Added few more stubs so that control reaches to DestroyDevice().
[mesa.git] / src / gallium / drivers / r600 / r600_state_common.c
1 /*
2 * Copyright 2010 Red Hat Inc.
3 * 2010 Jerome Glisse
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE.
23 *
24 * Authors: Dave Airlie <airlied@redhat.com>
25 * Jerome Glisse <jglisse@redhat.com>
26 */
27 #include "r600_formats.h"
28 #include "r600_shader.h"
29 #include "r600d.h"
30
31 #include "util/format/u_format_s3tc.h"
32 #include "util/u_index_modify.h"
33 #include "util/u_memory.h"
34 #include "util/u_upload_mgr.h"
35 #include "util/u_math.h"
36 #include "tgsi/tgsi_parse.h"
37 #include "tgsi/tgsi_scan.h"
38 #include "tgsi/tgsi_ureg.h"
39
40 #include "nir.h"
41 #include "nir/nir_to_tgsi_info.h"
42 #include "tgsi/tgsi_from_mesa.h"
43
44 void r600_init_command_buffer(struct r600_command_buffer *cb, unsigned num_dw)
45 {
46 assert(!cb->buf);
47 cb->buf = CALLOC(1, 4 * num_dw);
48 cb->max_num_dw = num_dw;
49 }
50
51 void r600_release_command_buffer(struct r600_command_buffer *cb)
52 {
53 FREE(cb->buf);
54 }
55
56 void r600_add_atom(struct r600_context *rctx,
57 struct r600_atom *atom,
58 unsigned id)
59 {
60 assert(id < R600_NUM_ATOMS);
61 assert(rctx->atoms[id] == NULL);
62 rctx->atoms[id] = atom;
63 atom->id = id;
64 }
65
66 void r600_init_atom(struct r600_context *rctx,
67 struct r600_atom *atom,
68 unsigned id,
69 void (*emit)(struct r600_context *ctx, struct r600_atom *state),
70 unsigned num_dw)
71 {
72 atom->emit = (void*)emit;
73 atom->num_dw = num_dw;
74 r600_add_atom(rctx, atom, id);
75 }
76
77 void r600_emit_cso_state(struct r600_context *rctx, struct r600_atom *atom)
78 {
79 r600_emit_command_buffer(rctx->b.gfx.cs, ((struct r600_cso_state*)atom)->cb);
80 }
81
82 void r600_emit_alphatest_state(struct r600_context *rctx, struct r600_atom *atom)
83 {
84 struct radeon_cmdbuf *cs = rctx->b.gfx.cs;
85 struct r600_alphatest_state *a = (struct r600_alphatest_state*)atom;
86 unsigned alpha_ref = a->sx_alpha_ref;
87
88 if (rctx->b.chip_class >= EVERGREEN && a->cb0_export_16bpc) {
89 alpha_ref &= ~0x1FFF;
90 }
91
92 radeon_set_context_reg(cs, R_028410_SX_ALPHA_TEST_CONTROL,
93 a->sx_alpha_test_control |
94 S_028410_ALPHA_TEST_BYPASS(a->bypass));
95 radeon_set_context_reg(cs, R_028438_SX_ALPHA_REF, alpha_ref);
96 }
97
98 static void r600_memory_barrier(struct pipe_context *ctx, unsigned flags)
99 {
100 struct r600_context *rctx = (struct r600_context *)ctx;
101
102 if (!(flags & ~PIPE_BARRIER_UPDATE))
103 return;
104
105 if (flags & PIPE_BARRIER_CONSTANT_BUFFER)
106 rctx->b.flags |= R600_CONTEXT_INV_CONST_CACHE;
107
108 if (flags & (PIPE_BARRIER_VERTEX_BUFFER |
109 PIPE_BARRIER_SHADER_BUFFER |
110 PIPE_BARRIER_TEXTURE |
111 PIPE_BARRIER_IMAGE |
112 PIPE_BARRIER_STREAMOUT_BUFFER |
113 PIPE_BARRIER_GLOBAL_BUFFER)) {
114 rctx->b.flags |= R600_CONTEXT_INV_VERTEX_CACHE|
115 R600_CONTEXT_INV_TEX_CACHE;
116 }
117
118 if (flags & (PIPE_BARRIER_FRAMEBUFFER|
119 PIPE_BARRIER_IMAGE))
120 rctx->b.flags |= R600_CONTEXT_FLUSH_AND_INV;
121
122 rctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE;
123 }
124
125 static void r600_texture_barrier(struct pipe_context *ctx, unsigned flags)
126 {
127 struct r600_context *rctx = (struct r600_context *)ctx;
128
129 rctx->b.flags |= R600_CONTEXT_INV_TEX_CACHE |
130 R600_CONTEXT_FLUSH_AND_INV_CB |
131 R600_CONTEXT_FLUSH_AND_INV |
132 R600_CONTEXT_WAIT_3D_IDLE;
133 rctx->framebuffer.do_update_surf_dirtiness = true;
134 }
135
136 static unsigned r600_conv_pipe_prim(unsigned prim)
137 {
138 static const unsigned prim_conv[] = {
139 [PIPE_PRIM_POINTS] = V_008958_DI_PT_POINTLIST,
140 [PIPE_PRIM_LINES] = V_008958_DI_PT_LINELIST,
141 [PIPE_PRIM_LINE_LOOP] = V_008958_DI_PT_LINELOOP,
142 [PIPE_PRIM_LINE_STRIP] = V_008958_DI_PT_LINESTRIP,
143 [PIPE_PRIM_TRIANGLES] = V_008958_DI_PT_TRILIST,
144 [PIPE_PRIM_TRIANGLE_STRIP] = V_008958_DI_PT_TRISTRIP,
145 [PIPE_PRIM_TRIANGLE_FAN] = V_008958_DI_PT_TRIFAN,
146 [PIPE_PRIM_QUADS] = V_008958_DI_PT_QUADLIST,
147 [PIPE_PRIM_QUAD_STRIP] = V_008958_DI_PT_QUADSTRIP,
148 [PIPE_PRIM_POLYGON] = V_008958_DI_PT_POLYGON,
149 [PIPE_PRIM_LINES_ADJACENCY] = V_008958_DI_PT_LINELIST_ADJ,
150 [PIPE_PRIM_LINE_STRIP_ADJACENCY] = V_008958_DI_PT_LINESTRIP_ADJ,
151 [PIPE_PRIM_TRIANGLES_ADJACENCY] = V_008958_DI_PT_TRILIST_ADJ,
152 [PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY] = V_008958_DI_PT_TRISTRIP_ADJ,
153 [PIPE_PRIM_PATCHES] = V_008958_DI_PT_PATCH,
154 [R600_PRIM_RECTANGLE_LIST] = V_008958_DI_PT_RECTLIST
155 };
156 assert(prim < ARRAY_SIZE(prim_conv));
157 return prim_conv[prim];
158 }
159
160 unsigned r600_conv_prim_to_gs_out(unsigned mode)
161 {
162 static const int prim_conv[] = {
163 [PIPE_PRIM_POINTS] = V_028A6C_OUTPRIM_TYPE_POINTLIST,
164 [PIPE_PRIM_LINES] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
165 [PIPE_PRIM_LINE_LOOP] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
166 [PIPE_PRIM_LINE_STRIP] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
167 [PIPE_PRIM_TRIANGLES] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
168 [PIPE_PRIM_TRIANGLE_STRIP] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
169 [PIPE_PRIM_TRIANGLE_FAN] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
170 [PIPE_PRIM_QUADS] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
171 [PIPE_PRIM_QUAD_STRIP] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
172 [PIPE_PRIM_POLYGON] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
173 [PIPE_PRIM_LINES_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
174 [PIPE_PRIM_LINE_STRIP_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
175 [PIPE_PRIM_TRIANGLES_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
176 [PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
177 [PIPE_PRIM_PATCHES] = V_028A6C_OUTPRIM_TYPE_POINTLIST,
178 [R600_PRIM_RECTANGLE_LIST] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
179 };
180 assert(mode < ARRAY_SIZE(prim_conv));
181
182 return prim_conv[mode];
183 }
184
185 /* common state between evergreen and r600 */
186
187 static void r600_bind_blend_state_internal(struct r600_context *rctx,
188 struct r600_blend_state *blend, bool blend_disable)
189 {
190 unsigned color_control;
191 bool update_cb = false;
192
193 rctx->alpha_to_one = blend->alpha_to_one;
194 rctx->dual_src_blend = blend->dual_src_blend;
195
196 if (!blend_disable) {
197 r600_set_cso_state_with_cb(rctx, &rctx->blend_state, blend, &blend->buffer);
198 color_control = blend->cb_color_control;
199 } else {
200 /* Blending is disabled. */
201 r600_set_cso_state_with_cb(rctx, &rctx->blend_state, blend, &blend->buffer_no_blend);
202 color_control = blend->cb_color_control_no_blend;
203 }
204
205 /* Update derived states. */
206 if (rctx->cb_misc_state.blend_colormask != blend->cb_target_mask) {
207 rctx->cb_misc_state.blend_colormask = blend->cb_target_mask;
208 update_cb = true;
209 }
210 if (rctx->b.chip_class <= R700 &&
211 rctx->cb_misc_state.cb_color_control != color_control) {
212 rctx->cb_misc_state.cb_color_control = color_control;
213 update_cb = true;
214 }
215 if (rctx->cb_misc_state.dual_src_blend != blend->dual_src_blend) {
216 rctx->cb_misc_state.dual_src_blend = blend->dual_src_blend;
217 update_cb = true;
218 }
219 if (update_cb) {
220 r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom);
221 }
222 if (rctx->framebuffer.dual_src_blend != blend->dual_src_blend) {
223 rctx->framebuffer.dual_src_blend = blend->dual_src_blend;
224 r600_mark_atom_dirty(rctx, &rctx->framebuffer.atom);
225 }
226 }
227
228 static void r600_bind_blend_state(struct pipe_context *ctx, void *state)
229 {
230 struct r600_context *rctx = (struct r600_context *)ctx;
231 struct r600_blend_state *blend = (struct r600_blend_state *)state;
232
233 if (!blend) {
234 r600_set_cso_state_with_cb(rctx, &rctx->blend_state, NULL, NULL);
235 return;
236 }
237
238 r600_bind_blend_state_internal(rctx, blend, rctx->force_blend_disable);
239 }
240
241 static void r600_set_blend_color(struct pipe_context *ctx,
242 const struct pipe_blend_color *state)
243 {
244 struct r600_context *rctx = (struct r600_context *)ctx;
245
246 rctx->blend_color.state = *state;
247 r600_mark_atom_dirty(rctx, &rctx->blend_color.atom);
248 }
249
250 void r600_emit_blend_color(struct r600_context *rctx, struct r600_atom *atom)
251 {
252 struct radeon_cmdbuf *cs = rctx->b.gfx.cs;
253 struct pipe_blend_color *state = &rctx->blend_color.state;
254
255 radeon_set_context_reg_seq(cs, R_028414_CB_BLEND_RED, 4);
256 radeon_emit(cs, fui(state->color[0])); /* R_028414_CB_BLEND_RED */
257 radeon_emit(cs, fui(state->color[1])); /* R_028418_CB_BLEND_GREEN */
258 radeon_emit(cs, fui(state->color[2])); /* R_02841C_CB_BLEND_BLUE */
259 radeon_emit(cs, fui(state->color[3])); /* R_028420_CB_BLEND_ALPHA */
260 }
261
262 void r600_emit_vgt_state(struct r600_context *rctx, struct r600_atom *atom)
263 {
264 struct radeon_cmdbuf *cs = rctx->b.gfx.cs;
265 struct r600_vgt_state *a = (struct r600_vgt_state *)atom;
266
267 radeon_set_context_reg(cs, R_028A94_VGT_MULTI_PRIM_IB_RESET_EN, a->vgt_multi_prim_ib_reset_en);
268 radeon_set_context_reg_seq(cs, R_028408_VGT_INDX_OFFSET, 2);
269 radeon_emit(cs, a->vgt_indx_offset); /* R_028408_VGT_INDX_OFFSET */
270 radeon_emit(cs, a->vgt_multi_prim_ib_reset_indx); /* R_02840C_VGT_MULTI_PRIM_IB_RESET_INDX */
271 if (a->last_draw_was_indirect) {
272 a->last_draw_was_indirect = false;
273 radeon_set_ctl_const(cs, R_03CFF0_SQ_VTX_BASE_VTX_LOC, 0);
274 }
275 }
276
277 static void r600_set_clip_state(struct pipe_context *ctx,
278 const struct pipe_clip_state *state)
279 {
280 struct r600_context *rctx = (struct r600_context *)ctx;
281
282 rctx->clip_state.state = *state;
283 r600_mark_atom_dirty(rctx, &rctx->clip_state.atom);
284 rctx->driver_consts[PIPE_SHADER_VERTEX].vs_ucp_dirty = true;
285 }
286
287 static void r600_set_stencil_ref(struct pipe_context *ctx,
288 const struct r600_stencil_ref *state)
289 {
290 struct r600_context *rctx = (struct r600_context *)ctx;
291
292 rctx->stencil_ref.state = *state;
293 r600_mark_atom_dirty(rctx, &rctx->stencil_ref.atom);
294 }
295
296 void r600_emit_stencil_ref(struct r600_context *rctx, struct r600_atom *atom)
297 {
298 struct radeon_cmdbuf *cs = rctx->b.gfx.cs;
299 struct r600_stencil_ref_state *a = (struct r600_stencil_ref_state*)atom;
300
301 radeon_set_context_reg_seq(cs, R_028430_DB_STENCILREFMASK, 2);
302 radeon_emit(cs, /* R_028430_DB_STENCILREFMASK */
303 S_028430_STENCILREF(a->state.ref_value[0]) |
304 S_028430_STENCILMASK(a->state.valuemask[0]) |
305 S_028430_STENCILWRITEMASK(a->state.writemask[0]));
306 radeon_emit(cs, /* R_028434_DB_STENCILREFMASK_BF */
307 S_028434_STENCILREF_BF(a->state.ref_value[1]) |
308 S_028434_STENCILMASK_BF(a->state.valuemask[1]) |
309 S_028434_STENCILWRITEMASK_BF(a->state.writemask[1]));
310 }
311
312 static void r600_set_pipe_stencil_ref(struct pipe_context *ctx,
313 const struct pipe_stencil_ref *state)
314 {
315 struct r600_context *rctx = (struct r600_context *)ctx;
316 struct r600_dsa_state *dsa = (struct r600_dsa_state*)rctx->dsa_state.cso;
317 struct r600_stencil_ref ref;
318
319 rctx->stencil_ref.pipe_state = *state;
320
321 if (!dsa)
322 return;
323
324 ref.ref_value[0] = state->ref_value[0];
325 ref.ref_value[1] = state->ref_value[1];
326 ref.valuemask[0] = dsa->valuemask[0];
327 ref.valuemask[1] = dsa->valuemask[1];
328 ref.writemask[0] = dsa->writemask[0];
329 ref.writemask[1] = dsa->writemask[1];
330
331 r600_set_stencil_ref(ctx, &ref);
332 }
333
334 static void r600_bind_dsa_state(struct pipe_context *ctx, void *state)
335 {
336 struct r600_context *rctx = (struct r600_context *)ctx;
337 struct r600_dsa_state *dsa = state;
338 struct r600_stencil_ref ref;
339
340 if (!state) {
341 r600_set_cso_state_with_cb(rctx, &rctx->dsa_state, NULL, NULL);
342 return;
343 }
344
345 r600_set_cso_state_with_cb(rctx, &rctx->dsa_state, dsa, &dsa->buffer);
346
347 ref.ref_value[0] = rctx->stencil_ref.pipe_state.ref_value[0];
348 ref.ref_value[1] = rctx->stencil_ref.pipe_state.ref_value[1];
349 ref.valuemask[0] = dsa->valuemask[0];
350 ref.valuemask[1] = dsa->valuemask[1];
351 ref.writemask[0] = dsa->writemask[0];
352 ref.writemask[1] = dsa->writemask[1];
353 if (rctx->zwritemask != dsa->zwritemask) {
354 rctx->zwritemask = dsa->zwritemask;
355 if (rctx->b.chip_class >= EVERGREEN) {
356 /* work around some issue when not writing to zbuffer
357 * we are having lockup on evergreen so do not enable
358 * hyperz when not writing zbuffer
359 */
360 r600_mark_atom_dirty(rctx, &rctx->db_misc_state.atom);
361 }
362 }
363
364 r600_set_stencil_ref(ctx, &ref);
365
366 /* Update alphatest state. */
367 if (rctx->alphatest_state.sx_alpha_test_control != dsa->sx_alpha_test_control ||
368 rctx->alphatest_state.sx_alpha_ref != dsa->alpha_ref) {
369 rctx->alphatest_state.sx_alpha_test_control = dsa->sx_alpha_test_control;
370 rctx->alphatest_state.sx_alpha_ref = dsa->alpha_ref;
371 r600_mark_atom_dirty(rctx, &rctx->alphatest_state.atom);
372 }
373 }
374
375 static void r600_bind_rs_state(struct pipe_context *ctx, void *state)
376 {
377 struct r600_rasterizer_state *rs = (struct r600_rasterizer_state *)state;
378 struct r600_context *rctx = (struct r600_context *)ctx;
379
380 if (!state)
381 return;
382
383 rctx->rasterizer = rs;
384
385 r600_set_cso_state_with_cb(rctx, &rctx->rasterizer_state, rs, &rs->buffer);
386
387 if (rs->offset_enable &&
388 (rs->offset_units != rctx->poly_offset_state.offset_units ||
389 rs->offset_scale != rctx->poly_offset_state.offset_scale ||
390 rs->offset_units_unscaled != rctx->poly_offset_state.offset_units_unscaled)) {
391 rctx->poly_offset_state.offset_units = rs->offset_units;
392 rctx->poly_offset_state.offset_scale = rs->offset_scale;
393 rctx->poly_offset_state.offset_units_unscaled = rs->offset_units_unscaled;
394 r600_mark_atom_dirty(rctx, &rctx->poly_offset_state.atom);
395 }
396
397 /* Update clip_misc_state. */
398 if (rctx->clip_misc_state.pa_cl_clip_cntl != rs->pa_cl_clip_cntl ||
399 rctx->clip_misc_state.clip_plane_enable != rs->clip_plane_enable) {
400 rctx->clip_misc_state.pa_cl_clip_cntl = rs->pa_cl_clip_cntl;
401 rctx->clip_misc_state.clip_plane_enable = rs->clip_plane_enable;
402 r600_mark_atom_dirty(rctx, &rctx->clip_misc_state.atom);
403 }
404
405 r600_viewport_set_rast_deps(&rctx->b, rs->scissor_enable, rs->clip_halfz);
406
407 /* Re-emit PA_SC_LINE_STIPPLE. */
408 rctx->last_primitive_type = -1;
409 }
410
411 static void r600_delete_rs_state(struct pipe_context *ctx, void *state)
412 {
413 struct r600_rasterizer_state *rs = (struct r600_rasterizer_state *)state;
414
415 r600_release_command_buffer(&rs->buffer);
