Fix a few typos
[mesa.git] / src / gallium / drivers / r600 / r600_state_common.c
1 /*
2 * Copyright 2010 Red Hat Inc.
3 * 2010 Jerome Glisse
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE.
23 *
24 * Authors: Dave Airlie <airlied@redhat.com>
25 * Jerome Glisse <jglisse@redhat.com>
26 */
27 #include "r600_formats.h"
28 #include "r600_shader.h"
29 #include "r600d.h"
30
31 #include "util/u_format_s3tc.h"
32 #include "util/u_index_modify.h"
33 #include "util/u_memory.h"
34 #include "util/u_upload_mgr.h"
35 #include "util/u_math.h"
36 #include "tgsi/tgsi_parse.h"
37
38 void r600_init_command_buffer(struct r600_command_buffer *cb, unsigned num_dw)
39 {
40 assert(!cb->buf);
41 cb->buf = CALLOC(1, 4 * num_dw);
42 cb->max_num_dw = num_dw;
43 }
44
45 void r600_release_command_buffer(struct r600_command_buffer *cb)
46 {
47 FREE(cb->buf);
48 }
49
50 void r600_init_atom(struct r600_context *rctx,
51 struct r600_atom *atom,
52 unsigned id,
53 void (*emit)(struct r600_context *ctx, struct r600_atom *state),
54 unsigned num_dw)
55 {
56 assert(id < R600_NUM_ATOMS);
57 assert(rctx->atoms[id] == NULL);
58 rctx->atoms[id] = atom;
59 atom->emit = (void*)emit;
60 atom->num_dw = num_dw;
61 atom->dirty = false;
62 }
63
64 void r600_emit_cso_state(struct r600_context *rctx, struct r600_atom *atom)
65 {
66 r600_emit_command_buffer(rctx->b.rings.gfx.cs, ((struct r600_cso_state*)atom)->cb);
67 }
68
69 void r600_emit_alphatest_state(struct r600_context *rctx, struct r600_atom *atom)
70 {
71 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
72 struct r600_alphatest_state *a = (struct r600_alphatest_state*)atom;
73 unsigned alpha_ref = a->sx_alpha_ref;
74
75 if (rctx->b.chip_class >= EVERGREEN && a->cb0_export_16bpc) {
76 alpha_ref &= ~0x1FFF;
77 }
78
79 r600_write_context_reg(cs, R_028410_SX_ALPHA_TEST_CONTROL,
80 a->sx_alpha_test_control |
81 S_028410_ALPHA_TEST_BYPASS(a->bypass));
82 r600_write_context_reg(cs, R_028438_SX_ALPHA_REF, alpha_ref);
83 }
84
85 static void r600_texture_barrier(struct pipe_context *ctx)
86 {
87 struct r600_context *rctx = (struct r600_context *)ctx;
88
89 rctx->b.flags |= R600_CONTEXT_INV_TEX_CACHE |
90 R600_CONTEXT_FLUSH_AND_INV_CB |
91 R600_CONTEXT_FLUSH_AND_INV |
92 R600_CONTEXT_WAIT_3D_IDLE;
93 }
94
95 static unsigned r600_conv_pipe_prim(unsigned prim)
96 {
97 static const unsigned prim_conv[] = {
98 V_008958_DI_PT_POINTLIST,
99 V_008958_DI_PT_LINELIST,
100 V_008958_DI_PT_LINELOOP,
101 V_008958_DI_PT_LINESTRIP,
102 V_008958_DI_PT_TRILIST,
103 V_008958_DI_PT_TRISTRIP,
104 V_008958_DI_PT_TRIFAN,
105 V_008958_DI_PT_QUADLIST,
106 V_008958_DI_PT_QUADSTRIP,
107 V_008958_DI_PT_POLYGON,
108 V_008958_DI_PT_LINELIST_ADJ,
109 V_008958_DI_PT_LINESTRIP_ADJ,
110 V_008958_DI_PT_TRILIST_ADJ,
111 V_008958_DI_PT_TRISTRIP_ADJ,
112 V_008958_DI_PT_RECTLIST
113 };
114 return prim_conv[prim];
115 }
116
117 /* common state between evergreen and r600 */
118
119 static void r600_bind_blend_state_internal(struct r600_context *rctx,
120 struct r600_blend_state *blend, bool blend_disable)
121 {
122 unsigned color_control;
123 bool update_cb = false;
124
125 rctx->alpha_to_one = blend->alpha_to_one;
126 rctx->dual_src_blend = blend->dual_src_blend;
127
128 if (!blend_disable) {
129 r600_set_cso_state_with_cb(&rctx->blend_state, blend, &blend->buffer);
130 color_control = blend->cb_color_control;
131 } else {
132 /* Blending is disabled. */
133 r600_set_cso_state_with_cb(&rctx->blend_state, blend, &blend->buffer_no_blend);
134 color_control = blend->cb_color_control_no_blend;
135 }
136
137 /* Update derived states. */
138 if (rctx->cb_misc_state.blend_colormask != blend->cb_target_mask) {
139 rctx->cb_misc_state.blend_colormask = blend->cb_target_mask;
140 update_cb = true;
141 }
142 if (rctx->b.chip_class <= R700 &&
143 rctx->cb_misc_state.cb_color_control != color_control) {
144 rctx->cb_misc_state.cb_color_control = color_control;
145 update_cb = true;
146 }
147 if (rctx->cb_misc_state.dual_src_blend != blend->dual_src_blend) {
148 rctx->cb_misc_state.dual_src_blend = blend->dual_src_blend;
149 update_cb = true;
150 }
151 if (update_cb) {
152 rctx->cb_misc_state.atom.dirty = true;
153 }
154 }
155
156 static void r600_bind_blend_state(struct pipe_context *ctx, void *state)
157 {
158 struct r600_context *rctx = (struct r600_context *)ctx;
159 struct r600_blend_state *blend = (struct r600_blend_state *)state;
160
161 if (blend == NULL) {
162 r600_set_cso_state_with_cb(&rctx->blend_state, NULL, NULL);
163 return;
164 }
165
166 r600_bind_blend_state_internal(rctx, blend, rctx->force_blend_disable);
167 }
168
169 static void r600_set_blend_color(struct pipe_context *ctx,
170 const struct pipe_blend_color *state)
171 {
172 struct r600_context *rctx = (struct r600_context *)ctx;
173
174 rctx->blend_color.state = *state;
175 rctx->blend_color.atom.dirty = true;
176 }
177
178 void r600_emit_blend_color(struct r600_context *rctx, struct r600_atom *atom)
179 {
180 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
181 struct pipe_blend_color *state = &rctx->blend_color.state;
182
183 r600_write_context_reg_seq(cs, R_028414_CB_BLEND_RED, 4);
184 radeon_emit(cs, fui(state->color[0])); /* R_028414_CB_BLEND_RED */
185 radeon_emit(cs, fui(state->color[1])); /* R_028418_CB_BLEND_GREEN */
186 radeon_emit(cs, fui(state->color[2])); /* R_02841C_CB_BLEND_BLUE */
187 radeon_emit(cs, fui(state->color[3])); /* R_028420_CB_BLEND_ALPHA */
188 }
189
190 void r600_emit_vgt_state(struct r600_context *rctx, struct r600_atom *atom)
191 {
192 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
193 struct r600_vgt_state *a = (struct r600_vgt_state *)atom;
194
195 r600_write_context_reg(cs, R_028A94_VGT_MULTI_PRIM_IB_RESET_EN, a->vgt_multi_prim_ib_reset_en);
196 r600_write_context_reg_seq(cs, R_028408_VGT_INDX_OFFSET, 2);
197 radeon_emit(cs, a->vgt_indx_offset); /* R_028408_VGT_INDX_OFFSET */
198 radeon_emit(cs, a->vgt_multi_prim_ib_reset_indx); /* R_02840C_VGT_MULTI_PRIM_IB_RESET_INDX */
199 if (a->last_draw_was_indirect) {
200 a->last_draw_was_indirect = false;
201 r600_write_ctl_const(cs, R_03CFF0_SQ_VTX_BASE_VTX_LOC, 0);
202 }
203 }
204
205 static void r600_set_clip_state(struct pipe_context *ctx,
206 const struct pipe_clip_state *state)
207 {
208 struct r600_context *rctx = (struct r600_context *)ctx;
209 struct pipe_constant_buffer cb;
210
211 rctx->clip_state.state = *state;
212 rctx->clip_state.atom.dirty = true;
213
214 cb.buffer = NULL;
215 cb.user_buffer = state->ucp;
216 cb.buffer_offset = 0;
217 cb.buffer_size = 4*4*8;
218 ctx->set_constant_buffer(ctx, PIPE_SHADER_VERTEX, R600_UCP_CONST_BUFFER, &cb);
219 pipe_resource_reference(&cb.buffer, NULL);
220 }
221
222 static void r600_set_stencil_ref(struct pipe_context *ctx,
223 const struct r600_stencil_ref *state)
224 {
225 struct r600_context *rctx = (struct r600_context *)ctx;
226
227 rctx->stencil_ref.state = *state;
228 rctx->stencil_ref.atom.dirty = true;
229 }
230
231 void r600_emit_stencil_ref(struct r600_context *rctx, struct r600_atom *atom)
232 {
233 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
234 struct r600_stencil_ref_state *a = (struct r600_stencil_ref_state*)atom;
235
236 r600_write_context_reg_seq(cs, R_028430_DB_STENCILREFMASK, 2);
237 radeon_emit(cs, /* R_028430_DB_STENCILREFMASK */
238 S_028430_STENCILREF(a->state.ref_value[0]) |
239 S_028430_STENCILMASK(a->state.valuemask[0]) |
240 S_028430_STENCILWRITEMASK(a->state.writemask[0]));
241 radeon_emit(cs, /* R_028434_DB_STENCILREFMASK_BF */
242 S_028434_STENCILREF_BF(a->state.ref_value[1]) |
243 S_028434_STENCILMASK_BF(a->state.valuemask[1]) |
244 S_028434_STENCILWRITEMASK_BF(a->state.writemask[1]));
245 }
246
247 static void r600_set_pipe_stencil_ref(struct pipe_context *ctx,
248 const struct pipe_stencil_ref *state)
249 {
250 struct r600_context *rctx = (struct r600_context *)ctx;
251 struct r600_dsa_state *dsa = (struct r600_dsa_state*)rctx->dsa_state.cso;
252 struct r600_stencil_ref ref;
253
254 rctx->stencil_ref.pipe_state = *state;
255
256 if (!dsa)
257 return;
258
259 ref.ref_value[0] = state->ref_value[0];
260 ref.ref_value[1] = state->ref_value[1];
261 ref.valuemask[0] = dsa->valuemask[0];
262 ref.valuemask[1] = dsa->valuemask[1];
263 ref.writemask[0] = dsa->writemask[0];
264 ref.writemask[1] = dsa->writemask[1];
265
266 r600_set_stencil_ref(ctx, &ref);
267 }
268
269 static void r600_bind_dsa_state(struct pipe_context *ctx, void *state)
270 {
271 struct r600_context *rctx = (struct r600_context *)ctx;
272 struct r600_dsa_state *dsa = state;
273 struct r600_stencil_ref ref;
274
275 if (state == NULL) {
276 r600_set_cso_state_with_cb(&rctx->dsa_state, NULL, NULL);
277 return;
278 }
279
280 r600_set_cso_state_with_cb(&rctx->dsa_state, dsa, &dsa->buffer);
281
282 ref.ref_value[0] = rctx->stencil_ref.pipe_state.ref_value[0];
283 ref.ref_value[1] = rctx->stencil_ref.pipe_state.ref_value[1];
284 ref.valuemask[0] = dsa->valuemask[0];
285 ref.valuemask[1] = dsa->valuemask[1];
286 ref.writemask[0] = dsa->writemask[0];
287 ref.writemask[1] = dsa->writemask[1];
288 if (rctx->zwritemask != dsa->zwritemask) {
289 rctx->zwritemask = dsa->zwritemask;
290 if (rctx->b.chip_class >= EVERGREEN) {
291 /* work around some issue when not writing to zbuffer
292 * we are having lockup on evergreen so do not enable
293 * hyperz when not writing zbuffer
294 */
295 rctx->db_misc_state.atom.dirty = true;
296 }
297 }
298
299 r600_set_stencil_ref(ctx, &ref);
300
301 /* Update alphatest state. */
302 if (rctx->alphatest_state.sx_alpha_test_control != dsa->sx_alpha_test_control ||
303 rctx->alphatest_state.sx_alpha_ref != dsa->alpha_ref) {
304 rctx->alphatest_state.sx_alpha_test_control = dsa->sx_alpha_test_control;
305 rctx->alphatest_state.sx_alpha_ref = dsa->alpha_ref;
306 rctx->alphatest_state.atom.dirty = true;
307 }
308 }
309
310 static void r600_bind_rs_state(struct pipe_context *ctx, void *state)
311 {
312 struct r600_rasterizer_state *rs = (struct r600_rasterizer_state *)state;
313 struct r600_context *rctx = (struct r600_context *)ctx;
314
315 if (state == NULL)
316 return;
317
318 rctx->rasterizer = rs;
319
320 r600_set_cso_state_with_cb(&rctx->rasterizer_state, rs, &rs->buffer);
321
322 if (rs->offset_enable &&
323 (rs->offset_units != rctx->poly_offset_state.offset_units ||
324 rs->offset_scale != rctx->poly_offset_state.offset_scale)) {
325 rctx->poly_offset_state.offset_units = rs->offset_units;
326 rctx->poly_offset_state.offset_scale = rs->offset_scale;
327 rctx->poly_offset_state.atom.dirty = true;
328 }
329
330 /* Update clip_misc_state. */
331 if (rctx->clip_misc_state.pa_cl_clip_cntl != rs->pa_cl_clip_cntl ||
332 rctx->clip_misc_state.clip_plane_enable != rs->clip_plane_enable) {
333 rctx->clip_misc_state.pa_cl_clip_cntl = rs->pa_cl_clip_cntl;
334 rctx->clip_misc_state.clip_plane_enable = rs->clip_plane_enable;
335 rctx->clip_misc_state.atom.dirty = true;
336 }
337
338 /* Workaround for a missing scissor enable on r600. */
339 if (rctx->b.chip_class == R600 &&
340 rs->scissor_enable != rctx->scissor[0].enable) {
341 rctx->scissor[0].enable = rs->scissor_enable;
342 rctx->scissor[0].atom.dirty = true;
343 }
344
345 /* Re-emit PA_SC_LINE_STIPPLE. */
346 rctx->last_primitive_type = -1;
347 }
348
349 static void r600_delete_rs_state(struct pipe_context *ctx, void *state)
350 {
351 struct r600_rasterizer_state *rs = (struct r600_rasterizer_state *)state;
352
353 r600_release_command_buffer(&rs->buffer);
354 FREE(rs);
355 }
356
357 static void r600_sampler_view_destroy(struct pipe_context *ctx,
358 struct pipe_sampler_view *state)
359 {
360 struct r600_pipe_sampler_view *view = (struct r600_pipe_sampler_view *)state;
361
362 if (view->tex_resource->gpu_address &&
363 view->tex_resource->b.b.target == PIPE_BUFFER)
364 LIST_DELINIT(&view->list);
365
366 pipe_resource_reference(&state->texture, NULL);
367 FREE(view);
368 }
369
370 void r600_sampler_states_dirty(struct r600_context *rctx,
371 struct r600_sampler_states *state)
372 {
373 if (state->dirty_mask) {
374 if (state->dirty_mask & state->has_bordercolor_mask) {
375 rctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE;
376 }
