radeonsi: store group_size_variable in struct si_compute
[mesa.git] / src / gallium / drivers / radeonsi / si_compute.c
1 /*
2 * Copyright 2013 Advanced Micro Devices, Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 *
23 */
24
25 #include "tgsi/tgsi_parse.h"
26 #include "util/u_memory.h"
27 #include "util/u_upload_mgr.h"
28 #include "radeon/radeon_elf_util.h"
29
30 #include "amd_kernel_code_t.h"
31 #include "radeon/r600_cs.h"
32 #include "si_pipe.h"
33 #include "sid.h"
34
35 #define MAX_GLOBAL_BUFFERS 20
36
37 struct si_compute {
38 unsigned ir_type;
39 unsigned local_size;
40 unsigned private_size;
41 unsigned input_size;
42 struct si_shader shader;
43
44 struct pipe_resource *global_buffers[MAX_GLOBAL_BUFFERS];
45 unsigned use_code_object_v2 : 1;
46 unsigned variable_group_size : 1;
47 };
48
49 struct dispatch_packet {
50 uint16_t header;
51 uint16_t setup;
52 uint16_t workgroup_size_x;
53 uint16_t workgroup_size_y;
54 uint16_t workgroup_size_z;
55 uint16_t reserved0;
56 uint32_t grid_size_x;
57 uint32_t grid_size_y;
58 uint32_t grid_size_z;
59 uint32_t private_segment_size;
60 uint32_t group_segment_size;
61 uint64_t kernel_object;
62 uint64_t kernarg_address;
63 uint64_t reserved2;
64 };
65
66 static const amd_kernel_code_t *si_compute_get_code_object(
67 const struct si_compute *program,
68 uint64_t symbol_offset)
69 {
70 if (!program->use_code_object_v2) {
71 return NULL;
72 }
73 return (const amd_kernel_code_t*)
74 (program->shader.binary.code + symbol_offset);
75 }
76
77 static void code_object_to_config(const amd_kernel_code_t *code_object,
78 struct si_shader_config *out_config) {
79
80 uint32_t rsrc1 = code_object->compute_pgm_resource_registers;
81 uint32_t rsrc2 = code_object->compute_pgm_resource_registers >> 32;
82 out_config->num_sgprs = code_object->wavefront_sgpr_count;
83 out_config->num_vgprs = code_object->workitem_vgpr_count;
84 out_config->float_mode = G_00B028_FLOAT_MODE(rsrc1);
85 out_config->rsrc1 = rsrc1;
86 out_config->lds_size = MAX2(out_config->lds_size, G_00B84C_LDS_SIZE(rsrc2));
87 out_config->rsrc2 = rsrc2;
88 out_config->scratch_bytes_per_wave =
89 align(code_object->workitem_private_segment_byte_size * 64, 1024);
90 }
91
92 static void *si_create_compute_state(
93 struct pipe_context *ctx,
94 const struct pipe_compute_state *cso)
95 {
96 struct si_context *sctx = (struct si_context *)ctx;
97 struct si_screen *sscreen = (struct si_screen *)ctx->screen;
98 struct si_compute *program = CALLOC_STRUCT(si_compute);
99 struct si_shader *shader = &program->shader;
100
101
102 program->ir_type = cso->ir_type;
103 program->local_size = cso->req_local_mem;
104 program->private_size = cso->req_private_mem;
105 program->input_size = cso->req_input_mem;
106 program->use_code_object_v2 = HAVE_LLVM >= 0x0400 &&
107 cso->ir_type == PIPE_SHADER_IR_NATIVE;
108
109
110 if (cso->ir_type == PIPE_SHADER_IR_TGSI) {
111 struct si_shader_selector sel;
112 bool scratch_enabled;
113
114 memset(&sel, 0, sizeof(sel));
115
116 sel.tokens = tgsi_dup_tokens(cso->prog);
117 if (!sel.tokens) {
118 FREE(program);
119 return NULL;
120 }
121
122 tgsi_scan_shader(cso->prog, &sel.info);
123 sel.type = PIPE_SHADER_COMPUTE;
124 sel.local_size = cso->req_local_mem;
125
126 p_atomic_inc(&sscreen->b.num_shaders_created);
127
128 program->shader.selector = &sel;
129
130 if (si_shader_create(sscreen, sctx->tm, &program->shader,
131 &sctx->b.debug)) {
132 FREE(sel.tokens);
133 FREE(program);
134 return NULL;
135 }
136
137 scratch_enabled = shader->config.scratch_bytes_per_wave > 0;
138
139 shader->config.rsrc1 =
