2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
28 #include <pipe/p_screen.h>
29 #include <util/u_format.h>
30 #include <util/u_math.h>
31 #include <util/u_inlines.h>
32 #include <util/u_memory.h>
33 #include "state_tracker/drm_driver.h"
34 #include "r600_screen.h"
35 #include "r600_context.h"
36 #include "r600_resource.h"
37 #include "r600_state_inlines.h"
40 extern struct u_resource_vtbl r600_texture_vtbl
;
42 /* Copy from a tiled texture to a detiled one. */
43 static void r600_copy_from_tiled_texture(struct pipe_context
*ctx
, struct r600_transfer
*rtransfer
)
45 struct pipe_transfer
*transfer
= (struct pipe_transfer
*)rtransfer
;
46 struct pipe_resource
*texture
= transfer
->resource
;
47 struct pipe_subresource subdst
;
51 ctx
->resource_copy_region(ctx
, rtransfer
->linear_texture
,
52 subdst
, 0, 0, 0, texture
, transfer
->sr
,
53 transfer
->box
.x
, transfer
->box
.y
, transfer
->box
.z
,
54 transfer
->box
.width
, transfer
->box
.height
);
57 static unsigned long r600_texture_get_offset(struct r600_resource_texture
*rtex
,
58 unsigned level
, unsigned zslice
,
61 unsigned long offset
= rtex
->offset
[level
];
63 switch (rtex
->resource
.base
.b
.target
) {
66 return offset
+ zslice
* rtex
->layer_size
[level
];
67 case PIPE_TEXTURE_CUBE
:
69 return offset
+ face
* rtex
->layer_size
[level
];
71 assert(zslice
== 0 && face
== 0);
76 static void r600_setup_miptree(struct r600_screen
*rscreen
, struct r600_resource_texture
*rtex
)
78 struct pipe_resource
*ptex
= &rtex
->resource
.base
.b
;
79 unsigned long w
, h
, pitch
, size
, layer_size
, i
, offset
;
81 rtex
->bpt
= util_format_get_blocksize(ptex
->format
);
82 for (i
= 0, offset
= 0; i
<= ptex
->last_level
; i
++) {
83 w
= u_minify(ptex
->width0
, i
);
84 h
= u_minify(ptex
->height0
, i
);
85 h
= util_next_power_of_two(h
);
86 pitch
= util_format_get_stride(ptex
->format
, align(w
, 64));
87 pitch
= align(pitch
, 256);
88 layer_size
= pitch
* h
;
89 if (ptex
->target
== PIPE_TEXTURE_CUBE
)
90 size
= layer_size
* 6;
92 size
= layer_size
* u_minify(ptex
->depth0
, i
);
93 rtex
->offset
[i
] = offset
;
94 rtex
->layer_size
[i
] = layer_size
;
95 rtex
->pitch
[i
] = pitch
;
103 struct pipe_resource
*r600_texture_create(struct pipe_screen
*screen
,
104 const struct pipe_resource
*templ
)
106 struct r600_resource_texture
*rtex
;
107 struct r600_resource
*resource
;
108 struct r600_screen
*rscreen
= r600_screen(screen
);
110 rtex
= CALLOC_STRUCT(r600_resource_texture
);
114 resource
= &rtex
->resource
;
115 resource
->base
.b
= *templ
;
116 resource
->base
.vtbl
= &r600_texture_vtbl
;
117 pipe_reference_init(&resource
->base
.b
.reference
, 1);
118 resource
->base
.b
.screen
= screen
;
119 r600_setup_miptree(rscreen
, rtex
);
121 /* FIXME alignment 4096 enought ? too much ? */
122 resource
->domain
= r600_domain_from_usage(resource
->base
.b
.bind
);
123 resource
->bo
= radeon_bo(rscreen
->rw
, 0, rtex
->size
, 4096, NULL
);
124 if (resource
->bo
== NULL
) {
128 return &resource
->base
.b
;
131 static void r600_texture_destroy_state(struct pipe_resource
*ptexture
)
133 struct r600_resource_texture
*rtexture