416 FREE(rs);
417 }
418
419 static void r600_sampler_view_destroy(struct pipe_context *ctx,
420 struct pipe_sampler_view *state)
421 {
422 struct r600_pipe_sampler_view *view = (struct r600_pipe_sampler_view *)state;
423
424 if (view->tex_resource->gpu_address &&
425 view->tex_resource->b.b.target == PIPE_BUFFER)
426 list_delinit(&view->list);
427
428 pipe_resource_reference(&state->texture, NULL);
429 FREE(view);
430 }
431
432 void r600_sampler_states_dirty(struct r600_context *rctx,
433 struct r600_sampler_states *state)
434 {
435 if (state->dirty_mask) {
436 if (state->dirty_mask & state->has_bordercolor_mask) {
437 rctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE;
438 }
439 state->atom.num_dw =
440 util_bitcount(state->dirty_mask & state->has_bordercolor_mask) * 11 +
441 util_bitcount(state->dirty_mask & ~state->has_bordercolor_mask) * 5;
442 r600_mark_atom_dirty(rctx, &state->atom);
443 }
444 }
445
446 static void r600_bind_sampler_states(struct pipe_context *pipe,
447 enum pipe_shader_type shader,
448 unsigned start,
449 unsigned count, void **states)
450 {
451 struct r600_context *rctx = (struct r600_context *)pipe;
452 struct r600_textures_info *dst = &rctx->samplers[shader];
453 struct r600_pipe_sampler_state **rstates = (struct r600_pipe_sampler_state**)states;
454 int seamless_cube_map = -1;
455 unsigned i;
456 /* This sets 1-bit for states with index >= count. */
457 uint32_t disable_mask = ~((1ull << count) - 1);
458 /* These are the new states set by this function. */
459 uint32_t new_mask = 0;
460
461 assert(start == 0); /* XXX fix below */
462
463 if (!states) {
464 disable_mask = ~0u;
465 count = 0;
466 }
467
468 for (i = 0; i < count; i++) {
469 struct r600_pipe_sampler_state *rstate = rstates[i];
470
471 if (rstate == dst->states.states[i]) {
472 continue;
473 }
474
475 if (rstate) {
476 if (rstate->border_color_use) {
477 dst->states.has_bordercolor_mask |= 1 << i;
478 } else {
479 dst->states.has_bordercolor_mask &= ~(1 << i);
480 }
481 seamless_cube_map = rstate->seamless_cube_map;
482
483 new_mask |= 1 << i;
484 } else {
485 disable_mask |= 1 << i;
486 }
487 }
488
489 memcpy(dst->states.states, rstates, sizeof(void*) * count);
490 memset(dst->states.states + count, 0, sizeof(void*) * (NUM_TEX_UNITS - count));
491
492 dst->states.enabled_mask &= ~disable_mask;
493 dst->states.dirty_mask &= dst->states.enabled_mask;
494 dst->states.enabled_mask |= new_mask;
495 dst->states.dirty_mask |= new_mask;
496 dst->states.has_bordercolor_mask &= dst->states.enabled_mask;
497
498 r600_sampler_states_dirty(rctx, &dst->states);
499
500 /* Seamless cubemap state. */
501 if (rctx->b.chip_class <= R700 &&
502 seamless_cube_map != -1 &&
503 seamless_cube_map != rctx->seamless_cube_map.enabled) {
504 /* change in TA_CNTL_AUX need a pipeline flush */
505 rctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE;
506 rctx->seamless_cube_map.enabled = seamless_cube_map;
507 r600_mark_atom_dirty(rctx, &rctx->seamless_cube_map.atom);
508 }
509 }
510
511 static void r600_delete_sampler_state(struct pipe_context *ctx, void *state)
512 {
513 free(state);
514 }
515
516 static void r600_delete_blend_state(struct pipe_context *ctx, void *state)
517 {
518 struct r600_context *rctx = (struct r600_context *)ctx;
519 struct r600_blend_state *blend = (struct r600_blend_state*)state;
520
521 if (rctx->blend_state.cso == state) {
522 ctx->bind_blend_state(ctx, NULL);
523 }
524
525 r600_release_command_buffer(&blend->buffer);
526 r600_release_command_buffer(&blend->buffer_no_blend);
527 FREE(blend);
528 }
529
530 static void r600_delete_dsa_state(struct pipe_context *ctx, void *state)
531 {
532 struct r600_context *rctx = (struct r600_context *)ctx;
533 struct r600_dsa_state *dsa = (struct r600_dsa_state *)state;
534
535 if (rctx->dsa_state.cso == state) {
536 ctx->bind_depth_stencil_alpha_state(ctx, NULL);
537 }
538
539 r600_release_command_buffer(&dsa->buffer);
540 free(dsa);
541 }
542
543 static void r600_bind_vertex_elements(struct pipe_context *ctx, void *state)
544 {
545 struct r600_context *rctx = (struct r600_context *)ctx;
546
547 r600_set_cso_state(rctx, &rctx->vertex_fetch_shader, state);
548 }
549
550 static void r600_delete_vertex_elements(struct pipe_context *ctx, void *state)
551 {
552 struct r600_fetch_shader *shader = (struct r600_fetch_shader*)state;
553 if (shader)
554 r600_resource_reference(&shader->buffer, NULL);
555 FREE(shader);
556 }
557
558 void r600_vertex_buffers_dirty(struct r600_context *rctx)
559 {
560 if (rctx->vertex_buffer_state.dirty_mask) {
561 rctx->vertex_buffer_state.atom.num_dw = (rctx->b.chip_class >= EVERGREEN ? 12 : 11) *
562 util_bitcount(rctx->vertex_buffer_state.dirty_mask);
563 r600_mark_atom_dirty(rctx, &rctx->vertex_buffer_state.atom);
564 }
565 }
566
567 static void r600_set_vertex_buffers(struct pipe_context *ctx,
568 unsigned start_slot, unsigned count,
569 const struct pipe_vertex_buffer *input)
570 {
571 struct r600_context *rctx = (struct r600_context *)ctx;
572 struct r600_vertexbuf_state *state = &rctx->vertex_buffer_state;
573 struct pipe_vertex_buffer *vb = state->vb + start_slot;
574 unsigned i;
575 uint32_t disable_mask = 0;
576 /* These are the new buffers set by this function. */
577 uint32_t new_buffer_mask = 0;
578
579 /* Set vertex buffers. */
580 if (input) {
581 for (i = 0; i < count; i++) {
582 if ((input[i].buffer.resource != vb[i].buffer.resource) ||
583 (vb[i].stride != input[i].stride) ||
584 (vb[i].buffer_offset != input[i].buffer_offset) ||
585 (vb[i].is_user_buffer != input[i].is_user_buffer)) {
586 if (input[i].buffer.resource) {
587 vb[i].stride = input[i].stride;
588 vb[i].buffer_offset = input[i].buffer_offset;
589 pipe_resource_reference(&vb[i].buffer.resource, input[i].buffer.resource);
590 new_buffer_mask |= 1 << i;
591 r600_context_add_resource_size(ctx, input[i].buffer.resource);
592 } else {
593 pipe_resource_reference(&vb[i].buffer.resource, NULL);
594 disable_mask |= 1 << i;
595 }
596 }
597 }
598 } else {
599 for (i = 0; i < count; i++) {
600 pipe_resource_reference(&vb[i].buffer.resource, NULL);
601 }
602 disable_mask = ((1ull << count) - 1);
603 }
604
605 disable_mask <<= start_slot;
606 new_buffer_mask <<= start_slot;
607
608 rctx->vertex_buffer_state.enabled_mask &= ~disable_mask;
609 rctx->vertex_buffer_state.dirty_mask &= rctx->vertex_buffer_state.enabled_mask;
610 rctx->vertex_buffer_state.enabled_mask |= new_buffer_mask;
611 rctx->vertex_buffer_state.dirty_mask |= new_buffer_mask;
612
613 r600_vertex_buffers_dirty(rctx);
614 }
615
616 void r600_sampler_views_dirty(struct r600_context *rctx,
617 struct r600_samplerview_state *state)
618 {
619 if (state->dirty_mask) {
620 state->atom.num_dw = (rctx->b.chip_class >= EVERGREEN ? 14 : 13) *
621 util_bitcount(state->dirty_mask);
622 r600_mark_atom_dirty(rctx, &state->atom);
623 }
624 }
625
626 static void r600_set_sampler_views(struct pipe_context *pipe,
627 enum pipe_shader_type shader,
628 unsigned start, unsigned count,
629 struct pipe_sampler_view **views)
630 {
631 struct r600_context *rctx = (struct r600_context *) pipe;
632 struct r600_textures_info *dst = &rctx->samplers[shader];
633 struct r600_pipe_sampler_view **rviews = (struct r600_pipe_sampler_view **)views;
634 uint32_t dirty_sampler_states_mask = 0;
635 unsigned i;
636 /* This sets 1-bit for textures with index >= count. */
637 uint32_t disable_mask = ~((1ull << count) - 1);
638 /* These are the new textures set by this function. */
639 uint32_t new_mask = 0;
640
641 /* Set textures with index >= count to NULL. */
642 uint32_t remaining_mask;
643
644 assert(start == 0); /* XXX fix below */
645
646 if (!views) {
647 disable_mask = ~0u;
648 count = 0;
649 }
650
651 remaining_mask = dst->views.enabled_mask & disable_mask;
652
653 while (remaining_mask) {
654 i = u_bit_scan(&remaining_mask);
655 assert(dst->views.views[i]);
656
657 pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], NULL);
658 }
659
660 for (i = 0; i < count; i++) {
661 if (rviews[i] == dst->views.views[i]) {
662 continue;
663 }
664
665 if (rviews[i]) {
666 struct r600_texture *rtex =
667 (struct r600_texture*)rviews[i]->base.texture;
668 bool is_buffer = rviews[i]->base.texture->target == PIPE_BUFFER;
669
670 if (!is_buffer && rtex->db_compatible) {
671 dst->views.compressed_depthtex_mask |= 1 << i;
672 } else {
673 dst->views.compressed_depthtex_mask &= ~(1 << i);
674 }
675
676 /* Track compressed colorbuffers. */
677 if (!is_buffer && rtex->cmask.size) {
678 dst->views.compressed_colortex_mask |= 1 << i;
679 } else {
680 dst->views.compressed_colortex_mask &= ~(1 << i);
681 }
682
683 /* Changing from array to non-arrays textures and vice versa requires
684 * updating TEX_ARRAY_OVERRIDE in sampler states on R6xx-R7xx. */
685 if (rctx->b.chip_class <= R700 &&
686 (dst->states.enabled_mask & (1 << i)) &&
687 (rviews[i]->base.texture->target == PIPE_TEXTURE_1D_ARRAY ||
688 rviews[i]->base.texture->target == PIPE_TEXTURE_2D_ARRAY) != dst->is_array_sampler[i]) {
689 dirty_sampler_states_mask |= 1 << i;
690 }
691
692 pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], views[i]);
693 new_mask |= 1 << i;
694 r600_context_add_resource_size(pipe, views[i]->texture);
695 } else {
696 pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], NULL);
697 disable_mask |= 1 << i;
698 }
699 }
700
701 dst->views.enabled_mask &= ~disable_mask;
702 dst->views.dirty_mask &= dst->views.enabled_mask;
703 dst->views.enabled_mask |= new_mask;
704 dst->views.dirty_mask |= new_mask;
705 dst->views.compressed_depthtex_mask &= dst->views.enabled_mask;
706 dst->views.compressed_colortex_mask &= dst->views.enabled_mask;
707 dst->views.dirty_buffer_constants = TRUE;
708 r600_sampler_views_dirty(rctx, &dst->views);
709
710 if (dirty_sampler_states_mask) {
711 dst->states.dirty_mask |= dirty_sampler_states_mask;
712 r600_sampler_states_dirty(rctx, &dst->states);
713 }
714 }
715
716 static void r600_update_compressed_colortex_mask(struct r600_samplerview_state *views)
717 {
718 uint32_t mask = views->enabled_mask;
719
720 while (mask) {
721 unsigned i = u_bit_scan(&mask);
722 struct pipe_resource *res = views->views[i]->base.texture;
723
724 if (res && res->target != PIPE_BUFFER) {
725 struct r600_texture *rtex = (struct r600_texture *)res;
726
727 if (rtex->cmask.size) {
728 views->compressed_colortex_mask |= 1 << i;
729 } else {
730 views->compressed_colortex_mask &= ~(1 << i);
731 }
732 }
733 }
734 }
735
736 static int r600_get_hw_atomic_count(const struct pipe_context *ctx,
737 enum pipe_shader_type shader)
738 {
739 const struct r600_context *rctx = (struct r600_context *)ctx;
740 int value = 0;
741 switch (shader) {
742 case PIPE_SHADER_FRAGMENT:
743 case PIPE_SHADER_COMPUTE:
744 default:
745 break;
746 case PIPE_SHADER_VERTEX:
747 value = rctx->ps_shader->info.file_count[TGSI_FILE_HW_ATOMIC];
748 break;
749 case PIPE_SHADER_GEOMETRY:
750 value = rctx->ps_shader->info.file_count[TGSI_FILE_HW_ATOMIC] +
751 rctx->vs_shader->info.file_count[TGSI_FILE_HW_ATOMIC];
752 break;
753 case PIPE_SHADER_TESS_EVAL:
754 value = rctx->ps_shader->info.file_count[TGSI_FILE_HW_ATOMIC] +
755 rctx->vs_shader->info.file_count[TGSI_FILE_HW_ATOMIC] +
756 (rctx->gs_shader ? rctx->gs_shader->info.file_count[TGSI_FILE_HW_ATOMIC] : 0);
757 break;
758 case PIPE_SHADER_TESS_CTRL:
759 value = rctx->ps_shader->info.file_count[TGSI_FILE_HW_ATOMIC] +
760 rctx->vs_shader->info.file_count[TGSI_FILE_HW_ATOMIC] +
761 (rctx->gs_shader ? rctx->gs_shader->info.file_count[TGSI_FILE_HW_ATOMIC] : 0) +
762 rctx->tes_shader->info.file_count[TGSI_FILE_HW_ATOMIC];
763 break;
764 }
765 return value;
766 }
767
768 static void r600_update_compressed_colortex_mask_images(struct r600_image_state *images)
769 {
770 uint32_t mask = images->enabled_mask;
771
772 while (mask) {
773 unsigned i = u_bit_scan(&mask);
774 struct pipe_resource *res = images->views[i].base.resource;
775
776 if (res && res->target != PIPE_BUFFER) {
777 struct r600_texture *rtex = (struct r600_texture *)res;
778
779 if (rtex->cmask.size) {
780 images->compressed_colortex_mask |= 1 << i;
781 } else {
782 images->compressed_colortex_mask &= ~(1 << i);
783 }
784 }
785 }
786 }
787
788 /* Compute the key for the hw shader variant */
789 static inline void r600_shader_selector_key(const struct pipe_context *ctx,
790 const struct r600_pipe_shader_selector *sel,
791 union r600_shader_key *key)
792 {
793 const struct r600_context *rctx = (struct r600_context *)ctx;
794 memset(key, 0, sizeof(*key));
795
796 switch (sel->type) {
797 case PIPE_SHADER_VERTEX: {
798 key->vs.as_ls = (rctx->tes_shader != NULL);
799 if (!key->vs.as_ls)
800 key->vs.as_es = (rctx->gs_shader != NULL);
801
802 if (rctx->ps_shader->current->shader.gs_prim_id_input && !rctx->gs_shader) {
803 key->vs.as_gs_a = true;
804 key->vs.prim_id_out = rctx->ps_shader->current->shader.input[rctx->ps_shader->current->shader.ps_prim_id_input].spi_sid;
805 }
806 key->vs.first_atomic_counter = r600_get_hw_atomic_count(ctx, PIPE_SHADER_VERTEX);
807 break;
808 }
809 case PIPE_SHADER_GEOMETRY:
810 key->gs.first_atomic_counter = r600_get_hw_atomic_count(ctx, PIPE_SHADER_GEOMETRY);
811 key->gs.tri_strip_adj_fix = rctx->gs_tri_strip_adj_fix;
812 break;
813 case PIPE_SHADER_FRAGMENT: {
814 if (rctx->ps_shader->info.images_declared)
815 key->ps.image_size_const_offset = util_last_bit(rctx->samplers[PIPE_SHADER_FRAGMENT].views.enabled_mask);
816 key->ps.first_atomic_counter = r600_get_hw_atomic_count(ctx, PIPE_SHADER_FRAGMENT);
817 key->ps.color_two_side = rctx->rasterizer && rctx->rasterizer->two_side;
818 key->ps.alpha_to_one = rctx->alpha_to_one &&
819 rctx->rasterizer && rctx->rasterizer->multisample_enable &&
820 !rctx->framebuffer.cb0_is_integer;
821 key->ps.nr_cbufs = rctx->framebuffer.state.nr_cbufs;
822 key->ps.apply_sample_id_mask = (rctx->ps_iter_samples > 1) || !rctx->rasterizer->multisample_enable;
823 /* Dual-source blending only makes sense with nr_cbufs == 1. */
824 if (key->ps.nr_cbufs == 1 && rctx->dual_src_blend)
825 key->ps.nr_cbufs = 2;
826 break;
827 }
828 case PIPE_SHADER_TESS_EVAL:
829 key->tes.as_es = (rctx->gs_shader != NULL);
830 key->tes.first_atomic_counter = r600_get_hw_atomic_count(ctx, PIPE_SHADER_TESS_EVAL);
831 break;
832 case PIPE_SHADER_TESS_CTRL:
833 key->tcs.prim_mode = rctx->tes_shader->info.properties[TGSI_PROPERTY_TES_PRIM_MODE];
834 key->tcs.first_atomic_counter = r600_get_hw_atomic_count(ctx, PIPE_SHADER_TESS_CTRL);
835 break;
836 case PIPE_SHADER_COMPUTE:
837 break;
838 default:
839 assert(0);
840 }
841 }
842
843 /* Select the hw shader variant depending on the current state.