140 S_00B848_VGPRS((shader->config.num_vgprs - 1) / 4) |
141 S_00B848_SGPRS((shader->config.num_sgprs - 1) / 8) |
142 S_00B848_DX10_CLAMP(1) |
143 S_00B848_FLOAT_MODE(shader->config.float_mode);
144
145 shader->config.rsrc2 = S_00B84C_USER_SGPR(SI_CS_NUM_USER_SGPR) |
146 S_00B84C_SCRATCH_EN(scratch_enabled) |
147 S_00B84C_TGID_X_EN(1) | S_00B84C_TGID_Y_EN(1) |
148 S_00B84C_TGID_Z_EN(1) | S_00B84C_TIDIG_COMP_CNT(2) |
149 S_00B84C_LDS_SIZE(shader->config.lds_size);
150
151 program->variable_group_size =
152 sel.info.properties[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH] == 0;
153
154 FREE(sel.tokens);
155 program->shader.selector = NULL;
156 } else {
157 const struct pipe_llvm_program_header *header;
158 const char *code;
159 header = cso->prog;
160 code = cso->prog + sizeof(struct pipe_llvm_program_header);
161
162 radeon_elf_read(code, header->num_bytes, &program->shader.binary);
163 if (program->use_code_object_v2) {
164 const amd_kernel_code_t *code_object =
165 si_compute_get_code_object(program, 0);
166 code_object_to_config(code_object, &program->shader.config);
167 } else {
168 si_shader_binary_read_config(&program->shader.binary,
169 &program->shader.config, 0);
170 }
171 si_shader_dump(sctx->screen, &program->shader, &sctx->b.debug,
172 PIPE_SHADER_COMPUTE, stderr);
173 si_shader_binary_upload(sctx->screen, &program->shader);
174 }
175
176 return program;
177 }
178
179 static void si_bind_compute_state(struct pipe_context *ctx, void *state)
180 {
181 struct si_context *sctx = (struct si_context*)ctx;
182 sctx->cs_shader_state.program = (struct si_compute*)state;
183 }
184
185 static void si_set_global_binding(
186 struct pipe_context *ctx, unsigned first, unsigned n,
187 struct pipe_resource **resources,
188 uint32_t **handles)
189 {
190 unsigned i;
191 struct si_context *sctx = (struct si_context*)ctx;
192 struct si_compute *program = sctx->cs_shader_state.program;
193
194 if (!resources) {
195 for (i = first; i < first + n; i++) {
196 pipe_resource_reference(&program->global_buffers[i], NULL);
197 }
198 return;
199 }
200
201 for (i = first; i < first + n; i++) {
202 uint64_t va;
203 uint32_t offset;
204 pipe_resource_reference(&program->global_buffers[i], resources[i]);
205 va = r600_resource(resources[i])->gpu_address;
206 offset = util_le32_to_cpu(*handles[i]);
207 va += offset;
208 va = util_cpu_to_le64(va);
209 memcpy(handles[i], &va, sizeof(va));
210 }
211 }
212
213 static void si_initialize_compute(struct si_context *sctx)
214 {
215 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
216 uint64_t bc_va;
217
218 radeon_set_sh_reg_seq(cs, R_00B810_COMPUTE_START_X, 3);
219 radeon_emit(cs, 0);
220 radeon_emit(cs, 0);
221 radeon_emit(cs, 0);
222
223 radeon_set_sh_reg_seq(cs, R_00B858_COMPUTE_STATIC_THREAD_MGMT_SE0, 2);
224 /* R_00B858_COMPUTE_STATIC_THREAD_MGMT_SE0 / SE1 */
225 radeon_emit(cs, S_00B858_SH0_CU_EN(0xffff) | S_00B858_SH1_CU_EN(0xffff));
226 radeon_emit(cs, S_00B85C_SH0_CU_EN(0xffff) | S_00B85C_SH1_CU_EN(0xffff));
227
228 if (sctx->b.chip_class >= CIK) {
229 /* Also set R_00B858_COMPUTE_STATIC_THREAD_MGMT_SE2 / SE3 */
230 radeon_set_sh_reg_seq(cs,
231 R_00B864_COMPUTE_STATIC_THREAD_MGMT_SE2, 2);
232 radeon_emit(cs, S_00B864_SH0_CU_EN(0xffff) |
233 S_00B864_SH1_CU_EN(0xffff));
234 radeon_emit(cs, S_00B868_SH0_CU_EN(0xffff) |
235 S_00B868_SH1_CU_EN(0xffff));
236 }
237
238 /* This register has been moved to R_00CD20_COMPUTE_MAX_WAVE_ID
239 * and is now per pipe, so it should be handled in the
240 * kernel if we want to use something other than the default value,
241 * which is now 0x22f.
