radeonsi: switch to 3-spaces style
[mesa.git] / src / gallium / drivers / radeonsi / si_buffer.c
1 /*
2 * Copyright 2013 Advanced Micro Devices, Inc.
3 * All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25 #include "radeonsi/si_pipe.h"
26 #include "util/u_memory.h"
27 #include "util/u_transfer.h"
28 #include "util/u_upload_mgr.h"
29
30 #include <inttypes.h>
31 #include <stdio.h>
32
33 bool si_rings_is_buffer_referenced(struct si_context *sctx, struct pb_buffer *buf,
34 enum radeon_bo_usage usage)
35 {
36 if (sctx->ws->cs_is_buffer_referenced(sctx->gfx_cs, buf, usage)) {
37 return true;
38 }
39 if (radeon_emitted(sctx->sdma_cs, 0) &&
40 sctx->ws->cs_is_buffer_referenced(sctx->sdma_cs, buf, usage)) {
41 return true;
42 }
43 return false;
44 }
45
46 void *si_buffer_map_sync_with_rings(struct si_context *sctx, struct si_resource *resource,
47 unsigned usage)
48 {
49 enum radeon_bo_usage rusage = RADEON_USAGE_READWRITE;
50 bool busy = false;
51
52 assert(!(resource->flags & RADEON_FLAG_SPARSE));
53
54 if (usage & PIPE_TRANSFER_UNSYNCHRONIZED) {
55 return sctx->ws->buffer_map(resource->buf, NULL, usage);
56 }
57
58 if (!(usage & PIPE_TRANSFER_WRITE)) {
59 /* have to wait for the last write */
60 rusage = RADEON_USAGE_WRITE;
61 }
62
63 if (radeon_emitted(sctx->gfx_cs, sctx->initial_gfx_cs_size) &&
64 sctx->ws->cs_is_buffer_referenced(sctx->gfx_cs, resource->buf, rusage)) {
65 if (usage & PIPE_TRANSFER_DONTBLOCK) {
66 si_flush_gfx_cs(sctx, RADEON_FLUSH_ASYNC_START_NEXT_GFX_IB_NOW, NULL);
67 return NULL;
68 } else {
69 si_flush_gfx_cs(sctx, RADEON_FLUSH_ASYNC_START_NEXT_GFX_IB_NOW, NULL);
70 busy = true;
71 }
72 }
73 if (radeon_emitted(sctx->sdma_cs, 0) &&
74 sctx->ws->cs_is_buffer_referenced(sctx->sdma_cs, resource->buf, rusage)) {
75 if (usage & PIPE_TRANSFER_DONTBLOCK) {
76 si_flush_dma_cs(sctx, PIPE_FLUSH_ASYNC, NULL);
77 return NULL;
78 } else {
79 si_flush_dma_cs(sctx, 0, NULL);
80 busy = true;
81 }
82 }
83
84 if (busy || !sctx->ws->buffer_wait(resource->buf, 0, rusage)) {
85 if (usage & PIPE_TRANSFER_DONTBLOCK) {
86 return NULL;
87 } else {
88 /* We will be wait for the GPU. Wait for any offloaded
89 * CS flush to complete to avoid busy-waiting in the winsys. */
90 sctx->ws->cs_sync_flush(sctx->gfx_cs);
91 if (sctx->sdma_cs)
92 sctx->ws->cs_sync_flush(sctx->sdma_cs);
93 }
94 }
95
96 /* Setting the CS to NULL will prevent doing checks we have done already. */
97 return sctx->ws->buffer_map(resource->buf, NULL, usage);
98 }
99
100 void si_init_resource_fields(struct si_screen *sscreen, struct si_resource *res, uint64_t size,
101 unsigned alignment)
102 {
103 struct si_texture *tex = (struct si_texture *)res;
104
105 res->bo_size = size;
106 res->bo_alignment = alignment;
107 res->flags = 0;
108 res->texture_handle_allocated = false;
109 res->image_handle_allocated = false;
110
111 switch (res->b.b.usage) {
112 case PIPE_USAGE_STREAM:
113 res->flags = RADEON_FLAG_GTT_WC;
114 /* fall through */
115 case PIPE_USAGE_STAGING:
116 /* Transfers are likely to occur more often with these
117 * resources. */
118 res->domains = RADEON_DOMAIN_GTT;
119 break;
120 case PIPE_USAGE_DYNAMIC:
121 /* Older kernels didn't always flush the HDP cache before
122 * CS execution
123 */
124 if (!sscreen->info.kernel_flushes_hdp_before_ib) {
125 res->domains = RADEON_DOMAIN_GTT;
126 res->flags |= RADEON_FLAG_GTT_WC;
127 break;
128 }
129 /* fall through */
130 case PIPE_USAGE_DEFAULT:
131 case PIPE_USAGE_IMMUTABLE:
132 default:
133 /* Not listing GTT here improves performance in some
134 * apps. */
135 res->domains = RADEON_DOMAIN_VRAM;
136 res->flags |= RADEON_FLAG_GTT_WC;
137 break;
138 }
139
140 if (res->b.b.target == PIPE_BUFFER && res->b.b.flags & PIPE_RESOURCE_FLAG_MAP_PERSISTENT) {
141 /* Use GTT for all persistent mappings with older
142 * kernels, because they didn't always flush the HDP
143 * cache before CS execution.
