radeonsi: determine secure flag must be set for gfx IB
[mesa.git] / src / gallium / drivers / radeonsi / si_compute.c
1 /*
2 * Copyright 2013 Advanced Micro Devices, Inc.
3 * All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE.
23 *
24 */
25
26 #include "si_compute.h"
27
28 #include "ac_rtld.h"
29 #include "amd_kernel_code_t.h"
30 #include "nir/tgsi_to_nir.h"
31 #include "si_build_pm4.h"
32 #include "util/u_async_debug.h"
33 #include "util/u_memory.h"
34 #include "util/u_upload_mgr.h"
35
36 #define COMPUTE_DBG(sscreen, fmt, args...) \
37 do { \
38 if ((sscreen->debug_flags & DBG(COMPUTE))) \
39 fprintf(stderr, fmt, ##args); \
40 } while (0);
41
42 struct dispatch_packet {
43 uint16_t header;
44 uint16_t setup;
45 uint16_t workgroup_size_x;
46 uint16_t workgroup_size_y;
47 uint16_t workgroup_size_z;
48 uint16_t reserved0;
49 uint32_t grid_size_x;
50 uint32_t grid_size_y;
51 uint32_t grid_size_z;
52 uint32_t private_segment_size;
53 uint32_t group_segment_size;
54 uint64_t kernel_object;
55 uint64_t kernarg_address;
56 uint64_t reserved2;
57 };
58
59 static const amd_kernel_code_t *si_compute_get_code_object(const struct si_compute *program,
60 uint64_t symbol_offset)
61 {
62 const struct si_shader_selector *sel = &program->sel;
63
64 if (program->ir_type != PIPE_SHADER_IR_NATIVE)
65 return NULL;
66
67 struct ac_rtld_binary rtld;
68 if (!ac_rtld_open(&rtld,
69 (struct ac_rtld_open_info){.info = &sel->screen->info,
70 .shader_type = MESA_SHADER_COMPUTE,
71 .wave_size = sel->screen->compute_wave_size,
72 .num_parts = 1,
73 .elf_ptrs = &program->shader.binary.elf_buffer,
74 .elf_sizes = &program->shader.binary.elf_size}))
75 return NULL;
76
77 const amd_kernel_code_t *result = NULL;
78 const char *text;
79 size_t size;
80 if (!ac_rtld_get_section_by_name(&rtld, ".text", &text, &size))
81 goto out;
82
83 if (symbol_offset + sizeof(amd_kernel_code_t) > size)
84 goto out;
85
86 result = (const amd_kernel_code_t *)(text + symbol_offset);
87
88 out:
89 ac_rtld_close(&rtld);
90 return result;
91 }
92
93 static void code_object_to_config(const amd_kernel_code_t *code_object,
94 struct ac_shader_config *out_config)
95 {
96
97 uint32_t rsrc1 = code_object->compute_pgm_resource_registers;
98 uint32_t rsrc2 = code_object->compute_pgm_resource_registers >> 32;
99 out_config->num_sgprs = code_object->wavefront_sgpr_count;
100 out_config->num_vgprs = code_object->workitem_vgpr_count;
101 out_config->float_mode = G_00B028_FLOAT_MODE(rsrc1);
102 out_config->rsrc1 = rsrc1;
103 out_config->lds_size = MAX2(out_config->lds_size, G_00B84C_LDS_SIZE(rsrc2));
104 out_config->rsrc2 = rsrc2;
105 out_config->scratch_bytes_per_wave =
106 align(code_object->workitem_private_segment_byte_size * 64, 1024);
107 }
108
109 /* Asynchronous compute shader compilation. */
110 static void si_create_compute_state_async(void *job, int thread_index)
111 {
112 struct si_compute *program = (struct si_compute *)job;
113 struct si_shader_selector *sel = &program->sel;
114 struct si_shader *shader = &program->shader;
115 struct ac_llvm_compiler *compiler;
116 struct pipe_debug_callback *debug = &sel->compiler_ctx_state.debug;
117 struct si_screen *sscreen = sel->screen;
118
119 assert(!debug->debug_message || debug->async);
120 assert(thread_index >= 0);
121 assert(thread_index < ARRAY_SIZE(sscreen->compiler));
122 compiler = &sscreen->compiler[thread_index];
123
124 if (!compiler->passes)
125 si_init_compiler(sscreen, compiler);
126
127 assert(program->ir_type == PIPE_SHADER_IR_NIR);
128 si_nir_scan_shader(sel->nir, &sel->info);
129
130 /* Store the declared LDS size into si_shader_info for the shader
131 * cache to include it.
