387 struct r600_pipe_sampler_state **rstates = (struct r600_pipe_sampler_state**)states;
388 int seamless_cube_map = -1;
389 unsigned i;
390 /* This sets 1-bit for states with index >= count. */
391 uint32_t disable_mask = ~((1ull << count) - 1);
392 /* These are the new states set by this function. */
393 uint32_t new_mask = 0;
394
395 assert(start == 0); /* XXX fix below */
396
397 if (shader != PIPE_SHADER_VERTEX &&
398 shader != PIPE_SHADER_FRAGMENT) {
399 return;
400 }
401
402 for (i = 0; i < count; i++) {
403 struct r600_pipe_sampler_state *rstate = rstates[i];
404
405 if (rstate == dst->states.states[i]) {
406 continue;
407 }
408
409 if (rstate) {
410 if (rstate->border_color_use) {
411 dst->states.has_bordercolor_mask |= 1 << i;
412 } else {
413 dst->states.has_bordercolor_mask &= ~(1 << i);
414 }
415 seamless_cube_map = rstate->seamless_cube_map;
416
417 new_mask |= 1 << i;
418 } else {
419 disable_mask |= 1 << i;
420 }
421 }
422
423 memcpy(dst->states.states, rstates, sizeof(void*) * count);
424 memset(dst->states.states + count, 0, sizeof(void*) * (NUM_TEX_UNITS - count));
425
426 dst->states.enabled_mask &= ~disable_mask;
427 dst->states.dirty_mask &= dst->states.enabled_mask;
428 dst->states.enabled_mask |= new_mask;
429 dst->states.dirty_mask |= new_mask;
430 dst->states.has_bordercolor_mask &= dst->states.enabled_mask;
431
432 r600_sampler_states_dirty(rctx, &dst->states);
433
434 /* Seamless cubemap state. */
435 if (rctx->b.chip_class <= R700 &&
436 seamless_cube_map != -1 &&
437 seamless_cube_map != rctx->seamless_cube_map.enabled) {
438 /* change in TA_CNTL_AUX need a pipeline flush */
439 rctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE;
440 rctx->seamless_cube_map.enabled = seamless_cube_map;
441 rctx->seamless_cube_map.atom.dirty = true;
442 }
443 }
444
445 static void r600_delete_sampler_state(struct pipe_context *ctx, void *state)
446 {
447 free(state);
448 }
449
450 static void r600_delete_blend_state(struct pipe_context *ctx, void *state)
451 {
452 struct r600_blend_state *blend = (struct r600_blend_state*)state;
453
454 r600_release_command_buffer(&blend->buffer);
455 r600_release_command_buffer(&blend->buffer_no_blend);
456 FREE(blend);
457 }
458
459 static void r600_delete_dsa_state(struct pipe_context *ctx, void *state)
460 {
461 struct r600_dsa_state *dsa = (struct r600_dsa_state *)state;
462
463 r600_release_command_buffer(&dsa->buffer);
464 free(dsa);
465 }
466
467 static void r600_bind_vertex_elements(struct pipe_context *ctx, void *state)
468 {
469 struct r600_context *rctx = (struct r600_context *)ctx;
470
471 r600_set_cso_state(&rctx->vertex_fetch_shader, state);
472 }
473
474 static void r600_delete_vertex_elements(struct pipe_context *ctx, void *state)
475 {
476 struct r600_fetch_shader *shader = (struct r600_fetch_shader*)state;
477 pipe_resource_reference((struct pipe_resource**)&shader->buffer, NULL);
478 FREE(shader);
479 }
480
481 static void r600_set_index_buffer(struct pipe_context *ctx,
482 const struct pipe_index_buffer *ib)
483 {
484 struct r600_context *rctx = (struct r600_context *)ctx;
485
486 if (ib) {
487 pipe_resource_reference(&rctx->index_buffer.buffer, ib->buffer);
488 memcpy(&rctx->index_buffer, ib, sizeof(*ib));
489 r600_context_add_resource_size(ctx, ib->buffer);
490 } else {
491 pipe_resource_reference(&rctx->index_buffer.buffer, NULL);
492 }
493 }
494
495 void r600_vertex_buffers_dirty(struct r600_context *rctx)
496 {
497 if (rctx->vertex_buffer_state.dirty_mask) {
498 rctx->b.flags |= R600_CONTEXT_INV_VERTEX_CACHE;
499 rctx->vertex_buffer_state.atom.num_dw = (rctx->b.chip_class >= EVERGREEN ? 12 : 11) *
500 util_bitcount(rctx->vertex_buffer_state.dirty_mask);
501 rctx->vertex_buffer_state.atom.dirty = true;
502 }
503 }
504
505 static void r600_set_vertex_buffers(struct pipe_context *ctx,
506 unsigned start_slot, unsigned count,
507 const struct pipe_vertex_buffer *input)
508 {
509 struct r600_context *rctx = (struct r600_context *)ctx;
510 struct r600_vertexbuf_state *state = &rctx->vertex_buffer_state;
511 struct pipe_vertex_buffer *vb = state->vb + start_slot;
512 unsigned i;
513 uint32_t disable_mask = 0;
514 /* These are the new buffers set by this function. */
515 uint32_t new_buffer_mask = 0;
516
517 /* Set vertex buffers. */
518 if (input) {
519 for (i = 0; i < count; i++) {
520 if (memcmp(&input[i], &vb[i], sizeof(struct pipe_vertex_buffer))) {
521 if (input[i].buffer) {
522 vb[i].stride = input[i].stride;
523 vb[i].buffer_offset = input[i].buffer_offset;
524 pipe_resource_reference(&vb[i].buffer, input[i].buffer);
525 new_buffer_mask |= 1 << i;
526 r600_context_add_resource_size(ctx, input[i].buffer);
527 } else {
528 pipe_resource_reference(&vb[i].buffer, NULL);
529 disable_mask |= 1 << i;
530 }
531 }
532 }
533 } else {
534 for (i = 0; i < count; i++) {
535 pipe_resource_reference(&vb[i].buffer, NULL);
536 }
537 disable_mask = ((1ull << count) - 1);
538 }
539
540 disable_mask <<= start_slot;
541 new_buffer_mask <<= start_slot;
542
543 rctx->vertex_buffer_state.enabled_mask &= ~disable_mask;
544 rctx->vertex_buffer_state.dirty_mask &= rctx->vertex_buffer_state.enabled_mask;
545 rctx->vertex_buffer_state.enabled_mask |= new_buffer_mask;
546 rctx->vertex_buffer_state.dirty_mask |= new_buffer_mask;
547
548 r600_vertex_buffers_dirty(rctx);
549 }
550
551 void r600_sampler_views_dirty(struct r600_context *rctx,
552 struct r600_samplerview_state *state)
553 {
554 if (state->dirty_mask) {
555 rctx->b.flags |= R600_CONTEXT_INV_TEX_CACHE;
556 state->atom.num_dw = (rctx->b.chip_class >= EVERGREEN ? 14 : 13) *
557 util_bitcount(state->dirty_mask);
558 state->atom.dirty = true;
559 }
560 }
561
562 static void r600_set_sampler_views(struct pipe_context *pipe, unsigned shader,
563 unsigned start, unsigned count,
564 struct pipe_sampler_view **views)
565 {
566 struct r600_context *rctx = (struct r600_context *) pipe;
567 struct r600_textures_info *dst = &rctx->samplers[shader];
568 struct r600_pipe_sampler_view **rviews = (struct r600_pipe_sampler_view **)views;
569 uint32_t dirty_sampler_states_mask = 0;
570 unsigned i;
571 /* This sets 1-bit for textures with index >= count. */
572 uint32_t disable_mask = ~((1ull << count) - 1);
573 /* These are the new textures set by this function. */
574 uint32_t new_mask = 0;
575
576 /* Set textures with index >= count to NULL. */
577 uint32_t remaining_mask;
578
579 assert(start == 0); /* XXX fix below */
580
581 remaining_mask = dst->views.enabled_mask & disable_mask;
582
583 while (remaining_mask) {
584 i = u_bit_scan(&remaining_mask);
585 assert(dst->views.views[i]);
586
587 pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], NULL);
588 }
589
590 for (i = 0; i < count; i++) {
591 if (rviews[i] == dst->views.views[i]) {
592 continue;
593 }
594
595 if (rviews[i]) {
596 struct r600_texture *rtex =
597 (struct r600_texture*)rviews[i]->base.texture;
598
599 if (rviews[i]->base.texture->target != PIPE_BUFFER) {
600 if (rtex->is_depth && !rtex->is_flushing_texture) {
601 dst->views.compressed_depthtex_mask |= 1 << i;
602 } else {
603 dst->views.compressed_depthtex_mask &= ~(1 << i);
604 }
605
606 /* Track compressed colorbuffers. */
607 if (rtex->cmask.size) {
608 dst->views.compressed_colortex_mask |= 1 << i;
609 } else {
610 dst->views.compressed_colortex_mask &= ~(1 << i);
611 }
612 }
613 /* Changing from array to non-arrays textures and vice versa requires
614 * updating TEX_ARRAY_OVERRIDE in sampler states on R6xx-R7xx. */
615 if (rctx->b.chip_class <= R700 &&
616 (dst->states.enabled_mask & (1 << i)) &&
617 (rviews[i]->base.texture->target == PIPE_TEXTURE_1D_ARRAY ||