144 *
145 * Write-combined CPU mappings are fine, the kernel
146 * ensures all CPU writes finish before the GPU
147 * executes a command stream.
148 *
149 * radeon doesn't have good BO move throttling, so put all
150 * persistent buffers into GTT to prevent VRAM CPU page faults.
151 */
152 if (!sscreen->info.kernel_flushes_hdp_before_ib || !sscreen->info.is_amdgpu)
153 res->domains = RADEON_DOMAIN_GTT;
154 }
155
156 /* Tiled textures are unmappable. Always put them in VRAM. */
157 if ((res->b.b.target != PIPE_BUFFER && !tex->surface.is_linear) ||
158 res->b.b.flags & SI_RESOURCE_FLAG_UNMAPPABLE) {
159 res->domains = RADEON_DOMAIN_VRAM;
160 res->flags |= RADEON_FLAG_NO_CPU_ACCESS | RADEON_FLAG_GTT_WC;
161 }
162
163 /* Displayable and shareable surfaces are not suballocated. */
164 if (res->b.b.bind & (PIPE_BIND_SHARED | PIPE_BIND_SCANOUT))
165 res->flags |= RADEON_FLAG_NO_SUBALLOC; /* shareable */
166 else
167 res->flags |= RADEON_FLAG_NO_INTERPROCESS_SHARING;
168
169 if (sscreen->debug_flags & DBG(NO_WC))
170 res->flags &= ~RADEON_FLAG_GTT_WC;
171
172 if (res->b.b.flags & SI_RESOURCE_FLAG_READ_ONLY)
173 res->flags |= RADEON_FLAG_READ_ONLY;
174
175 if (res->b.b.flags & SI_RESOURCE_FLAG_32BIT)
176 res->flags |= RADEON_FLAG_32BIT;
177
178 /* Set expected VRAM and GART usage for the buffer. */
179 res->vram_usage = 0;
180 res->gart_usage = 0;
181 res->max_forced_staging_uploads = 0;
182 res->b.max_forced_staging_uploads = 0;
183
184 if (res->domains & RADEON_DOMAIN_VRAM) {
185 res->vram_usage = size;
186
187 res->max_forced_staging_uploads = res->b.max_forced_staging_uploads =
188 sscreen->info.has_dedicated_vram && size >= sscreen->info.vram_vis_size / 4 ? 1 : 0;
189 } else if (res->domains & RADEON_DOMAIN_GTT) {
190 res->gart_usage = size;
191 }
192 }
193
194 bool si_alloc_resource(struct si_screen *sscreen, struct si_resource *res)
195 {
196 struct pb_buffer *old_buf, *new_buf;
197
198 /* Allocate a new resource. */
199 new_buf = sscreen->ws->buffer_create(sscreen->ws, res->bo_size, res->bo_alignment, res->domains,
200 res->flags);
201 if (!new_buf) {
202 return false;
203 }
204
205 /* Replace the pointer such that if res->buf wasn't NULL, it won't be
206 * NULL. This should prevent crashes with multiple contexts using
207 * the same buffer where one of the contexts invalidates it while
208 * the others are using it. */
209 old_buf = res->buf;
210 res->buf = new_buf; /* should be atomic */
211 res->gpu_address = sscreen->ws->buffer_get_virtual_address(res->buf);
212
213 if (res->flags & RADEON_FLAG_32BIT) {
214 uint64_t start = res->gpu_address;
215 uint64_t last = start + res->bo_size - 1;
216 (void)start;
217 (void)last;
218
219 assert((start >> 32) == sscreen->info.address32_hi);
220 assert((last >> 32) == sscreen->info.address32_hi);
221 }
222
223 pb_reference(&old_buf, NULL);
224
225 util_range_set_empty(&res->valid_buffer_range);
226 res->TC_L2_dirty = false;