132 */
133 sel->info.properties[TGSI_PROPERTY_CS_LOCAL_SIZE] = program->local_size;
134
135 si_get_active_slot_masks(&sel->info, &sel->active_const_and_shader_buffers,
136 &sel->active_samplers_and_images);
137
138 program->shader.is_monolithic = true;
139 program->reads_variable_block_size =
140 sel->info.uses_block_size && sel->info.properties[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH] == 0;
141 program->num_cs_user_data_dwords =
142 sel->info.properties[TGSI_PROPERTY_CS_USER_DATA_COMPONENTS_AMD];
143
144 unsigned char ir_sha1_cache_key[20];
145 si_get_ir_cache_key(sel, false, false, ir_sha1_cache_key);
146
147 /* Try to load the shader from the shader cache. */
148 simple_mtx_lock(&sscreen->shader_cache_mutex);
149
150 if (si_shader_cache_load_shader(sscreen, ir_sha1_cache_key, shader)) {
151 simple_mtx_unlock(&sscreen->shader_cache_mutex);
152
153 si_shader_dump_stats_for_shader_db(sscreen, shader, debug);
154 si_shader_dump(sscreen, shader, debug, stderr, true);
155
156 if (!si_shader_binary_upload(sscreen, shader, 0))
157 program->shader.compilation_failed = true;
158 } else {
159 simple_mtx_unlock(&sscreen->shader_cache_mutex);
160
161 if (!si_create_shader_variant(sscreen, compiler, &program->shader, debug)) {
162 program->shader.compilation_failed = true;
163 return;
164 }
165
166 bool scratch_enabled = shader->config.scratch_bytes_per_wave > 0;
167 unsigned user_sgprs = SI_NUM_RESOURCE_SGPRS + (sel->info.uses_grid_size ? 3 : 0) +
168 (program->reads_variable_block_size ? 3 : 0) +
169 program->num_cs_user_data_dwords;
170
171 shader->config.rsrc1 = S_00B848_VGPRS((shader->config.num_vgprs - 1) /
172 (sscreen->compute_wave_size == 32 ? 8 : 4)) |
173 S_00B848_DX10_CLAMP(1) |
174 S_00B848_MEM_ORDERED(sscreen->info.chip_class >= GFX10) |
175 S_00B848_WGP_MODE(sscreen->info.chip_class >= GFX10) |
176 S_00B848_FLOAT_MODE(shader->config.float_mode);
177
178 if (sscreen->info.chip_class < GFX10) {
179 shader->config.rsrc1 |= S_00B848_SGPRS((shader->config.num_sgprs - 1) / 8);
180 }
181
182 shader->config.rsrc2 = S_00B84C_USER_SGPR(user_sgprs) | S_00B84C_SCRATCH_EN(scratch_enabled) |
183 S_00B84C_TGID_X_EN(sel->info.uses_block_id[0]) |
184 S_00B84C_TGID_Y_EN(sel->info.uses_block_id[1]) |
185 S_00B84C_TGID_Z_EN(sel->info.uses_block_id[2]) |
186 S_00B84C_TG_SIZE_EN(sel->info.uses_subgroup_info) |
187 S_00B84C_TIDIG_COMP_CNT(sel->info.uses_thread_id[2]
188 ? 2
189 : sel->info.uses_thread_id[1] ? 1 : 0) |
190 S_00B84C_LDS_SIZE(shader->config.lds_size);
191
192 simple_mtx_lock(&sscreen->shader_cache_mutex);
193 si_shader_cache_insert_shader(sscreen, ir_sha1_cache_key, shader, true);
194 simple_mtx_unlock(&sscreen->shader_cache_mutex);
195 }
196
197 ralloc_free(sel->nir);
198 sel->nir = NULL;
199 }
200
201 static void *si_create_compute_state(struct pipe_context *ctx, const struct pipe_compute_state *cso)
202 {
203 struct si_context *sctx = (struct si_context *)ctx;
204 struct si_screen *sscreen = (struct si_screen *)ctx->screen;
205 struct si_compute *program = CALLOC_STRUCT(si_compute);
206 struct si_shader_selector *sel = &program->sel;
207
208 pipe_reference_init(&sel->base.reference, 1);
209 sel->type = PIPE_SHADER_COMPUTE;
210 sel->screen = sscreen;
211 program->shader.selector = &program->sel;
212 program->ir_type = cso->ir_type;
213 program->local_size = cso->req_local_mem;
214 program->private_size = cso->req_private_mem;
215 program->input_size = cso->req_input_mem;
216
217 if (cso->ir_type != PIPE_SHADER_IR_NATIVE) {
218 if (cso->ir_type == PIPE_SHADER_IR_TGSI) {
219 program->ir_type = PIPE_SHADER_IR_NIR;
220 sel->nir = tgsi_to_nir(cso->prog, ctx->screen);
221 } else {
222 assert(cso->ir_type == PIPE_SHADER_IR_NIR);
223 sel->nir = (struct nir_shader *)cso->prog;
224 }
225
226 sel->compiler_ctx_state.debug = sctx->debug;
227 sel->compiler_ctx_state.is_debug_context = sctx->is_debug;
228 p_atomic_inc(&sscreen->num_shaders_created);
229
230 si_schedule_initial_compile(sctx, PIPE_SHADER_COMPUTE, &sel->ready, &sel->compiler_ctx_state,
231 program, si_create_compute_state_async);
232 } else {
233 const struct pipe_binary_program_header *header;