618 rviews[i]->base.texture->target == PIPE_TEXTURE_2D_ARRAY) != dst->is_array_sampler[i]) {
619 dirty_sampler_states_mask |= 1 << i;
620 }
621
622 pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], views[i]);
623 new_mask |= 1 << i;
624 r600_context_add_resource_size(pipe, views[i]->texture);
625 } else {
626 pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], NULL);
627 disable_mask |= 1 << i;
628 }
629 }
630
631 dst->views.enabled_mask &= ~disable_mask;
632 dst->views.dirty_mask &= dst->views.enabled_mask;
633 dst->views.enabled_mask |= new_mask;
634 dst->views.dirty_mask |= new_mask;
635 dst->views.compressed_depthtex_mask &= dst->views.enabled_mask;
636 dst->views.compressed_colortex_mask &= dst->views.enabled_mask;
637 dst->views.dirty_txq_constants = TRUE;
638 dst->views.dirty_buffer_constants = TRUE;
639 r600_sampler_views_dirty(rctx, &dst->views);
640
641 if (dirty_sampler_states_mask) {
642 dst->states.dirty_mask |= dirty_sampler_states_mask;
643 r600_sampler_states_dirty(rctx, &dst->states);
644 }
645 }
646
647 static void r600_set_vs_sampler_views(struct pipe_context *ctx, unsigned count,
648 struct pipe_sampler_view **views)
649 {
650 r600_set_sampler_views(ctx, PIPE_SHADER_VERTEX, 0, count, views);
651 }
652
653 static void r600_set_ps_sampler_views(struct pipe_context *ctx, unsigned count,
654 struct pipe_sampler_view **views)
655 {
656 r600_set_sampler_views(ctx, PIPE_SHADER_FRAGMENT, 0, count, views);
657 }
658
659 static void r600_set_viewport_states(struct pipe_context *ctx,
660 unsigned start_slot,
661 unsigned num_viewports,
662 const struct pipe_viewport_state *state)
663 {
664 struct r600_context *rctx = (struct r600_context *)ctx;
665
666 rctx->viewport.state = *state;
667 rctx->viewport.atom.dirty = true;
668 }
669
670 void r600_emit_viewport_state(struct r600_context *rctx, struct r600_atom *atom)
671 {
672 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
673 struct pipe_viewport_state *state = &rctx->viewport.state;
674
675 r600_write_context_reg_seq(cs, R_02843C_PA_CL_VPORT_XSCALE_0, 6);
676 radeon_emit(cs, fui(state->scale[0])); /* R_02843C_PA_CL_VPORT_XSCALE_0 */
677 radeon_emit(cs, fui(state->translate[0])); /* R_028440_PA_CL_VPORT_XOFFSET_0 */
678 radeon_emit(cs, fui(state->scale[1])); /* R_028444_PA_CL_VPORT_YSCALE_0 */
679 radeon_emit(cs, fui(state->translate[1])); /* R_028448_PA_CL_VPORT_YOFFSET_0 */
680 radeon_emit(cs, fui(state->scale[2])); /* R_02844C_PA_CL_VPORT_ZSCALE_0 */
681 radeon_emit(cs, fui(state->translate[2])); /* R_028450_PA_CL_VPORT_ZOFFSET_0 */
682 }
683
684 /* Compute the key for the hw shader variant */
685 static INLINE struct r600_shader_key r600_shader_selector_key(struct pipe_context * ctx,
686 struct r600_pipe_shader_selector * sel)
687 {
688 struct r600_context *rctx = (struct r600_context *)ctx;
689 struct r600_shader_key key;
690 memset(&key, 0, sizeof(key));
691
692 if (sel->type == PIPE_SHADER_FRAGMENT) {
693 key.color_two_side = rctx->rasterizer && rctx->rasterizer->two_side;
694 key.alpha_to_one = rctx->alpha_to_one &&
695 rctx->rasterizer && rctx->rasterizer->multisample_enable &&
696 !rctx->framebuffer.cb0_is_integer;
697 key.nr_cbufs = rctx->framebuffer.state.nr_cbufs;
698 /* Dual-source blending only makes sense with nr_cbufs == 1. */
699 if (key.nr_cbufs == 1 && rctx->dual_src_blend)
700 key.nr_cbufs = 2;
701 }
702 return key;
703 }
704
705 /* Select the hw shader variant depending on the current state.
706 * (*dirty) is set to 1 if current variant was changed */
707 static int r600_shader_select(struct pipe_context *ctx,
708 struct r600_pipe_shader_selector* sel,
709 bool *dirty)
710 {
711 struct r600_shader_key key;
712 struct r600_context *rctx = (struct r600_context *)ctx;
713 struct r600_pipe_shader * shader = NULL;
714 int r;
715
716 memset(&key, 0, sizeof(key));
717 key = r600_shader_selector_key(ctx, sel);
718
719 /* Check if we don't need to change anything.
720 * This path is also used for most shaders that don't need multiple
721 * variants, it will cost just a computation of the key and this
722 * test. */
723 if (likely(sel->current && memcmp(&sel->current->key, &key, sizeof(key)) == 0)) {
724 return 0;
725 }
726
727 /* lookup if we have other variants in the list */
728 if (sel->num_shaders > 1) {
729 struct r600_pipe_shader *p = sel->current, *c = p->next_variant;
730
731 while (c && memcmp(&c->key, &key, sizeof(key)) != 0) {
732 p = c;
733 c = c->next_variant;
734 }
735
736 if (c) {
737 p->next_variant = c->next_variant;
738 shader = c;
739 }
740 }
741
742 if (unlikely(!shader)) {
743 shader = CALLOC(1, sizeof(struct r600_pipe_shader));
744 shader->selector = sel;
745
746 r = r600_pipe_shader_create(ctx, shader, key);
747 if (unlikely(r)) {
748 R600_ERR("Failed to build shader variant (type=%u) %d\n",
749 sel->type, r);
750 sel->current = NULL;
751 FREE(shader);
752 return r;
753 }
754
755 /* We don't know the value of nr_ps_max_color_exports until we built
756 * at least one variant, so we may need to recompute the key after
757 * building first variant. */
758 if (sel->type == PIPE_SHADER_FRAGMENT &&
759 sel->num_shaders == 0) {
760 sel->nr_ps_max_color_exports = shader->shader.nr_ps_max_color_exports;
761 key = r600_shader_selector_key(ctx, sel);
762 }
763
764 memcpy(&shader->key, &key, sizeof(key));
765 sel->num_shaders++;
766 }
767
768 if (dirty)
769 *dirty = true;
770
771 shader->next_variant = sel->current;
772 sel->current = shader;
773
774 if (rctx->ps_shader &&
775 rctx->cb_misc_state.nr_ps_color_outputs != rctx->ps_shader->current->nr_ps_color_outputs) {
776 rctx->cb_misc_state.nr_ps_color_outputs = rctx->ps_shader->current->nr_ps_color_outputs;
777 rctx->cb_misc_state.atom.dirty = true;
778 }
779 return 0;
780 }
781
782 static void *r600_create_shader_state(struct pipe_context *ctx,
783 const struct pipe_shader_state *state,
784 unsigned pipe_shader_type)
785 {
786 struct r600_pipe_shader_selector *sel = CALLOC_STRUCT(r600_pipe_shader_selector);
787 int r;
788
789 sel->type = pipe_shader_type;
790 sel->tokens = tgsi_dup_tokens(state->tokens);
791 sel->so = state->stream_output;
792
793 r = r600_shader_select(ctx, sel, NULL);
794 if (r)
795 return NULL;
796
797 return sel;
798 }
799
800 static void *r600_create_ps_state(struct pipe_context *ctx,
801 const struct pipe_shader_state *state)
802 {
803 return r600_create_shader_state(ctx, state, PIPE_SHADER_FRAGMENT);
804 }
805
806 static void *r600_create_vs_state(struct pipe_context *ctx,
807 const struct pipe_shader_state *state)
808 {
809 return r600_create_shader_state(ctx, state, PIPE_SHADER_VERTEX);
810 }
811
812 static void r600_bind_ps_state(struct pipe_context *ctx, void *state)
813 {
814 struct r600_context *rctx = (struct r600_context *)ctx;
815
816 if (!state)
817 state = rctx->dummy_pixel_shader;
818
819 rctx->pixel_shader.shader = rctx->ps_shader = (struct r600_pipe_shader_selector *)state;
820 rctx->pixel_shader.atom.num_dw = rctx->ps_shader->current->command_buffer.num_dw;
821 rctx->pixel_shader.atom.dirty = true;
822
823 r600_context_add_resource_size(ctx, (struct pipe_resource *)rctx->ps_shader->current->bo);
824
825 if (rctx->b.chip_class <= R700) {
826 bool multiwrite = rctx->ps_shader->current->shader.fs_write_all;
827
828 if (rctx->cb_misc_state.multiwrite != multiwrite) {
829 rctx->cb_misc_state.multiwrite = multiwrite;
830 rctx->cb_misc_state.atom.dirty = true;
831 }
832 }
833
834 if (rctx->cb_misc_state.nr_ps_color_outputs != rctx->ps_shader->current->nr_ps_color_outputs) {
835 rctx->cb_misc_state.nr_ps_color_outputs = rctx->ps_shader->current->nr_ps_color_outputs;
