util: Move gallium's PIPE_FORMAT utils to /util/format/
[mesa.git] / src / gallium / drivers / r600 / r600_state_common.c
1 /*
2 * Copyright 2010 Red Hat Inc.
3 * 2010 Jerome Glisse
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE.
23 *
24 * Authors: Dave Airlie <airlied@redhat.com>
25 * Jerome Glisse <jglisse@redhat.com>
26 */
27 #include "r600_formats.h"
28 #include "r600_shader.h"
29 #include "r600d.h"
30
31 #include "util/format/u_format_s3tc.h"
32 #include "util/u_index_modify.h"
33 #include "util/u_memory.h"
34 #include "util/u_upload_mgr.h"
35 #include "util/u_math.h"
36 #include "tgsi/tgsi_parse.h"
37 #include "tgsi/tgsi_scan.h"
38 #include "tgsi/tgsi_ureg.h"
39
40 void r600_init_command_buffer(struct r600_command_buffer *cb, unsigned num_dw)
41 {
42 assert(!cb->buf);
43 cb->buf = CALLOC(1, 4 * num_dw);
44 cb->max_num_dw = num_dw;
45 }
46
47 void r600_release_command_buffer(struct r600_command_buffer *cb)
48 {
49 FREE(cb->buf);
50 }
51
52 void r600_add_atom(struct r600_context *rctx,
53 struct r600_atom *atom,
54 unsigned id)
55 {
56 assert(id < R600_NUM_ATOMS);
57 assert(rctx->atoms[id] == NULL);
58 rctx->atoms[id] = atom;
59 atom->id = id;
60 }
61
62 void r600_init_atom(struct r600_context *rctx,
63 struct r600_atom *atom,
64 unsigned id,
65 void (*emit)(struct r600_context *ctx, struct r600_atom *state),
66 unsigned num_dw)
67 {
68 atom->emit = (void*)emit;
69 atom->num_dw = num_dw;
70 r600_add_atom(rctx, atom, id);
71 }
72
73 void r600_emit_cso_state(struct r600_context *rctx, struct r600_atom *atom)
74 {
75 r600_emit_command_buffer(rctx->b.gfx.cs, ((struct r600_cso_state*)atom)->cb);
76 }
77
78 void r600_emit_alphatest_state(struct r600_context *rctx, struct r600_atom *atom)
79 {
80 struct radeon_cmdbuf *cs = rctx->b.gfx.cs;
81 struct r600_alphatest_state *a = (struct r600_alphatest_state*)atom;
82 unsigned alpha_ref = a->sx_alpha_ref;
83
84 if (rctx->b.chip_class >= EVERGREEN && a->cb0_export_16bpc) {
85 alpha_ref &= ~0x1FFF;
86 }
87
88 radeon_set_context_reg(cs, R_028410_SX_ALPHA_TEST_CONTROL,
89 a->sx_alpha_test_control |
90 S_028410_ALPHA_TEST_BYPASS(a->bypass));
91 radeon_set_context_reg(cs, R_028438_SX_ALPHA_REF, alpha_ref);
92 }
93
94 static void r600_memory_barrier(struct pipe_context *ctx, unsigned flags)
95 {
96 struct r600_context *rctx = (struct r600_context *)ctx;
97
98 if (!(flags & ~PIPE_BARRIER_UPDATE))
99 return;
100
101 if (flags & PIPE_BARRIER_CONSTANT_BUFFER)
102 rctx->b.flags |= R600_CONTEXT_INV_CONST_CACHE;
103
104 if (flags & (PIPE_BARRIER_VERTEX_BUFFER |
105 PIPE_BARRIER_SHADER_BUFFER |
106 PIPE_BARRIER_TEXTURE |
107 PIPE_BARRIER_IMAGE |
108 PIPE_BARRIER_STREAMOUT_BUFFER |
109 PIPE_BARRIER_GLOBAL_BUFFER)) {
110 rctx->b.flags |= R600_CONTEXT_INV_VERTEX_CACHE|
111 R600_CONTEXT_INV_TEX_CACHE;
112 }
113
114 if (flags & (PIPE_BARRIER_FRAMEBUFFER|
115 PIPE_BARRIER_IMAGE))
116 rctx->b.flags |= R600_CONTEXT_FLUSH_AND_INV;
117
118 rctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE;
119 }
120
121 static void r600_texture_barrier(struct pipe_context *ctx, unsigned flags)
122 {
123 struct r600_context *rctx = (struct r600_context *)ctx;
124
125 rctx->b.flags |= R600_CONTEXT_INV_TEX_CACHE |
126 R600_CONTEXT_FLUSH_AND_INV_CB |
127 R600_CONTEXT_FLUSH_AND_INV |
128 R600_CONTEXT_WAIT_3D_IDLE;
129 rctx->framebuffer.do_update_surf_dirtiness = true;
130 }
131
132 static unsigned r600_conv_pipe_prim(unsigned prim)
133 {
134 static const unsigned prim_conv[] = {
135 [PIPE_PRIM_POINTS] = V_008958_DI_PT_POINTLIST,
136 [PIPE_PRIM_LINES] = V_008958_DI_PT_LINELIST,
137 [PIPE_PRIM_LINE_LOOP] = V_008958_DI_PT_LINELOOP,
138 [PIPE_PRIM_LINE_STRIP] = V_008958_DI_PT_LINESTRIP,
139 [PIPE_PRIM_TRIANGLES] = V_008958_DI_PT_TRILIST,
140 [PIPE_PRIM_TRIANGLE_STRIP] = V_008958_DI_PT_TRISTRIP,
141 [PIPE_PRIM_TRIANGLE_FAN] = V_008958_DI_PT_TRIFAN,
142 [PIPE_PRIM_QUADS] = V_008958_DI_PT_QUADLIST,
143 [PIPE_PRIM_QUAD_STRIP] = V_008958_DI_PT_QUADSTRIP,
144 [PIPE_PRIM_POLYGON] = V_008958_DI_PT_POLYGON,
145 [PIPE_PRIM_LINES_ADJACENCY] = V_008958_DI_PT_LINELIST_ADJ,
146 [PIPE_PRIM_LINE_STRIP_ADJACENCY] = V_008958_DI_PT_LINESTRIP_ADJ,
147 [PIPE_PRIM_TRIANGLES_ADJACENCY] = V_008958_DI_PT_TRILIST_ADJ,
148 [PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY] = V_008958_DI_PT_TRISTRIP_ADJ,
149 [PIPE_PRIM_PATCHES] = V_008958_DI_PT_PATCH,
150 [R600_PRIM_RECTANGLE_LIST] = V_008958_DI_PT_RECTLIST
151 };
152 assert(prim < ARRAY_SIZE(prim_conv));
153 return prim_conv[prim];
154 }
155
156 unsigned r600_conv_prim_to_gs_out(unsigned mode)
157 {
158 static const int prim_conv[] = {
159 [PIPE_PRIM_POINTS] = V_028A6C_OUTPRIM_TYPE_POINTLIST,
160 [PIPE_PRIM_LINES] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
161 [PIPE_PRIM_LINE_LOOP] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
162 [PIPE_PRIM_LINE_STRIP] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
163 [PIPE_PRIM_TRIANGLES] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
164 [PIPE_PRIM_TRIANGLE_STRIP] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
165 [PIPE_PRIM_TRIANGLE_FAN] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
166 [PIPE_PRIM_QUADS] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
167 [PIPE_PRIM_QUAD_STRIP] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
168 [PIPE_PRIM_POLYGON] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
169 [PIPE_PRIM_LINES_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
170 [PIPE_PRIM_LINE_STRIP_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
171 [PIPE_PRIM_TRIANGLES_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
172 [PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
173 [PIPE_PRIM_PATCHES] = V_028A6C_OUTPRIM_TYPE_POINTLIST,
174 [R600_PRIM_RECTANGLE_LIST] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
175 };
176 assert(mode < ARRAY_SIZE(prim_conv));
177
178 return prim_conv[mode];
179 }
180
181 /* common state between evergreen and r600 */
182
183 static void r600_bind_blend_state_internal(struct r600_context *rctx,
184 struct r600_blend_state *blend, bool blend_disable)
185 {
186 unsigned color_control;
187 bool update_cb = false;
188
189 rctx->alpha_to_one = blend->alpha_to_one;
190 rctx->dual_src_blend = blend->dual_src_blend;
191
192 if (!blend_disable) {
193 r600_set_cso_state_with_cb(rctx, &rctx->blend_state, blend, &blend->buffer);
194 color_control = blend->cb_color_control;
195 } else {
196 /* Blending is disabled. */
197 r600_set_cso_state_with_cb(rctx, &rctx->blend_state, blend, &blend->buffer_no_blend);
198 color_control = blend->cb_color_control_no_blend;
199 }
200
201 /* Update derived states. */
202 if (rctx->cb_misc_state.blend_colormask != blend->cb_target_mask) {
203 rctx->cb_misc_state.blend_colormask = blend->cb_target_mask;
204 update_cb = true;
205 }
206 if (rctx->b.chip_class <= R700 &&
207 rctx->cb_misc_state.cb_color_control != color_control) {
208 rctx->cb_misc_state.cb_color_control = color_control;
209 update_cb = true;
210 }
211 if (rctx->cb_misc_state.dual_src_blend != blend->dual_src_blend) {
212 rctx->cb_misc_state.dual_src_blend = blend->dual_src_blend;
213 update_cb = true;
214 }
215 if (update_cb) {
216 r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom);
217 }
218 if (rctx->framebuffer.dual_src_blend != blend->dual_src_blend) {
219 rctx->framebuffer.dual_src_blend = blend->dual_src_blend;
220 r600_mark_atom_dirty(rctx, &rctx->framebuffer.atom);
221 }
222 }
223
224 static void r600_bind_blend_state(struct pipe_context *ctx, void *state)
225 {
226 struct r600_context *rctx = (struct r600_context *)ctx;
227 struct r600_blend_state *blend = (struct r600_blend_state *)state;
228
229 if (!blend) {
230 r600_set_cso_state_with_cb(rctx, &rctx->blend_state, NULL, NULL);
231 return;
232 }
233
234 r600_bind_blend_state_internal(rctx, blend, rctx->force_blend_disable);
235 }
236
237 static void r600_set_blend_color(struct pipe_context *ctx,
238 const struct pipe_blend_color *state)
239 {
240 struct r600_context *rctx = (struct r600_context *)ctx;
241
242 rctx->blend_color.state = *state;
243 r600_mark_atom_dirty(rctx, &rctx->blend_color.atom);
244 }
245
246 void r600_emit_blend_color(struct r600_context *rctx, struct r600_atom *atom)
247 {
248 struct radeon_cmdbuf *cs = rctx->b.gfx.cs;
249 struct pipe_blend_color *state = &rctx->blend_color.state;
250
251 radeon_set_context_reg_seq(cs, R_028414_CB_BLEND_RED, 4);
252 radeon_emit(cs, fui(state->color[0])); /* R_028414_CB_BLEND_RED */
253 radeon_emit(cs, fui(state->color[1])); /* R_028418_CB_BLEND_GREEN */
254 radeon_emit(cs, fui(state->color[2])); /* R_02841C_CB_BLEND_BLUE */
255 radeon_emit(cs, fui(state->color[3])); /* R_028420_CB_BLEND_ALPHA */
256 }
257
258 void r600_emit_vgt_state(struct r600_context *rctx, struct r600_atom *atom)
259 {
260 struct radeon_cmdbuf *cs = rctx->b.gfx.cs;
261 struct r600_vgt_state *a = (struct r600_vgt_state *)atom;
262
263 radeon_set_context_reg(cs, R_028A94_VGT_MULTI_PRIM_IB_RESET_EN, a->vgt_multi_prim_ib_reset_en);
264 radeon_set_context_reg_seq(cs, R_028408_VGT_INDX_OFFSET, 2);
265 radeon_emit(cs, a->vgt_indx_offset); /* R_028408_VGT_INDX_OFFSET */
266 radeon_emit(cs, a->vgt_multi_prim_ib_reset_indx); /* R_02840C_VGT_MULTI_PRIM_IB_RESET_INDX */
267 if (a->last_draw_was_indirect) {
268 a->last_draw_was_indirect = false;
269 radeon_set_ctl_const(cs, R_03CFF0_SQ_VTX_BASE_VTX_LOC, 0);
270 }
271 }
272
273 static void r600_set_clip_state(struct pipe_context *ctx,
274 const struct pipe_clip_state *state)
275 {
276 struct r600_context *rctx = (struct r600_context *)ctx;
277
278 rctx->clip_state.state = *state;
279 r600_mark_atom_dirty(rctx, &rctx->clip_state.atom);
280 rctx->driver_consts[PIPE_SHADER_VERTEX].vs_ucp_dirty = true;
281 }
282
283 static void r600_set_stencil_ref(struct pipe_context *ctx,
284 const struct r600_stencil_ref *state)
285 {
286 struct r600_context *rctx = (struct r600_context *)ctx;
287
288 rctx->stencil_ref.state = *state;
289 r600_mark_atom_dirty(rctx, &rctx->stencil_ref.atom);
290 }
291
292 void r600_emit_stencil_ref(struct r600_context *rctx, struct r600_atom *atom)
293 {
294 struct radeon_cmdbuf *cs = rctx->b.gfx.cs;
295 struct r600_stencil_ref_state *a = (struct r600_stencil_ref_state*)atom;
296
297 radeon_set_context_reg_seq(cs, R_028430_DB_STENCILREFMASK, 2);
298 radeon_emit(cs, /* R_028430_DB_STENCILREFMASK */
299 S_028430_STENCILREF(a->state.ref_value[0]) |
300 S_028430_STENCILMASK(a->state.valuemask[0]) |
301 S_028430_STENCILWRITEMASK(a->state.writemask[0]));
302 radeon_emit(cs, /* R_028434_DB_STENCILREFMASK_BF */
303 S_028434_STENCILREF_BF(a->state.ref_value[1]) |
304 S_028434_STENCILMASK_BF(a->state.valuemask[1]) |
305 S_028434_STENCILWRITEMASK_BF(a->state.writemask[1]));
306 }
307
308 static void r600_set_pipe_stencil_ref(struct pipe_context *ctx,
309 const struct pipe_stencil_ref *state)
310 {
311 struct r600_context *rctx = (struct r600_context *)ctx;
312 struct r600_dsa_state *dsa = (struct r600_dsa_state*)rctx->dsa_state.cso;
313 struct r600_stencil_ref ref;
314
315 rctx->stencil_ref.pipe_state = *state;
316
317 if (!dsa)
318 return;
319
320 ref.ref_value[0] = state->ref_value[0];
321 ref.ref_value[1] = state->ref_value[1];
322 ref.valuemask[0] = dsa->valuemask[0];
323 ref.valuemask[1] = dsa->valuemask[1];
324 ref.writemask[0] = dsa->writemask[0];
325 ref.writemask[1] = dsa->writemask[1];
326
327 r600_set_stencil_ref(ctx, &ref);
328 }
329
330 static void r600_bind_dsa_state(struct pipe_context *ctx, void *state)
331 {
332 struct r600_context *rctx = (struct r600_context *)ctx;
333 struct r600_dsa_state *dsa = state;
334 struct r600_stencil_ref ref;
335
336 if (!state) {
337 r600_set_cso_state_with_cb(rctx, &rctx->dsa_state, NULL, NULL);
338 return;
339 }
340
341 r600_set_cso_state_with_cb(rctx, &rctx->dsa_state, dsa, &dsa->buffer);
342
343 ref.ref_value[0] = rctx->stencil_ref.pipe_state.ref_value[0];
344 ref.ref_value[1] = rctx->stencil_ref.pipe_state.ref_value[1];
345 ref.valuemask[0] = dsa->valuemask[0];
346 ref.valuemask[1] = dsa->valuemask[1];
347 ref.writemask[0] = dsa->writemask[0];
348 ref.writemask[1] = dsa->writemask[1];
349 if (rctx->zwritemask != dsa->zwritemask) {
350 rctx->zwritemask = dsa->zwritemask;
351 if (rctx->b.chip_class >= EVERGREEN) {
352 /* work around some issue when not writing to zbuffer
353 * we are having lockup on evergreen so do not enable
354 * hyperz when not writing zbuffer
355 */
356 r600_mark_atom_dirty(rctx, &rctx->db_misc_state.atom);
357 }
358 }
359
360 r600_set_stencil_ref(ctx, &ref);
361
362 /* Update alphatest state. */
363 if (rctx->alphatest_state.sx_alpha_test_control != dsa->sx_alpha_test_control ||
364 rctx->alphatest_state.sx_alpha_ref != dsa->alpha_ref) {
365 rctx->alphatest_state.sx_alpha_test_control = dsa->sx_alpha_test_control;
366 rctx->alphatest_state.sx_alpha_ref = dsa->alpha_ref;
367 r600_mark_atom_dirty(rctx, &rctx->alphatest_state.atom);
368 }
369 }
370
371 static void r600_bind_rs_state(struct pipe_context *ctx, void *state)
372 {
373 struct r600_rasterizer_state *rs = (struct r600_rasterizer_state *)state;
374 struct r600_context *rctx = (struct r600_context *)ctx;
375
376 if (!state)
377 return;
378
379 rctx->rasterizer = rs;
380
381 r600_set_cso_state_with_cb(rctx, &rctx->rasterizer_state, rs, &rs->buffer);
382
383 if (rs->offset_enable &&
384 (rs->offset_units != rctx->poly_offset_state.offset_units ||
385 rs->offset_scale != rctx->poly_offset_state.offset_scale ||
386 rs->offset_units_unscaled != rctx->poly_offset_state.offset_units_unscaled)) {
387 rctx->poly_offset_state.offset_units = rs->offset_units;
388 rctx->poly_offset_state.offset_scale = rs->offset_scale;
389 rctx->poly_offset_state.offset_units_unscaled = rs->offset_units_unscaled;
390 r600_mark_atom_dirty(rctx, &rctx->poly_offset_state.atom);
391 }
392
393 /* Update clip_misc_state. */
394 if (rctx->clip_misc_state.pa_cl_clip_cntl != rs->pa_cl_clip_cntl ||
395 rctx->clip_misc_state.clip_plane_enable != rs->clip_plane_enable) {
396 rctx->clip_misc_state.pa_cl_clip_cntl = rs->pa_cl_clip_cntl;
397 rctx->clip_misc_state.clip_plane_enable = rs->clip_plane_enable;
398 r600_mark_atom_dirty(rctx, &rctx->clip_misc_state.atom);
399 }
400
401 r600_viewport_set_rast_deps(&rctx->b, rs->scissor_enable, rs->clip_halfz);
402
403 /* Re-emit PA_SC_LINE_STIPPLE. */
404 rctx->last_primitive_type = -1;
405 }
406
407 static void r600_delete_rs_state(struct pipe_context *ctx, void *state)
408 {
409 struct r600_rasterizer_state *rs = (struct r600_rasterizer_state *)state;
410
411 r600_release_command_buffer(&rs->buffer);