= (struct r600_resource_texture
*)ptexture
;
135 for (int i
= 0; i
< PIPE_MAX_TEXTURE_LEVELS
; i
++) {
136 radeon_state_fini(&rtexture
->scissor
[i
]);
137 radeon_state_fini(&rtexture
->db
[i
]);
138 for (int j
= 0; j
< 8; j
++) {
139 radeon_state_fini(&rtexture
->cb
[j
][i
]);
144 static void r600_texture_destroy(struct pipe_screen
*screen
,
145 struct pipe_resource
*ptex
)
147 struct r600_resource_texture
*rtex
= (struct r600_resource_texture
*)ptex
;
148 struct r600_resource
*resource
= &rtex
->resource
;
149 struct r600_screen
*rscreen
= r600_screen(screen
);
152 radeon_bo_decref(rscreen
->rw
, resource
->bo
);
154 if (rtex
->uncompressed
) {
155 radeon_bo_decref(rscreen
->rw
, rtex
->uncompressed
);
157 r600_texture_destroy_state(ptex
);
161 static struct pipe_surface
*r600_get_tex_surface(struct pipe_screen
*screen
,
162 struct pipe_resource
*texture
,
163 unsigned face
, unsigned level
,
164 unsigned zslice
, unsigned flags
)
166 struct r600_resource_texture
*rtex
= (struct r600_resource_texture
*)texture
;
167 struct pipe_surface
*surface
= CALLOC_STRUCT(pipe_surface
);
168 unsigned long offset
;
172 offset
= r600_texture_get_offset(rtex
, level
, zslice
, face
);
173 pipe_reference_init(&surface
->reference
, 1);
174 pipe_resource_reference(&surface
->texture
, texture
);
175 surface
->format
= texture
->format
;
176 surface
->width
= u_minify(texture
->width0
, level
);
177 surface
->height
= u_minify(texture
->height0
, level
);
178 surface
->offset
= offset
;
179 surface
->usage
= flags
;
180 surface
->zslice
= zslice
;
181 surface
->texture
= texture
;
182 surface
->face
= face
;
183 surface
->level
= level
;
187 static void r600_tex_surface_destroy(struct pipe_surface
*surface
)
189 pipe_resource_reference(&surface
->texture
, NULL
);
193 struct pipe_resource
*r600_texture_from_handle(struct pipe_screen
*screen
,
194 const struct pipe_resource
*templ
,
195 struct winsys_handle
*whandle
)
197 struct radeon
*rw
= (struct radeon
*)screen
->winsys
;
198 struct r600_resource_texture
*rtex
;
199 struct r600_resource
*resource
;
200 struct radeon_bo
*bo
= NULL
;
202 bo
= radeon_bo(rw
, whandle
->handle
, 0, 0, NULL
);
207 /* Support only 2D textures without mipmaps */
208 if ((templ
->target
!= PIPE_TEXTURE_2D
&& templ
->target
!= PIPE_TEXTURE_RECT
) ||
209 templ
->depth0
!= 1 || templ
->last_level
!= 0)
212 rtex
= CALLOC_STRUCT(r600_resource_texture
);
216 resource
= &rtex
->resource
;
217 resource
->base
.b
= *templ
;
218 resource
->base
.vtbl
= &r600_texture_vtbl
;
219 pipe_reference_init(&resource
->base
.b
.reference
, 1);
220 resource
->base
.b
.screen
= screen
;
223 rtex
->pitch_override
= whandle
->stride
;
224 rtex
->bpt
= util_format_get_blocksize(templ
->format
);
225 rtex
->pitch
[0] = whandle
->stride
;
226 rtex
->width
[0] = templ
->width0
;
227 rtex
->height
[0] = templ
->height0
;
229 rtex
->size
= align(rtex
->pitch
[0] * templ
->height0
, 64);
231 return &resource
->base
.b
;
234 static unsigned int r600_texture_is_referenced(struct pipe_context
*context
,
235 struct pipe_resource
*texture
,
236 unsigned face
, unsigned level
)