836 rctx->cb_misc_state.atom.dirty = true;
837 }
838
839 if (rctx->b.chip_class >= EVERGREEN) {
840 evergreen_update_db_shader_control(rctx);
841 } else {
842 r600_update_db_shader_control(rctx);
843 }
844 }
845
846 static void r600_bind_vs_state(struct pipe_context *ctx, void *state)
847 {
848 struct r600_context *rctx = (struct r600_context *)ctx;
849
850 if (!state)
851 return;
852
853 rctx->vertex_shader.shader = rctx->vs_shader = (struct r600_pipe_shader_selector *)state;
854 rctx->vertex_shader.atom.dirty = true;
855 rctx->b.streamout.stride_in_dw = rctx->vs_shader->so.stride;
856
857 r600_context_add_resource_size(ctx, (struct pipe_resource *)rctx->vs_shader->current->bo);
858
859 /* Update clip misc state. */
860 if (rctx->vs_shader->current->pa_cl_vs_out_cntl != rctx->clip_misc_state.pa_cl_vs_out_cntl ||
861 rctx->vs_shader->current->shader.clip_dist_write != rctx->clip_misc_state.clip_dist_write) {
862 rctx->clip_misc_state.pa_cl_vs_out_cntl = rctx->vs_shader->current->pa_cl_vs_out_cntl;
863 rctx->clip_misc_state.clip_dist_write = rctx->vs_shader->current->shader.clip_dist_write;
864 rctx->clip_misc_state.atom.dirty = true;
865 }
866 }
867
868 static void r600_delete_shader_selector(struct pipe_context *ctx,
869 struct r600_pipe_shader_selector *sel)
870 {
871 struct r600_pipe_shader *p = sel->current, *c;
872 while (p) {
873 c = p->next_variant;
874 r600_pipe_shader_destroy(ctx, p);
875 free(p);
876 p = c;
877 }
878
879 free(sel->tokens);
880 free(sel);
881 }
882
883
884 static void r600_delete_ps_state(struct pipe_context *ctx, void *state)
885 {
886 struct r600_context *rctx = (struct r600_context *)ctx;
887 struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
888
889 if (rctx->ps_shader == sel) {
890 rctx->ps_shader = NULL;
891 }
892
893 r600_delete_shader_selector(ctx, sel);
894 }
895
896 static void r600_delete_vs_state(struct pipe_context *ctx, void *state)
897 {
898 struct r600_context *rctx = (struct r600_context *)ctx;
899 struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
900
901 if (rctx->vs_shader == sel) {
902 rctx->vs_shader = NULL;
903 }
904
905 r600_delete_shader_selector(ctx, sel);
906 }
907
908 void r600_constant_buffers_dirty(struct r600_context *rctx, struct r600_constbuf_state *state)
909 {
910 if (state->dirty_mask) {
911 rctx->b.flags |= R600_CONTEXT_INV_CONST_CACHE;
912 state->atom.num_dw = rctx->b.chip_class >= EVERGREEN ? util_bitcount(state->dirty_mask)*20
913 : util_bitcount(state->dirty_mask)*19;
914 state->atom.dirty = true;
915 }
916 }
917
918 static void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,
919 struct pipe_constant_buffer *input)
920 {
921 struct r600_context *rctx = (struct r600_context *)ctx;
922 struct r600_constbuf_state *state = &rctx->constbuf_state[shader];
923 struct pipe_constant_buffer *cb;
924 const uint8_t *ptr;
925
926 /* Note that the state tracker can unbind constant buffers by
927 * passing NULL here.
928 */
929 if (unlikely(!input || (!input->buffer && !input->user_buffer))) {
930 state->enabled_mask &= ~(1 << index);
931 state->dirty_mask &= ~(1 << index);
932 pipe_resource_reference(&state->cb[index].buffer, NULL);
933 return;
934 }
935
936 cb = &state->cb[index];
937 cb->buffer_size = input->buffer_size;
938
939 ptr = input->user_buffer;
940
941 if (ptr) {
942 /* Upload the user buffer. */
943 if (R600_BIG_ENDIAN) {
944 uint32_t *tmpPtr;
945 unsigned i, size = input->buffer_size;
946
947 if (!(tmpPtr = malloc(size))) {
948 R600_ERR("Failed to allocate BE swap buffer.\n");
949 return;
950 }
951
952 for (i = 0; i < size / 4; ++i) {
953 tmpPtr[i] = util_bswap32(((uint32_t *)ptr)[i]);
954 }
955
956 u_upload_data(rctx->uploader, 0, size, tmpPtr, &cb->buffer_offset, &cb->buffer);
957 free(tmpPtr);
958 } else {
959 u_upload_data(rctx->uploader, 0, input->buffer_size, ptr, &cb->buffer_offset, &cb->buffer);
960 }
961 /* account it in gtt */
962 rctx->b.gtt += input->buffer_size;
963 } else {
964 /* Setup the hw buffer. */
965 cb->buffer_offset = input->buffer_offset;
966 pipe_resource_reference(&cb->buffer, input->buffer);
967 r600_context_add_resource_size(ctx, input->buffer);
968 }
969
970 state->enabled_mask |= 1 << index;
971 state->dirty_mask |= 1 << index;
972 r600_constant_buffers_dirty(rctx, state);
973 }
974
975 static void r600_set_sample_mask(struct pipe_context *pipe, unsigned sample_mask)
976 {
977 struct r600_context *rctx = (struct r600_context*)pipe;
978
979 if (rctx->sample_mask.sample_mask == (uint16_t)sample_mask)
980 return;
981
982 rctx->sample_mask.sample_mask = sample_mask;
983 rctx->sample_mask.atom.dirty = true;
984 }
985
986 /*
987 * On r600/700 hw we don't have vertex fetch swizzle, though TBO
988 * doesn't require full swizzles it does need masking and setting alpha
989 * to one, so we setup a set of 5 constants with the masks + alpha value
990 * then in the shader, we AND the 4 components with 0xffffffff or 0,
991 * then OR the alpha with the value given here.
992 * We use a 6th constant to store the txq buffer size in
993 */
994 static void r600_setup_buffer_constants(struct r600_context *rctx, int shader_type)
995 {
996 struct r600_textures_info *samplers = &rctx->samplers[shader_type];
997 int bits;
998 uint32_t array_size;
999 struct pipe_constant_buffer cb;
1000 int i, j;
1001
1002 if (!samplers->views.dirty_buffer_constants)
1003 return;
1004
1005 samplers->views.dirty_buffer_constants = FALSE;
1006
1007 bits = util_last_bit(samplers->views.enabled_mask);
1008 array_size = bits * 8 * sizeof(uint32_t) * 4;
1009 samplers->buffer_constants = realloc(samplers->buffer_constants, array_size);
1010 memset(samplers->buffer_constants, 0, array_size);
1011 for (i = 0; i < bits; i++) {
1012 if (samplers->views.enabled_mask & (1 << i)) {
1013 int offset = i * 8;
1014 const struct util_format_description *desc;
1015 desc = util_format_description(samplers->views.views[i]->base.format);
1016
1017 for (j = 0; j < 4; j++)
1018 if (j < desc->nr_channels)
1019 samplers->buffer_constants[offset+j] = 0xffffffff;
1020 else
1021 samplers->buffer_constants[offset+j] = 0x0;
1022 if (desc->nr_channels < 4) {
1023 if (desc->channel[0].pure_integer)
1024 samplers->buffer_constants[offset+4] = 1;
1025 else
1026 samplers->buffer_constants[offset+4] = 0x3f800000;
1027 } else
1028 samplers->buffer_constants[offset + 4] = 0;
1029
1030 samplers->buffer_constants[offset + 5] = samplers->views.views[i]->base.texture->width0 / util_format_get_blocksize(samplers->views.views[i]->base.format);
1031 }
1032 }
1033
1034 cb.buffer = NULL;
1035 cb.user_buffer = samplers->buffer_constants;
1036 cb.buffer_offset = 0;
1037 cb.buffer_size = array_size;
1038 rctx->b.b.set_constant_buffer(&rctx->b.b, shader_type, R600_BUFFER_INFO_CONST_BUFFER, &cb);
1039 pipe_resource_reference(&cb.buffer, NULL);
1040 }
1041
1042 /* On evergreen we only need to store the buffer size for TXQ */
1043 static void eg_setup_buffer_constants(struct r600_context *rctx, int shader_type)
1044 {
1045 struct r600_textures_info *samplers = &rctx->samplers[shader_type];
1046 int bits;
1047 uint32_t array_size;
1048 struct pipe_constant_buffer cb;
1049 int i;
1050
1051 if (!samplers->views.dirty_buffer_constants)
1052 return;
1053
1054 samplers->views.dirty_buffer_constants = FALSE;
1055
1056 bits = util_last_bit(samplers->views.enabled_mask);
1057 array_size = bits * sizeof(uint32_t) * 4;
1058 samplers->buffer_constants = realloc(samplers->buffer_constants, array_size);
1059 memset(samplers->buffer_constants, 0, array_size);
1060 for (i = 0; i < bits; i++)
1061 if (samplers->views.enabled_mask & (1 << i))