242 */
243 if (sctx->b.chip_class <= SI) {
244 /* XXX: This should be:
245 * (number of compute units) * 4 * (waves per simd) - 1 */
246
247 radeon_set_sh_reg(cs, R_00B82C_COMPUTE_MAX_WAVE_ID,
248 0x190 /* Default value */);
249 }
250
251 /* Set the pointer to border colors. */
252 bc_va = sctx->border_color_buffer->gpu_address;
253
254 if (sctx->b.chip_class >= CIK) {
255 radeon_set_uconfig_reg_seq(cs, R_030E00_TA_CS_BC_BASE_ADDR, 2);
256 radeon_emit(cs, bc_va >> 8); /* R_030E00_TA_CS_BC_BASE_ADDR */
257 radeon_emit(cs, bc_va >> 40); /* R_030E04_TA_CS_BC_BASE_ADDR_HI */
258 } else {
259 if (sctx->screen->b.info.drm_major == 3 ||
260 (sctx->screen->b.info.drm_major == 2 &&
261 sctx->screen->b.info.drm_minor >= 48)) {
262 radeon_set_config_reg(cs, R_00950C_TA_CS_BC_BASE_ADDR,
263 bc_va >> 8);
264 }
265 }
266
267 sctx->cs_shader_state.emitted_program = NULL;
268 sctx->cs_shader_state.initialized = true;
269 }
270
271 static bool si_setup_compute_scratch_buffer(struct si_context *sctx,
272 struct si_shader *shader,
273 struct si_shader_config *config)
274 {
275 uint64_t scratch_bo_size, scratch_needed;
276 scratch_bo_size = 0;
277 scratch_needed = config->scratch_bytes_per_wave * sctx->scratch_waves;
278 if (sctx->compute_scratch_buffer)
279 scratch_bo_size = sctx->compute_scratch_buffer->b.b.width0;
280
281 if (scratch_bo_size < scratch_needed) {
282 r600_resource_reference(&sctx->compute_scratch_buffer, NULL);
283
284 sctx->compute_scratch_buffer = (struct r600_resource*)
285 pipe_buffer_create(&sctx->screen->b.b, 0,
286 PIPE_USAGE_DEFAULT, scratch_needed);
287
288 if (!sctx->compute_scratch_buffer)
289 return false;
290 }
291
292 if (sctx->compute_scratch_buffer != shader->scratch_bo && scratch_needed) {
293 uint64_t scratch_va = sctx->compute_scratch_buffer->gpu_address;
294
295 si_shader_apply_scratch_relocs(sctx, shader, config, scratch_va);
296
297 if (si_shader_binary_upload(sctx->screen, shader))
298 return false;
299
300 r600_resource_reference(&shader->scratch_bo,
301 sctx->compute_scratch_buffer);
302 }
303
304 return true;
305 }
306
307 static bool si_switch_compute_shader(struct si_context *sctx,
308 struct si_compute *program,
309 struct si_shader *shader,
310 const amd_kernel_code_t *code_object,
311 unsigned offset)
312 {
313 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
314 struct si_shader_config inline_config = {0};
315 struct si_shader_config *config;
316 uint64_t shader_va;
317
318 if (sctx->cs_shader_state.emitted_program == program &&
319 sctx->cs_shader_state.offset == offset)
320 return true;
321
322 if (program->ir_type == PIPE_SHADER_IR_TGSI) {
323 config = &shader->config;
324 } else {
325 unsigned lds_blocks;
326
327 config = &inline_config;
328 if (code_object) {
329 code_object_to_config(code_object, config);
330 } else {
331 si_shader_binary_read_config(&shader->binary, config, offset);
332 }
333
334 lds_blocks = config->lds_size;
335 /* XXX: We are over allocating LDS. For SI, the shader reports
336 * LDS in blocks of 256 bytes, so if there are 4 bytes lds
337 * allocated in the shader and 4 bytes allocated by the state
338 * tracker, then we will set LDS_SIZE to 512 bytes rather than 256.