412 FREE(rs);
413 }
414
415 static void r600_sampler_view_destroy(struct pipe_context *ctx,
416 struct pipe_sampler_view *state)
417 {
418 struct r600_pipe_sampler_view *view = (struct r600_pipe_sampler_view *)state;
419
420 if (view->tex_resource->gpu_address &&
421 view->tex_resource->b.b.target == PIPE_BUFFER)
422 list_delinit(&view->list);
423
424 pipe_resource_reference(&state->texture, NULL);
425 FREE(view);
426 }
427
428 void r600_sampler_states_dirty(struct r600_context *rctx,
429 struct r600_sampler_states *state)
430 {
431 if (state->dirty_mask) {
432 if (state->dirty_mask & state->has_bordercolor_mask) {
433 rctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE;
434 }
435 state->atom.num_dw =
436 util_bitcount(state->dirty_mask & state->has_bordercolor_mask) * 11 +
437 util_bitcount(state->dirty_mask & ~state->has_bordercolor_mask) * 5;
438 r600_mark_atom_dirty(rctx, &state->atom);
439 }
440 }
441
442 static void r600_bind_sampler_states(struct pipe_context *pipe,
443 enum pipe_shader_type shader,
444 unsigned start,
445 unsigned count, void **states)
446 {
447 struct r600_context *rctx = (struct r600_context *)pipe;
448 struct r600_textures_info *dst = &rctx->samplers[shader];
449 struct r600_pipe_sampler_state **rstates = (struct r600_pipe_sampler_state**)states;
450 int seamless_cube_map = -1;
451 unsigned i;
452 /* This sets 1-bit for states with index >= count. */
453 uint32_t disable_mask = ~((1ull << count) - 1);
454 /* These are the new states set by this function. */
455 uint32_t new_mask = 0;
456
457 assert(start == 0); /* XXX fix below */
458
459 if (!states) {
460 disable_mask = ~0u;
461 count = 0;
462 }
463
464 for (i = 0; i < count; i++) {
465 struct r600_pipe_sampler_state *rstate = rstates[i];
466
467 if (rstate == dst->states.states[i]) {
468 continue;
469 }
470
471 if (rstate) {
472 if (rstate->border_color_use) {
473 dst->states.has_bordercolor_mask |= 1 << i;
474 } else {
475 dst->states.has_bordercolor_mask &= ~(1 << i);
476 }
477 seamless_cube_map = rstate->seamless_cube_map;
478
479 new_mask |= 1 << i;
480 } else {
481 disable_mask |= 1 << i;
482 }
483 }
484
485 memcpy(dst->states.states, rstates, sizeof(void*) * count);
486 memset(dst->states.states + count, 0, sizeof(void*) * (NUM_TEX_UNITS - count));
487
488 dst->states.enabled_mask &= ~disable_mask;
489 dst->states.dirty_mask &= dst->states.enabled_mask;
490 dst->states.enabled_mask |= new_mask;
491 dst->states.dirty_mask |= new_mask;
492 dst->states.has_bordercolor_mask &= dst->states.enabled_mask;
493
494 r600_sampler_states_dirty(rctx, &dst->states);
495
496 /* Seamless cubemap state. */
497 if (rctx->b.chip_class <= R700 &&
498 seamless_cube_map != -1 &&
499 seamless_cube_map != rctx->seamless_cube_map.enabled) {
500 /* change in TA_CNTL_AUX need a pipeline flush */
501 rctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE;
502 rctx->seamless_cube_map.enabled = seamless_cube_map;
503 r600_mark_atom_dirty(rctx, &rctx->seamless_cube_map.atom);
504 }
505 }
506
507 static void r600_delete_sampler_state(struct pipe_context *ctx, void *state)
508 {
509 free(state);
510 }
511
512 static void r600_delete_blend_state(struct pipe_context *ctx, void *state)
513 {
514 struct r600_context *rctx = (struct r600_context *)ctx;
515 struct r600_blend_state *blend = (struct r600_blend_state*)state;
516
517 if (rctx->blend_state.cso == state) {
518 ctx->bind_blend_state(ctx, NULL);
519 }
520
521 r600_release_command_buffer(&blend->buffer);
522 r600_release_command_buffer(&blend->buffer_no_blend);
523 FREE(blend);
524 }
525
526 static void r600_delete_dsa_state(struct pipe_context *ctx, void *state)
527 {
528 struct r600_context *rctx = (struct r600_context *)ctx;
529 struct r600_dsa_state *dsa = (struct r600_dsa_state *)state;
530
531 if (rctx->dsa_state.cso == state) {
532 ctx->bind_depth_stencil_alpha_state(ctx, NULL);
533 }
534
535 r600_release_command_buffer(&dsa->buffer);
536 free(dsa);
537 }
538
539 static void r600_bind_vertex_elements(struct pipe_context *ctx, void *state)
540 {
541 struct r600_context *rctx = (struct r600_context *)ctx;
542
543 r600_set_cso_state(rctx, &rctx->vertex_fetch_shader, state);
544 }
545
546 static void r600_delete_vertex_elements(struct pipe_context *ctx, void *state)
547 {
548 struct r600_fetch_shader *shader = (struct r600_fetch_shader*)state;
549 r600_resource_reference(&shader->buffer, NULL);
550 FREE(shader);
551 }
552
553 void r600_vertex_buffers_dirty(struct r600_context *rctx)
554 {
555 if (rctx->vertex_buffer_state.dirty_mask) {
556 rctx->vertex_buffer_state.atom.num_dw = (rctx->b.chip_class >= EVERGREEN ? 12 : 11) *
557 util_bitcount(rctx->vertex_buffer_state.dirty_mask);
558 r600_mark_atom_dirty(rctx, &rctx->vertex_buffer_state.atom);
559 }
560 }
561
562 static void r600_set_vertex_buffers(struct pipe_context *ctx,
563 unsigned start_slot, unsigned count,
564 const struct pipe_vertex_buffer *input)
565 {
566 struct r600_context *rctx = (struct r600_context *)ctx;
567 struct r600_vertexbuf_state *state = &rctx->vertex_buffer_state;
568 struct pipe_vertex_buffer *vb = state->vb + start_slot;
569 unsigned i;
570 uint32_t disable_mask = 0;
571 /* These are the new buffers set by this function. */
572 uint32_t new_buffer_mask = 0;
573
574 /* Set vertex buffers. */
575 if (input) {
576 for (i = 0; i < count; i++) {
577 if ((input[i].buffer.resource != vb[i].buffer.resource) ||
578 (vb[i].stride != input[i].stride) ||
579 (vb[i].buffer_offset != input[i].buffer_offset) ||
580 (vb[i].is_user_buffer != input[i].is_user_buffer)) {
581 if (input[i].buffer.resource) {
582 vb[i].stride = input[i].stride;
583 vb[i].buffer_offset = input[i].buffer_offset;
584 pipe_resource_reference(&vb[i].buffer.resource, input[i].buffer.resource);
585 new_buffer_mask |= 1 << i;
586 r600_context_add_resource_size(ctx, input[i].buffer.resource);
587 } else {
588 pipe_resource_reference(&vb[i].buffer.resource, NULL);
589 disable_mask |= 1 << i;
590 }
591 }
592 }
593 } else {
594 for (i = 0; i < count; i++) {
595 pipe_resource_reference(&vb[i].buffer.resource, NULL);
596 }
597 disable_mask = ((1ull << count) - 1);
598 }
599
600 disable_mask <<= start_slot;
601 new_buffer_mask <<= start_slot;
602
603 rctx->vertex_buffer_state.enabled_mask &= ~disable_mask;
604 rctx->vertex_buffer_state.dirty_mask &= rctx->vertex_buffer_state.enabled_mask;
605 rctx->vertex_buffer_state.enabled_mask |= new_buffer_mask;
606 rctx->vertex_buffer_state.dirty_mask |= new_buffer_mask;
607
608 r600_vertex_buffers_dirty(rctx);
609 }
610
611 void r600_sampler_views_dirty(struct r600_context *rctx,
612 struct r600_samplerview_state *state)
613 {
614 if (state->dirty_mask) {
615 state->atom.num_dw = (rctx->b.chip_class >= EVERGREEN ? 14 : 13) *
616 util_bitcount(state->dirty_mask);
617 r600_mark_atom_dirty(rctx, &state->atom);
618 }
619 }
620
621 static void r600_set_sampler_views(struct pipe_context *pipe,
622 enum pipe_shader_type shader,
623 unsigned start, unsigned count,
624 struct pipe_sampler_view **views)
625 {
626 struct r600_context *rctx = (struct r600_context *) pipe;
627 struct r600_textures_info *dst = &rctx->samplers[shader];
628 struct r600_pipe_sampler_view **rviews = (struct r600_pipe_sampler_view **)views;
629 uint32_t dirty_sampler_states_mask = 0;
630 unsigned i;
631 /* This sets 1-bit for textures with index >= count. */
632 uint32_t disable_mask = ~((1ull << count) - 1);
633 /* These are the new textures set by this function. */
634 uint32_t new_mask = 0;
635
636 /* Set textures with index >= count to NULL. */
637 uint32_t remaining_mask;
638
639 assert(start == 0); /* XXX fix below */
640
641 if (!views) {
642 disable_mask = ~0u;
643 count = 0;
644 }
645
646 remaining_mask = dst->views.enabled_mask & disable_mask;
647
648 while (remaining_mask) {
649 i = u_bit_scan(&remaining_mask);
650 assert(dst->views.views[i]);
651
652 pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], NULL);
653 }
654
655 for (i = 0; i < count; i++) {
656 if (rviews[i] == dst->views.views[i]) {
657 continue;
658 }
659
660 if (rviews[i]) {
661 struct r600_texture *rtex =
662 (struct r600_texture*)rviews[i]->base.texture;
663 bool is_buffer = rviews[i]->base.texture->target == PIPE_BUFFER;
664
665 if (!is_buffer && rtex->db_compatible) {
666 dst->views.compressed_depthtex_mask |= 1 << i;
667 } else {
668 dst->views.compressed_depthtex_mask &= ~(1 << i);
669 }
670
671 /* Track compressed colorbuffers. */
672 if (!is_buffer && rtex->cmask.size) {
673 dst->views.compressed_colortex_mask |= 1 << i;
674 } else {
675 dst->views.compressed_colortex_mask &= ~(1 << i);
676 }
677
678 /* Changing from array to non-arrays textures and vice versa requires
679 * updating TEX_ARRAY_OVERRIDE in sampler states on R6xx-R7xx. */
680 if (rctx->b.chip_class <= R700 &&
681 (dst->states.enabled_mask & (1 << i)) &&
682 (rviews[i]->base.texture->target == PIPE_TEXTURE_1D_ARRAY ||
683 rviews[i]->base.texture->target == PIPE_TEXTURE_2D_ARRAY) != dst->is_array_sampler[i]) {
684 dirty_sampler_states_mask |= 1 << i;
685 }
686
687 pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], views[i]);
688 new_mask |= 1 << i;
689 r600_context_add_resource_size(pipe, views[i]->texture);
690 } else {
691 pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], NULL);
692 disable_mask |= 1 << i;
693 }
694 }
695
696 dst->views.enabled_mask &= ~disable_mask;
697 dst->views.dirty_mask &= dst->views.enabled_mask;
698 dst->views.enabled_mask |= new_mask;
699 dst->views.dirty_mask |= new_mask;
700 dst->views.compressed_depthtex_mask &= dst->views.enabled_mask;
701 dst->views.compressed_colortex_mask &= dst->views.enabled_mask;
702 dst->views.dirty_buffer_constants = TRUE;
703 r600_sampler_views_dirty(rctx, &dst->views);
704
705 if (dirty_sampler_states_mask) {
706 dst->states.dirty_mask |= dirty_sampler_states_mask;
707 r600_sampler_states_dirty(rctx, &dst->states);
708 }
709 }
710
711 static void r600_update_compressed_colortex_mask(struct r600_samplerview_state *views)
712 {
713 uint32_t mask = views->enabled_mask;
714
715 while (mask) {
716 unsigned i = u_bit_scan(&mask);
717 struct pipe_resource *res = views->views[i]->base.texture;
718
719 if (res && res->target != PIPE_BUFFER) {
720 struct r600_texture *rtex = (struct r600_texture *)res;
721
722 if (rtex->cmask.size) {
723 views->compressed_colortex_mask |= 1 << i;
724 } else {
725 views->compressed_colortex_mask &= ~(1 << i);
726 }
727 }
728 }
729 }
730
731 static int r600_get_hw_atomic_count(const struct pipe_context *ctx,
732 enum pipe_shader_type shader)
733 {
734 const struct r600_context *rctx = (struct r600_context *)ctx;
735 int value = 0;
736 switch (shader) {
737 case PIPE_SHADER_FRAGMENT:
738 case PIPE_SHADER_COMPUTE:
739 default:
740 break;
741 case PIPE_SHADER_VERTEX:
742 value = rctx->ps_shader->info.file_count[TGSI_FILE_HW_ATOMIC];
743 break;
744 case PIPE_SHADER_GEOMETRY:
745 value = rctx->ps_shader->info.file_count[TGSI_FILE_HW_ATOMIC] +
746 rctx->vs_shader->info.file_count[TGSI_FILE_HW_ATOMIC];
747 break;
748 case PIPE_SHADER_TESS_EVAL:
749 value = rctx->ps_shader->info.file_count[TGSI_FILE_HW_ATOMIC] +
750 rctx->vs_shader->info.file_count[TGSI_FILE_HW_ATOMIC] +
751 (rctx->gs_shader ? rctx->gs_shader->info.file_count[TGSI_FILE_HW_ATOMIC] : 0);
752 break;
753 case PIPE_SHADER_TESS_CTRL:
754 value = rctx->ps_shader->info.file_count[TGSI_FILE_HW_ATOMIC] +
755 rctx->vs_shader->info.file_count[TGSI_FILE_HW_ATOMIC] +
756 (rctx->gs_shader ? rctx->gs_shader->info.file_count[TGSI_FILE_HW_ATOMIC] : 0) +
757 rctx->tes_shader->info.file_count[TGSI_FILE_HW_ATOMIC];
758 break;
759 }
760 return value;
761 }
762
763 static void r600_update_compressed_colortex_mask_images(struct r600_image_state *images)
764 {
765 uint32_t mask = images->enabled_mask;
766
767 while (mask) {
768 unsigned i = u_bit_scan(&mask);
769 struct pipe_resource *res = images->views[i].base.resource;
770
771 if (res && res->target != PIPE_BUFFER) {
772 struct r600_texture *rtex = (struct r600_texture *)res;
773
774 if (rtex->cmask.size) {
775 images->compressed_colortex_mask |= 1 << i;
776 } else {
777 images->compressed_colortex_mask &= ~(1 << i);
778 }
779 }
780 }
781 }
782
783 /* Compute the key for the hw shader variant */
784 static inline void r600_shader_selector_key(const struct pipe_context *ctx,
785 const struct r600_pipe_shader_selector *sel,
786 union r600_shader_key *key)
787 {
788 const struct r600_context *rctx = (struct r600_context *)ctx;
789 memset(key, 0, sizeof(*key));
790
791 switch (sel->type) {
792 case PIPE_SHADER_VERTEX: {
793 key->vs.as_ls = (rctx->tes_shader != NULL);
794 if (!key->vs.as_ls)
795 key->vs.as_es = (rctx->gs_shader != NULL);
796
797 if (rctx->ps_shader->current->shader.gs_prim_id_input && !rctx->gs_shader) {
798 key->vs.as_gs_a = true;
799 key->vs.prim_id_out = rctx->ps_shader->current->shader.input[rctx->ps_shader->current->shader.ps_prim_id_input].spi_sid;
800 }
801 key->vs.first_atomic_counter = r600_get_hw_atomic_count(ctx, PIPE_SHADER_VERTEX);
802 break;
803 }
804 case PIPE_SHADER_GEOMETRY:
805 key->gs.first_atomic_counter = r600_get_hw_atomic_count(ctx, PIPE_SHADER_GEOMETRY);
806 key->gs.tri_strip_adj_fix = rctx->gs_tri_strip_adj_fix;
807 break;
808 case PIPE_SHADER_FRAGMENT: {
809 if (rctx->ps_shader->info.images_declared)
810 key->ps.image_size_const_offset = util_last_bit(rctx->samplers[PIPE_SHADER_FRAGMENT].views.enabled_mask);
811 key->ps.first_atomic_counter = r600_get_hw_atomic_count(ctx, PIPE_SHADER_FRAGMENT);
812 key->ps.color_two_side = rctx->rasterizer && rctx->rasterizer->two_side;
813 key->ps.alpha_to_one = rctx->alpha_to_one &&
814 rctx->rasterizer && rctx->rasterizer->multisample_enable &&
815 !rctx->framebuffer.cb0_is_integer;
816 key->ps.nr_cbufs = rctx->framebuffer.state.nr_cbufs;
817 /* Dual-source blending only makes sense with nr_cbufs == 1. */
818 if (key->ps.nr_cbufs == 1 && rctx->dual_src_blend)
819 key->ps.nr_cbufs = 2;
820 break;
821 }
822 case PIPE_SHADER_TESS_EVAL:
823 key->tes.as_es = (rctx->gs_shader != NULL);
824 key->tes.first_atomic_counter = r600_get_hw_atomic_count(ctx, PIPE_SHADER_TESS_EVAL);
825 break;
826 case PIPE_SHADER_TESS_CTRL:
827 key->tcs.prim_mode = rctx->tes_shader->info.properties[TGSI_PROPERTY_TES_PRIM_MODE];
828 key->tcs.first_atomic_counter = r600_get_hw_atomic_count(ctx, PIPE_SHADER_TESS_CTRL);
829 break;
830 case PIPE_SHADER_COMPUTE:
831 break;
832 default:
833 assert(0);
834 }
835 }
836
837 /* Select the hw shader variant depending on the current state.