239 return PIPE_REFERENCED_FOR_READ
| PIPE_REFERENCED_FOR_WRITE
;
242 struct pipe_transfer
* r600_texture_get_transfer(struct pipe_context
*ctx
,
243 struct pipe_resource
*texture
,
244 struct pipe_subresource sr
,
246 const struct pipe_box
*box
)
248 struct r600_resource_texture
*rtex
= (struct r600_resource_texture
*)texture
;
249 struct pipe_resource resource
;
250 struct r600_transfer
*trans
;
252 trans
= CALLOC_STRUCT(r600_transfer
);
255 pipe_resource_reference(&trans
->transfer
.resource
, texture
);
256 trans
->transfer
.sr
= sr
;
257 trans
->transfer
.usage
= usage
;
258 trans
->transfer
.box
= *box
;
259 trans
->transfer
.stride
= rtex
->pitch
[sr
.level
];
260 trans
->offset
= r600_texture_get_offset(rtex
, sr
.level
, box
->z
, sr
.face
);
261 if (rtex
->tilled
&& !rtex
->depth
) {
262 resource
.target
= PIPE_TEXTURE_2D
;
263 resource
.format
= texture
->format
;
264 resource
.width0
= box
->width
;
265 resource
.height0
= box
->height
;
267 resource
.last_level
= 0;
268 resource
.nr_samples
= 0;
269 resource
.usage
= PIPE_USAGE_DYNAMIC
;
272 /* For texture reading, the temporary (detiled) texture is used as
273 * a render target when blitting from a tiled texture. */
274 if (usage
& PIPE_TRANSFER_READ
) {
275 resource
.bind
|= PIPE_BIND_RENDER_TARGET
;
277 /* For texture writing, the temporary texture is used as a sampler
278 * when blitting into a tiled texture. */
279 if (usage
& PIPE_TRANSFER_WRITE
) {
280 resource
.bind
|= PIPE_BIND_SAMPLER_VIEW
;
282 /* Create the temporary texture. */
283 trans
->linear_texture
= ctx
->screen
->resource_create(ctx
->screen
, &resource
);
284 if (trans
->linear_texture
== NULL
) {
285 R600_ERR("failed to create temporary texture to hold untiled copy\n");
286 pipe_resource_reference(&trans
->transfer
.resource
, NULL
);
290 if (usage
& PIPE_TRANSFER_READ
) {
291 /* We cannot map a tiled texture directly because the data is
292 * in a different order, therefore we do detiling using a blit. */
293 r600_copy_from_tiled_texture(ctx
, trans
);
294 /* Always referenced in the blit. */
295 ctx
->flush(ctx
, 0, NULL
);
298 return &trans
->transfer
;
301 void r600_texture_transfer_destroy(struct pipe_context
*ctx
,
302 struct pipe_transfer
*transfer
)
304 struct r600_transfer
*rtransfer
= (struct r600_transfer
*)transfer
;
306 if (rtransfer
->linear_texture
) {
307 pipe_resource_reference(&rtransfer
->linear_texture
, NULL
);
309 pipe_resource_reference(&transfer
->resource
, NULL
);
313 void* r600_texture_transfer_map(struct pipe_context
*ctx
,
314 struct pipe_transfer
* transfer
)
316 struct r600_transfer
*rtransfer
= (struct r600_transfer
*)transfer
;
317 struct radeon_bo
*bo
;
318 enum pipe_format format
= transfer
->resource
->format
;
319 struct r600_screen
*rscreen
= r600_screen(ctx
->screen
);
320 struct r600_resource_texture
*rtex
;
321 unsigned long offset
= 0;
325 r600_flush(ctx
, 0, NULL
);
326 if (rtransfer
->linear_texture
) {
327 bo
= ((struct r600_resource
*)rtransfer
->linear_texture
)->bo
;
329 rtex
= (struct r600_resource_texture
*)transfer
->resource
;
331 r
= r600_texture_from_depth(ctx
, rtex
, transfer
->sr
.level
);