227
228 /* Print debug information. */
229 if (sscreen->debug_flags & DBG(VM) && res->b.b.target == PIPE_BUFFER) {
230 fprintf(stderr, "VM start=0x%" PRIX64 " end=0x%" PRIX64 " | Buffer %" PRIu64 " bytes\n",
231 res->gpu_address, res->gpu_address + res->buf->size, res->buf->size);
232 }
233
234 if (res->b.b.flags & SI_RESOURCE_FLAG_CLEAR)
235 si_screen_clear_buffer(sscreen, &res->b.b, 0, res->bo_size, 0);
236
237 return true;
238 }
239
240 static void si_buffer_destroy(struct pipe_screen *screen, struct pipe_resource *buf)
241 {
242 struct si_resource *buffer = si_resource(buf);
243
244 threaded_resource_deinit(buf);
245 util_range_destroy(&buffer->valid_buffer_range);
246 pb_reference(&buffer->buf, NULL);
247 FREE(buffer);
248 }
249
250 /* Reallocate the buffer a update all resource bindings where the buffer is
251 * bound.
252 *
253 * This is used to avoid CPU-GPU synchronizations, because it makes the buffer
254 * idle by discarding its contents.
255 */
256 static bool si_invalidate_buffer(struct si_context *sctx, struct si_resource *buf)
257 {
258 /* Shared buffers can't be reallocated. */
259 if (buf->b.is_shared)
260 return false;
261
262 /* Sparse buffers can't be reallocated. */
263 if (buf->flags & RADEON_FLAG_SPARSE)
264 return false;
265
266 /* In AMD_pinned_memory, the user pointer association only gets
267 * broken when the buffer is explicitly re-allocated.
268 */
269 if (buf->b.is_user_ptr)
270 return false;
271
272 /* Check if mapping this buffer would cause waiting for the GPU. */
273 if (si_rings_is_buffer_referenced(sctx, buf->buf, RADEON_USAGE_READWRITE) ||
274 !sctx->ws->buffer_wait(buf->buf, 0, RADEON_USAGE_READWRITE)) {
275 /* Reallocate the buffer in the same pipe_resource. */
276 si_alloc_resource(sctx->screen, buf);
277 si_rebind_buffer(sctx, &buf->b.b);
278 } else {
279 util_range_set_empty(&buf->valid_buffer_range);
280 }
281
282 return true;
283 }
284
285 /* Replace the storage of dst with src. */
286 void si_replace_buffer_storage(struct pipe_context *ctx, struct pipe_resource *dst,
287 struct pipe_resource *src)
288 {
289 struct si_context *sctx = (struct si_context *)ctx;
290 struct si_resource *sdst = si_resource(dst);
291 struct si_resource *ssrc = si_resource(src);
292
293 pb_reference(&sdst->buf, ssrc->buf);
294 sdst->gpu_address = ssrc->gpu_address;
295 sdst->b.b.bind = ssrc->b.b.bind;
296 sdst->b.max_forced_staging_uploads = ssrc->b.max_forced_staging_uploads;
297 sdst->max_forced_staging_uploads = ssrc->max_forced_staging_uploads;
298 sdst->flags = ssrc->flags;
299
300 assert(sdst->vram_usage == ssrc->vram_usage);
301 assert(sdst->gart_usage == ssrc->gart_usage);
302 assert(sdst->bo_size == ssrc->bo_size);
303 assert(sdst->bo_alignment == ssrc->bo_alignment);
304 assert(sdst->domains == ssrc->domains);
305
306 si_rebind_buffer(sctx, dst);
307 }
308
309 static void si_invalidate_resource(struct pipe_context *ctx, struct pipe_resource *resource)