838 * (*dirty) is set to 1 if current variant was changed */
839 int r600_shader_select(struct pipe_context *ctx,
840 struct r600_pipe_shader_selector* sel,
841 bool *dirty)
842 {
843 union r600_shader_key key;
844 struct r600_pipe_shader * shader = NULL;
845 int r;
846
847 r600_shader_selector_key(ctx, sel, &key);
848
849 /* Check if we don't need to change anything.
850 * This path is also used for most shaders that don't need multiple
851 * variants, it will cost just a computation of the key and this
852 * test. */
853 if (likely(sel->current && memcmp(&sel->current->key, &key, sizeof(key)) == 0)) {
854 return 0;
855 }
856
857 /* lookup if we have other variants in the list */
858 if (sel->num_shaders > 1) {
859 struct r600_pipe_shader *p = sel->current, *c = p->next_variant;
860
861 while (c && memcmp(&c->key, &key, sizeof(key)) != 0) {
862 p = c;
863 c = c->next_variant;
864 }
865
866 if (c) {
867 p->next_variant = c->next_variant;
868 shader = c;
869 }
870 }
871
872 if (unlikely(!shader)) {
873 shader = CALLOC(1, sizeof(struct r600_pipe_shader));
874 shader->selector = sel;
875
876 r = r600_pipe_shader_create(ctx, shader, key);
877 if (unlikely(r)) {
878 R600_ERR("Failed to build shader variant (type=%u) %d\n",
879 sel->type, r);
880 sel->current = NULL;
881 FREE(shader);
882 return r;
883 }
884
885 /* We don't know the value of nr_ps_max_color_exports until we built
886 * at least one variant, so we may need to recompute the key after
887 * building first variant. */
888 if (sel->type == PIPE_SHADER_FRAGMENT &&
889 sel->num_shaders == 0) {
890 sel->nr_ps_max_color_exports = shader->shader.nr_ps_max_color_exports;
891 r600_shader_selector_key(ctx, sel, &key);
892 }
893
894 memcpy(&shader->key, &key, sizeof(key));
895 sel->num_shaders++;
896 }
897
898 if (dirty)
899 *dirty = true;
900
901 shader->next_variant = sel->current;
902 sel->current = shader;
903
904 return 0;
905 }
906
907 struct r600_pipe_shader_selector *r600_create_shader_state_tokens(struct pipe_context *ctx,
908 const struct tgsi_token *tokens,
909 unsigned pipe_shader_type)
910 {
911 struct r600_pipe_shader_selector *sel = CALLOC_STRUCT(r600_pipe_shader_selector);
912
913 sel->type = pipe_shader_type;
914 sel->tokens = tgsi_dup_tokens(tokens);
915 tgsi_scan_shader(tokens, &sel->info);
916 return sel;
917 }
918
919 static void *r600_create_shader_state(struct pipe_context *ctx,
920 const struct pipe_shader_state *state,
921 unsigned pipe_shader_type)
922 {
923 int i;
924 struct r600_pipe_shader_selector *sel = r600_create_shader_state_tokens(ctx, state->tokens, pipe_shader_type);
925
926 sel->so = state->stream_output;
927
928 switch (pipe_shader_type) {
929 case PIPE_SHADER_GEOMETRY:
930 sel->gs_output_prim =
931 sel->info.properties[TGSI_PROPERTY_GS_OUTPUT_PRIM];
932 sel->gs_max_out_vertices =
933 sel->info.properties[TGSI_PROPERTY_GS_MAX_OUTPUT_VERTICES];
934 sel->gs_num_invocations =
935 sel->info.properties[TGSI_PROPERTY_GS_INVOCATIONS];
936 break;
937 case PIPE_SHADER_VERTEX:
938 case PIPE_SHADER_TESS_CTRL:
939 sel->lds_patch_outputs_written_mask = 0;
940 sel->lds_outputs_written_mask = 0;
941
942 for (i = 0; i < sel->info.num_outputs; i++) {
943 unsigned name = sel->info.output_semantic_name[i];
944 unsigned index = sel->info.output_semantic_index[i];
945
946 switch (name) {
947 case TGSI_SEMANTIC_TESSINNER:
948 case TGSI_SEMANTIC_TESSOUTER:
949 case TGSI_SEMANTIC_PATCH:
950 sel->lds_patch_outputs_written_mask |=
951 1ull << r600_get_lds_unique_index(name, index);
952 break;
953 default:
954 sel->lds_outputs_written_mask |=
955 1ull << r600_get_lds_unique_index(name, index);
956 }
957 }
958 break;
959 default:
960 break;
961 }
962
963 return sel;
964 }
965
966 static void *r600_create_ps_state(struct pipe_context *ctx,
967 const struct pipe_shader_state *state)
968 {
969 return r600_create_shader_state(ctx, state, PIPE_SHADER_FRAGMENT);
970 }
971
972 static void *r600_create_vs_state(struct pipe_context *ctx,
973 const struct pipe_shader_state *state)
974 {
975 return r600_create_shader_state(ctx, state, PIPE_SHADER_VERTEX);
976 }
977
978 static void *r600_create_gs_state(struct pipe_context *ctx,
979 const struct pipe_shader_state *state)
980 {
981 return r600_create_shader_state(ctx, state, PIPE_SHADER_GEOMETRY);
982 }
983
984 static void *r600_create_tcs_state(struct pipe_context *ctx,
985 const struct pipe_shader_state *state)
986 {
987 return r600_create_shader_state(ctx, state, PIPE_SHADER_TESS_CTRL);
988 }
989
990 static void *r600_create_tes_state(struct pipe_context *ctx,
991 const struct pipe_shader_state *state)
992 {
993 return r600_create_shader_state(ctx, state, PIPE_SHADER_TESS_EVAL);
994 }
995
996 static void r600_bind_ps_state(struct pipe_context *ctx, void *state)
997 {
998 struct r600_context *rctx = (struct r600_context *)ctx;
999
1000 if (!state)
1001 state = rctx->dummy_pixel_shader;
1002
1003 rctx->ps_shader = (struct r600_pipe_shader_selector *)state;
1004 }
1005
1006 static struct tgsi_shader_info *r600_get_vs_info(struct r600_context *rctx)
1007 {
1008 if (rctx->gs_shader)
1009 return &rctx->gs_shader->info;
1010 else if (rctx->tes_shader)
1011 return &rctx->tes_shader->info;
1012 else if (rctx->vs_shader)
1013 return &rctx->vs_shader->info;
1014 else
1015 return NULL;
1016 }
1017
1018 static void r600_bind_vs_state(struct pipe_context *ctx, void *state)
1019 {
1020 struct r600_context *rctx = (struct r600_context *)ctx;
1021
1022 if (!state || rctx->vs_shader == state)
1023 return;
1024
1025 rctx->vs_shader = (struct r600_pipe_shader_selector *)state;
1026 r600_update_vs_writes_viewport_index(&rctx->b, r600_get_vs_info(rctx));
1027
1028 if (rctx->vs_shader->so.num_outputs)
1029 rctx->b.streamout.stride_in_dw = rctx->vs_shader->so.stride;
1030 }
1031
1032 static void r600_bind_gs_state(struct pipe_context *ctx, void *state)
1033 {
1034 struct r600_context *rctx = (struct r600_context *)ctx;
1035
1036 if (state == rctx->gs_shader)
1037 return;
1038
1039 rctx->gs_shader = (struct r600_pipe_shader_selector *)state;
1040 r600_update_vs_writes_viewport_index(&rctx->b, r600_get_vs_info(rctx));
1041
1042 if (!state)
1043 return;
1044
1045 if (rctx->gs_shader->so.num_outputs)
1046 rctx->b.streamout.stride_in_dw = rctx->gs_shader->so.stride;
1047 }
1048
1049 static void r600_bind_tcs_state(struct pipe_context *ctx, void *state)
1050 {
1051 struct r600_context *rctx = (struct r600_context *)ctx;
1052
1053 rctx->tcs_shader = (struct r600_pipe_shader_selector *)state;
1054 }
1055
1056 static void r600_bind_tes_state(struct pipe_context *ctx, void *state)
1057 {
1058 struct r600_context *rctx = (struct r600_context *)ctx;
1059
1060 if (state == rctx->tes_shader)
1061 return;
1062
1063 rctx->tes_shader = (struct r600_pipe_shader_selector *)state;
1064 r600_update_vs_writes_viewport_index(&rctx->b, r600_get_vs_info(rctx));
1065
1066 if (!state)
1067 return;
1068
1069 if (rctx->tes_shader->so.num_outputs)
1070 rctx->b.streamout.stride_in_dw = rctx->tes_shader->so.stride;
1071 }
1072
1073 void r600_delete_shader_selector(struct pipe_context *ctx,
1074 struct r600_pipe_shader_selector *sel)
1075 {
1076 struct r600_pipe_shader *p = sel->current, *c;
1077 while (p) {
1078 c = p->next_variant;
1079 r600_pipe_shader_destroy(ctx, p);
1080 free(p);
1081 p = c;
1082 }
1083
1084 free(sel->tokens);
1085 free(sel);
1086 }
1087
1088
1089 static void r600_delete_ps_state(struct pipe_context *ctx, void *state)
1090 {
1091 struct r600_context *rctx = (struct r600_context *)ctx;
1092 struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
1093
1094 if (rctx->ps_shader == sel) {
1095 rctx->ps_shader = NULL;
1096 }
1097
1098 r600_delete_shader_selector(ctx, sel);
1099 }
1100
1101 static void r600_delete_vs_state(struct pipe_context *ctx, void *state)
1102 {
1103 struct r600_context *rctx = (struct r600_context *)ctx;
1104 struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
1105
1106 if (rctx->vs_shader == sel) {
1107 rctx->vs_shader = NULL;
1108 }
1109
1110 r600_delete_shader_selector(ctx, sel);
1111 }
1112
1113
1114 static void r600_delete_gs_state(struct pipe_context *ctx, void *state)
1115 {
1116 struct r600_context *rctx = (struct r600_context *)ctx;
1117 struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
1118
1119 if (rctx->gs_shader == sel) {
1120 rctx->gs_shader = NULL;
1121 }
1122
1123 r600_delete_shader_selector(ctx, sel);
1124 }
1125
1126 static void r600_delete_tcs_state(struct pipe_context *ctx, void *state)
1127 {
1128 struct r600_context *rctx = (struct r600_context *)ctx;
1129 struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
1130
1131 if (rctx->tcs_shader == sel) {
1132 rctx->tcs_shader = NULL;
1133 }
1134
1135 r600_delete_shader_selector(ctx, sel);
1136 }
1137
1138 static void r600_delete_tes_state(struct pipe_context *ctx, void *state)
1139 {
1140 struct r600_context *rctx = (struct r600_context *)ctx;
1141 struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
1142
1143 if (rctx->tes_shader == sel) {
1144 rctx->tes_shader = NULL;
1145 }
1146
1147 r600_delete_shader_selector(ctx, sel);
1148 }
1149
1150 void r600_constant_buffers_dirty(struct r600_context *rctx, struct r600_constbuf_state *state)
1151 {
1152 if (state->dirty_mask) {
1153 state->atom.num_dw = rctx->b.chip_class >= EVERGREEN ? util_bitcount(state->dirty_mask)*20
1154 : util_bitcount(state->dirty_mask)*19;
1155 r600_mark_atom_dirty(rctx, &state->atom);
1156 }
1157 }
1158
1159 static void r600_set_constant_buffer(struct pipe_context *ctx,
1160 enum pipe_shader_type shader, uint index,
1161 const struct pipe_constant_buffer *input)
1162 {
1163 struct r600_context *rctx = (struct r600_context *)ctx;
1164 struct r600_constbuf_state *state = &rctx->constbuf_state[shader];
1165 struct pipe_constant_buffer *cb;
1166 const uint8_t *ptr;
1167
1168 /* Note that the state tracker can unbind constant buffers by
1169 * passing NULL here.
1170 */
1171 if (unlikely(!input || (!input->buffer && !input->user_buffer))) {
1172 state->enabled_mask &= ~(1 << index);
1173 state->dirty_mask &= ~(1 << index);
1174 pipe_resource_reference(&state->cb[index].buffer, NULL);
1175 return;
1176 }
1177
1178 cb = &state->cb[index];
1179 cb->buffer_size = input->buffer_size;
1180
1181 ptr = input->user_buffer;
1182
1183 if (ptr) {
1184 /* Upload the user buffer. */
1185 if (R600_BIG_ENDIAN) {
1186 uint32_t *tmpPtr;
1187 unsigned i, size = input->buffer_size;
1188
1189 if (!(tmpPtr = malloc(size))) {
1190 R600_ERR("Failed to allocate BE swap buffer.\n");
1191 return;
1192 }
1193
1194 for (i = 0; i < size / 4; ++i) {
1195 tmpPtr[i] = util_cpu_to_le32(((uint32_t *)ptr)[i]);
1196 }
1197
1198 u_upload_data(ctx->stream_uploader, 0, size, 256,
1199 tmpPtr, &cb->buffer_offset, &cb->buffer);
1200 free(tmpPtr);
1201 } else {
1202 u_upload_data(ctx->stream_uploader, 0,
1203 input->buffer_size, 256, ptr,
1204 &cb->buffer_offset, &cb->buffer);
1205 }
1206 /* account it in gtt */
1207 rctx->b.gtt += input->buffer_size;
1208 } else {
1209 /* Setup the hw buffer. */
1210 cb->buffer_offset = input->buffer_offset;
1211 pipe_resource_reference(&cb->buffer, input->buffer);
1212 r600_context_add_resource_size(ctx, input->buffer);
1213 }
1214
1215 state->enabled_mask |= 1 << index;
1216 state->dirty_mask |= 1 << index;
1217 r600_constant_buffers_dirty(rctx, state);
1218 }
1219
1220 static void r600_set_sample_mask(struct pipe_context *pipe, unsigned sample_mask)
1221 {
1222 struct r600_context *rctx = (struct r600_context*)pipe;
1223
1224 if (rctx->sample_mask.sample_mask == (uint16_t)sample_mask)
1225 return;
1226
1227 rctx->sample_mask.sample_mask = sample_mask;
1228 r600_mark_atom_dirty(rctx, &rctx->sample_mask.atom);
1229 }
1230
1231 void r600_update_driver_const_buffers(struct r600_context *rctx, bool compute_only)
1232 {
1233 int sh, size;
1234 void *ptr;
1235 struct pipe_constant_buffer cb;
1236 int start, end;
1237
1238 start = compute_only ? PIPE_SHADER_COMPUTE : 0;
1239 end = compute_only ? PIPE_SHADER_TYPES : PIPE_SHADER_COMPUTE;
1240
1241 for (sh = start; sh < end; sh++) {
1242 struct r600_shader_driver_constants_info *info = &rctx->driver_consts[sh];
1243 if (!info->vs_ucp_dirty &&
1244 !info->texture_const_dirty &&
1245 !info->ps_sample_pos_dirty &&
1246 !info->tcs_default_levels_dirty &&
1247 !info->cs_block_grid_size_dirty)
1248 continue;
1249
1250 ptr = info->constants;
1251 size = info->alloc_size;
1252 if (info->vs_ucp_dirty) {
1253 assert(sh == PIPE_SHADER_VERTEX);
1254 if (!size) {
1255 ptr = rctx->clip_state.state.ucp;
1256 size = R600_UCP_SIZE;
1257 } else {
1258 memcpy(ptr, rctx->clip_state.state.ucp, R600_UCP_SIZE);
1259 }
1260 info->vs_ucp_dirty = false;
1261 }
1262
1263 else if (info->ps_sample_pos_dirty) {
1264 assert(sh == PIPE_SHADER_FRAGMENT);
1265 if (!size) {
1266 ptr = rctx->sample_positions;
1267 size = R600_UCP_SIZE;
1268 } else {
1269 memcpy(ptr, rctx->sample_positions, R600_UCP_SIZE);
1270 }
1271 info->ps_sample_pos_dirty = false;
1272 }
1273
1274 else if (info->cs_block_grid_size_dirty) {
1275 assert(sh == PIPE_SHADER_COMPUTE);
1276 if (!size) {
1277 ptr = rctx->cs_block_grid_sizes;
1278 size = R600_CS_BLOCK_GRID_SIZE;
1279 } else {
1280 memcpy(ptr, rctx->cs_block_grid_sizes, R600_CS_BLOCK_GRID_SIZE);
1281 }
1282 info->cs_block_grid_size_dirty = false;
1283 }
1284
1285 else if (info->tcs_default_levels_dirty) {
1286 /*
1287 * We'd only really need this for default tcs shader.
1288 */
1289 assert(sh == PIPE_SHADER_TESS_CTRL);
1290 if (!size) {
1291 ptr = rctx->tess_state;
1292 size = R600_TCS_DEFAULT_LEVELS_SIZE;
1293 } else {
1294 memcpy(ptr, rctx->tess_state, R600_TCS_DEFAULT_LEVELS_SIZE);
1295 }
1296 info->tcs_default_levels_dirty = false;
1297 }
1298
1299 if (info->texture_const_dirty) {
1300 assert (ptr);
1301 assert (size);
1302 if (sh == PIPE_SHADER_VERTEX)
1303 memcpy(ptr, rctx->clip_state.state.ucp, R600_UCP_SIZE);
1304 if (sh == PIPE_SHADER_FRAGMENT)
1305 memcpy(ptr, rctx->sample_positions, R600_UCP_SIZE);
1306 if (sh == PIPE_SHADER_COMPUTE)
1307 memcpy(ptr, rctx->cs_block_grid_sizes, R600_CS_BLOCK_GRID_SIZE);
1308 if (sh == PIPE_SHADER_TESS_CTRL)
1309 memcpy(ptr, rctx->tess_state, R600_TCS_DEFAULT_LEVELS_SIZE);
1310 }
1311 info->texture_const_dirty = false;
1312
1313 cb.buffer = NULL;
1314 cb.user_buffer = ptr;
1315 cb.buffer_offset = 0;
1316 cb.buffer_size = size;
1317 rctx->b.b.set_constant_buffer(&rctx->b.b, sh, R600_BUFFER_INFO_CONST_BUFFER, &cb);
1318 pipe_resource_reference(&cb.buffer, NULL);
1319 }
1320 }
1321
1322 static void *r600_alloc_buf_consts(struct r600_context *rctx, int shader_type,
1323 unsigned array_size, uint32_t *base_offset)
1324 {
1325 struct r600_shader_driver_constants_info *info = &rctx->driver_consts[shader_type];
1326 if (array_size + R600_UCP_SIZE > info->alloc_size) {
1327 info->constants = realloc(info->constants, array_size + R600_UCP_SIZE);
1328 info->alloc_size = array_size + R600_UCP_SIZE;
1329 }
1330 memset(info->constants + (R600_UCP_SIZE / 4), 0, array_size);
1331 info->texture_const_dirty = true;
1332 *base_offset = R600_UCP_SIZE;
1333 return info->constants;
1334 }
1335 /*
1336 * On r600/700 hw we don't have vertex fetch swizzle, though TBO
1337 * doesn't require full swizzles it does need masking and setting alpha
1338 * to one, so we setup a set of 5 constants with the masks + alpha value
1339 * then in the shader, we AND the 4 components with 0xffffffff or 0,
1340 * then OR the alpha with the value given here.
