gallium: new, unified pipe_context::set_sampler_views() function
[mesa.git] / src / gallium / drivers / r600 / r600_state_common.c
1 /*
2 * Copyright 2010 Red Hat Inc.
3 * 2010 Jerome Glisse
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE.
23 *
24 * Authors: Dave Airlie <airlied@redhat.com>
25 * Jerome Glisse <jglisse@redhat.com>
26 */
27 #include "r600_formats.h"
28 #include "r600_shader.h"
29 #include "r600d.h"
30
31 #include "util/u_draw_quad.h"
32 #include "util/u_format_s3tc.h"
33 #include "util/u_index_modify.h"
34 #include "util/u_memory.h"
35 #include "util/u_upload_mgr.h"
36 #include "util/u_math.h"
37 #include "tgsi/tgsi_parse.h"
38
39 #define R600_PRIM_RECTANGLE_LIST PIPE_PRIM_MAX
40
41 void r600_init_command_buffer(struct r600_command_buffer *cb, unsigned num_dw)
42 {
43 assert(!cb->buf);
44 cb->buf = CALLOC(1, 4 * num_dw);
45 cb->max_num_dw = num_dw;
46 }
47
48 void r600_release_command_buffer(struct r600_command_buffer *cb)
49 {
50 FREE(cb->buf);
51 }
52
53 void r600_init_atom(struct r600_context *rctx,
54 struct r600_atom *atom,
55 unsigned id,
56 void (*emit)(struct r600_context *ctx, struct r600_atom *state),
57 unsigned num_dw)
58 {
59 assert(id < R600_NUM_ATOMS);
60 assert(rctx->atoms[id] == NULL);
61 rctx->atoms[id] = atom;
62 atom->emit = (void*)emit;
63 atom->num_dw = num_dw;
64 atom->dirty = false;
65 }
66
67 void r600_emit_cso_state(struct r600_context *rctx, struct r600_atom *atom)
68 {
69 r600_emit_command_buffer(rctx->b.rings.gfx.cs, ((struct r600_cso_state*)atom)->cb);
70 }
71
72 void r600_emit_alphatest_state(struct r600_context *rctx, struct r600_atom *atom)
73 {
74 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
75 struct r600_alphatest_state *a = (struct r600_alphatest_state*)atom;
76 unsigned alpha_ref = a->sx_alpha_ref;
77
78 if (rctx->b.chip_class >= EVERGREEN && a->cb0_export_16bpc) {
79 alpha_ref &= ~0x1FFF;
80 }
81
82 r600_write_context_reg(cs, R_028410_SX_ALPHA_TEST_CONTROL,
83 a->sx_alpha_test_control |
84 S_028410_ALPHA_TEST_BYPASS(a->bypass));
85 r600_write_context_reg(cs, R_028438_SX_ALPHA_REF, alpha_ref);
86 }
87
88 static void r600_texture_barrier(struct pipe_context *ctx)
89 {
90 struct r600_context *rctx = (struct r600_context *)ctx;
91
92 rctx->b.flags |= R600_CONTEXT_INV_TEX_CACHE |
93 R600_CONTEXT_FLUSH_AND_INV_CB |
94 R600_CONTEXT_FLUSH_AND_INV |
95 R600_CONTEXT_WAIT_3D_IDLE;
96 }
97
98 static unsigned r600_conv_pipe_prim(unsigned prim)
99 {
100 static const unsigned prim_conv[] = {
101 V_008958_DI_PT_POINTLIST,
102 V_008958_DI_PT_LINELIST,
103 V_008958_DI_PT_LINELOOP,
104 V_008958_DI_PT_LINESTRIP,
105 V_008958_DI_PT_TRILIST,
106 V_008958_DI_PT_TRISTRIP,
107 V_008958_DI_PT_TRIFAN,
108 V_008958_DI_PT_QUADLIST,
109 V_008958_DI_PT_QUADSTRIP,
110 V_008958_DI_PT_POLYGON,
111 V_008958_DI_PT_LINELIST_ADJ,
112 V_008958_DI_PT_LINESTRIP_ADJ,
113 V_008958_DI_PT_TRILIST_ADJ,
114 V_008958_DI_PT_TRISTRIP_ADJ,
115 V_008958_DI_PT_RECTLIST
116 };
117 return prim_conv[prim];
118 }
119
120 /* common state between evergreen and r600 */
121
122 static void r600_bind_blend_state_internal(struct r600_context *rctx,
123 struct r600_blend_state *blend, bool blend_disable)
124 {
125 unsigned color_control;
126 bool update_cb = false;
127
128 rctx->alpha_to_one = blend->alpha_to_one;
129 rctx->dual_src_blend = blend->dual_src_blend;
130
131 if (!blend_disable) {
132 r600_set_cso_state_with_cb(&rctx->blend_state, blend, &blend->buffer);
133 color_control = blend->cb_color_control;
134 } else {
135 /* Blending is disabled. */
136 r600_set_cso_state_with_cb(&rctx->blend_state, blend, &blend->buffer_no_blend);
137 color_control = blend->cb_color_control_no_blend;
138 }
139
140 /* Update derived states. */
141 if (rctx->cb_misc_state.blend_colormask != blend->cb_target_mask) {
142 rctx->cb_misc_state.blend_colormask = blend->cb_target_mask;
143 update_cb = true;
144 }
145 if (rctx->b.chip_class <= R700 &&
146 rctx->cb_misc_state.cb_color_control != color_control) {
147 rctx->cb_misc_state.cb_color_control = color_control;
148 update_cb = true;
149 }
150 if (rctx->cb_misc_state.dual_src_blend != blend->dual_src_blend) {
151 rctx->cb_misc_state.dual_src_blend = blend->dual_src_blend;
152 update_cb = true;
153 }
154 if (update_cb) {
155 rctx->cb_misc_state.atom.dirty = true;
156 }
157 }
158
159 static void r600_bind_blend_state(struct pipe_context *ctx, void *state)
160 {
161 struct r600_context *rctx = (struct r600_context *)ctx;
162 struct r600_blend_state *blend = (struct r600_blend_state *)state;
163
164 if (blend == NULL)
165 return;
166
167 r600_bind_blend_state_internal(rctx, blend, rctx->force_blend_disable);
168 }
169
170 static void r600_set_blend_color(struct pipe_context *ctx,
171 const struct pipe_blend_color *state)
172 {
173 struct r600_context *rctx = (struct r600_context *)ctx;
174
175 rctx->blend_color.state = *state;
176 rctx->blend_color.atom.dirty = true;
177 }
178
179 void r600_emit_blend_color(struct r600_context *rctx, struct r600_atom *atom)
180 {
181 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
182 struct pipe_blend_color *state = &rctx->blend_color.state;
183
184 r600_write_context_reg_seq(cs, R_028414_CB_BLEND_RED, 4);
185 radeon_emit(cs, fui(state->color[0])); /* R_028414_CB_BLEND_RED */
186 radeon_emit(cs, fui(state->color[1])); /* R_028418_CB_BLEND_GREEN */
187 radeon_emit(cs, fui(state->color[2])); /* R_02841C_CB_BLEND_BLUE */
188 radeon_emit(cs, fui(state->color[3])); /* R_028420_CB_BLEND_ALPHA */
189 }
190
191 void r600_emit_vgt_state(struct r600_context *rctx, struct r600_atom *atom)
192 {
193 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
194 struct r600_vgt_state *a = (struct r600_vgt_state *)atom;
195
196 r600_write_context_reg(cs, R_028A94_VGT_MULTI_PRIM_IB_RESET_EN, a->vgt_multi_prim_ib_reset_en);
197 r600_write_context_reg_seq(cs, R_028408_VGT_INDX_OFFSET, 2);
198 radeon_emit(cs, a->vgt_indx_offset); /* R_028408_VGT_INDX_OFFSET */
199 radeon_emit(cs, a->vgt_multi_prim_ib_reset_indx); /* R_02840C_VGT_MULTI_PRIM_IB_RESET_INDX */
200 }
201
202 static void r600_set_clip_state(struct pipe_context *ctx,
203 const struct pipe_clip_state *state)
204 {
205 struct r600_context *rctx = (struct r600_context *)ctx;
206 struct pipe_constant_buffer cb;
207
208 rctx->clip_state.state = *state;
209 rctx->clip_state.atom.dirty = true;
210
211 cb.buffer = NULL;
212 cb.user_buffer = state->ucp;
213 cb.buffer_offset = 0;
214 cb.buffer_size = 4*4*8;
215 ctx->set_constant_buffer(ctx, PIPE_SHADER_VERTEX, R600_UCP_CONST_BUFFER, &cb);
216 pipe_resource_reference(&cb.buffer, NULL);
217 }
218
219 static void r600_set_stencil_ref(struct pipe_context *ctx,
220 const struct r600_stencil_ref *state)
221 {
222 struct r600_context *rctx = (struct r600_context *)ctx;
223
224 rctx->stencil_ref.state = *state;
225 rctx->stencil_ref.atom.dirty = true;
226 }
227
228 void r600_emit_stencil_ref(struct r600_context *rctx, struct r600_atom *atom)
229 {
230 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
231 struct r600_stencil_ref_state *a = (struct r600_stencil_ref_state*)atom;
232
233 r600_write_context_reg_seq(cs, R_028430_DB_STENCILREFMASK, 2);
234 radeon_emit(cs, /* R_028430_DB_STENCILREFMASK */
235 S_028430_STENCILREF(a->state.ref_value[0]) |
236 S_028430_STENCILMASK(a->state.valuemask[0]) |
237 S_028430_STENCILWRITEMASK(a->state.writemask[0]));
238 radeon_emit(cs, /* R_028434_DB_STENCILREFMASK_BF */
239 S_028434_STENCILREF_BF(a->state.ref_value[1]) |
240 S_028434_STENCILMASK_BF(a->state.valuemask[1]) |
241 S_028434_STENCILWRITEMASK_BF(a->state.writemask[1]));
242 }
243
244 static void r600_set_pipe_stencil_ref(struct pipe_context *ctx,
245 const struct pipe_stencil_ref *state)
246 {
247 struct r600_context *rctx = (struct r600_context *)ctx;
248 struct r600_dsa_state *dsa = (struct r600_dsa_state*)rctx->dsa_state.cso;
249 struct r600_stencil_ref ref;
250
251 rctx->stencil_ref.pipe_state = *state;
252
253 if (!dsa)
254 return;
255
256 ref.ref_value[0] = state->ref_value[0];
257 ref.ref_value[1] = state->ref_value[1];
258 ref.valuemask[0] = dsa->valuemask[0];
259 ref.valuemask[1] = dsa->valuemask[1];
260 ref.writemask[0] = dsa->writemask[0];
261 ref.writemask[1] = dsa->writemask[1];
262
263 r600_set_stencil_ref(ctx, &ref);
264 }
265
266 static void r600_bind_dsa_state(struct pipe_context *ctx, void *state)
267 {
268 struct r600_context *rctx = (struct r600_context *)ctx;
269 struct r600_dsa_state *dsa = state;
270 struct r600_stencil_ref ref;
271
272 if (state == NULL)
273 return;
274
275 r600_set_cso_state_with_cb(&rctx->dsa_state, dsa, &dsa->buffer);
276
277 ref.ref_value[0] = rctx->stencil_ref.pipe_state.ref_value[0];
278 ref.ref_value[1] = rctx->stencil_ref.pipe_state.ref_value[1];
279 ref.valuemask[0] = dsa->valuemask[0];
280 ref.valuemask[1] = dsa->valuemask[1];
281 ref.writemask[0] = dsa->writemask[0];
282 ref.writemask[1] = dsa->writemask[1];
283 if (rctx->zwritemask != dsa->zwritemask) {
284 rctx->zwritemask = dsa->zwritemask;
285 if (rctx->b.chip_class >= EVERGREEN) {
286 /* work around some issue when not writting to zbuffer
287 * we are having lockup on evergreen so do not enable
288 * hyperz when not writting zbuffer
289 */
290 rctx->db_misc_state.atom.dirty = true;
291 }
292 }
293
294 r600_set_stencil_ref(ctx, &ref);
295
296 /* Update alphatest state. */
297 if (rctx->alphatest_state.sx_alpha_test_control != dsa->sx_alpha_test_control ||
298 rctx->alphatest_state.sx_alpha_ref != dsa->alpha_ref) {
299 rctx->alphatest_state.sx_alpha_test_control = dsa->sx_alpha_test_control;
300 rctx->alphatest_state.sx_alpha_ref = dsa->alpha_ref;
301 rctx->alphatest_state.atom.dirty = true;
302 if (rctx->b.chip_class >= EVERGREEN) {
303 evergreen_update_db_shader_control(rctx);
304 } else {
305 r600_update_db_shader_control(rctx);
306 }
307 }
308 }
309
310 static void r600_bind_rs_state(struct pipe_context *ctx, void *state)
311 {
312 struct r600_rasterizer_state *rs = (struct r600_rasterizer_state *)state;
313 struct r600_context *rctx = (struct r600_context *)ctx;
314
315 if (state == NULL)
316 return;
317
318 rctx->rasterizer = rs;
319