335 r600_flush(ctx
, 0, NULL
);
336 bo
= rtex
->uncompressed
;
338 bo
= ((struct r600_resource
*)transfer
->resource
)->bo
;
340 offset
= rtransfer
->offset
+
341 transfer
->box
.y
/ util_format_get_blockheight(format
) * transfer
->stride
+
342 transfer
->box
.x
/ util_format_get_blockwidth(format
) * util_format_get_blocksize(format
);
344 if (radeon_bo_map(rscreen
->rw
, bo
)) {
347 radeon_bo_wait(rscreen
->rw
, bo
);
353 void r600_texture_transfer_unmap(struct pipe_context
*ctx
,
354 struct pipe_transfer
* transfer
)
356 struct r600_transfer
*rtransfer
= (struct r600_transfer
*)transfer
;
357 struct r600_screen
*rscreen
= r600_screen(ctx
->screen
);
358 struct r600_resource_texture
*rtex
;
359 struct radeon_bo
*bo
;
361 if (rtransfer
->linear_texture
) {
362 bo
= ((struct r600_resource
*)rtransfer
->linear_texture
)->bo
;
364 rtex
= (struct r600_resource_texture
*)transfer
->resource
;
366 bo
= rtex
->uncompressed
;
368 bo
= ((struct r600_resource
*)transfer
->resource
)->bo
;
371 radeon_bo_unmap(rscreen
->rw
, bo
);
374 struct u_resource_vtbl r600_texture_vtbl
=
376 u_default_resource_get_handle
, /* get_handle */
377 r600_texture_destroy
, /* resource_destroy */
378 r600_texture_is_referenced
, /* is_resource_referenced */
379 r600_texture_get_transfer
, /* get_transfer */
380 r600_texture_transfer_destroy
, /* transfer_destroy */
381 r600_texture_transfer_map
, /* transfer_map */
382 u_default_transfer_flush_region
,/* transfer_flush_region */
383 r600_texture_transfer_unmap
, /* transfer_unmap */
384 u_default_transfer_inline_write
/* transfer_inline_write */
387 void r600_init_screen_texture_functions(struct pipe_screen
*screen
)
389 screen
->get_tex_surface
= r600_get_tex_surface
;
390 screen
->tex_surface_destroy
= r600_tex_surface_destroy
;
393 static unsigned r600_get_swizzle_combined(const unsigned char *swizzle_format
,
394 const unsigned char *swizzle_view
)
397 unsigned char swizzle
[4];
399 const uint32_t swizzle_shift
[4] = {
402 const uint32_t swizzle_bit
[4] = {
407 /* Combine two sets of swizzles. */
408 for (i
= 0; i
< 4; i
++) {
409 swizzle
[i
] = swizzle_view
[i
] <= UTIL_FORMAT_SWIZZLE_W
?
410 swizzle_format
[swizzle_view
[i
]] : swizzle_view
[i
];
413 memcpy(swizzle
, swizzle_format
, 4);
417 for (i
= 0; i
< 4; i
++) {
418 switch (swizzle
[i
]) {
419 case UTIL_FORMAT_SWIZZLE_Y
:
420 result
|= swizzle_bit
[1] << swizzle_shift
[i
];
422 case UTIL_FORMAT_SWIZZLE_Z
:
423 result
|= swizzle_bit
[2] << swizzle_shift
[i
];
425 case UTIL_FORMAT_SWIZZLE_W
:
426 result
|= swizzle_bit
[3] << swizzle_shift
[i
];
428 case UTIL_FORMAT_SWIZZLE_0
:
429 result
|= V_038010_SQ_SEL_0
<< swizzle_shift
[i
];
431 case UTIL_FORMAT_SWIZZLE_1
:
432 result
|= V_038010_SQ_SEL_1
<< swizzle_shift
[i
];
434 default: /* UTIL_FORMAT_SWIZZLE_X */
435 result
|= swizzle_bit
[0] << swizzle_shift
[i
];
441 /* texture format translate */
442 uint32_t r600_translate_texformat(enum pipe_format format
,
443 const unsigned char *swizzle_view
,
444 uint32_t *word4_p
, uint32_t *yuv_format_p
)
446 uint32_t result
= 0, word4
= 0, yuv_format
= 0;
447 const struct util_format_description
*desc