234 header = cso->prog;
235
236 program->shader.binary.elf_size = header->num_bytes;
237 program->shader.binary.elf_buffer = malloc(header->num_bytes);
238 if (!program->shader.binary.elf_buffer) {
239 FREE(program);
240 return NULL;
241 }
242 memcpy((void *)program->shader.binary.elf_buffer, header->blob, header->num_bytes);
243
244 const amd_kernel_code_t *code_object = si_compute_get_code_object(program, 0);
245 code_object_to_config(code_object, &program->shader.config);
246
247 si_shader_dump(sctx->screen, &program->shader, &sctx->debug, stderr, true);
248 if (!si_shader_binary_upload(sctx->screen, &program->shader, 0)) {
249 fprintf(stderr, "LLVM failed to upload shader\n");
250 free((void *)program->shader.binary.elf_buffer);
251 FREE(program);
252 return NULL;
253 }
254 }
255
256 return program;
257 }
258
259 static void si_bind_compute_state(struct pipe_context *ctx, void *state)
260 {
261 struct si_context *sctx = (struct si_context *)ctx;
262 struct si_compute *program = (struct si_compute *)state;
263 struct si_shader_selector *sel = &program->sel;
264
265 sctx->cs_shader_state.program = program;
266 if (!program)
267 return;
268
269 /* Wait because we need active slot usage masks. */
270 if (program->ir_type != PIPE_SHADER_IR_NATIVE)
271 util_queue_fence_wait(&sel->ready);
272
273 si_set_active_descriptors(sctx,
274 SI_DESCS_FIRST_COMPUTE + SI_SHADER_DESCS_CONST_AND_SHADER_BUFFERS,
275 sel->active_const_and_shader_buffers);
276 si_set_active_descriptors(sctx, SI_DESCS_FIRST_COMPUTE + SI_SHADER_DESCS_SAMPLERS_AND_IMAGES,
277 sel->active_samplers_and_images);
278 }
279
280 static void si_set_global_binding(struct pipe_context *ctx, unsigned first, unsigned n,
281 struct pipe_resource **resources, uint32_t **handles)
282 {
283 unsigned i;
284 struct si_context *sctx = (struct si_context *)ctx;
285 struct si_compute *program = sctx->cs_shader_state.program;
286
287 if (first + n > program->max_global_buffers) {
288 unsigned old_max = program->max_global_buffers;
289 program->max_global_buffers = first + n;
290 program->global_buffers = realloc(
291 program->global_buffers, program->max_global_buffers * sizeof(program->global_buffers[0]));
292 if (!program->global_buffers) {
293 fprintf(stderr, "radeonsi: failed to allocate compute global_buffers\n");
294 return;
295 }
296
297 memset(&program->global_buffers[old_max], 0,
298 (program->max_global_buffers - old_max) * sizeof(program->global_buffers[0]));
299 }
300
301 if (!resources) {
302 for (i = 0; i < n; i++) {
303 pipe_resource_reference(&program->global_buffers[first + i], NULL);
304 }
305 return;
306 }
307
308 for (i = 0; i < n; i++) {
309 uint64_t va;
310 uint32_t offset;
311 pipe_resource_reference(&program->global_buffers[first + i], resources[i]);
312 va = si_resource(resources[i])->gpu_address;
313 offset = util_le32_to_cpu(*handles[i]);
314 va += offset;
315 va = util_cpu_to_le64(va);
316 memcpy(handles[i], &va, sizeof(va));
317 }
318 }
319
320 void si_emit_initial_compute_regs(struct si_context *sctx, struct radeon_cmdbuf *cs)
321 {
322 uint64_t bc_va;
323
324 radeon_set_sh_reg_seq(cs, R_00B858_COMPUTE_STATIC_THREAD_MGMT_SE0, 2);
325 /* R_00B858_COMPUTE_STATIC_THREAD_MGMT_SE0 / SE1,
326 * renamed COMPUTE_DESTINATION_EN_SEn on gfx10. */
327 radeon_emit(cs, S_00B858_SH0_CU_EN(0xffff) | S_00B858_SH1_CU_EN(0xffff));
328 radeon_emit(cs, S_00B858_SH0_CU_EN(0xffff) | S_00B858_SH1_CU_EN(0xffff));
329
330 if (sctx->chip_class >= GFX7) {
331 /* Also set R_00B858_COMPUTE_STATIC_THREAD_MGMT_SE2 / SE3 */
332 radeon_set_sh_reg_seq(cs, R_00B864_COMPUTE_STATIC_THREAD_MGMT_SE2, 2);
333 radeon_emit(cs, S_00B858_SH0_CU_EN(0xffff) | S_00B858_SH1_CU_EN(0xffff));
334 radeon_emit(cs, S_00B858_SH0_CU_EN(0xffff) | S_00B858_SH1_CU_EN(0xffff));
335 }
336
337 if (sctx->chip_class >= GFX10)
338 radeon_set_sh_reg(cs, R_00B8A0_COMPUTE_PGM_RSRC3, 0);
339
340 /* This register has been moved to R_00CD20_COMPUTE_MAX_WAVE_ID
341 * and is now per pipe, so it should be handled in the
342 * kernel if we want to use something other than the default value,
343 * which is now 0x22f.