339 */
340 if (sctx->b.chip_class <= SI) {
341 lds_blocks += align(program->local_size, 256) >> 8;
342 } else {
343 lds_blocks += align(program->local_size, 512) >> 9;
344 }
345
346 assert(lds_blocks <= 0xFF);
347
348 config->rsrc2 &= C_00B84C_LDS_SIZE;
349 config->rsrc2 |= S_00B84C_LDS_SIZE(lds_blocks);
350 }
351
352 if (!si_setup_compute_scratch_buffer(sctx, shader, config))
353 return false;
354
355 if (shader->scratch_bo) {
356 COMPUTE_DBG(sctx->screen, "Waves: %u; Scratch per wave: %u bytes; "
357 "Total Scratch: %u bytes\n", sctx->scratch_waves,
358 config->scratch_bytes_per_wave,
359 config->scratch_bytes_per_wave *
360 sctx->scratch_waves);
361
362 radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
363 shader->scratch_bo, RADEON_USAGE_READWRITE,
364 RADEON_PRIO_SCRATCH_BUFFER);
365 }
366
367 shader_va = shader->bo->gpu_address + offset;
368 if (program->use_code_object_v2) {
369 /* Shader code is placed after the amd_kernel_code_t
370 * struct. */
371 shader_va += sizeof(amd_kernel_code_t);
372 }
373
374 radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx, shader->bo,
375 RADEON_USAGE_READ, RADEON_PRIO_SHADER_BINARY);
376
377 radeon_set_sh_reg_seq(cs, R_00B830_COMPUTE_PGM_LO, 2);
378 radeon_emit(cs, shader_va >> 8);
379 radeon_emit(cs, shader_va >> 40);
380
381 radeon_set_sh_reg_seq(cs, R_00B848_COMPUTE_PGM_RSRC1, 2);
382 radeon_emit(cs, config->rsrc1);
383 radeon_emit(cs, config->rsrc2);
384
385 COMPUTE_DBG(sctx->screen, "COMPUTE_PGM_RSRC1: 0x%08x "
386 "COMPUTE_PGM_RSRC2: 0x%08x\n", config->rsrc1, config->rsrc2);
387
388 radeon_set_sh_reg(cs, R_00B860_COMPUTE_TMPRING_SIZE,
389 S_00B860_WAVES(sctx->scratch_waves)
390 | S_00B860_WAVESIZE(config->scratch_bytes_per_wave >> 10));
391
392 sctx->cs_shader_state.emitted_program = program;
393 sctx->cs_shader_state.offset = offset;
394 sctx->cs_shader_state.uses_scratch =
395 config->scratch_bytes_per_wave != 0;
396
397 return true;
398 }
399
400 static void setup_scratch_rsrc_user_sgprs(struct si_context *sctx,
401 const amd_kernel_code_t *code_object,
402 unsigned user_sgpr)
403 {
404 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
405 uint64_t scratch_va = sctx->compute_scratch_buffer->gpu_address;
406
407 unsigned max_private_element_size = AMD_HSA_BITS_GET(
408 code_object->code_properties,
409 AMD_CODE_PROPERTY_PRIVATE_ELEMENT_SIZE);
410
411 uint32_t scratch_dword0 = scratch_va & 0xffffffff;
412 uint32_t scratch_dword1 =
413 S_008F04_BASE_ADDRESS_HI(scratch_va >> 32) |
414 S_008F04_SWIZZLE_ENABLE(1);
415
416 /* Disable address clamping */
417 uint32_t scratch_dword2 = 0xffffffff;
418 uint32_t scratch_dword3 =
419 S_008F0C_ELEMENT_SIZE(max_private_element_size) |
420 S_008F0C_INDEX_STRIDE(3) |
421 S_008F0C_ADD_TID_ENABLE(1);
422
423
424 if (sctx->screen->b.chip_class < VI) {
425 /* BUF_DATA_FORMAT is ignored, but it cannot be
426 BUF_DATA_FORMAT_INVALID. */
427 scratch_dword3 |=
428 S_008F0C_DATA_FORMAT(V_008F0C_BUF_DATA_FORMAT_8);