;
448 boolean uniform
= TRUE
;
450 const uint32_t sign_bit
[4] = {
451 S_038010_FORMAT_COMP_X(V_038010_SQ_FORMAT_COMP_SIGNED
),
452 S_038010_FORMAT_COMP_Y(V_038010_SQ_FORMAT_COMP_SIGNED
),
453 S_038010_FORMAT_COMP_Z(V_038010_SQ_FORMAT_COMP_SIGNED
),
454 S_038010_FORMAT_COMP_W(V_038010_SQ_FORMAT_COMP_SIGNED
)
456 desc
= util_format_description(format
);
458 word4
|= r600_get_swizzle_combined(desc
->swizzle
, swizzle_view
);
460 /* Colorspace (return non-RGB formats directly). */
461 switch (desc
->colorspace
) {
462 /* Depth stencil formats */
463 case UTIL_FORMAT_COLORSPACE_ZS
:
465 case PIPE_FORMAT_Z16_UNORM
:
466 result
= V_0280A0_COLOR_16
;
468 case PIPE_FORMAT_Z24X8_UNORM
:
469 result
= V_0280A0_COLOR_8_24
;
471 case PIPE_FORMAT_Z24_UNORM_S8_USCALED
:
472 result
= V_0280A0_COLOR_8_24
;
478 case UTIL_FORMAT_COLORSPACE_YUV
:
479 yuv_format
|= (1 << 30);
481 case PIPE_FORMAT_UYVY
:
482 case PIPE_FORMAT_YUYV
:
486 goto out_unknown
; /* TODO */
488 case UTIL_FORMAT_COLORSPACE_SRGB
:
489 word4
|= S_038010_FORCE_DEGAMMA(1);
490 if (format
== PIPE_FORMAT_L8A8_SRGB
|| format
== PIPE_FORMAT_L8_SRGB
)
491 goto out_unknown
; /* fails for some reason - TODO */
498 /* S3TC formats. TODO */
499 if (desc
->layout
== UTIL_FORMAT_LAYOUT_S3TC
) {
504 for (i
= 0; i
< desc
->nr_channels
; i
++) {
505 if (desc
->channel
[i
].type
== UTIL_FORMAT_TYPE_SIGNED
) {
506 word4
|= sign_bit
[i
];
510 /* R8G8Bx_SNORM - TODO CxV8U8 */
514 /* See whether the components are of the same size. */
515 for (i
= 1; i
< desc
->nr_channels
; i
++) {
516 uniform
= uniform
&& desc
->channel
[0].size
== desc
->channel
[i
].size
;
519 /* Non-uniform formats. */
521 switch(desc
->nr_channels
) {
523 if (desc
->channel
[0].size
== 5 &&
524 desc
->channel
[1].size
== 6 &&
525 desc
->channel
[2].size
== 5) {
526 result
|= V_0280A0_COLOR_5_6_5
;
531 if (desc
->channel
[0].size
== 5 &&
532 desc
->channel
[1].size
== 5 &&
533 desc
->channel
[2].size
== 5 &&
534 desc
->channel
[3].size
== 1) {
535 result
|= V_0280A0_COLOR_1_5_5_5
;
538 if (desc
->channel
[0].size
== 10 &&
539 desc
->channel
[1].size
== 10 &&
540 desc
->channel
[2].size
== 10 &&
541 desc
->channel
[3].size
== 2) {
542 result
|= V_0280A0_COLOR_10_10_10_2
;
550 /* uniform formats */
551 switch (desc
->channel
[0].type
) {
552 case UTIL_FORMAT_TYPE_UNSIGNED
:
553 case UTIL_FORMAT_TYPE_SIGNED
:
554 if (!desc
->channel
[0].normalized
&&
555 desc
->colorspace
!= UTIL_FORMAT_COLORSPACE_SRGB
) {
559 switch (desc
->channel
[0].size
) {
561 switch (desc
->nr_channels
) {
563 result
|= V_0280A0_COLOR_4_4
;
566 result
|= V_0280A0_COLOR_4_4_4_4
;
571 switch (desc
->nr_channels
) {
573 result
|= V_0280A0_COLOR_8
;
576 result
|= V_0280A0_COLOR_8_8
;
579 result
|= V_0280A0_COLOR_8_8_8_8
;
584 switch (desc
->nr_channels
) {
586 result
|= V_0280A0_COLOR_16
;
589 result
|= V_0280A0_COLOR_16_16
;
592 result
|= V_0280A0_COLOR_16_16_16_16
;
598 case UTIL_FORMAT_TYPE_FLOAT
:
599 switch (desc
->channel
[0].size
) {
601 switch (desc
->nr_channels
) {
603 result
|= V_0280A0_COLOR_16_FLOAT
;
606 result
|= V_0280A0_COLOR_16_16_FLOAT
;
609 result
|= V_0280A0_COLOR_16_16_16_16_FLOAT