377 state->atom.num_dw =
378 util_bitcount(state->dirty_mask & state->has_bordercolor_mask) * 11 +
379 util_bitcount(state->dirty_mask & ~state->has_bordercolor_mask) * 5;
380 state->atom.dirty = true;
381 }
382 }
383
384 static void r600_bind_sampler_states(struct pipe_context *pipe,
385 unsigned shader,
386 unsigned start,
387 unsigned count, void **states)
388 {
389 struct r600_context *rctx = (struct r600_context *)pipe;
390 struct r600_textures_info *dst = &rctx->samplers[shader];
391 struct r600_pipe_sampler_state **rstates = (struct r600_pipe_sampler_state**)states;
392 int seamless_cube_map = -1;
393 unsigned i;
394 /* This sets 1-bit for states with index >= count. */
395 uint32_t disable_mask = ~((1ull << count) - 1);
396 /* These are the new states set by this function. */
397 uint32_t new_mask = 0;
398
399 assert(start == 0); /* XXX fix below */
400
401 if (shader != PIPE_SHADER_VERTEX &&
402 shader != PIPE_SHADER_FRAGMENT) {
403 return;
404 }
405
406 for (i = 0; i < count; i++) {
407 struct r600_pipe_sampler_state *rstate = rstates[i];
408
409 if (rstate == dst->states.states[i]) {
410 continue;
411 }
412
413 if (rstate) {
414 if (rstate->border_color_use) {
415 dst->states.has_bordercolor_mask |= 1 << i;
416 } else {
417 dst->states.has_bordercolor_mask &= ~(1 << i);
418 }
419 seamless_cube_map = rstate->seamless_cube_map;
420
421 new_mask |= 1 << i;
422 } else {
423 disable_mask |= 1 << i;
424 }
425 }
426
427 memcpy(dst->states.states, rstates, sizeof(void*) * count);
428 memset(dst->states.states + count, 0, sizeof(void*) * (NUM_TEX_UNITS - count));
429
430 dst->states.enabled_mask &= ~disable_mask;
431 dst->states.dirty_mask &= dst->states.enabled_mask;
432 dst->states.enabled_mask |= new_mask;
433 dst->states.dirty_mask |= new_mask;
434 dst->states.has_bordercolor_mask &= dst->states.enabled_mask;
435
436 r600_sampler_states_dirty(rctx, &dst->states);
437
438 /* Seamless cubemap state. */
439 if (rctx->b.chip_class <= R700 &&
440 seamless_cube_map != -1 &&
441 seamless_cube_map != rctx->seamless_cube_map.enabled) {
442 /* change in TA_CNTL_AUX need a pipeline flush */
443 rctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE;
444 rctx->seamless_cube_map.enabled = seamless_cube_map;
445 rctx->seamless_cube_map.atom.dirty = true;
446 }
447 }
448
449 static void r600_delete_sampler_state(struct pipe_context *ctx, void *state)
450 {
451 free(state);
452 }
453
454 static void r600_delete_blend_state(struct pipe_context *ctx, void *state)
455 {
456 struct r600_context *rctx = (struct r600_context *)ctx;
457 struct r600_blend_state *blend = (struct r600_blend_state*)state;
458
459 if (rctx->blend_state.cso == state) {
460 ctx->bind_blend_state(ctx, NULL);
461 }
462
463 r600_release_command_buffer(&blend->buffer);
464 r600_release_command_buffer(&blend->buffer_no_blend);
465 FREE(blend);
466 }
467
468 static void r600_delete_dsa_state(struct pipe_context *ctx, void *state)
469 {
470 struct r600_context *rctx = (struct r600_context *)ctx;
471 struct r600_dsa_state *dsa = (struct r600_dsa_state *)state;
472
473 if (rctx->dsa_state.cso == state) {
474 ctx->bind_depth_stencil_alpha_state(ctx, NULL);
475 }
476
477 r600_release_command_buffer(&dsa->buffer);
478 free(dsa);
479 }
480
481 static void r600_bind_vertex_elements(struct pipe_context *ctx, void *state)
482 {
483 struct r600_context *rctx = (struct r600_context *)ctx;
484
485 r600_set_cso_state(&rctx->vertex_fetch_shader, state);
486 }
487
488 static void r600_delete_vertex_elements(struct pipe_context *ctx, void *state)
489 {
490 struct r600_fetch_shader *shader = (struct r600_fetch_shader*)state;
491 pipe_resource_reference((struct pipe_resource**)&shader->buffer, NULL);
492 FREE(shader);
493 }
494
495 static void r600_set_index_buffer(struct pipe_context *ctx,
496 const struct pipe_index_buffer *ib)
497 {
498 struct r600_context *rctx = (struct r600_context *)ctx;
499
500 if (ib) {
501 pipe_resource_reference(&rctx->index_buffer.buffer, ib->buffer);
502 memcpy(&rctx->index_buffer, ib, sizeof(*ib));
503 r600_context_add_resource_size(ctx, ib->buffer);
504 } else {
505 pipe_resource_reference(&rctx->index_buffer.buffer, NULL);
506 }
507 }
508
509 void r600_vertex_buffers_dirty(struct r600_context *rctx)
510 {
511 if (rctx->vertex_buffer_state.dirty_mask) {
512 rctx->b.flags |= R600_CONTEXT_INV_VERTEX_CACHE;
513 rctx->vertex_buffer_state.atom.num_dw = (rctx->b.chip_class >= EVERGREEN ? 12 : 11) *
514 util_bitcount(rctx->vertex_buffer_state.dirty_mask);
515 rctx->vertex_buffer_state.atom.dirty = true;
516 }
517 }
518
519 static void r600_set_vertex_buffers(struct pipe_context *ctx,
520 unsigned start_slot, unsigned count,
521 const struct pipe_vertex_buffer *input)
522 {
523 struct r600_context *rctx = (struct r600_context *)ctx;
524 struct r600_vertexbuf_state *state = &rctx->vertex_buffer_state;
525 struct pipe_vertex_buffer *vb = state->vb + start_slot;
526 unsigned i;
527 uint32_t disable_mask = 0;
528 /* These are the new buffers set by this function. */
529 uint32_t new_buffer_mask = 0;
530
531 /* Set vertex buffers. */
532 if (input) {
533 for (i = 0; i < count; i++) {
534 if (memcmp(&input[i], &vb[i], sizeof(struct pipe_vertex_buffer))) {
535 if (input[i].buffer) {
536 vb[i].stride = input[i].stride;
537 vb[i].buffer_offset = input[i].buffer_offset;
538 pipe_resource_reference(&vb[i].buffer, input[i].buffer);
539 new_buffer_mask |= 1 << i;
540 r600_context_add_resource_size(ctx, input[i].buffer);
541 } else {
542 pipe_resource_reference(&vb[i].buffer, NULL);
543 disable_mask |= 1 << i;
544 }
545 }
546 }
547 } else {
548 for (i = 0; i < count; i++) {
549 pipe_resource_reference(&vb[i].buffer, NULL);
550 }
551 disable_mask = ((1ull << count) - 1);
552 }
553
554 disable_mask <<= start_slot;
555 new_buffer_mask <<= start_slot;
556
557 rctx->vertex_buffer_state.enabled_mask &= ~disable_mask;
558 rctx->vertex_buffer_state.dirty_mask &= rctx->vertex_buffer_state.enabled_mask;
559 rctx->vertex_buffer_state.enabled_mask |= new_buffer_mask;
560 rctx->vertex_buffer_state.dirty_mask |= new_buffer_mask;
561
562 r600_vertex_buffers_dirty(rctx);
563 }
564
565 void r600_sampler_views_dirty(struct r600_context *rctx,
566 struct r600_samplerview_state *state)
567 {
568 if (state->dirty_mask) {
569 rctx->b.flags |= R600_CONTEXT_INV_TEX_CACHE;
570 state->atom.num_dw = (rctx->b.chip_class >= EVERGREEN ? 14 : 13) *
571 util_bitcount(state->dirty_mask);
572 state->atom.dirty = true;
573 }
574 }
575
576 static void r600_set_sampler_views(struct pipe_context *pipe, unsigned shader,
577 unsigned start, unsigned count,
578 struct pipe_sampler_view **views)
579 {
580 struct r600_context *rctx = (struct r600_context *) pipe;
581 struct r600_textures_info *dst = &rctx->samplers[shader];
582 struct r600_pipe_sampler_view **rviews = (struct r600_pipe_sampler_view **)views;
583 uint32_t dirty_sampler_states_mask = 0;
584 unsigned i;
585 /* This sets 1-bit for textures with index >= count. */
586 uint32_t disable_mask = ~((1ull << count) - 1);
587 /* These are the new textures set by this function. */
588 uint32_t new_mask = 0;
589
590 /* Set textures with index >= count to NULL. */
591 uint32_t remaining_mask;
592
593 assert(start == 0); /* XXX fix below */
594
595 if (shader == PIPE_SHADER_COMPUTE) {
596 evergreen_set_cs_sampler_view(pipe, start, count, views);
597 return;
598 }
599
600 remaining_mask = dst->views.enabled_mask & disable_mask;
601
602 while (remaining_mask) {
603 i = u_bit_scan(&remaining_mask);
604 assert(dst->views.views[i]);
605
606 pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], NULL);
607 }
608
609 for (i = 0; i < count; i++) {
610 if (rviews[i] == dst->views.views[i]) {
611 continue;
612 }
613
614 if (rviews[i]) {
615 struct r600_texture *rtex =
616 (struct r600_texture*)rviews[i]->base.texture;
617
618 if (rviews[i]->base.texture->target != PIPE_BUFFER) {
619 if (rtex->is_depth && !rtex->is_flushing_texture) {
620 dst->views.compressed_depthtex_mask |= 1 << i;
621 } else {
622 dst->views.compressed_depthtex_mask &= ~(1 << i);
623 }
624
625 /* Track compressed colorbuffers. */
626 if (rtex->cmask.size) {
627 dst->views.compressed_colortex_mask |= 1 << i;
628 } else {
629 dst->views.compressed_colortex_mask &= ~(1 << i);
630 }
631 }
632 /* Changing from array to non-arrays textures and vice versa requires
633 * updating TEX_ARRAY_OVERRIDE in sampler states on R6xx-R7xx. */
634 if (rctx->b.chip_class <= R700 &&
635 (dst->states.enabled_mask & (1 << i)) &&
636 (rviews[i]->base.texture->target == PIPE_TEXTURE_1D_ARRAY ||
637 rviews[i]->base.texture->target == PIPE_TEXTURE_2D_ARRAY) != dst->is_array_sampler[i]) {
638 dirty_sampler_states_mask |= 1 << i;
639 }
640
641 pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], views[i]);
642 new_mask |= 1 << i;
643 r600_context_add_resource_size(pipe, views[i]->texture);
644 } else {
645 pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], NULL);
646 disable_mask |= 1 << i;
647 }
648 }
649
650 dst->views.enabled_mask &= ~disable_mask;
651 dst->views.dirty_mask &= dst->views.enabled_mask;
652 dst->views.enabled_mask |= new_mask;
653 dst->views.dirty_mask |= new_mask;
654 dst->views.compressed_depthtex_mask &= dst->views.enabled_mask;
655 dst->views.compressed_colortex_mask &= dst->views.enabled_mask;
656 dst->views.dirty_buffer_constants = TRUE;
657 r600_sampler_views_dirty(rctx, &dst->views);
658
659 if (dirty_sampler_states_mask) {
660 dst->states.dirty_mask |= dirty_sampler_states_mask;
661 r600_sampler_states_dirty(rctx, &dst->states);
662 }
663 }
664
665 static void r600_set_viewport_states(struct pipe_context *ctx,
666 unsigned start_slot,
667 unsigned num_viewports,
668 const struct pipe_viewport_state *state)
669 {
670 struct r600_context *rctx = (struct r600_context *)ctx;
671 int i;
672
673 for (i = start_slot; i < start_slot + num_viewports; i++) {
674 rctx->viewport[i].state = state[i - start_slot];
675 rctx->viewport[i].atom.dirty = true;
676 }
677 }
678
679 void r600_emit_viewport_state(struct r600_context *rctx, struct r600_atom *atom)
680 {
681 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
682 struct r600_viewport_state *rstate = (struct r600_viewport_state *)atom;
683 struct pipe_viewport_state *state = &rstate->state;
684 int offset = rstate->idx * 6 * 4;
685
686 r600_write_context_reg_seq(cs, R_02843C_PA_CL_VPORT_XSCALE_0 + offset, 6);
687 radeon_emit(cs, fui(state->scale[0])); /* R_02843C_PA_CL_VPORT_XSCALE_0 */
688 radeon_emit(cs, fui(state->translate[0])); /* R_028440_PA_CL_VPORT_XOFFSET_0 */
689 radeon_emit(cs, fui(state->scale[1])); /* R_028444_PA_CL_VPORT_YSCALE_0 */
690 radeon_emit(cs, fui(state->translate[1])); /* R_028448_PA_CL_VPORT_YOFFSET_0 */
691 radeon_emit(cs, fui(state->scale[2])); /* R_02844C_PA_CL_VPORT_ZSCALE_0 */
692 radeon_emit(cs, fui(state->translate[2])); /* R_028450_PA_CL_VPORT_ZOFFSET_0 */
693 }
694
695 /* Compute the key for the hw shader variant */
696 static INLINE struct r600_shader_key r600_shader_selector_key(struct pipe_context * ctx,
697 struct r600_pipe_shader_selector * sel)
698 {
699 struct r600_context *rctx = (struct r600_context *)ctx;
700 struct r600_shader_key key;
701 memset(&key, 0, sizeof(key));
702
703 if (sel->type == PIPE_SHADER_FRAGMENT) {
704 key.color_two_side = rctx->rasterizer && rctx->rasterizer->two_side;
705 key.alpha_to_one = rctx->alpha_to_one &&
706 rctx->rasterizer && rctx->rasterizer->multisample_enable &&
707 !rctx->framebuffer.cb0_is_integer;
708 key.nr_cbufs = rctx->framebuffer.state.nr_cbufs;
709 /* Dual-source blending only makes sense with nr_cbufs == 1. */
710 if (key.nr_cbufs == 1 && rctx->dual_src_blend)
711 key.nr_cbufs = 2;
712 } else if (sel->type == PIPE_SHADER_VERTEX) {
713 key.vs_as_es = (rctx->gs_shader != NULL);
714 if (rctx->ps_shader->current->shader.gs_prim_id_input && !rctx->gs_shader) {
715 key.vs_as_gs_a = true;
716 key.vs_prim_id_out = rctx->ps_shader->current->shader.input[rctx->ps_shader->current->shader.ps_prim_id_input].spi_sid;
717 }
718 }
719 return key;
720 }
721
722 /* Select the hw shader variant depending on the current state.