844 * (*dirty) is set to 1 if current variant was changed */
845 int r600_shader_select(struct pipe_context *ctx,
846 struct r600_pipe_shader_selector* sel,
847 bool *dirty)
848 {
849 union r600_shader_key key;
850 struct r600_pipe_shader * shader = NULL;
851 int r;
852
853 r600_shader_selector_key(ctx, sel, &key);
854
855 /* Check if we don't need to change anything.
856 * This path is also used for most shaders that don't need multiple
857 * variants, it will cost just a computation of the key and this
858 * test. */
859 if (likely(sel->current && memcmp(&sel->current->key, &key, sizeof(key)) == 0)) {
860 return 0;
861 }
862
863 /* lookup if we have other variants in the list */
864 if (sel->num_shaders > 1) {
865 struct r600_pipe_shader *p = sel->current, *c = p->next_variant;
866
867 while (c && memcmp(&c->key, &key, sizeof(key)) != 0) {
868 p = c;
869 c = c->next_variant;
870 }
871
872 if (c) {
873 p->next_variant = c->next_variant;
874 shader = c;
875 }
876 }
877
878 if (unlikely(!shader)) {
879 shader = CALLOC(1, sizeof(struct r600_pipe_shader));
880 shader->selector = sel;
881
882 r = r600_pipe_shader_create(ctx, shader, key);
883 if (unlikely(r)) {
884 R600_ERR("Failed to build shader variant (type=%u) %d\n",
885 sel->type, r);
886 sel->current = NULL;
887 FREE(shader);
888 return r;
889 }
890
891 /* We don't know the value of nr_ps_max_color_exports until we built
892 * at least one variant, so we may need to recompute the key after
893 * building first variant. */
894 if (sel->type == PIPE_SHADER_FRAGMENT &&
895 sel->num_shaders == 0) {
896 sel->nr_ps_max_color_exports = shader->shader.nr_ps_max_color_exports;
897 r600_shader_selector_key(ctx, sel, &key);
898 }
899
900 memcpy(&shader->key, &key, sizeof(key));
901 sel->num_shaders++;
902 }
903
904 if (dirty)
905 *dirty = true;
906
907 shader->next_variant = sel->current;
908 sel->current = shader;
909
910 return 0;
911 }
912
913 struct r600_pipe_shader_selector *r600_create_shader_state_tokens(struct pipe_context *ctx,
914 const void *prog, enum pipe_shader_ir ir,
915 unsigned pipe_shader_type)
916 {
917 struct r600_pipe_shader_selector *sel = CALLOC_STRUCT(r600_pipe_shader_selector);
918
919 sel->type = pipe_shader_type;
920 if (ir == PIPE_SHADER_IR_TGSI) {
921 sel->tokens = tgsi_dup_tokens((const struct tgsi_token *)prog);
922 tgsi_scan_shader(sel->tokens, &sel->info);
923 } else if (ir == PIPE_SHADER_IR_NIR){
924 sel->nir = nir_shader_clone(NULL, (const nir_shader *)prog);
925 nir_tgsi_scan_shader(sel->nir, &sel->info, true);
926 }
927 return sel;
928 }
929
930 static void *r600_create_shader_state(struct pipe_context *ctx,
931 const struct pipe_shader_state *state,
932 unsigned pipe_shader_type)
933 {
934 int i;
935 struct r600_pipe_shader_selector *sel;
936
937 if (state->type == PIPE_SHADER_IR_TGSI)
938 sel = r600_create_shader_state_tokens(ctx, state->tokens, state->type, pipe_shader_type);
939 else if (state->type == PIPE_SHADER_IR_NIR) {
940 sel = r600_create_shader_state_tokens(ctx, state->ir.nir, state->type, pipe_shader_type);
941 } else
942 assert(0 && "Unknown shader type\n");
943
944 sel->ir_type = state->type;
945 sel->so = state->stream_output;
946
947 switch (pipe_shader_type) {
948 case PIPE_SHADER_GEOMETRY:
949 sel->gs_output_prim =
950 sel->info.properties[TGSI_PROPERTY_GS_OUTPUT_PRIM];
951 sel->gs_max_out_vertices =
952 sel->info.properties[TGSI_PROPERTY_GS_MAX_OUTPUT_VERTICES];
953 sel->gs_num_invocations =
954 sel->info.properties[TGSI_PROPERTY_GS_INVOCATIONS];
955 break;
956 case PIPE_SHADER_VERTEX:
957 case PIPE_SHADER_TESS_CTRL:
958 sel->lds_patch_outputs_written_mask = 0;
959 sel->lds_outputs_written_mask = 0;
960
961 for (i = 0; i < sel->info.num_outputs; i++) {
962 unsigned name = sel->info.output_semantic_name[i];
963 unsigned index = sel->info.output_semantic_index[i];
964
965 switch (name) {
966 case TGSI_SEMANTIC_TESSINNER:
967 case TGSI_SEMANTIC_TESSOUTER:
968 case TGSI_SEMANTIC_PATCH:
969 sel->lds_patch_outputs_written_mask |=
970 1ull << r600_get_lds_unique_index(name, index);
971 break;
972 default:
973 sel->lds_outputs_written_mask |=
974 1ull << r600_get_lds_unique_index(name, index);
975 }
976 }
977 break;
978 default:
979 break;
980 }
981
982 return sel;
983 }
984
985 static void *r600_create_ps_state(struct pipe_context *ctx,
986 const struct pipe_shader_state *state)
987 {
988 return r600_create_shader_state(ctx, state, PIPE_SHADER_FRAGMENT);
989 }
990
991 static void *r600_create_vs_state(struct pipe_context *ctx,
992 const struct pipe_shader_state *state)
993 {
994 return r600_create_shader_state(ctx, state, PIPE_SHADER_VERTEX);
995 }
996
997 static void *r600_create_gs_state(struct pipe_context *ctx,
998 const struct pipe_shader_state *state)
999 {
1000 return r600_create_shader_state(ctx, state, PIPE_SHADER_GEOMETRY);
1001 }
1002
1003 static void *r600_create_tcs_state(struct pipe_context *ctx,
1004 const struct pipe_shader_state *state)
1005 {
1006 return r600_create_shader_state(ctx, state, PIPE_SHADER_TESS_CTRL);
1007 }
1008
1009 static void *r600_create_tes_state(struct pipe_context *ctx,
1010 const struct pipe_shader_state *state)
1011 {
1012 return r600_create_shader_state(ctx, state, PIPE_SHADER_TESS_EVAL);
1013 }
1014
1015 static void r600_bind_ps_state(struct pipe_context *ctx, void *state)
1016 {
1017 struct r600_context *rctx = (struct r600_context *)ctx;
1018
1019 if (!state)
1020 state = rctx->dummy_pixel_shader;
1021
1022 rctx->ps_shader = (struct r600_pipe_shader_selector *)state;
1023 }
1024
1025 static struct tgsi_shader_info *r600_get_vs_info(struct r600_context *rctx)
1026 {
1027 if (rctx->gs_shader)
1028 return &rctx->gs_shader->info;
1029 else if (rctx->tes_shader)
1030 return &rctx->tes_shader->info;
1031 else if (rctx->vs_shader)
1032 return &rctx->vs_shader->info;
1033 else
1034 return NULL;
1035 }
1036
1037 static void r600_bind_vs_state(struct pipe_context *ctx, void *state)
1038 {
1039 struct r600_context *rctx = (struct r600_context *)ctx;
1040
1041 if (!state || rctx->vs_shader == state)
1042 return;
1043
1044 rctx->vs_shader = (struct r600_pipe_shader_selector *)state;
1045 r600_update_vs_writes_viewport_index(&rctx->b, r600_get_vs_info(rctx));
1046
1047 if (rctx->vs_shader->so.num_outputs)
1048 rctx->b.streamout.stride_in_dw = rctx->vs_shader->so.stride;
1049 }
1050
1051 static void r600_bind_gs_state(struct pipe_context *ctx, void *state)
1052 {
1053 struct r600_context *rctx = (struct r600_context *)ctx;
1054
1055 if (state == rctx->gs_shader)
1056 return;
1057
1058 rctx->gs_shader = (struct r600_pipe_shader_selector *)state;
1059 r600_update_vs_writes_viewport_index(&rctx->b, r600_get_vs_info(rctx));
1060
1061 if (!state)
1062 return;
1063
1064 if (rctx->gs_shader->so.num_outputs)
1065 rctx->b.streamout.stride_in_dw = rctx->gs_shader->so.stride;
1066 }
1067
1068 static void r600_bind_tcs_state(struct pipe_context *ctx, void *state)
1069 {
1070 struct r600_context *rctx = (struct r600_context *)ctx;
1071
1072 rctx->tcs_shader = (struct r600_pipe_shader_selector *)state;
1073 }
1074
1075 static void r600_bind_tes_state(struct pipe_context *ctx, void *state)
1076 {
1077 struct r600_context *rctx = (struct r600_context *)ctx;
1078
1079 if (state == rctx->tes_shader)
1080 return;
1081
1082 rctx->tes_shader = (struct r600_pipe_shader_selector *)state;
1083 r600_update_vs_writes_viewport_index(&rctx->b, r600_get_vs_info(rctx));
1084
1085 if (!state)
1086 return;
1087
1088 if (rctx->tes_shader->so.num_outputs)
1089 rctx->b.streamout.stride_in_dw = rctx->tes_shader->so.stride;
1090 }
1091
1092 void r600_delete_shader_selector(struct pipe_context *ctx,
1093 struct r600_pipe_shader_selector *sel)
1094 {
1095 struct r600_pipe_shader *p = sel->current, *c;
1096 while (p) {
1097 c = p->next_variant;
1098 r600_pipe_shader_destroy(ctx, p);
1099 free(p);
1100 p = c;
1101 }
1102
1103 if (sel->ir_type == PIPE_SHADER_IR_TGSI) {
1104 free(sel->tokens);
1105 /* We might have converted the TGSI shader to a NIR shader */
1106 if (sel->nir)
1107 ralloc_free(sel->nir);
1108 }
1109 else if (sel->ir_type == PIPE_SHADER_IR_NIR)
1110 ralloc_free(sel->nir);
1111 free(sel);
1112 }
1113
1114
1115 static void r600_delete_ps_state(struct pipe_context *ctx, void *state)
1116 {
1117 struct r600_context *rctx = (struct r600_context *)ctx;
1118 struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
1119
1120 if (rctx->ps_shader == sel) {
1121 rctx->ps_shader = NULL;
1122 }
1123
1124 r600_delete_shader_selector(ctx, sel);
1125 }
1126
1127 static void r600_delete_vs_state(struct pipe_context *ctx, void *state)
1128 {
1129 struct r600_context *rctx = (struct r600_context *)ctx;
1130 struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
1131
1132 if (rctx->vs_shader == sel) {
1133 rctx->vs_shader = NULL;
1134 }
1135
1136 r600_delete_shader_selector(ctx, sel);
1137 }
1138
1139
1140 static void r600_delete_gs_state(struct pipe_context *ctx, void *state)
1141 {
1142 struct r600_context *rctx = (struct r600_context *)ctx;
1143 struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
1144
1145 if (rctx->gs_shader == sel) {
1146 rctx->gs_shader = NULL;
1147 }
1148
1149 r600_delete_shader_selector(ctx, sel);
1150 }
1151
1152 static void r600_delete_tcs_state(struct pipe_context *ctx, void *state)
1153 {
1154 struct r600_context *rctx = (struct r600_context *)ctx;
1155 struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
1156
1157 if (rctx->tcs_shader == sel) {
1158 rctx->tcs_shader = NULL;
1159 }
1160
1161 r600_delete_shader_selector(ctx, sel);
1162 }
1163
1164 static void r600_delete_tes_state(struct pipe_context *ctx, void *state)
1165 {
1166 struct r600_context *rctx = (struct r600_context *)ctx;
1167 struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
1168
1169 if (rctx->tes_shader == sel) {
1170 rctx->tes_shader = NULL;
1171 }
1172
1173 r600_delete_shader_selector(ctx, sel);
1174 }
1175
1176 void r600_constant_buffers_dirty(struct r600_context *rctx, struct r600_constbuf_state *state)
1177 {
1178 if (state->dirty_mask) {
1179 state->atom.num_dw = rctx->b.chip_class >= EVERGREEN ? util_bitcount(state->dirty_mask)*20
1180 : util_bitcount(state->dirty_mask)*19;
1181 r600_mark_atom_dirty(rctx, &state->atom);
1182 }
1183 }
1184
1185 static void r600_set_constant_buffer(struct pipe_context *ctx,
1186 enum pipe_shader_type shader, uint index,
1187 const struct pipe_constant_buffer *input)
1188 {
1189 struct r600_context *rctx = (struct r600_context *)ctx;
1190 struct r600_constbuf_state *state = &rctx->constbuf_state[shader];
1191 struct pipe_constant_buffer *cb;
1192 const uint8_t *ptr;
1193
1194 /* Note that the gallium frontend can unbind constant buffers by
1195 * passing NULL here.
1196 */
1197 if (unlikely(!input || (!input->buffer && !input->user_buffer))) {
1198 state->enabled_mask &= ~(1 << index);
1199 state->dirty_mask &= ~(1 << index);
1200 pipe_resource_reference(&state->cb[index].buffer, NULL);
1201 return;
1202 }
1203
1204 cb = &state->cb[index];
1205 cb->buffer_size = input->buffer_size;
1206
1207 ptr = input->user_buffer;
1208
1209 if (ptr) {
1210 /* Upload the user buffer. */
1211 if (R600_BIG_ENDIAN) {
1212 uint32_t *tmpPtr;
1213 unsigned i, size = input->buffer_size;
1214
1215 if (!(tmpPtr = malloc(size))) {
1216 R600_ERR("Failed to allocate BE swap buffer.\n");
1217 return;
1218 }
1219
1220 for (i = 0; i < size / 4; ++i) {
1221 tmpPtr[i] = util_cpu_to_le32(((uint32_t *)ptr)[i]);
1222 }
1223
1224 u_upload_data(ctx->stream_uploader, 0, size, 256,
1225 tmpPtr, &cb->buffer_offset, &cb->buffer);
1226 free(tmpPtr);
1227 } else {
1228 u_upload_data(ctx->stream_uploader, 0,
1229 input->buffer_size, 256, ptr,
1230 &cb->buffer_offset, &cb->buffer);
1231 }
1232 /* account it in gtt */
1233 rctx->b.gtt += input->buffer_size;
1234 } else {
1235 /* Setup the hw buffer. */
1236 cb->buffer_offset = input->buffer_offset;
1237 pipe_resource_reference(&cb->buffer, input->buffer);
1238 r600_context_add_resource_size(ctx, input->buffer);
1239 }
1240
1241 state->enabled_mask |= 1 << index;
1242 state->dirty_mask |= 1 << index;
1243 r600_constant_buffers_dirty(rctx, state);
1244 }
1245
1246 static void r600_set_sample_mask(struct pipe_context *pipe, unsigned sample_mask)
1247 {
1248 struct r600_context *rctx = (struct r600_context*)pipe;
1249
1250 if (rctx->sample_mask.sample_mask == (uint16_t)sample_mask)
1251 return;
1252
1253 rctx->sample_mask.sample_mask = sample_mask;
1254 r600_mark_atom_dirty(rctx, &rctx->sample_mask.atom);
1255 }
1256
1257 void r600_update_driver_const_buffers(struct r600_context *rctx, bool compute_only)
1258 {
1259 int sh, size;
1260 void *ptr;
1261 struct pipe_constant_buffer cb;
1262 int start, end;
1263
1264 start = compute_only ? PIPE_SHADER_COMPUTE : 0;
1265 end = compute_only ? PIPE_SHADER_TYPES : PIPE_SHADER_COMPUTE;
1266
1267 for (sh = start; sh < end; sh++) {
1268 struct r600_shader_driver_constants_info *info = &rctx->driver_consts[sh];
1269 if (!info->vs_ucp_dirty &&
1270 !info->texture_const_dirty &&
1271 !info->ps_sample_pos_dirty &&
1272 !info->tcs_default_levels_dirty &&
1273 !info->cs_block_grid_size_dirty)
1274 continue;
1275
1276 ptr = info->constants;
1277 size = info->alloc_size;
1278 if (info->vs_ucp_dirty) {
1279 assert(sh == PIPE_SHADER_VERTEX);
1280 if (!size) {
1281 ptr = rctx->clip_state.state.ucp;
1282 size = R600_UCP_SIZE;
1283 } else {
1284 memcpy(ptr, rctx->clip_state.state.ucp, R600_UCP_SIZE);
1285 }
1286 info->vs_ucp_dirty = false;
1287 }
1288
1289 else if (info->ps_sample_pos_dirty) {
1290 assert(sh == PIPE_SHADER_FRAGMENT);
1291 if (!size) {
1292 ptr = rctx->sample_positions;
1293 size = R600_UCP_SIZE;
1294 } else {
1295 memcpy(ptr, rctx->sample_positions, R600_UCP_SIZE);
1296 }
1297 info->ps_sample_pos_dirty = false;
1298 }
1299
1300 else if (info->cs_block_grid_size_dirty) {
1301 assert(sh == PIPE_SHADER_COMPUTE);
1302 if (!size) {
1303 ptr = rctx->cs_block_grid_sizes;
1304 size = R600_CS_BLOCK_GRID_SIZE;
1305 } else {
1306 memcpy(ptr, rctx->cs_block_grid_sizes, R600_CS_BLOCK_GRID_SIZE);
1307 }
1308 info->cs_block_grid_size_dirty = false;
1309 }
1310
1311 else if (info->tcs_default_levels_dirty) {
1312 /*
1313 * We'd only really need this for default tcs shader.