344 */
345 if (sctx->chip_class <= GFX6) {
346 /* XXX: This should be:
347 * (number of compute units) * 4 * (waves per simd) - 1 */
348
349 radeon_set_sh_reg(cs, R_00B82C_COMPUTE_MAX_WAVE_ID, 0x190 /* Default value */);
350 }
351
352 /* Set the pointer to border colors. */
353 bc_va = sctx->border_color_buffer->gpu_address;
354
355 if (sctx->chip_class >= GFX7) {
356 radeon_set_uconfig_reg_seq(cs, R_030E00_TA_CS_BC_BASE_ADDR, 2);
357 radeon_emit(cs, bc_va >> 8); /* R_030E00_TA_CS_BC_BASE_ADDR */
358 radeon_emit(cs, S_030E04_ADDRESS(bc_va >> 40)); /* R_030E04_TA_CS_BC_BASE_ADDR_HI */
359 } else {
360 if (sctx->screen->info.si_TA_CS_BC_BASE_ADDR_allowed) {
361 radeon_set_config_reg(cs, R_00950C_TA_CS_BC_BASE_ADDR, bc_va >> 8);
362 }
363 }
364 }
365
366 static bool si_setup_compute_scratch_buffer(struct si_context *sctx, struct si_shader *shader,
367 struct ac_shader_config *config)
368 {
369 uint64_t scratch_bo_size, scratch_needed;
370 scratch_bo_size = 0;
371 scratch_needed = config->scratch_bytes_per_wave * sctx->scratch_waves;
372 if (sctx->compute_scratch_buffer)
373 scratch_bo_size = sctx->compute_scratch_buffer->b.b.width0;
374
375 if (scratch_bo_size < scratch_needed) {
376 si_resource_reference(&sctx->compute_scratch_buffer, NULL);
377
378 sctx->compute_scratch_buffer =
379 si_aligned_buffer_create(&sctx->screen->b, SI_RESOURCE_FLAG_UNMAPPABLE, PIPE_USAGE_DEFAULT,
380 scratch_needed, sctx->screen->info.pte_fragment_size);
381
382 if (!sctx->compute_scratch_buffer)
383 return false;
384 }
385
386 if (sctx->compute_scratch_buffer != shader->scratch_bo && scratch_needed) {
387 uint64_t scratch_va = sctx->compute_scratch_buffer->gpu_address;
388
389 if (!si_shader_binary_upload(sctx->screen, shader, scratch_va))
390 return false;
391
392 si_resource_reference(&shader->scratch_bo, sctx->compute_scratch_buffer);
393 }
394
395 return true;
396 }
397
398 static bool si_switch_compute_shader(struct si_context *sctx, struct si_compute *program,
399 struct si_shader *shader, const amd_kernel_code_t *code_object,
400 unsigned offset)
401 {
402 struct radeon_cmdbuf *cs = sctx->gfx_cs;
403 struct ac_shader_config inline_config = {0};
404 struct ac_shader_config *config;
405 uint64_t shader_va;
406
407 if (sctx->cs_shader_state.emitted_program == program && sctx->cs_shader_state.offset == offset)
408 return true;
409
410 if (program->ir_type != PIPE_SHADER_IR_NATIVE) {
411 config = &shader->config;
412 } else {
413 unsigned lds_blocks;
414
415 config = &inline_config;
416 code_object_to_config(code_object, config);
417
418 lds_blocks = config->lds_size;
419 /* XXX: We are over allocating LDS. For GFX6, the shader reports
420 * LDS in blocks of 256 bytes, so if there are 4 bytes lds
421 * allocated in the shader and 4 bytes allocated by the state
422 * tracker, then we will set LDS_SIZE to 512 bytes rather than 256.
423 */
424 if (sctx->chip_class <= GFX6) {
425 lds_blocks += align(program->local_size, 256) >> 8;
426 } else {
427 lds_blocks += align(program->local_size, 512) >> 9;
428 }
429
430 /* TODO: use si_multiwave_lds_size_workaround */
431 assert(lds_blocks <= 0xFF);
432
433 config->rsrc2 &= C_00B84C_LDS_SIZE;
434 config->rsrc2 |= S_00B84C_LDS_SIZE(lds_blocks);
435 }
436
437 if (!si_setup_compute_scratch_buffer(sctx, shader, config))
438 return false;
439
440 if (shader->scratch_bo) {
441 COMPUTE_DBG(sctx->screen,
442 "Waves: %u; Scratch per wave: %u bytes; "
443 "Total Scratch: %u bytes\n",
444 sctx->scratch_waves, config->scratch_bytes_per_wave,
445 config->scratch_bytes_per_wave * sctx->scratch_waves);
446
447 radeon_add_to_buffer_list(sctx, sctx->gfx_cs, shader->scratch_bo, RADEON_USAGE_READWRITE,
448 RADEON_PRIO_SCRATCH_BUFFER);
449 }
450
451 /* Prefetch the compute shader to TC L2.
452 *
453 * We should also prefetch graphics shaders if a compute dispatch was
454 * the last command, and the compute shader if a draw call was the last
455 * command. However, that would add more complexity and we're likely
456 * to get a shader state change in that case anyway.
457 */
458 if (sctx->chip_class >= GFX7) {
459 cik_prefetch_TC_L2_async(sctx, &program->shader.bo->b.b, 0, program->shader.bo->b.b.width0);