723 * (*dirty) is set to 1 if current variant was changed */
724 static int r600_shader_select(struct pipe_context *ctx,
725 struct r600_pipe_shader_selector* sel,
726 bool *dirty)
727 {
728 struct r600_shader_key key;
729 struct r600_pipe_shader * shader = NULL;
730 int r;
731
732 memset(&key, 0, sizeof(key));
733 key = r600_shader_selector_key(ctx, sel);
734
735 /* Check if we don't need to change anything.
736 * This path is also used for most shaders that don't need multiple
737 * variants, it will cost just a computation of the key and this
738 * test. */
739 if (likely(sel->current && memcmp(&sel->current->key, &key, sizeof(key)) == 0)) {
740 return 0;
741 }
742
743 /* lookup if we have other variants in the list */
744 if (sel->num_shaders > 1) {
745 struct r600_pipe_shader *p = sel->current, *c = p->next_variant;
746
747 while (c && memcmp(&c->key, &key, sizeof(key)) != 0) {
748 p = c;
749 c = c->next_variant;
750 }
751
752 if (c) {
753 p->next_variant = c->next_variant;
754 shader = c;
755 }
756 }
757
758 if (unlikely(!shader)) {
759 shader = CALLOC(1, sizeof(struct r600_pipe_shader));
760 shader->selector = sel;
761
762 r = r600_pipe_shader_create(ctx, shader, key);
763 if (unlikely(r)) {
764 R600_ERR("Failed to build shader variant (type=%u) %d\n",
765 sel->type, r);
766 sel->current = NULL;
767 FREE(shader);
768 return r;
769 }
770
771 /* We don't know the value of nr_ps_max_color_exports until we built
772 * at least one variant, so we may need to recompute the key after
773 * building first variant. */
774 if (sel->type == PIPE_SHADER_FRAGMENT &&
775 sel->num_shaders == 0) {
776 sel->nr_ps_max_color_exports = shader->shader.nr_ps_max_color_exports;
777 key = r600_shader_selector_key(ctx, sel);
778 }
779
780 memcpy(&shader->key, &key, sizeof(key));
781 sel->num_shaders++;
782 }
783
784 if (dirty)
785 *dirty = true;
786
787 shader->next_variant = sel->current;
788 sel->current = shader;
789
790 return 0;
791 }
792
793 static void *r600_create_shader_state(struct pipe_context *ctx,
794 const struct pipe_shader_state *state,
795 unsigned pipe_shader_type)
796 {
797 struct r600_pipe_shader_selector *sel = CALLOC_STRUCT(r600_pipe_shader_selector);
798
799 sel->type = pipe_shader_type;
800 sel->tokens = tgsi_dup_tokens(state->tokens);
801 sel->so = state->stream_output;
802 return sel;
803 }
804
805 static void *r600_create_ps_state(struct pipe_context *ctx,
806 const struct pipe_shader_state *state)
807 {
808 return r600_create_shader_state(ctx, state, PIPE_SHADER_FRAGMENT);
809 }
810
811 static void *r600_create_vs_state(struct pipe_context *ctx,
812 const struct pipe_shader_state *state)
813 {
814 return r600_create_shader_state(ctx, state, PIPE_SHADER_VERTEX);
815 }
816
817 static void *r600_create_gs_state(struct pipe_context *ctx,
818 const struct pipe_shader_state *state)
819 {
820 return r600_create_shader_state(ctx, state, PIPE_SHADER_GEOMETRY);
821 }
822
823 static void r600_bind_ps_state(struct pipe_context *ctx, void *state)
824 {
825 struct r600_context *rctx = (struct r600_context *)ctx;
826
827 if (!state)
828 state = rctx->dummy_pixel_shader;
829
830 rctx->ps_shader = (struct r600_pipe_shader_selector *)state;
831 }
832
833 static void r600_bind_vs_state(struct pipe_context *ctx, void *state)
834 {
835 struct r600_context *rctx = (struct r600_context *)ctx;
836
837 if (!state)
838 return;
839
840 rctx->vs_shader = (struct r600_pipe_shader_selector *)state;
841 rctx->b.streamout.stride_in_dw = rctx->vs_shader->so.stride;
842 }
843
844 static void r600_bind_gs_state(struct pipe_context *ctx, void *state)
845 {
846 struct r600_context *rctx = (struct r600_context *)ctx;
847
848 rctx->gs_shader = (struct r600_pipe_shader_selector *)state;
849
850 if (!state)
851 return;
852 rctx->b.streamout.stride_in_dw = rctx->gs_shader->so.stride;
853 }
854
855 static void r600_delete_shader_selector(struct pipe_context *ctx,
856 struct r600_pipe_shader_selector *sel)
857 {
858 struct r600_pipe_shader *p = sel->current, *c;
859 while (p) {
860 c = p->next_variant;
861 r600_pipe_shader_destroy(ctx, p);
862 free(p);
863 p = c;
864 }
865
866 free(sel->tokens);
867 free(sel);
868 }
869
870
871 static void r600_delete_ps_state(struct pipe_context *ctx, void *state)
872 {
873 struct r600_context *rctx = (struct r600_context *)ctx;
874 struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
875
876 if (rctx->ps_shader == sel) {
877 rctx->ps_shader = NULL;
878 }
879
880 r600_delete_shader_selector(ctx, sel);
881 }
882
883 static void r600_delete_vs_state(struct pipe_context *ctx, void *state)
884 {
885 struct r600_context *rctx = (struct r600_context *)ctx;
886 struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
887
888 if (rctx->vs_shader == sel) {
889 rctx->vs_shader = NULL;
890 }
891
892 r600_delete_shader_selector(ctx, sel);
893 }
894
895
896 static void r600_delete_gs_state(struct pipe_context *ctx, void *state)
897 {
898 struct r600_context *rctx = (struct r600_context *)ctx;
899 struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
900
901 if (rctx->gs_shader == sel) {
902 rctx->gs_shader = NULL;
903 }
904
905 r600_delete_shader_selector(ctx, sel);
906 }
907
908
909 void r600_constant_buffers_dirty(struct r600_context *rctx, struct r600_constbuf_state *state)
910 {
911 if (state->dirty_mask) {
912 rctx->b.flags |= R600_CONTEXT_INV_CONST_CACHE;
913 state->atom.num_dw = rctx->b.chip_class >= EVERGREEN ? util_bitcount(state->dirty_mask)*20
914 : util_bitcount(state->dirty_mask)*19;
915 state->atom.dirty = true;
916 }
917 }
918
919 static void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,
920 struct pipe_constant_buffer *input)
921 {
922 struct r600_context *rctx = (struct r600_context *)ctx;
923 struct r600_constbuf_state *state = &rctx->constbuf_state[shader];
924 struct pipe_constant_buffer *cb;
925 const uint8_t *ptr;
926
927 /* Note that the state tracker can unbind constant buffers by
928 * passing NULL here.
929 */
930 if (unlikely(!input || (!input->buffer && !input->user_buffer))) {
931 state->enabled_mask &= ~(1 << index);
932 state->dirty_mask &= ~(1 << index);
933 pipe_resource_reference(&state->cb[index].buffer, NULL);
934 return;
935 }
936
937 cb = &state->cb[index];
938 cb->buffer_size = input->buffer_size;
939
940 ptr = input->user_buffer;
941
942 if (ptr) {
943 /* Upload the user buffer. */
944 if (R600_BIG_ENDIAN) {
945 uint32_t *tmpPtr;
946 unsigned i, size = input->buffer_size;
947
948 if (!(tmpPtr = malloc(size))) {
949 R600_ERR("Failed to allocate BE swap buffer.\n");
950 return;
951 }
952
953 for (i = 0; i < size / 4; ++i) {
954 tmpPtr[i] = util_cpu_to_le32(((uint32_t *)ptr)[i]);
955 }
956
957 u_upload_data(rctx->b.uploader, 0, size, tmpPtr, &cb->buffer_offset, &cb->buffer);
958 free(tmpPtr);
959 } else {
960 u_upload_data(rctx->b.uploader, 0, input->buffer_size, ptr, &cb->buffer_offset, &cb->buffer);
961 }
962 /* account it in gtt */
963 rctx->b.gtt += input->buffer_size;
964 } else {
965 /* Setup the hw buffer. */
966 cb->buffer_offset = input->buffer_offset;
967 pipe_resource_reference(&cb->buffer, input->buffer);
968 r600_context_add_resource_size(ctx, input->buffer);
969 }
970
971 state->enabled_mask |= 1 << index;
972 state->dirty_mask |= 1 << index;
973 r600_constant_buffers_dirty(rctx, state);
974 }
975
976 static void r600_set_sample_mask(struct pipe_context *pipe, unsigned sample_mask)
977 {
978 struct r600_context *rctx = (struct r600_context*)pipe;
979
980 if (rctx->sample_mask.sample_mask == (uint16_t)sample_mask)
981 return;
982
983 rctx->sample_mask.sample_mask = sample_mask;
984 rctx->sample_mask.atom.dirty = true;
985 }
986
987 /*
988 * On r600/700 hw we don't have vertex fetch swizzle, though TBO
989 * doesn't require full swizzles it does need masking and setting alpha
990 * to one, so we setup a set of 5 constants with the masks + alpha value
991 * then in the shader, we AND the 4 components with 0xffffffff or 0,
992 * then OR the alpha with the value given here.
993 * We use a 6th constant to store the txq buffer size in
994 * we use 7th slot for number of cube layers in a cube map array.
995 */
996 static void r600_setup_buffer_constants(struct r600_context *rctx, int shader_type)
997 {
998 struct r600_textures_info *samplers = &rctx->samplers[shader_type];
999 int bits;
1000 uint32_t array_size;
1001 struct pipe_constant_buffer cb;
1002 int i, j;
1003
1004 if (!samplers->views.dirty_buffer_constants)
1005 return;
1006
1007 samplers->views.dirty_buffer_constants = FALSE;
1008
1009 bits = util_last_bit(samplers->views.enabled_mask);
1010 array_size = bits * 8 * sizeof(uint32_t) * 4;
1011 samplers->buffer_constants = realloc(samplers->buffer_constants, array_size);
1012 memset(samplers->buffer_constants, 0, array_size);
1013 for (i = 0; i < bits; i++) {
1014 if (samplers->views.enabled_mask & (1 << i)) {
1015 int offset = i * 8;
1016 const struct util_format_description *desc;
1017 desc = util_format_description(samplers->views.views[i]->base.format);
1018
1019 for (j = 0; j < 4; j++)
1020 if (j < desc->nr_channels)
1021 samplers->buffer_constants[offset+j] = 0xffffffff;
1022 else
1023 samplers->buffer_constants[offset+j] = 0x0;
1024 if (desc->nr_channels < 4) {
1025 if (desc->channel[0].pure_integer)
1026 samplers->buffer_constants[offset+4] = 1;
1027 else
1028 samplers->buffer_constants[offset+4] = fui(1.0);
1029 } else
1030 samplers->buffer_constants[offset + 4] = 0;
1031
1032 samplers->buffer_constants[offset + 5] = samplers->views.views[i]->base.texture->width0 / util_format_get_blocksize(samplers->views.views[i]->base.format);
1033 samplers->buffer_constants[offset + 6] = samplers->views.views[i]->base.texture->array_size / 6;
1034 }
1035 }
1036
1037 cb.buffer = NULL;
1038 cb.user_buffer = samplers->buffer_constants;
1039 cb.buffer_offset = 0;
1040 cb.buffer_size = array_size;
1041 rctx->b.b.set_constant_buffer(&rctx->b.b, shader_type, R600_BUFFER_INFO_CONST_BUFFER, &cb);
1042 pipe_resource_reference(&cb.buffer, NULL);
1043 }
1044
1045 /* On evergreen we store two values
1046 * 1. buffer size for TXQ
1047 * 2. number of cube layers in a cube map array.