320 r600_set_cso_state_with_cb(&rctx->rasterizer_state, rs, &rs->buffer);
321
322 if (rs->offset_enable &&
323 (rs->offset_units != rctx->poly_offset_state.offset_units ||
324 rs->offset_scale != rctx->poly_offset_state.offset_scale)) {
325 rctx->poly_offset_state.offset_units = rs->offset_units;
326 rctx->poly_offset_state.offset_scale = rs->offset_scale;
327 rctx->poly_offset_state.atom.dirty = true;
328 }
329
330 /* Update clip_misc_state. */
331 if (rctx->clip_misc_state.pa_cl_clip_cntl != rs->pa_cl_clip_cntl ||
332 rctx->clip_misc_state.clip_plane_enable != rs->clip_plane_enable) {
333 rctx->clip_misc_state.pa_cl_clip_cntl = rs->pa_cl_clip_cntl;
334 rctx->clip_misc_state.clip_plane_enable = rs->clip_plane_enable;
335 rctx->clip_misc_state.atom.dirty = true;
336 }
337
338 /* Workaround for a missing scissor enable on r600. */
339 if (rctx->b.chip_class == R600 &&
340 rs->scissor_enable != rctx->scissor.enable) {
341 rctx->scissor.enable = rs->scissor_enable;
342 rctx->scissor.atom.dirty = true;
343 }
344
345 /* Re-emit PA_SC_LINE_STIPPLE. */
346 rctx->last_primitive_type = -1;
347 }
348
349 static void r600_delete_rs_state(struct pipe_context *ctx, void *state)
350 {
351 struct r600_rasterizer_state *rs = (struct r600_rasterizer_state *)state;
352
353 r600_release_command_buffer(&rs->buffer);
354 FREE(rs);
355 }
356
357 static void r600_sampler_view_destroy(struct pipe_context *ctx,
358 struct pipe_sampler_view *state)
359 {
360 struct r600_pipe_sampler_view *resource = (struct r600_pipe_sampler_view *)state;
361
362 pipe_resource_reference(&state->texture, NULL);
363 FREE(resource);
364 }
365
366 void r600_sampler_states_dirty(struct r600_context *rctx,
367 struct r600_sampler_states *state)
368 {
369 if (state->dirty_mask) {
370 if (state->dirty_mask & state->has_bordercolor_mask) {
371 rctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE;
372 }
373 state->atom.num_dw =
374 util_bitcount(state->dirty_mask & state->has_bordercolor_mask) * 11 +
375 util_bitcount(state->dirty_mask & ~state->has_bordercolor_mask) * 5;
376 state->atom.dirty = true;
377 }
378 }
379
380 static void r600_bind_sampler_states(struct pipe_context *pipe,
381 unsigned shader,
382 unsigned start,
383 unsigned count, void **states)
384 {
385 struct r600_context *rctx = (struct r600_context *)pipe;
386 struct r600_textures_info *dst = &rctx->samplers[shader];
387 struct r600_pipe_sampler_state **rstates = (struct r600_pipe_sampler_state**)states;
388 int seamless_cube_map = -1;
389 unsigned i;
390 /* This sets 1-bit for states with index >= count. */
391 uint32_t disable_mask = ~((1ull << count) - 1);
392 /* These are the new states set by this function. */
393 uint32_t new_mask = 0;
394
395 assert(start == 0); /* XXX fix below */
396
397 if (shader != PIPE_SHADER_VERTEX &&
398 shader != PIPE_SHADER_FRAGMENT) {
399 return;
400 }
401
402 for (i = 0; i < count; i++) {
403 struct r600_pipe_sampler_state *rstate = rstates[i];
404
405 if (rstate == dst->states.states[i]) {
406 continue;
407 }
408
409 if (rstate) {
410 if (rstate->border_color_use) {
411 dst->states.has_bordercolor_mask |= 1 << i;
412 } else {
413 dst->states.has_bordercolor_mask &= ~(1 << i);
414 }
415 seamless_cube_map = rstate->seamless_cube_map;
416
417 new_mask |= 1 << i;
418 } else {
419 disable_mask |= 1 << i;
420 }
421 }
422
423 memcpy(dst->states.states, rstates, sizeof(void*) * count);
424 memset(dst->states.states + count, 0, sizeof(void*) * (NUM_TEX_UNITS - count));
425
426 dst->states.enabled_mask &= ~disable_mask;
427 dst->states.dirty_mask &= dst->states.enabled_mask;
428 dst->states.enabled_mask |= new_mask;
429 dst->states.dirty_mask |= new_mask;
430 dst->states.has_bordercolor_mask &= dst->states.enabled_mask;
431
432 r600_sampler_states_dirty(rctx, &dst->states);
433
434 /* Seamless cubemap state. */
435 if (rctx->b.chip_class <= R700 &&
436 seamless_cube_map != -1 &&
437 seamless_cube_map != rctx->seamless_cube_map.enabled) {
438 /* change in TA_CNTL_AUX need a pipeline flush */
439 rctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE;
440 rctx->seamless_cube_map.enabled = seamless_cube_map;
441 rctx->seamless_cube_map.atom.dirty = true;
442 }
443 }
444
445 static void r600_delete_sampler_state(struct pipe_context *ctx, void *state)
446 {
447 free(state);
448 }
449
450 static void r600_delete_blend_state(struct pipe_context *ctx, void *state)
451 {
452 struct r600_blend_state *blend = (struct r600_blend_state*)state;
453
454 r600_release_command_buffer(&blend->buffer);
455 r600_release_command_buffer(&blend->buffer_no_blend);
456 FREE(blend);
457 }
458
459 static void r600_delete_dsa_state(struct pipe_context *ctx, void *state)
460 {
461 struct r600_dsa_state *dsa = (struct r600_dsa_state *)state;
462
463 r600_release_command_buffer(&dsa->buffer);
464 free(dsa);
465 }
466
467 static void r600_bind_vertex_elements(struct pipe_context *ctx, void *state)
468 {
469 struct r600_context *rctx = (struct r600_context *)ctx;
470
471 r600_set_cso_state(&rctx->vertex_fetch_shader, state);
472 }
473
474 static void r600_delete_vertex_elements(struct pipe_context *ctx, void *state)
475 {
476 struct r600_fetch_shader *shader = (struct r600_fetch_shader*)state;
477 pipe_resource_reference((struct pipe_resource**)&shader->buffer, NULL);
478 FREE(shader);
479 }
480
481 static void r600_set_index_buffer(struct pipe_context *ctx,
482 const struct pipe_index_buffer *ib)
483 {
484 struct r600_context *rctx = (struct r600_context *)ctx;
485
486 if (ib) {
487 pipe_resource_reference(&rctx->index_buffer.buffer, ib->buffer);
488 memcpy(&rctx->index_buffer, ib, sizeof(*ib));
489 r600_context_add_resource_size(ctx, ib->buffer);
490 } else {
491 pipe_resource_reference(&rctx->index_buffer.buffer, NULL);
492 }
493 }
494
495 void r600_vertex_buffers_dirty(struct r600_context *rctx)
496 {
497 if (rctx->vertex_buffer_state.dirty_mask) {
498 rctx->b.flags |= R600_CONTEXT_INV_VERTEX_CACHE;
499 rctx->vertex_buffer_state.atom.num_dw = (rctx->b.chip_class >= EVERGREEN ? 12 : 11) *
500 util_bitcount(rctx->vertex_buffer_state.dirty_mask);
501 rctx->vertex_buffer_state.atom.dirty = true;
502 }
503 }
504
505 static void r600_set_vertex_buffers(struct pipe_context *ctx,
506 unsigned start_slot, unsigned count,
507 const struct pipe_vertex_buffer *input)
508 {
509 struct r600_context *rctx = (struct r600_context *)ctx;
510 struct r600_vertexbuf_state *state = &rctx->vertex_buffer_state;
511 struct pipe_vertex_buffer *vb = state->vb + start_slot;
512 unsigned i;
513 uint32_t disable_mask = 0;
514 /* These are the new buffers set by this function. */
515 uint32_t new_buffer_mask = 0;
516
517 /* Set vertex buffers. */
518 if (input) {
519 for (i = 0; i < count; i++) {
520 if (memcmp(&input[i], &vb[i], sizeof(struct pipe_vertex_buffer))) {
521 if (input[i].buffer) {
522 vb[i].stride = input[i].stride;
523 vb[i].buffer_offset = input[i].buffer_offset;
524 pipe_resource_reference(&vb[i].buffer, input[i].buffer);
525 new_buffer_mask |= 1 << i;
526 r600_context_add_resource_size(ctx, input[i].buffer);
527 } else {
528 pipe_resource_reference(&vb[i].buffer, NULL);
529 disable_mask |= 1 << i;
530 }
531 }
532 }
533 } else {
534 for (i = 0; i < count; i++) {
535 pipe_resource_reference(&vb[i].buffer, NULL);
536 }
537 disable_mask = ((1ull << count) - 1);
538 }
539
540 disable_mask <<= start_slot;
541 new_buffer_mask <<= start_slot;
542
543 rctx->vertex_buffer_state.enabled_mask &= ~disable_mask;
544 rctx->vertex_buffer_state.dirty_mask &= rctx->vertex_buffer_state.enabled_mask;
545 rctx->vertex_buffer_state.enabled_mask |= new_buffer_mask;
546 rctx->vertex_buffer_state.dirty_mask |= new_buffer_mask;
547
548 r600_vertex_buffers_dirty(rctx);
549 }
550
551 void r600_sampler_views_dirty(struct r600_context *rctx,
552 struct r600_samplerview_state *state)
553 {
554 if (state->dirty_mask) {
555 rctx->b.flags |= R600_CONTEXT_INV_TEX_CACHE;
556 state->atom.num_dw = (rctx->b.chip_class >= EVERGREEN ? 14 : 13) *
557 util_bitcount(state->dirty_mask);
558 state->atom.dirty = true;
559 }
560 }
561
562 static void r600_set_sampler_views(struct pipe_context *pipe, unsigned shader,
563 unsigned start, unsigned count,
564 struct pipe_sampler_view **views)
565 {
566 struct r600_context *rctx = (struct r600_context *) pipe;
567 struct r600_textures_info *dst = &rctx->samplers[shader];
568 struct r600_pipe_sampler_view **rviews = (struct r600_pipe_sampler_view **)views;
569 uint32_t dirty_sampler_states_mask = 0;
570 unsigned i;
571 /* This sets 1-bit for textures with index >= count. */
572 uint32_t disable_mask = ~((1ull << count) - 1);
573 /* These are the new textures set by this function. */
574 uint32_t new_mask = 0;
575
576 /* Set textures with index >= count to NULL. */
577 uint32_t remaining_mask;
578
579 assert(start == 0); /* XXX fix below */
580
581 if (shader == PIPE_SHADER_COMPUTE) {
582 evergreen_set_cs_sampler_view(pipe, start, count, views);
583 return;
584 }
585
586 remaining_mask = dst->views.enabled_mask & disable_mask;
587
588 while (remaining_mask) {
589 i = u_bit_scan(&remaining_mask);
590 assert(dst->views.views[i]);
591
592 pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], NULL);
593 }
594
595 for (i = 0; i < count; i++) {
596 if (rviews[i] == dst->views.views[i]) {
597 continue;
598 }
599
600 if (rviews[i]) {
601 struct r600_texture *rtex =
602 (struct r600_texture*)rviews[i]->base.texture;
603
604 if (rviews[i]->base.texture->target != PIPE_BUFFER) {
605 if (rtex->is_depth && !rtex->is_flushing_texture) {
606 dst->views.compressed_depthtex_mask |= 1 << i;
607 } else {
608 dst->views.compressed_depthtex_mask &= ~(1 << i);
609 }
610
611 /* Track compressed colorbuffers. */
612 if (rtex->cmask.size) {
613 dst->views.compressed_colortex_mask |= 1 << i;
614 } else {
615 dst->views.compressed_colortex_mask &= ~(1 << i);
616 }
617 }
618 /* Changing from array to non-arrays textures and vice versa requires
619 * updating TEX_ARRAY_OVERRIDE in sampler states on R6xx-R7xx. */
620 if (rctx->b.chip_class <= R700 &&
621 (dst->states.enabled_mask & (1 << i)) &&
622 (rviews[i]->base.texture->target == PIPE_TEXTURE_1D_ARRAY ||