1314 */
1315 assert(sh == PIPE_SHADER_TESS_CTRL);
1316 if (!size) {
1317 ptr = rctx->tess_state;
1318 size = R600_TCS_DEFAULT_LEVELS_SIZE;
1319 } else {
1320 memcpy(ptr, rctx->tess_state, R600_TCS_DEFAULT_LEVELS_SIZE);
1321 }
1322 info->tcs_default_levels_dirty = false;
1323 }
1324
1325 if (info->texture_const_dirty) {
1326 assert (ptr);
1327 assert (size);
1328 if (sh == PIPE_SHADER_VERTEX)
1329 memcpy(ptr, rctx->clip_state.state.ucp, R600_UCP_SIZE);
1330 if (sh == PIPE_SHADER_FRAGMENT)
1331 memcpy(ptr, rctx->sample_positions, R600_UCP_SIZE);
1332 if (sh == PIPE_SHADER_COMPUTE)
1333 memcpy(ptr, rctx->cs_block_grid_sizes, R600_CS_BLOCK_GRID_SIZE);
1334 if (sh == PIPE_SHADER_TESS_CTRL)
1335 memcpy(ptr, rctx->tess_state, R600_TCS_DEFAULT_LEVELS_SIZE);
1336 }
1337 info->texture_const_dirty = false;
1338
1339 cb.buffer = NULL;
1340 cb.user_buffer = ptr;
1341 cb.buffer_offset = 0;
1342 cb.buffer_size = size;
1343 rctx->b.b.set_constant_buffer(&rctx->b.b, sh, R600_BUFFER_INFO_CONST_BUFFER, &cb);
1344 pipe_resource_reference(&cb.buffer, NULL);
1345 }
1346 }
1347
1348 static void *r600_alloc_buf_consts(struct r600_context *rctx, int shader_type,
1349 unsigned array_size, uint32_t *base_offset)
1350 {
1351 struct r600_shader_driver_constants_info *info = &rctx->driver_consts[shader_type];
1352 if (array_size + R600_UCP_SIZE > info->alloc_size) {
1353 info->constants = realloc(info->constants, array_size + R600_UCP_SIZE);
1354 info->alloc_size = array_size + R600_UCP_SIZE;
1355 }
1356 memset(info->constants + (R600_UCP_SIZE / 4), 0, array_size);
1357 info->texture_const_dirty = true;
1358 *base_offset = R600_UCP_SIZE;
1359 return info->constants;
1360 }
1361 /*
1362 * On r600/700 hw we don't have vertex fetch swizzle, though TBO
1363 * doesn't require full swizzles it does need masking and setting alpha
1364 * to one, so we setup a set of 5 constants with the masks + alpha value
1365 * then in the shader, we AND the 4 components with 0xffffffff or 0,
1366 * then OR the alpha with the value given here.
1367 * We use a 6th constant to store the txq buffer size in
1368 * we use 7th slot for number of cube layers in a cube map array.
1369 */
1370 static void r600_setup_buffer_constants(struct r600_context *rctx, int shader_type)
1371 {
1372 struct r600_textures_info *samplers = &rctx->samplers[shader_type];
1373 int bits;
1374 uint32_t array_size;
1375 int i, j;
1376 uint32_t *constants;
1377 uint32_t base_offset;
1378 if (!samplers->views.dirty_buffer_constants)
1379 return;
1380
1381 samplers->views.dirty_buffer_constants = FALSE;
1382
1383 bits = util_last_bit(samplers->views.enabled_mask);
1384 array_size = bits * 8 * sizeof(uint32_t);
1385
1386 constants = r600_alloc_buf_consts(rctx, shader_type, array_size, &base_offset);
1387
1388 for (i = 0; i < bits; i++) {
1389 if (samplers->views.enabled_mask & (1 << i)) {
1390 int offset = (base_offset / 4) + i * 8;
1391 const struct util_format_description *desc;
1392 desc = util_format_description(samplers->views.views[i]->base.format);
1393
1394 for (j = 0; j < 4; j++)
1395 if (j < desc->nr_channels)
1396 constants[offset+j] = 0xffffffff;
1397 else
1398 constants[offset+j] = 0x0;
1399 if (desc->nr_channels < 4) {
1400 if (desc->channel[0].pure_integer)
1401 constants[offset+4] = 1;
1402 else
1403 constants[offset+4] = fui(1.0);
1404 } else
1405 constants[offset + 4] = 0;
1406
1407 constants[offset + 5] = samplers->views.views[i]->base.u.buf.size /
1408 util_format_get_blocksize(samplers->views.views[i]->base.format);
1409 constants[offset + 6] = samplers->views.views[i]->base.texture->array_size / 6;
1410 }
1411 }
1412
1413 }
1414
1415 /* On evergreen we store one value
1416 * 1. number of cube layers in a cube map array.
1417 */
1418 void eg_setup_buffer_constants(struct r600_context *rctx, int shader_type)
1419 {
1420 struct r600_textures_info *samplers = &rctx->samplers[shader_type];
1421 struct r600_image_state *images = NULL;
1422 int bits, sview_bits, img_bits;
1423 uint32_t array_size;
1424 int i;
1425 uint32_t *constants;
1426 uint32_t base_offset;
1427
1428 if (shader_type == PIPE_SHADER_FRAGMENT) {
1429 images = &rctx->fragment_images;
1430 } else if (shader_type == PIPE_SHADER_COMPUTE) {
1431 images = &rctx->compute_images;
1432 }
1433
1434 if (!samplers->views.dirty_buffer_constants &&
1435 !(images && images->dirty_buffer_constants))
1436 return;
1437
1438 if (images)
1439 images->dirty_buffer_constants = FALSE;
1440 samplers->views.dirty_buffer_constants = FALSE;
1441
1442 bits = sview_bits = util_last_bit(samplers->views.enabled_mask);
1443 if (images)
1444 bits += util_last_bit(images->enabled_mask);
1445 img_bits = bits;
1446
1447 array_size = bits * sizeof(uint32_t);
1448
1449 constants = r600_alloc_buf_consts(rctx, shader_type, array_size,
1450 &base_offset);
1451
1452 for (i = 0; i < sview_bits; i++) {
1453 if (samplers->views.enabled_mask & (1 << i)) {
1454 uint32_t offset = (base_offset / 4) + i;
1455 constants[offset] = samplers->views.views[i]->base.texture->array_size / 6;
1456 }
1457 }
1458 if (images) {
1459 for (i = sview_bits; i < img_bits; i++) {
1460 int idx = i - sview_bits;
1461 if (images->enabled_mask & (1 << idx)) {
1462 uint32_t offset = (base_offset / 4) + i;
1463 constants[offset] = images->views[idx].base.resource->array_size / 6;
1464 }
1465 }
1466 }
1467 }
1468
1469 /* set sample xy locations as array of fragment shader constants */
1470 void r600_set_sample_locations_constant_buffer(struct r600_context *rctx)
1471 {
1472 struct pipe_context *ctx = &rctx->b.b;
1473
1474 assert(rctx->framebuffer.nr_samples < R600_UCP_SIZE);
1475 assert(rctx->framebuffer.nr_samples <= ARRAY_SIZE(rctx->sample_positions)/4);
1476
1477 memset(rctx->sample_positions, 0, 4 * 4 * 16);
1478 for (unsigned i = 0; i < rctx->framebuffer.nr_samples; i++) {
1479 ctx->get_sample_position(ctx, rctx->framebuffer.nr_samples, i, &rctx->sample_positions[4*i]);
1480 /* Also fill in center-zeroed positions used for interpolateAtSample */
1481 rctx->sample_positions[4*i + 2] = rctx->sample_positions[4*i + 0] - 0.5f;
1482 rctx->sample_positions[4*i + 3] = rctx->sample_positions[4*i + 1] - 0.5f;
1483 }
1484
1485 rctx->driver_consts[PIPE_SHADER_FRAGMENT].ps_sample_pos_dirty = true;
1486 }
1487
1488 static void update_shader_atom(struct pipe_context *ctx,
1489 struct r600_shader_state *state,
1490 struct r600_pipe_shader *shader)
1491 {
1492 struct r600_context *rctx = (struct r600_context *)ctx;
1493
1494 state->shader = shader;
1495 if (shader) {
1496 state->atom.num_dw = shader->command_buffer.num_dw;
1497 r600_context_add_resource_size(ctx, (struct pipe_resource *)shader->bo);
1498 } else {
1499 state->atom.num_dw = 0;
1500 }
1501 r600_mark_atom_dirty(rctx, &state->atom);
1502 }
1503
1504 static void update_gs_block_state(struct r600_context *rctx, unsigned enable)
1505 {
1506 if (rctx->shader_stages.geom_enable != enable) {
1507 rctx->shader_stages.geom_enable = enable;
1508 r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
1509 }
1510
1511 if (rctx->gs_rings.enable != enable) {
1512 rctx->gs_rings.enable = enable;
1513 r600_mark_atom_dirty(rctx, &rctx->gs_rings.atom);
1514
1515 if (enable && !rctx->gs_rings.esgs_ring.buffer) {
1516 unsigned size = 0x1C000;
1517 rctx->gs_rings.esgs_ring.buffer =
1518 pipe_buffer_create(rctx->b.b.screen, 0,
1519 PIPE_USAGE_DEFAULT, size);
1520 rctx->gs_rings.esgs_ring.buffer_size = size;
1521
1522 size = 0x4000000;
1523
1524 rctx->gs_rings.gsvs_ring.buffer =
1525 pipe_buffer_create(rctx->b.b.screen, 0,
1526 PIPE_USAGE_DEFAULT, size);
1527 rctx->gs_rings.gsvs_ring.buffer_size = size;
1528 }
1529
1530 if (enable) {
1531 r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_GEOMETRY,
1532 R600_GS_RING_CONST_BUFFER, &rctx->gs_rings.esgs_ring);
1533 if (rctx->tes_shader) {
1534 r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_TESS_EVAL,
1535 R600_GS_RING_CONST_BUFFER, &rctx->gs_rings.gsvs_ring);
1536 } else {
1537 r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_VERTEX,
1538 R600_GS_RING_CONST_BUFFER, &rctx->gs_rings.gsvs_ring);
1539 }
1540 } else {
1541 r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_GEOMETRY,
1542 R600_GS_RING_CONST_BUFFER, NULL);
1543 r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_VERTEX,
1544 R600_GS_RING_CONST_BUFFER, NULL);
1545 r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_TESS_EVAL,
1546 R600_GS_RING_CONST_BUFFER, NULL);
1547 }
1548 }
1549 }
1550
1551 static void r600_update_clip_state(struct r600_context *rctx,
1552 struct r600_pipe_shader *current)
1553 {
1554 if (current->pa_cl_vs_out_cntl != rctx->clip_misc_state.pa_cl_vs_out_cntl ||
1555 current->shader.clip_dist_write != rctx->clip_misc_state.clip_dist_write ||
1556 current->shader.cull_dist_write != rctx->clip_misc_state.cull_dist_write ||
1557 current->shader.vs_position_window_space != rctx->clip_misc_state.clip_disable ||
1558 current->shader.vs_out_viewport != rctx->clip_misc_state.vs_out_viewport) {
1559 rctx->clip_misc_state.pa_cl_vs_out_cntl = current->pa_cl_vs_out_cntl;
1560 rctx->clip_misc_state.clip_dist_write = current->shader.clip_dist_write;
1561 rctx->clip_misc_state.cull_dist_write = current->shader.cull_dist_write;
1562 rctx->clip_misc_state.clip_disable = current->shader.vs_position_window_space;
1563 rctx->clip_misc_state.vs_out_viewport = current->shader.vs_out_viewport;
1564 r600_mark_atom_dirty(rctx, &rctx->clip_misc_state.atom);
1565 }
1566 }
1567
1568 static void r600_generate_fixed_func_tcs(struct r600_context *rctx)
1569 {
1570 struct ureg_src const0, const1;
1571 struct ureg_dst tessouter, tessinner;
1572 struct ureg_program *ureg = ureg_create(PIPE_SHADER_TESS_CTRL);
1573
1574 if (!ureg)
1575 return; /* if we get here, we're screwed */
1576
1577 assert(!rctx->fixed_func_tcs_shader);
1578
1579 ureg_DECL_constant2D(ureg, 0, 1, R600_BUFFER_INFO_CONST_BUFFER);
1580 const0 = ureg_src_dimension(ureg_src_register(TGSI_FILE_CONSTANT, 0),
1581 R600_BUFFER_INFO_CONST_BUFFER);
1582 const1 = ureg_src_dimension(ureg_src_register(TGSI_FILE_CONSTANT, 1),
1583 R600_BUFFER_INFO_CONST_BUFFER);
1584
1585 tessouter = ureg_DECL_output(ureg, TGSI_SEMANTIC_TESSOUTER, 0);
1586 tessinner = ureg_DECL_output(ureg, TGSI_SEMANTIC_TESSINNER, 0);
1587
1588 ureg_MOV(ureg, tessouter, const0);
1589 ureg_MOV(ureg, tessinner, const1);
1590 ureg_END(ureg);
1591
1592 rctx->fixed_func_tcs_shader =
1593 ureg_create_shader_and_destroy(ureg, &rctx->b.b);
1594 }
1595
1596 void r600_update_compressed_resource_state(struct r600_context *rctx, bool compute_only)
1597 {
1598 unsigned i;
1599 unsigned counter;
1600
1601 counter = p_atomic_read(&rctx->screen->b.compressed_colortex_counter);
1602 if (counter != rctx->b.last_compressed_colortex_counter) {
1603 rctx->b.last_compressed_colortex_counter = counter;
1604
1605 if (compute_only) {
1606 r600_update_compressed_colortex_mask(&rctx->samplers[PIPE_SHADER_COMPUTE].views);
1607 } else {
1608 for (i = 0; i < PIPE_SHADER_TYPES; ++i) {
1609 r600_update_compressed_colortex_mask(&rctx->samplers[i].views);
1610 }
1611 }
1612 if (!compute_only)
1613 r600_update_compressed_colortex_mask_images(&rctx->fragment_images);
1614 r600_update_compressed_colortex_mask_images(&rctx->compute_images);
1615 }
1616
1617 /* Decompress textures if needed. */
1618 for (i = 0; i < PIPE_SHADER_TYPES; i++) {
1619 struct r600_samplerview_state *views = &rctx->samplers[i].views;
1620
1621 if (compute_only)
1622 if (i != PIPE_SHADER_COMPUTE)
1623 continue;
1624 if (views->compressed_depthtex_mask) {
1625 r600_decompress_depth_textures(rctx, views);
1626 }
1627 if (views->compressed_colortex_mask) {
1628 r600_decompress_color_textures(rctx, views);
1629 }
1630 }
1631
1632 {
1633 struct r600_image_state *istate;
1634
1635 if (!compute_only) {
1636 istate = &rctx->fragment_images;
1637 if (istate->compressed_depthtex_mask)
1638 r600_decompress_depth_images(rctx, istate);
1639 if (istate->compressed_colortex_mask)
1640 r600_decompress_color_images(rctx, istate);
1641 }
1642
1643 istate = &rctx->compute_images;
1644 if (istate->compressed_depthtex_mask)
1645 r600_decompress_depth_images(rctx, istate);
1646 if (istate->compressed_colortex_mask)
1647 r600_decompress_color_images(rctx, istate);
1648 }
1649 }
1650
1651 /* update MEM_SCRATCH buffers if needed */
1652 void r600_setup_scratch_area_for_shader(struct r600_context *rctx,
1653 struct r600_pipe_shader *shader, struct r600_scratch_buffer *scratch,
1654 unsigned ring_base_reg, unsigned item_size_reg, unsigned ring_size_reg)
1655 {
1656 unsigned num_ses = rctx->screen->b.info.max_se;
1657 unsigned num_pipes = rctx->screen->b.info.r600_max_quad_pipes;
1658 unsigned nthreads = 128;
1659
1660 unsigned itemsize = shader->scratch_space_needed * 4;
1661 unsigned size = align(itemsize * nthreads * num_pipes * num_ses * 4, 256);
1662
1663 if (scratch->dirty ||
1664 unlikely(shader->scratch_space_needed != scratch->item_size ||
1665 size > scratch->size)) {
1666 struct radeon_cmdbuf *cs = rctx->b.gfx.cs;
1667
1668 scratch->dirty = false;
1669
1670 if (size > scratch->size) {
1671 // Release prior one if any
1672 if (scratch->buffer) {
1673 pipe_resource_reference((struct pipe_resource**)&scratch->buffer, NULL);
1674 }
1675
1676 scratch->buffer = (struct r600_resource *)pipe_buffer_create(rctx->b.b.screen, PIPE_BIND_CUSTOM,
1677 PIPE_USAGE_DEFAULT, size);
1678 if (scratch->buffer) {
1679 scratch->size = size;
1680 }
1681 }
1682
1683 scratch->item_size = shader->scratch_space_needed;
1684
1685 radeon_set_config_reg(cs, R_008040_WAIT_UNTIL, S_008040_WAIT_3D_IDLE(1));
1686 radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
1687 radeon_emit(cs, EVENT_TYPE(EVENT_TYPE_VGT_FLUSH));
1688
1689 // multi-SE chips need programming per SE
1690 for (unsigned se = 0; se < num_ses; se++) {
1691 struct r600_resource *rbuffer = scratch->buffer;
1692 unsigned size_per_se = size / num_ses;
1693
1694 // Direct to particular SE
1695 if (num_ses > 1) {
1696 radeon_set_config_reg(cs, EG_0802C_GRBM_GFX_INDEX,
1697 S_0802C_INSTANCE_INDEX(0) |
1698 S_0802C_SE_INDEX(se) |
1699 S_0802C_INSTANCE_BROADCAST_WRITES(1) |
1700 S_0802C_SE_BROADCAST_WRITES(0));
1701 }
1702
1703 radeon_set_config_reg(cs, ring_base_reg, (rbuffer->gpu_address + size_per_se * se) >> 8);
1704 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
1705 radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx, rbuffer,
1706 RADEON_USAGE_READWRITE,
1707 RADEON_PRIO_SCRATCH_BUFFER));
1708 radeon_set_context_reg(cs, item_size_reg, itemsize);
1709 radeon_set_config_reg(cs, ring_size_reg, size_per_se >> 8);
1710 }
1711
1712 // Restore broadcast mode
1713 if (num_ses > 1) {
1714 radeon_set_config_reg(cs, EG_0802C_GRBM_GFX_INDEX,
1715 S_0802C_INSTANCE_INDEX(0) |
1716 S_0802C_SE_INDEX(0) |
1717 S_0802C_INSTANCE_BROADCAST_WRITES(1) |
1718 S_0802C_SE_BROADCAST_WRITES(1));