1048 */
1049 static void eg_setup_buffer_constants(struct r600_context *rctx, int shader_type)
1050 {
1051 struct r600_textures_info *samplers = &rctx->samplers[shader_type];
1052 int bits;
1053 uint32_t array_size;
1054 struct pipe_constant_buffer cb;
1055 int i;
1056
1057 if (!samplers->views.dirty_buffer_constants)
1058 return;
1059
1060 samplers->views.dirty_buffer_constants = FALSE;
1061
1062 bits = util_last_bit(samplers->views.enabled_mask);
1063 array_size = bits * 2 * sizeof(uint32_t) * 4;
1064 samplers->buffer_constants = realloc(samplers->buffer_constants, array_size);
1065 memset(samplers->buffer_constants, 0, array_size);
1066 for (i = 0; i < bits; i++) {
1067 if (samplers->views.enabled_mask & (1 << i)) {
1068 uint32_t offset = i * 2;
1069 samplers->buffer_constants[offset] = samplers->views.views[i]->base.texture->width0 / util_format_get_blocksize(samplers->views.views[i]->base.format);
1070 samplers->buffer_constants[offset + 1] = samplers->views.views[i]->base.texture->array_size / 6;
1071 }
1072 }
1073
1074 cb.buffer = NULL;
1075 cb.user_buffer = samplers->buffer_constants;
1076 cb.buffer_offset = 0;
1077 cb.buffer_size = array_size;
1078 rctx->b.b.set_constant_buffer(&rctx->b.b, shader_type, R600_BUFFER_INFO_CONST_BUFFER, &cb);
1079 pipe_resource_reference(&cb.buffer, NULL);
1080 }
1081
1082 /* set sample xy locations as array of fragment shader constants */
1083 void r600_set_sample_locations_constant_buffer(struct r600_context *rctx)
1084 {
1085 struct pipe_constant_buffer constbuf = {0};
1086 float values[4*16] = {0.0f};
1087 int i;
1088 struct pipe_context *ctx = &rctx->b.b;
1089
1090 assert(rctx->framebuffer.nr_samples <= Elements(values)/4);
1091 for (i = 0; i < rctx->framebuffer.nr_samples; i++) {
1092 ctx->get_sample_position(ctx, rctx->framebuffer.nr_samples, i, &values[4*i]);
1093 /* Also fill in center-zeroed positions used for interpolateAtSample */
1094 values[4*i + 2] = values[4*i + 0] - 0.5f;
1095 values[4*i + 3] = values[4*i + 1] - 0.5f;
1096 }
1097
1098 constbuf.user_buffer = values;
1099 constbuf.buffer_size = rctx->framebuffer.nr_samples * 4 * 4;
1100 ctx->set_constant_buffer(ctx, PIPE_SHADER_FRAGMENT,
1101 R600_SAMPLE_POSITIONS_CONST_BUFFER, &constbuf);
1102 pipe_resource_reference(&constbuf.buffer, NULL);
1103 }
1104
1105 static void update_shader_atom(struct pipe_context *ctx,
1106 struct r600_shader_state *state,
1107 struct r600_pipe_shader *shader)
1108 {
1109 state->shader = shader;
1110 if (shader) {
1111 state->atom.num_dw = shader->command_buffer.num_dw;
1112 state->atom.dirty = true;
1113 r600_context_add_resource_size(ctx, (struct pipe_resource *)shader->bo);
1114 } else {
1115 state->atom.num_dw = 0;
1116 state->atom.dirty = false;
1117 }
1118 }
1119
1120 static void update_gs_block_state(struct r600_context *rctx, unsigned enable)
1121 {
1122 if (rctx->shader_stages.geom_enable != enable) {
1123 rctx->shader_stages.geom_enable = enable;
1124 rctx->shader_stages.atom.dirty = true;
1125 }
1126
1127 if (rctx->gs_rings.enable != enable) {
1128 rctx->gs_rings.enable = enable;
1129 rctx->gs_rings.atom.dirty = true;
1130
1131 if (enable && !rctx->gs_rings.esgs_ring.buffer) {
1132 unsigned size = 0x1C000;
1133 rctx->gs_rings.esgs_ring.buffer =
1134 pipe_buffer_create(rctx->b.b.screen, PIPE_BIND_CUSTOM,
1135 PIPE_USAGE_DEFAULT, size);
1136 rctx->gs_rings.esgs_ring.buffer_size = size;
1137
1138 size = 0x4000000;
1139
1140 rctx->gs_rings.gsvs_ring.buffer =
1141 pipe_buffer_create(rctx->b.b.screen, PIPE_BIND_CUSTOM,
1142 PIPE_USAGE_DEFAULT, size);
1143 rctx->gs_rings.gsvs_ring.buffer_size = size;
1144 }
1145
1146 if (enable) {
1147 r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_GEOMETRY,
1148 R600_GS_RING_CONST_BUFFER, &rctx->gs_rings.esgs_ring);
1149 r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_VERTEX,
1150 R600_GS_RING_CONST_BUFFER, &rctx->gs_rings.gsvs_ring);
1151 } else {
1152 r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_GEOMETRY,
1153 R600_GS_RING_CONST_BUFFER, NULL);
1154 r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_VERTEX,
1155 R600_GS_RING_CONST_BUFFER, NULL);
1156 }
1157 }
1158 }
1159
1160 static bool r600_update_derived_state(struct r600_context *rctx)
1161 {
1162 struct pipe_context * ctx = (struct pipe_context*)rctx;
1163 bool ps_dirty = false, vs_dirty = false, gs_dirty = false;
1164 bool blend_disable;
1165 bool need_buf_const;
1166 if (!rctx->blitter->running) {
1167 unsigned i;
1168
1169 /* Decompress textures if needed. */
1170 for (i = 0; i < PIPE_SHADER_TYPES; i++) {
1171 struct r600_samplerview_state *views = &rctx->samplers[i].views;
1172 if (views->compressed_depthtex_mask) {
1173 r600_decompress_depth_textures(rctx, views);
1174 }
1175 if (views->compressed_colortex_mask) {
1176 r600_decompress_color_textures(rctx, views);
1177 }
1178 }
1179 }
1180
1181 r600_shader_select(ctx, rctx->ps_shader, &ps_dirty);
1182 if (unlikely(!rctx->ps_shader->current))
1183 return false;
1184
1185 update_gs_block_state(rctx, rctx->gs_shader != NULL);
1186
1187 if (rctx->gs_shader) {
1188 r600_shader_select(ctx, rctx->gs_shader, &gs_dirty);
1189 if (unlikely(!rctx->gs_shader->current))
1190 return false;
1191
1192 if (!rctx->shader_stages.geom_enable) {
1193 rctx->shader_stages.geom_enable = true;
1194 rctx->shader_stages.atom.dirty = true;
1195 }
1196
1197 /* gs_shader provides GS and VS (copy shader) */
1198 if (unlikely(rctx->geometry_shader.shader != rctx->gs_shader->current)) {
1199 update_shader_atom(ctx, &rctx->geometry_shader, rctx->gs_shader->current);
1200 update_shader_atom(ctx, &rctx->vertex_shader, rctx->gs_shader->current->gs_copy_shader);
1201 /* Update clip misc state. */
1202 if (rctx->gs_shader->current->gs_copy_shader->pa_cl_vs_out_cntl != rctx->clip_misc_state.pa_cl_vs_out_cntl ||
1203 rctx->gs_shader->current->gs_copy_shader->shader.clip_dist_write != rctx->clip_misc_state.clip_dist_write ||
1204 rctx->clip_misc_state.clip_disable != rctx->gs_shader->current->shader.vs_position_window_space) {
1205 rctx->clip_misc_state.pa_cl_vs_out_cntl = rctx->gs_shader->current->gs_copy_shader->pa_cl_vs_out_cntl;
1206 rctx->clip_misc_state.clip_dist_write = rctx->gs_shader->current->gs_copy_shader->shader.clip_dist_write;
1207 rctx->clip_misc_state.clip_disable = rctx->gs_shader->current->shader.vs_position_window_space;
1208 rctx->clip_misc_state.atom.dirty = true;
1209 }
1210 }
1211
1212 r600_shader_select(ctx, rctx->vs_shader, &vs_dirty);
1213 if (unlikely(!rctx->vs_shader->current))
1214 return false;
1215
1216 /* vs_shader is used as ES */
1217 if (unlikely(vs_dirty || rctx->export_shader.shader != rctx->vs_shader->current)) {
1218 update_shader_atom(ctx, &rctx->export_shader, rctx->vs_shader->current);
1219 }
1220 } else {
1221 if (unlikely(rctx->geometry_shader.shader)) {
1222 update_shader_atom(ctx, &rctx->geometry_shader, NULL);
1223 update_shader_atom(ctx, &rctx->export_shader, NULL);
1224 rctx->shader_stages.geom_enable = false;
1225 rctx->shader_stages.atom.dirty = true;
1226 }
1227
1228 r600_shader_select(ctx, rctx->vs_shader, &vs_dirty);
1229 if (unlikely(!rctx->vs_shader->current))
1230 return false;
1231
1232 if (unlikely(vs_dirty || rctx->vertex_shader.shader != rctx->vs_shader->current)) {
1233 update_shader_atom(ctx, &rctx->vertex_shader, rctx->vs_shader->current);
1234
1235 /* Update clip misc state. */
1236 if (rctx->vs_shader->current->pa_cl_vs_out_cntl != rctx->clip_misc_state.pa_cl_vs_out_cntl ||
1237 rctx->vs_shader->current->shader.clip_dist_write != rctx->clip_misc_state.clip_dist_write ||
1238 rctx->clip_misc_state.clip_disable != rctx->vs_shader->current->shader.vs_position_window_space) {
1239 rctx->clip_misc_state.pa_cl_vs_out_cntl = rctx->vs_shader->current->pa_cl_vs_out_cntl;
1240 rctx->clip_misc_state.clip_dist_write = rctx->vs_shader->current->shader.clip_dist_write;
1241 rctx->clip_misc_state.clip_disable = rctx->vs_shader->current->shader.vs_position_window_space;
1242 rctx->clip_misc_state.atom.dirty = true;
1243 }
1244 }
1245 }
1246
1247
1248 if (unlikely(ps_dirty || rctx->pixel_shader.shader != rctx->ps_shader->current ||
1249 rctx->rasterizer->sprite_coord_enable != rctx->ps_shader->current->sprite_coord_enable ||
1250 rctx->rasterizer->flatshade != rctx->ps_shader->current->flatshade)) {
1251
1252 if (rctx->cb_misc_state.nr_ps_color_outputs != rctx->ps_shader->current->nr_ps_color_outputs) {
1253 rctx->cb_misc_state.nr_ps_color_outputs = rctx->ps_shader->current->nr_ps_color_outputs;
1254 rctx->cb_misc_state.atom.dirty = true;
1255 }
1256
1257 if (rctx->b.chip_class <= R700) {
1258 bool multiwrite = rctx->ps_shader->current->shader.fs_write_all;
1259
1260 if (rctx->cb_misc_state.multiwrite != multiwrite) {
1261 rctx->cb_misc_state.multiwrite = multiwrite;
1262 rctx->cb_misc_state.atom.dirty = true;
1263 }
1264 }
1265
1266 if (unlikely(!ps_dirty && rctx->ps_shader && rctx->rasterizer &&
1267 ((rctx->rasterizer->sprite_coord_enable != rctx->ps_shader->current->sprite_coord_enable) ||
1268 (rctx->rasterizer->flatshade != rctx->ps_shader->current->flatshade)))) {
1269
1270 if (rctx->b.chip_class >= EVERGREEN)
1271 evergreen_update_ps_state(ctx, rctx->ps_shader->current);
1272 else
1273 r600_update_ps_state(ctx, rctx->ps_shader->current);
1274 }
1275
1276 rctx->shader_stages.atom.dirty = true;
1277 update_shader_atom(ctx, &rctx->pixel_shader, rctx->ps_shader->current);
1278 }
1279
1280 if (rctx->b.chip_class >= EVERGREEN) {
1281 evergreen_update_db_shader_control(rctx);
1282 } else {
1283 r600_update_db_shader_control(rctx);
1284 }
1285
1286 /* on R600 we stuff masks + txq info into one constant buffer */
1287 /* on evergreen we only need a txq info one */
1288 if (rctx->ps_shader) {
1289 need_buf_const = rctx->ps_shader->current->shader.uses_tex_buffers || rctx->ps_shader->current->shader.has_txq_cube_array_z_comp;
1290 if (need_buf_const) {
1291 if (rctx->b.chip_class < EVERGREEN)