310 {
311 struct si_context *sctx = (struct si_context *)ctx;
312 struct si_resource *buf = si_resource(resource);
313
314 /* We currently only do anyting here for buffers */
315 if (resource->target == PIPE_BUFFER)
316 (void)si_invalidate_buffer(sctx, buf);
317 }
318
319 static void *si_buffer_get_transfer(struct pipe_context *ctx, struct pipe_resource *resource,
320 unsigned usage, const struct pipe_box *box,
321 struct pipe_transfer **ptransfer, void *data,
322 struct si_resource *staging, unsigned offset)
323 {
324 struct si_context *sctx = (struct si_context *)ctx;
325 struct si_transfer *transfer;
326
327 if (usage & TC_TRANSFER_MAP_THREADED_UNSYNC)
328 transfer = slab_alloc(&sctx->pool_transfers_unsync);
329 else
330 transfer = slab_alloc(&sctx->pool_transfers);
331
332 transfer->b.b.resource = NULL;
333 pipe_resource_reference(&transfer->b.b.resource, resource);
334 transfer->b.b.level = 0;
335 transfer->b.b.usage = usage;
336 transfer->b.b.box = *box;
337 transfer->b.b.stride = 0;
338 transfer->b.b.layer_stride = 0;
339 transfer->b.staging = NULL;
340 transfer->offset = offset;
341 transfer->staging = staging;
342 *ptransfer = &transfer->b.b;
343 return data;
344 }
345
346 static void *si_buffer_transfer_map(struct pipe_context *ctx, struct pipe_resource *resource,
347 unsigned level, unsigned usage, const struct pipe_box *box,
348 struct pipe_transfer **ptransfer)
349 {
350 struct si_context *sctx = (struct si_context *)ctx;
351 struct si_resource *buf = si_resource(resource);
352 uint8_t *data;
353
354 assert(box->x + box->width <= resource->width0);
355
356 /* From GL_AMD_pinned_memory issues:
357 *
358 * 4) Is glMapBuffer on a shared buffer guaranteed to return the
359 * same system address which was specified at creation time?
360 *
361 * RESOLVED: NO. The GL implementation might return a different
362 * virtual mapping of that memory, although the same physical
363 * page will be used.
364 *
365 * So don't ever use staging buffers.
366 */
367 if (buf->b.is_user_ptr)
368 usage |= PIPE_TRANSFER_PERSISTENT;
369
370 /* See if the buffer range being mapped has never been initialized,
371 * in which case it can be mapped unsynchronized. */
372 if (!(usage & (PIPE_TRANSFER_UNSYNCHRONIZED | TC_TRANSFER_MAP_NO_INFER_UNSYNCHRONIZED)) &&
373 usage & PIPE_TRANSFER_WRITE && !buf->b.is_shared &&
374 !util_ranges_intersect(&buf->valid_buffer_range, box->x, box->x + box->width)) {
375 usage |= PIPE_TRANSFER_UNSYNCHRONIZED;
376 }
377
378 /* If discarding the entire range, discard the whole resource instead. */
379 if (usage & PIPE_TRANSFER_DISCARD_RANGE && box->x == 0 && box->width == resource->width0) {
380 usage |= PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE;
381 }
382
383 /* If a buffer in VRAM is too large and the range is discarded, don't
384 * map it directly. This makes sure that the buffer stays in VRAM.