623 rviews[i]->base.texture->target == PIPE_TEXTURE_2D_ARRAY) != dst->is_array_sampler[i]) {
624 dirty_sampler_states_mask |= 1 << i;
625 }
626
627 pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], views[i]);
628 new_mask |= 1 << i;
629 r600_context_add_resource_size(pipe, views[i]->texture);
630 } else {
631 pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], NULL);
632 disable_mask |= 1 << i;
633 }
634 }
635
636 dst->views.enabled_mask &= ~disable_mask;
637 dst->views.dirty_mask &= dst->views.enabled_mask;
638 dst->views.enabled_mask |= new_mask;
639 dst->views.dirty_mask |= new_mask;
640 dst->views.compressed_depthtex_mask &= dst->views.enabled_mask;
641 dst->views.compressed_colortex_mask &= dst->views.enabled_mask;
642 dst->views.dirty_txq_constants = TRUE;
643 dst->views.dirty_buffer_constants = TRUE;
644 r600_sampler_views_dirty(rctx, &dst->views);
645
646 if (dirty_sampler_states_mask) {
647 dst->states.dirty_mask |= dirty_sampler_states_mask;
648 r600_sampler_states_dirty(rctx, &dst->states);
649 }
650 }
651
652 static void r600_set_viewport_states(struct pipe_context *ctx,
653 unsigned start_slot,
654 unsigned num_viewports,
655 const struct pipe_viewport_state *state)
656 {
657 struct r600_context *rctx = (struct r600_context *)ctx;
658
659 rctx->viewport.state = *state;
660 rctx->viewport.atom.dirty = true;
661 }
662
663 void r600_emit_viewport_state(struct r600_context *rctx, struct r600_atom *atom)
664 {
665 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
666 struct pipe_viewport_state *state = &rctx->viewport.state;
667
668 r600_write_context_reg_seq(cs, R_02843C_PA_CL_VPORT_XSCALE_0, 6);
669 radeon_emit(cs, fui(state->scale[0])); /* R_02843C_PA_CL_VPORT_XSCALE_0 */
670 radeon_emit(cs, fui(state->translate[0])); /* R_028440_PA_CL_VPORT_XOFFSET_0 */
671 radeon_emit(cs, fui(state->scale[1])); /* R_028444_PA_CL_VPORT_YSCALE_0 */
672 radeon_emit(cs, fui(state->translate[1])); /* R_028448_PA_CL_VPORT_YOFFSET_0 */
673 radeon_emit(cs, fui(state->scale[2])); /* R_02844C_PA_CL_VPORT_ZSCALE_0 */
674 radeon_emit(cs, fui(state->translate[2])); /* R_028450_PA_CL_VPORT_ZOFFSET_0 */
675 }
676
677 /* Compute the key for the hw shader variant */
678 static INLINE struct r600_shader_key r600_shader_selector_key(struct pipe_context * ctx,
679 struct r600_pipe_shader_selector * sel)
680 {
681 struct r600_context *rctx = (struct r600_context *)ctx;
682 struct r600_shader_key key;
683 memset(&key, 0, sizeof(key));
684
685 if (sel->type == PIPE_SHADER_FRAGMENT) {
686 key.color_two_side = rctx->rasterizer && rctx->rasterizer->two_side;
687 key.alpha_to_one = rctx->alpha_to_one &&
688 rctx->rasterizer && rctx->rasterizer->multisample_enable &&
689 !rctx->framebuffer.cb0_is_integer;
690 key.nr_cbufs = rctx->framebuffer.state.nr_cbufs;
691 /* Dual-source blending only makes sense with nr_cbufs == 1. */
692 if (key.nr_cbufs == 1 && rctx->dual_src_blend)
693 key.nr_cbufs = 2;
694 }
695 return key;
696 }
697
698 /* Select the hw shader variant depending on the current state.
699 * (*dirty) is set to 1 if current variant was changed */
700 static int r600_shader_select(struct pipe_context *ctx,
701 struct r600_pipe_shader_selector* sel,
702 bool *dirty)
703 {
704 struct r600_shader_key key;
705 struct r600_context *rctx = (struct r600_context *)ctx;
706 struct r600_pipe_shader * shader = NULL;
707 int r;
708
709 memset(&key, 0, sizeof(key));
710 key = r600_shader_selector_key(ctx, sel);
711
712 /* Check if we don't need to change anything.
713 * This path is also used for most shaders that don't need multiple
714 * variants, it will cost just a computation of the key and this
715 * test. */
716 if (likely(sel->current && memcmp(&sel->current->key, &key, sizeof(key)) == 0)) {
717 return 0;
718 }
719
720 /* lookup if we have other variants in the list */
721 if (sel->num_shaders > 1) {
722 struct r600_pipe_shader *p = sel->current, *c = p->next_variant;
723
724 while (c && memcmp(&c->key, &key, sizeof(key)) != 0) {
725 p = c;
726 c = c->next_variant;
727 }
728
729 if (c) {
730 p->next_variant = c->next_variant;
731 shader = c;
732 }
733 }
734
735 if (unlikely(!shader)) {
736 shader = CALLOC(1, sizeof(struct r600_pipe_shader));
737 shader->selector = sel;
738
739 r = r600_pipe_shader_create(ctx, shader, key);
740 if (unlikely(r)) {
741 R600_ERR("Failed to build shader variant (type=%u) %d\n",
742 sel->type, r);
743 sel->current = NULL;
744 FREE(shader);
745 return r;
746 }
747
748 /* We don't know the value of nr_ps_max_color_exports until we built
749 * at least one variant, so we may need to recompute the key after
750 * building first variant. */
751 if (sel->type == PIPE_SHADER_FRAGMENT &&
752 sel->num_shaders == 0) {
753 sel->nr_ps_max_color_exports = shader->shader.nr_ps_max_color_exports;
754 key = r600_shader_selector_key(ctx, sel);
755 }
756
757 memcpy(&shader->key, &key, sizeof(key));
758 sel->num_shaders++;
759 }
760
761 if (dirty)
762 *dirty = true;
763
764 shader->next_variant = sel->current;
765 sel->current = shader;
766
767 if (rctx->ps_shader &&
768 rctx->cb_misc_state.nr_ps_color_outputs != rctx->ps_shader->current->nr_ps_color_outputs) {
769 rctx->cb_misc_state.nr_ps_color_outputs = rctx->ps_shader->current->nr_ps_color_outputs;
770 rctx->cb_misc_state.atom.dirty = true;
771 }
772 return 0;
773 }
774
775 static void *r600_create_shader_state(struct pipe_context *ctx,
776 const struct pipe_shader_state *state,
777 unsigned pipe_shader_type)
778 {
779 struct r600_pipe_shader_selector *sel = CALLOC_STRUCT(r600_pipe_shader_selector);
780 int r;
781
782 sel->type = pipe_shader_type;
783 sel->tokens = tgsi_dup_tokens(state->tokens);
784 sel->so = state->stream_output;
785
786 r = r600_shader_select(ctx, sel, NULL);
787 if (r)
788 return NULL;
789
790 return sel;
791 }
792
793 static void *r600_create_ps_state(struct pipe_context *ctx,
794 const struct pipe_shader_state *state)
795 {
796 return r600_create_shader_state(ctx, state, PIPE_SHADER_FRAGMENT);
797 }
798
799 static void *r600_create_vs_state(struct pipe_context *ctx,
800 const struct pipe_shader_state *state)
801 {
802 return r600_create_shader_state(ctx, state, PIPE_SHADER_VERTEX);
803 }
804
805 static void r600_bind_ps_state(struct pipe_context *ctx, void *state)
806 {
807 struct r600_context *rctx = (struct r600_context *)ctx;
808
809 if (!state)
810 state = rctx->dummy_pixel_shader;
811
812 rctx->pixel_shader.shader = rctx->ps_shader = (struct r600_pipe_shader_selector *)state;
813 rctx->pixel_shader.atom.num_dw = rctx->ps_shader->current->command_buffer.num_dw;
814 rctx->pixel_shader.atom.dirty = true;
815
816 r600_context_add_resource_size(ctx, (struct pipe_resource *)rctx->ps_shader->current->bo);
817
818 if (rctx->b.chip_class <= R700) {
819 bool multiwrite = rctx->ps_shader->current->shader.fs_write_all;
820
821 if (rctx->cb_misc_state.multiwrite != multiwrite) {
822 rctx->cb_misc_state.multiwrite = multiwrite;
823 rctx->cb_misc_state.atom.dirty = true;
824 }
825 }
826
827 if (rctx->cb_misc_state.nr_ps_color_outputs != rctx->ps_shader->current->nr_ps_color_outputs) {
828 rctx->cb_misc_state.nr_ps_color_outputs = rctx->ps_shader->current->nr_ps_color_outputs;
829 rctx->cb_misc_state.atom.dirty = true;
830 }
831
832 if (rctx->b.chip_class >= EVERGREEN) {
833 evergreen_update_db_shader_control(rctx);
834 } else {
835 r600_update_db_shader_control(rctx);
836 }
837 }
838
839 static void r600_bind_vs_state(struct pipe_context *ctx, void *state)
840 {
841 struct r600_context *rctx = (struct r600_context *)ctx;
842
843 if (!state)
844 return;
845
846 rctx->vertex_shader.shader = rctx->vs_shader = (struct r600_pipe_shader_selector *)state;
847 rctx->vertex_shader.atom.dirty = true;
848 rctx->b.streamout.stride_in_dw = rctx->vs_shader->so.stride;
849
850 r600_context_add_resource_size(ctx, (struct pipe_resource *)rctx->vs_shader->current->bo);
851
852 /* Update clip misc state. */
853 if (rctx->vs_shader->current->pa_cl_vs_out_cntl != rctx->clip_misc_state.pa_cl_vs_out_cntl ||
854 rctx->vs_shader->current->shader.clip_dist_write != rctx->clip_misc_state.clip_dist_write) {
855 rctx->clip_misc_state.pa_cl_vs_out_cntl = rctx->vs_shader->current->pa_cl_vs_out_cntl;
856 rctx->clip_misc_state.clip_dist_write = rctx->vs_shader->current->shader.clip_dist_write;
857 rctx->clip_misc_state.atom.dirty = true;
858 }
859 }
860
861 static void r600_delete_shader_selector(struct pipe_context *ctx,
862 struct r600_pipe_shader_selector *sel)
863 {
864 struct r600_pipe_shader *p = sel->current, *c;
865 while (p) {
866 c = p->next_variant;
867 r600_pipe_shader_destroy(ctx, p);
868 free(p);
869 p = c;
870 }
871
872 free(sel->tokens);
873 free(sel);
874 }
875
876
877 static void r600_delete_ps_state(struct pipe_context *ctx, void *state)
878 {
879 struct r600_context *rctx = (struct r600_context *)ctx;
880 struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
881
882 if (rctx->ps_shader == sel) {
883 rctx->ps_shader = NULL;
884 }
885
886 r600_delete_shader_selector(ctx, sel);
887 }
888
889 static void r600_delete_vs_state(struct pipe_context *ctx, void *state)
890 {
891 struct r600_context *rctx = (struct r600_context *)ctx;
892 struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
893
894 if (rctx->vs_shader == sel) {
895 rctx->vs_shader = NULL;
896 }
897
898 r600_delete_shader_selector(ctx, sel);
899 }
900
901 void r600_constant_buffers_dirty(struct r600_context *rctx, struct r600_constbuf_state *state)
902 {
903 if (state->dirty_mask) {
904 rctx->b.flags |= R600_CONTEXT_INV_CONST_CACHE;
905 state->atom.num_dw = rctx->b.chip_class >= EVERGREEN ? util_bitcount(state->dirty_mask)*20
906 : util_bitcount(state->dirty_mask)*19;
907 state->atom.dirty = true;
908 }
909 }
910
911 static void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,
912 struct pipe_constant_buffer *input)
913 {
914 struct r600_context *rctx = (struct r600_context *)ctx;
915 struct r600_constbuf_state *state = &rctx->constbuf_state[shader];
916 struct pipe_constant_buffer *cb;
917 const uint8_t *ptr;
918
919 /* Note that the state tracker can unbind constant buffers by
920 * passing NULL here.