1719 }
1720
1721 radeon_set_config_reg(cs, R_008040_WAIT_UNTIL, S_008040_WAIT_3D_IDLE(1));
1722 radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
1723 radeon_emit(cs, EVENT_TYPE(EVENT_TYPE_VGT_FLUSH));
1724 }
1725 }
1726
1727 void r600_setup_scratch_buffers(struct r600_context *rctx) {
1728 static const struct {
1729 unsigned ring_base;
1730 unsigned item_size;
1731 unsigned ring_size;
1732 } regs[R600_NUM_HW_STAGES] = {
1733 [R600_HW_STAGE_PS] = { R_008C68_SQ_PSTMP_RING_BASE, R_0288BC_SQ_PSTMP_RING_ITEMSIZE, R_008C6C_SQ_PSTMP_RING_SIZE },
1734 [R600_HW_STAGE_VS] = { R_008C60_SQ_VSTMP_RING_BASE, R_0288B8_SQ_VSTMP_RING_ITEMSIZE, R_008C64_SQ_VSTMP_RING_SIZE },
1735 [R600_HW_STAGE_GS] = { R_008C58_SQ_GSTMP_RING_BASE, R_0288B4_SQ_GSTMP_RING_ITEMSIZE, R_008C5C_SQ_GSTMP_RING_SIZE },
1736 [R600_HW_STAGE_ES] = { R_008C50_SQ_ESTMP_RING_BASE, R_0288B0_SQ_ESTMP_RING_ITEMSIZE, R_008C54_SQ_ESTMP_RING_SIZE }
1737 };
1738
1739 for (unsigned i = 0; i < R600_NUM_HW_STAGES; i++) {
1740 struct r600_pipe_shader *stage = rctx->hw_shader_stages[i].shader;
1741
1742 if (stage && unlikely(stage->scratch_space_needed)) {
1743 r600_setup_scratch_area_for_shader(rctx, stage,
1744 &rctx->scratch_buffers[i], regs[i].ring_base, regs[i].item_size, regs[i].ring_size);
1745 }
1746 }
1747 }
1748
1749 #define SELECT_SHADER_OR_FAIL(x) do { \
1750 r600_shader_select(ctx, rctx->x##_shader, &x##_dirty); \
1751 if (unlikely(!rctx->x##_shader->current)) \
1752 return false; \
1753 } while(0)
1754
1755 #define UPDATE_SHADER(hw, sw) do { \
1756 if (sw##_dirty || (rctx->hw_shader_stages[(hw)].shader != rctx->sw##_shader->current)) \
1757 update_shader_atom(ctx, &rctx->hw_shader_stages[(hw)], rctx->sw##_shader->current); \
1758 } while(0)
1759
1760 #define UPDATE_SHADER_CLIP(hw, sw) do { \
1761 if (sw##_dirty || (rctx->hw_shader_stages[(hw)].shader != rctx->sw##_shader->current)) { \
1762 update_shader_atom(ctx, &rctx->hw_shader_stages[(hw)], rctx->sw##_shader->current); \
1763 clip_so_current = rctx->sw##_shader->current; \
1764 } \
1765 } while(0)
1766
1767 #define UPDATE_SHADER_GS(hw, hw2, sw) do { \
1768 if (sw##_dirty || (rctx->hw_shader_stages[(hw)].shader != rctx->sw##_shader->current)) { \
1769 update_shader_atom(ctx, &rctx->hw_shader_stages[(hw)], rctx->sw##_shader->current); \
1770 update_shader_atom(ctx, &rctx->hw_shader_stages[(hw2)], rctx->sw##_shader->current->gs_copy_shader); \
1771 clip_so_current = rctx->sw##_shader->current->gs_copy_shader; \
1772 } \
1773 } while(0)
1774
1775 #define SET_NULL_SHADER(hw) do { \
1776 if (rctx->hw_shader_stages[(hw)].shader) \
1777 update_shader_atom(ctx, &rctx->hw_shader_stages[(hw)], NULL); \
1778 } while (0)
1779
1780 static bool r600_update_derived_state(struct r600_context *rctx)
1781 {
1782 struct pipe_context * ctx = (struct pipe_context*)rctx;
1783 bool ps_dirty = false, vs_dirty = false, gs_dirty = false;
1784 bool tcs_dirty = false, tes_dirty = false, fixed_func_tcs_dirty = false;
1785 bool blend_disable;
1786 bool need_buf_const;
1787 struct r600_pipe_shader *clip_so_current = NULL;
1788
1789 if (!rctx->blitter->running)
1790 r600_update_compressed_resource_state(rctx, false);
1791
1792 SELECT_SHADER_OR_FAIL(ps);
1793
1794 r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
1795
1796 update_gs_block_state(rctx, rctx->gs_shader != NULL);
1797
1798 if (rctx->gs_shader)
1799 SELECT_SHADER_OR_FAIL(gs);
1800
1801 /* Hull Shader */
1802 if (rctx->tcs_shader) {
1803 SELECT_SHADER_OR_FAIL(tcs);
1804
1805 UPDATE_SHADER(EG_HW_STAGE_HS, tcs);
1806 } else if (rctx->tes_shader) {
1807 if (!rctx->fixed_func_tcs_shader) {
1808 r600_generate_fixed_func_tcs(rctx);
1809 if (!rctx->fixed_func_tcs_shader)
1810 return false;
1811
1812 }
1813 SELECT_SHADER_OR_FAIL(fixed_func_tcs);
1814
1815 UPDATE_SHADER(EG_HW_STAGE_HS, fixed_func_tcs);
1816 } else
1817 SET_NULL_SHADER(EG_HW_STAGE_HS);
1818
1819 if (rctx->tes_shader) {
1820 SELECT_SHADER_OR_FAIL(tes);
1821 }
1822
1823 SELECT_SHADER_OR_FAIL(vs);
1824
1825 if (rctx->gs_shader) {
1826 if (!rctx->shader_stages.geom_enable) {
1827 rctx->shader_stages.geom_enable = true;
1828 r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
1829 }
1830
1831 /* gs_shader provides GS and VS (copy shader) */
1832 UPDATE_SHADER_GS(R600_HW_STAGE_GS, R600_HW_STAGE_VS, gs);
1833
1834 /* vs_shader is used as ES */
1835
1836 if (rctx->tes_shader) {
1837 /* VS goes to LS, TES goes to ES */
1838 UPDATE_SHADER(R600_HW_STAGE_ES, tes);
1839 UPDATE_SHADER(EG_HW_STAGE_LS, vs);
1840 } else {
1841 /* vs_shader is used as ES */
1842 UPDATE_SHADER(R600_HW_STAGE_ES, vs);
1843 SET_NULL_SHADER(EG_HW_STAGE_LS);
1844 }
1845 } else {
1846 if (unlikely(rctx->hw_shader_stages[R600_HW_STAGE_GS].shader)) {
1847 SET_NULL_SHADER(R600_HW_STAGE_GS);
1848 SET_NULL_SHADER(R600_HW_STAGE_ES);
1849 rctx->shader_stages.geom_enable = false;
1850 r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
1851 }
1852
1853 if (rctx->tes_shader) {
1854 /* if TES is loaded and no geometry, TES runs on hw VS, VS runs on hw LS */
1855 UPDATE_SHADER_CLIP(R600_HW_STAGE_VS, tes);
1856 UPDATE_SHADER(EG_HW_STAGE_LS, vs);
1857 } else {
1858 SET_NULL_SHADER(EG_HW_STAGE_LS);
1859 UPDATE_SHADER_CLIP(R600_HW_STAGE_VS, vs);
1860 }
1861 }
1862
1863 /*
1864 * XXX: I believe there's some fatal flaw in the dirty state logic when
1865 * enabling/disabling tes.
1866 * VS/ES share all buffer/resource/sampler slots. If TES is enabled,
1867 * it will therefore overwrite the VS slots. If it now gets disabled,
1868 * the VS needs to rebind all buffer/resource/sampler slots - not only
1869 * has TES overwritten the corresponding slots, but when the VS was
1870 * operating as LS the things with correpsonding dirty bits got bound
1871 * to LS slots and won't reflect what is dirty as VS stage even if the
1872 * TES didn't overwrite it. The story for re-enabled TES is similar.
1873 * In any case, we're not allowed to submit any TES state when
1874 * TES is disabled (the gallium frontend may not do this but this looks
1875 * like an optimization to me, not something which can be relied on).
1876 */
1877
1878 /* Update clip misc state. */
1879 if (clip_so_current) {
1880 r600_update_clip_state(rctx, clip_so_current);
1881 rctx->b.streamout.enabled_stream_buffers_mask = clip_so_current->enabled_stream_buffers_mask;
1882 }
1883
1884 if (unlikely(ps_dirty || rctx->hw_shader_stages[R600_HW_STAGE_PS].shader != rctx->ps_shader->current ||
1885 rctx->rasterizer->sprite_coord_enable != rctx->ps_shader->current->sprite_coord_enable ||
1886 rctx->rasterizer->flatshade != rctx->ps_shader->current->flatshade)) {
1887
1888 if (rctx->cb_misc_state.nr_ps_color_outputs != rctx->ps_shader->current->nr_ps_color_outputs ||
1889 rctx->cb_misc_state.ps_color_export_mask != rctx->ps_shader->current->ps_color_export_mask) {
1890 rctx->cb_misc_state.nr_ps_color_outputs = rctx->ps_shader->current->nr_ps_color_outputs;
1891 rctx->cb_misc_state.ps_color_export_mask = rctx->ps_shader->current->ps_color_export_mask;
1892 r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom);
1893 }
1894
1895 if (rctx->b.chip_class <= R700) {
1896 bool multiwrite = rctx->ps_shader->current->shader.fs_write_all;
1897
1898 if (rctx->cb_misc_state.multiwrite != multiwrite) {
1899 rctx->cb_misc_state.multiwrite = multiwrite;
1900 r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom);
1901 }
1902 }
1903
1904 if (unlikely(!ps_dirty && rctx->ps_shader && rctx->rasterizer &&
1905 ((rctx->rasterizer->sprite_coord_enable != rctx->ps_shader->current->sprite_coord_enable) ||
1906 (rctx->rasterizer->flatshade != rctx->ps_shader->current->flatshade)))) {
1907
1908 if (rctx->b.chip_class >= EVERGREEN)
1909 evergreen_update_ps_state(ctx, rctx->ps_shader->current);
1910 else
1911 r600_update_ps_state(ctx, rctx->ps_shader->current);
1912 }
1913
1914 r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
1915 }
1916 UPDATE_SHADER(R600_HW_STAGE_PS, ps);
1917
1918 if (rctx->b.chip_class >= EVERGREEN) {
1919 evergreen_update_db_shader_control(rctx);
1920 } else {
1921 r600_update_db_shader_control(rctx);
1922 }
1923
1924 /* For each shader stage that needs to spill, set up buffer for MEM_SCRATCH */
1925 if (rctx->b.chip_class >= EVERGREEN) {
1926 evergreen_setup_scratch_buffers(rctx);
1927 } else {
1928 r600_setup_scratch_buffers(rctx);
1929 }
1930
1931 /* on R600 we stuff masks + txq info into one constant buffer */
1932 /* on evergreen we only need a txq info one */
1933 if (rctx->ps_shader) {
1934 need_buf_const = rctx->ps_shader->current->shader.uses_tex_buffers || rctx->ps_shader->current->shader.has_txq_cube_array_z_comp;
1935 if (need_buf_const) {
1936 if (rctx->b.chip_class < EVERGREEN)
1937 r600_setup_buffer_constants(rctx, PIPE_SHADER_FRAGMENT);
1938 else
1939 eg_setup_buffer_constants(rctx, PIPE_SHADER_FRAGMENT);
1940 }
1941 }
1942
1943 if (rctx->vs_shader) {
1944 need_buf_const = rctx->vs_shader->current->shader.uses_tex_buffers || rctx->vs_shader->current->shader.has_txq_cube_array_z_comp;
1945 if (need_buf_const) {
1946 if (rctx->b.chip_class < EVERGREEN)
1947 r600_setup_buffer_constants(rctx, PIPE_SHADER_VERTEX);
1948 else
1949 eg_setup_buffer_constants(rctx, PIPE_SHADER_VERTEX);
1950 }
1951 }
1952
1953 if (rctx->gs_shader) {
1954 need_buf_const = rctx->gs_shader->current->shader.uses_tex_buffers || rctx->gs_shader->current->shader.has_txq_cube_array_z_comp;
1955 if (need_buf_const) {
1956 if (rctx->b.chip_class < EVERGREEN)
1957 r600_setup_buffer_constants(rctx, PIPE_SHADER_GEOMETRY);
1958 else
1959 eg_setup_buffer_constants(rctx, PIPE_SHADER_GEOMETRY);
1960 }
1961 }
1962
1963 if (rctx->tes_shader) {
1964 assert(rctx->b.chip_class >= EVERGREEN);
1965 need_buf_const = rctx->tes_shader->current->shader.uses_tex_buffers ||
1966 rctx->tes_shader->current->shader.has_txq_cube_array_z_comp;
1967 if (need_buf_const) {
1968 eg_setup_buffer_constants(rctx, PIPE_SHADER_TESS_EVAL);
1969 }
1970 if (rctx->tcs_shader) {
1971 need_buf_const = rctx->tcs_shader->current->shader.uses_tex_buffers ||
1972 rctx->tcs_shader->current->shader.has_txq_cube_array_z_comp;
1973 if (need_buf_const) {
1974 eg_setup_buffer_constants(rctx, PIPE_SHADER_TESS_CTRL);
1975 }
1976 }
1977 }
1978
1979 r600_update_driver_const_buffers(rctx, false);
1980
1981 if (rctx->b.chip_class < EVERGREEN && rctx->ps_shader && rctx->vs_shader) {
1982 if (!r600_adjust_gprs(rctx)) {
1983 /* discard rendering */
1984 return false;
1985 }
1986 }
1987
1988 if (rctx->b.chip_class == EVERGREEN) {
1989 if (!evergreen_adjust_gprs(rctx)) {
1990 /* discard rendering */
1991 return false;
1992 }
1993 }
1994
1995 blend_disable = (rctx->dual_src_blend &&
1996 rctx->ps_shader->current->nr_ps_color_outputs < 2);
1997
1998 if (blend_disable != rctx->force_blend_disable) {
1999 rctx->force_blend_disable = blend_disable;
2000 r600_bind_blend_state_internal(rctx,
2001 rctx->blend_state.cso,
2002 blend_disable);
2003 }
2004
2005 return true;
2006 }
2007
2008 void r600_emit_clip_misc_state(struct r600_context *rctx, struct r600_atom *atom)
2009 {
2010 struct radeon_cmdbuf *cs = rctx->b.gfx.cs;
2011 struct r600_clip_misc_state *state = &rctx->clip_misc_state;
2012
2013 radeon_set_context_reg(cs, R_028810_PA_CL_CLIP_CNTL,
2014 state->pa_cl_clip_cntl |
2015 (state->clip_dist_write ? 0 : state->clip_plane_enable & 0x3F) |
2016 S_028810_CLIP_DISABLE(state->clip_disable));
2017 radeon_set_context_reg(cs, R_02881C_PA_CL_VS_OUT_CNTL,
2018 state->pa_cl_vs_out_cntl |
2019 (state->clip_plane_enable & state->clip_dist_write) |
2020 (state->cull_dist_write << 8));
2021 /* reuse needs to be set off if we write oViewport */
2022 if (rctx->b.chip_class >= EVERGREEN)
2023 radeon_set_context_reg(cs, R_028AB4_VGT_REUSE_OFF,
2024 S_028AB4_REUSE_OFF(state->vs_out_viewport));
2025 }
2026
2027 /* rast_prim is the primitive type after GS. */
2028 static inline void r600_emit_rasterizer_prim_state(struct r600_context *rctx)
2029 {
2030 struct radeon_cmdbuf *cs = rctx->b.gfx.cs;
2031 enum pipe_prim_type rast_prim = rctx->current_rast_prim;
2032
2033 /* Skip this if not rendering lines. */
2034 if (rast_prim != PIPE_PRIM_LINES &&
2035 rast_prim != PIPE_PRIM_LINE_LOOP &&
2036 rast_prim != PIPE_PRIM_LINE_STRIP &&
2037 rast_prim != PIPE_PRIM_LINES_ADJACENCY &&
2038 rast_prim != PIPE_PRIM_LINE_STRIP_ADJACENCY)
2039 return;
2040
2041 if (rast_prim == rctx->last_rast_prim)
2042 return;
2043
2044 /* For lines, reset the stipple pattern at each primitive. Otherwise,
2045 * reset the stipple pattern at each packet (line strips, line loops).
2046 */
2047 radeon_set_context_reg(cs, R_028A0C_PA_SC_LINE_STIPPLE,
2048 S_028A0C_AUTO_RESET_CNTL(rast_prim == PIPE_PRIM_LINES ? 1 : 2) |
2049 (rctx->rasterizer ? rctx->rasterizer->pa_sc_line_stipple : 0));
2050 rctx->last_rast_prim = rast_prim;
2051 }
2052
2053 static void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info)
2054 {
2055 struct r600_context *rctx = (struct r600_context *)ctx;
2056 struct pipe_resource *indexbuf = info->has_user_indices ? NULL : info->index.resource;
2057 struct radeon_cmdbuf *cs = rctx->b.gfx.cs;
2058 bool render_cond_bit = rctx->b.render_cond && !rctx->b.render_cond_force_off;
2059 bool has_user_indices = info->has_user_indices;
2060 uint64_t mask;
2061 unsigned num_patches, dirty_tex_counter, index_offset = 0;
2062 unsigned index_size = info->index_size;
2063 int index_bias;
2064 struct r600_shader_atomic combined_atomics[8];
2065 uint8_t atomic_used_mask;
2066
2067 if (!info->indirect && !info->count && (index_size || !info->count_from_stream_output)) {
2068 return;
2069 }
2070
2071 if (unlikely(!rctx->vs_shader)) {
2072 assert(0);
2073 return;
2074 }
2075 if (unlikely(!rctx->ps_shader &&
2076 (!rctx->rasterizer || !rctx->rasterizer->rasterizer_discard))) {
2077 assert(0);
2078 return;
2079 }
2080
2081 /* make sure that the gfx ring is only one active */
2082 if (radeon_emitted(rctx->b.dma.cs, 0)) {
2083 rctx->b.dma.flush(rctx, PIPE_FLUSH_ASYNC, NULL);
2084 }
2085
2086 if (rctx->cmd_buf_is_compute) {
2087 rctx->b.gfx.flush(rctx, PIPE_FLUSH_ASYNC, NULL);
2088 rctx->cmd_buf_is_compute = false;
2089 }
2090
2091 /* Re-emit the framebuffer state if needed. */
2092 dirty_tex_counter = p_atomic_read(&rctx->b.screen->dirty_tex_counter);
2093 if (unlikely(dirty_tex_counter != rctx->b.last_dirty_tex_counter)) {
2094 rctx->b.last_dirty_tex_counter = dirty_tex_counter;
2095 r600_mark_atom_dirty(rctx, &rctx->framebuffer.atom);
2096 rctx->framebuffer.do_update_surf_dirtiness = true;
2097 }
2098
2099 if (rctx->gs_shader) {
2100 /* Determine whether the GS triangle strip adjacency fix should
2101 * be applied. Rotate every other triangle if
2102 * - triangle strips with adjacency are fed to the GS and
2103 * - primitive restart is disabled (the rotation doesn't help
2104 * when the restart occurs after an odd number of triangles).