460 }
461
462 shader_va = shader->bo->gpu_address + offset;
463 if (program->ir_type == PIPE_SHADER_IR_NATIVE) {
464 /* Shader code is placed after the amd_kernel_code_t
465 * struct. */
466 shader_va += sizeof(amd_kernel_code_t);
467 }
468
469 radeon_add_to_buffer_list(sctx, sctx->gfx_cs, shader->bo, RADEON_USAGE_READ,
470 RADEON_PRIO_SHADER_BINARY);
471
472 radeon_set_sh_reg_seq(cs, R_00B830_COMPUTE_PGM_LO, 2);
473 radeon_emit(cs, shader_va >> 8);
474 radeon_emit(cs, S_00B834_DATA(shader_va >> 40));
475
476 radeon_set_sh_reg_seq(cs, R_00B848_COMPUTE_PGM_RSRC1, 2);
477 radeon_emit(cs, config->rsrc1);
478 radeon_emit(cs, config->rsrc2);
479
480 COMPUTE_DBG(sctx->screen,
481 "COMPUTE_PGM_RSRC1: 0x%08x "
482 "COMPUTE_PGM_RSRC2: 0x%08x\n",
483 config->rsrc1, config->rsrc2);
484
485 sctx->max_seen_compute_scratch_bytes_per_wave =
486 MAX2(sctx->max_seen_compute_scratch_bytes_per_wave, config->scratch_bytes_per_wave);
487
488 radeon_set_sh_reg(cs, R_00B860_COMPUTE_TMPRING_SIZE,
489 S_00B860_WAVES(sctx->scratch_waves) |
490 S_00B860_WAVESIZE(sctx->max_seen_compute_scratch_bytes_per_wave >> 10));
491
492 sctx->cs_shader_state.emitted_program = program;
493 sctx->cs_shader_state.offset = offset;
494 sctx->cs_shader_state.uses_scratch = config->scratch_bytes_per_wave != 0;
495
496 return true;
497 }
498
499 static void setup_scratch_rsrc_user_sgprs(struct si_context *sctx,
500 const amd_kernel_code_t *code_object, unsigned user_sgpr)
501 {
502 struct radeon_cmdbuf *cs = sctx->gfx_cs;
503 uint64_t scratch_va = sctx->compute_scratch_buffer->gpu_address;
504
505 unsigned max_private_element_size =
506 AMD_HSA_BITS_GET(code_object->code_properties, AMD_CODE_PROPERTY_PRIVATE_ELEMENT_SIZE);
507
508 uint32_t scratch_dword0 = scratch_va & 0xffffffff;
509 uint32_t scratch_dword1 =
510 S_008F04_BASE_ADDRESS_HI(scratch_va >> 32) | S_008F04_SWIZZLE_ENABLE(1);
511
512 /* Disable address clamping */
513 uint32_t scratch_dword2 = 0xffffffff;
514 uint32_t scratch_dword3 = S_008F0C_INDEX_STRIDE(3) | S_008F0C_ADD_TID_ENABLE(1);
515
516 if (sctx->chip_class >= GFX9) {
517 assert(max_private_element_size == 1); /* always 4 bytes on GFX9 */
518 } else {
519 scratch_dword3 |= S_008F0C_ELEMENT_SIZE(max_private_element_size);
520
521 if (sctx->chip_class < GFX8) {
522 /* BUF_DATA_FORMAT is ignored, but it cannot be
523 * BUF_DATA_FORMAT_INVALID. */
524 scratch_dword3 |= S_008F0C_DATA_FORMAT(V_008F0C_BUF_DATA_FORMAT_8);
525 }
526 }
527
528 radeon_set_sh_reg_seq(cs, R_00B900_COMPUTE_USER_DATA_0 + (user_sgpr * 4), 4);
529 radeon_emit(cs, scratch_dword0);
530 radeon_emit(cs, scratch_dword1);
531 radeon_emit(cs, scratch_dword2);
532 radeon_emit(cs, scratch_dword3);
533 }
534
535 static void si_setup_user_sgprs_co_v2(struct si_context *sctx, const amd_kernel_code_t *code_object,
536 const struct pipe_grid_info *info, uint64_t kernel_args_va)
537 {
538 struct si_compute *program = sctx->cs_shader_state.program;
539 struct radeon_cmdbuf *cs = sctx->gfx_cs;
540
541 static const enum amd_code_property_mask_t workgroup_count_masks[] = {
542 AMD_CODE_PROPERTY_ENABLE_SGPR_GRID_WORKGROUP_COUNT_X,
543 AMD_CODE_PROPERTY_ENABLE_SGPR_GRID_WORKGROUP_COUNT_Y,
544 AMD_CODE_PROPERTY_ENABLE_SGPR_GRID_WORKGROUP_COUNT_Z};
545
546 unsigned i, user_sgpr = 0;
547 if (AMD_HSA_BITS_GET(code_object->code_properties,
548 AMD_CODE_PROPERTY_ENABLE_SGPR_PRIVATE_SEGMENT_BUFFER)) {
549 if (code_object->workitem_private_segment_byte_size > 0) {
550 setup_scratch_rsrc_user_sgprs(sctx, code_object, user_sgpr);
551 }
552 user_sgpr += 4;
553 }
554
555 if (AMD_HSA_BITS_GET(code_object->code_properties, AMD_CODE_PROPERTY_ENABLE_SGPR_DISPATCH_PTR)) {
556 struct dispatch_packet dispatch;
557 unsigned dispatch_offset;
558 struct si_resource *dispatch_buf = NULL;
559 uint64_t dispatch_va;
560
561 /* Upload dispatch ptr */
562 memset(&dispatch, 0, sizeof(dispatch));
563
564 dispatch.workgroup_size_x = util_cpu_to_le16(info->block[0]);
565 dispatch.workgroup_size_y = util_cpu_to_le16(info->block[1]);
566 dispatch.workgroup_size_z = util_cpu_to_le16(info->block[2]);
567