429 }
430
431 radeon_set_sh_reg_seq(cs, R_00B900_COMPUTE_USER_DATA_0 +
432 (user_sgpr * 4), 4);
433 radeon_emit(cs, scratch_dword0);
434 radeon_emit(cs, scratch_dword1);
435 radeon_emit(cs, scratch_dword2);
436 radeon_emit(cs, scratch_dword3);
437 }
438
439 static void si_setup_user_sgprs_co_v2(struct si_context *sctx,
440 const amd_kernel_code_t *code_object,
441 const struct pipe_grid_info *info,
442 uint64_t kernel_args_va)
443 {
444 struct si_compute *program = sctx->cs_shader_state.program;
445 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
446
447 static const enum amd_code_property_mask_t workgroup_count_masks [] = {
448 AMD_CODE_PROPERTY_ENABLE_SGPR_GRID_WORKGROUP_COUNT_X,
449 AMD_CODE_PROPERTY_ENABLE_SGPR_GRID_WORKGROUP_COUNT_Y,
450 AMD_CODE_PROPERTY_ENABLE_SGPR_GRID_WORKGROUP_COUNT_Z
451 };
452
453 unsigned i, user_sgpr = 0;
454 if (AMD_HSA_BITS_GET(code_object->code_properties,
455 AMD_CODE_PROPERTY_ENABLE_SGPR_PRIVATE_SEGMENT_BUFFER)) {
456 if (code_object->workitem_private_segment_byte_size > 0) {
457 setup_scratch_rsrc_user_sgprs(sctx, code_object,
458 user_sgpr);
459 }
460 user_sgpr += 4;
461 }
462
463 if (AMD_HSA_BITS_GET(code_object->code_properties,
464 AMD_CODE_PROPERTY_ENABLE_SGPR_DISPATCH_PTR)) {
465 struct dispatch_packet dispatch;
466 unsigned dispatch_offset;
467 struct r600_resource *dispatch_buf = NULL;
468 uint64_t dispatch_va;
469
470 /* Upload dispatch ptr */
471 memset(&dispatch, 0, sizeof(dispatch));
472
473 dispatch.workgroup_size_x = info->block[0];
474 dispatch.workgroup_size_y = info->block[1];
475 dispatch.workgroup_size_z = info->block[2];
476
477 dispatch.grid_size_x = info->grid[0] * info->block[0];
478 dispatch.grid_size_y = info->grid[1] * info->block[1];
479 dispatch.grid_size_z = info->grid[2] * info->block[2];
480
481 dispatch.private_segment_size = program->private_size;
482 dispatch.group_segment_size = program->local_size;
483
484 dispatch.kernarg_address = kernel_args_va;
485
486 u_upload_data(sctx->b.uploader, 0, sizeof(dispatch), 256,
487 &dispatch, &dispatch_offset,
488 (struct pipe_resource**)&dispatch_buf);
489
490 if (!dispatch_buf) {
491 fprintf(stderr, "Error: Failed to allocate dispatch "
492 "packet.");
493 }
494 radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx, dispatch_buf,
495 RADEON_USAGE_READ, RADEON_PRIO_CONST_BUFFER);
496
497 dispatch_va = dispatch_buf->gpu_address + dispatch_offset;
498
499 radeon_set_sh_reg_seq(cs, R_00B900_COMPUTE_USER_DATA_0 +
500 (user_sgpr * 4), 2);
501 radeon_emit(cs, dispatch_va);
502 radeon_emit(cs, S_008F04_BASE_ADDRESS_HI(dispatch_va >> 32) |
503 S_008F04_STRIDE(0));
504
505 r600_resource_reference(&dispatch_buf, NULL);
506 user_sgpr += 2;
507 }
508
509 if (AMD_HSA_BITS_GET(code_object->code_properties,
510 AMD_CODE_PROPERTY_ENABLE_SGPR_KERNARG_SEGMENT_PTR)) {
511 radeon_set_sh_reg_seq(cs, R_00B900_COMPUTE_USER_DATA_0 +
512 (user_sgpr * 4), 2);
513 radeon_emit(cs, kernel_args_va);