1292 r600_setup_buffer_constants(rctx, PIPE_SHADER_FRAGMENT);
1293 else
1294 eg_setup_buffer_constants(rctx, PIPE_SHADER_FRAGMENT);
1295 }
1296 }
1297
1298 if (rctx->vs_shader) {
1299 need_buf_const = rctx->vs_shader->current->shader.uses_tex_buffers || rctx->vs_shader->current->shader.has_txq_cube_array_z_comp;
1300 if (need_buf_const) {
1301 if (rctx->b.chip_class < EVERGREEN)
1302 r600_setup_buffer_constants(rctx, PIPE_SHADER_VERTEX);
1303 else
1304 eg_setup_buffer_constants(rctx, PIPE_SHADER_VERTEX);
1305 }
1306 }
1307
1308 if (rctx->gs_shader) {
1309 need_buf_const = rctx->gs_shader->current->shader.uses_tex_buffers || rctx->gs_shader->current->shader.has_txq_cube_array_z_comp;
1310 if (need_buf_const) {
1311 if (rctx->b.chip_class < EVERGREEN)
1312 r600_setup_buffer_constants(rctx, PIPE_SHADER_GEOMETRY);
1313 else
1314 eg_setup_buffer_constants(rctx, PIPE_SHADER_GEOMETRY);
1315 }
1316 }
1317
1318 if (rctx->b.chip_class < EVERGREEN && rctx->ps_shader && rctx->vs_shader) {
1319 if (!r600_adjust_gprs(rctx)) {
1320 /* discard rendering */
1321 return false;
1322 }
1323 }
1324
1325 blend_disable = (rctx->dual_src_blend &&
1326 rctx->ps_shader->current->nr_ps_color_outputs < 2);
1327
1328 if (blend_disable != rctx->force_blend_disable) {
1329 rctx->force_blend_disable = blend_disable;
1330 r600_bind_blend_state_internal(rctx,
1331 rctx->blend_state.cso,
1332 blend_disable);
1333 }
1334
1335 return true;
1336 }
1337
1338 void r600_emit_clip_misc_state(struct r600_context *rctx, struct r600_atom *atom)
1339 {
1340 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
1341 struct r600_clip_misc_state *state = &rctx->clip_misc_state;
1342
1343 r600_write_context_reg(cs, R_028810_PA_CL_CLIP_CNTL,
1344 state->pa_cl_clip_cntl |
1345 (state->clip_dist_write ? 0 : state->clip_plane_enable & 0x3F) |
1346 S_028810_CLIP_DISABLE(state->clip_disable));
1347 r600_write_context_reg(cs, R_02881C_PA_CL_VS_OUT_CNTL,
1348 state->pa_cl_vs_out_cntl |
1349 (state->clip_plane_enable & state->clip_dist_write));
1350 }
1351
1352 static void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *dinfo)
1353 {
1354 struct r600_context *rctx = (struct r600_context *)ctx;
1355 struct pipe_draw_info info = *dinfo;
1356 struct pipe_index_buffer ib = {};
1357 unsigned i;
1358 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
1359
1360 if (!info.indirect && !info.count && (info.indexed || !info.count_from_stream_output)) {
1361 return;
1362 }
1363
1364 if (!rctx->vs_shader || !rctx->ps_shader) {
1365 assert(0);
1366 return;
1367 }
1368
1369 /* make sure that the gfx ring is only one active */
1370 if (rctx->b.rings.dma.cs && rctx->b.rings.dma.cs->cdw) {
1371 rctx->b.rings.dma.flush(rctx, RADEON_FLUSH_ASYNC, NULL);
1372 }
1373
1374 if (!r600_update_derived_state(rctx)) {
1375 /* useless to render because current rendering command
1376 * can't be achieved
1377 */
1378 return;
1379 }
1380
1381 if (info.indexed) {
1382 /* Initialize the index buffer struct. */
1383 pipe_resource_reference(&ib.buffer, rctx->index_buffer.buffer);
1384 ib.user_buffer = rctx->index_buffer.user_buffer;
1385 ib.index_size = rctx->index_buffer.index_size;
1386 ib.offset = rctx->index_buffer.offset;
1387 if (!info.indirect) {
1388 ib.offset += info.start * ib.index_size;
1389 }
1390
1391 /* Translate 8-bit indices to 16-bit. */
1392 if (unlikely(ib.index_size == 1)) {
1393 struct pipe_resource *out_buffer = NULL;
1394 unsigned out_offset;
1395 void *ptr;
1396 unsigned start, count;
1397
1398 if (likely(!info.indirect)) {
1399 start = 0;
1400 count = info.count;
1401 }
1402 else {
1403 /* Have to get start/count from indirect buffer, slow path ahead... */
1404 struct r600_resource *indirect_resource = (struct r600_resource *)info.indirect;
1405 unsigned *data = r600_buffer_map_sync_with_rings(&rctx->b, indirect_resource,
1406 PIPE_TRANSFER_READ);
1407 if (data) {
1408 data += info.indirect_offset / sizeof(unsigned);
1409 start = data[2] * ib.index_size;
1410 count = data[0];
1411 rctx->b.ws->buffer_unmap(indirect_resource->cs_buf);
1412 }
1413 else {
1414 start = 0;
1415 count = 0;
1416 }
1417 }
1418
1419 u_upload_alloc(rctx->b.uploader, start, count * 2,
1420 &out_offset, &out_buffer, &ptr);
1421
1422 util_shorten_ubyte_elts_to_userptr(
1423 &rctx->b.b, &ib, 0, ib.offset + start, count, ptr);
1424
1425 pipe_resource_reference(&ib.buffer, NULL);
1426 ib.user_buffer = NULL;
1427 ib.buffer = out_buffer;
1428 ib.offset = out_offset;
1429 ib.index_size = 2;
1430 }
1431
1432 /* Upload the index buffer.
1433 * The upload is skipped for small index counts on little-endian machines
1434 * and the indices are emitted via PKT3_DRAW_INDEX_IMMD.
1435 * Indirect draws never use immediate indices.
1436 * Note: Instanced rendering in combination with immediate indices hangs. */
1437 if (ib.user_buffer && (R600_BIG_ENDIAN || info.indirect ||
1438 info.instance_count > 1 ||
1439 info.count*ib.index_size > 20)) {
1440 u_upload_data(rctx->b.uploader, 0, info.count * ib.index_size,
1441 ib.user_buffer, &ib.offset, &ib.buffer);
1442 ib.user_buffer = NULL;
1443 }
1444 } else {
1445 info.index_bias = info.start;
1446 }
1447
1448 /* Set the index offset and primitive restart. */
1449 if (rctx->vgt_state.vgt_multi_prim_ib_reset_en != info.primitive_restart ||
1450 rctx->vgt_state.vgt_multi_prim_ib_reset_indx != info.restart_index ||
1451 rctx->vgt_state.vgt_indx_offset != info.index_bias ||
1452 (rctx->vgt_state.last_draw_was_indirect && !info.indirect)) {
1453 rctx->vgt_state.vgt_multi_prim_ib_reset_en = info.primitive_restart;
1454 rctx->vgt_state.vgt_multi_prim_ib_reset_indx = info.restart_index;
1455 rctx->vgt_state.vgt_indx_offset = info.index_bias;
1456 rctx->vgt_state.atom.dirty = true;
1457 }
1458
1459 /* Workaround for hardware deadlock on certain R600 ASICs: write into a CB register. */
1460 if (rctx->b.chip_class == R600) {
1461 rctx->b.flags |= R600_CONTEXT_PS_PARTIAL_FLUSH;
1462 rctx->cb_misc_state.atom.dirty = true;
1463 }
1464
1465 /* Emit states. */
1466 r600_need_cs_space(rctx, ib.user_buffer ? 5 : 0, TRUE);
1467 r600_flush_emit(rctx);
1468
1469 for (i = 0; i < R600_NUM_ATOMS; i++) {
1470 if (rctx->atoms[i] == NULL || !rctx->atoms[i]->dirty) {
1471 continue;
1472 }
1473 r600_emit_atom(rctx, rctx->atoms[i]);
1474 }
1475
1476 if (rctx->b.chip_class == CAYMAN) {
1477 /* Copied from radeonsi. */
1478 unsigned primgroup_size = 128; /* recommended without a GS */
1479 bool ia_switch_on_eop = false;
1480 bool partial_vs_wave = false;
1481
1482 if (rctx->gs_shader)
1483 primgroup_size = 64; /* recommended with a GS */
1484
1485 if ((rctx->rasterizer && rctx->rasterizer->pa_sc_line_stipple) ||
1486 (rctx->b.screen->debug_flags & DBG_SWITCH_ON_EOP)) {
1487 ia_switch_on_eop = true;
1488 }
1489
1490 if (rctx->b.streamout.streamout_enabled ||
1491 rctx->b.streamout.prims_gen_query_enabled)
1492 partial_vs_wave = true;
1493
1494 r600_write_context_reg(cs, CM_R_028AA8_IA_MULTI_VGT_PARAM,
1495 S_028AA8_SWITCH_ON_EOP(ia_switch_on_eop) |
1496 S_028AA8_PARTIAL_VS_WAVE_ON(partial_vs_wave) |
1497 S_028AA8_PRIMGROUP_SIZE(primgroup_size - 1));
1498 }
1499
1500 /* On R6xx, CULL_FRONT=1 culls all points, lines, and rectangles,
1501 * even though it should have no effect on those. */
1502 if (rctx->b.chip_class == R600 && rctx->rasterizer) {
1503 unsigned su_sc_mode_cntl = rctx->rasterizer->pa_su_sc_mode_cntl;
1504 unsigned prim = info.mode;
1505
1506 if (rctx->gs_shader) {
1507 prim = rctx->gs_shader->current->shader.gs_output_prim;
1508 }
1509 prim = r600_conv_prim_to_gs_out(prim); /* decrease the number of types to 3 */
1510
1511 if (prim == V_028A6C_OUTPRIM_TYPE_POINTLIST ||
1512 prim == V_028A6C_OUTPRIM_TYPE_LINESTRIP ||
1513 info.mode == R600_PRIM_RECTANGLE_LIST) {
1514 su_sc_mode_cntl &= C_028814_CULL_FRONT;
1515 }
1516 r600_write_context_reg(cs, R_028814_PA_SU_SC_MODE_CNTL, su_sc_mode_cntl);
1517 }
1518
1519 /* Update start instance. */
1520 if (!info.indirect && rctx->last_start_instance != info.start_instance) {
1521 r600_write_ctl_const(cs, R_03CFF4_SQ_VTX_START_INST_LOC, info.start_instance);
1522 rctx->last_start_instance = info.start_instance;
1523 }
1524
1525 /* Update the primitive type. */
1526 if (rctx->last_primitive_type != info.mode) {
1527 unsigned ls_mask = 0;
1528
1529 if (info.mode == PIPE_PRIM_LINES)
1530 ls_mask = 1;
1531 else if (info.mode == PIPE_PRIM_LINE_STRIP ||
1532 info.mode == PIPE_PRIM_LINE_LOOP)
1533 ls_mask = 2;
1534
1535 r600_write_context_reg(cs, R_028A0C_PA_SC_LINE_STIPPLE,
1536 S_028A0C_AUTO_RESET_CNTL(ls_mask) |
1537 (rctx->rasterizer ? rctx->rasterizer->pa_sc_line_stipple : 0));
1538 r600_write_config_reg(cs, R_008958_VGT_PRIMITIVE_TYPE,
1539 r600_conv_pipe_prim(info.mode));
1540
1541 rctx->last_primitive_type = info.mode;
1542 }
1543
1544 /* Draw packets. */
1545 if (!info.indirect) {
1546 cs->buf[cs->cdw++] = PKT3(PKT3_NUM_INSTANCES, 0, rctx->b.predicate_drawing);
1547 cs->buf[cs->cdw++] = info.instance_count;
1548 }
1549
1550 if (unlikely(info.indirect)) {
1551 uint64_t va = r600_resource(info.indirect)->gpu_address;
1552 assert(rctx->b.chip_class >= EVERGREEN);
1553
1554 // Invalidate so non-indirect draw calls reset this state
1555 rctx->vgt_state.last_draw_was_indirect = true;
1556 rctx->last_start_instance = -1;
1557
1558 cs->buf[cs->cdw++] = PKT3(EG_PKT3_SET_BASE, 2, rctx->b.predicate_drawing);
1559 cs->buf[cs->cdw++] = EG_DRAW_INDEX_INDIRECT_PATCH_TABLE_BASE;
1560 cs->buf[cs->cdw++] = va;
1561 cs->buf[cs->cdw++] = (va >> 32UL) & 0xFF;
1562
1563 cs->buf[cs->cdw++] = PKT3(PKT3_NOP, 0, rctx->b.predicate_drawing);
1564 cs->buf[cs->cdw++] = r600_context_bo_reloc(&rctx->b, &rctx->b.rings.gfx,
1565 (struct r600_resource*)info.indirect,
1566 RADEON_USAGE_READ, RADEON_PRIO_MIN);
1567 }
1568
1569 if (info.indexed) {
1570 cs->buf[cs->cdw++] = PKT3(PKT3_INDEX_TYPE, 0, rctx->b.predicate_drawing);
1571 cs->buf[cs->cdw++] = ib.index_size == 4 ?