568 dispatch.grid_size_x = util_cpu_to_le32(info->grid[0] * info->block[0]);
569 dispatch.grid_size_y = util_cpu_to_le32(info->grid[1] * info->block[1]);
570 dispatch.grid_size_z = util_cpu_to_le32(info->grid[2] * info->block[2]);
571
572 dispatch.private_segment_size = util_cpu_to_le32(program->private_size);
573 dispatch.group_segment_size = util_cpu_to_le32(program->local_size);
574
575 dispatch.kernarg_address = util_cpu_to_le64(kernel_args_va);
576
577 u_upload_data(sctx->b.const_uploader, 0, sizeof(dispatch), 256, &dispatch, &dispatch_offset,
578 (struct pipe_resource **)&dispatch_buf);
579
580 if (!dispatch_buf) {
581 fprintf(stderr, "Error: Failed to allocate dispatch "
582 "packet.");
583 }
584 radeon_add_to_buffer_list(sctx, sctx->gfx_cs, dispatch_buf, RADEON_USAGE_READ,
585 RADEON_PRIO_CONST_BUFFER);
586
587 dispatch_va = dispatch_buf->gpu_address + dispatch_offset;
588
589 radeon_set_sh_reg_seq(cs, R_00B900_COMPUTE_USER_DATA_0 + (user_sgpr * 4), 2);
590 radeon_emit(cs, dispatch_va);
591 radeon_emit(cs, S_008F04_BASE_ADDRESS_HI(dispatch_va >> 32) | S_008F04_STRIDE(0));
592
593 si_resource_reference(&dispatch_buf, NULL);
594 user_sgpr += 2;
595 }
596
597 if (AMD_HSA_BITS_GET(code_object->code_properties,
598 AMD_CODE_PROPERTY_ENABLE_SGPR_KERNARG_SEGMENT_PTR)) {
599 radeon_set_sh_reg_seq(cs, R_00B900_COMPUTE_USER_DATA_0 + (user_sgpr * 4), 2);
600 radeon_emit(cs, kernel_args_va);
601 radeon_emit(cs, S_008F04_BASE_ADDRESS_HI(kernel_args_va >> 32) | S_008F04_STRIDE(0));
602 user_sgpr += 2;
603 }
604
605 for (i = 0; i < 3 && user_sgpr < 16; i++) {
606 if (code_object->code_properties & workgroup_count_masks[i]) {
607 radeon_set_sh_reg_seq(cs, R_00B900_COMPUTE_USER_DATA_0 + (user_sgpr * 4), 1);
608 radeon_emit(cs, info->grid[i]);
609 user_sgpr += 1;
610 }
611 }
612 }
613
614 static bool si_upload_compute_input(struct si_context *sctx, const amd_kernel_code_t *code_object,
615 const struct pipe_grid_info *info)
616 {
617 struct si_compute *program = sctx->cs_shader_state.program;
618 struct si_resource *input_buffer = NULL;
619 uint32_t kernel_args_offset = 0;
620 uint32_t *kernel_args;
621 void *kernel_args_ptr;
622 uint64_t kernel_args_va;
623
624 u_upload_alloc(sctx->b.const_uploader, 0, program->input_size,
625 sctx->screen->info.tcc_cache_line_size, &kernel_args_offset,
626 (struct pipe_resource **)&input_buffer, &kernel_args_ptr);
627
628 if (unlikely(!kernel_args_ptr))
629 return false;
630
631 kernel_args = (uint32_t *)kernel_args_ptr;
632 kernel_args_va = input_buffer->gpu_address + kernel_args_offset;
633
634 memcpy(kernel_args, info->input, program->input_size);
635
636 for (unsigned i = 0; i < program->input_size / 4; i++) {
637 COMPUTE_DBG(sctx->screen, "input %u : %u\n", i, kernel_args[i]);
638 }
639
640 radeon_add_to_buffer_list(sctx, sctx->gfx_cs, input_buffer, RADEON_USAGE_READ,
641 RADEON_PRIO_CONST_BUFFER);
642
643 si_setup_user_sgprs_co_v2(sctx, code_object, info, kernel_args_va);
644 si_resource_reference(&input_buffer, NULL);
645 return true;
646 }
647
648 static void si_setup_nir_user_data(struct si_context *sctx, const struct pipe_grid_info *info)
649 {
650 struct si_compute *program = sctx->cs_shader_state.program;
651 struct si_shader_selector *sel = &program->sel;
652 struct radeon_cmdbuf *cs = sctx->gfx_cs;
653 unsigned grid_size_reg = R_00B900_COMPUTE_USER_DATA_0 + 4 * SI_NUM_RESOURCE_SGPRS;
654 unsigned block_size_reg = grid_size_reg +
655 /* 12 bytes = 3 dwords. */
656 12 * sel->info.uses_grid_size;
657 unsigned cs_user_data_reg = block_size_reg + 12 * program->reads_variable_block_size;
658
659 if (info->indirect) {
660 if (sel->info.uses_grid_size) {
661 for (unsigned i = 0; i < 3; ++i) {
662 si_cp_copy_data(sctx, sctx->gfx_cs, COPY_DATA_REG, NULL, (grid_size_reg >> 2) + i,
663 COPY_DATA_SRC_MEM, si_resource(info->indirect),
664 info->indirect_offset + 4 * i);
665 }
666 }
667 } else {
668 if (sel->info.uses_grid_size) {
669 radeon_set_sh_reg_seq(cs, grid_size_reg, 3);
670 radeon_emit(cs, info->grid[0]);
671 radeon_emit(cs, info->grid[1]);
672 radeon_emit(cs, info->grid[2]);
673 }
674 if (program->reads_variable_block_size) {
675 radeon_set_sh_reg_seq(cs, block_size_reg, 3);