921 */
922 if (unlikely(!input || (!input->buffer && !input->user_buffer))) {
923 state->enabled_mask &= ~(1 << index);
924 state->dirty_mask &= ~(1 << index);
925 pipe_resource_reference(&state->cb[index].buffer, NULL);
926 return;
927 }
928
929 cb = &state->cb[index];
930 cb->buffer_size = input->buffer_size;
931
932 ptr = input->user_buffer;
933
934 if (ptr) {
935 /* Upload the user buffer. */
936 if (R600_BIG_ENDIAN) {
937 uint32_t *tmpPtr;
938 unsigned i, size = input->buffer_size;
939
940 if (!(tmpPtr = malloc(size))) {
941 R600_ERR("Failed to allocate BE swap buffer.\n");
942 return;
943 }
944
945 for (i = 0; i < size / 4; ++i) {
946 tmpPtr[i] = util_bswap32(((uint32_t *)ptr)[i]);
947 }
948
949 u_upload_data(rctx->uploader, 0, size, tmpPtr, &cb->buffer_offset, &cb->buffer);
950 free(tmpPtr);
951 } else {
952 u_upload_data(rctx->uploader, 0, input->buffer_size, ptr, &cb->buffer_offset, &cb->buffer);
953 }
954 /* account it in gtt */
955 rctx->b.gtt += input->buffer_size;
956 } else {
957 /* Setup the hw buffer. */
958 cb->buffer_offset = input->buffer_offset;
959 pipe_resource_reference(&cb->buffer, input->buffer);
960 r600_context_add_resource_size(ctx, input->buffer);
961 }
962
963 state->enabled_mask |= 1 << index;
964 state->dirty_mask |= 1 << index;
965 r600_constant_buffers_dirty(rctx, state);
966 }
967
968 static void r600_set_sample_mask(struct pipe_context *pipe, unsigned sample_mask)
969 {
970 struct r600_context *rctx = (struct r600_context*)pipe;
971
972 if (rctx->sample_mask.sample_mask == (uint16_t)sample_mask)
973 return;
974
975 rctx->sample_mask.sample_mask = sample_mask;
976 rctx->sample_mask.atom.dirty = true;
977 }
978
979 /*
980 * On r600/700 hw we don't have vertex fetch swizzle, though TBO
981 * doesn't require full swizzles it does need masking and setting alpha
982 * to one, so we setup a set of 5 constants with the masks + alpha value
983 * then in the shader, we AND the 4 components with 0xffffffff or 0,
984 * then OR the alpha with the value given here.
985 * We use a 6th constant to store the txq buffer size in
986 */
987 static void r600_setup_buffer_constants(struct r600_context *rctx, int shader_type)
988 {
989 struct r600_textures_info *samplers = &rctx->samplers[shader_type];
990 int bits;
991 uint32_t array_size;
992 struct pipe_constant_buffer cb;
993 int i, j;
994
995 if (!samplers->views.dirty_buffer_constants)
996 return;
997
998 samplers->views.dirty_buffer_constants = FALSE;
999
1000 bits = util_last_bit(samplers->views.enabled_mask);
1001 array_size = bits * 8 * sizeof(uint32_t) * 4;
1002 samplers->buffer_constants = realloc(samplers->buffer_constants, array_size);
1003 memset(samplers->buffer_constants, 0, array_size);
1004 for (i = 0; i < bits; i++) {
1005 if (samplers->views.enabled_mask & (1 << i)) {
1006 int offset = i * 8;
1007 const struct util_format_description *desc;
1008 desc = util_format_description(samplers->views.views[i]->base.format);
1009
1010 for (j = 0; j < 4; j++)
1011 if (j < desc->nr_channels)
1012 samplers->buffer_constants[offset+j] = 0xffffffff;
1013 else
1014 samplers->buffer_constants[offset+j] = 0x0;
1015 if (desc->nr_channels < 4) {
1016 if (desc->channel[0].pure_integer)
1017 samplers->buffer_constants[offset+4] = 1;
1018 else
1019 samplers->buffer_constants[offset+4] = 0x3f800000;
1020 } else
1021 samplers->buffer_constants[offset + 4] = 0;
1022
1023 samplers->buffer_constants[offset + 5] = samplers->views.views[i]->base.texture->width0 / util_format_get_blocksize(samplers->views.views[i]->base.format);
1024 }
1025 }
1026
1027 cb.buffer = NULL;
1028 cb.user_buffer = samplers->buffer_constants;
1029 cb.buffer_offset = 0;
1030 cb.buffer_size = array_size;
1031 rctx->b.b.set_constant_buffer(&rctx->b.b, shader_type, R600_BUFFER_INFO_CONST_BUFFER, &cb);
1032 pipe_resource_reference(&cb.buffer, NULL);
1033 }
1034
1035 /* On evergreen we only need to store the buffer size for TXQ */
1036 static void eg_setup_buffer_constants(struct r600_context *rctx, int shader_type)
1037 {
1038 struct r600_textures_info *samplers = &rctx->samplers[shader_type];
1039 int bits;
1040 uint32_t array_size;
1041 struct pipe_constant_buffer cb;
1042 int i;
1043
1044 if (!samplers->views.dirty_buffer_constants)
1045 return;
1046
1047 samplers->views.dirty_buffer_constants = FALSE;
1048
1049 bits = util_last_bit(samplers->views.enabled_mask);
1050 array_size = bits * sizeof(uint32_t) * 4;
1051 samplers->buffer_constants = realloc(samplers->buffer_constants, array_size);
1052 memset(samplers->buffer_constants, 0, array_size);
1053 for (i = 0; i < bits; i++)
1054 if (samplers->views.enabled_mask & (1 << i))
1055 samplers->buffer_constants[i] = samplers->views.views[i]->base.texture->width0 / util_format_get_blocksize(samplers->views.views[i]->base.format);
1056
1057 cb.buffer = NULL;
1058 cb.user_buffer = samplers->buffer_constants;
1059 cb.buffer_offset = 0;
1060 cb.buffer_size = array_size;
1061 rctx->b.b.set_constant_buffer(&rctx->b.b, shader_type, R600_BUFFER_INFO_CONST_BUFFER, &cb);
1062 pipe_resource_reference(&cb.buffer, NULL);
1063 }
1064
1065 static void r600_setup_txq_cube_array_constants(struct r600_context *rctx, int shader_type)
1066 {
1067 struct r600_textures_info *samplers = &rctx->samplers[shader_type];
1068 int bits;
1069 uint32_t array_size;
1070 struct pipe_constant_buffer cb;
1071 int i;
1072
1073 if (!samplers->views.dirty_txq_constants)
1074 return;
1075
1076 samplers->views.dirty_txq_constants = FALSE;
1077
1078 bits = util_last_bit(samplers->views.enabled_mask);
1079 array_size = bits * sizeof(uint32_t) * 4;
1080 samplers->txq_constants = realloc(samplers->txq_constants, array_size);
1081 memset(samplers->txq_constants, 0, array_size);
1082 for (i = 0; i < bits; i++)
1083 if (samplers->views.enabled_mask & (1 << i))
1084 samplers->txq_constants[i] = samplers->views.views[i]->base.texture->array_size / 6;
1085
1086 cb.buffer = NULL;
1087 cb.user_buffer = samplers->txq_constants;
1088 cb.buffer_offset = 0;
1089 cb.buffer_size = array_size;
1090 rctx->b.b.set_constant_buffer(&rctx->b.b, shader_type, R600_TXQ_CONST_BUFFER, &cb);
1091 pipe_resource_reference(&cb.buffer, NULL);
1092 }
1093
1094 static bool r600_update_derived_state(struct r600_context *rctx)
1095 {
1096 struct pipe_context * ctx = (struct pipe_context*)rctx;
1097 bool ps_dirty = false;
1098 bool blend_disable;
1099
1100 if (!rctx->blitter->running) {
1101 unsigned i;
1102
1103 /* Decompress textures if needed. */
1104 for (i = 0; i < PIPE_SHADER_TYPES; i++) {
1105 struct r600_samplerview_state *views = &rctx->samplers[i].views;
1106 if (views->compressed_depthtex_mask) {
1107 r600_decompress_depth_textures(rctx, views);
1108 }
1109 if (views->compressed_colortex_mask) {
1110 r600_decompress_color_textures(rctx, views);
1111 }
1112 }
1113 }
1114
1115 r600_shader_select(ctx, rctx->ps_shader, &ps_dirty);
1116
1117 if (rctx->ps_shader && rctx->rasterizer &&
1118 ((rctx->rasterizer->sprite_coord_enable != rctx->ps_shader->current->sprite_coord_enable) ||
1119 (rctx->rasterizer->flatshade != rctx->ps_shader->current->flatshade))) {
1120
1121 if (rctx->b.chip_class >= EVERGREEN)
1122 evergreen_update_ps_state(ctx, rctx->ps_shader->current);
1123 else
1124 r600_update_ps_state(ctx, rctx->ps_shader->current);
1125
1126 ps_dirty = true;
1127 }
1128
1129 if (ps_dirty) {
1130 rctx->pixel_shader.atom.num_dw = rctx->ps_shader->current->command_buffer.num_dw;
1131 rctx->pixel_shader.atom.dirty = true;
1132 }
1133