1572 (VGT_INDEX_32 | (R600_BIG_ENDIAN ? VGT_DMA_SWAP_32_BIT : 0)) :
1573 (VGT_INDEX_16 | (R600_BIG_ENDIAN ? VGT_DMA_SWAP_16_BIT : 0));
1574
1575 if (ib.user_buffer) {
1576 unsigned size_bytes = info.count*ib.index_size;
1577 unsigned size_dw = align(size_bytes, 4) / 4;
1578 cs->buf[cs->cdw++] = PKT3(PKT3_DRAW_INDEX_IMMD, 1 + size_dw, rctx->b.predicate_drawing);
1579 cs->buf[cs->cdw++] = info.count;
1580 cs->buf[cs->cdw++] = V_0287F0_DI_SRC_SEL_IMMEDIATE;
1581 memcpy(cs->buf+cs->cdw, ib.user_buffer, size_bytes);
1582 cs->cdw += size_dw;
1583 } else {
1584 uint64_t va = r600_resource(ib.buffer)->gpu_address + ib.offset;
1585
1586 if (likely(!info.indirect)) {
1587 cs->buf[cs->cdw++] = PKT3(PKT3_DRAW_INDEX, 3, rctx->b.predicate_drawing);
1588 cs->buf[cs->cdw++] = va;
1589 cs->buf[cs->cdw++] = (va >> 32UL) & 0xFF;
1590 cs->buf[cs->cdw++] = info.count;
1591 cs->buf[cs->cdw++] = V_0287F0_DI_SRC_SEL_DMA;
1592 cs->buf[cs->cdw++] = PKT3(PKT3_NOP, 0, rctx->b.predicate_drawing);
1593 cs->buf[cs->cdw++] = r600_context_bo_reloc(&rctx->b, &rctx->b.rings.gfx,
1594 (struct r600_resource*)ib.buffer,
1595 RADEON_USAGE_READ, RADEON_PRIO_MIN);
1596 }
1597 else {
1598 uint32_t max_size = (ib.buffer->width0 - ib.offset) / ib.index_size;
1599
1600 cs->buf[cs->cdw++] = PKT3(EG_PKT3_INDEX_BASE, 1, rctx->b.predicate_drawing);
1601 cs->buf[cs->cdw++] = va;
1602 cs->buf[cs->cdw++] = (va >> 32UL) & 0xFF;
1603
1604 cs->buf[cs->cdw++] = PKT3(PKT3_NOP, 0, rctx->b.predicate_drawing);
1605 cs->buf[cs->cdw++] = r600_context_bo_reloc(&rctx->b, &rctx->b.rings.gfx,
1606 (struct r600_resource*)ib.buffer,
1607 RADEON_USAGE_READ, RADEON_PRIO_MIN);
1608
1609 cs->buf[cs->cdw++] = PKT3(EG_PKT3_INDEX_BUFFER_SIZE, 0, rctx->b.predicate_drawing);
1610 cs->buf[cs->cdw++] = max_size;
1611
1612 cs->buf[cs->cdw++] = PKT3(EG_PKT3_DRAW_INDEX_INDIRECT, 1, rctx->b.predicate_drawing);
1613 cs->buf[cs->cdw++] = info.indirect_offset;
1614 cs->buf[cs->cdw++] = V_0287F0_DI_SRC_SEL_DMA;
1615 }
1616 }
1617 } else {
1618 if (unlikely(info.count_from_stream_output)) {
1619 struct r600_so_target *t = (struct r600_so_target*)info.count_from_stream_output;
1620 uint64_t va = t->buf_filled_size->gpu_address + t->buf_filled_size_offset;
1621
1622 r600_write_context_reg(cs, R_028B30_VGT_STRMOUT_DRAW_OPAQUE_VERTEX_STRIDE, t->stride_in_dw);
1623
1624 cs->buf[cs->cdw++] = PKT3(PKT3_COPY_DW, 4, 0);
1625 cs->buf[cs->cdw++] = COPY_DW_SRC_IS_MEM | COPY_DW_DST_IS_REG;
1626 cs->buf[cs->cdw++] = va & 0xFFFFFFFFUL; /* src address lo */
1627 cs->buf[cs->cdw++] = (va >> 32UL) & 0xFFUL; /* src address hi */
1628 cs->buf[cs->cdw++] = R_028B2C_VGT_STRMOUT_DRAW_OPAQUE_BUFFER_FILLED_SIZE >> 2; /* dst register */
1629 cs->buf[cs->cdw++] = 0; /* unused */
1630
1631 cs->buf[cs->cdw++] = PKT3(PKT3_NOP, 0, 0);
1632 cs->buf[cs->cdw++] = r600_context_bo_reloc(&rctx->b, &rctx->b.rings.gfx,
1633 t->buf_filled_size, RADEON_USAGE_READ,
1634 RADEON_PRIO_MIN);
1635 }
1636
1637 if (likely(!info.indirect)) {
1638 cs->buf[cs->cdw++] = PKT3(PKT3_DRAW_INDEX_AUTO, 1, rctx->b.predicate_drawing);
1639 cs->buf[cs->cdw++] = info.count;
1640 }
1641 else {
1642 cs->buf[cs->cdw++] = PKT3(EG_PKT3_DRAW_INDIRECT, 1, rctx->b.predicate_drawing);
1643 cs->buf[cs->cdw++] = info.indirect_offset;
1644 }
1645 cs->buf[cs->cdw++] = V_0287F0_DI_SRC_SEL_AUTO_INDEX |
1646 (info.count_from_stream_output ? S_0287F0_USE_OPAQUE(1) : 0);
1647 }
1648
1649 if (rctx->screen->b.trace_bo) {
1650 r600_trace_emit(rctx);
1651 }
1652
1653 /* Set the depth buffer as dirty. */
1654 if (rctx->framebuffer.state.zsbuf) {
1655 struct pipe_surface *surf = rctx->framebuffer.state.zsbuf;
1656 struct r600_texture *rtex = (struct r600_texture *)surf->texture;
1657
1658 rtex->dirty_level_mask |= 1 << surf->u.tex.level;
1659 }
1660 if (rctx->framebuffer.compressed_cb_mask) {
1661 struct pipe_surface *surf;
1662 struct r600_texture *rtex;
1663 unsigned mask = rctx->framebuffer.compressed_cb_mask;
1664
1665 do {
1666 unsigned i = u_bit_scan(&mask);
1667 surf = rctx->framebuffer.state.cbufs[i];
1668 rtex = (struct r600_texture*)surf->texture;
1669
1670 rtex->dirty_level_mask |= 1 << surf->u.tex.level;
1671
1672 } while (mask);
1673 }
1674
1675 pipe_resource_reference(&ib.buffer, NULL);
1676 rctx->b.num_draw_calls++;
1677 }
1678
1679 uint32_t r600_translate_stencil_op(int s_op)
1680 {
1681 switch (s_op) {
1682 case PIPE_STENCIL_OP_KEEP:
1683 return V_028800_STENCIL_KEEP;
1684 case PIPE_STENCIL_OP_ZERO:
1685 return V_028800_STENCIL_ZERO;
1686 case PIPE_STENCIL_OP_REPLACE:
1687 return V_028800_STENCIL_REPLACE;
1688 case PIPE_STENCIL_OP_INCR:
1689 return V_028800_STENCIL_INCR;
1690 case PIPE_STENCIL_OP_DECR:
1691 return V_028800_STENCIL_DECR;
1692 case PIPE_STENCIL_OP_INCR_WRAP:
1693 return V_028800_STENCIL_INCR_WRAP;
1694 case PIPE_STENCIL_OP_DECR_WRAP:
1695 return V_028800_STENCIL_DECR_WRAP;
1696 case PIPE_STENCIL_OP_INVERT:
1697 return V_028800_STENCIL_INVERT;
1698 default:
1699 R600_ERR("Unknown stencil op %d", s_op);
1700 assert(0);
1701 break;
1702 }
1703 return 0;
1704 }
1705
1706 uint32_t r600_translate_fill(uint32_t func)
1707 {
1708 switch(func) {
1709 case PIPE_POLYGON_MODE_FILL:
1710 return 2;
1711 case PIPE_POLYGON_MODE_LINE:
1712 return 1;
1713 case PIPE_POLYGON_MODE_POINT:
1714 return 0;
1715 default:
1716 assert(0);
1717 return 0;
1718 }
1719 }
1720
1721 unsigned r600_tex_wrap(unsigned wrap)
1722 {
1723 switch (wrap) {
1724 default:
1725 case PIPE_TEX_WRAP_REPEAT:
1726 return V_03C000_SQ_TEX_WRAP;
1727 case PIPE_TEX_WRAP_CLAMP:
1728 return V_03C000_SQ_TEX_CLAMP_HALF_BORDER;
1729 case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
1730 return V_03C000_SQ_TEX_CLAMP_LAST_TEXEL;
1731 case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
1732 return V_03C000_SQ_TEX_CLAMP_BORDER;
1733 case PIPE_TEX_WRAP_MIRROR_REPEAT:
1734 return V_03C000_SQ_TEX_MIRROR;
1735 case PIPE_TEX_WRAP_MIRROR_CLAMP:
1736 return V_03C000_SQ_TEX_MIRROR_ONCE_HALF_BORDER;
1737 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
1738 return V_03C000_SQ_TEX_MIRROR_ONCE_LAST_TEXEL;
1739 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
1740 return V_03C000_SQ_TEX_MIRROR_ONCE_BORDER;
1741 }
1742 }
1743
1744 unsigned r600_tex_filter(unsigned filter)
1745 {
1746 switch (filter) {
1747 default:
1748 case PIPE_TEX_FILTER_NEAREST:
1749 return V_03C000_SQ_TEX_XY_FILTER_POINT;
1750 case PIPE_TEX_FILTER_LINEAR:
1751 return V_03C000_SQ_TEX_XY_FILTER_BILINEAR;
1752 }
1753 }
1754
1755 unsigned r600_tex_mipfilter(unsigned filter)
1756 {
1757 switch (filter) {
1758 case PIPE_TEX_MIPFILTER_NEAREST:
1759 return V_03C000_SQ_TEX_Z_FILTER_POINT;
1760 case PIPE_TEX_MIPFILTER_LINEAR:
1761 return V_03C000_SQ_TEX_Z_FILTER_LINEAR;
1762 default:
1763 case PIPE_TEX_MIPFILTER_NONE:
1764 return V_03C000_SQ_TEX_Z_FILTER_NONE;
1765 }
1766 }
1767
1768 unsigned r600_tex_compare(unsigned compare)
1769 {
1770 switch (compare) {
1771 default:
1772 case PIPE_FUNC_NEVER:
1773 return V_03C000_SQ_TEX_DEPTH_COMPARE_NEVER;
1774 case PIPE_FUNC_LESS:
1775 return V_03C000_SQ_TEX_DEPTH_COMPARE_LESS;
1776 case PIPE_FUNC_EQUAL:
1777 return V_03C000_SQ_TEX_DEPTH_COMPARE_EQUAL;
1778 case PIPE_FUNC_LEQUAL:
1779 return V_03C000_SQ_TEX_DEPTH_COMPARE_LESSEQUAL;
1780 case PIPE_FUNC_GREATER:
1781 return V_03C000_SQ_TEX_DEPTH_COMPARE_GREATER;
1782 case PIPE_FUNC_NOTEQUAL:
1783 return V_03C000_SQ_TEX_DEPTH_COMPARE_NOTEQUAL;
1784 case PIPE_FUNC_GEQUAL:
1785 return V_03C000_SQ_TEX_DEPTH_COMPARE_GREATEREQUAL;
1786 case PIPE_FUNC_ALWAYS:
1787 return V_03C000_SQ_TEX_DEPTH_COMPARE_ALWAYS;
1788 }
1789 }
1790
1791 static bool wrap_mode_uses_border_color(unsigned wrap, bool linear_filter)
1792 {
1793 return wrap == PIPE_TEX_WRAP_CLAMP_TO_BORDER ||
1794 wrap == PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER ||
1795 (linear_filter &&
1796 (wrap == PIPE_TEX_WRAP_CLAMP ||
1797 wrap == PIPE_TEX_WRAP_MIRROR_CLAMP));
1798 }
1799
1800 bool sampler_state_needs_border_color(const struct pipe_sampler_state *state)
1801 {
1802 bool linear_filter = state->min_img_filter != PIPE_TEX_FILTER_NEAREST ||
1803 state->mag_img_filter != PIPE_TEX_FILTER_NEAREST;
1804
1805 return (state->border_color.ui[0] || state->border_color.ui[1] ||
1806 state->border_color.ui[2] || state->border_color.ui[3]) &&
1807 (wrap_mode_uses_border_color(state->wrap_s, linear_filter) ||
1808 wrap_mode_uses_border_color(state->wrap_t, linear_filter) ||
1809 wrap_mode_uses_border_color(state->wrap_r, linear_filter));
1810 }
1811
1812 void r600_emit_shader(struct r600_context *rctx, struct r600_atom *a)
1813 {
1814
1815 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
1816 struct r600_pipe_shader *shader = ((struct r600_shader_state*)a)->shader;
1817
1818 if (!shader)
1819 return;
1820
1821 r600_emit_command_buffer(cs, &shader->command_buffer);
1822 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
1823 radeon_emit(cs, r600_context_bo_reloc(&rctx->b, &rctx->b.rings.gfx, shader->bo,
1824 RADEON_USAGE_READ, RADEON_PRIO_SHADER_DATA));
1825 }
1826
1827 unsigned r600_get_swizzle_combined(const unsigned char *swizzle_format,
1828 const unsigned char *swizzle_view,
1829 boolean vtx)
1830 {
1831 unsigned i;
1832 unsigned char swizzle[4];
1833 unsigned result = 0;
1834 const uint32_t tex_swizzle_shift[4] = {
1835 16, 19, 22, 25,
1836 };
1837 const uint32_t vtx_swizzle_shift[4] = {
1838 3, 6, 9, 12,
1839 };
1840 const uint32_t swizzle_bit[4] = {
1841 0, 1, 2, 3,
1842 };
1843 const uint32_t *swizzle_shift = tex_swizzle_shift;
1844
1845 if (vtx)
1846 swizzle_shift = vtx_swizzle_shift;
1847
1848 if (swizzle_view) {
1849 util_format_compose_swizzles(swizzle_format, swizzle_view, swizzle);
1850 } else {
1851 memcpy(swizzle, swizzle_format, 4);
1852 }
1853
1854 /* Get swizzle. */
1855 for (i = 0; i < 4; i++) {
1856 switch (swizzle[i]) {
1857 case UTIL_FORMAT_SWIZZLE_Y:
1858 result |= swizzle_bit[1] << swizzle_shift[i];
1859 break;
1860 case UTIL_FORMAT_SWIZZLE_Z:
1861 result |= swizzle_bit[2] << swizzle_shift[i];
1862 break;
1863 case UTIL_FORMAT_SWIZZLE_W:
1864 result |= swizzle_bit[3] << swizzle_shift[i];
1865 break;
1866 case UTIL_FORMAT_SWIZZLE_0:
1867 result |= V_038010_SQ_SEL_0 << swizzle_shift[i];
1868 break;
1869 case UTIL_FORMAT_SWIZZLE_1:
1870 result |= V_038010_SQ_SEL_1 << swizzle_shift[i];
1871 break;
1872 default: /* UTIL_FORMAT_SWIZZLE_X */
1873 result |= swizzle_bit[0] << swizzle_shift[i];
1874 }
1875 }
1876 return result;
1877 }
1878