514 radeon_emit(cs, S_008F04_BASE_ADDRESS_HI (kernel_args_va >> 32) |
515 S_008F04_STRIDE(0));
516 user_sgpr += 2;
517 }
518
519 for (i = 0; i < 3 && user_sgpr < 16; i++) {
520 if (code_object->code_properties & workgroup_count_masks[i]) {
521 radeon_set_sh_reg_seq(cs,
522 R_00B900_COMPUTE_USER_DATA_0 +
523 (user_sgpr * 4), 1);
524 radeon_emit(cs, info->grid[i]);
525 user_sgpr += 1;
526 }
527 }
528 }
529
530 static void si_upload_compute_input(struct si_context *sctx,
531 const amd_kernel_code_t *code_object,
532 const struct pipe_grid_info *info)
533 {
534 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
535 struct si_compute *program = sctx->cs_shader_state.program;
536 struct r600_resource *input_buffer = NULL;
537 unsigned kernel_args_size;
538 unsigned num_work_size_bytes = program->use_code_object_v2 ? 0 : 36;
539 uint32_t kernel_args_offset = 0;
540 uint32_t *kernel_args;
541 void *kernel_args_ptr;
542 uint64_t kernel_args_va;
543 unsigned i;
544
545 /* The extra num_work_size_bytes are for work group / work item size information */
546 kernel_args_size = program->input_size + num_work_size_bytes;
547
548 u_upload_alloc(sctx->b.uploader, 0, kernel_args_size, 256,
549 &kernel_args_offset,
550 (struct pipe_resource**)&input_buffer, &kernel_args_ptr);
551
552 kernel_args = (uint32_t*)kernel_args_ptr;
553 kernel_args_va = input_buffer->gpu_address + kernel_args_offset;
554
555 if (!code_object) {
556 for (i = 0; i < 3; i++) {
557 kernel_args[i] = info->grid[i];
558 kernel_args[i + 3] = info->grid[i] * info->block[i];
559 kernel_args[i + 6] = info->block[i];
560 }
561 }
562
563 memcpy(kernel_args + (num_work_size_bytes / 4), info->input,
564 program->input_size);
565
566
567 for (i = 0; i < (kernel_args_size / 4); i++) {
568 COMPUTE_DBG(sctx->screen, "input %u : %u\n", i,
569 kernel_args[i]);
570 }
571
572
573 radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx, input_buffer,
574 RADEON_USAGE_READ, RADEON_PRIO_CONST_BUFFER);
575
576 if (code_object) {
577 si_setup_user_sgprs_co_v2(sctx, code_object, info, kernel_args_va);
578 } else {
579 radeon_set_sh_reg_seq(cs, R_00B900_COMPUTE_USER_DATA_0, 2);
580 radeon_emit(cs, kernel_args_va);
581 radeon_emit(cs, S_008F04_BASE_ADDRESS_HI (kernel_args_va >> 32) |
582 S_008F04_STRIDE(0));
583 }
584
585 r600_resource_reference(&input_buffer, NULL);
586 }
587
588 static void si_setup_tgsi_grid(struct si_context *sctx,
589 const struct pipe_grid_info *info)
590 {
591 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
592 unsigned grid_size_reg = R_00B900_COMPUTE_USER_DATA_0 +
593 4 * SI_SGPR_GRID_SIZE;
594
595 if (info->indirect) {
596 uint64_t base_va = r600_resource(info->indirect)->gpu_address;
597 uint64_t va = base_va + info->indirect_offset;
598 int i;
599
600 radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
601 (struct r600_resource *)info->indirect,
602 RADEON_USAGE_READ, RADEON_PRIO_DRAW_INDIRECT);
603
604 for (i = 0; i < 3; ++i) {
605 radeon_emit(cs, PKT3(PKT3_COPY_DATA, 4, 0));