1341 * We use a 6th constant to store the txq buffer size in
1342 * we use 7th slot for number of cube layers in a cube map array.
1343 */
1344 static void r600_setup_buffer_constants(struct r600_context *rctx, int shader_type)
1345 {
1346 struct r600_textures_info *samplers = &rctx->samplers[shader_type];
1347 int bits;
1348 uint32_t array_size;
1349 int i, j;
1350 uint32_t *constants;
1351 uint32_t base_offset;
1352 if (!samplers->views.dirty_buffer_constants)
1353 return;
1354
1355 samplers->views.dirty_buffer_constants = FALSE;
1356
1357 bits = util_last_bit(samplers->views.enabled_mask);
1358 array_size = bits * 8 * sizeof(uint32_t);
1359
1360 constants = r600_alloc_buf_consts(rctx, shader_type, array_size, &base_offset);
1361
1362 for (i = 0; i < bits; i++) {
1363 if (samplers->views.enabled_mask & (1 << i)) {
1364 int offset = (base_offset / 4) + i * 8;
1365 const struct util_format_description *desc;
1366 desc = util_format_description(samplers->views.views[i]->base.format);
1367
1368 for (j = 0; j < 4; j++)
1369 if (j < desc->nr_channels)
1370 constants[offset+j] = 0xffffffff;
1371 else
1372 constants[offset+j] = 0x0;
1373 if (desc->nr_channels < 4) {
1374 if (desc->channel[0].pure_integer)
1375 constants[offset+4] = 1;
1376 else
1377 constants[offset+4] = fui(1.0);
1378 } else
1379 constants[offset + 4] = 0;
1380
1381 constants[offset + 5] = samplers->views.views[i]->base.u.buf.size /
1382 util_format_get_blocksize(samplers->views.views[i]->base.format);
1383 constants[offset + 6] = samplers->views.views[i]->base.texture->array_size / 6;
1384 }
1385 }
1386
1387 }
1388
1389 /* On evergreen we store one value
1390 * 1. number of cube layers in a cube map array.
1391 */
1392 void eg_setup_buffer_constants(struct r600_context *rctx, int shader_type)
1393 {
1394 struct r600_textures_info *samplers = &rctx->samplers[shader_type];
1395 struct r600_image_state *images = NULL;
1396 int bits, sview_bits, img_bits;
1397 uint32_t array_size;
1398 int i;
1399 uint32_t *constants;
1400 uint32_t base_offset;
1401
1402 if (shader_type == PIPE_SHADER_FRAGMENT) {
1403 images = &rctx->fragment_images;
1404 } else if (shader_type == PIPE_SHADER_COMPUTE) {
1405 images = &rctx->compute_images;
1406 }
1407
1408 if (!samplers->views.dirty_buffer_constants &&
1409 !(images && images->dirty_buffer_constants))
1410 return;
1411
1412 if (images)
1413 images->dirty_buffer_constants = FALSE;
1414 samplers->views.dirty_buffer_constants = FALSE;
1415
1416 bits = sview_bits = util_last_bit(samplers->views.enabled_mask);
1417 if (images)
1418 bits += util_last_bit(images->enabled_mask);
1419 img_bits = bits;
1420
1421 array_size = bits * sizeof(uint32_t);
1422
1423 constants = r600_alloc_buf_consts(rctx, shader_type, array_size,
1424 &base_offset);
1425
1426 for (i = 0; i < sview_bits; i++) {
1427 if (samplers->views.enabled_mask & (1 << i)) {
1428 uint32_t offset = (base_offset / 4) + i;
1429 constants[offset] = samplers->views.views[i]->base.texture->array_size / 6;
1430 }
1431 }
1432 if (images) {
1433 for (i = sview_bits; i < img_bits; i++) {
1434 int idx = i - sview_bits;
1435 if (images->enabled_mask & (1 << idx)) {
1436 uint32_t offset = (base_offset / 4) + i;
1437 constants[offset] = images->views[idx].base.resource->array_size / 6;
1438 }
1439 }
1440 }
1441 }
1442
1443 /* set sample xy locations as array of fragment shader constants */
1444 void r600_set_sample_locations_constant_buffer(struct r600_context *rctx)
1445 {
1446 struct pipe_context *ctx = &rctx->b.b;
1447
1448 assert(rctx->framebuffer.nr_samples < R600_UCP_SIZE);
1449 assert(rctx->framebuffer.nr_samples <= ARRAY_SIZE(rctx->sample_positions)/4);
1450
1451 memset(rctx->sample_positions, 0, 4 * 4 * 16);
1452 for (unsigned i = 0; i < rctx->framebuffer.nr_samples; i++) {
1453 ctx->get_sample_position(ctx, rctx->framebuffer.nr_samples, i, &rctx->sample_positions[4*i]);
1454 /* Also fill in center-zeroed positions used for interpolateAtSample */
1455 rctx->sample_positions[4*i + 2] = rctx->sample_positions[4*i + 0] - 0.5f;
1456 rctx->sample_positions[4*i + 3] = rctx->sample_positions[4*i + 1] - 0.5f;
1457 }
1458
1459 rctx->driver_consts[PIPE_SHADER_FRAGMENT].ps_sample_pos_dirty = true;
1460 }
1461
1462 static void update_shader_atom(struct pipe_context *ctx,
1463 struct r600_shader_state *state,
1464 struct r600_pipe_shader *shader)
1465 {
1466 struct r600_context *rctx = (struct r600_context *)ctx;
1467
1468 state->shader = shader;
1469 if (shader) {
1470 state->atom.num_dw = shader->command_buffer.num_dw;
1471 r600_context_add_resource_size(ctx, (struct pipe_resource *)shader->bo);
1472 } else {
1473 state->atom.num_dw = 0;
1474 }
1475 r600_mark_atom_dirty(rctx, &state->atom);
1476 }
1477
1478 static void update_gs_block_state(struct r600_context *rctx, unsigned enable)
1479 {
1480 if (rctx->shader_stages.geom_enable != enable) {
1481 rctx->shader_stages.geom_enable = enable;
1482 r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
1483 }
1484
1485 if (rctx->gs_rings.enable != enable) {
1486 rctx->gs_rings.enable = enable;
1487 r600_mark_atom_dirty(rctx, &rctx->gs_rings.atom);
1488
1489 if (enable && !rctx->gs_rings.esgs_ring.buffer) {
1490 unsigned size = 0x1C000;
1491 rctx->gs_rings.esgs_ring.buffer =
1492 pipe_buffer_create(rctx->b.b.screen, 0,
1493 PIPE_USAGE_DEFAULT, size);
1494 rctx->gs_rings.esgs_ring.buffer_size = size;
1495
1496 size = 0x4000000;
1497
1498 rctx->gs_rings.gsvs_ring.buffer =
1499 pipe_buffer_create(rctx->b.b.screen, 0,
1500 PIPE_USAGE_DEFAULT, size);
1501 rctx->gs_rings.gsvs_ring.buffer_size = size;
1502 }
1503
1504 if (enable) {
1505 r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_GEOMETRY,
1506 R600_GS_RING_CONST_BUFFER, &rctx->gs_rings.esgs_ring);
1507 if (rctx->tes_shader) {
1508 r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_TESS_EVAL,
1509 R600_GS_RING_CONST_BUFFER, &rctx->gs_rings.gsvs_ring);
1510 } else {
1511 r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_VERTEX,
1512 R600_GS_RING_CONST_BUFFER, &rctx->gs_rings.gsvs_ring);
1513 }
1514 } else {
1515 r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_GEOMETRY,
1516 R600_GS_RING_CONST_BUFFER, NULL);
1517 r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_VERTEX,
1518 R600_GS_RING_CONST_BUFFER, NULL);
1519 r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_TESS_EVAL,
1520 R600_GS_RING_CONST_BUFFER, NULL);
1521 }
1522 }
1523 }
1524
1525 static void r600_update_clip_state(struct r600_context *rctx,
1526 struct r600_pipe_shader *current)
1527 {
1528 if (current->pa_cl_vs_out_cntl != rctx->clip_misc_state.pa_cl_vs_out_cntl ||
1529 current->shader.clip_dist_write != rctx->clip_misc_state.clip_dist_write ||
1530 current->shader.cull_dist_write != rctx->clip_misc_state.cull_dist_write ||
1531 current->shader.vs_position_window_space != rctx->clip_misc_state.clip_disable ||
1532 current->shader.vs_out_viewport != rctx->clip_misc_state.vs_out_viewport) {
1533 rctx->clip_misc_state.pa_cl_vs_out_cntl = current->pa_cl_vs_out_cntl;
1534 rctx->clip_misc_state.clip_dist_write = current->shader.clip_dist_write;
1535 rctx->clip_misc_state.cull_dist_write = current->shader.cull_dist_write;
1536 rctx->clip_misc_state.clip_disable = current->shader.vs_position_window_space;
1537 rctx->clip_misc_state.vs_out_viewport = current->shader.vs_out_viewport;
1538 r600_mark_atom_dirty(rctx, &rctx->clip_misc_state.atom);
1539 }
1540 }
1541
1542 static void r600_generate_fixed_func_tcs(struct r600_context *rctx)
1543 {
1544 struct ureg_src const0, const1;
1545 struct ureg_dst tessouter, tessinner;
1546 struct ureg_program *ureg = ureg_create(PIPE_SHADER_TESS_CTRL);
1547
1548 if (!ureg)
1549 return; /* if we get here, we're screwed */
1550
1551 assert(!rctx->fixed_func_tcs_shader);
1552
1553 ureg_DECL_constant2D(ureg, 0, 1, R600_BUFFER_INFO_CONST_BUFFER);
1554 const0 = ureg_src_dimension(ureg_src_register(TGSI_FILE_CONSTANT, 0),
1555 R600_BUFFER_INFO_CONST_BUFFER);
1556 const1 = ureg_src_dimension(ureg_src_register(TGSI_FILE_CONSTANT, 1),
1557 R600_BUFFER_INFO_CONST_BUFFER);
1558
1559 tessouter = ureg_DECL_output(ureg, TGSI_SEMANTIC_TESSOUTER, 0);
1560 tessinner = ureg_DECL_output(ureg, TGSI_SEMANTIC_TESSINNER, 0);
1561
1562 ureg_MOV(ureg, tessouter, const0);
1563 ureg_MOV(ureg, tessinner, const1);
1564 ureg_END(ureg);
1565
1566 rctx->fixed_func_tcs_shader =
1567 ureg_create_shader_and_destroy(ureg, &rctx->b.b);
1568 }
1569
1570 void r600_update_compressed_resource_state(struct r600_context *rctx, bool compute_only)
1571 {
1572 unsigned i;
1573 unsigned counter;
1574
1575 counter = p_atomic_read(&rctx->screen->b.compressed_colortex_counter);
1576 if (counter != rctx->b.last_compressed_colortex_counter) {
1577 rctx->b.last_compressed_colortex_counter = counter;
1578
1579 if (compute_only) {
1580 r600_update_compressed_colortex_mask(&rctx->samplers[PIPE_SHADER_COMPUTE].views);
1581 } else {
1582 for (i = 0; i < PIPE_SHADER_TYPES; ++i) {
1583 r600_update_compressed_colortex_mask(&rctx->samplers[i].views);
1584 }
1585 }
1586 if (!compute_only)
1587 r600_update_compressed_colortex_mask_images(&rctx->fragment_images);
1588 r600_update_compressed_colortex_mask_images(&rctx->compute_images);
1589 }
1590
1591 /* Decompress textures if needed. */
1592 for (i = 0; i < PIPE_SHADER_TYPES; i++) {
1593 struct r600_samplerview_state *views = &rctx->samplers[i].views;
1594
1595 if (compute_only)
1596 if (i != PIPE_SHADER_COMPUTE)
1597 continue;
1598 if (views->compressed_depthtex_mask) {
1599 r600_decompress_depth_textures(rctx, views);
1600 }
1601 if (views->compressed_colortex_mask) {
1602 r600_decompress_color_textures(rctx, views);
1603 }
1604 }
1605
1606 {
1607 struct r600_image_state *istate;
1608
1609 if (!compute_only) {
1610 istate = &rctx->fragment_images;
1611 if (istate->compressed_depthtex_mask)
1612 r600_decompress_depth_images(rctx, istate);
1613 if (istate->compressed_colortex_mask)
1614 r600_decompress_color_images(rctx, istate);
1615 }
1616
1617 istate = &rctx->compute_images;
1618 if (istate->compressed_depthtex_mask)
1619 r600_decompress_depth_images(rctx, istate);
1620 if (istate->compressed_colortex_mask)
1621 r600_decompress_color_images(rctx, istate);
1622 }
1623 }
1624
1625 /* update MEM_SCRATCH buffers if needed */
1626 void r600_setup_scratch_area_for_shader(struct r600_context *rctx,
1627 struct r600_pipe_shader *shader, struct r600_scratch_buffer *scratch,
1628 unsigned ring_base_reg, unsigned item_size_reg, unsigned ring_size_reg)
1629 {
1630 unsigned num_ses = rctx->screen->b.info.max_se;
1631 unsigned num_pipes = rctx->screen->b.info.r600_max_quad_pipes;
1632 unsigned nthreads = 128;
1633
1634 unsigned itemsize = shader->scratch_space_needed * 4;
1635 unsigned size = align(itemsize * nthreads * num_pipes * num_ses * 4, 256);
1636
1637 if (scratch->dirty ||
1638 unlikely(shader->scratch_space_needed != scratch->item_size ||
1639 size > scratch->size)) {
1640 struct radeon_cmdbuf *cs = rctx->b.gfx.cs;
1641
1642 scratch->dirty = false;
1643
1644 if (size > scratch->size) {
1645 // Release prior one if any
1646 if (scratch->buffer) {
1647 pipe_resource_reference((struct pipe_resource**)&scratch->buffer, NULL);
1648 }
1649
1650 scratch->buffer = (struct r600_resource *)pipe_buffer_create(rctx->b.b.screen, PIPE_BIND_CUSTOM,
1651 PIPE_USAGE_DEFAULT, size);
1652 if (scratch->buffer) {
1653 scratch->size = size;
1654 }
1655 }
1656
1657 scratch->item_size = shader->scratch_space_needed;
1658
1659 radeon_set_config_reg(cs, R_008040_WAIT_UNTIL, S_008040_WAIT_3D_IDLE(1));
1660 radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
1661 radeon_emit(cs, EVENT_TYPE(EVENT_TYPE_VGT_FLUSH));
1662
1663 // multi-SE chips need programming per SE
1664 for (unsigned se = 0; se < num_ses; se++) {
1665 struct r600_resource *rbuffer = scratch->buffer;
1666 unsigned size_per_se = size / num_ses;
1667
1668 // Direct to particular SE
1669 if (num_ses > 1) {
1670 radeon_set_config_reg(cs, EG_0802C_GRBM_GFX_INDEX,
1671 S_0802C_INSTANCE_INDEX(0) |
1672 S_0802C_SE_INDEX(se) |
1673 S_0802C_INSTANCE_BROADCAST_WRITES(1) |
1674 S_0802C_SE_BROADCAST_WRITES(0));
1675 }
1676
1677 radeon_set_config_reg(cs, ring_base_reg, (rbuffer->gpu_address + size_per_se * se) >> 8);
1678 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
1679 radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx, rbuffer,
1680 RADEON_USAGE_READWRITE,
1681 RADEON_PRIO_SCRATCH_BUFFER));
1682 radeon_set_context_reg(cs, item_size_reg, itemsize);
1683 radeon_set_config_reg(cs, ring_size_reg, size_per_se >> 8);
1684 }
1685
1686 // Restore broadcast mode
1687 if (num_ses > 1) {
1688 radeon_set_config_reg(cs, EG_0802C_GRBM_GFX_INDEX,
1689 S_0802C_INSTANCE_INDEX(0) |
1690 S_0802C_SE_INDEX(0) |
1691 S_0802C_INSTANCE_BROADCAST_WRITES(1) |
1692 S_0802C_SE_BROADCAST_WRITES(1));
1693 }
1694
1695 radeon_set_config_reg(cs, R_008040_WAIT_UNTIL, S_008040_WAIT_3D_IDLE(1));
1696 radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
1697 radeon_emit(cs, EVENT_TYPE(EVENT_TYPE_VGT_FLUSH));
1698 }
1699 }
1700
1701 void r600_setup_scratch_buffers(struct r600_context *rctx) {
1702 static const struct {
1703 unsigned ring_base;
1704 unsigned item_size;
1705 unsigned ring_size;
1706 } regs[R600_NUM_HW_STAGES] = {
1707 [R600_HW_STAGE_PS] = { R_008C68_SQ_PSTMP_RING_BASE, R_0288BC_SQ_PSTMP_RING_ITEMSIZE, R_008C6C_SQ_PSTMP_RING_SIZE },
1708 [R600_HW_STAGE_VS] = { R_008C60_SQ_VSTMP_RING_BASE, R_0288B8_SQ_VSTMP_RING_ITEMSIZE, R_008C64_SQ_VSTMP_RING_SIZE },
1709 [R600_HW_STAGE_GS] = { R_008C58_SQ_GSTMP_RING_BASE, R_0288B4_SQ_GSTMP_RING_ITEMSIZE, R_008C5C_SQ_GSTMP_RING_SIZE },
1710 [R600_HW_STAGE_ES] = { R_008C50_SQ_ESTMP_RING_BASE, R_0288B0_SQ_ESTMP_RING_ITEMSIZE, R_008C54_SQ_ESTMP_RING_SIZE }
1711 };
1712
1713 for (unsigned i = 0; i < R600_NUM_HW_STAGES; i++) {
