2 * Copyright 2013 Advanced Micro Devices, Inc.
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE.
26 #include "nir/tgsi_to_nir.h"
27 #include "tgsi/tgsi_parse.h"
28 #include "util/u_async_debug.h"
29 #include "util/u_memory.h"
30 #include "util/u_upload_mgr.h"
33 #include "amd_kernel_code_t.h"
34 #include "si_build_pm4.h"
35 #include "si_compute.h"
37 #define COMPUTE_DBG(sscreen, fmt, args...) \
39 if ((sscreen->debug_flags & DBG(COMPUTE))) fprintf(stderr, fmt, ##args); \
42 struct dispatch_packet
{
45 uint16_t workgroup_size_x
;
46 uint16_t workgroup_size_y
;
47 uint16_t workgroup_size_z
;
52 uint32_t private_segment_size
;
53 uint32_t group_segment_size
;
54 uint64_t kernel_object
;
55 uint64_t kernarg_address
;
59 static const amd_kernel_code_t
*si_compute_get_code_object(
60 const struct si_compute
*program
,
61 uint64_t symbol_offset
)
63 const struct si_shader_selector
*sel
= &program
->sel
;
65 if (program
->ir_type
!= PIPE_SHADER_IR_NATIVE
)
68 struct ac_rtld_binary rtld
;
69 if (!ac_rtld_open(&rtld
, (struct ac_rtld_open_info
){
70 .info
= &sel
->screen
->info
,
71 .shader_type
= MESA_SHADER_COMPUTE
,
72 .wave_size
= sel
->screen
->compute_wave_size
,
74 .elf_ptrs
= &program
->shader
.binary
.elf_buffer
,
75 .elf_sizes
= &program
->shader
.binary
.elf_size
}))
78 const amd_kernel_code_t
*result
= NULL
;
81 if (!ac_rtld_get_section_by_name(&rtld
, ".text", &text
, &size
))
84 if (symbol_offset
+ sizeof(amd_kernel_code_t
) > size
)
87 result
= (const amd_kernel_code_t
*)(text
+ symbol_offset
);
94 static void code_object_to_config(const amd_kernel_code_t
*code_object
,
95 struct ac_shader_config
*out_config
) {
97 uint32_t rsrc1
= code_object
->compute_pgm_resource_registers
;
98 uint32_t rsrc2
= code_object
->compute_pgm_resource_registers
>> 32;
99 out_config
->num_sgprs
= code_object
->wavefront_sgpr_count
;
100 out_config
->num_vgprs
= code_object
->workitem_vgpr_count
;
101 out_config
->float_mode
= G_00B028_FLOAT_MODE(rsrc1
);
102 out_config
->rsrc1
= rsrc1
;
103 out_config
->lds_size
= MAX2(out_config
->lds_size
, G_00B84C_LDS_SIZE(rsrc2
));
104 out_config
->rsrc2
= rsrc2
;
105 out_config
->scratch_bytes_per_wave
=
106 align(code_object
->workitem_private_segment_byte_size
* 64, 1024);
109 /* Asynchronous compute shader compilation. */
110 static void si_create_compute_state_async(void *job
, int thread_index
)
112 struct si_compute
*program
= (struct si_compute
*)job
;
113 struct si_shader_selector
*sel
= &program
->sel
;
114 struct si_shader
*shader
= &program
->shader
;
115 struct ac_llvm_compiler
*compiler
;
116 struct pipe_debug_callback
*debug
= &sel
->compiler_ctx_state
.debug
;
117 struct si_screen
*sscreen
= sel
->screen
;
119 assert(!debug
->debug_message
|| debug
->async
);
120 assert(thread_index
>= 0);
121 assert(thread_index
< ARRAY_SIZE(sscreen
->compiler
));
122 compiler
= &sscreen
->compiler
[thread_index
];
124 if (!compiler
->passes
)
125 si_init_compiler(sscreen
, compiler
);
127 if (program
->ir_type
== PIPE_SHADER_IR_TGSI
) {
128 tgsi_scan_shader(sel
->tokens
, &sel
->info
);
130 assert(program
->ir_type
== PIPE_SHADER_IR_NIR
);
132 si_nir_scan_shader(sel
->nir
, &sel
->info
);
135 /* Store the declared LDS size into tgsi_shader_info for the shader
136 * cache to include it.