385 */
386 bool force_discard_range = false;
387 if (usage & (PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE | PIPE_TRANSFER_DISCARD_RANGE) &&
388 !(usage & PIPE_TRANSFER_PERSISTENT) &&
389 /* Try not to decrement the counter if it's not positive. Still racy,
390 * but it makes it harder to wrap the counter from INT_MIN to INT_MAX. */
391 buf->max_forced_staging_uploads > 0 &&
392 p_atomic_dec_return(&buf->max_forced_staging_uploads) >= 0) {
393 usage &= ~(PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE | PIPE_TRANSFER_UNSYNCHRONIZED);
394 usage |= PIPE_TRANSFER_DISCARD_RANGE;
395 force_discard_range = true;
396 }
397
398 if (usage & PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE &&
399 !(usage & (PIPE_TRANSFER_UNSYNCHRONIZED | TC_TRANSFER_MAP_NO_INVALIDATE))) {
400 assert(usage & PIPE_TRANSFER_WRITE);
401
402 if (si_invalidate_buffer(sctx, buf)) {
403 /* At this point, the buffer is always idle. */
404 usage |= PIPE_TRANSFER_UNSYNCHRONIZED;
405 } else {
406 /* Fall back to a temporary buffer. */
407 usage |= PIPE_TRANSFER_DISCARD_RANGE;
408 }
409 }
410
411 if (usage & PIPE_TRANSFER_FLUSH_EXPLICIT &&
412 buf->b.b.flags & SI_RESOURCE_FLAG_UPLOAD_FLUSH_EXPLICIT_VIA_SDMA) {
413 usage &= ~(PIPE_TRANSFER_UNSYNCHRONIZED | PIPE_TRANSFER_PERSISTENT);
414 usage |= PIPE_TRANSFER_DISCARD_RANGE;
415 force_discard_range = true;
416 }
417
418 if (usage & PIPE_TRANSFER_DISCARD_RANGE &&
419 ((!(usage & (PIPE_TRANSFER_UNSYNCHRONIZED | PIPE_TRANSFER_PERSISTENT))) ||
420 (buf->flags & RADEON_FLAG_SPARSE))) {
421 assert(usage & PIPE_TRANSFER_WRITE);
422
423 /* Check if mapping this buffer would cause waiting for the GPU.
424 */
425 if (buf->flags & RADEON_FLAG_SPARSE || force_discard_range ||
426 si_rings_is_buffer_referenced(sctx, buf->buf, RADEON_USAGE_READWRITE) ||
427 !sctx->ws->buffer_wait(buf->buf, 0, RADEON_USAGE_READWRITE)) {
428 /* Do a wait-free write-only transfer using a temporary buffer. */
429 struct u_upload_mgr *uploader;
430 struct si_resource *staging = NULL;
431 unsigned offset;
432
433 /* If we are not called from the driver thread, we have
434 * to use the uploader from u_threaded_context, which is
435 * local to the calling thread.
436 */
437 if (usage & TC_TRANSFER_MAP_THREADED_UNSYNC)
438 uploader = sctx->tc->base.stream_uploader;
439 else
440 uploader = sctx->b.stream_uploader;
441
442 u_upload_alloc(uploader, 0, box->width + (box->x % SI_MAP_BUFFER_ALIGNMENT),
443 sctx->screen->info.tcc_cache_line_size, &offset,
444 (struct pipe_resource **)&staging, (void **)&data);
445
446 if (staging) {
447 data += box->x % SI_MAP_BUFFER_ALIGNMENT;
448 return si_buffer_get_transfer(ctx, resource, usage, box, ptransfer, data, staging,
449 offset);
450 } else if (buf->flags & RADEON_FLAG_SPARSE) {
451 return NULL;
452 }
453 } else {
454 /* At this point, the buffer is always idle (we checked it above). */
455 usage |= PIPE_TRANSFER_UNSYNCHRONIZED;
456 }
457 }
458 /* Use a staging buffer in cached GTT for reads. */
459 else if (((usage & PIPE_TRANSFER_READ) && !(usage & PIPE_TRANSFER_PERSISTENT) &&
460 (buf->domains & RADEON_DOMAIN_VRAM || buf->flags & RADEON_FLAG_GTT_WC)) ||
461 (buf->flags & RADEON_FLAG_SPARSE)) {
462 struct si_resource *staging;
463
464 assert(!(usage & TC_TRANSFER_MAP_THREADED_UNSYNC));
465 staging = si_resource(pipe_buffer_create(ctx->screen, 0, PIPE_USAGE_STAGING,