1714 struct r600_pipe_shader *stage = rctx->hw_shader_stages[i].shader;
1715
1716 if (stage && unlikely(stage->scratch_space_needed)) {
1717 r600_setup_scratch_area_for_shader(rctx, stage,
1718 &rctx->scratch_buffers[i], regs[i].ring_base, regs[i].item_size, regs[i].ring_size);
1719 }
1720 }
1721 }
1722
1723 #define SELECT_SHADER_OR_FAIL(x) do { \
1724 r600_shader_select(ctx, rctx->x##_shader, &x##_dirty); \
1725 if (unlikely(!rctx->x##_shader->current)) \
1726 return false; \
1727 } while(0)
1728
1729 #define UPDATE_SHADER(hw, sw) do { \
1730 if (sw##_dirty || (rctx->hw_shader_stages[(hw)].shader != rctx->sw##_shader->current)) \
1731 update_shader_atom(ctx, &rctx->hw_shader_stages[(hw)], rctx->sw##_shader->current); \
1732 } while(0)
1733
1734 #define UPDATE_SHADER_CLIP(hw, sw) do { \
1735 if (sw##_dirty || (rctx->hw_shader_stages[(hw)].shader != rctx->sw##_shader->current)) { \
1736 update_shader_atom(ctx, &rctx->hw_shader_stages[(hw)], rctx->sw##_shader->current); \
1737 clip_so_current = rctx->sw##_shader->current; \
1738 } \
1739 } while(0)
1740
1741 #define UPDATE_SHADER_GS(hw, hw2, sw) do { \
1742 if (sw##_dirty || (rctx->hw_shader_stages[(hw)].shader != rctx->sw##_shader->current)) { \
1743 update_shader_atom(ctx, &rctx->hw_shader_stages[(hw)], rctx->sw##_shader->current); \
1744 update_shader_atom(ctx, &rctx->hw_shader_stages[(hw2)], rctx->sw##_shader->current->gs_copy_shader); \
1745 clip_so_current = rctx->sw##_shader->current->gs_copy_shader; \
1746 } \
1747 } while(0)
1748
1749 #define SET_NULL_SHADER(hw) do { \
1750 if (rctx->hw_shader_stages[(hw)].shader) \
1751 update_shader_atom(ctx, &rctx->hw_shader_stages[(hw)], NULL); \
1752 } while (0)
1753
1754 static bool r600_update_derived_state(struct r600_context *rctx)
1755 {
1756 struct pipe_context * ctx = (struct pipe_context*)rctx;
1757 bool ps_dirty = false, vs_dirty = false, gs_dirty = false;
1758 bool tcs_dirty = false, tes_dirty = false, fixed_func_tcs_dirty = false;
1759 bool blend_disable;
1760 bool need_buf_const;
1761 struct r600_pipe_shader *clip_so_current = NULL;
1762
1763 if (!rctx->blitter->running)
1764 r600_update_compressed_resource_state(rctx, false);
1765
1766 SELECT_SHADER_OR_FAIL(ps);
1767
1768 r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
1769
1770 update_gs_block_state(rctx, rctx->gs_shader != NULL);
1771
1772 if (rctx->gs_shader)
1773 SELECT_SHADER_OR_FAIL(gs);
1774
1775 /* Hull Shader */
1776 if (rctx->tcs_shader) {
1777 SELECT_SHADER_OR_FAIL(tcs);
1778
1779 UPDATE_SHADER(EG_HW_STAGE_HS, tcs);
1780 } else if (rctx->tes_shader) {
1781 if (!rctx->fixed_func_tcs_shader) {
1782 r600_generate_fixed_func_tcs(rctx);
1783 if (!rctx->fixed_func_tcs_shader)
1784 return false;
1785
1786 }
1787 SELECT_SHADER_OR_FAIL(fixed_func_tcs);
1788
1789 UPDATE_SHADER(EG_HW_STAGE_HS, fixed_func_tcs);
1790 } else
1791 SET_NULL_SHADER(EG_HW_STAGE_HS);
1792
1793 if (rctx->tes_shader) {
1794 SELECT_SHADER_OR_FAIL(tes);
1795 }
1796
1797 SELECT_SHADER_OR_FAIL(vs);
1798
1799 if (rctx->gs_shader) {
1800 if (!rctx->shader_stages.geom_enable) {
1801 rctx->shader_stages.geom_enable = true;
1802 r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
1803 }
1804
1805 /* gs_shader provides GS and VS (copy shader) */
1806 UPDATE_SHADER_GS(R600_HW_STAGE_GS, R600_HW_STAGE_VS, gs);
1807
1808 /* vs_shader is used as ES */
1809
1810 if (rctx->tes_shader) {
1811 /* VS goes to LS, TES goes to ES */
1812 UPDATE_SHADER(R600_HW_STAGE_ES, tes);
1813 UPDATE_SHADER(EG_HW_STAGE_LS, vs);
1814 } else {
1815 /* vs_shader is used as ES */
1816 UPDATE_SHADER(R600_HW_STAGE_ES, vs);
1817 SET_NULL_SHADER(EG_HW_STAGE_LS);
1818 }
1819 } else {
1820 if (unlikely(rctx->hw_shader_stages[R600_HW_STAGE_GS].shader)) {
1821 SET_NULL_SHADER(R600_HW_STAGE_GS);
1822 SET_NULL_SHADER(R600_HW_STAGE_ES);
1823 rctx->shader_stages.geom_enable = false;
1824 r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
1825 }
1826
1827 if (rctx->tes_shader) {
1828 /* if TES is loaded and no geometry, TES runs on hw VS, VS runs on hw LS */
1829 UPDATE_SHADER_CLIP(R600_HW_STAGE_VS, tes);
1830 UPDATE_SHADER(EG_HW_STAGE_LS, vs);
1831 } else {
1832 SET_NULL_SHADER(EG_HW_STAGE_LS);
1833 UPDATE_SHADER_CLIP(R600_HW_STAGE_VS, vs);
1834 }
1835 }
1836
1837 /*
1838 * XXX: I believe there's some fatal flaw in the dirty state logic when
1839 * enabling/disabling tes.
1840 * VS/ES share all buffer/resource/sampler slots. If TES is enabled,
1841 * it will therefore overwrite the VS slots. If it now gets disabled,
1842 * the VS needs to rebind all buffer/resource/sampler slots - not only
1843 * has TES overwritten the corresponding slots, but when the VS was
1844 * operating as LS the things with correpsonding dirty bits got bound
1845 * to LS slots and won't reflect what is dirty as VS stage even if the
1846 * TES didn't overwrite it. The story for re-enabled TES is similar.
1847 * In any case, we're not allowed to submit any TES state when
1848 * TES is disabled (the state tracker may not do this but this looks
1849 * like an optimization to me, not something which can be relied on).
1850 */
1851
1852 /* Update clip misc state. */
1853 if (clip_so_current) {
1854 r600_update_clip_state(rctx, clip_so_current);
1855 rctx->b.streamout.enabled_stream_buffers_mask = clip_so_current->enabled_stream_buffers_mask;
1856 }
1857
1858 if (unlikely(ps_dirty || rctx->hw_shader_stages[R600_HW_STAGE_PS].shader != rctx->ps_shader->current ||
1859 rctx->rasterizer->sprite_coord_enable != rctx->ps_shader->current->sprite_coord_enable ||
1860 rctx->rasterizer->flatshade != rctx->ps_shader->current->flatshade)) {
1861
1862 if (rctx->cb_misc_state.nr_ps_color_outputs != rctx->ps_shader->current->nr_ps_color_outputs ||
1863 rctx->cb_misc_state.ps_color_export_mask != rctx->ps_shader->current->ps_color_export_mask) {
1864 rctx->cb_misc_state.nr_ps_color_outputs = rctx->ps_shader->current->nr_ps_color_outputs;
1865 rctx->cb_misc_state.ps_color_export_mask = rctx->ps_shader->current->ps_color_export_mask;
1866 r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom);
1867 }
1868
1869 if (rctx->b.chip_class <= R700) {
1870 bool multiwrite = rctx->ps_shader->current->shader.fs_write_all;
1871
1872 if (rctx->cb_misc_state.multiwrite != multiwrite) {
1873 rctx->cb_misc_state.multiwrite = multiwrite;
1874 r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom);
1875 }
1876 }
1877
1878 if (unlikely(!ps_dirty && rctx->ps_shader && rctx->rasterizer &&
1879 ((rctx->rasterizer->sprite_coord_enable != rctx->ps_shader->current->sprite_coord_enable) ||
1880 (rctx->rasterizer->flatshade != rctx->ps_shader->current->flatshade)))) {
1881
1882 if (rctx->b.chip_class >= EVERGREEN)
1883 evergreen_update_ps_state(ctx, rctx->ps_shader->current);
1884 else
1885 r600_update_ps_state(ctx, rctx->ps_shader->current);
1886 }
1887
1888 r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
1889 }
1890 UPDATE_SHADER(R600_HW_STAGE_PS, ps);
1891
1892 if (rctx->b.chip_class >= EVERGREEN) {
1893 evergreen_update_db_shader_control(rctx);
1894 } else {
1895 r600_update_db_shader_control(rctx);
1896 }
1897
1898 /* For each shader stage that needs to spill, set up buffer for MEM_SCRATCH */
1899 if (rctx->b.chip_class >= EVERGREEN) {
1900 evergreen_setup_scratch_buffers(rctx);
1901 } else {
1902 r600_setup_scratch_buffers(rctx);
1903 }
1904
1905 /* on R600 we stuff masks + txq info into one constant buffer */
1906 /* on evergreen we only need a txq info one */
1907 if (rctx->ps_shader) {
1908 need_buf_const = rctx->ps_shader->current->shader.uses_tex_buffers || rctx->ps_shader->current->shader.has_txq_cube_array_z_comp;
1909 if (need_buf_const) {
1910 if (rctx->b.chip_class < EVERGREEN)
1911 r600_setup_buffer_constants(rctx, PIPE_SHADER_FRAGMENT);
1912 else
1913 eg_setup_buffer_constants(rctx, PIPE_SHADER_FRAGMENT);
1914 }
1915 }
1916
1917 if (rctx->vs_shader) {
1918 need_buf_const = rctx->vs_shader->current->shader.uses_tex_buffers || rctx->vs_shader->current->shader.has_txq_cube_array_z_comp;
1919 if (need_buf_const) {
1920 if (rctx->b.chip_class < EVERGREEN)
1921 r600_setup_buffer_constants(rctx, PIPE_SHADER_VERTEX);
1922 else
1923 eg_setup_buffer_constants(rctx, PIPE_SHADER_VERTEX);
1924 }
1925 }
1926
1927 if (rctx->gs_shader) {
1928 need_buf_const = rctx->gs_shader->current->shader.uses_tex_buffers || rctx->gs_shader->current->shader.has_txq_cube_array_z_comp;
1929 if (need_buf_const) {
1930 if (rctx->b.chip_class < EVERGREEN)
1931 r600_setup_buffer_constants(rctx, PIPE_SHADER_GEOMETRY);
1932 else
1933 eg_setup_buffer_constants(rctx, PIPE_SHADER_GEOMETRY);
1934 }
1935 }
1936
1937 if (rctx->tes_shader) {
1938 assert(rctx->b.chip_class >= EVERGREEN);
1939 need_buf_const = rctx->tes_shader->current->shader.uses_tex_buffers ||
1940 rctx->tes_shader->current->shader.has_txq_cube_array_z_comp;
1941 if (need_buf_const) {
1942 eg_setup_buffer_constants(rctx, PIPE_SHADER_TESS_EVAL);
1943 }
1944 if (rctx->tcs_shader) {
1945 need_buf_const = rctx->tcs_shader->current->shader.uses_tex_buffers ||
1946 rctx->tcs_shader->current->shader.has_txq_cube_array_z_comp;
1947 if (need_buf_const) {
1948 eg_setup_buffer_constants(rctx, PIPE_SHADER_TESS_CTRL);
1949 }
1950 }
1951 }
1952
1953 r600_update_driver_const_buffers(rctx, false);
1954
1955 if (rctx->b.chip_class < EVERGREEN && rctx->ps_shader && rctx->vs_shader) {
1956 if (!r600_adjust_gprs(rctx)) {
1957 /* discard rendering */
1958 return false;
1959 }
1960 }
1961
1962 if (rctx->b.chip_class == EVERGREEN) {
1963 if (!evergreen_adjust_gprs(rctx)) {
1964 /* discard rendering */
1965 return false;
1966 }
1967 }
1968
1969 blend_disable = (rctx->dual_src_blend &&
1970 rctx->ps_shader->current->nr_ps_color_outputs < 2);
1971
1972 if (blend_disable != rctx->force_blend_disable) {
1973 rctx->force_blend_disable = blend_disable;
1974 r600_bind_blend_state_internal(rctx,
1975 rctx->blend_state.cso,
1976 blend_disable);
1977 }
1978
1979 return true;
1980 }
1981
1982 void r600_emit_clip_misc_state(struct r600_context *rctx, struct r600_atom *atom)
1983 {
1984 struct radeon_cmdbuf *cs = rctx->b.gfx.cs;
1985 struct r600_clip_misc_state *state = &rctx->clip_misc_state;
1986
1987 radeon_set_context_reg(cs, R_028810_PA_CL_CLIP_CNTL,
1988 state->pa_cl_clip_cntl |
1989 (state->clip_dist_write ? 0 : state->clip_plane_enable & 0x3F) |
1990 S_028810_CLIP_DISABLE(state->clip_disable));
1991 radeon_set_context_reg(cs, R_02881C_PA_CL_VS_OUT_CNTL,
1992 state->pa_cl_vs_out_cntl |
1993 (state->clip_plane_enable & state->clip_dist_write) |
1994 (state->cull_dist_write << 8));
1995 /* reuse needs to be set off if we write oViewport */
1996 if (rctx->b.chip_class >= EVERGREEN)
1997 radeon_set_context_reg(cs, R_028AB4_VGT_REUSE_OFF,
1998 S_028AB4_REUSE_OFF(state->vs_out_viewport));
1999 }
2000
2001 /* rast_prim is the primitive type after GS. */
2002 static inline void r600_emit_rasterizer_prim_state(struct r600_context *rctx)
2003 {
2004 struct radeon_cmdbuf *cs = rctx->b.gfx.cs;
2005 enum pipe_prim_type rast_prim = rctx->current_rast_prim;
2006
2007 /* Skip this if not rendering lines. */
2008 if (rast_prim != PIPE_PRIM_LINES &&
2009 rast_prim != PIPE_PRIM_LINE_LOOP &&
2010 rast_prim != PIPE_PRIM_LINE_STRIP &&
2011 rast_prim != PIPE_PRIM_LINES_ADJACENCY &&
2012 rast_prim != PIPE_PRIM_LINE_STRIP_ADJACENCY)
2013 return;
2014
2015 if (rast_prim == rctx->last_rast_prim)
2016 return;
2017
2018 /* For lines, reset the stipple pattern at each primitive. Otherwise,
2019 * reset the stipple pattern at each packet (line strips, line loops).
2020 */
2021 radeon_set_context_reg(cs, R_028A0C_PA_SC_LINE_STIPPLE,
2022 S_028A0C_AUTO_RESET_CNTL(rast_prim == PIPE_PRIM_LINES ? 1 : 2) |
2023 (rctx->rasterizer ? rctx->rasterizer->pa_sc_line_stipple : 0));
2024 rctx->last_rast_prim = rast_prim;
2025 }
2026
2027 static void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info)
2028 {
2029 struct r600_context *rctx = (struct r600_context *)ctx;
2030 struct pipe_resource *indexbuf = info->has_user_indices ? NULL : info->index.resource;
2031 struct radeon_cmdbuf *cs = rctx->b.gfx.cs;
2032 bool render_cond_bit = rctx->b.render_cond && !rctx->b.render_cond_force_off;
2033 bool has_user_indices = info->has_user_indices;
2034 uint64_t mask;
2035 unsigned num_patches, dirty_tex_counter, index_offset = 0;
2036 unsigned index_size = info->index_size;
2037 int index_bias;
2038 struct r600_shader_atomic combined_atomics[8];
2039 uint8_t atomic_used_mask;
2040
2041 if (!info->indirect && !info->count && (index_size || !info->count_from_stream_output)) {
2042 return;
2043 }
2044
2045 if (unlikely(!rctx->vs_shader)) {
2046 assert(0);
2047 return;
2048 }
2049 if (unlikely(!rctx->ps_shader &&
2050 (!rctx->rasterizer || !rctx->rasterizer->rasterizer_discard))) {
2051 assert(0);
2052 return;
2053 }
2054
2055 /* make sure that the gfx ring is only one active */
2056 if (radeon_emitted(rctx->b.dma.cs, 0)) {
2057 rctx->b.dma.flush(rctx, PIPE_FLUSH_ASYNC, NULL);
2058 }
2059
2060 if (rctx->cmd_buf_is_compute) {
2061 rctx->b.gfx.flush(rctx, PIPE_FLUSH_ASYNC, NULL);
2062 rctx->cmd_buf_is_compute = false;
2063 }
2064
2065 /* Re-emit the framebuffer state if needed. */
2066 dirty_tex_counter = p_atomic_read(&rctx->b.screen->dirty_tex_counter);
2067 if (unlikely(dirty_tex_counter != rctx->b.last_dirty_tex_counter)) {
2068 rctx->b.last_dirty_tex_counter = dirty_tex_counter;
2069 r600_mark_atom_dirty(rctx, &rctx->framebuffer.atom);
2070 rctx->framebuffer.do_update_surf_dirtiness = true;
2071 }
2072
2073 if (rctx->gs_shader) {
2074 /* Determine whether the GS triangle strip adjacency fix should
2075 * be applied. Rotate every other triangle if
2076 * - triangle strips with adjacency are fed to the GS and
2077 * - primitive restart is disabled (the rotation doesn't help
2078 * when the restart occurs after an odd number of triangles).