676 radeon_emit(cs, info->block[0]);
677 radeon_emit(cs, info->block[1]);
678 radeon_emit(cs, info->block[2]);
679 }
680 }
681
682 if (program->num_cs_user_data_dwords) {
683 radeon_set_sh_reg_seq(cs, cs_user_data_reg, program->num_cs_user_data_dwords);
684 radeon_emit_array(cs, sctx->cs_user_data, program->num_cs_user_data_dwords);
685 }
686 }
687
688 static void si_emit_dispatch_packets(struct si_context *sctx, const struct pipe_grid_info *info)
689 {
690 struct si_screen *sscreen = sctx->screen;
691 struct radeon_cmdbuf *cs = sctx->gfx_cs;
692 bool render_cond_bit = sctx->render_cond && !sctx->render_cond_force_off;
693 unsigned threads_per_threadgroup = info->block[0] * info->block[1] * info->block[2];
694 unsigned waves_per_threadgroup =
695 DIV_ROUND_UP(threads_per_threadgroup, sscreen->compute_wave_size);
696 unsigned threadgroups_per_cu = 1;
697
698 if (sctx->chip_class >= GFX10 && waves_per_threadgroup == 1)
699 threadgroups_per_cu = 2;
700
701 radeon_set_sh_reg(
702 cs, R_00B854_COMPUTE_RESOURCE_LIMITS,
703 ac_get_compute_resource_limits(&sscreen->info, waves_per_threadgroup,
704 sctx->cs_max_waves_per_sh, threadgroups_per_cu));
705
706 unsigned dispatch_initiator = S_00B800_COMPUTE_SHADER_EN(1) | S_00B800_FORCE_START_AT_000(1) |
707 /* If the KMD allows it (there is a KMD hw register for it),
708 * allow launching waves out-of-order. (same as Vulkan) */
709 S_00B800_ORDER_MODE(sctx->chip_class >= GFX7) |
710 S_00B800_CS_W32_EN(sscreen->compute_wave_size == 32);
711
712 const uint *last_block = info->last_block;
713 bool partial_block_en = last_block[0] || last_block[1] || last_block[2];
714
715 radeon_set_sh_reg_seq(cs, R_00B81C_COMPUTE_NUM_THREAD_X, 3);
716
717 if (partial_block_en) {
718 unsigned partial[3];
719
720 /* If no partial_block, these should be an entire block size, not 0. */
721 partial[0] = last_block[0] ? last_block[0] : info->block[0];
722 partial[1] = last_block[1] ? last_block[1] : info->block[1];
723 partial[2] = last_block[2] ? last_block[2] : info->block[2];
724
725 radeon_emit(
726 cs, S_00B81C_NUM_THREAD_FULL(info->block[0]) | S_00B81C_NUM_THREAD_PARTIAL(partial[0]));
727 radeon_emit(
728 cs, S_00B820_NUM_THREAD_FULL(info->block[1]) | S_00B820_NUM_THREAD_PARTIAL(partial[1]));
729 radeon_emit(
730 cs, S_00B824_NUM_THREAD_FULL(info->block[2]) | S_00B824_NUM_THREAD_PARTIAL(partial[2]));
731
732 dispatch_initiator |= S_00B800_PARTIAL_TG_EN(1);
733 } else {
734 radeon_emit(cs, S_00B81C_NUM_THREAD_FULL(info->block[0]));
735 radeon_emit(cs, S_00B820_NUM_THREAD_FULL(info->block[1]));
736 radeon_emit(cs, S_00B824_NUM_THREAD_FULL(info->block[2]));
737 }
738
739 if (info->indirect) {
740 uint64_t base_va = si_resource(info->indirect)->gpu_address;
741
742 radeon_add_to_buffer_list(sctx, sctx->gfx_cs, si_resource(info->indirect), RADEON_USAGE_READ,
743 RADEON_PRIO_DRAW_INDIRECT);
744
745 radeon_emit(cs, PKT3(PKT3_SET_BASE, 2, 0) | PKT3_SHADER_TYPE_S(1));
746 radeon_emit(cs, 1);
747 radeon_emit(cs, base_va);
748 radeon_emit(cs, base_va >> 32);
749
750 radeon_emit(cs, PKT3(PKT3_DISPATCH_INDIRECT, 1, render_cond_bit) | PKT3_SHADER_TYPE_S(1));
751 radeon_emit(cs, info->indirect_offset);
752 radeon_emit(cs, dispatch_initiator);
753 } else {
754 radeon_emit(cs, PKT3(PKT3_DISPATCH_DIRECT, 3, render_cond_bit) | PKT3_SHADER_TYPE_S(1));
755 radeon_emit(cs, info->grid[0]);
756 radeon_emit(cs, info->grid[1]);
757 radeon_emit(cs, info->grid[2]);
758 radeon_emit(cs, dispatch_initiator);
759 }
760 }
761
762 static void si_launch_grid(struct pipe_context *ctx, const struct pipe_grid_info *info)
763 {
764 struct si_context *sctx = (struct si_context *)ctx;
765 struct si_compute *program = sctx->cs_shader_state.program;
766 const amd_kernel_code_t *code_object = si_compute_get_code_object(program, info->pc);
767 int i;
768 /* HW bug workaround when CS threadgroups > 256 threads and async
769 * compute isn't used, i.e. only one compute job can run at a time.
770 * If async compute is possible, the threadgroup size must be limited
771 * to 256 threads on all queues to avoid the bug.
772 * Only GFX6 and certain GFX7 chips are affected.