1062 samplers->buffer_constants[i] = samplers->views.views[i]->base.texture->width0 / util_format_get_blocksize(samplers->views.views[i]->base.format);
1063
1064 cb.buffer = NULL;
1065 cb.user_buffer = samplers->buffer_constants;
1066 cb.buffer_offset = 0;
1067 cb.buffer_size = array_size;
1068 rctx->b.b.set_constant_buffer(&rctx->b.b, shader_type, R600_BUFFER_INFO_CONST_BUFFER, &cb);
1069 pipe_resource_reference(&cb.buffer, NULL);
1070 }
1071
1072 static void r600_setup_txq_cube_array_constants(struct r600_context *rctx, int shader_type)
1073 {
1074 struct r600_textures_info *samplers = &rctx->samplers[shader_type];
1075 int bits;
1076 uint32_t array_size;
1077 struct pipe_constant_buffer cb;
1078 int i;
1079
1080 if (!samplers->views.dirty_txq_constants)
1081 return;
1082
1083 samplers->views.dirty_txq_constants = FALSE;
1084
1085 bits = util_last_bit(samplers->views.enabled_mask);
1086 array_size = bits * sizeof(uint32_t) * 4;
1087 samplers->txq_constants = realloc(samplers->txq_constants, array_size);
1088 memset(samplers->txq_constants, 0, array_size);
1089 for (i = 0; i < bits; i++)
1090 if (samplers->views.enabled_mask & (1 << i))
1091 samplers->txq_constants[i] = samplers->views.views[i]->base.texture->array_size / 6;
1092
1093 cb.buffer = NULL;
1094 cb.user_buffer = samplers->txq_constants;
1095 cb.buffer_offset = 0;
1096 cb.buffer_size = array_size;
1097 rctx->b.b.set_constant_buffer(&rctx->b.b, shader_type, R600_TXQ_CONST_BUFFER, &cb);
1098 pipe_resource_reference(&cb.buffer, NULL);
1099 }
1100
1101 static bool r600_update_derived_state(struct r600_context *rctx)
1102 {
1103 struct pipe_context * ctx = (struct pipe_context*)rctx;
1104 bool ps_dirty = false;
1105 bool blend_disable;
1106
1107 if (!rctx->blitter->running) {
1108 unsigned i;
1109
1110 /* Decompress textures if needed. */
1111 for (i = 0; i < PIPE_SHADER_TYPES; i++) {
1112 struct r600_samplerview_state *views = &rctx->samplers[i].views;
1113 if (views->compressed_depthtex_mask) {
1114 r600_decompress_depth_textures(rctx, views);
1115 }
1116 if (views->compressed_colortex_mask) {
1117 r600_decompress_color_textures(rctx, views);
1118 }
1119 }
1120 }
1121
1122 r600_shader_select(ctx, rctx->ps_shader, &ps_dirty);
1123
1124 if (rctx->ps_shader && rctx->rasterizer &&
1125 ((rctx->rasterizer->sprite_coord_enable != rctx->ps_shader->current->sprite_coord_enable) ||
1126 (rctx->rasterizer->flatshade != rctx->ps_shader->current->flatshade))) {
1127
1128 if (rctx->b.chip_class >= EVERGREEN)
1129 evergreen_update_ps_state(ctx, rctx->ps_shader->current);
1130 else
1131 r600_update_ps_state(ctx, rctx->ps_shader->current);
1132
1133 ps_dirty = true;
1134 }
1135
1136 if (ps_dirty) {
1137 rctx->pixel_shader.atom.num_dw = rctx->ps_shader->current->command_buffer.num_dw;
1138 rctx->pixel_shader.atom.dirty = true;
1139 }
1140
1141 /* on R600 we stuff masks + txq info into one constant buffer */
1142 /* on evergreen we only need a txq info one */
1143 if (rctx->b.chip_class < EVERGREEN) {
1144 if (rctx->ps_shader && rctx->ps_shader->current->shader.uses_tex_buffers)
1145 r600_setup_buffer_constants(rctx, PIPE_SHADER_FRAGMENT);
1146 if (rctx->vs_shader && rctx->vs_shader->current->shader.uses_tex_buffers)
1147 r600_setup_buffer_constants(rctx, PIPE_SHADER_VERTEX);
1148 } else {
1149 if (rctx->ps_shader && rctx->ps_shader->current->shader.uses_tex_buffers)
1150 eg_setup_buffer_constants(rctx, PIPE_SHADER_FRAGMENT);
1151 if (rctx->vs_shader && rctx->vs_shader->current->shader.uses_tex_buffers)
1152 eg_setup_buffer_constants(rctx, PIPE_SHADER_VERTEX);
1153 }
1154
1155
1156 if (rctx->ps_shader && rctx->ps_shader->current->shader.has_txq_cube_array_z_comp)
1157 r600_setup_txq_cube_array_constants(rctx, PIPE_SHADER_FRAGMENT);
1158 if (rctx->vs_shader && rctx->vs_shader->current->shader.has_txq_cube_array_z_comp)
1159 r600_setup_txq_cube_array_constants(rctx, PIPE_SHADER_VERTEX);
1160
1161 if (rctx->b.chip_class < EVERGREEN && rctx->ps_shader && rctx->vs_shader) {
1162 if (!r600_adjust_gprs(rctx)) {
1163 /* discard rendering */
1164 return false;
1165 }
1166 }
1167
1168 blend_disable = (rctx->dual_src_blend &&
1169 rctx->ps_shader->current->nr_ps_color_outputs < 2);
1170
1171 if (blend_disable != rctx->force_blend_disable) {
1172 rctx->force_blend_disable = blend_disable;
1173 r600_bind_blend_state_internal(rctx,
1174 rctx->blend_state.cso,
1175 blend_disable);
1176 }
1177 return true;
1178 }
1179
1180 static unsigned r600_conv_prim_to_gs_out(unsigned mode)
1181 {
1182 static const int prim_conv[] = {
1183 V_028A6C_OUTPRIM_TYPE_POINTLIST,
1184 V_028A6C_OUTPRIM_TYPE_LINESTRIP,
1185 V_028A6C_OUTPRIM_TYPE_LINESTRIP,
1186 V_028A6C_OUTPRIM_TYPE_LINESTRIP,
1187 V_028A6C_OUTPRIM_TYPE_TRISTRIP,
1188 V_028A6C_OUTPRIM_TYPE_TRISTRIP,
1189 V_028A6C_OUTPRIM_TYPE_TRISTRIP,
1190 V_028A6C_OUTPRIM_TYPE_TRISTRIP,
1191 V_028A6C_OUTPRIM_TYPE_TRISTRIP,
1192 V_028A6C_OUTPRIM_TYPE_TRISTRIP,
1193 V_028A6C_OUTPRIM_TYPE_LINESTRIP,
1194 V_028A6C_OUTPRIM_TYPE_LINESTRIP,
1195 V_028A6C_OUTPRIM_TYPE_TRISTRIP,
1196 V_028A6C_OUTPRIM_TYPE_TRISTRIP,
1197 V_028A6C_OUTPRIM_TYPE_TRISTRIP
1198 };
1199 assert(mode < Elements(prim_conv));
1200
1201 return prim_conv[mode];
1202 }
1203
1204 void r600_emit_clip_misc_state(struct r600_context *rctx, struct r600_atom *atom)
1205 {
1206 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
1207 struct r600_clip_misc_state *state = &rctx->clip_misc_state;
1208
1209 r600_write_context_reg(cs, R_028810_PA_CL_CLIP_CNTL,
1210 state->pa_cl_clip_cntl |
1211 (state->clip_dist_write ? 0 : state->clip_plane_enable & 0x3F));
1212 r600_write_context_reg(cs, R_02881C_PA_CL_VS_OUT_CNTL,
1213 state->pa_cl_vs_out_cntl |
1214 (state->clip_plane_enable & state->clip_dist_write));
1215 }
1216
1217 static void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *dinfo)
1218 {
1219 struct r600_context *rctx = (struct r600_context *)ctx;
1220 struct pipe_draw_info info = *dinfo;
1221 struct pipe_index_buffer ib = {};
1222 unsigned i;
1223 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
1224
1225 if (!info.count && (info.indexed || !info.count_from_stream_output)) {
1226 assert(0);
1227 return;
1228 }
1229
1230 if (!rctx->vs_shader) {
1231 assert(0);
1232 return;
1233 }
1234
1235 /* make sure that the gfx ring is only one active */
1236 if (rctx->b.rings.dma.cs) {
1237 rctx->b.rings.dma.flush(rctx, RADEON_FLUSH_ASYNC);
1238 }
1239
1240 if (!r600_update_derived_state(rctx)) {
1241 /* useless to render because current rendering command
1242 * can't be achieved
1243 */
1244 return;
1245 }
1246
1247 if (info.indexed) {
1248 /* Initialize the index buffer struct. */
1249 pipe_resource_reference(&ib.buffer, rctx->index_buffer.buffer);
1250 ib.user_buffer = rctx->index_buffer.user_buffer;
1251 ib.index_size = rctx->index_buffer.index_size;
1252 ib.offset = rctx->index_buffer.offset + info.start * ib.index_size;
1253
1254 /* Translate 8-bit indices to 16-bit. */
1255 if (ib.index_size == 1) {
1256 struct pipe_resource *out_buffer = NULL;
1257 unsigned out_offset;
1258 void *ptr;
1259
1260 u_upload_alloc(rctx->uploader, 0, info.count * 2,
1261 &out_offset, &out_buffer, &ptr);
1262
1263 util_shorten_ubyte_elts_to_userptr(
1264 &rctx->b.b, &ib, 0, ib.offset, info.count, ptr);
1265
1266 pipe_resource_reference(&ib.buffer, NULL);
1267 ib.user_buffer = NULL;
1268 ib.buffer = out_buffer;
1269 ib.offset = out_offset;
1270 ib.index_size = 2;
1271 }
1272
1273 /* Upload the index buffer.
1274 * The upload is skipped for small index counts on little-endian machines
1275 * and the indices are emitted via PKT3_DRAW_INDEX_IMMD.