2079 */
2080 bool gs_tri_strip_adj_fix =
2081 !rctx->tes_shader &&
2082 info->mode == PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY &&
2083 !info->primitive_restart;
2084 if (gs_tri_strip_adj_fix != rctx->gs_tri_strip_adj_fix)
2085 rctx->gs_tri_strip_adj_fix = gs_tri_strip_adj_fix;
2086 }
2087 if (!r600_update_derived_state(rctx)) {
2088 /* useless to render because current rendering command
2089 * can't be achieved
2090 */
2091 return;
2092 }
2093
2094 rctx->current_rast_prim = (rctx->gs_shader)? rctx->gs_shader->gs_output_prim
2095 : (rctx->tes_shader)? rctx->tes_shader->info.properties[TGSI_PROPERTY_TES_PRIM_MODE]
2096 : info->mode;
2097
2098 if (rctx->b.chip_class >= EVERGREEN) {
2099 evergreen_emit_atomic_buffer_setup_count(rctx, NULL, combined_atomics, &atomic_used_mask);
2100 }
2101
2102 if (index_size) {
2103 index_offset += info->start * index_size;
2104
2105 /* Translate 8-bit indices to 16-bit. */
2106 if (unlikely(index_size == 1)) {
2107 struct pipe_resource *out_buffer = NULL;
2108 unsigned out_offset;
2109 void *ptr;
2110 unsigned start, count;
2111
2112 if (likely(!info->indirect)) {
2113 start = 0;
2114 count = info->count;
2115 }
2116 else {
2117 /* Have to get start/count from indirect buffer, slow path ahead... */
2118 struct r600_resource *indirect_resource = (struct r600_resource *)info->indirect->buffer;
2119 unsigned *data = r600_buffer_map_sync_with_rings(&rctx->b, indirect_resource,
2120 PIPE_TRANSFER_READ);
2121 if (data) {
2122 data += info->indirect->offset / sizeof(unsigned);
2123 start = data[2] * index_size;
2124 count = data[0];
2125 }
2126 else {
2127 start = 0;
2128 count = 0;
2129 }
2130 }
2131
2132 u_upload_alloc(ctx->stream_uploader, start, count * 2,
2133 256, &out_offset, &out_buffer, &ptr);
2134 if (unlikely(!ptr))
2135 return;
2136
2137 util_shorten_ubyte_elts_to_userptr(
2138 &rctx->b.b, info, 0, 0, index_offset, count, ptr);
2139
2140 indexbuf = out_buffer;
2141 index_offset = out_offset;
2142 index_size = 2;
2143 has_user_indices = false;
2144 }
2145
2146 /* Upload the index buffer.
2147 * The upload is skipped for small index counts on little-endian machines
2148 * and the indices are emitted via PKT3_DRAW_INDEX_IMMD.
2149 * Indirect draws never use immediate indices.
2150 * Note: Instanced rendering in combination with immediate indices hangs. */
2151 if (has_user_indices && (R600_BIG_ENDIAN || info->indirect ||
2152 info->instance_count > 1 ||
2153 info->count*index_size > 20)) {
2154 indexbuf = NULL;
2155 u_upload_data(ctx->stream_uploader, 0,
2156 info->count * index_size, 256,
2157 info->index.user, &index_offset, &indexbuf);
2158 has_user_indices = false;
2159 }
2160 index_bias = info->index_bias;
2161 } else {
2162 index_bias = info->start;
2163 }
2164
2165 /* Set the index offset and primitive restart. */
2166 if (rctx->vgt_state.vgt_multi_prim_ib_reset_en != info->primitive_restart ||
2167 rctx->vgt_state.vgt_multi_prim_ib_reset_indx != info->restart_index ||
2168 rctx->vgt_state.vgt_indx_offset != index_bias ||
2169 (rctx->vgt_state.last_draw_was_indirect && !info->indirect)) {
2170 rctx->vgt_state.vgt_multi_prim_ib_reset_en = info->primitive_restart;
2171 rctx->vgt_state.vgt_multi_prim_ib_reset_indx = info->restart_index;
2172 rctx->vgt_state.vgt_indx_offset = index_bias;
2173 r600_mark_atom_dirty(rctx, &rctx->vgt_state.atom);
2174 }
2175
2176 /* Workaround for hardware deadlock on certain R600 ASICs: write into a CB register. */
2177 if (rctx->b.chip_class == R600) {
2178 rctx->b.flags |= R600_CONTEXT_PS_PARTIAL_FLUSH;
2179 r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom);
2180 }
2181
2182 if (rctx->b.chip_class >= EVERGREEN)
2183 evergreen_setup_tess_constants(rctx, info, &num_patches);
2184
2185 /* Emit states. */
2186 r600_need_cs_space(rctx, has_user_indices ? 5 : 0, TRUE, util_bitcount(atomic_used_mask));
2187 r600_flush_emit(rctx);
2188
2189 mask = rctx->dirty_atoms;
2190 while (mask != 0) {
2191 r600_emit_atom(rctx, rctx->atoms[u_bit_scan64(&mask)]);
2192 }
2193
2194 if (rctx->b.chip_class >= EVERGREEN) {
2195 evergreen_emit_atomic_buffer_setup(rctx, false, combined_atomics, atomic_used_mask);
2196 }
2197
2198 if (rctx->b.chip_class == CAYMAN) {
2199 /* Copied from radeonsi. */
2200 unsigned primgroup_size = 128; /* recommended without a GS */
2201 bool ia_switch_on_eop = false;
2202 bool partial_vs_wave = false;
2203
2204 if (rctx->gs_shader)
2205 primgroup_size = 64; /* recommended with a GS */
2206
2207 if ((rctx->rasterizer && rctx->rasterizer->pa_sc_line_stipple) ||
2208 (rctx->b.screen->debug_flags & DBG_SWITCH_ON_EOP)) {
2209 ia_switch_on_eop = true;
2210 }
2211
2212 if (r600_get_strmout_en(&rctx->b))
2213 partial_vs_wave = true;
2214
2215 radeon_set_context_reg(cs, CM_R_028AA8_IA_MULTI_VGT_PARAM,
2216 S_028AA8_SWITCH_ON_EOP(ia_switch_on_eop) |
2217 S_028AA8_PARTIAL_VS_WAVE_ON(partial_vs_wave) |
2218 S_028AA8_PRIMGROUP_SIZE(primgroup_size - 1));
2219 }
2220
2221 if (rctx->b.chip_class >= EVERGREEN) {
2222 uint32_t ls_hs_config = evergreen_get_ls_hs_config(rctx, info,
2223 num_patches);
2224
2225 evergreen_set_ls_hs_config(rctx, cs, ls_hs_config);
2226 evergreen_set_lds_alloc(rctx, cs, rctx->lds_alloc);
2227 }
2228
2229 /* On R6xx, CULL_FRONT=1 culls all points, lines, and rectangles,
2230 * even though it should have no effect on those. */
2231 if (rctx->b.chip_class == R600 && rctx->rasterizer) {
2232 unsigned su_sc_mode_cntl = rctx->rasterizer->pa_su_sc_mode_cntl;
2233 unsigned prim = info->mode;
2234
2235 if (rctx->gs_shader) {
2236 prim = rctx->gs_shader->gs_output_prim;
2237 }
2238 prim = r600_conv_prim_to_gs_out(prim); /* decrease the number of types to 3 */
2239
2240 if (prim == V_028A6C_OUTPRIM_TYPE_POINTLIST ||
2241 prim == V_028A6C_OUTPRIM_TYPE_LINESTRIP ||
2242 info->mode == R600_PRIM_RECTANGLE_LIST) {
2243 su_sc_mode_cntl &= C_028814_CULL_FRONT;
2244 }
2245 radeon_set_context_reg(cs, R_028814_PA_SU_SC_MODE_CNTL, su_sc_mode_cntl);
2246 }
2247
2248 /* Update start instance. */
2249 if (!info->indirect && rctx->last_start_instance != info->start_instance) {
2250 radeon_set_ctl_const(cs, R_03CFF4_SQ_VTX_START_INST_LOC, info->start_instance);
2251 rctx->last_start_instance = info->start_instance;
2252 }
2253
2254 /* Update the primitive type. */
2255 if (rctx->last_primitive_type != info->mode) {
2256 r600_emit_rasterizer_prim_state(rctx);
2257 radeon_set_config_reg(cs, R_008958_VGT_PRIMITIVE_TYPE,
2258 r600_conv_pipe_prim(info->mode));
2259
2260 rctx->last_primitive_type = info->mode;
2261 }
2262
2263 /* Draw packets. */
2264 if (likely(!info->indirect)) {
2265 radeon_emit(cs, PKT3(PKT3_NUM_INSTANCES, 0, 0));
2266 radeon_emit(cs, info->instance_count);
2267 } else {
2268 uint64_t va = r600_resource(info->indirect->buffer)->gpu_address;
2269 assert(rctx->b.chip_class >= EVERGREEN);
2270
2271 // Invalidate so non-indirect draw calls reset this state
2272 rctx->vgt_state.last_draw_was_indirect = true;
2273 rctx->last_start_instance = -1;
2274
2275 radeon_emit(cs, PKT3(EG_PKT3_SET_BASE, 2, 0));
2276 radeon_emit(cs, EG_DRAW_INDEX_INDIRECT_PATCH_TABLE_BASE);
2277 radeon_emit(cs, va);
2278 radeon_emit(cs, (va >> 32UL) & 0xFF);
2279
2280 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
2281 radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx,
2282 (struct r600_resource*)info->indirect->buffer,
2283 RADEON_USAGE_READ,
2284 RADEON_PRIO_DRAW_INDIRECT));
2285 }
2286
2287 if (index_size) {
2288 radeon_emit(cs, PKT3(PKT3_INDEX_TYPE, 0, 0));
2289 radeon_emit(cs, index_size == 4 ?
2290 (VGT_INDEX_32 | (R600_BIG_ENDIAN ? VGT_DMA_SWAP_32_BIT : 0)) :
2291 (VGT_INDEX_16 | (R600_BIG_ENDIAN ? VGT_DMA_SWAP_16_BIT : 0)));
2292
2293 if (has_user_indices) {
2294 unsigned size_bytes = info->count*index_size;
2295 unsigned size_dw = align(size_bytes, 4) / 4;
2296 radeon_emit(cs, PKT3(PKT3_DRAW_INDEX_IMMD, 1 + size_dw, render_cond_bit));
2297 radeon_emit(cs, info->count);
2298 radeon_emit(cs, V_0287F0_DI_SRC_SEL_IMMEDIATE);
2299 radeon_emit_array(cs, info->index.user, size_dw);
2300 } else {
2301 uint64_t va = r600_resource(indexbuf)->gpu_address + index_offset;
2302
2303 if (likely(!info->indirect)) {
2304 radeon_emit(cs, PKT3(PKT3_DRAW_INDEX, 3, render_cond_bit));
2305 radeon_emit(cs, va);
2306 radeon_emit(cs, (va >> 32UL) & 0xFF);
2307 radeon_emit(cs, info->count);
2308 radeon_emit(cs, V_0287F0_DI_SRC_SEL_DMA);
2309 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
2310 radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx,
2311 (struct r600_resource*)indexbuf,
2312 RADEON_USAGE_READ,
2313 RADEON_PRIO_INDEX_BUFFER));
2314 }
2315 else {
2316 uint32_t max_size = (indexbuf->width0 - index_offset) / index_size;
2317
2318 radeon_emit(cs, PKT3(EG_PKT3_INDEX_BASE, 1, 0));
2319 radeon_emit(cs, va);
2320 radeon_emit(cs, (va >> 32UL) & 0xFF);
2321
2322 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
2323 radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx,
2324 (struct r600_resource*)indexbuf,
2325 RADEON_USAGE_READ,
2326 RADEON_PRIO_INDEX_BUFFER));
2327
2328 radeon_emit(cs, PKT3(EG_PKT3_INDEX_BUFFER_SIZE, 0, 0));
2329 radeon_emit(cs, max_size);
2330
2331 radeon_emit(cs, PKT3(EG_PKT3_DRAW_INDEX_INDIRECT, 1, render_cond_bit));
2332 radeon_emit(cs, info->indirect->offset);
2333 radeon_emit(cs, V_0287F0_DI_SRC_SEL_DMA);
2334 }
2335 }
2336 } else {
2337 if (unlikely(info->count_from_stream_output)) {
2338 struct r600_so_target *t = (struct r600_so_target*)info->count_from_stream_output;
2339 uint64_t va = t->buf_filled_size->gpu_address + t->buf_filled_size_offset;
2340
2341 radeon_set_context_reg(cs, R_028B30_VGT_STRMOUT_DRAW_OPAQUE_VERTEX_STRIDE, t->stride_in_dw);
2342
2343 radeon_emit(cs, PKT3(PKT3_COPY_DW, 4, 0));
2344 radeon_emit(cs, COPY_DW_SRC_IS_MEM | COPY_DW_DST_IS_REG);
2345 radeon_emit(cs, va & 0xFFFFFFFFUL); /* src address lo */
2346 radeon_emit(cs, (va >> 32UL) & 0xFFUL); /* src address hi */
2347 radeon_emit(cs, R_028B2C_VGT_STRMOUT_DRAW_OPAQUE_BUFFER_FILLED_SIZE >> 2); /* dst register */
2348 radeon_emit(cs, 0); /* unused */
2349
2350 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
2351 radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx,
2352 t->buf_filled_size, RADEON_USAGE_READ,
2353 RADEON_PRIO_SO_FILLED_SIZE));
2354 }
2355
2356 if (likely(!info->indirect)) {
2357 radeon_emit(cs, PKT3(PKT3_DRAW_INDEX_AUTO, 1, render_cond_bit));
2358 radeon_emit(cs, info->count);
2359 }
2360 else {
2361 radeon_emit(cs, PKT3(EG_PKT3_DRAW_INDIRECT, 1, render_cond_bit));
2362 radeon_emit(cs, info->indirect->offset);
2363 }
2364 radeon_emit(cs, V_0287F0_DI_SRC_SEL_AUTO_INDEX |
2365 (info->count_from_stream_output ? S_0287F0_USE_OPAQUE(1) : 0));
2366 }
2367
2368 /* SMX returns CONTEXT_DONE too early workaround */
2369 if (rctx->b.family == CHIP_R600 ||
2370 rctx->b.family == CHIP_RV610 ||
2371 rctx->b.family == CHIP_RV630 ||
2372 rctx->b.family == CHIP_RV635) {
2373 /* if we have gs shader or streamout
2374 we need to do a wait idle after every draw */
2375 if (rctx->gs_shader || r600_get_strmout_en(&rctx->b)) {
2376 radeon_set_config_reg(cs, R_008040_WAIT_UNTIL, S_008040_WAIT_3D_IDLE(1));
2377 }
2378 }
2379
2380 /* ES ring rolling over at EOP - workaround */
2381 if (rctx->b.chip_class == R600) {
2382 radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
2383 radeon_emit(cs, EVENT_TYPE(EVENT_TYPE_SQ_NON_EVENT));
2384 }
2385
2386
2387 if (rctx->b.chip_class >= EVERGREEN)
2388 evergreen_emit_atomic_buffer_save(rctx, false, combined_atomics, &atomic_used_mask);
2389
2390 if (rctx->trace_buf)
2391 eg_trace_emit(rctx);
2392
2393 if (rctx->framebuffer.do_update_surf_dirtiness) {
2394 /* Set the depth buffer as dirty. */
2395 if (rctx->framebuffer.state.zsbuf) {
2396 struct pipe_surface *surf = rctx->framebuffer.state.zsbuf;
2397 struct r600_texture *rtex = (struct r600_texture *)surf->texture;
2398
2399 rtex->dirty_level_mask |= 1 << surf->u.tex.level;
2400
2401 if (rtex->surface.has_stencil)
2402 rtex->stencil_dirty_level_mask |= 1 << surf->u.tex.level;
2403 }
2404 if (rctx->framebuffer.compressed_cb_mask) {
2405 struct pipe_surface *surf;
2406 struct r600_texture *rtex;
2407 unsigned mask = rctx->framebuffer.compressed_cb_mask;
2408
2409 do {
2410 unsigned i = u_bit_scan(&mask);
2411 surf = rctx->framebuffer.state.cbufs[i];
2412 rtex = (struct r600_texture*)surf->texture;
2413
2414 rtex->dirty_level_mask |= 1 << surf->u.tex.level;
2415
2416 } while (mask);
2417 }
2418 rctx->framebuffer.do_update_surf_dirtiness = false;
2419 }
2420
2421 if (index_size && indexbuf != info->index.resource)
2422 pipe_resource_reference(&indexbuf, NULL);
2423 rctx->b.num_draw_calls++;
2424 }
2425
2426 uint32_t r600_translate_stencil_op(int s_op)
2427 {
2428 switch (s_op) {
2429 case PIPE_STENCIL_OP_KEEP:
2430 return V_028800_STENCIL_KEEP;
2431 case PIPE_STENCIL_OP_ZERO:
2432 return V_028800_STENCIL_ZERO;
2433 case PIPE_STENCIL_OP_REPLACE:
2434 return V_028800_STENCIL_REPLACE;
2435 case PIPE_STENCIL_OP_INCR:
2436 return V_028800_STENCIL_INCR;
2437 case PIPE_STENCIL_OP_DECR:
2438 return V_028800_STENCIL_DECR;
2439 case PIPE_STENCIL_OP_INCR_WRAP:
2440 return V_028800_STENCIL_INCR_WRAP;
2441 case PIPE_STENCIL_OP_DECR_WRAP:
2442 return V_028800_STENCIL_DECR_WRAP;
2443 case PIPE_STENCIL_OP_INVERT:
2444 return V_028800_STENCIL_INVERT;
2445 default:
2446 R600_ERR("Unknown stencil op %d", s_op);
2447 assert(0);
2448 break;
2449 }
2450 return 0;
2451 }
2452
2453 uint32_t r600_translate_fill(uint32_t func)
2454 {
2455 switch(func) {
2456 case PIPE_POLYGON_MODE_FILL:
2457 return 2;
2458 case PIPE_POLYGON_MODE_LINE:
2459 return 1;
2460 case PIPE_POLYGON_MODE_POINT:
2461 return 0;
2462 default:
2463 assert(0);
2464 return 0;
2465 }
2466 }
2467
2468 unsigned r600_tex_wrap(unsigned wrap)
2469 {
2470 switch (wrap) {
2471 default:
2472 case PIPE_TEX_WRAP_REPEAT:
2473 return V_03C000_SQ_TEX_WRAP;