1134 /* on R600 we stuff masks + txq info into one constant buffer */
1135 /* on evergreen we only need a txq info one */
1136 if (rctx->b.chip_class < EVERGREEN) {
1137 if (rctx->ps_shader && rctx->ps_shader->current->shader.uses_tex_buffers)
1138 r600_setup_buffer_constants(rctx, PIPE_SHADER_FRAGMENT);
1139 if (rctx->vs_shader && rctx->vs_shader->current->shader.uses_tex_buffers)
1140 r600_setup_buffer_constants(rctx, PIPE_SHADER_VERTEX);
1141 } else {
1142 if (rctx->ps_shader && rctx->ps_shader->current->shader.uses_tex_buffers)
1143 eg_setup_buffer_constants(rctx, PIPE_SHADER_FRAGMENT);
1144 if (rctx->vs_shader && rctx->vs_shader->current->shader.uses_tex_buffers)
1145 eg_setup_buffer_constants(rctx, PIPE_SHADER_VERTEX);
1146 }
1147
1148
1149 if (rctx->ps_shader && rctx->ps_shader->current->shader.has_txq_cube_array_z_comp)
1150 r600_setup_txq_cube_array_constants(rctx, PIPE_SHADER_FRAGMENT);
1151 if (rctx->vs_shader && rctx->vs_shader->current->shader.has_txq_cube_array_z_comp)
1152 r600_setup_txq_cube_array_constants(rctx, PIPE_SHADER_VERTEX);
1153
1154 if (rctx->b.chip_class < EVERGREEN && rctx->ps_shader && rctx->vs_shader) {
1155 if (!r600_adjust_gprs(rctx)) {
1156 /* discard rendering */
1157 return false;
1158 }
1159 }
1160
1161 blend_disable = (rctx->dual_src_blend &&
1162 rctx->ps_shader->current->nr_ps_color_outputs < 2);
1163
1164 if (blend_disable != rctx->force_blend_disable) {
1165 rctx->force_blend_disable = blend_disable;
1166 r600_bind_blend_state_internal(rctx,
1167 rctx->blend_state.cso,
1168 blend_disable);
1169 }
1170 return true;
1171 }
1172
1173 static unsigned r600_conv_prim_to_gs_out(unsigned mode)
1174 {
1175 static const int prim_conv[] = {
1176 V_028A6C_OUTPRIM_TYPE_POINTLIST,
1177 V_028A6C_OUTPRIM_TYPE_LINESTRIP,
1178 V_028A6C_OUTPRIM_TYPE_LINESTRIP,
1179 V_028A6C_OUTPRIM_TYPE_LINESTRIP,
1180 V_028A6C_OUTPRIM_TYPE_TRISTRIP,
1181 V_028A6C_OUTPRIM_TYPE_TRISTRIP,
1182 V_028A6C_OUTPRIM_TYPE_TRISTRIP,
1183 V_028A6C_OUTPRIM_TYPE_TRISTRIP,
1184 V_028A6C_OUTPRIM_TYPE_TRISTRIP,
1185 V_028A6C_OUTPRIM_TYPE_TRISTRIP,
1186 V_028A6C_OUTPRIM_TYPE_LINESTRIP,
1187 V_028A6C_OUTPRIM_TYPE_LINESTRIP,
1188 V_028A6C_OUTPRIM_TYPE_TRISTRIP,
1189 V_028A6C_OUTPRIM_TYPE_TRISTRIP,
1190 V_028A6C_OUTPRIM_TYPE_TRISTRIP
1191 };
1192 assert(mode < Elements(prim_conv));
1193
1194 return prim_conv[mode];
1195 }
1196
1197 void r600_emit_clip_misc_state(struct r600_context *rctx, struct r600_atom *atom)
1198 {
1199 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
1200 struct r600_clip_misc_state *state = &rctx->clip_misc_state;
1201
1202 r600_write_context_reg(cs, R_028810_PA_CL_CLIP_CNTL,
1203 state->pa_cl_clip_cntl |
1204 (state->clip_dist_write ? 0 : state->clip_plane_enable & 0x3F));
1205 r600_write_context_reg(cs, R_02881C_PA_CL_VS_OUT_CNTL,
1206 state->pa_cl_vs_out_cntl |
1207 (state->clip_plane_enable & state->clip_dist_write));
1208 }
1209
1210 static void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *dinfo)
1211 {
1212 struct r600_context *rctx = (struct r600_context *)ctx;
1213 struct pipe_draw_info info = *dinfo;
1214 struct pipe_index_buffer ib = {};
1215 unsigned i;
1216 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
1217
1218 if (!info.count && (info.indexed || !info.count_from_stream_output)) {
1219 assert(0);
1220 return;
1221 }
1222
1223 if (!rctx->vs_shader) {
1224 assert(0);
1225 return;
1226 }
1227
1228 /* make sure that the gfx ring is only one active */
1229 if (rctx->b.rings.dma.cs) {
1230 rctx->b.rings.dma.flush(rctx, RADEON_FLUSH_ASYNC);
1231 }
1232
1233 if (!r600_update_derived_state(rctx)) {
1234 /* useless to render because current rendering command
1235 * can't be achieved
1236 */
1237 return;
1238 }
1239
1240 if (info.indexed) {
1241 /* Initialize the index buffer struct. */
1242 pipe_resource_reference(&ib.buffer, rctx->index_buffer.buffer);
1243 ib.user_buffer = rctx->index_buffer.user_buffer;
1244 ib.index_size = rctx->index_buffer.index_size;
1245 ib.offset = rctx->index_buffer.offset + info.start * ib.index_size;
1246
1247 /* Translate 8-bit indices to 16-bit. */
1248 if (ib.index_size == 1) {
1249 struct pipe_resource *out_buffer = NULL;
1250 unsigned out_offset;
1251 void *ptr;
1252
1253 u_upload_alloc(rctx->uploader, 0, info.count * 2,
1254 &out_offset, &out_buffer, &ptr);
1255
1256 util_shorten_ubyte_elts_to_userptr(
1257 &rctx->b.b, &ib, 0, ib.offset, info.count, ptr);
1258
1259 pipe_resource_reference(&ib.buffer, NULL);
1260 ib.user_buffer = NULL;
1261 ib.buffer = out_buffer;
1262 ib.offset = out_offset;
1263 ib.index_size = 2;
1264 }
1265
1266 /* Upload the index buffer.
1267 * The upload is skipped for small index counts on little-endian machines
1268 * and the indices are emitted via PKT3_DRAW_INDEX_IMMD.
1269 * Note: Instanced rendering in combination with immediate indices hangs. */
1270 if (ib.user_buffer && (R600_BIG_ENDIAN || info.instance_count > 1 ||
1271 info.count*ib.index_size > 20)) {
1272 u_upload_data(rctx->uploader, 0, info.count * ib.index_size,
1273 ib.user_buffer, &ib.offset, &ib.buffer);
1274 ib.user_buffer = NULL;
1275 }
1276 } else {
1277 info.index_bias = info.start;
1278 }
1279
1280 /* Set the index offset and primitive restart. */
1281 if (rctx->vgt_state.vgt_multi_prim_ib_reset_en != info.primitive_restart ||
1282 rctx->vgt_state.vgt_multi_prim_ib_reset_indx != info.restart_index ||
1283 rctx->vgt_state.vgt_indx_offset != info.index_bias) {
1284 rctx->vgt_state.vgt_multi_prim_ib_reset_en = info.primitive_restart;
1285 rctx->vgt_state.vgt_multi_prim_ib_reset_indx = info.restart_index;
1286 rctx->vgt_state.vgt_indx_offset = info.index_bias;
1287 rctx->vgt_state.atom.dirty = true;
1288 }
1289
1290 /* Workaround for hardware deadlock on certain R600 ASICs: write into a CB register. */
1291 if (rctx->b.chip_class == R600) {
1292 rctx->b.flags |= R600_CONTEXT_PS_PARTIAL_FLUSH;
1293 rctx->cb_misc_state.atom.dirty = true;
1294 }
1295
1296 /* Emit states. */
1297 r600_need_cs_space(rctx, ib.user_buffer ? 5 : 0, TRUE);
1298 r600_flush_emit(rctx);
1299
1300 for (i = 0; i < R600_NUM_ATOMS; i++) {
1301 if (rctx->atoms[i] == NULL || !rctx->atoms[i]->dirty) {
1302 continue;
1303 }
1304 r600_emit_atom(rctx, rctx->atoms[i]);
1305 }
1306
1307 /* Update start instance. */
1308 if (rctx->last_start_instance != info.start_instance) {
1309 r600_write_ctl_const(cs, R_03CFF4_SQ_VTX_START_INST_LOC, info.start_instance);
1310 rctx->last_start_instance = info.start_instance;
1311 }
1312
1313 /* Update the primitive type. */
1314 if (rctx->last_primitive_type != info.mode) {
1315 unsigned ls_mask = 0;
1316
1317 if (info.mode == PIPE_PRIM_LINES)
1318 ls_mask = 1;
1319 else if (info.mode == PIPE_PRIM_LINE_STRIP ||
1320 info.mode == PIPE_PRIM_LINE_LOOP)
1321 ls_mask = 2;
1322
1323 r600_write_context_reg(cs, R_028A0C_PA_SC_LINE_STIPPLE,
1324 S_028A0C_AUTO_RESET_CNTL(ls_mask) |
1325 (rctx->rasterizer ? rctx->rasterizer->pa_sc_line_stipple : 0));
1326 r600_write_context_reg(cs, R_028A6C_VGT_GS_OUT_PRIM_TYPE,
1327 r600_conv_prim_to_gs_out(info.mode));
1328 r600_write_config_reg(cs, R_008958_VGT_PRIMITIVE_TYPE,
1329 r600_conv_pipe_prim(info.mode));
1330
1331 rctx->last_primitive_type = info.mode;
1332 }
1333
1334 /* Draw packets. */
1335 cs->buf[cs->cdw++] = PKT3(PKT3_NUM_INSTANCES, 0, rctx->predicate_drawing);
1336 cs->buf[cs->cdw++] = info.instance_count;
1337 if (info.indexed) {
1338 cs->buf[cs->cdw++] = PKT3(PKT3_INDEX_TYPE, 0, rctx->predicate_drawing);
1339 cs->buf[cs->cdw++] = ib.index_size == 4 ?