773 */
774 bool cs_regalloc_hang =
775 (sctx->chip_class == GFX6 || sctx->family == CHIP_BONAIRE || sctx->family == CHIP_KABINI) &&
776 info->block[0] * info->block[1] * info->block[2] > 256;
777
778 if (cs_regalloc_hang)
779 sctx->flags |= SI_CONTEXT_PS_PARTIAL_FLUSH | SI_CONTEXT_CS_PARTIAL_FLUSH;
780
781 if (program->ir_type != PIPE_SHADER_IR_NATIVE && program->shader.compilation_failed)
782 return;
783
784 if (sctx->has_graphics) {
785 if (sctx->last_num_draw_calls != sctx->num_draw_calls) {
786 si_update_fb_dirtiness_after_rendering(sctx);
787 sctx->last_num_draw_calls = sctx->num_draw_calls;
788 }
789
790 si_decompress_textures(sctx, 1 << PIPE_SHADER_COMPUTE);
791 }
792
793 /* Add buffer sizes for memory checking in need_cs_space. */
794 si_context_add_resource_size(sctx, &program->shader.bo->b.b);
795 /* TODO: add the scratch buffer */
796
797 if (info->indirect) {
798 si_context_add_resource_size(sctx, info->indirect);
799
800 /* Indirect buffers use TC L2 on GFX9, but not older hw. */
801 if (sctx->chip_class <= GFX8 && si_resource(info->indirect)->TC_L2_dirty) {
802 sctx->flags |= SI_CONTEXT_WB_L2;
803 si_resource(info->indirect)->TC_L2_dirty = false;
804 }
805 }
806
807 si_need_gfx_cs_space(sctx);
808
809 /* If we're using a secure context, determine if cs must be secure or not */
810 if (unlikely(sctx->ws->ws_is_secure(sctx->ws))) {
811 bool secure = si_compute_resources_check_encrypted(sctx);
812 if (secure != sctx->ws->cs_is_secure(sctx->gfx_cs)) {
813 si_flush_gfx_cs(sctx, RADEON_FLUSH_ASYNC_START_NEXT_GFX_IB_NOW, NULL);
814 sctx->ws->cs_set_secure(sctx->gfx_cs, secure);
815 }
816 }
817
818 if (sctx->bo_list_add_all_compute_resources)
819 si_compute_resources_add_all_to_bo_list(sctx);
820
821 if (!sctx->cs_shader_state.initialized) {
822 si_emit_initial_compute_regs(sctx, sctx->gfx_cs);
823
824 sctx->cs_shader_state.emitted_program = NULL;
825 sctx->cs_shader_state.initialized = true;
826 }
827
828 if (sctx->flags)
829 sctx->emit_cache_flush(sctx);
830
831 if (!si_switch_compute_shader(sctx, program, &program->shader, code_object, info->pc))
832 return;
833
834 si_upload_compute_shader_descriptors(sctx);
835 si_emit_compute_shader_pointers(sctx);
836
837 if (sctx->has_graphics && si_is_atom_dirty(sctx, &sctx->atoms.s.render_cond)) {
838 sctx->atoms.s.render_cond.emit(sctx);
839 si_set_atom_dirty(sctx, &sctx->atoms.s.render_cond, false);
840 }
841
842 if (program->ir_type == PIPE_SHADER_IR_NATIVE &&
843 unlikely(!si_upload_compute_input(sctx, code_object, info)))
844 return;
845
846 /* Global buffers */
847 for (i = 0; i < program->max_global_buffers; i++) {
848 struct si_resource *buffer = si_resource(program->global_buffers[i]);
849 if (!buffer) {
850 continue;
851 }
852 radeon_add_to_buffer_list(sctx, sctx->gfx_cs, buffer, RADEON_USAGE_READWRITE,
853 RADEON_PRIO_COMPUTE_GLOBAL);
854 }
855
856 if (program->ir_type != PIPE_SHADER_IR_NATIVE)
857 si_setup_nir_user_data(sctx, info);
858
859 si_emit_dispatch_packets(sctx, info);
860
861 if (unlikely(sctx->current_saved_cs)) {
862 si_trace_emit(sctx);
863 si_log_compute_state(sctx, sctx->log);
864 }
865
866 sctx->compute_is_busy = true;
867 sctx->num_compute_calls++;
868 if (sctx->cs_shader_state.uses_scratch)
869 sctx->num_spill_compute_calls++;
870
871 if (cs_regalloc_hang)
872 sctx->flags |= SI_CONTEXT_CS_PARTIAL_FLUSH;
873 }
874
875 void si_destroy_compute(struct si_compute *program)
876 {
877 struct si_shader_selector *sel = &program->sel;
878
879 if (program->ir_type != PIPE_SHADER_IR_NATIVE) {
880 util_queue_drop_job(&sel->screen->shader_compiler_queue, &sel->ready);
881 util_queue_fence_destroy(&sel->ready);
882 }
883
884 for (unsigned i = 0; i < program->max_global_buffers; i++)
885 pipe_resource_reference(&program->global_buffers[i], NULL);
886 FREE(program->global_buffers);
887
888 si_shader_destroy(&program->shader);
889 ralloc_free(program->sel.nir);
890 FREE(program);
891 }
892
893 static void si_delete_compute_state(struct pipe_context *ctx, void *state)
894 {
895 struct si_compute *program = (struct si_compute *)state;
896 struct si_context *sctx = (struct si_context *)ctx;
897
898 if (!state)
899 return;
900
901 if (program == sctx->cs_shader_state.program)
902 sctx->cs_shader_state.program = NULL;
903
904 if (program == sctx->cs_shader_state.emitted_program)
905 sctx->cs_shader_state.emitted_program = NULL;
906
907 si_compute_reference(&program, NULL);
908 }
909
910 static void si_set_compute_resources(struct pipe_context *ctx_, unsigned start, unsigned count,
911 struct pipe_surface **surfaces)
912 {
913 }
914
915 void si_init_compute_functions(struct si_context *sctx)
916 {
917 sctx->b.create_compute_state = si_create_compute_state;
918 sctx->b.delete_compute_state = si_delete_compute_state;
919 sctx->b.bind_compute_state = si_bind_compute_state;
920 sctx->b.set_compute_resources = si_set_compute_resources;
921 sctx->b.set_global_binding = si_set_global_binding;
922 sctx->b.launch_grid = si_launch_grid;
923 }