138 sel
->info
.properties
[TGSI_PROPERTY_CS_LOCAL_SIZE
] = program
->local_size
;
140 si_get_active_slot_masks(&sel
->info
,
141 &sel
->active_const_and_shader_buffers
,
142 &sel
->active_samplers_and_images
);
144 program
->shader
.is_monolithic
= true;
145 program
->reads_variable_block_size
=
146 sel
->info
.uses_block_size
&&
147 sel
->info
.properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH
] == 0;
148 program
->num_cs_user_data_dwords
=
149 sel
->info
.properties
[TGSI_PROPERTY_CS_USER_DATA_COMPONENTS_AMD
];
151 unsigned char ir_sha1_cache_key
[20];
152 si_get_ir_cache_key(sel
, false, false, ir_sha1_cache_key
);
154 /* Try to load the shader from the shader cache. */
155 simple_mtx_lock(&sscreen
->shader_cache_mutex
);
157 if (si_shader_cache_load_shader(sscreen
, ir_sha1_cache_key
, shader
)) {
158 simple_mtx_unlock(&sscreen
->shader_cache_mutex
);
160 si_shader_dump_stats_for_shader_db(sscreen
, shader
, debug
);
161 si_shader_dump(sscreen
, shader
, debug
, stderr
, true);
163 if (!si_shader_binary_upload(sscreen
, shader
, 0))
164 program
->shader
.compilation_failed
= true;
166 simple_mtx_unlock(&sscreen
->shader_cache_mutex
);
168 if (!si_shader_create(sscreen
, compiler
, &program
->shader
, debug
)) {
169 program
->shader
.compilation_failed
= true;
171 if (program
->ir_type
== PIPE_SHADER_IR_TGSI
)
176 bool scratch_enabled
= shader
->config
.scratch_bytes_per_wave
> 0;
177 unsigned user_sgprs
= SI_NUM_RESOURCE_SGPRS
+
178 (sel
->info
.uses_grid_size
? 3 : 0) +
179 (program
->reads_variable_block_size
? 3 : 0) +
180 program
->num_cs_user_data_dwords
;
182 shader
->config
.rsrc1
=
183 S_00B848_VGPRS((shader
->config
.num_vgprs
- 1) /
184 (sscreen
->compute_wave_size
== 32 ? 8 : 4)) |
185 S_00B848_DX10_CLAMP(1) |
186 S_00B848_MEM_ORDERED(sscreen
->info
.chip_class
>= GFX10
) |
187 S_00B848_WGP_MODE(sscreen
->info
.chip_class
>= GFX10
) |
188 S_00B848_FLOAT_MODE(shader
->config
.float_mode
);
190 if (sscreen
->info
.chip_class
< GFX10
) {
191 shader
->config
.rsrc1
|=
192 S_00B848_SGPRS((shader
->config
.num_sgprs
- 1) / 8);
195 shader
->config
.rsrc2
=
196 S_00B84C_USER_SGPR(user_sgprs
) |
197 S_00B84C_SCRATCH_EN(scratch_enabled
) |
198 S_00B84C_TGID_X_EN(sel
->info
.uses_block_id
[0]) |
199 S_00B84C_TGID_Y_EN(sel
->info
.uses_block_id
[1]) |
200 S_00B84C_TGID_Z_EN(sel
->info
.uses_block_id
[2]) |
201 S_00B84C_TIDIG_COMP_CNT(sel
->info
.uses_thread_id
[2] ? 2 :
202 sel
->info
.uses_thread_id
[1] ? 1 : 0) |
203 S_00B84C_LDS_SIZE(shader
->config
.lds_size
);
205 simple_mtx_lock(&sscreen
->shader_cache_mutex
);
206 si_shader_cache_insert_shader(sscreen
, ir_sha1_cache_key
,
208 simple_mtx_unlock(&sscreen
->shader_cache_mutex
);
213 ralloc_free(sel
->nir
);
217 static void *si_create_compute_state(
218 struct pipe_context
*ctx
,
219 const struct pipe_compute_state
*cso
)
221 struct si_context
*sctx
= (struct si_context
*)ctx
;
222 struct si_screen
*sscreen