2105 */
2106 bool gs_tri_strip_adj_fix =
2107 !rctx->tes_shader &&
2108 info->mode == PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY &&
2109 !info->primitive_restart;
2110 if (gs_tri_strip_adj_fix != rctx->gs_tri_strip_adj_fix)
2111 rctx->gs_tri_strip_adj_fix = gs_tri_strip_adj_fix;
2112 }
2113 if (!r600_update_derived_state(rctx)) {
2114 /* useless to render because current rendering command
2115 * can't be achieved
2116 */
2117 return;
2118 }
2119
2120 rctx->current_rast_prim = (rctx->gs_shader)? rctx->gs_shader->gs_output_prim
2121 : (rctx->tes_shader)? rctx->tes_shader->info.properties[TGSI_PROPERTY_TES_PRIM_MODE]
2122 : info->mode;
2123
2124 if (rctx->b.chip_class >= EVERGREEN) {
2125 evergreen_emit_atomic_buffer_setup_count(rctx, NULL, combined_atomics, &atomic_used_mask);
2126 }
2127
2128 if (index_size) {
2129 index_offset += info->start * index_size;
2130
2131 /* Translate 8-bit indices to 16-bit. */
2132 if (unlikely(index_size == 1)) {
2133 struct pipe_resource *out_buffer = NULL;
2134 unsigned out_offset;
2135 void *ptr;
2136 unsigned start, count;
2137
2138 if (likely(!info->indirect)) {
2139 start = 0;
2140 count = info->count;
2141 }
2142 else {
2143 /* Have to get start/count from indirect buffer, slow path ahead... */
2144 struct r600_resource *indirect_resource = (struct r600_resource *)info->indirect->buffer;
2145 unsigned *data = r600_buffer_map_sync_with_rings(&rctx->b, indirect_resource,
2146 PIPE_TRANSFER_READ);
2147 if (data) {
2148 data += info->indirect->offset / sizeof(unsigned);
2149 start = data[2] * index_size;
2150 count = data[0];
2151 }
2152 else {
2153 start = 0;
2154 count = 0;
2155 }
2156 }
2157
2158 u_upload_alloc(ctx->stream_uploader, start, count * 2,
2159 256, &out_offset, &out_buffer, &ptr);
2160 if (unlikely(!ptr))
2161 return;
2162
2163 util_shorten_ubyte_elts_to_userptr(
2164 &rctx->b.b, info, 0, 0, index_offset, count, ptr);
2165
2166 indexbuf = out_buffer;
2167 index_offset = out_offset;
2168 index_size = 2;
2169 has_user_indices = false;
2170 }
2171
2172 /* Upload the index buffer.
2173 * The upload is skipped for small index counts on little-endian machines
2174 * and the indices are emitted via PKT3_DRAW_INDEX_IMMD.
2175 * Indirect draws never use immediate indices.
2176 * Note: Instanced rendering in combination with immediate indices hangs. */
2177 if (has_user_indices && (R600_BIG_ENDIAN || info->indirect ||
2178 info->instance_count > 1 ||
2179 info->count*index_size > 20)) {
2180 indexbuf = NULL;
2181 u_upload_data(ctx->stream_uploader, 0,
2182 info->count * index_size, 256,
2183 info->index.user, &index_offset, &indexbuf);
2184 has_user_indices = false;
2185 }
2186 index_bias = info->index_bias;
2187 } else {
2188 index_bias = info->start;
2189 }
2190
2191 /* Set the index offset and primitive restart. */
2192 if (rctx->vgt_state.vgt_multi_prim_ib_reset_en != info->primitive_restart ||
2193 rctx->vgt_state.vgt_multi_prim_ib_reset_indx != info->restart_index ||
2194 rctx->vgt_state.vgt_indx_offset != index_bias ||
2195 (rctx->vgt_state.last_draw_was_indirect && !info->indirect)) {
2196 rctx->vgt_state.vgt_multi_prim_ib_reset_en = info->primitive_restart;
2197 rctx->vgt_state.vgt_multi_prim_ib_reset_indx = info->restart_index;
2198 rctx->vgt_state.vgt_indx_offset = index_bias;
2199 r600_mark_atom_dirty(rctx, &rctx->vgt_state.atom);
2200 }
2201
2202 /* Workaround for hardware deadlock on certain R600 ASICs: write into a CB register. */
2203 if (rctx->b.chip_class == R600) {
2204 rctx->b.flags |= R600_CONTEXT_PS_PARTIAL_FLUSH;
2205 r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom);
2206 }
2207
2208 if (rctx->b.chip_class >= EVERGREEN)
2209 evergreen_setup_tess_constants(rctx, info, &num_patches);
2210
2211 /* Emit states. */
2212 r600_need_cs_space(rctx, has_user_indices ? 5 : 0, TRUE, util_bitcount(atomic_used_mask));
2213 r600_flush_emit(rctx);
2214
2215 mask = rctx->dirty_atoms;
2216 while (mask != 0) {
2217 r600_emit_atom(rctx, rctx->atoms[u_bit_scan64(&mask)]);
2218 }
2219
2220 if (rctx->b.chip_class >= EVERGREEN) {
2221 evergreen_emit_atomic_buffer_setup(rctx, false, combined_atomics, atomic_used_mask);
2222 }
2223
2224 if (rctx->b.chip_class == CAYMAN) {
2225 /* Copied from radeonsi. */
2226 unsigned primgroup_size = 128; /* recommended without a GS */
2227 bool ia_switch_on_eop = false;
2228 bool partial_vs_wave = false;
2229
2230 if (rctx->gs_shader)
2231 primgroup_size = 64; /* recommended with a GS */
2232
2233 if ((rctx->rasterizer && rctx->rasterizer->pa_sc_line_stipple) ||
2234 (rctx->b.screen->debug_flags & DBG_SWITCH_ON_EOP)) {
2235 ia_switch_on_eop = true;
2236 }
2237
2238 if (r600_get_strmout_en(&rctx->b))
2239 partial_vs_wave = true;
2240
2241 radeon_set_context_reg(cs, CM_R_028AA8_IA_MULTI_VGT_PARAM,
2242 S_028AA8_SWITCH_ON_EOP(ia_switch_on_eop) |
2243 S_028AA8_PARTIAL_VS_WAVE_ON(partial_vs_wave) |
2244 S_028AA8_PRIMGROUP_SIZE(primgroup_size - 1));
2245 }
2246
2247 if (rctx->b.chip_class >= EVERGREEN) {
2248 uint32_t ls_hs_config = evergreen_get_ls_hs_config(rctx, info,
2249 num_patches);
2250
2251 evergreen_set_ls_hs_config(rctx, cs, ls_hs_config);
2252 evergreen_set_lds_alloc(rctx, cs, rctx->lds_alloc);
2253 }
2254
2255 /* On R6xx, CULL_FRONT=1 culls all points, lines, and rectangles,
2256 * even though it should have no effect on those. */
2257 if (rctx->b.chip_class == R600 && rctx->rasterizer) {
2258 unsigned su_sc_mode_cntl = rctx->rasterizer->pa_su_sc_mode_cntl;
2259 unsigned prim = info->mode;
2260
2261 if (rctx->gs_shader) {
2262 prim = rctx->gs_shader->gs_output_prim;
2263 }
2264 prim = r600_conv_prim_to_gs_out(prim); /* decrease the number of types to 3 */
2265
2266 if (prim == V_028A6C_OUTPRIM_TYPE_POINTLIST ||
2267 prim == V_028A6C_OUTPRIM_TYPE_LINESTRIP ||
2268 info->mode == R600_PRIM_RECTANGLE_LIST) {
2269 su_sc_mode_cntl &= C_028814_CULL_FRONT;
2270 }
2271 radeon_set_context_reg(cs, R_028814_PA_SU_SC_MODE_CNTL, su_sc_mode_cntl);
2272 }
2273
2274 /* Update start instance. */
2275 if (!info->indirect && rctx->last_start_instance != info->start_instance) {
2276 radeon_set_ctl_const(cs, R_03CFF4_SQ_VTX_START_INST_LOC, info->start_instance);
2277 rctx->last_start_instance = info->start_instance;
2278 }
2279
2280 /* Update the primitive type. */
2281 if (rctx->last_primitive_type != info->mode) {
2282 r600_emit_rasterizer_prim_state(rctx);
2283 radeon_set_config_reg(cs, R_008958_VGT_PRIMITIVE_TYPE,
2284 r600_conv_pipe_prim(info->mode));
2285
2286 rctx->last_primitive_type = info->mode;
2287 }
2288
2289 /* Draw packets. */
2290 if (likely(!info->indirect)) {
2291 radeon_emit(cs, PKT3(PKT3_NUM_INSTANCES, 0, 0));
2292 radeon_emit(cs, info->instance_count);
2293 } else {
2294 uint64_t va = r600_resource(info->indirect->buffer)->gpu_address;
2295 assert(rctx->b.chip_class >= EVERGREEN);
2296
2297 // Invalidate so non-indirect draw calls reset this state
2298 rctx->vgt_state.last_draw_was_indirect = true;
2299 rctx->last_start_instance = -1;
2300
2301 radeon_emit(cs, PKT3(EG_PKT3_SET_BASE, 2, 0));
2302 radeon_emit(cs, EG_DRAW_INDEX_INDIRECT_PATCH_TABLE_BASE);
2303 radeon_emit(cs, va);
2304 radeon_emit(cs, (va >> 32UL) & 0xFF);
2305
2306 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
2307 radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx,
2308 (struct r600_resource*)info->indirect->buffer,
2309 RADEON_USAGE_READ,
2310 RADEON_PRIO_DRAW_INDIRECT));
2311 }
2312
2313 if (index_size) {
2314 radeon_emit(cs, PKT3(PKT3_INDEX_TYPE, 0, 0));
2315 radeon_emit(cs, index_size == 4 ?
2316 (VGT_INDEX_32 | (R600_BIG_ENDIAN ? VGT_DMA_SWAP_32_BIT : 0)) :
2317 (VGT_INDEX_16 | (R600_BIG_ENDIAN ? VGT_DMA_SWAP_16_BIT : 0)));
2318
2319 if (has_user_indices) {
2320 unsigned size_bytes = info->count*index_size;
2321 unsigned size_dw = align(size_bytes, 4) / 4;
2322 radeon_emit(cs, PKT3(PKT3_DRAW_INDEX_IMMD, 1 + size_dw, render_cond_bit));
2323 radeon_emit(cs, info->count);
2324 radeon_emit(cs, V_0287F0_DI_SRC_SEL_IMMEDIATE);
2325 radeon_emit_array(cs, info->index.user, size_dw);
2326 } else {
2327 uint64_t va = r600_resource(indexbuf)->gpu_address + index_offset;
2328
2329 if (likely(!info->indirect)) {
2330 radeon_emit(cs, PKT3(PKT3_DRAW_INDEX, 3, render_cond_bit));
2331 radeon_emit(cs, va);
2332 radeon_emit(cs, (va >> 32UL) & 0xFF);
2333 radeon_emit(cs, info->count);
2334 radeon_emit(cs, V_0287F0_DI_SRC_SEL_DMA);
2335 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
2336 radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx,
2337 (struct r600_resource*)indexbuf,
2338 RADEON_USAGE_READ,
2339 RADEON_PRIO_INDEX_BUFFER));
2340 }
2341 else {
2342 uint32_t max_size = (indexbuf->width0 - index_offset) / index_size;
2343
2344 radeon_emit(cs, PKT3(EG_PKT3_INDEX_BASE, 1, 0));
2345 radeon_emit(cs, va);
2346 radeon_emit(cs, (va >> 32UL) & 0xFF);
2347
2348 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
2349 radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx,
2350 (struct r600_resource*)indexbuf,
2351 RADEON_USAGE_READ,
2352 RADEON_PRIO_INDEX_BUFFER));
2353
2354 radeon_emit(cs, PKT3(EG_PKT3_INDEX_BUFFER_SIZE, 0, 0));
2355 radeon_emit(cs, max_size);
2356
2357 radeon_emit(cs, PKT3(EG_PKT3_DRAW_INDEX_INDIRECT, 1, render_cond_bit));
2358 radeon_emit(cs, info->indirect->offset);
2359 radeon_emit(cs, V_0287F0_DI_SRC_SEL_DMA);
2360 }
2361 }
2362 } else {
2363 if (unlikely(info->count_from_stream_output)) {
2364 struct r600_so_target *t = (struct r600_so_target*)info->count_from_stream_output;
2365 uint64_t va = t->buf_filled_size->gpu_address + t->buf_filled_size_offset;
2366
2367 radeon_set_context_reg(cs, R_028B30_VGT_STRMOUT_DRAW_OPAQUE_VERTEX_STRIDE, t->stride_in_dw);
2368
2369 radeon_emit(cs, PKT3(PKT3_COPY_DW, 4, 0));
2370 radeon_emit(cs, COPY_DW_SRC_IS_MEM | COPY_DW_DST_IS_REG);
2371 radeon_emit(cs, va & 0xFFFFFFFFUL); /* src address lo */
2372 radeon_emit(cs, (va >> 32UL) & 0xFFUL); /* src address hi */
2373 radeon_emit(cs, R_028B2C_VGT_STRMOUT_DRAW_OPAQUE_BUFFER_FILLED_SIZE >> 2); /* dst register */
2374 radeon_emit(cs, 0); /* unused */
2375
2376 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
2377 radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx,
2378 t->buf_filled_size, RADEON_USAGE_READ,
2379 RADEON_PRIO_SO_FILLED_SIZE));
2380 }
2381
2382 if (likely(!info->indirect)) {
2383 radeon_emit(cs, PKT3(PKT3_DRAW_INDEX_AUTO, 1, render_cond_bit));
2384 radeon_emit(cs, info->count);
2385 }
2386 else {
2387 radeon_emit(cs, PKT3(EG_PKT3_DRAW_INDIRECT, 1, render_cond_bit));
2388 radeon_emit(cs, info->indirect->offset);
2389 }
2390 radeon_emit(cs, V_0287F0_DI_SRC_SEL_AUTO_INDEX |
2391 (info->count_from_stream_output ? S_0287F0_USE_OPAQUE(1) : 0));
2392 }
2393
2394 /* SMX returns CONTEXT_DONE too early workaround */
2395 if (rctx->b.family == CHIP_R600 ||
2396 rctx->b.family == CHIP_RV610 ||
2397 rctx->b.family == CHIP_RV630 ||
2398 rctx->b.family == CHIP_RV635) {
2399 /* if we have gs shader or streamout
2400 we need to do a wait idle after every draw */
2401 if (rctx->gs_shader || r600_get_strmout_en(&rctx->b)) {
2402 radeon_set_config_reg(cs, R_008040_WAIT_UNTIL, S_008040_WAIT_3D_IDLE(1));
2403 }
2404 }
2405
2406 /* ES ring rolling over at EOP - workaround */
2407 if (rctx->b.chip_class == R600) {
2408 radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
2409 radeon_emit(cs, EVENT_TYPE(EVENT_TYPE_SQ_NON_EVENT));
2410 }
2411
2412
2413 if (rctx->b.chip_class >= EVERGREEN)
2414 evergreen_emit_atomic_buffer_save(rctx, false, combined_atomics, &atomic_used_mask);
2415
2416 if (rctx->trace_buf)
2417 eg_trace_emit(rctx);
2418
2419 if (rctx->framebuffer.do_update_surf_dirtiness) {
2420 /* Set the depth buffer as dirty. */
2421 if (rctx->framebuffer.state.zsbuf) {
2422 struct pipe_surface *surf = rctx->framebuffer.state.zsbuf;
2423 struct r600_texture *rtex = (struct r600_texture *)surf->texture;
2424
2425 rtex->dirty_level_mask |= 1 << surf->u.tex.level;
2426
2427 if (rtex->surface.has_stencil)
2428 rtex->stencil_dirty_level_mask |= 1 << surf->u.tex.level;
2429 }
2430 if (rctx->framebuffer.compressed_cb_mask) {
2431 struct pipe_surface *surf;
2432 struct r600_texture *rtex;
2433 unsigned mask = rctx->framebuffer.compressed_cb_mask;
2434
2435 do {
2436 unsigned i = u_bit_scan(&mask);
2437 surf = rctx->framebuffer.state.cbufs[i];
2438 rtex = (struct r600_texture*)surf->texture;
2439
2440 rtex->dirty_level_mask |= 1 << surf->u.tex.level;
2441
2442 } while (mask);
2443 }
2444 rctx->framebuffer.do_update_surf_dirtiness = false;
2445 }
2446
2447 if (index_size && indexbuf != info->index.resource)
2448 pipe_resource_reference(&indexbuf, NULL);
2449 rctx->b.num_draw_calls++;
2450 }
2451
2452 uint32_t r600_translate_stencil_op(int s_op)
2453 {
2454 switch (s_op) {
2455 case PIPE_STENCIL_OP_KEEP:
2456 return V_028800_STENCIL_KEEP;
2457 case PIPE_STENCIL_OP_ZERO:
2458 return V_028800_STENCIL_ZERO;
2459 case PIPE_STENCIL_OP_REPLACE:
2460 return V_028800_STENCIL_REPLACE;
2461 case PIPE_STENCIL_OP_INCR:
2462 return V_028800_STENCIL_INCR;
2463 case PIPE_STENCIL_OP_DECR:
2464 return V_028800_STENCIL_DECR;
2465 case PIPE_STENCIL_OP_INCR_WRAP:
2466 return V_028800_STENCIL_INCR_WRAP;
2467 case PIPE_STENCIL_OP_DECR_WRAP:
2468 return V_028800_STENCIL_DECR_WRAP;
2469 case PIPE_STENCIL_OP_INVERT:
2470 return V_028800_STENCIL_INVERT;
2471 default:
2472 R600_ERR("Unknown stencil op %d", s_op);
2473 assert(0);
2474 break;
2475 }
2476 return 0;
2477 }
2478
2479 uint32_t r600_translate_fill(uint32_t func)
2480 {
2481 switch(func) {
2482 case PIPE_POLYGON_MODE_FILL:
2483 return 2;
2484 case PIPE_POLYGON_MODE_LINE:
2485 return 1;
2486 case PIPE_POLYGON_MODE_POINT:
2487 return 0;
2488 default:
2489 assert(0);
2490 return 0;
2491 }
2492 }
2493
2494 unsigned r600_tex_wrap(unsigned wrap)
2495 {
2496 switch (wrap) {
2497 default:
2498 case PIPE_TEX_WRAP_REPEAT:
2499 return V_03C000_SQ_TEX_WRAP;