466 box->width + (box->x % SI_MAP_BUFFER_ALIGNMENT)));
467 if (staging) {
468 /* Copy the VRAM buffer to the staging buffer. */
469 si_sdma_copy_buffer(sctx, &staging->b.b, resource, box->x % SI_MAP_BUFFER_ALIGNMENT,
470 box->x, box->width);
471
472 data = si_buffer_map_sync_with_rings(sctx, staging, usage & ~PIPE_TRANSFER_UNSYNCHRONIZED);
473 if (!data) {
474 si_resource_reference(&staging, NULL);
475 return NULL;
476 }
477 data += box->x % SI_MAP_BUFFER_ALIGNMENT;
478
479 return si_buffer_get_transfer(ctx, resource, usage, box, ptransfer, data, staging, 0);
480 } else if (buf->flags & RADEON_FLAG_SPARSE) {
481 return NULL;
482 }
483 }
484
485 data = si_buffer_map_sync_with_rings(sctx, buf, usage);
486 if (!data) {
487 return NULL;
488 }
489 data += box->x;
490
491 return si_buffer_get_transfer(ctx, resource, usage, box, ptransfer, data, NULL, 0);
492 }
493
494 static void si_buffer_do_flush_region(struct pipe_context *ctx, struct pipe_transfer *transfer,
495 const struct pipe_box *box)
496 {
497 struct si_context *sctx = (struct si_context *)ctx;
498 struct si_transfer *stransfer = (struct si_transfer *)transfer;
499 struct si_resource *buf = si_resource(transfer->resource);
500
501 if (stransfer->staging) {
502 unsigned src_offset =
503 stransfer->offset + transfer->box.x % SI_MAP_BUFFER_ALIGNMENT + (box->x - transfer->box.x);
504
505 if (buf->b.b.flags & SI_RESOURCE_FLAG_UPLOAD_FLUSH_EXPLICIT_VIA_SDMA) {
506 /* This should be true for all uploaders. */
507 assert(transfer->box.x == 0);
508
509 /* Find a previous upload and extend its range. The last
510 * upload is likely to be at the end of the list.
511 */
512 for (int i = sctx->num_sdma_uploads - 1; i >= 0; i--) {
513 struct si_sdma_upload *up = &sctx->sdma_uploads[i];
514
515 if (up->dst != buf)
516 continue;
517
518 assert(up->src == stransfer->staging);
519 assert(box->x > up->dst_offset);
520 up->size = box->x + box->width - up->dst_offset;
521 return;
522 }
523
524 /* Enlarge the array if it's full. */
525 if (sctx->num_sdma_uploads == sctx->max_sdma_uploads) {
526 unsigned size;
527
528 sctx->max_sdma_uploads += 4;
529 size = sctx->max_sdma_uploads * sizeof(sctx->sdma_uploads[0]);
530 sctx->sdma_uploads = realloc(sctx->sdma_uploads, size);
531 }
532
533 /* Add a new upload. */
534 struct si_sdma_upload *up = &sctx->sdma_uploads[sctx->num_sdma_uploads++];
535 up->dst = up->src = NULL;
536 si_resource_reference(&up->dst, buf);
537 si_resource_reference(&up->src, stransfer->staging);
538 up->dst_offset = box->x;
539 up->src_offset = src_offset;
540 up->size = box->width;
541 return;
542 }
543
544 /* Copy the staging buffer into the original one. */
545 si_copy_buffer(sctx, transfer->resource, &stransfer->staging->b.b, box->x, src_offset,
546 box->width);
547 }
548
549 util_range_add(&buf->b.b, &buf->valid_buffer_range, box->x, box->x + box->width);
550 }
551
552 static void si_buffer_flush_region(struct pipe_context *ctx, struct pipe_transfer *transfer,
553 const struct pipe_box *rel_box)
554 {
555 unsigned required_usage = PIPE_TRANSFER_WRITE | PIPE_TRANSFER_FLUSH_EXPLICIT;
556
557 if ((transfer->usage & required_usage) == required_usage) {
558 struct pipe_box box;
559
560 u_box_1d(transfer->box.x + rel_box->x, rel_box->width, &box);
561 si_buffer_do_flush_region(ctx, transfer, &box);
562 }
563 }
564
565 static void si_buffer_transfer_unmap(struct pipe_context *ctx, struct pipe_transfer *transfer)