1276 * Note: Instanced rendering in combination with immediate indices hangs. */
1277 if (ib.user_buffer && (R600_BIG_ENDIAN || info.instance_count > 1 ||
1278 info.count*ib.index_size > 20)) {
1279 u_upload_data(rctx->uploader, 0, info.count * ib.index_size,
1280 ib.user_buffer, &ib.offset, &ib.buffer);
1281 ib.user_buffer = NULL;
1282 }
1283 } else {
1284 info.index_bias = info.start;
1285 }
1286
1287 /* Set the index offset and primitive restart. */
1288 if (rctx->vgt_state.vgt_multi_prim_ib_reset_en != info.primitive_restart ||
1289 rctx->vgt_state.vgt_multi_prim_ib_reset_indx != info.restart_index ||
1290 rctx->vgt_state.vgt_indx_offset != info.index_bias) {
1291 rctx->vgt_state.vgt_multi_prim_ib_reset_en = info.primitive_restart;
1292 rctx->vgt_state.vgt_multi_prim_ib_reset_indx = info.restart_index;
1293 rctx->vgt_state.vgt_indx_offset = info.index_bias;
1294 rctx->vgt_state.atom.dirty = true;
1295 }
1296
1297 /* Workaround for hardware deadlock on certain R600 ASICs: write into a CB register. */
1298 if (rctx->b.chip_class == R600) {
1299 rctx->b.flags |= R600_CONTEXT_PS_PARTIAL_FLUSH;
1300 rctx->cb_misc_state.atom.dirty = true;
1301 }
1302
1303 /* Emit states. */
1304 r600_need_cs_space(rctx, ib.user_buffer ? 5 : 0, TRUE);
1305 r600_flush_emit(rctx);
1306
1307 for (i = 0; i < R600_NUM_ATOMS; i++) {
1308 if (rctx->atoms[i] == NULL || !rctx->atoms[i]->dirty) {
1309 continue;
1310 }
1311 r600_emit_atom(rctx, rctx->atoms[i]);
1312 }
1313
1314 /* Update start instance. */
1315 if (rctx->last_start_instance != info.start_instance) {
1316 r600_write_ctl_const(cs, R_03CFF4_SQ_VTX_START_INST_LOC, info.start_instance);
1317 rctx->last_start_instance = info.start_instance;
1318 }
1319
1320 /* Update the primitive type. */
1321 if (rctx->last_primitive_type != info.mode) {
1322 unsigned ls_mask = 0;
1323
1324 if (info.mode == PIPE_PRIM_LINES)
1325 ls_mask = 1;
1326 else if (info.mode == PIPE_PRIM_LINE_STRIP ||
1327 info.mode == PIPE_PRIM_LINE_LOOP)
1328 ls_mask = 2;
1329
1330 r600_write_context_reg(cs, R_028A0C_PA_SC_LINE_STIPPLE,
1331 S_028A0C_AUTO_RESET_CNTL(ls_mask) |
1332 (rctx->rasterizer ? rctx->rasterizer->pa_sc_line_stipple : 0));
1333 r600_write_context_reg(cs, R_028A6C_VGT_GS_OUT_PRIM_TYPE,
1334 r600_conv_prim_to_gs_out(info.mode));
1335 r600_write_config_reg(cs, R_008958_VGT_PRIMITIVE_TYPE,
1336 r600_conv_pipe_prim(info.mode));
1337
1338 rctx->last_primitive_type = info.mode;
1339 }
1340
1341 /* Draw packets. */
1342 cs->buf[cs->cdw++] = PKT3(PKT3_NUM_INSTANCES, 0, rctx->predicate_drawing);
1343 cs->buf[cs->cdw++] = info.instance_count;
1344 if (info.indexed) {
1345 cs->buf[cs->cdw++] = PKT3(PKT3_INDEX_TYPE, 0, rctx->predicate_drawing);
1346 cs->buf[cs->cdw++] = ib.index_size == 4 ?
1347 (VGT_INDEX_32 | (R600_BIG_ENDIAN ? VGT_DMA_SWAP_32_BIT : 0)) :
1348 (VGT_INDEX_16 | (R600_BIG_ENDIAN ? VGT_DMA_SWAP_16_BIT : 0));
1349
1350 if (ib.user_buffer) {
1351 unsigned size_bytes = info.count*ib.index_size;
1352 unsigned size_dw = align(size_bytes, 4) / 4;
1353 cs->buf[cs->cdw++] = PKT3(PKT3_DRAW_INDEX_IMMD, 1 + size_dw, rctx->predicate_drawing);
1354 cs->buf[cs->cdw++] = info.count;
1355 cs->buf[cs->cdw++] = V_0287F0_DI_SRC_SEL_IMMEDIATE;
1356 memcpy(cs->buf+cs->cdw, ib.user_buffer, size_bytes);
1357 cs->cdw += size_dw;
1358 } else {
1359 uint64_t va = r600_resource_va(ctx->screen, ib.buffer) + ib.offset;
1360 cs->buf[cs->cdw++] = PKT3(PKT3_DRAW_INDEX, 3, rctx->predicate_drawing);
1361 cs->buf[cs->cdw++] = va;
1362 cs->buf[cs->cdw++] = (va >> 32UL) & 0xFF;
1363 cs->buf[cs->cdw++] = info.count;
1364 cs->buf[cs->cdw++] = V_0287F0_DI_SRC_SEL_DMA;
1365 cs->buf[cs->cdw++] = PKT3(PKT3_NOP, 0, rctx->predicate_drawing);
1366 cs->buf[cs->cdw++] = r600_context_bo_reloc(&rctx->b, &rctx->b.rings.gfx, (struct r600_resource*)ib.buffer, RADEON_USAGE_READ);
1367 }
1368 } else {
1369 if (info.count_from_stream_output) {
1370 struct r600_so_target *t = (struct r600_so_target*)info.count_from_stream_output;
1371 uint64_t va = r600_resource_va(&rctx->screen->b.b, (void*)t->buf_filled_size) + t->buf_filled_size_offset;
1372
1373 r600_write_context_reg(cs, R_028B30_VGT_STRMOUT_DRAW_OPAQUE_VERTEX_STRIDE, t->stride_in_dw);
1374
1375 cs->buf[cs->cdw++] = PKT3(PKT3_COPY_DW, 4, 0);
1376 cs->buf[cs->cdw++] = COPY_DW_SRC_IS_MEM | COPY_DW_DST_IS_REG;
1377 cs->buf[cs->cdw++] = va & 0xFFFFFFFFUL; /* src address lo */
1378 cs->buf[cs->cdw++] = (va >> 32UL) & 0xFFUL; /* src address hi */
1379 cs->buf[cs->cdw++] = R_028B2C_VGT_STRMOUT_DRAW_OPAQUE_BUFFER_FILLED_SIZE >> 2; /* dst register */
1380 cs->buf[cs->cdw++] = 0; /* unused */
1381
1382 cs->buf[cs->cdw++] = PKT3(PKT3_NOP, 0, 0);
1383 cs->buf[cs->cdw++] = r600_context_bo_reloc(&rctx->b, &rctx->b.rings.gfx, t->buf_filled_size, RADEON_USAGE_READ);
1384 }
1385
1386 cs->buf[cs->cdw++] = PKT3(PKT3_DRAW_INDEX_AUTO, 1, rctx->predicate_drawing);
1387 cs->buf[cs->cdw++] = info.count;
1388 cs->buf[cs->cdw++] = V_0287F0_DI_SRC_SEL_AUTO_INDEX |
1389 (info.count_from_stream_output ? S_0287F0_USE_OPAQUE(1) : 0);
1390 }
1391
1392 if (rctx->screen->trace_bo) {
1393 r600_trace_emit(rctx);
1394 }
1395
1396 /* Set the depth buffer as dirty. */
1397 if (rctx->framebuffer.state.zsbuf) {
1398 struct pipe_surface *surf = rctx->framebuffer.state.zsbuf;
1399 struct r600_texture *rtex = (struct r600_texture *)surf->texture;
1400
1401 rtex->dirty_level_mask |= 1 << surf->u.tex.level;
1402 }
1403 if (rctx->framebuffer.compressed_cb_mask) {
1404 struct pipe_surface *surf;
1405 struct r600_texture *rtex;
1406 unsigned mask = rctx->framebuffer.compressed_cb_mask;
1407
1408 do {
1409 unsigned i = u_bit_scan(&mask);
1410 surf = rctx->framebuffer.state.cbufs[i];
1411 rtex = (struct r600_texture*)surf->texture;
1412
1413 rtex->dirty_level_mask |= 1 << surf->u.tex.level;
1414
1415 } while (mask);
1416 }
1417
1418 pipe_resource_reference(&ib.buffer, NULL);
1419 rctx->num_draw_calls++;
1420 }
1421
1422 void r600_draw_rectangle(struct blitter_context *blitter,
1423 int x1, int y1, int x2, int y2, float depth,
1424 enum blitter_attrib_type type, const union pipe_color_union *attrib)
1425 {
1426 struct r600_context *rctx = (struct r600_context*)util_blitter_get_pipe(blitter);
1427 struct pipe_viewport_state viewport;
1428 struct pipe_resource *buf = NULL;
1429 unsigned offset = 0;
1430 float *vb;
1431
1432 if (type == UTIL_BLITTER_ATTRIB_TEXCOORD) {
1433 util_blitter_draw_rectangle(blitter, x1, y1, x2, y2, depth, type, attrib);
1434 return;
1435 }
1436
1437 /* Some operations (like color resolve on r6xx) don't work
1438 * with the conventional primitive types.