1879 /* texture format translate */
1880 uint32_t r600_translate_texformat(struct pipe_screen *screen,
1881 enum pipe_format format,
1882 const unsigned char *swizzle_view,
1883 uint32_t *word4_p, uint32_t *yuv_format_p)
1884 {
1885 struct r600_screen *rscreen = (struct r600_screen *)screen;
1886 uint32_t result = 0, word4 = 0, yuv_format = 0;
1887 const struct util_format_description *desc;
1888 boolean uniform = TRUE;
1889 bool enable_s3tc = rscreen->b.info.drm_minor >= 9;
1890 bool is_srgb_valid = FALSE;
1891 const unsigned char swizzle_xxxx[4] = {0, 0, 0, 0};
1892 const unsigned char swizzle_yyyy[4] = {1, 1, 1, 1};
1893
1894 int i;
1895 const uint32_t sign_bit[4] = {
1896 S_038010_FORMAT_COMP_X(V_038010_SQ_FORMAT_COMP_SIGNED),
1897 S_038010_FORMAT_COMP_Y(V_038010_SQ_FORMAT_COMP_SIGNED),
1898 S_038010_FORMAT_COMP_Z(V_038010_SQ_FORMAT_COMP_SIGNED),
1899 S_038010_FORMAT_COMP_W(V_038010_SQ_FORMAT_COMP_SIGNED)
1900 };
1901 desc = util_format_description(format);
1902
1903 /* Depth and stencil swizzling is handled separately. */
1904 if (desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS) {
1905 word4 |= r600_get_swizzle_combined(desc->swizzle, swizzle_view, FALSE);
1906 }
1907
1908 /* Colorspace (return non-RGB formats directly). */
1909 switch (desc->colorspace) {
1910 /* Depth stencil formats */
1911 case UTIL_FORMAT_COLORSPACE_ZS:
1912 switch (format) {
1913 /* Depth sampler formats. */
1914 case PIPE_FORMAT_Z16_UNORM:
1915 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
1916 result = FMT_16;
1917 goto out_word4;
1918 case PIPE_FORMAT_Z24X8_UNORM:
1919 case PIPE_FORMAT_Z24_UNORM_S8_UINT:
1920 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
1921 result = FMT_8_24;
1922 goto out_word4;
1923 case PIPE_FORMAT_X8Z24_UNORM:
1924 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
1925 if (rscreen->b.chip_class < EVERGREEN)
1926 goto out_unknown;
1927 word4 |= r600_get_swizzle_combined(swizzle_yyyy, swizzle_view, FALSE);
1928 result = FMT_24_8;
1929 goto out_word4;
1930 case PIPE_FORMAT_Z32_FLOAT:
1931 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
1932 result = FMT_32_FLOAT;
1933 goto out_word4;
1934 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
1935 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
1936 result = FMT_X24_8_32_FLOAT;
1937 goto out_word4;
1938 /* Stencil sampler formats. */
1939 case PIPE_FORMAT_S8_UINT:
1940 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
1941 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
1942 result = FMT_8;
1943 goto out_word4;
1944 case PIPE_FORMAT_X24S8_UINT:
1945 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
1946 word4 |= r600_get_swizzle_combined(swizzle_yyyy, swizzle_view, FALSE);
1947 result = FMT_8_24;
1948 goto out_word4;
1949 case PIPE_FORMAT_S8X24_UINT:
1950 if (rscreen->b.chip_class < EVERGREEN)
1951 goto out_unknown;
1952 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
1953 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
1954 result = FMT_24_8;
1955 goto out_word4;
1956 case PIPE_FORMAT_X32_S8X24_UINT:
1957 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
1958 word4 |= r600_get_swizzle_combined(swizzle_yyyy, swizzle_view, FALSE);
1959 result = FMT_X24_8_32_FLOAT;
1960 goto out_word4;
1961 default:
1962 goto out_unknown;
1963 }
1964
1965 case UTIL_FORMAT_COLORSPACE_YUV:
1966 yuv_format |= (1 << 30);
1967 switch (format) {
1968 case PIPE_FORMAT_UYVY:
1969 case PIPE_FORMAT_YUYV:
1970 default:
1971 break;
1972 }
1973 goto out_unknown; /* XXX */
1974
1975 case UTIL_FORMAT_COLORSPACE_SRGB:
1976 word4 |= S_038010_FORCE_DEGAMMA(1);
1977 break;
1978
1979 default:
1980 break;
1981 }
1982
1983 if (desc->layout == UTIL_FORMAT_LAYOUT_RGTC) {
1984 if (!enable_s3tc)
1985 goto out_unknown;
1986
1987 switch (format) {
1988 case PIPE_FORMAT_RGTC1_SNORM:
1989 case PIPE_FORMAT_LATC1_SNORM:
1990 word4 |= sign_bit[0];
1991 case PIPE_FORMAT_RGTC1_UNORM:
1992 case PIPE_FORMAT_LATC1_UNORM:
1993 result = FMT_BC4;
1994 goto out_word4;
1995 case PIPE_FORMAT_RGTC2_SNORM:
1996 case PIPE_FORMAT_LATC2_SNORM:
1997 word4 |= sign_bit[0] | sign_bit[1];
1998 case PIPE_FORMAT_RGTC2_UNORM:
1999 case PIPE_FORMAT_LATC2_UNORM:
2000 result = FMT_BC5;
2001 goto out_word4;
2002 default:
2003 goto out_unknown;
2004 }
2005 }
2006
2007 if (desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
2008
2009 if (!enable_s3tc)
2010 goto out_unknown;
2011
2012 if (!util_format_s3tc_enabled) {
2013 goto out_unknown;
2014 }
2015
2016 switch (format) {
2017 case PIPE_FORMAT_DXT1_RGB:
2018 case PIPE_FORMAT_DXT1_RGBA:
2019 case PIPE_FORMAT_DXT1_SRGB:
2020 case PIPE_FORMAT_DXT1_SRGBA:
2021 result = FMT_BC1;
2022 is_srgb_valid = TRUE;
2023 goto out_word4;
2024 case PIPE_FORMAT_DXT3_RGBA:
2025 case PIPE_FORMAT_DXT3_SRGBA:
2026 result = FMT_BC2;
2027 is_srgb_valid = TRUE;
2028 goto out_word4;
2029 case PIPE_FORMAT_DXT5_RGBA:
2030 case PIPE_FORMAT_DXT5_SRGBA:
2031 result = FMT_BC3;
2032 is_srgb_valid = TRUE;
2033 goto out_word4;
2034 default:
2035 goto out_unknown;
2036 }
2037 }
2038
2039 if (desc->layout == UTIL_FORMAT_LAYOUT_BPTC) {
2040 if (!enable_s3tc)
2041 goto out_unknown;
2042
2043 if (rscreen->b.chip_class < EVERGREEN)
2044 goto out_unknown;
2045
2046 switch (format) {
2047 case PIPE_FORMAT_BPTC_RGBA_UNORM:
2048 case PIPE_FORMAT_BPTC_SRGBA:
2049 result = FMT_BC7;
2050 is_srgb_valid = TRUE;
2051 goto out_word4;
2052 case PIPE_FORMAT_BPTC_RGB_FLOAT:
2053 word4 |= sign_bit[0] | sign_bit[1] | sign_bit[2];
2054 /* fall through */
2055 case PIPE_FORMAT_BPTC_RGB_UFLOAT:
2056 result = FMT_BC6;
2057 goto out_word4;
2058 default:
2059 goto out_unknown;
2060 }
2061 }
2062
2063 if (desc->layout == UTIL_FORMAT_LAYOUT_SUBSAMPLED) {
2064 switch (format) {
2065 case PIPE_FORMAT_R8G8_B8G8_UNORM:
2066 case PIPE_FORMAT_G8R8_B8R8_UNORM:
2067 result = FMT_GB_GR;
2068 goto out_word4;
2069 case PIPE_FORMAT_G8R8_G8B8_UNORM:
2070 case PIPE_FORMAT_R8G8_R8B8_UNORM:
2071 result = FMT_BG_RG;
2072 goto out_word4;
2073 default:
2074 goto out_unknown;
2075 }
2076 }
2077
2078 if (format == PIPE_FORMAT_R9G9B9E5_FLOAT) {
2079 result = FMT_5_9_9_9_SHAREDEXP;
2080 goto out_word4;
2081 } else if (format == PIPE_FORMAT_R11G11B10_FLOAT) {
2082 result = FMT_10_11_11_FLOAT;
2083 goto out_word4;
2084 }
2085
2086
2087 for (i = 0; i < desc->nr_channels; i++) {
2088 if (desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) {
2089 word4 |= sign_bit[i];
2090 }
2091 }
2092
2093 /* R8G8Bx_SNORM - XXX CxV8U8 */
2094
2095 /* See whether the components are of the same size. */
2096 for (i = 1; i < desc->nr_channels; i++) {
2097 uniform = uniform && desc->channel[0].size == desc->channel[i].size;
2098 }
2099
2100 /* Non-uniform formats. */
2101 if (!uniform) {
2102 if (desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB &&
2103 desc->channel[0].pure_integer)
2104 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2105 switch(desc->nr_channels) {
2106 case 3:
2107 if (desc->channel[0].size == 5 &&
2108 desc->channel[1].size == 6 &&
2109 desc->channel[2].size == 5) {
2110 result = FMT_5_6_5;
2111 goto out_word4;
2112 }
2113 goto out_unknown;
2114 case 4:
2115 if (desc->channel[0].size == 5 &&
2116 desc->channel[1].size == 5 &&
2117 desc->channel[2].size == 5 &&
2118 desc->channel[3].size == 1) {
2119 result = FMT_1_5_5_5;
2120 goto out_word4;
2121 }
2122 if (desc->channel[0].size == 10 &&
2123 desc->channel[1].size == 10 &&
2124 desc->channel[2].size == 10 &&
2125 desc->channel[3].size == 2) {
2126 result = FMT_2_10_10_10;
2127 goto out_word4;
2128 }
2129 goto out_unknown;
2130 }
2131 goto out_unknown;
2132 }
2133
2134 /* Find the first non-VOID channel. */
2135 for (i = 0; i < 4; i++) {
2136 if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) {
2137 break;
2138 }
2139 }
2140
2141 if (i == 4)
2142 goto out_unknown;
2143
2144 /* uniform formats */
2145 switch (desc->channel[i].type) {
2146 case UTIL_FORMAT_TYPE_UNSIGNED:
2147 case UTIL_FORMAT_TYPE_SIGNED:
2148 #if 0
2149 if (!desc->channel[i].normalized &&
2150 desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB) {
2151 goto out_unknown;
2152 }
2153 #endif
2154 if (desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB &&
2155 desc->channel[i].pure_integer)
2156 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2157
2158 switch (desc->channel[i].size) {
2159 case 4:
2160 switch (desc->nr_channels) {
2161 case 2:
2162 result = FMT_4_4;
2163 goto out_word4;
2164 case 4:
2165 result = FMT_4_4_4_4;
2166 goto out_word4;
2167 }
2168 goto out_unknown;
2169 case 8:
2170 switch (desc->nr_channels) {
2171 case 1:
2172 result = FMT_8;
2173 goto out_word4;
2174 case 2:
2175 result = FMT_8_8;
2176 goto out_word4;
2177 case 4:
2178 result = FMT_8_8_8_8;
2179 is_srgb_valid = TRUE;
2180 goto out_word4;
2181 }
2182 goto out_unknown;
2183 case 16:
2184 switch (desc->nr_channels) {
2185 case 1:
2186 result = FMT_16;
2187 goto out_word4;
2188 case 2:
2189 result = FMT_16_16;
2190 goto out_word4;
2191 case 4:
2192 result = FMT_16_16_16_16;
2193 goto out_word4;
2194 }
2195 goto out_unknown;
2196 case 32:
2197 switch (desc->nr_channels) {
2198 case 1:
2199 result = FMT_32;
2200 goto out_word4;
2201 case 2:
2202 result = FMT_32_32;
2203 goto out_word4;
2204 case 4:
2205 result = FMT_32_32_32_32;
2206 goto out_word4;
2207 }
2208 }
2209 goto out_unknown;
2210
2211 case UTIL_FORMAT_TYPE_FLOAT:
2212 switch (desc->channel[i].size) {
2213 case 16:
2214 switch (desc->nr_channels) {
2215 case 1:
2216 result = FMT_16_FLOAT;
2217 goto out_word4;
2218 case 2:
2219 result = FMT_16_16_FLOAT;
2220 goto out_word4;
2221 case 4:
2222 result = FMT_16_16_16_16_FLOAT;
2223 goto out_word4;
2224 }
2225 goto out_unknown;
2226 case 32:
2227 switch (desc->nr_channels) {
2228 case 1:
2229 result = FMT_32_FLOAT;
2230 goto out_word4;
2231 case 2:
2232 result = FMT_32_32_FLOAT;
2233 goto out_word4;
2234 case 4:
2235 result = FMT_32_32_32_32_FLOAT;
2236 goto out_word4;
2237 }
2238 }
2239 goto out_unknown;
2240 }
2241
2242 out_word4:
2243
2244 if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB && !is_srgb_valid)
2245 return ~0;
2246 if (word4_p)
2247 *word4_p = word4;
2248 if (yuv_format_p)
2249 *yuv_format_p = yuv_format;
2250 return result;
2251 out_unknown:
2252 /* R600_ERR("Unable to handle texformat %d %s\n", format, util_format_name(format)); */
2253 return ~0;
2254 }
2255
2256 uint32_t r600_translate_colorformat(enum chip_class chip, enum pipe_format format)