= (struct si_screen
*)ctx
->screen
;
223 struct si_compute
*program
= CALLOC_STRUCT(si_compute
);
224 struct si_shader_selector
*sel
= &program
->sel
;
226 pipe_reference_init(&sel
->reference
, 1);
227 sel
->type
= PIPE_SHADER_COMPUTE
;
228 sel
->screen
= sscreen
;
229 program
->shader
.selector
= &program
->sel
;
230 program
->ir_type
= cso
->ir_type
;
231 program
->local_size
= cso
->req_local_mem
;
232 program
->private_size
= cso
->req_private_mem
;
233 program
->input_size
= cso
->req_input_mem
;
235 if (cso
->ir_type
!= PIPE_SHADER_IR_NATIVE
) {
236 if (sscreen
->options
.enable_nir
&&
237 cso
->ir_type
== PIPE_SHADER_IR_TGSI
) {
238 program
->ir_type
= PIPE_SHADER_IR_NIR
;
239 sel
->nir
= tgsi_to_nir(cso
->prog
, ctx
->screen
);
240 } else if (cso
->ir_type
== PIPE_SHADER_IR_TGSI
) {
241 sel
->tokens
= tgsi_dup_tokens(cso
->prog
);
247 assert(cso
->ir_type
== PIPE_SHADER_IR_NIR
);
248 sel
->nir
= (struct nir_shader
*) cso
->prog
;
251 sel
->compiler_ctx_state
.debug
= sctx
->debug
;
252 sel
->compiler_ctx_state
.is_debug_context
= sctx
->is_debug
;
253 p_atomic_inc(&sscreen
->num_shaders_created
);
255 si_schedule_initial_compile(sctx
, PIPE_SHADER_COMPUTE
,
257 &sel
->compiler_ctx_state
,
258 program
, si_create_compute_state_async
);
260 const struct pipe_binary_program_header
*header
;
263 program
->shader
.binary
.elf_size
= header
->num_bytes
;
264 program
->shader
.binary
.elf_buffer
= malloc(header
->num_bytes
);
265 if (!program
->shader
.binary
.elf_buffer
) {
269 memcpy((void *)program
->shader
.binary
.elf_buffer
, header
->blob
, header
->num_bytes
);
271 const amd_kernel_code_t
*code_object
=
272 si_compute_get_code_object(program
, 0);
273 code_object_to_config(code_object
, &program
->shader
.config
);
275 si_shader_dump(sctx
->screen
, &program
->shader
, &sctx
->debug
, stderr
, true);
276 if (!si_shader_binary_upload(sctx
->screen
, &program
->shader
, 0)) {
277 fprintf(stderr
, "LLVM failed to upload shader\n");
278 free((void *)program
->shader
.binary
.elf_buffer
);
287 static void si_bind_compute_state(struct pipe_context
*ctx
, void *state
)
289 struct si_context
*sctx
= (struct si_context
*)ctx
;
290 struct si_compute
*program
= (struct si_compute
*)state
;
291 struct si_shader_selector
*sel
= &program
->sel
;
293 sctx
->cs_shader_state
.program
= program
;
297 /* Wait because we need active slot usage masks. */
298 if (program
->ir_type
!= PIPE_SHADER_IR_NATIVE
)
299 util_queue_fence_wait(&sel
->ready
);
301 si_set_active_descriptors(sctx
,
302 SI_DESCS_FIRST_COMPUTE
+
303 SI_SHADER_DESCS_CONST_AND_SHADER_BUFFERS
,
304 sel
->active_const_and_shader_buffers
);
305 si_set_active_descriptors(sctx
,
306 SI_DESCS_FIRST_COMPUTE
+
307 SI_SHADER_DESCS_SAMPLERS_AND_IMAGES
,
308 sel
->active_samplers_and_images
);
311 static void si_set_global_binding(
312 struct pipe_context
*ctx
, unsigned first
, unsigned n
,
313 struct pipe_resource
**resources
,
317 struct si_context