1439 * One that works is PT_RECTLIST, which we use here. */
1440
1441 /* setup viewport */
1442 viewport.scale[0] = 1.0f;
1443 viewport.scale[1] = 1.0f;
1444 viewport.scale[2] = 1.0f;
1445 viewport.scale[3] = 1.0f;
1446 viewport.translate[0] = 0.0f;
1447 viewport.translate[1] = 0.0f;
1448 viewport.translate[2] = 0.0f;
1449 viewport.translate[3] = 0.0f;
1450 rctx->b.b.set_viewport_states(&rctx->b.b, 0, 1, &viewport);
1451
1452 /* Upload vertices. The hw rectangle has only 3 vertices,
1453 * I guess the 4th one is derived from the first 3.
1454 * The vertex specification should match u_blitter's vertex element state. */
1455 u_upload_alloc(rctx->uploader, 0, sizeof(float) * 24, &offset, &buf, (void**)&vb);
1456 vb[0] = x1;
1457 vb[1] = y1;
1458 vb[2] = depth;
1459 vb[3] = 1;
1460
1461 vb[8] = x1;
1462 vb[9] = y2;
1463 vb[10] = depth;
1464 vb[11] = 1;
1465
1466 vb[16] = x2;
1467 vb[17] = y1;
1468 vb[18] = depth;
1469 vb[19] = 1;
1470
1471 if (attrib) {
1472 memcpy(vb+4, attrib->f, sizeof(float)*4);
1473 memcpy(vb+12, attrib->f, sizeof(float)*4);
1474 memcpy(vb+20, attrib->f, sizeof(float)*4);
1475 }
1476
1477 /* draw */
1478 util_draw_vertex_buffer(&rctx->b.b, NULL, buf, rctx->blitter->vb_slot, offset,
1479 R600_PRIM_RECTANGLE_LIST, 3, 2);
1480 pipe_resource_reference(&buf, NULL);
1481 }
1482
1483 uint32_t r600_translate_stencil_op(int s_op)
1484 {
1485 switch (s_op) {
1486 case PIPE_STENCIL_OP_KEEP:
1487 return V_028800_STENCIL_KEEP;
1488 case PIPE_STENCIL_OP_ZERO:
1489 return V_028800_STENCIL_ZERO;
1490 case PIPE_STENCIL_OP_REPLACE:
1491 return V_028800_STENCIL_REPLACE;
1492 case PIPE_STENCIL_OP_INCR:
1493 return V_028800_STENCIL_INCR;
1494 case PIPE_STENCIL_OP_DECR:
1495 return V_028800_STENCIL_DECR;
1496 case PIPE_STENCIL_OP_INCR_WRAP:
1497 return V_028800_STENCIL_INCR_WRAP;
1498 case PIPE_STENCIL_OP_DECR_WRAP:
1499 return V_028800_STENCIL_DECR_WRAP;
1500 case PIPE_STENCIL_OP_INVERT:
1501 return V_028800_STENCIL_INVERT;
1502 default:
1503 R600_ERR("Unknown stencil op %d", s_op);
1504 assert(0);
1505 break;
1506 }
1507 return 0;
1508 }
1509
1510 uint32_t r600_translate_fill(uint32_t func)
1511 {
1512 switch(func) {
1513 case PIPE_POLYGON_MODE_FILL:
1514 return 2;
1515 case PIPE_POLYGON_MODE_LINE:
1516 return 1;
1517 case PIPE_POLYGON_MODE_POINT:
1518 return 0;
1519 default:
1520 assert(0);
1521 return 0;
1522 }
1523 }
1524
1525 unsigned r600_tex_wrap(unsigned wrap)
1526 {
1527 switch (wrap) {
1528 default:
1529 case PIPE_TEX_WRAP_REPEAT:
1530 return V_03C000_SQ_TEX_WRAP;
1531 case PIPE_TEX_WRAP_CLAMP:
1532 return V_03C000_SQ_TEX_CLAMP_HALF_BORDER;
1533 case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
1534 return V_03C000_SQ_TEX_CLAMP_LAST_TEXEL;
1535 case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
1536 return V_03C000_SQ_TEX_CLAMP_BORDER;
1537 case PIPE_TEX_WRAP_MIRROR_REPEAT:
1538 return V_03C000_SQ_TEX_MIRROR;
1539 case PIPE_TEX_WRAP_MIRROR_CLAMP:
1540 return V_03C000_SQ_TEX_MIRROR_ONCE_HALF_BORDER;
1541 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
1542 return V_03C000_SQ_TEX_MIRROR_ONCE_LAST_TEXEL;
1543 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
1544 return V_03C000_SQ_TEX_MIRROR_ONCE_BORDER;
1545 }
1546 }
1547
1548 unsigned r600_tex_filter(unsigned filter)
1549 {
1550 switch (filter) {
1551 default:
1552 case PIPE_TEX_FILTER_NEAREST:
1553 return V_03C000_SQ_TEX_XY_FILTER_POINT;
1554 case PIPE_TEX_FILTER_LINEAR:
1555 return V_03C000_SQ_TEX_XY_FILTER_BILINEAR;
1556 }
1557 }
1558
1559 unsigned r600_tex_mipfilter(unsigned filter)
1560 {
1561 switch (filter) {
1562 case PIPE_TEX_MIPFILTER_NEAREST:
1563 return V_03C000_SQ_TEX_Z_FILTER_POINT;
1564 case PIPE_TEX_MIPFILTER_LINEAR:
1565 return V_03C000_SQ_TEX_Z_FILTER_LINEAR;
1566 default:
1567 case PIPE_TEX_MIPFILTER_NONE:
1568 return V_03C000_SQ_TEX_Z_FILTER_NONE;
1569 }
1570 }
1571
1572 unsigned r600_tex_compare(unsigned compare)
1573 {
1574 switch (compare) {
1575 default:
1576 case PIPE_FUNC_NEVER:
1577 return V_03C000_SQ_TEX_DEPTH_COMPARE_NEVER;
1578 case PIPE_FUNC_LESS:
1579 return V_03C000_SQ_TEX_DEPTH_COMPARE_LESS;
1580 case PIPE_FUNC_EQUAL:
1581 return V_03C000_SQ_TEX_DEPTH_COMPARE_EQUAL;
1582 case PIPE_FUNC_LEQUAL:
1583 return V_03C000_SQ_TEX_DEPTH_COMPARE_LESSEQUAL;
1584 case PIPE_FUNC_GREATER:
1585 return V_03C000_SQ_TEX_DEPTH_COMPARE_GREATER;
1586 case PIPE_FUNC_NOTEQUAL:
1587 return V_03C000_SQ_TEX_DEPTH_COMPARE_NOTEQUAL;
1588 case PIPE_FUNC_GEQUAL:
1589 return V_03C000_SQ_TEX_DEPTH_COMPARE_GREATEREQUAL;
1590 case PIPE_FUNC_ALWAYS:
1591 return V_03C000_SQ_TEX_DEPTH_COMPARE_ALWAYS;
1592 }
1593 }
1594
1595 static bool wrap_mode_uses_border_color(unsigned wrap, bool linear_filter)
1596 {
1597 return wrap == PIPE_TEX_WRAP_CLAMP_TO_BORDER ||
1598 wrap == PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER ||
1599 (linear_filter &&
1600 (wrap == PIPE_TEX_WRAP_CLAMP ||
1601 wrap == PIPE_TEX_WRAP_MIRROR_CLAMP));
1602 }
1603
1604 bool sampler_state_needs_border_color(const struct pipe_sampler_state *state)
1605 {
1606 bool linear_filter = state->min_img_filter != PIPE_TEX_FILTER_NEAREST ||
1607 state->mag_img_filter != PIPE_TEX_FILTER_NEAREST;
1608
1609 return (state->border_color.ui[0] || state->border_color.ui[1] ||
1610 state->border_color.ui[2] || state->border_color.ui[3]) &&
1611 (wrap_mode_uses_border_color(state->wrap_s, linear_filter) ||
1612 wrap_mode_uses_border_color(state->wrap_t, linear_filter) ||
1613 wrap_mode_uses_border_color(state->wrap_r, linear_filter));
1614 }
1615
1616 void r600_emit_shader(struct r600_context *rctx, struct r600_atom *a)
1617 {
1618 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
1619 struct r600_pipe_shader *shader = ((struct r600_shader_state*)a)->shader->current;
1620
1621 r600_emit_command_buffer(cs, &shader->command_buffer);
1622
1623 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
1624 radeon_emit(cs, r600_context_bo_reloc(&rctx->b, &rctx->b.rings.gfx, shader->bo, RADEON_USAGE_READ));
1625 }
1626
1627 struct pipe_surface *r600_create_surface_custom(struct pipe_context *pipe,
1628 struct pipe_resource *texture,
1629 const struct pipe_surface *templ,
1630 unsigned width, unsigned height)
1631 {
1632 struct r600_surface *surface = CALLOC_STRUCT(r600_surface);
1633
1634 assert(templ->u.tex.first_layer <= util_max_layer(texture, templ->u.tex.level));
1635 assert(templ->u.tex.last_layer <= util_max_layer(texture, templ->u.tex.level));
1636 assert(templ->u.tex.first_layer == templ->u.tex.last_layer);
1637 if (surface == NULL)
1638 return NULL;
1639 pipe_reference_init(&surface->base.reference, 1);
1640 pipe_resource_reference(&surface->base.texture, texture);
1641 surface->base.context = pipe;
1642 surface->base.format = templ->format;
1643 surface->base.width = width;
1644 surface->base.height = height;
1645 surface->base.u = templ->u;
1646 return &surface->base;
1647 }
1648
1649 static struct pipe_surface *r600_create_surface(struct pipe_context *pipe,
1650 struct pipe_resource *tex,
1651 const struct pipe_surface *templ)
1652 {
1653 unsigned level = templ->u.tex.level;
1654
1655 return r600_create_surface_custom(pipe, tex, templ,
1656 u_minify(tex->width0, level),
1657 u_minify(tex->height0, level));
1658 }
1659