2257 {
2258 const struct util_format_description *desc = util_format_description(format);
2259 int channel = util_format_get_first_non_void_channel(format);
2260 bool is_float;
2261
2262 #define HAS_SIZE(x,y,z,w) \
2263 (desc->channel[0].size == (x) && desc->channel[1].size == (y) && \
2264 desc->channel[2].size == (z) && desc->channel[3].size == (w))
2265
2266 if (format == PIPE_FORMAT_R11G11B10_FLOAT) /* isn't plain */
2267 return V_0280A0_COLOR_10_11_11_FLOAT;
2268
2269 if (desc->layout != UTIL_FORMAT_LAYOUT_PLAIN ||
2270 channel == -1)
2271 return ~0U;
2272
2273 is_float = desc->channel[channel].type == UTIL_FORMAT_TYPE_FLOAT;
2274
2275 switch (desc->nr_channels) {
2276 case 1:
2277 switch (desc->channel[0].size) {
2278 case 8:
2279 return V_0280A0_COLOR_8;
2280 case 16:
2281 if (is_float)
2282 return V_0280A0_COLOR_16_FLOAT;
2283 else
2284 return V_0280A0_COLOR_16;
2285 case 32:
2286 if (is_float)
2287 return V_0280A0_COLOR_32_FLOAT;
2288 else
2289 return V_0280A0_COLOR_32;
2290 }
2291 break;
2292 case 2:
2293 if (desc->channel[0].size == desc->channel[1].size) {
2294 switch (desc->channel[0].size) {
2295 case 4:
2296 if (chip <= R700)
2297 return V_0280A0_COLOR_4_4;
2298 else
2299 return ~0U; /* removed on Evergreen */
2300 case 8:
2301 return V_0280A0_COLOR_8_8;
2302 case 16:
2303 if (is_float)
2304 return V_0280A0_COLOR_16_16_FLOAT;
2305 else
2306 return V_0280A0_COLOR_16_16;
2307 case 32:
2308 if (is_float)
2309 return V_0280A0_COLOR_32_32_FLOAT;
2310 else
2311 return V_0280A0_COLOR_32_32;
2312 }
2313 } else if (HAS_SIZE(8,24,0,0)) {
2314 return V_0280A0_COLOR_24_8;
2315 } else if (HAS_SIZE(24,8,0,0)) {
2316 return V_0280A0_COLOR_8_24;
2317 }
2318 break;
2319 case 3:
2320 if (HAS_SIZE(5,6,5,0)) {
2321 return V_0280A0_COLOR_5_6_5;
2322 } else if (HAS_SIZE(32,8,24,0)) {
2323 return V_0280A0_COLOR_X24_8_32_FLOAT;
2324 }
2325 break;
2326 case 4:
2327 if (desc->channel[0].size == desc->channel[1].size &&
2328 desc->channel[0].size == desc->channel[2].size &&
2329 desc->channel[0].size == desc->channel[3].size) {
2330 switch (desc->channel[0].size) {
2331 case 4:
2332 return V_0280A0_COLOR_4_4_4_4;
2333 case 8:
2334 return V_0280A0_COLOR_8_8_8_8;
2335 case 16:
2336 if (is_float)
2337 return V_0280A0_COLOR_16_16_16_16_FLOAT;
2338 else
2339 return V_0280A0_COLOR_16_16_16_16;
2340 case 32:
2341 if (is_float)
2342 return V_0280A0_COLOR_32_32_32_32_FLOAT;
2343 else
2344 return V_0280A0_COLOR_32_32_32_32;
2345 }
2346 } else if (HAS_SIZE(5,5,5,1)) {
2347 return V_0280A0_COLOR_1_5_5_5;
2348 } else if (HAS_SIZE(10,10,10,2)) {
2349 return V_0280A0_COLOR_2_10_10_10;
2350 }
2351 break;
2352 }
2353 return ~0U;
2354 }
2355
2356 uint32_t r600_colorformat_endian_swap(uint32_t colorformat)
2357 {
2358 if (R600_BIG_ENDIAN) {
2359 switch(colorformat) {
2360 /* 8-bit buffers. */
2361 case V_0280A0_COLOR_4_4:
2362 case V_0280A0_COLOR_8:
2363 return ENDIAN_NONE;
2364
2365 /* 16-bit buffers. */
2366 case V_0280A0_COLOR_5_6_5:
2367 case V_0280A0_COLOR_1_5_5_5:
2368 case V_0280A0_COLOR_4_4_4_4:
2369 case V_0280A0_COLOR_16:
2370 case V_0280A0_COLOR_8_8:
2371 return ENDIAN_8IN16;
2372
2373 /* 32-bit buffers. */
2374 case V_0280A0_COLOR_8_8_8_8:
2375 case V_0280A0_COLOR_2_10_10_10:
2376 case V_0280A0_COLOR_8_24:
2377 case V_0280A0_COLOR_24_8:
2378 case V_0280A0_COLOR_32_FLOAT:
2379 case V_0280A0_COLOR_16_16_FLOAT:
2380 case V_0280A0_COLOR_16_16:
2381 return ENDIAN_8IN32;
2382
2383 /* 64-bit buffers. */
2384 case V_0280A0_COLOR_16_16_16_16:
2385 case V_0280A0_COLOR_16_16_16_16_FLOAT:
2386 return ENDIAN_8IN16;
2387
2388 case V_0280A0_COLOR_32_32_FLOAT:
2389 case V_0280A0_COLOR_32_32:
2390 case V_0280A0_COLOR_X24_8_32_FLOAT:
2391 return ENDIAN_8IN32;
2392
2393 /* 128-bit buffers. */
2394 case V_0280A0_COLOR_32_32_32_32_FLOAT:
2395 case V_0280A0_COLOR_32_32_32_32:
2396 return ENDIAN_8IN32;
2397 default:
2398 return ENDIAN_NONE; /* Unsupported. */
2399 }
2400 } else {
2401 return ENDIAN_NONE;
2402 }
2403 }
2404
2405 static void r600_invalidate_buffer(struct pipe_context *ctx, struct pipe_resource *buf)
2406 {
2407 struct r600_context *rctx = (struct r600_context*)ctx;
2408 struct r600_resource *rbuffer = r600_resource(buf);
2409 unsigned i, shader, mask, alignment = rbuffer->buf->alignment;
2410 struct r600_pipe_sampler_view *view;
2411
2412 /* Reallocate the buffer in the same pipe_resource. */
2413 r600_init_resource(&rctx->screen->b, rbuffer, rbuffer->b.b.width0,
2414 alignment, TRUE);
2415
2416 /* We changed the buffer, now we need to bind it where the old one was bound. */
2417 /* Vertex buffers. */
2418 mask = rctx->vertex_buffer_state.enabled_mask;
2419 while (mask) {
2420 i = u_bit_scan(&mask);
2421 if (rctx->vertex_buffer_state.vb[i].buffer == &rbuffer->b.b) {
2422 rctx->vertex_buffer_state.dirty_mask |= 1 << i;
2423 r600_vertex_buffers_dirty(rctx);
2424 }
2425 }
2426 /* Streamout buffers. */
2427 for (i = 0; i < rctx->b.streamout.num_targets; i++) {
2428 if (rctx->b.streamout.targets[i]->b.buffer == &rbuffer->b.b) {
2429 if (rctx->b.streamout.begin_emitted) {
2430 r600_emit_streamout_end(&rctx->b);
2431 }
2432 rctx->b.streamout.append_bitmask = rctx->b.streamout.enabled_mask;
2433 r600_streamout_buffers_dirty(&rctx->b);
2434 }
2435 }
2436
2437 /* Constant buffers. */
2438 for (shader = 0; shader < PIPE_SHADER_TYPES; shader++) {
2439 struct r600_constbuf_state *state = &rctx->constbuf_state[shader];
2440 bool found = false;
2441 uint32_t mask = state->enabled_mask;
2442
2443 while (mask) {
2444 unsigned i = u_bit_scan(&mask);
2445 if (state->cb[i].buffer == &rbuffer->b.b) {
2446 found = true;
2447 state->dirty_mask |= 1 << i;
2448 }
2449 }
2450 if (found) {
2451 r600_constant_buffers_dirty(rctx, state);
2452 }
2453 }
2454
2455 /* Texture buffer objects - update the virtual addresses in descriptors. */
2456 LIST_FOR_EACH_ENTRY(view, &rctx->b.texture_buffers, list) {
2457 if (view->base.texture == &rbuffer->b.b) {
2458 unsigned stride = util_format_get_blocksize(view->base.format);
2459 uint64_t offset = (uint64_t)view->base.u.buf.first_element * stride;
2460 uint64_t va = rbuffer->gpu_address + offset;
2461
2462 view->tex_resource_words[0] = va;
2463 view->tex_resource_words[2] &= C_038008_BASE_ADDRESS_HI;
2464 view->tex_resource_words[2] |= S_038008_BASE_ADDRESS_HI(va >> 32);
2465 }
2466 }
2467 /* Texture buffer objects - make bindings dirty if needed. */
2468 for (shader = 0; shader < PIPE_SHADER_TYPES; shader++) {
2469 struct r600_samplerview_state *state = &rctx->samplers[shader].views;
2470 bool found = false;
2471 uint32_t mask = state->enabled_mask;
2472
2473 while (mask) {
2474 unsigned i = u_bit_scan(&mask);
2475 if (state->views[i]->base.texture == &rbuffer->b.b) {
2476 found = true;
2477 state->dirty_mask |= 1 << i;
2478 }
2479 }
2480 if (found) {
2481 r600_sampler_views_dirty(rctx, state);
2482 }
2483 }
2484 }
2485
2486 static void r600_set_occlusion_query_state(struct pipe_context *ctx, bool enable)
2487 {
2488 struct r600_context *rctx = (struct r600_context*)ctx;
2489
2490 if (rctx->db_misc_state.occlusion_query_enabled != enable) {
2491 rctx->db_misc_state.occlusion_query_enabled = enable;
2492 rctx->db_misc_state.atom.dirty = true;
2493 }
2494 }
2495
2496 static void r600_need_gfx_cs_space(struct pipe_context *ctx, unsigned num_dw,
2497 bool include_draw_vbo)
2498 {
2499 r600_need_cs_space((struct r600_context*)ctx, num_dw, include_draw_vbo);
2500 }
2501
2502 /* keep this at the end of this file, please */
2503 void r600_init_common_state_functions(struct r600_context *rctx)
2504 {
2505 rctx->b.b.create_fs_state = r600_create_ps_state;
2506 rctx->b.b.create_vs_state = r600_create_vs_state;
2507 rctx->b.b.create_gs_state = r600_create_gs_state;
2508 rctx->b.b.create_vertex_elements_state = r600_create_vertex_fetch_shader;
2509 rctx->b.b.bind_blend_state = r600_bind_blend_state;
2510 rctx->b.b.bind_depth_stencil_alpha_state = r600_bind_dsa_state;
2511 rctx->b.b.bind_sampler_states = r600_bind_sampler_states;
2512 rctx->b.b.bind_fs_state = r600_bind_ps_state;
2513 rctx->b.b.bind_rasterizer_state = r600_bind_rs_state;
2514 rctx->b.b.bind_vertex_elements_state = r600_bind_vertex_elements;
2515 rctx->b.b.bind_vs_state = r600_bind_vs_state;
2516 rctx->b.b.bind_gs_state = r600_bind_gs_state;
2517 rctx->b.b.delete_blend_state = r600_delete_blend_state;
2518 rctx->b.b.delete_depth_stencil_alpha_state = r600_delete_dsa_state;
2519 rctx->b.b.delete_fs_state = r600_delete_ps_state;
2520 rctx->b.b.delete_rasterizer_state = r600_delete_rs_state;
2521 rctx->b.b.delete_sampler_state = r600_delete_sampler_state;
2522 rctx->b.b.delete_vertex_elements_state = r600_delete_vertex_elements;
2523 rctx->b.b.delete_vs_state = r600_delete_vs_state;
2524 rctx->b.b.delete_gs_state = r600_delete_gs_state;
2525 rctx->b.b.set_blend_color = r600_set_blend_color;
2526 rctx->b.b.set_clip_state = r600_set_clip_state;
2527 rctx->b.b.set_constant_buffer = r600_set_constant_buffer;
2528 rctx->b.b.set_sample_mask = r600_set_sample_mask;
2529 rctx->b.b.set_stencil_ref = r600_set_pipe_stencil_ref;
2530 rctx->b.b.set_viewport_states = r600_set_viewport_states;
2531 rctx->b.b.set_vertex_buffers = r600_set_vertex_buffers;
2532 rctx->b.b.set_index_buffer = r600_set_index_buffer;
2533 rctx->b.b.set_sampler_views = r600_set_sampler_views;
2534 rctx->b.b.sampler_view_destroy = r600_sampler_view_destroy;
2535 rctx->b.b.texture_barrier = r600_texture_barrier;
2536 rctx->b.b.set_stream_output_targets = r600_set_streamout_targets;
2537 rctx->b.b.draw_vbo = r600_draw_vbo;
2538 rctx->b.invalidate_buffer = r600_invalidate_buffer;
2539 rctx->b.set_occlusion_query_state = r600_set_occlusion_query_state;
2540 rctx->b.need_gfx_cs_space = r600_need_gfx_cs_space;
2541 }
2542
2543 void r600_trace_emit(struct r600_context *rctx)
2544 {
2545 struct r600_screen *rscreen = rctx->screen;
2546 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
2547 uint64_t va;
2548 uint32_t reloc;
2549
2550 va = rscreen->b.trace_bo->gpu_address;
2551 reloc = r600_context_bo_reloc(&rctx->b, &rctx->b.rings.gfx, rscreen->b.trace_bo,
2552 RADEON_USAGE_READWRITE, RADEON_PRIO_MIN);
2553 radeon_emit(cs, PKT3(PKT3_MEM_WRITE, 3, 0));
2554 radeon_emit(cs, va & 0xFFFFFFFFUL);
2555 radeon_emit(cs, (va >> 32UL) & 0xFFUL);
2556 radeon_emit(cs, cs->cdw);
2557 radeon_emit(cs, rscreen->b.cs_count);
2558 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
2559 radeon_emit(cs, reloc);
2560 }