;
614 switch (desc
->nr_channels
) {
616 result
|= V_0280A0_COLOR_32_FLOAT
;
619 result
|= V_0280A0_COLOR_32_32_FLOAT
;
622 result
|= V_0280A0_COLOR_32_32_32_32_FLOAT
;
632 *yuv_format_p
= yuv_format
;
635 // R600_ERR("Unable to handle texformat %d %s\n", format, util_format_name(format));
639 int r600_texture_from_depth(struct pipe_context
*ctx
, struct r600_resource_texture
*rtexture
, unsigned level
)
641 struct r600_screen
*rscreen
= r600_screen(ctx
->screen
);
644 if (!rtexture
->depth
) {
645 /* This shouldn't happen maybe print a warning */
648 if (rtexture
->uncompressed
&& !rtexture
->dirty
) {
649 /* Uncompressed bo already in good state */
653 /* allocate uncompressed texture */
654 if (rtexture
->uncompressed
== NULL
) {
655 rtexture
->uncompressed
= radeon_bo(rscreen
->rw
, 0, rtexture
->size
, 4096, NULL
);
656 if (rtexture
->uncompressed
== NULL
) {
661 /* render a rectangle covering whole buffer to uncompress depth */
662 r
= r600_blit_uncompress_depth(ctx
, rtexture
, level
);
671 static void r600_texture_state_scissor(struct r600_screen
*rscreen
,
672 struct r600_resource_texture
*rtexture
,
675 struct radeon_state
*rstate
= &rtexture
->scissor
[level
];
677 radeon_state_init(rstate
, rscreen
->rw
, R600_STATE_SCISSOR
, 0, 0);
678 /* set states (most default value are 0 and struct already
679 * initialized to 0, thus avoid resetting them)
681 rstate
->states
[R600_SCISSOR__PA_SC_CLIPRECT_0_BR
] = S_028244_BR_X(rtexture
->width
[level
]) | S_028244_BR_Y(rtexture
->height
[level
]);
682 rstate
->states
[R600_SCISSOR__PA_SC_CLIPRECT_0_TL
] = 0x80000000;
683 rstate
->states
[R600_SCISSOR__PA_SC_CLIPRECT_1_BR
] = S_028244_BR_X(rtexture
->width
[level
]) | S_028244_BR_Y(rtexture
->height
[level
]);
684 rstate
->states
[R600_SCISSOR__PA_SC_CLIPRECT_1_TL
] = 0x80000000;
685 rstate
->states
[R600_SCISSOR__PA_SC_CLIPRECT_2_BR
] = S_028244_BR_X(rtexture
->width
[level
]) | S_028244_BR_Y(rtexture
->height
[level
]);
686 rstate
->states
[R600_SCISSOR__PA_SC_CLIPRECT_2_TL
] = 0x80000000;
687 rstate
->states
[R600_SCISSOR__PA_SC_CLIPRECT_3_BR
] = S_028244_BR_X(rtexture
->width
[level
]) | S_028244_BR_Y(rtexture
->height
[level
]);
688 rstate
->states
[R600_SCISSOR__PA_SC_CLIPRECT_3_TL
] = 0x80000000;
689 rstate
->states
[R600_SCISSOR__PA_SC_CLIPRECT_RULE
] = 0x0000FFFF;
690 rstate
->states
[R600_SCISSOR__PA_SC_EDGERULE
] = 0xAAAAAAAA;
691 rstate
->states
[R600_SCISSOR__PA_SC_GENERIC_SCISSOR_BR
] = S_028244_BR_X(rtexture
->width
[level
]) | S_028244_BR_Y(rtexture
->height
[level
]);
692 rstate
->states
[R600_SCISSOR__PA_SC_GENERIC_SCISSOR_TL
] = 0x80000000;
693 rstate
->states
[R600_SCISSOR__PA_SC_SCREEN_SCISSOR_BR
] = S_028244_BR_X(rtexture
->width
[level
]) | S_028244_BR_Y(rtexture
->height
[level
]);
694 rstate
->states
[R600_SCISSOR__PA_SC_SCREEN_SCISSOR_TL
] = 0x80000000;
695 rstate
->states
[R600_SCISSOR__PA_SC_VPORT_SCISSOR_0_BR
] = S_028244_BR_X(rtexture
->width
[level
]) | S_028244_BR_Y(rtexture
->height
[level
]);
696 rstate
->states
[R600_SCISSOR__PA_SC_VPORT_SCISSOR_0_TL
] = 0x80000000;
697 rstate
->states
[R600_SCISSOR__PA_SC_WINDOW_SCISSOR_BR