1340 (VGT_INDEX_32 | (R600_BIG_ENDIAN ? VGT_DMA_SWAP_32_BIT : 0)) :
1341 (VGT_INDEX_16 | (R600_BIG_ENDIAN ? VGT_DMA_SWAP_16_BIT : 0));
1342
1343 if (ib.user_buffer) {
1344 unsigned size_bytes = info.count*ib.index_size;
1345 unsigned size_dw = align(size_bytes, 4) / 4;
1346 cs->buf[cs->cdw++] = PKT3(PKT3_DRAW_INDEX_IMMD, 1 + size_dw, rctx->predicate_drawing);
1347 cs->buf[cs->cdw++] = info.count;
1348 cs->buf[cs->cdw++] = V_0287F0_DI_SRC_SEL_IMMEDIATE;
1349 memcpy(cs->buf+cs->cdw, ib.user_buffer, size_bytes);
1350 cs->cdw += size_dw;
1351 } else {
1352 uint64_t va = r600_resource_va(ctx->screen, ib.buffer) + ib.offset;
1353 cs->buf[cs->cdw++] = PKT3(PKT3_DRAW_INDEX, 3, rctx->predicate_drawing);
1354 cs->buf[cs->cdw++] = va;
1355 cs->buf[cs->cdw++] = (va >> 32UL) & 0xFF;
1356 cs->buf[cs->cdw++] = info.count;
1357 cs->buf[cs->cdw++] = V_0287F0_DI_SRC_SEL_DMA;
1358 cs->buf[cs->cdw++] = PKT3(PKT3_NOP, 0, rctx->predicate_drawing);
1359 cs->buf[cs->cdw++] = r600_context_bo_reloc(&rctx->b, &rctx->b.rings.gfx, (struct r600_resource*)ib.buffer, RADEON_USAGE_READ);
1360 }
1361 } else {
1362 if (info.count_from_stream_output) {
1363 struct r600_so_target *t = (struct r600_so_target*)info.count_from_stream_output;
1364 uint64_t va = r600_resource_va(&rctx->screen->b.b, (void*)t->buf_filled_size) + t->buf_filled_size_offset;
1365
1366 r600_write_context_reg(cs, R_028B30_VGT_STRMOUT_DRAW_OPAQUE_VERTEX_STRIDE, t->stride_in_dw);
1367
1368 cs->buf[cs->cdw++] = PKT3(PKT3_COPY_DW, 4, 0);
1369 cs->buf[cs->cdw++] = COPY_DW_SRC_IS_MEM | COPY_DW_DST_IS_REG;
1370 cs->buf[cs->cdw++] = va & 0xFFFFFFFFUL; /* src address lo */
1371 cs->buf[cs->cdw++] = (va >> 32UL) & 0xFFUL; /* src address hi */
1372 cs->buf[cs->cdw++] = R_028B2C_VGT_STRMOUT_DRAW_OPAQUE_BUFFER_FILLED_SIZE >> 2; /* dst register */
1373 cs->buf[cs->cdw++] = 0; /* unused */
1374
1375 cs->buf[cs->cdw++] = PKT3(PKT3_NOP, 0, 0);
1376 cs->buf[cs->cdw++] = r600_context_bo_reloc(&rctx->b, &rctx->b.rings.gfx, t->buf_filled_size, RADEON_USAGE_READ);
1377 }
1378
1379 cs->buf[cs->cdw++] = PKT3(PKT3_DRAW_INDEX_AUTO, 1, rctx->predicate_drawing);
1380 cs->buf[cs->cdw++] = info.count;
1381 cs->buf[cs->cdw++] = V_0287F0_DI_SRC_SEL_AUTO_INDEX |
1382 (info.count_from_stream_output ? S_0287F0_USE_OPAQUE(1) : 0);
1383 }
1384
1385 if (rctx->screen->trace_bo) {
1386 r600_trace_emit(rctx);
1387 }
1388
1389 /* Set the depth buffer as dirty. */
1390 if (rctx->framebuffer.state.zsbuf) {
1391 struct pipe_surface *surf = rctx->framebuffer.state.zsbuf;
1392 struct r600_texture *rtex = (struct r600_texture *)surf->texture;
1393
1394 rtex->dirty_level_mask |= 1 << surf->u.tex.level;
1395 }
1396 if (rctx->framebuffer.compressed_cb_mask) {
1397 struct pipe_surface *surf;
1398 struct r600_texture *rtex;
1399 unsigned mask = rctx->framebuffer.compressed_cb_mask;
1400
1401 do {
1402 unsigned i = u_bit_scan(&mask);
1403 surf = rctx->framebuffer.state.cbufs[i];
1404 rtex = (struct r600_texture*)surf->texture;
1405
1406 rtex->dirty_level_mask |= 1 << surf->u.tex.level;
1407
1408 } while (mask);
1409 }
1410
1411 pipe_resource_reference(&ib.buffer, NULL);
1412 rctx->num_draw_calls++;
1413 }
1414
1415 void r600_draw_rectangle(struct blitter_context *blitter,
1416 int x1, int y1, int x2, int y2, float depth,
1417 enum blitter_attrib_type type, const union pipe_color_union *attrib)
1418 {
1419 struct r600_context *rctx = (struct r600_context*)util_blitter_get_pipe(blitter);
1420 struct pipe_viewport_state viewport;
1421 struct pipe_resource *buf = NULL;
1422 unsigned offset = 0;
1423 float *vb;
1424
1425 if (type == UTIL_BLITTER_ATTRIB_TEXCOORD) {
1426 util_blitter_draw_rectangle(blitter, x1, y1, x2, y2, depth, type, attrib);
1427 return;
1428 }
1429
1430 /* Some operations (like color resolve on r6xx) don't work
1431 * with the conventional primitive types.
1432 * One that works is PT_RECTLIST, which we use here. */
1433
1434 /* setup viewport */
1435 viewport.scale[0] = 1.0f;
1436 viewport.scale[1] = 1.0f;
1437 viewport.scale[2] = 1.0f;
1438 viewport.scale[3] = 1.0f;
1439 viewport.translate[0] = 0.0f;
1440 viewport.translate[1] = 0.0f;
1441 viewport.translate[2] = 0.0f;
1442 viewport.translate[3] = 0.0f;
1443 rctx->b.b.set_viewport_states(&rctx->b.b, 0, 1, &viewport);
1444
1445 /* Upload vertices. The hw rectangle has only 3 vertices,
1446 * I guess the 4th one is derived from the first 3.
1447 * The vertex specification should match u_blitter's vertex element state. */
1448 u_upload_alloc(rctx->uploader, 0, sizeof(float) * 24, &offset, &buf, (void**)&vb);
1449 vb[0] = x1;
1450 vb[1] = y1;
1451 vb[2] = depth;
1452 vb[3] = 1;
1453
1454 vb[8] = x1;
1455 vb[9] = y2;
1456 vb[10] = depth;
1457 vb[11] = 1;
1458
1459 vb[16] = x2;
1460 vb[17] = y1;
1461 vb[18] = depth;
1462 vb[19] = 1;
1463
1464 if (attrib) {
1465 memcpy(vb+4, attrib->f, sizeof(float)*4);
1466 memcpy(vb+12, attrib->f, sizeof(float)*4);
1467 memcpy(vb+20, attrib->f, sizeof(float)*4);
1468 }
1469
1470 /* draw */
1471 util_draw_vertex_buffer(&rctx->b.b, NULL, buf, rctx->blitter->vb_slot, offset,
1472 R600_PRIM_RECTANGLE_LIST, 3, 2);
1473 pipe_resource_reference(&buf, NULL);
1474 }
1475
1476 uint32_t r600_translate_stencil_op(int s_op)
1477 {
1478 switch (s_op) {
1479 case PIPE_STENCIL_OP_KEEP:
1480 return V_028800_STENCIL_KEEP;
1481 case PIPE_STENCIL_OP_ZERO:
1482 return V_028800_STENCIL_ZERO;
1483 case PIPE_STENCIL_OP_REPLACE:
1484 return V_028800_STENCIL_REPLACE;
1485 case PIPE_STENCIL_OP_INCR:
1486 return V_028800_STENCIL_INCR;
1487 case PIPE_STENCIL_OP_DECR:
1488 return V_028800_STENCIL_DECR;
1489 case PIPE_STENCIL_OP_INCR_WRAP:
1490 return V_028800_STENCIL_INCR_WRAP;
1491 case PIPE_STENCIL_OP_DECR_WRAP:
1492 return V_028800_STENCIL_DECR_WRAP;
1493 case PIPE_STENCIL_OP_INVERT:
1494 return V_028800_STENCIL_INVERT;
1495 default:
1496 R600_ERR("Unknown stencil op %d", s_op);
1497 assert(0);
1498 break;
1499 }
1500 return 0;
1501 }
1502
1503 uint32_t r600_translate_fill(uint32_t func)
1504 {
1505 switch(func) {
1506 case PIPE_POLYGON_MODE_FILL:
1507 return 2;
1508 case PIPE_POLYGON_MODE_LINE:
1509 return 1;
1510 case PIPE_POLYGON_MODE_POINT:
1511 return 0;
1512 default:
1513 assert(0);
1514 return 0;
1515 }
1516 }
1517
1518 unsigned r600_tex_wrap(unsigned wrap)
1519 {
1520 switch (wrap) {
1521 default:
1522 case PIPE_TEX_WRAP_REPEAT:
1523 return V_03C000_SQ_TEX_WRAP;
1524 case PIPE_TEX_WRAP_CLAMP:
1525 return V_03C000_SQ_TEX_CLAMP_HALF_BORDER;
1526 case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
1527 return V_03C000_SQ_TEX_CLAMP_LAST_TEXEL;
1528 case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
1529 return V_03C000_SQ_TEX_CLAMP_BORDER;
1530 case PIPE_TEX_WRAP_MIRROR_REPEAT:
1531 return V_03C000_SQ_TEX_MIRROR;
1532 case PIPE_TEX_WRAP_MIRROR_CLAMP:
1533 return V_03C000_SQ_TEX_MIRROR_ONCE_HALF_BORDER;
1534 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
1535 return V_03C000_SQ_TEX_MIRROR_ONCE_LAST_TEXEL;
1536 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
1537 return V_03C000_SQ_TEX_MIRROR_ONCE_BORDER;
1538 }
1539 }
1540
1541 unsigned r600_tex_filter(unsigned filter)
1542 {
1543 switch (filter) {
1544 default:
1545 case PIPE_TEX_FILTER_NEAREST:
1546 return V_03C000_SQ_TEX_XY_FILTER_POINT;
1547 case PIPE_TEX_FILTER_LINEAR:
1548 return V_03C000_SQ_TEX_XY_FILTER_BILINEAR;
1549 }
1550 }
1551
1552 unsigned r600_tex_mipfilter(unsigned filter)
1553 {
1554 switch (filter) {
1555 case PIPE_TEX_MIPFILTER_NEAREST:
1556 return V_03C000_SQ_TEX_Z_FILTER_POINT;
1557 case PIPE_TEX_MIPFILTER_LINEAR:
1558 return V_03C000_SQ_TEX_Z_FILTER_LINEAR;
1559 default:
1560 case PIPE_TEX_MIPFILTER_NONE:
1561 return V_03C000_SQ_TEX_Z_FILTER_NONE;
1562 }
1563 }
1564
1565 unsigned r600_tex_compare(unsigned compare)
1566 {
1567 switch (compare) {
1568 default:
1569 case PIPE_FUNC_NEVER:
1570 return V_03C000_SQ_TEX_DEPTH_COMPARE_NEVER;
1571 case PIPE_FUNC_LESS:
1572 return V_03C000_SQ_TEX_DEPTH_COMPARE_LESS;
1573 case PIPE_FUNC_EQUAL:
1574 return V_03C000_SQ_TEX_DEPTH_COMPARE_EQUAL;
1575 case PIPE_FUNC_LEQUAL:
1576 return V_03C000_SQ_TEX_DEPTH_COMPARE_LESSEQUAL;
1577 case PIPE_FUNC_GREATER:
1578 return V_03C000_SQ_TEX_DEPTH_COMPARE_GREATER;
1579 case PIPE_FUNC_NOTEQUAL:
1580 return V_03C000_SQ_TEX_DEPTH_COMPARE_NOTEQUAL;
1581 case PIPE_FUNC_GEQUAL:
1582 return V_03C000_SQ_TEX_DEPTH_COMPARE_GREATEREQUAL;
1583 case PIPE_FUNC_ALWAYS:
1584 return V_03C000_SQ_TEX_DEPTH_COMPARE_ALWAYS;
1585 }
1586 }
1587
1588 static bool wrap_mode_uses_border_color(unsigned wrap, bool linear_filter)