2500 case PIPE_TEX_WRAP_CLAMP:
2501 return V_03C000_SQ_TEX_CLAMP_HALF_BORDER;
2502 case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
2503 return V_03C000_SQ_TEX_CLAMP_LAST_TEXEL;
2504 case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
2505 return V_03C000_SQ_TEX_CLAMP_BORDER;
2506 case PIPE_TEX_WRAP_MIRROR_REPEAT:
2507 return V_03C000_SQ_TEX_MIRROR;
2508 case PIPE_TEX_WRAP_MIRROR_CLAMP:
2509 return V_03C000_SQ_TEX_MIRROR_ONCE_HALF_BORDER;
2510 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
2511 return V_03C000_SQ_TEX_MIRROR_ONCE_LAST_TEXEL;
2512 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
2513 return V_03C000_SQ_TEX_MIRROR_ONCE_BORDER;
2514 }
2515 }
2516
2517 unsigned r600_tex_mipfilter(unsigned filter)
2518 {
2519 switch (filter) {
2520 case PIPE_TEX_MIPFILTER_NEAREST:
2521 return V_03C000_SQ_TEX_Z_FILTER_POINT;
2522 case PIPE_TEX_MIPFILTER_LINEAR:
2523 return V_03C000_SQ_TEX_Z_FILTER_LINEAR;
2524 default:
2525 case PIPE_TEX_MIPFILTER_NONE:
2526 return V_03C000_SQ_TEX_Z_FILTER_NONE;
2527 }
2528 }
2529
2530 unsigned r600_tex_compare(unsigned compare)
2531 {
2532 switch (compare) {
2533 default:
2534 case PIPE_FUNC_NEVER:
2535 return V_03C000_SQ_TEX_DEPTH_COMPARE_NEVER;
2536 case PIPE_FUNC_LESS:
2537 return V_03C000_SQ_TEX_DEPTH_COMPARE_LESS;
2538 case PIPE_FUNC_EQUAL:
2539 return V_03C000_SQ_TEX_DEPTH_COMPARE_EQUAL;
2540 case PIPE_FUNC_LEQUAL:
2541 return V_03C000_SQ_TEX_DEPTH_COMPARE_LESSEQUAL;
2542 case PIPE_FUNC_GREATER:
2543 return V_03C000_SQ_TEX_DEPTH_COMPARE_GREATER;
2544 case PIPE_FUNC_NOTEQUAL:
2545 return V_03C000_SQ_TEX_DEPTH_COMPARE_NOTEQUAL;
2546 case PIPE_FUNC_GEQUAL:
2547 return V_03C000_SQ_TEX_DEPTH_COMPARE_GREATEREQUAL;
2548 case PIPE_FUNC_ALWAYS:
2549 return V_03C000_SQ_TEX_DEPTH_COMPARE_ALWAYS;
2550 }
2551 }
2552
2553 static bool wrap_mode_uses_border_color(unsigned wrap, bool linear_filter)
2554 {
2555 return wrap == PIPE_TEX_WRAP_CLAMP_TO_BORDER ||
2556 wrap == PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER ||
2557 (linear_filter &&
2558 (wrap == PIPE_TEX_WRAP_CLAMP ||
2559 wrap == PIPE_TEX_WRAP_MIRROR_CLAMP));
2560 }
2561
2562 bool sampler_state_needs_border_color(const struct pipe_sampler_state *state)
2563 {
2564 bool linear_filter = state->min_img_filter != PIPE_TEX_FILTER_NEAREST ||
2565 state->mag_img_filter != PIPE_TEX_FILTER_NEAREST;
2566
2567 return (state->border_color.ui[0] || state->border_color.ui[1] ||
2568 state->border_color.ui[2] || state->border_color.ui[3]) &&
2569 (wrap_mode_uses_border_color(state->wrap_s, linear_filter) ||
2570 wrap_mode_uses_border_color(state->wrap_t, linear_filter) ||
2571 wrap_mode_uses_border_color(state->wrap_r, linear_filter));
2572 }
2573
2574 void r600_emit_shader(struct r600_context *rctx, struct r600_atom *a)
2575 {
2576
2577 struct radeon_cmdbuf *cs = rctx->b.gfx.cs;
2578 struct r600_pipe_shader *shader = ((struct r600_shader_state*)a)->shader;
2579
2580 if (!shader)
2581 return;
2582
2583 r600_emit_command_buffer(cs, &shader->command_buffer);
2584 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
2585 radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx, shader->bo,
2586 RADEON_USAGE_READ, RADEON_PRIO_SHADER_BINARY));
2587 }
2588
2589 unsigned r600_get_swizzle_combined(const unsigned char *swizzle_format,
2590 const unsigned char *swizzle_view,
2591 boolean vtx)
2592 {
2593 unsigned i;
2594 unsigned char swizzle[4];
2595 unsigned result = 0;
2596 const uint32_t tex_swizzle_shift[4] = {
2597 16, 19, 22, 25,
2598 };
2599 const uint32_t vtx_swizzle_shift[4] = {
2600 3, 6, 9, 12,
2601 };
2602 const uint32_t swizzle_bit[4] = {
2603 0, 1, 2, 3,
2604 };
2605 const uint32_t *swizzle_shift = tex_swizzle_shift;
2606
2607 if (vtx)
2608 swizzle_shift = vtx_swizzle_shift;
2609
2610 if (swizzle_view) {
2611 util_format_compose_swizzles(swizzle_format, swizzle_view, swizzle);
2612 } else {
2613 memcpy(swizzle, swizzle_format, 4);
2614 }
2615
2616 /* Get swizzle. */
2617 for (i = 0; i < 4; i++) {
2618 switch (swizzle[i]) {
2619 case PIPE_SWIZZLE_Y:
2620 result |= swizzle_bit[1] << swizzle_shift[i];
2621 break;
2622 case PIPE_SWIZZLE_Z:
2623 result |= swizzle_bit[2] << swizzle_shift[i];
2624 break;
2625 case PIPE_SWIZZLE_W:
2626 result |= swizzle_bit[3] << swizzle_shift[i];
2627 break;
2628 case PIPE_SWIZZLE_0:
2629 result |= V_038010_SQ_SEL_0 << swizzle_shift[i];
2630 break;
2631 case PIPE_SWIZZLE_1:
2632 result |= V_038010_SQ_SEL_1 << swizzle_shift[i];
2633 break;
2634 default: /* PIPE_SWIZZLE_X */
2635 result |= swizzle_bit[0] << swizzle_shift[i];
2636 }
2637 }
2638 return result;
2639 }
2640
2641 /* texture format translate */
2642 uint32_t r600_translate_texformat(struct pipe_screen *screen,
2643 enum pipe_format format,
2644 const unsigned char *swizzle_view,
2645 uint32_t *word4_p, uint32_t *yuv_format_p,
2646 bool do_endian_swap)
2647 {
2648 struct r600_screen *rscreen = (struct r600_screen *)screen;
2649 uint32_t result = 0, word4 = 0, yuv_format = 0;
2650 const struct util_format_description *desc;
2651 boolean uniform = TRUE;
2652 bool is_srgb_valid = FALSE;
2653 const unsigned char swizzle_xxxx[4] = {0, 0, 0, 0};
2654 const unsigned char swizzle_yyyy[4] = {1, 1, 1, 1};
2655 const unsigned char swizzle_xxxy[4] = {0, 0, 0, 1};
2656 const unsigned char swizzle_zyx1[4] = {2, 1, 0, 5};
2657 const unsigned char swizzle_zyxw[4] = {2, 1, 0, 3};
2658
2659 int i;
2660 const uint32_t sign_bit[4] = {
2661 S_038010_FORMAT_COMP_X(V_038010_SQ_FORMAT_COMP_SIGNED),
2662 S_038010_FORMAT_COMP_Y(V_038010_SQ_FORMAT_COMP_SIGNED),
2663 S_038010_FORMAT_COMP_Z(V_038010_SQ_FORMAT_COMP_SIGNED),
2664 S_038010_FORMAT_COMP_W(V_038010_SQ_FORMAT_COMP_SIGNED)
2665 };
2666
2667 /* Need to replace the specified texture formats in case of big-endian.
2668 * These formats are formats that have channels with number of bits
2669 * not divisible by 8.
2670 * Mesa conversion functions don't swap bits for those formats, and because
2671 * we transmit this over a serial bus to the GPU (PCIe), the
2672 * bit-endianess is important!!!
2673 * In case we have an "opposite" format, just use that for the swizzling
2674 * information. If we don't have such an "opposite" format, we need
2675 * to use a fixed swizzle info instead (see below)
2676 */
2677 if (format == PIPE_FORMAT_R4A4_UNORM && do_endian_swap)
2678 format = PIPE_FORMAT_A4R4_UNORM;
2679
2680 desc = util_format_description(format);
2681 if (!desc)
2682 goto out_unknown;
2683
2684 /* Depth and stencil swizzling is handled separately. */
2685 if (desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS) {
2686 /* Need to check for specific texture formats that don't have
2687 * an "opposite" format we can use. For those formats, we directly
2688 * specify the swizzling, which is the LE swizzling as defined in
2689 * u_format.csv
2690 */
2691 if (do_endian_swap) {
2692 if (format == PIPE_FORMAT_L4A4_UNORM)
2693 word4 |= r600_get_swizzle_combined(swizzle_xxxy, swizzle_view, FALSE);
2694 else if (format == PIPE_FORMAT_B4G4R4A4_UNORM)
2695 word4 |= r600_get_swizzle_combined(swizzle_zyxw, swizzle_view, FALSE);
2696 else if (format == PIPE_FORMAT_B4G4R4X4_UNORM || format == PIPE_FORMAT_B5G6R5_UNORM)
2697 word4 |= r600_get_swizzle_combined(swizzle_zyx1, swizzle_view, FALSE);
2698 else
2699 word4 |= r600_get_swizzle_combined(desc->swizzle, swizzle_view, FALSE);
2700 } else {
2701 word4 |= r600_get_swizzle_combined(desc->swizzle, swizzle_view, FALSE);
2702 }
2703 }
2704
2705 /* Colorspace (return non-RGB formats directly). */
2706 switch (desc->colorspace) {
2707 /* Depth stencil formats */
2708 case UTIL_FORMAT_COLORSPACE_ZS:
2709 switch (format) {
2710 /* Depth sampler formats. */
2711 case PIPE_FORMAT_Z16_UNORM:
2712 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
2713 result = FMT_16;
2714 goto out_word4;
2715 case PIPE_FORMAT_Z24X8_UNORM:
2716 case PIPE_FORMAT_Z24_UNORM_S8_UINT:
2717 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
2718 result = FMT_8_24;
2719 goto out_word4;
2720 case PIPE_FORMAT_X8Z24_UNORM:
2721 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
2722 if (rscreen->b.chip_class < EVERGREEN)
2723 goto out_unknown;
2724 word4 |= r600_get_swizzle_combined(swizzle_yyyy, swizzle_view, FALSE);
2725 result = FMT_24_8;
2726 goto out_word4;
2727 case PIPE_FORMAT_Z32_FLOAT:
2728 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
2729 result = FMT_32_FLOAT;
2730 goto out_word4;
2731 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
2732 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
2733 result = FMT_X24_8_32_FLOAT;
2734 goto out_word4;
2735 /* Stencil sampler formats. */
2736 case PIPE_FORMAT_S8_UINT:
2737 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2738 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
2739 result = FMT_8;
2740 goto out_word4;
2741 case PIPE_FORMAT_X24S8_UINT:
2742 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2743 word4 |= r600_get_swizzle_combined(swizzle_yyyy, swizzle_view, FALSE);
2744 result = FMT_8_24;
2745 goto out_word4;
2746 case PIPE_FORMAT_S8X24_UINT:
2747 if (rscreen->b.chip_class < EVERGREEN)
2748 goto out_unknown;
2749 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2750 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
2751 result = FMT_24_8;
2752 goto out_word4;
2753 case PIPE_FORMAT_X32_S8X24_UINT:
2754 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2755 word4 |= r600_get_swizzle_combined(swizzle_yyyy, swizzle_view, FALSE);
2756 result = FMT_X24_8_32_FLOAT;
2757 goto out_word4;
2758 default:
2759 goto out_unknown;
2760 }
2761
2762 case UTIL_FORMAT_COLORSPACE_YUV:
2763 yuv_format |= (1 << 30);
2764 switch (format) {
2765 case PIPE_FORMAT_UYVY:
2766 case PIPE_FORMAT_YUYV:
2767 default:
2768 break;
2769 }
2770 goto out_unknown; /* XXX */
2771
2772 case UTIL_FORMAT_COLORSPACE_SRGB:
2773 word4 |= S_038010_FORCE_DEGAMMA(1);
2774 break;
2775
2776 default:
2777 break;
2778 }
2779
2780 if (desc->layout == UTIL_FORMAT_LAYOUT_RGTC) {
2781 switch (format) {
2782 case PIPE_FORMAT_RGTC1_SNORM:
2783 case PIPE_FORMAT_LATC1_SNORM:
2784 word4 |= sign_bit[0];
2785 /* fallthrough */
2786 case PIPE_FORMAT_RGTC1_UNORM:
2787 case PIPE_FORMAT_LATC1_UNORM:
2788 result = FMT_BC4;
2789 goto out_word4;
2790 case PIPE_FORMAT_RGTC2_SNORM:
2791 case PIPE_FORMAT_LATC2_SNORM:
2792 word4 |= sign_bit[0] | sign_bit[1];
2793 /* fallthrough */
2794 case PIPE_FORMAT_RGTC2_UNORM:
2795 case PIPE_FORMAT_LATC2_UNORM:
2796 result = FMT_BC5;
2797 goto out_word4;
2798 default:
2799 goto out_unknown;
2800 }
2801 }
2802
2803 if (desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
2804 switch (format) {
2805 case PIPE_FORMAT_DXT1_RGB:
2806 case PIPE_FORMAT_DXT1_RGBA:
2807 case PIPE_FORMAT_DXT1_SRGB:
2808 case PIPE_FORMAT_DXT1_SRGBA:
2809 result = FMT_BC1;
2810 is_srgb_valid = TRUE;
2811 goto out_word4;
2812 case PIPE_FORMAT_DXT3_RGBA:
2813 case PIPE_FORMAT_DXT3_SRGBA:
2814 result = FMT_BC2;
2815 is_srgb_valid = TRUE;
2816 goto out_word4;
2817 case PIPE_FORMAT_DXT5_RGBA:
2818 case PIPE_FORMAT_DXT5_SRGBA:
2819 result = FMT_BC3;
2820 is_srgb_valid = TRUE;
2821 goto out_word4;
2822 default:
2823 goto out_unknown;
2824 }
2825 }
2826
2827 if (desc->layout == UTIL_FORMAT_LAYOUT_BPTC) {
2828 if (rscreen->b.chip_class < EVERGREEN)
2829 goto out_unknown;
2830
2831 switch (format) {
2832 case PIPE_FORMAT_BPTC_RGBA_UNORM:
2833 case PIPE_FORMAT_BPTC_SRGBA:
2834 result = FMT_BC7;
2835 is_srgb_valid = TRUE;
2836 goto out_word4;
2837 case PIPE_FORMAT_BPTC_RGB_FLOAT:
2838 word4 |= sign_bit[0] | sign_bit[1] | sign_bit[2];
2839 /* fall through */
2840 case PIPE_FORMAT_BPTC_RGB_UFLOAT:
2841 result = FMT_BC6;
2842 goto out_word4;
2843 default:
2844 goto out_unknown;
2845 }
2846 }
2847
2848 if (desc->layout == UTIL_FORMAT_LAYOUT_SUBSAMPLED) {
2849 switch (format) {
2850 case PIPE_FORMAT_R8G8_B8G8_UNORM:
2851 case PIPE_FORMAT_G8R8_B8R8_UNORM:
2852 result = FMT_GB_GR;
2853 goto out_word4;
2854 case PIPE_FORMAT_G8R8_G8B8_UNORM:
2855 case PIPE_FORMAT_R8G8_R8B8_UNORM:
2856 result = FMT_BG_RG;
2857 goto out_word4;
2858 default:
2859 goto out_unknown;
2860 }
2861 }
2862
2863 if (format == PIPE_FORMAT_R9G9B9E5_FLOAT) {
2864 result = FMT_5_9_9_9_SHAREDEXP;
2865 goto out_word4;
2866 } else if (format == PIPE_FORMAT_R11G11B10_FLOAT) {
2867 result = FMT_10_11_11_FLOAT;
2868 goto out_word4;
2869 }
2870
2871
2872 for (i = 0; i < desc->nr_channels; i++) {
2873 if (desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) {
2874 word4 |= sign_bit[i];
2875 }
2876 }
2877
2878 /* R8G8Bx_SNORM - XXX CxV8U8 */
2879
2880 /* See whether the components are of the same size. */
2881 for (i = 1; i < desc->nr_channels; i++) {
2882 uniform = uniform && desc->channel[0].size == desc->channel[i].size;
2883 }
2884
2885 /* Non-uniform formats. */
2886 if (!uniform) {
2887 if (desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB &&
2888 desc->channel[0].pure_integer)
2889 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2890 switch(desc->nr_channels) {
2891 case 3:
2892 if (desc->channel[0].size == 5 &&
2893 desc->channel[1].size == 6 &&
2894 desc->channel[2].size == 5) {
2895 result = FMT_5_6_5;
2896 goto out_word4;
2897 }
2898 goto out_unknown;
2899 case 4:
2900 if (desc->channel[0].size == 5 &&
2901 desc->channel[1].size == 5 &&
2902 desc->channel[2].size == 5 &&
2903 desc->channel[3].size == 1) {
2904 result = FMT_1_5_5_5;
2905 goto out_word4;
2906 }
2907 if (desc->channel[0].size == 10 &&
2908 desc->channel[1].size == 10 &&
2909 desc->channel[2].size == 10 &&
2910 desc->channel[3].size == 2) {
2911 result = FMT_2_10_10_10;
2912 goto out_word4;
2913 }
2914 goto out_unknown;
2915 }
2916 goto out_unknown;
2917 }
2918
2919 /* Find the first non-VOID channel. */
2920 for (i = 0; i < 4; i++) {
2921 if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) {
2922 break;
2923 }
2924 }
2925
2926 if (i == 4)
2927 goto out_unknown;
2928