] = S_028244_BR_X(rtexture
->width
[level
]) | S_028244_BR_Y(rtexture
->height
[level
]);
698 rstate
->states
[R600_SCISSOR__PA_SC_WINDOW_SCISSOR_TL
] = 0x80000000;
700 radeon_state_pm4(rstate
);
703 static void r600_texture_state_cb(struct r600_screen
*rscreen
, struct r600_resource_texture
*rtexture
, unsigned cb
, unsigned level
)
705 struct radeon_state
*rstate
;
706 struct r600_resource
*rbuffer
;
707 unsigned pitch
, slice
;
709 unsigned format
, swap
, ntype
;
710 const struct util_format_description
*desc
;
712 rstate
= &rtexture
->cb
[cb
][level
];
713 radeon_state_init(rstate
, rscreen
->rw
, R600_STATE_CB0
+ cb
, 0, 0);
714 rbuffer
= &rtexture
->resource
;
716 /* set states (most default value are 0 and struct already
717 * initialized to 0, thus avoid resetting them)
719 pitch
= (rtexture
->pitch
[level
] / rtexture
->bpt
) / 8 - 1;
720 slice
= (rtexture
->pitch
[level
] / rtexture
->bpt
) * rtexture
->height
[level
] / 64 - 1;
722 desc
= util_format_description(rbuffer
->base
.b
.format
);
723 if (desc
->colorspace
== UTIL_FORMAT_COLORSPACE_SRGB
)
724 ntype
= V_0280A0_NUMBER_SRGB
;
725 format
= r600_translate_colorformat(rtexture
->resource
.base
.b
.format
);
726 swap
= r600_translate_colorswap(rtexture
->resource
.base
.b
.format
);
727 if (desc
->colorspace
== UTIL_FORMAT_COLORSPACE_ZS
) {
728 rstate
->bo
[0] = radeon_bo_incref(rscreen
->rw
, rtexture
->uncompressed
);
729 rstate
->bo
[1] = radeon_bo_incref(rscreen
->rw
, rtexture
->uncompressed
);
730 rstate
->bo
[2] = radeon_bo_incref(rscreen
->rw
, rtexture
->uncompressed
);
731 rstate
->placement
[0] = RADEON_GEM_DOMAIN_GTT
;
732 rstate
->placement
[2] = RADEON_GEM_DOMAIN_GTT
;
733 rstate
->placement
[4] = RADEON_GEM_DOMAIN_GTT
;
737 rstate
->bo
[0] = radeon_bo_incref(rscreen
->rw
, rbuffer
->bo
);
738 rstate
->bo
[1] = radeon_bo_incref(rscreen
->rw
, rbuffer
->bo
);
739 rstate
->bo
[2] = radeon_bo_incref(rscreen
->rw
, rbuffer
->bo
);
740 rstate
->placement
[0] = RADEON_GEM_DOMAIN_GTT
;
741 rstate
->placement
[2] = RADEON_GEM_DOMAIN_GTT
;
742 rstate
->placement
[4] = RADEON_GEM_DOMAIN_GTT
;
744 color_info
= S_0280A0_SOURCE_FORMAT(1);
746 color_info
|= S_0280A0_FORMAT(format
) |
747 S_0280A0_COMP_SWAP(swap
) |
748 S_0280A0_BLEND_CLAMP(1) |
749 S_0280A0_NUMBER_TYPE(ntype
);
750 rstate
->states
[R600_CB0__CB_COLOR0_BASE
] = rtexture
->offset
[level
] >> 8;
751 rstate
->states
[R600_CB0__CB_COLOR0_INFO
] = color_info
;
752 rstate
->states
[R600_CB0__CB_COLOR0_SIZE
] = S_028060_PITCH_TILE_MAX(pitch
) |
753 S_028060_SLICE_TILE_MAX(slice
);
755 radeon_state_pm4(rstate
);
758 static void r600_texture_state_db(struct r600_screen
*rscreen
, struct r600_resource_texture
*rtexture
, unsigned level
)
760 struct radeon_state
*rstate
= &rtexture
->db
[level
];
761 struct r600_resource
*rbuffer
;
762 unsigned pitch
, slice
, format
;
764 radeon_state_init(rstate
, rscreen
->rw
, R600_STATE_DB
, 0, 0);
765 rbuffer
= &rtexture
->resource
;
766 rtexture
->tilled
= 1;
767 rtexture
->array_mode
= 2;
768 rtexture
->tile_type
= 1;
771 /* set states (most default value are 0 and struct already
772 * initialized to 0, thus avoid resetting them)