606 radeon_emit(cs, COPY_DATA_SRC_SEL(COPY_DATA_MEM) |
607 COPY_DATA_DST_SEL(COPY_DATA_REG));
608 radeon_emit(cs, (va + 4 * i));
609 radeon_emit(cs, (va + 4 * i) >> 32);
610 radeon_emit(cs, (grid_size_reg >> 2) + i);
611 radeon_emit(cs, 0);
612 }
613 } else {
614 struct si_compute *program = sctx->cs_shader_state.program;
615
616 radeon_set_sh_reg_seq(cs, grid_size_reg, program->variable_group_size ? 6 : 3);
617 radeon_emit(cs, info->grid[0]);
618 radeon_emit(cs, info->grid[1]);
619 radeon_emit(cs, info->grid[2]);
620 if (program->variable_group_size) {
621 radeon_emit(cs, info->block[0]);
622 radeon_emit(cs, info->block[1]);
623 radeon_emit(cs, info->block[2]);
624 }
625 }
626 }
627
628 static void si_emit_dispatch_packets(struct si_context *sctx,
629 const struct pipe_grid_info *info)
630 {
631 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
632 bool render_cond_bit = sctx->b.render_cond && !sctx->b.render_cond_force_off;
633 unsigned waves_per_threadgroup =
634 DIV_ROUND_UP(info->block[0] * info->block[1] * info->block[2], 64);
635
636 radeon_set_sh_reg(cs, R_00B854_COMPUTE_RESOURCE_LIMITS,
637 S_00B854_SIMD_DEST_CNTL(waves_per_threadgroup % 4 == 0));
638
639 radeon_set_sh_reg_seq(cs, R_00B81C_COMPUTE_NUM_THREAD_X, 3);
640 radeon_emit(cs, S_00B81C_NUM_THREAD_FULL(info->block[0]));
641 radeon_emit(cs, S_00B820_NUM_THREAD_FULL(info->block[1]));
642 radeon_emit(cs, S_00B824_NUM_THREAD_FULL(info->block[2]));
643
644 if (info->indirect) {
645 uint64_t base_va = r600_resource(info->indirect)->gpu_address;
646
647 radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
648 (struct r600_resource *)info->indirect,
649 RADEON_USAGE_READ, RADEON_PRIO_DRAW_INDIRECT);
650
651 radeon_emit(cs, PKT3(PKT3_SET_BASE, 2, 0) |
652 PKT3_SHADER_TYPE_S(1));
653 radeon_emit(cs, 1);
654 radeon_emit(cs, base_va);
655 radeon_emit(cs, base_va >> 32);
656
657 radeon_emit(cs, PKT3(PKT3_DISPATCH_INDIRECT, 1, render_cond_bit) |
658 PKT3_SHADER_TYPE_S(1));
659 radeon_emit(cs, info->indirect_offset);
660 radeon_emit(cs, 1);
661 } else {
662 radeon_emit(cs, PKT3(PKT3_DISPATCH_DIRECT, 3, render_cond_bit) |
663 PKT3_SHADER_TYPE_S(1));
664 radeon_emit(cs, info->grid[0]);
665 radeon_emit(cs, info->grid[1]);
666 radeon_emit(cs, info->grid[2]);
667 radeon_emit(cs, 1);
668 }
669 }
670
671
672 static void si_launch_grid(
673 struct pipe_context *ctx, const struct pipe_grid_info *info)
674 {
675 struct si_context *sctx = (struct si_context*)ctx;
676 struct si_compute *program = sctx->cs_shader_state.program;
677 const amd_kernel_code_t *code_object =
678 si_compute_get_code_object(program, info->pc);
679 int i;
680 /* HW bug workaround when CS threadgroups > 256 threads and async
681 * compute isn't used, i.e. only one compute job can run at a time.
682 * If async compute is possible, the threadgroup size must be limited
683 * to 256 threads on all queues to avoid the bug.
684 * Only SI and certain CIK chips are affected.