2929 /* uniform formats */
2930 switch (desc->channel[i].type) {
2931 case UTIL_FORMAT_TYPE_UNSIGNED:
2932 case UTIL_FORMAT_TYPE_SIGNED:
2933 #if 0
2934 if (!desc->channel[i].normalized &&
2935 desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB) {
2936 goto out_unknown;
2937 }
2938 #endif
2939 if (desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB &&
2940 desc->channel[i].pure_integer)
2941 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2942
2943 switch (desc->channel[i].size) {
2944 case 4:
2945 switch (desc->nr_channels) {
2946 case 2:
2947 result = FMT_4_4;
2948 goto out_word4;
2949 case 4:
2950 result = FMT_4_4_4_4;
2951 goto out_word4;
2952 }
2953 goto out_unknown;
2954 case 8:
2955 switch (desc->nr_channels) {
2956 case 1:
2957 result = FMT_8;
2958 is_srgb_valid = TRUE;
2959 goto out_word4;
2960 case 2:
2961 result = FMT_8_8;
2962 goto out_word4;
2963 case 4:
2964 result = FMT_8_8_8_8;
2965 is_srgb_valid = TRUE;
2966 goto out_word4;
2967 }
2968 goto out_unknown;
2969 case 16:
2970 switch (desc->nr_channels) {
2971 case 1:
2972 result = FMT_16;
2973 goto out_word4;
2974 case 2:
2975 result = FMT_16_16;
2976 goto out_word4;
2977 case 4:
2978 result = FMT_16_16_16_16;
2979 goto out_word4;
2980 }
2981 goto out_unknown;
2982 case 32:
2983 switch (desc->nr_channels) {
2984 case 1:
2985 result = FMT_32;
2986 goto out_word4;
2987 case 2:
2988 result = FMT_32_32;
2989 goto out_word4;
2990 case 4:
2991 result = FMT_32_32_32_32;
2992 goto out_word4;
2993 }
2994 }
2995 goto out_unknown;
2996
2997 case UTIL_FORMAT_TYPE_FLOAT:
2998 switch (desc->channel[i].size) {
2999 case 16:
3000 switch (desc->nr_channels) {
3001 case 1:
3002 result = FMT_16_FLOAT;
3003 goto out_word4;
3004 case 2:
3005 result = FMT_16_16_FLOAT;
3006 goto out_word4;
3007 case 4:
3008 result = FMT_16_16_16_16_FLOAT;
3009 goto out_word4;
3010 }
3011 goto out_unknown;
3012 case 32:
3013 switch (desc->nr_channels) {
3014 case 1:
3015 result = FMT_32_FLOAT;
3016 goto out_word4;
3017 case 2:
3018 result = FMT_32_32_FLOAT;
3019 goto out_word4;
3020 case 4:
3021 result = FMT_32_32_32_32_FLOAT;
3022 goto out_word4;
3023 }
3024 }
3025 goto out_unknown;
3026 }
3027
3028 out_word4:
3029
3030 if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB && !is_srgb_valid)
3031 return ~0;
3032 if (word4_p)
3033 *word4_p = word4;
3034 if (yuv_format_p)
3035 *yuv_format_p = yuv_format;
3036 return result;
3037 out_unknown:
3038 /* R600_ERR("Unable to handle texformat %d %s\n", format, util_format_name(format)); */
3039 return ~0;
3040 }
3041
3042 uint32_t r600_translate_colorformat(enum chip_class chip, enum pipe_format format,
3043 bool do_endian_swap)
3044 {
3045 const struct util_format_description *desc = util_format_description(format);
3046 int channel = util_format_get_first_non_void_channel(format);
3047 bool is_float;
3048 if (!desc)
3049 return ~0U;
3050
3051 #define HAS_SIZE(x,y,z,w) \
3052 (desc->channel[0].size == (x) && desc->channel[1].size == (y) && \
3053 desc->channel[2].size == (z) && desc->channel[3].size == (w))
3054
3055 if (format == PIPE_FORMAT_R11G11B10_FLOAT) /* isn't plain */
3056 return V_0280A0_COLOR_10_11_11_FLOAT;
3057
3058 if (desc->layout != UTIL_FORMAT_LAYOUT_PLAIN ||
3059 channel == -1)
3060 return ~0U;
3061
3062 is_float = desc->channel[channel].type == UTIL_FORMAT_TYPE_FLOAT;
3063
3064 switch (desc->nr_channels) {
3065 case 1:
3066 switch (desc->channel[0].size) {
3067 case 8:
3068 return V_0280A0_COLOR_8;
3069 case 16:
3070 if (is_float)
3071 return V_0280A0_COLOR_16_FLOAT;
3072 else
3073 return V_0280A0_COLOR_16;
3074 case 32:
3075 if (is_float)
3076 return V_0280A0_COLOR_32_FLOAT;
3077 else
3078 return V_0280A0_COLOR_32;
3079 }
3080 break;
3081 case 2:
3082 if (desc->channel[0].size == desc->channel[1].size) {
3083 switch (desc->channel[0].size) {
3084 case 4:
3085 if (chip <= R700)
3086 return V_0280A0_COLOR_4_4;
3087 else
3088 return ~0U; /* removed on Evergreen */
3089 case 8:
3090 return V_0280A0_COLOR_8_8;
3091 case 16:
3092 if (is_float)
3093 return V_0280A0_COLOR_16_16_FLOAT;
3094 else
3095 return V_0280A0_COLOR_16_16;
3096 case 32:
3097 if (is_float)
3098 return V_0280A0_COLOR_32_32_FLOAT;
3099 else
3100 return V_0280A0_COLOR_32_32;
3101 }
3102 } else if (HAS_SIZE(8,24,0,0)) {
3103 return (do_endian_swap ? V_0280A0_COLOR_8_24 : V_0280A0_COLOR_24_8);
3104 } else if (HAS_SIZE(24,8,0,0)) {
3105 return V_0280A0_COLOR_8_24;
3106 }
3107 break;
3108 case 3:
3109 if (HAS_SIZE(5,6,5,0)) {
3110 return V_0280A0_COLOR_5_6_5;
3111 } else if (HAS_SIZE(32,8,24,0)) {
3112 return V_0280A0_COLOR_X24_8_32_FLOAT;
3113 }
3114 break;
3115 case 4:
3116 if (desc->channel[0].size == desc->channel[1].size &&
3117 desc->channel[0].size == desc->channel[2].size &&
3118 desc->channel[0].size == desc->channel[3].size) {
3119 switch (desc->channel[0].size) {
3120 case 4:
3121 return V_0280A0_COLOR_4_4_4_4;
3122 case 8:
3123 return V_0280A0_COLOR_8_8_8_8;
3124 case 16:
3125 if (is_float)
3126 return V_0280A0_COLOR_16_16_16_16_FLOAT;
3127 else
3128 return V_0280A0_COLOR_16_16_16_16;
3129 case 32:
3130 if (is_float)
3131 return V_0280A0_COLOR_32_32_32_32_FLOAT;
3132 else
3133 return V_0280A0_COLOR_32_32_32_32;
3134 }
3135 } else if (HAS_SIZE(5,5,5,1)) {
3136 return V_0280A0_COLOR_1_5_5_5;
3137 } else if (HAS_SIZE(10,10,10,2)) {
3138 return V_0280A0_COLOR_2_10_10_10;
3139 }
3140 break;
3141 }
3142 return ~0U;
3143 }
3144
3145 uint32_t r600_colorformat_endian_swap(uint32_t colorformat, bool do_endian_swap)
3146 {
3147 if (R600_BIG_ENDIAN) {
3148 switch(colorformat) {
3149 /* 8-bit buffers. */
3150 case V_0280A0_COLOR_4_4:
3151 case V_0280A0_COLOR_8:
3152 return ENDIAN_NONE;
3153
3154 /* 16-bit buffers. */
3155 case V_0280A0_COLOR_8_8:
3156 /*
3157 * No need to do endian swaps on array formats,
3158 * as mesa<-->pipe formats conversion take into account
3159 * the endianess
3160 */
3161 return ENDIAN_NONE;
3162
3163 case V_0280A0_COLOR_5_6_5:
3164 case V_0280A0_COLOR_1_5_5_5:
3165 case V_0280A0_COLOR_4_4_4_4:
3166 case V_0280A0_COLOR_16:
3167 return (do_endian_swap ? ENDIAN_8IN16 : ENDIAN_NONE);
3168
3169 /* 32-bit buffers. */
3170 case V_0280A0_COLOR_8_8_8_8:
3171 /*
3172 * No need to do endian swaps on array formats,
3173 * as mesa<-->pipe formats conversion take into account
3174 * the endianess
3175 */
3176 return ENDIAN_NONE;
3177
3178 case V_0280A0_COLOR_2_10_10_10:
3179 case V_0280A0_COLOR_8_24:
3180 case V_0280A0_COLOR_24_8:
3181 case V_0280A0_COLOR_32_FLOAT:
3182 return (do_endian_swap ? ENDIAN_8IN32 : ENDIAN_NONE);
3183
3184 case V_0280A0_COLOR_16_16_FLOAT:
3185 case V_0280A0_COLOR_16_16:
3186 return ENDIAN_8IN16;
3187
3188 /* 64-bit buffers. */
3189 case V_0280A0_COLOR_16_16_16_16:
3190 case V_0280A0_COLOR_16_16_16_16_FLOAT:
3191 return ENDIAN_8IN16;
3192
3193 case V_0280A0_COLOR_32_32_FLOAT:
3194 case V_0280A0_COLOR_32_32:
3195 case V_0280A0_COLOR_X24_8_32_FLOAT:
3196 return ENDIAN_8IN32;
3197
3198 /* 128-bit buffers. */
3199 case V_0280A0_COLOR_32_32_32_32_FLOAT:
3200 case V_0280A0_COLOR_32_32_32_32:
3201 return ENDIAN_8IN32;
3202 default:
3203 return ENDIAN_NONE; /* Unsupported. */
3204 }
3205 } else {
3206 return ENDIAN_NONE;
3207 }
3208 }
3209
3210 static void r600_invalidate_buffer(struct pipe_context *ctx, struct pipe_resource *buf)
3211 {
3212 struct r600_context *rctx = (struct r600_context*)ctx;
3213 struct r600_resource *rbuffer = r600_resource(buf);
3214 unsigned i, shader, mask;
3215 struct r600_pipe_sampler_view *view;
3216
3217 /* Reallocate the buffer in the same pipe_resource. */
3218 r600_alloc_resource(&rctx->screen->b, rbuffer);
3219
3220 /* We changed the buffer, now we need to bind it where the old one was bound. */
3221 /* Vertex buffers. */
3222 mask = rctx->vertex_buffer_state.enabled_mask;
3223 while (mask) {
3224 i = u_bit_scan(&mask);
3225 if (rctx->vertex_buffer_state.vb[i].buffer.resource == &rbuffer->b.b) {
3226 rctx->vertex_buffer_state.dirty_mask |= 1 << i;
3227 r600_vertex_buffers_dirty(rctx);
3228 }
3229 }
3230 /* Streamout buffers. */
3231 for (i = 0; i < rctx->b.streamout.num_targets; i++) {
3232 if (rctx->b.streamout.targets[i] &&
3233 rctx->b.streamout.targets[i]->b.buffer == &rbuffer->b.b) {
3234 if (rctx->b.streamout.begin_emitted) {
3235 r600_emit_streamout_end(&rctx->b);
3236 }
3237 rctx->b.streamout.append_bitmask = rctx->b.streamout.enabled_mask;
3238 r600_streamout_buffers_dirty(&rctx->b);
3239 }
3240 }
3241
3242 /* Constant buffers. */
3243 for (shader = 0; shader < PIPE_SHADER_TYPES; shader++) {
3244 struct r600_constbuf_state *state = &rctx->constbuf_state[shader];
3245 bool found = false;
3246 uint32_t mask = state->enabled_mask;
3247
3248 while (mask) {
3249 unsigned i = u_bit_scan(&mask);
3250 if (state->cb[i].buffer == &rbuffer->b.b) {
3251 found = true;
3252 state->dirty_mask |= 1 << i;
3253 }
3254 }
3255 if (found) {
3256 r600_constant_buffers_dirty(rctx, state);
3257 }
3258 }
3259
3260 /* Texture buffer objects - update the virtual addresses in descriptors. */
3261 LIST_FOR_EACH_ENTRY(view, &rctx->texture_buffers, list) {
3262 if (view->base.texture == &rbuffer->b.b) {
3263 uint64_t offset = view->base.u.buf.offset;
3264 uint64_t va = rbuffer->gpu_address + offset;
3265
3266 view->tex_resource_words[0] = va;
3267 view->tex_resource_words[2] &= C_038008_BASE_ADDRESS_HI;
3268 view->tex_resource_words[2] |= S_038008_BASE_ADDRESS_HI(va >> 32);
3269 }
3270 }
3271 /* Texture buffer objects - make bindings dirty if needed. */
3272 for (shader = 0; shader < PIPE_SHADER_TYPES; shader++) {
3273 struct r600_samplerview_state *state = &rctx->samplers[shader].views;
3274 bool found = false;
3275 uint32_t mask = state->enabled_mask;
3276
3277 while (mask) {
3278 unsigned i = u_bit_scan(&mask);
3279 if (state->views[i]->base.texture == &rbuffer->b.b) {
3280 found = true;
3281 state->dirty_mask |= 1 << i;
3282 }
3283 }
3284 if (found) {
3285 r600_sampler_views_dirty(rctx, state);
3286 }
3287 }
3288
3289 /* SSBOs */
3290 struct r600_image_state *istate = &rctx->fragment_buffers;
3291 {
3292 uint32_t mask = istate->enabled_mask;
3293 bool found = false;
3294 while (mask) {
3295 unsigned i = u_bit_scan(&mask);
3296 if (istate->views[i].base.resource == &rbuffer->b.b) {
3297 found = true;
3298 istate->dirty_mask |= 1 << i;
3299 }
3300 }
3301 if (found) {
3302 r600_mark_atom_dirty(rctx, &istate->atom);
3303 }
3304 }
3305
3306 }
3307
3308 static void r600_set_active_query_state(struct pipe_context *ctx, bool enable)
3309 {
3310 struct r600_context *rctx = (struct r600_context*)ctx;
3311
3312 /* Pipeline stat & streamout queries. */
3313 if (enable) {
3314 rctx->b.flags &= ~R600_CONTEXT_STOP_PIPELINE_STATS;
3315 rctx->b.flags |= R600_CONTEXT_START_PIPELINE_STATS;
3316 } else {
3317 rctx->b.flags &= ~R600_CONTEXT_START_PIPELINE_STATS;
3318 rctx->b.flags |= R600_CONTEXT_STOP_PIPELINE_STATS;
3319 }
3320
3321 /* Occlusion queries. */
3322 if (rctx->db_misc_state.occlusion_queries_disabled != !enable) {
3323 rctx->db_misc_state.occlusion_queries_disabled = !enable;
3324 r600_mark_atom_dirty(rctx, &rctx->db_misc_state.atom);
3325 }
3326 }
3327
3328 static void r600_need_gfx_cs_space(struct pipe_context *ctx, unsigned num_dw,
3329 bool include_draw_vbo)
3330 {
3331 r600_need_cs_space((struct r600_context*)ctx, num_dw, include_draw_vbo, 0);
3332 }
3333
3334 /* keep this at the end of this file, please */
3335 void r600_init_common_state_functions(struct r600_context *rctx)
3336 {
3337 rctx->b.b.create_fs_state = r600_create_ps_state;
3338 rctx->b.b.create_vs_state = r600_create_vs_state;
3339 rctx->b.b.create_gs_state = r600_create_gs_state;
3340 rctx->b.b.create_tcs_state = r600_create_tcs_state;
3341 rctx->b.b.create_tes_state = r600_create_tes_state;
3342 rctx->b.b.create_vertex_elements_state = r600_create_vertex_fetch_shader;
3343 rctx->b.b.bind_blend_state = r600_bind_blend_state;
3344 rctx->b.b.bind_depth_stencil_alpha_state = r600_bind_dsa_state;
3345 rctx->b.b.bind_sampler_states = r600_bind_sampler_states;
3346 rctx->b.b.bind_fs_state = r600_bind_ps_state;
3347 rctx->b.b.bind_rasterizer_state = r600_bind_rs_state;
3348 rctx->b.b.bind_vertex_elements_state = r600_bind_vertex_elements;
3349 rctx->b.b.bind_vs_state = r600_bind_vs_state;
3350 rctx->b.b.bind_gs_state = r600_bind_gs_state;
3351 rctx->b.b.bind_tcs_state = r600_bind_tcs_state;
3352 rctx->b.b.bind_tes_state = r600_bind_tes_state;
3353 rctx->b.b.delete_blend_state = r600_delete_blend_state;
3354 rctx->b.b.delete_depth_stencil_alpha_state = r600_delete_dsa_state;
3355 rctx->b.b.delete_fs_state = r600_delete_ps_state;
3356 rctx->b.b.delete_rasterizer_state = r600_delete_rs_state;
3357 rctx->b.b.delete_sampler_state = r600_delete_sampler_state;
3358 rctx->b.b.delete_vertex_elements_state = r600_delete_vertex_elements;
3359 rctx->b.b.delete_vs_state = r600_delete_vs_state;
3360 rctx->b.b.delete_gs_state = r600_delete_gs_state;
3361 rctx->b.b.delete_tcs_state = r600_delete_tcs_state;
3362 rctx->b.b.delete_tes_state = r600_delete_tes_state;
3363 rctx->b.b.set_blend_color = r600_set_blend_color;
3364 rctx->b.b.set_clip_state = r600_set_clip_state;
3365 rctx->b.b.set_constant_buffer = r600_set_constant_buffer;
3366 rctx->b.b.set_sample_mask = r600_set_sample_mask;
3367 rctx->b.b.set_stencil_ref = r600_set_pipe_stencil_ref;
3368 rctx->b.b.set_vertex_buffers = r600_set_vertex_buffers;
3369 rctx->b.b.set_sampler_views = r600_set_sampler_views;
3370 rctx->b.b.sampler_view_destroy = r600_sampler_view_destroy;
3371 rctx->b.b.memory_barrier = r600_memory_barrier;
3372 rctx->b.b.texture_barrier = r600_texture_barrier;
3373 rctx->b.b.set_stream_output_targets = r600_set_streamout_targets;
3374 rctx->b.b.set_active_query_state = r600_set_active_query_state;
3375
3376 rctx->b.b.draw_vbo = r600_draw_vbo;
3377 rctx->b.invalidate_buffer = r600_invalidate_buffer;
3378 rctx->b.need_gfx_cs_space = r600_need_gfx_cs_space;
3379 }