1660 static void r600_surface_destroy(struct pipe_context *pipe,
1661 struct pipe_surface *surface)
1662 {
1663 struct r600_surface *surf = (struct r600_surface*)surface;
1664 pipe_resource_reference((struct pipe_resource**)&surf->cb_buffer_fmask, NULL);
1665 pipe_resource_reference((struct pipe_resource**)&surf->cb_buffer_cmask, NULL);
1666 pipe_resource_reference(&surface->texture, NULL);
1667 FREE(surface);
1668 }
1669
1670 unsigned r600_get_swizzle_combined(const unsigned char *swizzle_format,
1671 const unsigned char *swizzle_view,
1672 boolean vtx)
1673 {
1674 unsigned i;
1675 unsigned char swizzle[4];
1676 unsigned result = 0;
1677 const uint32_t tex_swizzle_shift[4] = {
1678 16, 19, 22, 25,
1679 };
1680 const uint32_t vtx_swizzle_shift[4] = {
1681 3, 6, 9, 12,
1682 };
1683 const uint32_t swizzle_bit[4] = {
1684 0, 1, 2, 3,
1685 };
1686 const uint32_t *swizzle_shift = tex_swizzle_shift;
1687
1688 if (vtx)
1689 swizzle_shift = vtx_swizzle_shift;
1690
1691 if (swizzle_view) {
1692 util_format_compose_swizzles(swizzle_format, swizzle_view, swizzle);
1693 } else {
1694 memcpy(swizzle, swizzle_format, 4);
1695 }
1696
1697 /* Get swizzle. */
1698 for (i = 0; i < 4; i++) {
1699 switch (swizzle[i]) {
1700 case UTIL_FORMAT_SWIZZLE_Y:
1701 result |= swizzle_bit[1] << swizzle_shift[i];
1702 break;
1703 case UTIL_FORMAT_SWIZZLE_Z:
1704 result |= swizzle_bit[2] << swizzle_shift[i];
1705 break;
1706 case UTIL_FORMAT_SWIZZLE_W:
1707 result |= swizzle_bit[3] << swizzle_shift[i];
1708 break;
1709 case UTIL_FORMAT_SWIZZLE_0:
1710 result |= V_038010_SQ_SEL_0 << swizzle_shift[i];
1711 break;
1712 case UTIL_FORMAT_SWIZZLE_1:
1713 result |= V_038010_SQ_SEL_1 << swizzle_shift[i];
1714 break;
1715 default: /* UTIL_FORMAT_SWIZZLE_X */
1716 result |= swizzle_bit[0] << swizzle_shift[i];
1717 }
1718 }
1719 return result;
1720 }
1721
1722 /* texture format translate */
1723 uint32_t r600_translate_texformat(struct pipe_screen *screen,
1724 enum pipe_format format,
1725 const unsigned char *swizzle_view,
1726 uint32_t *word4_p, uint32_t *yuv_format_p)
1727 {
1728 struct r600_screen *rscreen = (struct r600_screen *)screen;
1729 uint32_t result = 0, word4 = 0, yuv_format = 0;
1730 const struct util_format_description *desc;
1731 boolean uniform = TRUE;
1732 bool enable_s3tc = rscreen->b.info.drm_minor >= 9;
1733 bool is_srgb_valid = FALSE;
1734 const unsigned char swizzle_xxxx[4] = {0, 0, 0, 0};
1735 const unsigned char swizzle_yyyy[4] = {1, 1, 1, 1};
1736
1737 int i;
1738 const uint32_t sign_bit[4] = {
1739 S_038010_FORMAT_COMP_X(V_038010_SQ_FORMAT_COMP_SIGNED),
1740 S_038010_FORMAT_COMP_Y(V_038010_SQ_FORMAT_COMP_SIGNED),
1741 S_038010_FORMAT_COMP_Z(V_038010_SQ_FORMAT_COMP_SIGNED),
1742 S_038010_FORMAT_COMP_W(V_038010_SQ_FORMAT_COMP_SIGNED)
1743 };
1744 desc = util_format_description(format);
1745
1746 /* Depth and stencil swizzling is handled separately. */
1747 if (desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS) {
1748 word4 |= r600_get_swizzle_combined(desc->swizzle, swizzle_view, FALSE);
1749 }
1750
1751 /* Colorspace (return non-RGB formats directly). */
1752 switch (desc->colorspace) {
1753 /* Depth stencil formats */
1754 case UTIL_FORMAT_COLORSPACE_ZS:
1755 switch (format) {
1756 /* Depth sampler formats. */
1757 case PIPE_FORMAT_Z16_UNORM:
1758 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
1759 result = FMT_16;
1760 goto out_word4;
1761 case PIPE_FORMAT_Z24X8_UNORM:
1762 case PIPE_FORMAT_Z24_UNORM_S8_UINT:
1763 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
1764 result = FMT_8_24;
1765 goto out_word4;
1766 case PIPE_FORMAT_X8Z24_UNORM:
1767 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
1768 if (rscreen->b.chip_class < EVERGREEN)
1769 goto out_unknown;
1770 word4 |= r600_get_swizzle_combined(swizzle_yyyy, swizzle_view, FALSE);
1771 result = FMT_24_8;
1772 goto out_word4;
1773 case PIPE_FORMAT_Z32_FLOAT:
1774 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
1775 result = FMT_32_FLOAT;
1776 goto out_word4;
1777 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
1778 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
1779 result = FMT_X24_8_32_FLOAT;
1780 goto out_word4;
1781 /* Stencil sampler formats. */
1782 case PIPE_FORMAT_S8_UINT:
1783 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
1784 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
1785 result = FMT_8;
1786 goto out_word4;
1787 case PIPE_FORMAT_X24S8_UINT:
1788 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
1789 word4 |= r600_get_swizzle_combined(swizzle_yyyy, swizzle_view, FALSE);
1790 result = FMT_8_24;
1791 goto out_word4;
1792 case PIPE_FORMAT_S8X24_UINT:
1793 if (rscreen->b.chip_class < EVERGREEN)
1794 goto out_unknown;
1795 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
1796 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
1797 result = FMT_24_8;
1798 goto out_word4;
1799 case PIPE_FORMAT_X32_S8X24_UINT:
1800 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
1801 word4 |= r600_get_swizzle_combined(swizzle_yyyy, swizzle_view, FALSE);
1802 result = FMT_X24_8_32_FLOAT;
1803 goto out_word4;
1804 default:
1805 goto out_unknown;
1806 }
1807
1808 case UTIL_FORMAT_COLORSPACE_YUV:
1809 yuv_format |= (1 << 30);
1810 switch (format) {
1811 case PIPE_FORMAT_UYVY:
1812 case PIPE_FORMAT_YUYV:
1813 default:
1814 break;
1815 }
1816 goto out_unknown; /* XXX */
1817
1818 case UTIL_FORMAT_COLORSPACE_SRGB:
1819 word4 |= S_038010_FORCE_DEGAMMA(1);
1820 break;
1821
1822 default:
1823 break;
1824 }
1825
1826 if (desc->layout == UTIL_FORMAT_LAYOUT_RGTC) {
1827 if (!enable_s3tc)
1828 goto out_unknown;
1829
1830 switch (format) {
1831 case PIPE_FORMAT_RGTC1_SNORM:
1832 case PIPE_FORMAT_LATC1_SNORM:
1833 word4 |= sign_bit[0];
1834 case PIPE_FORMAT_RGTC1_UNORM:
1835 case PIPE_FORMAT_LATC1_UNORM:
1836 result = FMT_BC4;
1837 goto out_word4;
1838 case PIPE_FORMAT_RGTC2_SNORM:
1839 case PIPE_FORMAT_LATC2_SNORM:
1840 word4 |= sign_bit[0] | sign_bit[1];
1841 case PIPE_FORMAT_RGTC2_UNORM:
1842 case PIPE_FORMAT_LATC2_UNORM:
1843 result = FMT_BC5;
1844 goto out_word4;
1845 default:
1846 goto out_unknown;
1847 }
1848 }
1849
1850 if (desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
1851
1852 if (!enable_s3tc)
1853 goto out_unknown;
1854
1855 if (!util_format_s3tc_enabled) {
1856 goto out_unknown;
1857 }
1858
1859 switch (format) {
1860 case PIPE_FORMAT_DXT1_RGB:
1861 case PIPE_FORMAT_DXT1_RGBA:
1862 case PIPE_FORMAT_DXT1_SRGB:
1863 case PIPE_FORMAT_DXT1_SRGBA:
1864 result = FMT_BC1;
1865 is_srgb_valid = TRUE;
1866 goto out_word4;
1867 case PIPE_FORMAT_DXT3_RGBA:
1868 case PIPE_FORMAT_DXT3_SRGBA:
1869 result = FMT_BC2;
1870 is_srgb_valid = TRUE;
1871 goto out_word4;
1872 case PIPE_FORMAT_DXT5_RGBA:
1873 case PIPE_FORMAT_DXT5_SRGBA:
1874 result = FMT_BC3;
1875 is_srgb_valid = TRUE;
1876 goto out_word4;
1877 default:
1878 goto out_unknown;
1879 }
1880 }
1881
1882 if (desc->layout == UTIL_FORMAT_LAYOUT_SUBSAMPLED) {
1883 switch (format) {
1884 case PIPE_FORMAT_R8G8_B8G8_UNORM:
1885 case PIPE_FORMAT_G8R8_B8R8_UNORM:
1886 result = FMT_GB_GR;
1887 goto out_word4;
1888 case PIPE_FORMAT_G8R8_G8B8_UNORM:
1889 case PIPE_FORMAT_R8G8_R8B8_UNORM:
1890 result = FMT_BG_RG;
1891 goto out_word4;