2474 case PIPE_TEX_WRAP_CLAMP:
2475 return V_03C000_SQ_TEX_CLAMP_HALF_BORDER;
2476 case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
2477 return V_03C000_SQ_TEX_CLAMP_LAST_TEXEL;
2478 case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
2479 return V_03C000_SQ_TEX_CLAMP_BORDER;
2480 case PIPE_TEX_WRAP_MIRROR_REPEAT:
2481 return V_03C000_SQ_TEX_MIRROR;
2482 case PIPE_TEX_WRAP_MIRROR_CLAMP:
2483 return V_03C000_SQ_TEX_MIRROR_ONCE_HALF_BORDER;
2484 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
2485 return V_03C000_SQ_TEX_MIRROR_ONCE_LAST_TEXEL;
2486 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
2487 return V_03C000_SQ_TEX_MIRROR_ONCE_BORDER;
2488 }
2489 }
2490
2491 unsigned r600_tex_mipfilter(unsigned filter)
2492 {
2493 switch (filter) {
2494 case PIPE_TEX_MIPFILTER_NEAREST:
2495 return V_03C000_SQ_TEX_Z_FILTER_POINT;
2496 case PIPE_TEX_MIPFILTER_LINEAR:
2497 return V_03C000_SQ_TEX_Z_FILTER_LINEAR;
2498 default:
2499 case PIPE_TEX_MIPFILTER_NONE:
2500 return V_03C000_SQ_TEX_Z_FILTER_NONE;
2501 }
2502 }
2503
2504 unsigned r600_tex_compare(unsigned compare)
2505 {
2506 switch (compare) {
2507 default:
2508 case PIPE_FUNC_NEVER:
2509 return V_03C000_SQ_TEX_DEPTH_COMPARE_NEVER;
2510 case PIPE_FUNC_LESS:
2511 return V_03C000_SQ_TEX_DEPTH_COMPARE_LESS;
2512 case PIPE_FUNC_EQUAL:
2513 return V_03C000_SQ_TEX_DEPTH_COMPARE_EQUAL;
2514 case PIPE_FUNC_LEQUAL:
2515 return V_03C000_SQ_TEX_DEPTH_COMPARE_LESSEQUAL;
2516 case PIPE_FUNC_GREATER:
2517 return V_03C000_SQ_TEX_DEPTH_COMPARE_GREATER;
2518 case PIPE_FUNC_NOTEQUAL:
2519 return V_03C000_SQ_TEX_DEPTH_COMPARE_NOTEQUAL;
2520 case PIPE_FUNC_GEQUAL:
2521 return V_03C000_SQ_TEX_DEPTH_COMPARE_GREATEREQUAL;
2522 case PIPE_FUNC_ALWAYS:
2523 return V_03C000_SQ_TEX_DEPTH_COMPARE_ALWAYS;
2524 }
2525 }
2526
2527 static bool wrap_mode_uses_border_color(unsigned wrap, bool linear_filter)
2528 {
2529 return wrap == PIPE_TEX_WRAP_CLAMP_TO_BORDER ||
2530 wrap == PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER ||
2531 (linear_filter &&
2532 (wrap == PIPE_TEX_WRAP_CLAMP ||
2533 wrap == PIPE_TEX_WRAP_MIRROR_CLAMP));
2534 }
2535
2536 bool sampler_state_needs_border_color(const struct pipe_sampler_state *state)
2537 {
2538 bool linear_filter = state->min_img_filter != PIPE_TEX_FILTER_NEAREST ||
2539 state->mag_img_filter != PIPE_TEX_FILTER_NEAREST;
2540
2541 return (state->border_color.ui[0] || state->border_color.ui[1] ||
2542 state->border_color.ui[2] || state->border_color.ui[3]) &&
2543 (wrap_mode_uses_border_color(state->wrap_s, linear_filter) ||
2544 wrap_mode_uses_border_color(state->wrap_t, linear_filter) ||
2545 wrap_mode_uses_border_color(state->wrap_r, linear_filter));
2546 }
2547
2548 void r600_emit_shader(struct r600_context *rctx, struct r600_atom *a)
2549 {
2550
2551 struct radeon_cmdbuf *cs = rctx->b.gfx.cs;
2552 struct r600_pipe_shader *shader = ((struct r600_shader_state*)a)->shader;
2553
2554 if (!shader)
2555 return;
2556
2557 r600_emit_command_buffer(cs, &shader->command_buffer);
2558 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
2559 radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx, shader->bo,
2560 RADEON_USAGE_READ, RADEON_PRIO_SHADER_BINARY));
2561 }
2562
2563 unsigned r600_get_swizzle_combined(const unsigned char *swizzle_format,
2564 const unsigned char *swizzle_view,
2565 boolean vtx)
2566 {
2567 unsigned i;
2568 unsigned char swizzle[4];
2569 unsigned result = 0;
2570 const uint32_t tex_swizzle_shift[4] = {
2571 16, 19, 22, 25,
2572 };
2573 const uint32_t vtx_swizzle_shift[4] = {
2574 3, 6, 9, 12,
2575 };
2576 const uint32_t swizzle_bit[4] = {
2577 0, 1, 2, 3,
2578 };
2579 const uint32_t *swizzle_shift = tex_swizzle_shift;
2580
2581 if (vtx)
2582 swizzle_shift = vtx_swizzle_shift;
2583
2584 if (swizzle_view) {
2585 util_format_compose_swizzles(swizzle_format, swizzle_view, swizzle);
2586 } else {
2587 memcpy(swizzle, swizzle_format, 4);
2588 }
2589
2590 /* Get swizzle. */
2591 for (i = 0; i < 4; i++) {
2592 switch (swizzle[i]) {
2593 case PIPE_SWIZZLE_Y:
2594 result |= swizzle_bit[1] << swizzle_shift[i];
2595 break;
2596 case PIPE_SWIZZLE_Z:
2597 result |= swizzle_bit[2] << swizzle_shift[i];
2598 break;
2599 case PIPE_SWIZZLE_W:
2600 result |= swizzle_bit[3] << swizzle_shift[i];
2601 break;
2602 case PIPE_SWIZZLE_0:
2603 result |= V_038010_SQ_SEL_0 << swizzle_shift[i];
2604 break;
2605 case PIPE_SWIZZLE_1:
2606 result |= V_038010_SQ_SEL_1 << swizzle_shift[i];
2607 break;
2608 default: /* PIPE_SWIZZLE_X */
2609 result |= swizzle_bit[0] << swizzle_shift[i];
2610 }
2611 }
2612 return result;
2613 }
2614
2615 /* texture format translate */
2616 uint32_t r600_translate_texformat(struct pipe_screen *screen,
2617 enum pipe_format format,
2618 const unsigned char *swizzle_view,
2619 uint32_t *word4_p, uint32_t *yuv_format_p,
2620 bool do_endian_swap)
2621 {
2622 struct r600_screen *rscreen = (struct r600_screen *)screen;
2623 uint32_t result = 0, word4 = 0, yuv_format = 0;
2624 const struct util_format_description *desc;
2625 boolean uniform = TRUE;
2626 bool is_srgb_valid = FALSE;
2627 const unsigned char swizzle_xxxx[4] = {0, 0, 0, 0};
2628 const unsigned char swizzle_yyyy[4] = {1, 1, 1, 1};
2629 const unsigned char swizzle_xxxy[4] = {0, 0, 0, 1};
2630 const unsigned char swizzle_zyx1[4] = {2, 1, 0, 5};
2631 const unsigned char swizzle_zyxw[4] = {2, 1, 0, 3};
2632
2633 int i;
2634 const uint32_t sign_bit[4] = {
2635 S_038010_FORMAT_COMP_X(V_038010_SQ_FORMAT_COMP_SIGNED),
2636 S_038010_FORMAT_COMP_Y(V_038010_SQ_FORMAT_COMP_SIGNED),
2637 S_038010_FORMAT_COMP_Z(V_038010_SQ_FORMAT_COMP_SIGNED),
2638 S_038010_FORMAT_COMP_W(V_038010_SQ_FORMAT_COMP_SIGNED)
2639 };
2640
2641 /* Need to replace the specified texture formats in case of big-endian.
2642 * These formats are formats that have channels with number of bits
2643 * not divisible by 8.
2644 * Mesa conversion functions don't swap bits for those formats, and because
2645 * we transmit this over a serial bus to the GPU (PCIe), the
2646 * bit-endianess is important!!!
2647 * In case we have an "opposite" format, just use that for the swizzling
2648 * information. If we don't have such an "opposite" format, we need
2649 * to use a fixed swizzle info instead (see below)
2650 */
2651 if (format == PIPE_FORMAT_R4A4_UNORM && do_endian_swap)
2652 format = PIPE_FORMAT_A4R4_UNORM;
2653
2654 desc = util_format_description(format);
2655 if (!desc)
2656 goto out_unknown;
2657
2658 /* Depth and stencil swizzling is handled separately. */
2659 if (desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS) {
2660 /* Need to check for specific texture formats that don't have
2661 * an "opposite" format we can use. For those formats, we directly
2662 * specify the swizzling, which is the LE swizzling as defined in
2663 * u_format.csv
2664 */
2665 if (do_endian_swap) {
2666 if (format == PIPE_FORMAT_L4A4_UNORM)
2667 word4 |= r600_get_swizzle_combined(swizzle_xxxy, swizzle_view, FALSE);
2668 else if (format == PIPE_FORMAT_B4G4R4A4_UNORM)
2669 word4 |= r600_get_swizzle_combined(swizzle_zyxw, swizzle_view, FALSE);
2670 else if (format == PIPE_FORMAT_B4G4R4X4_UNORM || format == PIPE_FORMAT_B5G6R5_UNORM)
2671 word4 |= r600_get_swizzle_combined(swizzle_zyx1, swizzle_view, FALSE);
2672 else
2673 word4 |= r600_get_swizzle_combined(desc->swizzle, swizzle_view, FALSE);
2674 } else {
2675 word4 |= r600_get_swizzle_combined(desc->swizzle, swizzle_view, FALSE);
2676 }
2677 }
2678
2679 /* Colorspace (return non-RGB formats directly). */
2680 switch (desc->colorspace) {
2681 /* Depth stencil formats */
2682 case UTIL_FORMAT_COLORSPACE_ZS:
2683 switch (format) {
2684 /* Depth sampler formats. */
2685 case PIPE_FORMAT_Z16_UNORM:
2686 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
2687 result = FMT_16;
2688 goto out_word4;
2689 case PIPE_FORMAT_Z24X8_UNORM:
2690 case PIPE_FORMAT_Z24_UNORM_S8_UINT:
2691 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
2692 result = FMT_8_24;
2693 goto out_word4;
2694 case PIPE_FORMAT_X8Z24_UNORM:
2695 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
2696 if (rscreen->b.chip_class < EVERGREEN)
2697 goto out_unknown;
2698 word4 |= r600_get_swizzle_combined(swizzle_yyyy, swizzle_view, FALSE);
2699 result = FMT_24_8;
2700 goto out_word4;
2701 case PIPE_FORMAT_Z32_FLOAT:
2702 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
2703 result = FMT_32_FLOAT;
2704 goto out_word4;
2705 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
2706 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
2707 result = FMT_X24_8_32_FLOAT;
2708 goto out_word4;
2709 /* Stencil sampler formats. */
2710 case PIPE_FORMAT_S8_UINT:
2711 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2712 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
2713 result = FMT_8;
2714 goto out_word4;
2715 case PIPE_FORMAT_X24S8_UINT:
2716 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2717 word4 |= r600_get_swizzle_combined(swizzle_yyyy, swizzle_view, FALSE);
2718 result = FMT_8_24;
2719 goto out_word4;
2720 case PIPE_FORMAT_S8X24_UINT:
2721 if (rscreen->b.chip_class < EVERGREEN)
2722 goto out_unknown;
2723 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2724 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
2725 result = FMT_24_8;
2726 goto out_word4;
2727 case PIPE_FORMAT_X32_S8X24_UINT:
2728 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2729 word4 |= r600_get_swizzle_combined(swizzle_yyyy, swizzle_view, FALSE);
2730 result = FMT_X24_8_32_FLOAT;
2731 goto out_word4;
2732 default:
2733 goto out_unknown;
2734 }
2735
2736 case UTIL_FORMAT_COLORSPACE_YUV:
2737 yuv_format |= (1 << 30);
2738 switch (format) {
2739 case PIPE_FORMAT_UYVY:
2740 case PIPE_FORMAT_YUYV:
2741 default:
2742 break;
2743 }
2744 goto out_unknown; /* XXX */
2745
2746 case UTIL_FORMAT_COLORSPACE_SRGB:
2747 word4 |= S_038010_FORCE_DEGAMMA(1);
2748 break;
2749
2750 default:
2751 break;
2752 }
2753
2754 if (desc->layout == UTIL_FORMAT_LAYOUT_RGTC) {
2755 switch (format) {
2756 case PIPE_FORMAT_RGTC1_SNORM:
2757 case PIPE_FORMAT_LATC1_SNORM:
2758 word4 |= sign_bit[0];
2759 case PIPE_FORMAT_RGTC1_UNORM:
2760 case PIPE_FORMAT_LATC1_UNORM:
2761 result = FMT_BC4;
2762 goto out_word4;
2763 case PIPE_FORMAT_RGTC2_SNORM:
2764 case PIPE_FORMAT_LATC2_SNORM:
2765 word4 |= sign_bit[0] | sign_bit[1];
2766 case PIPE_FORMAT_RGTC2_UNORM:
2767 case PIPE_FORMAT_LATC2_UNORM:
2768 result = FMT_BC5;
2769 goto out_word4;
2770 default:
2771 goto out_unknown;
2772 }
2773 }
2774
2775 if (desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
2776 switch (format) {
2777 case PIPE_FORMAT_DXT1_RGB:
2778 case PIPE_FORMAT_DXT1_RGBA:
2779 case PIPE_FORMAT_DXT1_SRGB:
2780 case PIPE_FORMAT_DXT1_SRGBA:
2781 result = FMT_BC1;
2782 is_srgb_valid = TRUE;
2783 goto out_word4;
2784 case PIPE_FORMAT_DXT3_RGBA:
2785 case PIPE_FORMAT_DXT3_SRGBA:
2786 result = FMT_BC2;
2787 is_srgb_valid = TRUE;
2788 goto out_word4;
2789 case PIPE_FORMAT_DXT5_RGBA:
2790 case PIPE_FORMAT_DXT5_SRGBA:
2791 result = FMT_BC3;
2792 is_srgb_valid = TRUE;
2793 goto out_word4;
2794 default:
2795 goto out_unknown;
2796 }
2797 }
2798
2799 if (desc->layout == UTIL_FORMAT_LAYOUT_BPTC) {
2800 if (rscreen->b.chip_class < EVERGREEN)
2801 goto out_unknown;
2802
2803 switch (format) {
2804 case PIPE_FORMAT_BPTC_RGBA_UNORM:
2805 case PIPE_FORMAT_BPTC_SRGBA:
2806 result = FMT_BC7;
2807 is_srgb_valid = TRUE;
2808 goto out_word4;
2809 case PIPE_FORMAT_BPTC_RGB_FLOAT:
2810 word4 |= sign_bit[0] | sign_bit[1] | sign_bit[2];
2811 /* fall through */
2812 case PIPE_FORMAT_BPTC_RGB_UFLOAT:
2813 result = FMT_BC6;
2814 goto out_word4;
2815 default:
2816 goto out_unknown;
2817 }
2818 }
2819
2820 if (desc->layout == UTIL_FORMAT_LAYOUT_SUBSAMPLED) {
2821 switch (format) {
2822 case PIPE_FORMAT_R8G8_B8G8_UNORM:
2823 case PIPE_FORMAT_G8R8_B8R8_UNORM:
2824 result = FMT_GB_GR;
2825 goto out_word4;
2826 case PIPE_FORMAT_G8R8_G8B8_UNORM:
2827 case PIPE_FORMAT_R8G8_R8B8_UNORM:
2828 result = FMT_BG_RG;
2829 goto out_word4;
2830 default:
2831 goto out_unknown;
2832 }
2833 }
2834
2835 if (format == PIPE_FORMAT_R9G9B9E5_FLOAT) {
2836 result = FMT_5_9_9_9_SHAREDEXP;
2837 goto out_word4;
2838 } else if (format == PIPE_FORMAT_R11G11B10_FLOAT) {
2839 result = FMT_10_11_11_FLOAT;
2840 goto out_word4;
2841 }
2842
2843
2844 for (i = 0; i < desc->nr_channels; i++) {
2845 if (desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) {
2846 word4 |= sign_bit[i];
2847 }
2848 }
2849
2850 /* R8G8Bx_SNORM - XXX CxV8U8 */
2851
2852 /* See whether the components are of the same size. */
2853 for (i = 1; i < desc->nr_channels; i++) {
2854 uniform = uniform && desc->channel[0].size == desc->channel[i].size;
2855 }
2856
2857 /* Non-uniform formats. */
2858 if (!uniform) {
2859 if (desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB &&
2860 desc->channel[0].pure_integer)
2861 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2862 switch(desc->nr_channels) {
2863 case 3:
2864 if (desc->channel[0].size == 5 &&
2865 desc->channel[1].size == 6 &&
2866 desc->channel[2].size == 5) {
2867 result = FMT_5_6_5;
2868 goto out_word4;
2869 }
2870 goto out_unknown;
2871 case 4:
2872 if (desc->channel[0].size == 5 &&
2873 desc->channel[1].size == 5 &&
2874 desc->channel[2].size == 5 &&
2875 desc->channel[3].size == 1) {
2876 result = FMT_1_5_5_5;
2877 goto out_word4;
2878 }
2879 if (desc->channel[0].size == 10 &&
2880 desc->channel[1].size == 10 &&
2881 desc->channel[2].size == 10 &&
2882 desc->channel[3].size == 2) {
2883 result = FMT_2_10_10_10;
2884 goto out_word4;
2885 }
2886 goto out_unknown;
2887 }
2888 goto out_unknown;
2889 }
2890
2891 /* Find the first non-VOID channel. */
2892 for (i = 0; i < 4; i++) {
2893 if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) {
2894 break;
2895 }
2896 }
2897
2898 if (i == 4)
2899 goto out_unknown;
2900
2901 /* uniform formats */