774 pitch
= (rtexture
->pitch
[level
] / rtexture
->bpt
) / 8 - 1;
775 slice
= (rtexture
->pitch
[level
] / rtexture
->bpt
) * rtexture
->height
[level
] / 64 - 1;
776 format
= r600_translate_dbformat(rbuffer
->base
.b
.format
);
777 rstate
->states
[R600_DB__DB_DEPTH_BASE
] = rtexture
->offset
[level
] >> 8;
778 rstate
->states
[R600_DB__DB_DEPTH_INFO
] = S_028010_ARRAY_MODE(rtexture
->array_mode
) |
779 S_028010_FORMAT(format
);
780 rstate
->states
[R600_DB__DB_DEPTH_VIEW
] = 0x00000000;
781 rstate
->states
[R600_DB__DB_PREFETCH_LIMIT
] = (rtexture
->height
[level
] / 8) -1;
782 rstate
->states
[R600_DB__DB_DEPTH_SIZE
] = S_028000_PITCH_TILE_MAX(pitch
) |
783 S_028000_SLICE_TILE_MAX(slice
);
784 rstate
->bo
[0] = radeon_bo_incref(rscreen
->rw
, rbuffer
->bo
);
785 rstate
->placement
[0] = RADEON_GEM_DOMAIN_GTT
;
788 radeon_state_pm4(rstate
);
791 int r600_texture_scissor(struct pipe_context
*ctx
, struct r600_resource_texture
*rtexture
, unsigned level
)
793 struct r600_screen
*rscreen
= r600_screen(ctx
->screen
);
795 if (!rtexture
->scissor
[level
].cpm4
) {
796 r600_texture_state_scissor(rscreen
, rtexture
, level
);
801 static void r600_texture_state_viewport(struct r600_screen
*rscreen
, struct r600_resource_texture
*rtexture
, unsigned level
)
803 struct radeon_state
*rstate
= &rtexture
->viewport
[level
];
805 radeon_state_init(rstate
, rscreen
->rw
, R600_STATE_VIEWPORT
, 0, 0);
807 /* set states (most default value are 0 and struct already
808 * initialized to 0, thus avoid resetting them)
810 rstate
->states
[R600_VIEWPORT__PA_CL_VPORT_XOFFSET_0
] = fui((float)rtexture
->width
[level
]/2.0);
811 rstate
->states
[R600_VIEWPORT__PA_CL_VPORT_XSCALE_0
] = fui((float)rtexture
->width
[level
]/2.0);
812 rstate
->states
[R600_VIEWPORT__PA_CL_VPORT_YOFFSET_0
] = fui((float)rtexture
->height
[level
]/2.0);
813 rstate
->states
[R600_VIEWPORT__PA_CL_VPORT_YSCALE_0
] = fui((float)-rtexture
->height
[level
]/2.0);
814 rstate
->states
[R600_VIEWPORT__PA_CL_VPORT_ZOFFSET_0
] = 0x3F000000;
815 rstate
->states
[R600_VIEWPORT__PA_CL_VPORT_ZSCALE_0
] = 0x3F000000;
816 rstate
->states
[R600_VIEWPORT__PA_CL_VTE_CNTL
] = 0x0000043F;
817 rstate
->states
[R600_VIEWPORT__PA_SC_VPORT_ZMAX_0
] = 0x3F800000;
819 radeon_state_pm4(rstate
);
822 int r600_texture_cb(struct pipe_context
*ctx
, struct r600_resource_texture
*rtexture
, unsigned cb
, unsigned level
)
824 struct r600_screen
*rscreen
= r600_screen(ctx
->screen
);
826 if (!rtexture
->cb
[cb
][level
].cpm4
) {
827 r600_texture_state_cb(rscreen
, rtexture
, cb
, level
);
832 int r600_texture_db(struct pipe_context
*ctx
, struct r600_resource_texture
*rtexture
, unsigned level
)
834 struct r600_screen
*rscreen
= r600_screen(ctx
->screen
);
836 if (!rtexture
->db
[level
].cpm4
) {
837 r600_texture_state_db(rscreen
, rtexture
, level
);
842 int r600_texture_viewport(struct pipe_context
*ctx
, struct r600_resource_texture
*rtexture
, unsigned level
)
844 struct r600_screen
*rscreen
= r600_screen(ctx
->screen
);
846 if (!rtexture
->viewport
[level
].cpm4
) {
847 r600_texture_state_viewport(rscreen
, rtexture
, level
);