1892 default:
1893 goto out_unknown;
1894 }
1895 }
1896
1897 if (format == PIPE_FORMAT_R9G9B9E5_FLOAT) {
1898 result = FMT_5_9_9_9_SHAREDEXP;
1899 goto out_word4;
1900 } else if (format == PIPE_FORMAT_R11G11B10_FLOAT) {
1901 result = FMT_10_11_11_FLOAT;
1902 goto out_word4;
1903 }
1904
1905
1906 for (i = 0; i < desc->nr_channels; i++) {
1907 if (desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) {
1908 word4 |= sign_bit[i];
1909 }
1910 }
1911
1912 /* R8G8Bx_SNORM - XXX CxV8U8 */
1913
1914 /* See whether the components are of the same size. */
1915 for (i = 1; i < desc->nr_channels; i++) {
1916 uniform = uniform && desc->channel[0].size == desc->channel[i].size;
1917 }
1918
1919 /* Non-uniform formats. */
1920 if (!uniform) {
1921 if (desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB &&
1922 desc->channel[0].pure_integer)
1923 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
1924 switch(desc->nr_channels) {
1925 case 3:
1926 if (desc->channel[0].size == 5 &&
1927 desc->channel[1].size == 6 &&
1928 desc->channel[2].size == 5) {
1929 result = FMT_5_6_5;
1930 goto out_word4;
1931 }
1932 goto out_unknown;
1933 case 4:
1934 if (desc->channel[0].size == 5 &&
1935 desc->channel[1].size == 5 &&
1936 desc->channel[2].size == 5 &&
1937 desc->channel[3].size == 1) {
1938 result = FMT_1_5_5_5;
1939 goto out_word4;
1940 }
1941 if (desc->channel[0].size == 10 &&
1942 desc->channel[1].size == 10 &&
1943 desc->channel[2].size == 10 &&
1944 desc->channel[3].size == 2) {
1945 result = FMT_2_10_10_10;
1946 goto out_word4;
1947 }
1948 goto out_unknown;
1949 }
1950 goto out_unknown;
1951 }
1952
1953 /* Find the first non-VOID channel. */
1954 for (i = 0; i < 4; i++) {
1955 if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) {
1956 break;
1957 }
1958 }
1959
1960 if (i == 4)
1961 goto out_unknown;
1962
1963 /* uniform formats */
1964 switch (desc->channel[i].type) {
1965 case UTIL_FORMAT_TYPE_UNSIGNED:
1966 case UTIL_FORMAT_TYPE_SIGNED:
1967 #if 0
1968 if (!desc->channel[i].normalized &&
1969 desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB) {
1970 goto out_unknown;
1971 }
1972 #endif
1973 if (desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB &&
1974 desc->channel[i].pure_integer)
1975 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
1976
1977 switch (desc->channel[i].size) {
1978 case 4:
1979 switch (desc->nr_channels) {
1980 case 2:
1981 result = FMT_4_4;
1982 goto out_word4;
1983 case 4:
1984 result = FMT_4_4_4_4;
1985 goto out_word4;
1986 }
1987 goto out_unknown;
1988 case 8:
1989 switch (desc->nr_channels) {
1990 case 1:
1991 result = FMT_8;
1992 goto out_word4;
1993 case 2:
1994 result = FMT_8_8;
1995 goto out_word4;
1996 case 4:
1997 result = FMT_8_8_8_8;
1998 is_srgb_valid = TRUE;
1999 goto out_word4;
2000 }
2001 goto out_unknown;
2002 case 16:
2003 switch (desc->nr_channels) {
2004 case 1:
2005 result = FMT_16;
2006 goto out_word4;
2007 case 2:
2008 result = FMT_16_16;
2009 goto out_word4;
2010 case 4:
2011 result = FMT_16_16_16_16;
2012 goto out_word4;
2013 }
2014 goto out_unknown;
2015 case 32:
2016 switch (desc->nr_channels) {
2017 case 1:
2018 result = FMT_32;
2019 goto out_word4;
2020 case 2:
2021 result = FMT_32_32;
2022 goto out_word4;
2023 case 4:
2024 result = FMT_32_32_32_32;
2025 goto out_word4;
2026 }
2027 }
2028 goto out_unknown;
2029
2030 case UTIL_FORMAT_TYPE_FLOAT:
2031 switch (desc->channel[i].size) {
2032 case 16:
2033 switch (desc->nr_channels) {
2034 case 1:
2035 result = FMT_16_FLOAT;
2036 goto out_word4;
2037 case 2:
2038 result = FMT_16_16_FLOAT;
2039 goto out_word4;
2040 case 4:
2041 result = FMT_16_16_16_16_FLOAT;
2042 goto out_word4;
2043 }
2044 goto out_unknown;
2045 case 32:
2046 switch (desc->nr_channels) {
2047 case 1:
2048 result = FMT_32_FLOAT;
2049 goto out_word4;
2050 case 2:
2051 result = FMT_32_32_FLOAT;
2052 goto out_word4;
2053 case 4:
2054 result = FMT_32_32_32_32_FLOAT;
2055 goto out_word4;
2056 }
2057 }
2058 goto out_unknown;
2059 }
2060
2061 out_word4:
2062
2063 if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB && !is_srgb_valid)
2064 return ~0;
2065 if (word4_p)
2066 *word4_p = word4;
2067 if (yuv_format_p)
2068 *yuv_format_p = yuv_format;
2069 return result;
2070 out_unknown:
2071 /* R600_ERR("Unable to handle texformat %d %s\n", format, util_format_name(format)); */
2072 return ~0;
2073 }
2074
2075 /* keep this at the end of this file, please */
2076 void r600_init_common_state_functions(struct r600_context *rctx)
2077 {
2078 rctx->b.b.create_fs_state = r600_create_ps_state;
2079 rctx->b.b.create_vs_state = r600_create_vs_state;
2080 rctx->b.b.create_vertex_elements_state = r600_create_vertex_fetch_shader;
2081 rctx->b.b.bind_blend_state = r600_bind_blend_state;
2082 rctx->b.b.bind_depth_stencil_alpha_state = r600_bind_dsa_state;
2083 rctx->b.b.bind_sampler_states = r600_bind_sampler_states;
2084 rctx->b.b.bind_fs_state = r600_bind_ps_state;
2085 rctx->b.b.bind_rasterizer_state = r600_bind_rs_state;
2086 rctx->b.b.bind_vertex_elements_state = r600_bind_vertex_elements;
2087 rctx->b.b.bind_vs_state = r600_bind_vs_state;
2088 rctx->b.b.delete_blend_state = r600_delete_blend_state;
2089 rctx->b.b.delete_depth_stencil_alpha_state = r600_delete_dsa_state;
2090 rctx->b.b.delete_fs_state = r600_delete_ps_state;
2091 rctx->b.b.delete_rasterizer_state = r600_delete_rs_state;
2092 rctx->b.b.delete_sampler_state = r600_delete_sampler_state;
2093 rctx->b.b.delete_vertex_elements_state = r600_delete_vertex_elements;
2094 rctx->b.b.delete_vs_state = r600_delete_vs_state;
2095 rctx->b.b.set_blend_color = r600_set_blend_color;
2096 rctx->b.b.set_clip_state = r600_set_clip_state;
2097 rctx->b.b.set_constant_buffer = r600_set_constant_buffer;
2098 rctx->b.b.set_sample_mask = r600_set_sample_mask;
2099 rctx->b.b.set_stencil_ref = r600_set_pipe_stencil_ref;
2100 rctx->b.b.set_viewport_states = r600_set_viewport_states;
2101 rctx->b.b.set_vertex_buffers = r600_set_vertex_buffers;
2102 rctx->b.b.set_index_buffer = r600_set_index_buffer;
2103 rctx->b.b.set_fragment_sampler_views = r600_set_ps_sampler_views;
2104 rctx->b.b.set_vertex_sampler_views = r600_set_vs_sampler_views;
2105 rctx->b.b.sampler_view_destroy = r600_sampler_view_destroy;
2106 rctx->b.b.texture_barrier = r600_texture_barrier;
2107 rctx->b.b.set_stream_output_targets = r600_set_streamout_targets;
2108 rctx->b.b.create_surface = r600_create_surface;
2109 rctx->b.b.surface_destroy = r600_surface_destroy;
2110 rctx->b.b.draw_vbo = r600_draw_vbo;
2111 }
2112
2113 void r600_trace_emit(struct r600_context *rctx)
2114 {
2115 struct r600_screen *rscreen = rctx->screen;
2116 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
2117 uint64_t va;
2118 uint32_t reloc;
2119
2120 va = r600_resource_va(&rscreen->b.b, (void*)rscreen->trace_bo);
2121 reloc = r600_context_bo_reloc(&rctx->b, &rctx->b.rings.gfx, rscreen->trace_bo, RADEON_USAGE_READWRITE);
2122 radeon_emit(cs, PKT3(PKT3_MEM_WRITE, 3, 0));
2123 radeon_emit(cs, va & 0xFFFFFFFFUL);
2124 radeon_emit(cs, (va >> 32UL) & 0xFFUL);
2125 radeon_emit(cs, cs->cdw);
2126 radeon_emit(cs, rscreen->cs_count);
2127 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
2128 radeon_emit(cs, reloc);
2129 }