1589 {
1590 return wrap == PIPE_TEX_WRAP_CLAMP_TO_BORDER ||
1591 wrap == PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER ||
1592 (linear_filter &&
1593 (wrap == PIPE_TEX_WRAP_CLAMP ||
1594 wrap == PIPE_TEX_WRAP_MIRROR_CLAMP));
1595 }
1596
1597 bool sampler_state_needs_border_color(const struct pipe_sampler_state *state)
1598 {
1599 bool linear_filter = state->min_img_filter != PIPE_TEX_FILTER_NEAREST ||
1600 state->mag_img_filter != PIPE_TEX_FILTER_NEAREST;
1601
1602 return (state->border_color.ui[0] || state->border_color.ui[1] ||
1603 state->border_color.ui[2] || state->border_color.ui[3]) &&
1604 (wrap_mode_uses_border_color(state->wrap_s, linear_filter) ||
1605 wrap_mode_uses_border_color(state->wrap_t, linear_filter) ||
1606 wrap_mode_uses_border_color(state->wrap_r, linear_filter));
1607 }
1608
1609 void r600_emit_shader(struct r600_context *rctx, struct r600_atom *a)
1610 {
1611 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
1612 struct r600_pipe_shader *shader = ((struct r600_shader_state*)a)->shader->current;
1613
1614 r600_emit_command_buffer(cs, &shader->command_buffer);
1615
1616 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
1617 radeon_emit(cs, r600_context_bo_reloc(&rctx->b, &rctx->b.rings.gfx, shader->bo, RADEON_USAGE_READ));
1618 }
1619
1620 struct pipe_surface *r600_create_surface_custom(struct pipe_context *pipe,
1621 struct pipe_resource *texture,
1622 const struct pipe_surface *templ,
1623 unsigned width, unsigned height)
1624 {
1625 struct r600_surface *surface = CALLOC_STRUCT(r600_surface);
1626
1627 assert(templ->u.tex.first_layer <= util_max_layer(texture, templ->u.tex.level));
1628 assert(templ->u.tex.last_layer <= util_max_layer(texture, templ->u.tex.level));
1629 assert(templ->u.tex.first_layer == templ->u.tex.last_layer);
1630 if (surface == NULL)
1631 return NULL;
1632 pipe_reference_init(&surface->base.reference, 1);
1633 pipe_resource_reference(&surface->base.texture, texture);
1634 surface->base.context = pipe;
1635 surface->base.format = templ->format;
1636 surface->base.width = width;
1637 surface->base.height = height;
1638 surface->base.u = templ->u;
1639 return &surface->base;
1640 }
1641
1642 static struct pipe_surface *r600_create_surface(struct pipe_context *pipe,
1643 struct pipe_resource *tex,
1644 const struct pipe_surface *templ)
1645 {
1646 unsigned level = templ->u.tex.level;
1647
1648 return r600_create_surface_custom(pipe, tex, templ,
1649 u_minify(tex->width0, level),
1650 u_minify(tex->height0, level));
1651 }
1652
1653 static void r600_surface_destroy(struct pipe_context *pipe,
1654 struct pipe_surface *surface)
1655 {
1656 struct r600_surface *surf = (struct r600_surface*)surface;
1657 pipe_resource_reference((struct pipe_resource**)&surf->cb_buffer_fmask, NULL);
1658 pipe_resource_reference((struct pipe_resource**)&surf->cb_buffer_cmask, NULL);
1659 pipe_resource_reference(&surface->texture, NULL);
1660 FREE(surface);
1661 }
1662
1663 unsigned r600_get_swizzle_combined(const unsigned char *swizzle_format,
1664 const unsigned char *swizzle_view,
1665 boolean vtx)
1666 {
1667 unsigned i;
1668 unsigned char swizzle[4];
1669 unsigned result = 0;
1670 const uint32_t tex_swizzle_shift[4] = {
1671 16, 19, 22, 25,
1672 };
1673 const uint32_t vtx_swizzle_shift[4] = {
1674 3, 6, 9, 12,
1675 };
1676 const uint32_t swizzle_bit[4] = {
1677 0, 1, 2, 3,
1678 };
1679 const uint32_t *swizzle_shift = tex_swizzle_shift;
1680
1681 if (vtx)
1682 swizzle_shift = vtx_swizzle_shift;
1683
1684 if (swizzle_view) {
1685 util_format_compose_swizzles(swizzle_format, swizzle_view, swizzle);
1686 } else {
1687 memcpy(swizzle, swizzle_format, 4);
1688 }
1689
1690 /* Get swizzle. */
1691 for (i = 0; i < 4; i++) {
1692 switch (swizzle[i]) {
1693 case UTIL_FORMAT_SWIZZLE_Y:
1694 result |= swizzle_bit[1] << swizzle_shift[i];
1695 break;
1696 case UTIL_FORMAT_SWIZZLE_Z:
1697 result |= swizzle_bit[2] << swizzle_shift[i];
1698 break;
1699 case UTIL_FORMAT_SWIZZLE_W:
1700 result |= swizzle_bit[3] << swizzle_shift[i];
1701 break;
1702 case UTIL_FORMAT_SWIZZLE_0:
1703 result |= V_038010_SQ_SEL_0 << swizzle_shift[i];
1704 break;
1705 case UTIL_FORMAT_SWIZZLE_1:
1706 result |= V_038010_SQ_SEL_1 << swizzle_shift[i];
1707 break;
1708 default: /* UTIL_FORMAT_SWIZZLE_X */
1709 result |= swizzle_bit[0] << swizzle_shift[i];
1710 }
1711 }
1712 return result;
1713 }
1714
1715 /* texture format translate */
1716 uint32_t r600_translate_texformat(struct pipe_screen *screen,
1717 enum pipe_format format,
1718 const unsigned char *swizzle_view,
1719 uint32_t *word4_p, uint32_t *yuv_format_p)
1720 {
1721 struct r600_screen *rscreen = (struct r600_screen *)screen;
1722 uint32_t result = 0, word4 = 0, yuv_format = 0;
1723 const struct util_format_description *desc;
1724 boolean uniform = TRUE;
1725 bool enable_s3tc = rscreen->b.info.drm_minor >= 9;
1726 bool is_srgb_valid = FALSE;
1727 const unsigned char swizzle_xxxx[4] = {0, 0, 0, 0};
1728 const unsigned char swizzle_yyyy[4] = {1, 1, 1, 1};
1729
1730 int i;
1731 const uint32_t sign_bit[4] = {
1732 S_038010_FORMAT_COMP_X(V_038010_SQ_FORMAT_COMP_SIGNED),
1733 S_038010_FORMAT_COMP_Y(V_038010_SQ_FORMAT_COMP_SIGNED),
1734 S_038010_FORMAT_COMP_Z(V_038010_SQ_FORMAT_COMP_SIGNED),
1735 S_038010_FORMAT_COMP_W(V_038010_SQ_FORMAT_COMP_SIGNED)
1736 };
1737 desc = util_format_description(format);
1738
1739 /* Depth and stencil swizzling is handled separately. */
1740 if (desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS) {
1741 word4 |= r600_get_swizzle_combined(desc->swizzle, swizzle_view, FALSE);
1742 }
1743
1744 /* Colorspace (return non-RGB formats directly). */
1745 switch (desc->colorspace) {
1746 /* Depth stencil formats */
1747 case UTIL_FORMAT_COLORSPACE_ZS:
1748 switch (format) {
1749 /* Depth sampler formats. */
1750 case PIPE_FORMAT_Z16_UNORM:
1751 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
1752 result = FMT_16;
1753 goto out_word4;
1754 case PIPE_FORMAT_Z24X8_UNORM:
1755 case PIPE_FORMAT_Z24_UNORM_S8_UINT:
1756 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
1757 result = FMT_8_24;
1758 goto out_word4;
1759 case PIPE_FORMAT_X8Z24_UNORM:
1760 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
1761 if (rscreen->b.chip_class < EVERGREEN)
1762 goto out_unknown;
1763 word4 |= r600_get_swizzle_combined(swizzle_yyyy, swizzle_view, FALSE);
1764 result = FMT_24_8;
1765 goto out_word4;
1766 case PIPE_FORMAT_Z32_FLOAT:
1767 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
1768 result = FMT_32_FLOAT;
1769 goto out_word4;
1770 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
1771 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
1772 result = FMT_X24_8_32_FLOAT;
1773 goto out_word4;
1774 /* Stencil sampler formats. */
1775 case PIPE_FORMAT_S8_UINT:
1776 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
1777 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
1778 result = FMT_8;
1779 goto out_word4;
1780 case PIPE_FORMAT_X24S8_UINT:
1781 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
1782 word4 |= r600_get_swizzle_combined(swizzle_yyyy, swizzle_view, FALSE);
1783 result = FMT_8_24;
1784 goto out_word4;
1785 case PIPE_FORMAT_S8X24_UINT:
1786 if (rscreen->b.chip_class < EVERGREEN)
1787 goto out_unknown;
1788 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
1789 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
1790 result = FMT_24_8;
1791 goto out_word4;
1792 case PIPE_FORMAT_X32_S8X24_UINT:
1793 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
1794 word4 |= r600_get_swizzle_combined(swizzle_yyyy, swizzle_view, FALSE);
1795 result = FMT_X24_8_32_FLOAT;
1796 goto out_word4;
1797 default:
1798 goto out_unknown;
1799 }
1800
1801 case UTIL_FORMAT_COLORSPACE_YUV:
1802 yuv_format |= (1 << 30);
1803 switch (format) {
1804 case PIPE_FORMAT_UYVY:
1805 case PIPE_FORMAT_YUYV:
1806 default:
1807 break;
1808 }
1809 goto out_unknown; /* XXX */
1810
1811 case UTIL_FORMAT_COLORSPACE_SRGB:
1812 word4 |= S_038010_FORCE_DEGAMMA(1);
1813 break;
1814
1815 default:
1816 break;
1817 }
1818
1819 if (desc->layout == UTIL_FORMAT_LAYOUT_RGTC) {
1820 if (!enable_s3tc)
1821 goto out_unknown;
1822
1823 switch (format) {
1824 case PIPE_FORMAT_RGTC1_SNORM:
1825 case PIPE_FORMAT_LATC1_SNORM:
1826 word4 |= sign_bit[0];
1827 case PIPE_FORMAT_RGTC1_UNORM:
1828 case PIPE_FORMAT_LATC1_UNORM:
1829 result = FMT_BC4;
1830 goto out_word4;
1831 case PIPE_FORMAT_RGTC2_SNORM:
1832 case PIPE_FORMAT_LATC2_SNORM:
1833 word4 |= sign_bit[0] | sign_bit[1];
1834 case PIPE_FORMAT_RGTC2_UNORM:
1835 case PIPE_FORMAT_LATC2_UNORM:
1836 result = FMT_BC5;
1837 goto out_word4;
1838 default:
1839 goto out_unknown;
1840 }
1841 }
1842
1843 if (desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
1844
1845 if (!enable_s3tc)
1846 goto out_unknown;
1847
1848 if (!util_format_s3tc_enabled) {
1849 goto out_unknown;
1850 }
1851
1852 switch (format) {
1853 case PIPE_FORMAT_DXT1_RGB:
1854 case PIPE_FORMAT_DXT1_RGBA:
1855 case PIPE_FORMAT_DXT1_SRGB:
1856 case PIPE_FORMAT_DXT1_SRGBA:
1857 result = FMT_BC1;
1858 is_srgb_valid = TRUE;
1859 goto out_word4;
1860 case PIPE_FORMAT_DXT3_RGBA:
1861 case PIPE_FORMAT_DXT3_SRGBA:
1862 result = FMT_BC2;
1863 is_srgb_valid = TRUE;
1864 goto out_word4;
1865 case PIPE_FORMAT_DXT5_RGBA:
1866 case PIPE_FORMAT_DXT5_SRGBA:
1867 result = FMT_BC3;
1868 is_srgb_valid = TRUE;
1869 goto out_word4;
1870 default:
1871 goto out_unknown;
1872 }
1873 }
1874
1875 if (desc->layout == UTIL_FORMAT_LAYOUT_SUBSAMPLED) {
1876 switch (format) {
1877 case PIPE_FORMAT_R8G8_B8G8_UNORM:
1878 case PIPE_FORMAT_G8R8_B8R8_UNORM:
1879 result = FMT_GB_GR;
1880 goto out_word4;
1881 case PIPE_FORMAT_G8R8_G8B8_UNORM:
1882 case PIPE_FORMAT_R8G8_R8B8_UNORM:
1883 result = FMT_BG_RG;
1884 goto out_word4;
1885 default:
1886 goto out_unknown;
1887 }
1888 }
1889
1890 if (format == PIPE_FORMAT_R9G9B9E5_FLOAT) {
1891 result = FMT_5_9_9_9_SHAREDEXP;
1892 goto out_word4;
1893 } else if (format == PIPE_FORMAT_R11G11B10_FLOAT) {
1894 result = FMT_10_11_11_FLOAT;
1895 goto out_word4;
1896 }
1897
1898
1899 for (i = 0; i < desc->nr_channels; i++) {
1900 if (desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) {
1901 word4 |= sign_bit[i];
1902 }
1903 }
1904
1905 /* R8G8Bx_SNORM - XXX CxV8U8 */
1906
1907 /* See whether the components are of the same size. */
1908 for (i = 1; i < desc->nr_channels; i++) {
1909 uniform = uniform && desc->channel[0].size == desc->channel[i].size;
1910 }
1911
1912 /* Non-uniform formats. */
1913 if (!uniform) {
1914 if (desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB &&
1915 desc->channel[0].pure_integer)
1916 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
1917 switch(desc->nr_channels) {
1918 case 3:
1919 if (desc->channel[0].size == 5 &&
1920 desc->channel[1].size == 6 &&
1921 desc->channel[2].size == 5) {
1922 result = FMT_5_6_5;
1923 goto out_word4;
1924 }
1925 goto out_unknown;
1926 case 4:
1927 if (desc->channel[0].size == 5 &&
1928 desc->channel[1].size == 5 &&
1929 desc->channel[2].size == 5 &&
1930 desc->channel[3].size == 1) {
1931 result = FMT_1_5_5_5;
1932 goto out_word4;
1933 }
1934 if (desc->channel[0].size == 10 &&
1935 desc->channel[1].size == 10 &&
1936 desc->channel[2].size == 10 &&
1937 desc->channel[3].size == 2) {
1938 result = FMT_2_10_10_10;
1939 goto out_word4;
1940 }
1941 goto out_unknown;
1942 }
1943 goto out_unknown;
1944 }
1945
1946 /* Find the first non-VOID channel. */
1947 for (i = 0; i < 4; i++) {
1948 if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) {
1949 break;
1950 }
1951 }
1952
1953 if (i == 4)
1954 goto out_unknown;
1955
1956 /* uniform formats */
1957 switch (desc->channel[i].type) {
1958 case UTIL_FORMAT_TYPE_UNSIGNED:
1959 case UTIL_FORMAT_TYPE_SIGNED:
1960 #if 0
1961 if (!desc->channel[i].normalized &&
1962 desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB) {
1963 goto out_unknown;
1964 }
1965 #endif
1966 if (desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB &&
1967 desc->channel[i].pure_integer)
1968 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
1969
1970 switch (desc->channel[i].size) {
1971 case 4:
1972 switch (desc->nr_channels) {
1973 case 2:
1974 result = FMT_4_4;
1975 goto out_word4;
1976 case 4:
1977 result = FMT_4_4_4_4;
1978 goto out_word4;
1979 }
1980 goto out_unknown;
1981 case 8:
1982 switch (desc->nr_channels) {
1983 case 1:
1984 result = FMT_8;
1985 goto out_word4;
1986 case 2:
1987 result = FMT_8_8;
1988 goto out_word4;
1989 case 4:
1990 result = FMT_8_8_8_8;
1991 is_srgb_valid = TRUE;
1992 goto out_word4;
1993 }
1994 goto out_unknown;
1995 case 16:
1996 switch (desc->nr_channels) {
1997 case 1:
1998 result = FMT_16;
1999 goto out_word4;
2000 case 2:
2001 result = FMT_16_16;
2002 goto out_word4;
2003 case 4:
2004 result = FMT_16_16_16_16;
2005 goto out_word4;
2006 }
2007 goto out_unknown;
2008 case 32:
2009 switch (desc->nr_channels) {
2010 case 1:
2011 result = FMT_32;
2012 goto out_word4;
2013 case 2:
2014 result = FMT_32_32;
2015 goto out_word4;
2016 case 4:
2017 result = FMT_32_32_32_32;
2018 goto out_word4;
2019 }
2020 }
2021 goto out_unknown;
2022
2023 case UTIL_FORMAT_TYPE_FLOAT:
2024 switch (desc->channel[i].size) {
2025 case 16:
2026 switch (desc->nr_channels) {
2027 case 1:
2028 result = FMT_16_FLOAT;
2029 goto out_word4;
2030 case 2:
2031 result = FMT_16_16_FLOAT;
2032 goto out_word4;
2033 case 4:
2034 result = FMT_16_16_16_16_FLOAT;
2035 goto out_word4;
2036 }
2037 goto out_unknown;
2038 case 32:
2039 switch (desc->nr_channels) {
2040 case 1:
2041 result = FMT_32_FLOAT;
2042 goto out_word4;
2043 case 2:
2044 result = FMT_32_32_FLOAT;
2045 goto out_word4;
2046 case 4:
2047 result = FMT_32_32_32_32_FLOAT;
2048 goto out_word4;
2049 }
2050 }
2051 goto out_unknown;
2052 }
2053
2054 out_word4:
2055
2056 if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB && !is_srgb_valid)
2057 return ~0;
2058 if (word4_p)
2059 *word4_p = word4;
2060 if (yuv_format_p)
2061 *yuv_format_p = yuv_format;
2062 return result;
2063 out_unknown:
2064 /* R600_ERR("Unable to handle texformat %d %s\n", format, util_format_name(format)); */
2065 return ~0;
2066 }
2067
2068 /* keep this at the end of this file, please */
2069 void r600_init_common_state_functions(struct r600_context *rctx)
2070 {
2071 rctx->b.b.create_fs_state = r600_create_ps_state;
2072 rctx->b.b.create_vs_state = r600_create_vs_state;
2073 rctx->b.b.create_vertex_elements_state = r600_create_vertex_fetch_shader;
2074 rctx->b.b.bind_blend_state = r600_bind_blend_state;
2075 rctx->b.b.bind_depth_stencil_alpha_state = r600_bind_dsa_state;
2076 rctx->b.b.bind_sampler_states = r600_bind_sampler_states;
2077 rctx->b.b.bind_fs_state = r600_bind_ps_state;
2078 rctx->b.b.bind_rasterizer_state = r600_bind_rs_state;
2079 rctx->b.b.bind_vertex_elements_state = r600_bind_vertex_elements;
2080 rctx->b.b.bind_vs_state = r600_bind_vs_state;
2081 rctx->b.b.delete_blend_state = r600_delete_blend_state;
2082 rctx->b.b.delete_depth_stencil_alpha_state = r600_delete_dsa_state;
2083 rctx->b.b.delete_fs_state = r600_delete_ps_state;
2084 rctx->b.b.delete_rasterizer_state = r600_delete_rs_state;
2085 rctx->b.b.delete_sampler_state = r600_delete_sampler_state;
2086 rctx->b.b.delete_vertex_elements_state = r600_delete_vertex_elements;
2087 rctx->b.b.delete_vs_state = r600_delete_vs_state;
2088 rctx->b.b.set_blend_color = r600_set_blend_color;
2089 rctx->b.b.set_clip_state = r600_set_clip_state;
2090 rctx->b.b.set_constant_buffer = r600_set_constant_buffer;
2091 rctx->b.b.set_sample_mask = r600_set_sample_mask;
2092 rctx->b.b.set_stencil_ref = r600_set_pipe_stencil_ref;
2093 rctx->b.b.set_viewport_states = r600_set_viewport_states;
2094 rctx->b.b.set_vertex_buffers = r600_set_vertex_buffers;
2095 rctx->b.b.set_index_buffer = r600_set_index_buffer;
2096 rctx->b.b.set_sampler_views = r600_set_sampler_views;
2097 rctx->b.b.sampler_view_destroy = r600_sampler_view_destroy;
2098 rctx->b.b.texture_barrier = r600_texture_barrier;
2099 rctx->b.b.set_stream_output_targets = r600_set_streamout_targets;
2100 rctx->b.b.create_surface = r600_create_surface;
2101 rctx->b.b.surface_destroy = r600_surface_destroy;
2102 rctx->b.b.draw_vbo = r600_draw_vbo;
2103 }
2104
2105 void r600_trace_emit(struct r600_context *rctx)
2106 {
2107 struct r600_screen *rscreen = rctx->screen;
2108 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
2109 uint64_t va;
2110 uint32_t reloc;
2111
2112 va = r600_resource_va(&rscreen->b.b, (void*)rscreen->trace_bo);
2113 reloc = r600_context_bo_reloc(&rctx->b, &rctx->b.rings.gfx, rscreen->trace_bo, RADEON_USAGE_READWRITE);
2114 radeon_emit(cs, PKT3(PKT3_MEM_WRITE, 3, 0));
2115 radeon_emit(cs, va & 0xFFFFFFFFUL);
2116 radeon_emit(cs, (va >> 32UL) & 0xFFUL);
2117 radeon_emit(cs, cs->cdw);
2118 radeon_emit(cs, rscreen->cs_count);
2119 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
2120 radeon_emit(cs, reloc);
2121 }