2902 switch (desc->channel[i].type) {
2903 case UTIL_FORMAT_TYPE_UNSIGNED:
2904 case UTIL_FORMAT_TYPE_SIGNED:
2905 #if 0
2906 if (!desc->channel[i].normalized &&
2907 desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB) {
2908 goto out_unknown;
2909 }
2910 #endif
2911 if (desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB &&
2912 desc->channel[i].pure_integer)
2913 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2914
2915 switch (desc->channel[i].size) {
2916 case 4:
2917 switch (desc->nr_channels) {
2918 case 2:
2919 result = FMT_4_4;
2920 goto out_word4;
2921 case 4:
2922 result = FMT_4_4_4_4;
2923 goto out_word4;
2924 }
2925 goto out_unknown;
2926 case 8:
2927 switch (desc->nr_channels) {
2928 case 1:
2929 result = FMT_8;
2930 is_srgb_valid = TRUE;
2931 goto out_word4;
2932 case 2:
2933 result = FMT_8_8;
2934 goto out_word4;
2935 case 4:
2936 result = FMT_8_8_8_8;
2937 is_srgb_valid = TRUE;
2938 goto out_word4;
2939 }
2940 goto out_unknown;
2941 case 16:
2942 switch (desc->nr_channels) {
2943 case 1:
2944 result = FMT_16;
2945 goto out_word4;
2946 case 2:
2947 result = FMT_16_16;
2948 goto out_word4;
2949 case 4:
2950 result = FMT_16_16_16_16;
2951 goto out_word4;
2952 }
2953 goto out_unknown;
2954 case 32:
2955 switch (desc->nr_channels) {
2956 case 1:
2957 result = FMT_32;
2958 goto out_word4;
2959 case 2:
2960 result = FMT_32_32;
2961 goto out_word4;
2962 case 4:
2963 result = FMT_32_32_32_32;
2964 goto out_word4;
2965 }
2966 }
2967 goto out_unknown;
2968
2969 case UTIL_FORMAT_TYPE_FLOAT:
2970 switch (desc->channel[i].size) {
2971 case 16:
2972 switch (desc->nr_channels) {
2973 case 1:
2974 result = FMT_16_FLOAT;
2975 goto out_word4;
2976 case 2:
2977 result = FMT_16_16_FLOAT;
2978 goto out_word4;
2979 case 4:
2980 result = FMT_16_16_16_16_FLOAT;
2981 goto out_word4;
2982 }
2983 goto out_unknown;
2984 case 32:
2985 switch (desc->nr_channels) {
2986 case 1:
2987 result = FMT_32_FLOAT;
2988 goto out_word4;
2989 case 2:
2990 result = FMT_32_32_FLOAT;
2991 goto out_word4;
2992 case 4:
2993 result = FMT_32_32_32_32_FLOAT;
2994 goto out_word4;
2995 }
2996 }
2997 goto out_unknown;
2998 }
2999
3000 out_word4:
3001
3002 if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB && !is_srgb_valid)
3003 return ~0;
3004 if (word4_p)
3005 *word4_p = word4;
3006 if (yuv_format_p)
3007 *yuv_format_p = yuv_format;
3008 return result;
3009 out_unknown:
3010 /* R600_ERR("Unable to handle texformat %d %s\n", format, util_format_name(format)); */
3011 return ~0;
3012 }
3013
3014 uint32_t r600_translate_colorformat(enum chip_class chip, enum pipe_format format,
3015 bool do_endian_swap)
3016 {
3017 const struct util_format_description *desc = util_format_description(format);
3018 int channel = util_format_get_first_non_void_channel(format);
3019 bool is_float;
3020 if (!desc)
3021 return ~0U;
3022
3023 #define HAS_SIZE(x,y,z,w) \
3024 (desc->channel[0].size == (x) && desc->channel[1].size == (y) && \
3025 desc->channel[2].size == (z) && desc->channel[3].size == (w))
3026
3027 if (format == PIPE_FORMAT_R11G11B10_FLOAT) /* isn't plain */
3028 return V_0280A0_COLOR_10_11_11_FLOAT;
3029
3030 if (desc->layout != UTIL_FORMAT_LAYOUT_PLAIN ||
3031 channel == -1)
3032 return ~0U;
3033
3034 is_float = desc->channel[channel].type == UTIL_FORMAT_TYPE_FLOAT;
3035
3036 switch (desc->nr_channels) {
3037 case 1:
3038 switch (desc->channel[0].size) {
3039 case 8:
3040 return V_0280A0_COLOR_8;
3041 case 16:
3042 if (is_float)
3043 return V_0280A0_COLOR_16_FLOAT;
3044 else
3045 return V_0280A0_COLOR_16;
3046 case 32:
3047 if (is_float)
3048 return V_0280A0_COLOR_32_FLOAT;
3049 else
3050 return V_0280A0_COLOR_32;
3051 }
3052 break;
3053 case 2:
3054 if (desc->channel[0].size == desc->channel[1].size) {
3055 switch (desc->channel[0].size) {
3056 case 4:
3057 if (chip <= R700)
3058 return V_0280A0_COLOR_4_4;
3059 else
3060 return ~0U; /* removed on Evergreen */
3061 case 8:
3062 return V_0280A0_COLOR_8_8;
3063 case 16:
3064 if (is_float)
3065 return V_0280A0_COLOR_16_16_FLOAT;
3066 else
3067 return V_0280A0_COLOR_16_16;
3068 case 32:
3069 if (is_float)
3070 return V_0280A0_COLOR_32_32_FLOAT;
3071 else
3072 return V_0280A0_COLOR_32_32;
3073 }
3074 } else if (HAS_SIZE(8,24,0,0)) {
3075 return (do_endian_swap ? V_0280A0_COLOR_8_24 : V_0280A0_COLOR_24_8);
3076 } else if (HAS_SIZE(24,8,0,0)) {
3077 return V_0280A0_COLOR_8_24;
3078 }
3079 break;
3080 case 3:
3081 if (HAS_SIZE(5,6,5,0)) {
3082 return V_0280A0_COLOR_5_6_5;
3083 } else if (HAS_SIZE(32,8,24,0)) {
3084 return V_0280A0_COLOR_X24_8_32_FLOAT;
3085 }
3086 break;
3087 case 4:
3088 if (desc->channel[0].size == desc->channel[1].size &&
3089 desc->channel[0].size == desc->channel[2].size &&
3090 desc->channel[0].size == desc->channel[3].size) {
3091 switch (desc->channel[0].size) {
3092 case 4:
3093 return V_0280A0_COLOR_4_4_4_4;
3094 case 8:
3095 return V_0280A0_COLOR_8_8_8_8;
3096 case 16:
3097 if (is_float)
3098 return V_0280A0_COLOR_16_16_16_16_FLOAT;
3099 else
3100 return V_0280A0_COLOR_16_16_16_16;
3101 case 32:
3102 if (is_float)
3103 return V_0280A0_COLOR_32_32_32_32_FLOAT;
3104 else
3105 return V_0280A0_COLOR_32_32_32_32;
3106 }
3107 } else if (HAS_SIZE(5,5,5,1)) {
3108 return V_0280A0_COLOR_1_5_5_5;
3109 } else if (HAS_SIZE(10,10,10,2)) {
3110 return V_0280A0_COLOR_2_10_10_10;
3111 }
3112 break;
3113 }
3114 return ~0U;
3115 }
3116
3117 uint32_t r600_colorformat_endian_swap(uint32_t colorformat, bool do_endian_swap)
3118 {
3119 if (R600_BIG_ENDIAN) {
3120 switch(colorformat) {
3121 /* 8-bit buffers. */
3122 case V_0280A0_COLOR_4_4:
3123 case V_0280A0_COLOR_8:
3124 return ENDIAN_NONE;
3125
3126 /* 16-bit buffers. */
3127 case V_0280A0_COLOR_8_8:
3128 /*
3129 * No need to do endian swaps on array formats,
3130 * as mesa<-->pipe formats conversion take into account
3131 * the endianess
3132 */
3133 return ENDIAN_NONE;
3134
3135 case V_0280A0_COLOR_5_6_5:
3136 case V_0280A0_COLOR_1_5_5_5:
3137 case V_0280A0_COLOR_4_4_4_4:
3138 case V_0280A0_COLOR_16:
3139 return (do_endian_swap ? ENDIAN_8IN16 : ENDIAN_NONE);
3140
3141 /* 32-bit buffers. */
3142 case V_0280A0_COLOR_8_8_8_8:
3143 /*
3144 * No need to do endian swaps on array formats,
3145 * as mesa<-->pipe formats conversion take into account
3146 * the endianess
3147 */
3148 return ENDIAN_NONE;
3149
3150 case V_0280A0_COLOR_2_10_10_10:
3151 case V_0280A0_COLOR_8_24:
3152 case V_0280A0_COLOR_24_8:
3153 case V_0280A0_COLOR_32_FLOAT:
3154 return (do_endian_swap ? ENDIAN_8IN32 : ENDIAN_NONE);
3155
3156 case V_0280A0_COLOR_16_16_FLOAT:
3157 case V_0280A0_COLOR_16_16:
3158 return ENDIAN_8IN16;
3159
3160 /* 64-bit buffers. */
3161 case V_0280A0_COLOR_16_16_16_16:
3162 case V_0280A0_COLOR_16_16_16_16_FLOAT:
3163 return ENDIAN_8IN16;
3164
3165 case V_0280A0_COLOR_32_32_FLOAT:
3166 case V_0280A0_COLOR_32_32:
3167 case V_0280A0_COLOR_X24_8_32_FLOAT:
3168 return ENDIAN_8IN32;
3169
3170 /* 128-bit buffers. */
3171 case V_0280A0_COLOR_32_32_32_32_FLOAT:
3172 case V_0280A0_COLOR_32_32_32_32:
3173 return ENDIAN_8IN32;
3174 default:
3175 return ENDIAN_NONE; /* Unsupported. */
3176 }
3177 } else {
3178 return ENDIAN_NONE;
3179 }
3180 }
3181
3182 static void r600_invalidate_buffer(struct pipe_context *ctx, struct pipe_resource *buf)
3183 {
3184 struct r600_context *rctx = (struct r600_context*)ctx;
3185 struct r600_resource *rbuffer = r600_resource(buf);
3186 unsigned i, shader, mask;
3187 struct r600_pipe_sampler_view *view;
3188
3189 /* Reallocate the buffer in the same pipe_resource. */
3190 r600_alloc_resource(&rctx->screen->b, rbuffer);
3191
3192 /* We changed the buffer, now we need to bind it where the old one was bound. */
3193 /* Vertex buffers. */
3194 mask = rctx->vertex_buffer_state.enabled_mask;
3195 while (mask) {
3196 i = u_bit_scan(&mask);
3197 if (rctx->vertex_buffer_state.vb[i].buffer.resource == &rbuffer->b.b) {
3198 rctx->vertex_buffer_state.dirty_mask |= 1 << i;
3199 r600_vertex_buffers_dirty(rctx);
3200 }
3201 }
3202 /* Streamout buffers. */
3203 for (i = 0; i < rctx->b.streamout.num_targets; i++) {
3204 if (rctx->b.streamout.targets[i] &&
3205 rctx->b.streamout.targets[i]->b.buffer == &rbuffer->b.b) {
3206 if (rctx->b.streamout.begin_emitted) {
3207 r600_emit_streamout_end(&rctx->b);
3208 }
3209 rctx->b.streamout.append_bitmask = rctx->b.streamout.enabled_mask;
3210 r600_streamout_buffers_dirty(&rctx->b);
3211 }
3212 }
3213
3214 /* Constant buffers. */
3215 for (shader = 0; shader < PIPE_SHADER_TYPES; shader++) {
3216 struct r600_constbuf_state *state = &rctx->constbuf_state[shader];
3217 bool found = false;
3218 uint32_t mask = state->enabled_mask;
3219
3220 while (mask) {
3221 unsigned i = u_bit_scan(&mask);
3222 if (state->cb[i].buffer == &rbuffer->b.b) {
3223 found = true;
3224 state->dirty_mask |= 1 << i;
3225 }
3226 }
3227 if (found) {
3228 r600_constant_buffers_dirty(rctx, state);
3229 }
3230 }
3231
3232 /* Texture buffer objects - update the virtual addresses in descriptors. */
3233 LIST_FOR_EACH_ENTRY(view, &rctx->texture_buffers, list) {
3234 if (view->base.texture == &rbuffer->b.b) {
3235 uint64_t offset = view->base.u.buf.offset;
3236 uint64_t va = rbuffer->gpu_address + offset;
3237
3238 view->tex_resource_words[0] = va;
3239 view->tex_resource_words[2] &= C_038008_BASE_ADDRESS_HI;
3240 view->tex_resource_words[2] |= S_038008_BASE_ADDRESS_HI(va >> 32);
3241 }
3242 }
3243 /* Texture buffer objects - make bindings dirty if needed. */
3244 for (shader = 0; shader < PIPE_SHADER_TYPES; shader++) {
3245 struct r600_samplerview_state *state = &rctx->samplers[shader].views;
3246 bool found = false;
3247 uint32_t mask = state->enabled_mask;
3248
3249 while (mask) {
3250 unsigned i = u_bit_scan(&mask);
3251 if (state->views[i]->base.texture == &rbuffer->b.b) {
3252 found = true;
3253 state->dirty_mask |= 1 << i;
3254 }
3255 }
3256 if (found) {
3257 r600_sampler_views_dirty(rctx, state);
3258 }
3259 }
3260
3261 /* SSBOs */
3262 struct r600_image_state *istate = &rctx->fragment_buffers;
3263 {
3264 uint32_t mask = istate->enabled_mask;
3265 bool found = false;
3266 while (mask) {
3267 unsigned i = u_bit_scan(&mask);
3268 if (istate->views[i].base.resource == &rbuffer->b.b) {
3269 found = true;
3270 istate->dirty_mask |= 1 << i;
3271 }
3272 }
3273 if (found) {
3274 r600_mark_atom_dirty(rctx, &istate->atom);
3275 }
3276 }
3277
3278 }
3279
3280 static void r600_set_active_query_state(struct pipe_context *ctx, bool enable)
3281 {
3282 struct r600_context *rctx = (struct r600_context*)ctx;
3283
3284 /* Pipeline stat & streamout queries. */
3285 if (enable) {
3286 rctx->b.flags &= ~R600_CONTEXT_STOP_PIPELINE_STATS;
3287 rctx->b.flags |= R600_CONTEXT_START_PIPELINE_STATS;
3288 } else {
3289 rctx->b.flags &= ~R600_CONTEXT_START_PIPELINE_STATS;
3290 rctx->b.flags |= R600_CONTEXT_STOP_PIPELINE_STATS;
3291 }
3292
3293 /* Occlusion queries. */
3294 if (rctx->db_misc_state.occlusion_queries_disabled != !enable) {
3295 rctx->db_misc_state.occlusion_queries_disabled = !enable;
3296 r600_mark_atom_dirty(rctx, &rctx->db_misc_state.atom);
3297 }
3298 }
3299
3300 static void r600_need_gfx_cs_space(struct pipe_context *ctx, unsigned num_dw,
3301 bool include_draw_vbo)
3302 {
3303 r600_need_cs_space((struct r600_context*)ctx, num_dw, include_draw_vbo, 0);
3304 }
3305
3306 /* keep this at the end of this file, please */
3307 void r600_init_common_state_functions(struct r600_context *rctx)
3308 {
3309 rctx->b.b.create_fs_state = r600_create_ps_state;
3310 rctx->b.b.create_vs_state = r600_create_vs_state;
3311 rctx->b.b.create_gs_state = r600_create_gs_state;
3312 rctx->b.b.create_tcs_state = r600_create_tcs_state;
3313 rctx->b.b.create_tes_state = r600_create_tes_state;
3314 rctx->b.b.create_vertex_elements_state = r600_create_vertex_fetch_shader;
3315 rctx->b.b.bind_blend_state = r600_bind_blend_state;
3316 rctx->b.b.bind_depth_stencil_alpha_state = r600_bind_dsa_state;
3317 rctx->b.b.bind_sampler_states = r600_bind_sampler_states;
3318 rctx->b.b.bind_fs_state = r600_bind_ps_state;
3319 rctx->b.b.bind_rasterizer_state = r600_bind_rs_state;
3320 rctx->b.b.bind_vertex_elements_state = r600_bind_vertex_elements;
3321 rctx->b.b.bind_vs_state = r600_bind_vs_state;
3322 rctx->b.b.bind_gs_state = r600_bind_gs_state;
3323 rctx->b.b.bind_tcs_state = r600_bind_tcs_state;
3324 rctx->b.b.bind_tes_state = r600_bind_tes_state;
3325 rctx->b.b.delete_blend_state = r600_delete_blend_state;
3326 rctx->b.b.delete_depth_stencil_alpha_state = r600_delete_dsa_state;
3327 rctx->b.b.delete_fs_state = r600_delete_ps_state;
3328 rctx->b.b.delete_rasterizer_state = r600_delete_rs_state;
3329 rctx->b.b.delete_sampler_state = r600_delete_sampler_state;
3330 rctx->b.b.delete_vertex_elements_state = r600_delete_vertex_elements;
3331 rctx->b.b.delete_vs_state = r600_delete_vs_state;
3332 rctx->b.b.delete_gs_state = r600_delete_gs_state;
3333 rctx->b.b.delete_tcs_state = r600_delete_tcs_state;
3334 rctx->b.b.delete_tes_state = r600_delete_tes_state;
3335 rctx->b.b.set_blend_color = r600_set_blend_color;
3336 rctx->b.b.set_clip_state = r600_set_clip_state;
3337 rctx->b.b.set_constant_buffer = r600_set_constant_buffer;
3338 rctx->b.b.set_sample_mask = r600_set_sample_mask;
3339 rctx->b.b.set_stencil_ref = r600_set_pipe_stencil_ref;
3340 rctx->b.b.set_vertex_buffers = r600_set_vertex_buffers;
3341 rctx->b.b.set_sampler_views = r600_set_sampler_views;
3342 rctx->b.b.sampler_view_destroy = r600_sampler_view_destroy;
3343 rctx->b.b.memory_barrier = r600_memory_barrier;
3344 rctx->b.b.texture_barrier = r600_texture_barrier;
3345 rctx->b.b.set_stream_output_targets = r600_set_streamout_targets;
3346 rctx->b.b.set_active_query_state = r600_set_active_query_state;
3347
3348 rctx->b.b.draw_vbo = r600_draw_vbo;
3349 rctx->b.invalidate_buffer = r600_invalidate_buffer;
3350 rctx->b.need_gfx_cs_space = r600_need_gfx_cs_space;
3351 }