685 */
686 bool cs_regalloc_hang =
687 (sctx->b.chip_class == SI ||
688 sctx->b.family == CHIP_BONAIRE ||
689 sctx->b.family == CHIP_KABINI) &&
690 info->block[0] * info->block[1] * info->block[2] > 256;
691
692 if (cs_regalloc_hang)
693 sctx->b.flags |= SI_CONTEXT_PS_PARTIAL_FLUSH |
694 SI_CONTEXT_CS_PARTIAL_FLUSH;
695
696 si_decompress_compute_textures(sctx);
697
698 /* Add buffer sizes for memory checking in need_cs_space. */
699 r600_context_add_resource_size(ctx, &program->shader.bo->b.b);
700 /* TODO: add the scratch buffer */
701
702 if (info->indirect) {
703 r600_context_add_resource_size(ctx, info->indirect);
704
705 /* The hw doesn't read the indirect buffer via TC L2. */
706 if (r600_resource(info->indirect)->TC_L2_dirty) {
707 sctx->b.flags |= SI_CONTEXT_WRITEBACK_GLOBAL_L2;
708 r600_resource(info->indirect)->TC_L2_dirty = false;
709 }
710 }
711
712 si_need_cs_space(sctx);
713
714 if (!sctx->cs_shader_state.initialized)
715 si_initialize_compute(sctx);
716
717 if (sctx->b.flags)
718 si_emit_cache_flush(sctx);
719
720 if (!si_switch_compute_shader(sctx, program, &program->shader,
721 code_object, info->pc))
722 return;
723
724 si_upload_compute_shader_descriptors(sctx);
725 si_emit_compute_shader_userdata(sctx);
726
727 if (si_is_atom_dirty(sctx, sctx->atoms.s.render_cond)) {
728 sctx->atoms.s.render_cond->emit(&sctx->b,
729 sctx->atoms.s.render_cond);
730 si_set_atom_dirty(sctx, sctx->atoms.s.render_cond, false);
731 }
732
733 if (program->input_size || program->ir_type == PIPE_SHADER_IR_NATIVE)
734 si_upload_compute_input(sctx, code_object, info);
735
736 /* Global buffers */
737 for (i = 0; i < MAX_GLOBAL_BUFFERS; i++) {
738 struct r600_resource *buffer =
739 (struct r600_resource*)program->global_buffers[i];
740 if (!buffer) {
741 continue;
742 }
743 radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx, buffer,
744 RADEON_USAGE_READWRITE,
745 RADEON_PRIO_COMPUTE_GLOBAL);
746 }
747
748 if (program->ir_type == PIPE_SHADER_IR_TGSI)
749 si_setup_tgsi_grid(sctx, info);
750
751 si_ce_pre_draw_synchronization(sctx);
752
753 si_emit_dispatch_packets(sctx, info);
754
755 si_ce_post_draw_synchronization(sctx);
756
757 sctx->compute_is_busy = true;
758 sctx->b.num_compute_calls++;
759 if (sctx->cs_shader_state.uses_scratch)
760 sctx->b.num_spill_compute_calls++;
761
762 if (cs_regalloc_hang)
763 sctx->b.flags |= SI_CONTEXT_CS_PARTIAL_FLUSH;
764 }
765
766
767 static void si_delete_compute_state(struct pipe_context *ctx, void* state){
768 struct si_compute *program = (struct si_compute *)state;
769 struct si_context *sctx = (struct si_context*)ctx;
770
771 if (!state) {
772 return;
773 }
774
775 if (program == sctx->cs_shader_state.program)
776 sctx->cs_shader_state.program = NULL;
777
778 if (program == sctx->cs_shader_state.emitted_program)
779 sctx->cs_shader_state.emitted_program = NULL;
780
781 si_shader_destroy(&program->shader);
782 FREE(program);
783 }
784
785 static void si_set_compute_resources(struct pipe_context * ctx_,
786 unsigned start, unsigned count,
787 struct pipe_surface ** surfaces) { }
788
789 void si_init_compute_functions(struct si_context *sctx)
790 {
791 sctx->b.b.create_compute_state = si_create_compute_state;
792 sctx->b.b.delete_compute_state = si_delete_compute_state;
793 sctx->b.b.bind_compute_state = si_bind_compute_state;
794 /* ctx->context.create_sampler_view = evergreen_compute_create_sampler_view; */
795 sctx->b.b.set_compute_resources = si_set_compute_resources;
796 sctx->b.b.set_global_binding = si_set_global_binding;
797 sctx->b.b.launch_grid = si_launch_grid;
798 }