566 {
567 struct si_context *sctx = (struct si_context *)ctx;
568 struct si_transfer *stransfer = (struct si_transfer *)transfer;
569
570 if (transfer->usage & PIPE_TRANSFER_WRITE && !(transfer->usage & PIPE_TRANSFER_FLUSH_EXPLICIT))
571 si_buffer_do_flush_region(ctx, transfer, &transfer->box);
572
573 si_resource_reference(&stransfer->staging, NULL);
574 assert(stransfer->b.staging == NULL); /* for threaded context only */
575 pipe_resource_reference(&transfer->resource, NULL);
576
577 /* Don't use pool_transfers_unsync. We are always in the driver
578 * thread. */
579 slab_free(&sctx->pool_transfers, transfer);
580 }
581
582 static void si_buffer_subdata(struct pipe_context *ctx, struct pipe_resource *buffer,
583 unsigned usage, unsigned offset, unsigned size, const void *data)
584 {
585 struct pipe_transfer *transfer = NULL;
586 struct pipe_box box;
587 uint8_t *map = NULL;
588
589 usage |= PIPE_TRANSFER_WRITE;
590
591 if (!(usage & PIPE_TRANSFER_MAP_DIRECTLY))
592 usage |= PIPE_TRANSFER_DISCARD_RANGE;
593
594 u_box_1d(offset, size, &box);
595 map = si_buffer_transfer_map(ctx, buffer, 0, usage, &box, &transfer);
596 if (!map)
597 return;
598
599 memcpy(map, data, size);
600 si_buffer_transfer_unmap(ctx, transfer);
601 }
602
603 static const struct u_resource_vtbl si_buffer_vtbl = {
604 NULL, /* get_handle */
605 si_buffer_destroy, /* resource_destroy */
606 si_buffer_transfer_map, /* transfer_map */
607 si_buffer_flush_region, /* transfer_flush_region */
608 si_buffer_transfer_unmap, /* transfer_unmap */
609 };
610
611 static struct si_resource *si_alloc_buffer_struct(struct pipe_screen *screen,
612 const struct pipe_resource *templ)
613 {
614 struct si_resource *buf;
615
616 buf = MALLOC_STRUCT(si_resource);
617
618 buf->b.b = *templ;
619 buf->b.b.next = NULL;
620 pipe_reference_init(&buf->b.b.reference, 1);
621 buf->b.b.screen = screen;
622
623 buf->b.vtbl = &si_buffer_vtbl;
624 threaded_resource_init(&buf->b.b);
625
626 buf->buf = NULL;
627 buf->bind_history = 0;
628 buf->TC_L2_dirty = false;
629 util_range_init(&buf->valid_buffer_range);
630 return buf;
631 }
632
633 static struct pipe_resource *si_buffer_create(struct pipe_screen *screen,
634 const struct pipe_resource *templ, unsigned alignment)
635 {
636 struct si_screen *sscreen = (struct si_screen *)screen;
637 struct si_resource *buf = si_alloc_buffer_struct(screen, templ);
638
639 if (templ->flags & PIPE_RESOURCE_FLAG_SPARSE)
640 buf->b.b.flags |= SI_RESOURCE_FLAG_UNMAPPABLE;
641
642 si_init_resource_fields(sscreen, buf, templ->width0, alignment);
643
644 if (templ->flags & PIPE_RESOURCE_FLAG_SPARSE)
645 buf->flags |= RADEON_FLAG_SPARSE;
646
647 if (!si_alloc_resource(sscreen, buf)) {
648 FREE(buf);
649 return NULL;
650 }
651 return &buf->b.b;
652 }
653
654 struct pipe_resource *pipe_aligned_buffer_create(struct pipe_screen *screen, unsigned flags,
655 unsigned usage, unsigned size, unsigned alignment)
656 {
657 struct pipe_resource buffer;
658
659 memset(&buffer, 0, sizeof buffer);
660 buffer.target = PIPE_BUFFER;
661 buffer.format = PIPE_FORMAT_R8_UNORM;
662 buffer.bind = 0;
663 buffer.usage = usage;
664 buffer.flags = flags;
665 buffer.width0 = size;
666 buffer.height0 = 1;
667 buffer.depth0 = 1;
668 buffer.array_size = 1;
669 return si_buffer_create(screen, &buffer, alignment);
670 }
671
672 struct si_resource *si_aligned_buffer_create(struct pipe_screen *screen, unsigned flags,
673 unsigned usage, unsigned size, unsigned alignment)
674 {
675 return si_resource(pipe_aligned_buffer_create(screen, flags, usage, size, alignment));
676 }
677
678 static struct pipe_resource *si_buffer_from_user_memory(struct pipe_screen *screen,
679 const struct pipe_resource *templ,
680 void *user_memory)
681 {
682 struct si_screen *sscreen = (struct si_screen *)screen;
683 struct radeon_winsys *ws = sscreen->ws;
684 struct si_resource *buf = si_alloc_buffer_struct(screen, templ);
685
686 buf->domains = RADEON_DOMAIN_GTT;
687 buf->flags = 0;
688 buf->b.is_user_ptr = true;
689 util_range_add(&buf->b.b, &buf->valid_buffer_range, 0, templ->width0);
690 util_range_add(&buf->b.b, &buf->b.valid_buffer_range, 0, templ->width0);
691
692 /* Convert a user pointer to a buffer. */
693 buf->buf = ws->buffer_from_ptr(ws, user_memory, templ->width0);
694 if (!buf->buf) {
695 FREE(buf);
696 return NULL;
697 }
698
699 buf->gpu_address = ws->buffer_get_virtual_address(buf->buf);
700 buf->vram_usage = 0;
701 buf->gart_usage = templ->width0;
702
703 return &buf->b.b;
704 }
705
706 static struct pipe_resource *si_resource_create(struct pipe_screen *screen,
707 const struct pipe_resource *templ)
708 {
709 if (templ->target == PIPE_BUFFER) {
710 return si_buffer_create(screen, templ, 256);
711 } else {
712 return si_texture_create(screen, templ);
713 }
714 }
715
716 static bool si_resource_commit(struct pipe_context *pctx, struct pipe_resource *resource,
717 unsigned level, struct pipe_box *box, bool commit)
718 {
719 struct si_context *ctx = (struct si_context *)pctx;
720 struct si_resource *res = si_resource(resource);
721
722 /*
723 * Since buffer commitment changes cannot be pipelined, we need to
724 * (a) flush any pending commands that refer to the buffer we're about
725 * to change, and
726 * (b) wait for threaded submit to finish, including those that were
727 * triggered by some other, earlier operation.
728 */
729 if (radeon_emitted(ctx->gfx_cs, ctx->initial_gfx_cs_size) &&
730 ctx->ws->cs_is_buffer_referenced(ctx->gfx_cs, res->buf, RADEON_USAGE_READWRITE)) {
731 si_flush_gfx_cs(ctx, RADEON_FLUSH_ASYNC_START_NEXT_GFX_IB_NOW, NULL);
732 }
733 if (radeon_emitted(ctx->sdma_cs, 0) &&
734 ctx->ws->cs_is_buffer_referenced(ctx->sdma_cs, res->buf, RADEON_USAGE_READWRITE)) {
735 si_flush_dma_cs(ctx, PIPE_FLUSH_ASYNC, NULL);
736 }
737
738 if (ctx->sdma_cs)
739 ctx->ws->cs_sync_flush(ctx->sdma_cs);
740 ctx->ws->cs_sync_flush(ctx->gfx_cs);
741
742 assert(resource->target == PIPE_BUFFER);
743
744 return ctx->ws->buffer_commit(res->buf, box->x, box->width, commit);
745 }
746
747 void si_init_screen_buffer_functions(struct si_screen *sscreen)
748 {
749 sscreen->b.resource_create = si_resource_create;
750 sscreen->b.resource_destroy = u_resource_destroy_vtbl;
751 sscreen->b.resource_from_user_memory = si_buffer_from_user_memory;
752 }
753
754 void si_init_buffer_functions(struct si_context *sctx)
755 {
756 sctx->b.invalidate_resource = si_invalidate_resource;
757 sctx->b.transfer_map = u_transfer_map_vtbl;
758 sctx->b.transfer_flush_region = u_transfer_flush_region_vtbl;
759 sctx->b.transfer_unmap = u_transfer_unmap_vtbl;
760 sctx->b.texture_subdata = u_default_texture_subdata;
761 sctx->b.buffer_subdata = si_buffer_subdata;
762 sctx->b.resource_commit = si_resource_commit;
763 }