*sctx
= (struct si_context
*)ctx
;
318 struct si_compute
*program
= sctx
->cs_shader_state
.program
;
320 if (first
+ n
> program
->max_global_buffers
) {
321 unsigned old_max
= program
->max_global_buffers
;
322 program
->max_global_buffers
= first
+ n
;
323 program
->global_buffers
=
324 realloc(program
->global_buffers
,
325 program
->max_global_buffers
*
326 sizeof(program
->global_buffers
[0]));
327 if (!program
->global_buffers
) {
328 fprintf(stderr
, "radeonsi: failed to allocate compute global_buffers\n");
332 memset(&program
->global_buffers
[old_max
], 0,
333 (program
->max_global_buffers
- old_max
) *
334 sizeof(program
->global_buffers
[0]));
338 for (i
= 0; i
< n
; i
++) {
339 pipe_resource_reference(&program
->global_buffers
[first
+ i
], NULL
);
344 for (i
= 0; i
< n
; i
++) {
347 pipe_resource_reference(&program
->global_buffers
[first
+ i
], resources
[i
]);
348 va
= si_resource(resources
[i
])->gpu_address
;
349 offset
= util_le32_to_cpu(*handles
[i
]);
351 va
= util_cpu_to_le64(va
);
352 memcpy(handles
[i
], &va
, sizeof(va
));
356 void si_emit_initial_compute_regs(struct si_context
*sctx
, struct radeon_cmdbuf
*cs
)
360 radeon_set_sh_reg_seq(cs
, R_00B858_COMPUTE_STATIC_THREAD_MGMT_SE0
, 2);
361 /* R_00B858_COMPUTE_STATIC_THREAD_MGMT_SE0 / SE1,
362 * renamed COMPUTE_DESTINATION_EN_SEn on gfx10. */
363 radeon_emit(cs
, S_00B858_SH0_CU_EN(0xffff) | S_00B858_SH1_CU_EN(0xffff));
364 radeon_emit(cs
, S_00B858_SH0_CU_EN(0xffff) | S_00B858_SH1_CU_EN(0xffff));
366 if (sctx
->chip_class
>= GFX7
) {
367 /* Also set R_00B858_COMPUTE_STATIC_THREAD_MGMT_SE2 / SE3 */
368 radeon_set_sh_reg_seq(cs
,
369 R_00B864_COMPUTE_STATIC_THREAD_MGMT_SE2
, 2);
370 radeon_emit(cs
, S_00B858_SH0_CU_EN(0xffff) |
371 S_00B858_SH1_CU_EN(0xffff));
372 radeon_emit(cs
, S_00B858_SH0_CU_EN(0xffff) |
373 S_00B858_SH1_CU_EN(0xffff));
376 if (sctx
->chip_class
>= GFX10
)
377 radeon_set_sh_reg(cs
, R_00B8A0_COMPUTE_PGM_RSRC3
, 0);
379 /* This register has been moved to R_00CD20_COMPUTE_MAX_WAVE_ID
380 * and is now per pipe, so it should be handled in the
381 * kernel if we want to use something other than the default value,
382 * which is now 0x22f.
384 if (sctx
->chip_class
<= GFX6
) {
385 /* XXX: This should be:
386 * (number of compute units) * 4 * (waves per simd) - 1 */
388 radeon_set_sh_reg(cs
, R_00B82C_COMPUTE_MAX_WAVE_ID
,
389 0x190 /* Default value */);
392 /* Set the pointer to border colors. */
393 bc_va
= sctx
->border_color_buffer
->gpu_address
;
395 if (sctx
->chip_class
>= GFX7
) {
396 radeon_set_uconfig_reg_seq(cs
, R_030E00_TA_CS_BC_BASE_ADDR
, 2);
397 radeon_emit(cs
, bc_va
>> 8); /* R_030E00_TA_CS_BC_BASE_ADDR */
398 radeon_emit(cs
, S_030E04_ADDRESS(bc_va
>> 40)); /* R_030E04_TA_CS_BC_BASE_ADDR_HI */
400 if (sctx
->screen
->info
.si_TA_CS_BC_BASE_ADDR_allowed
) {
401 radeon_set_config_reg(cs
, R_00950C_TA_CS_BC_BASE_ADDR
,
407 static bool si_setup_compute_scratch_buffer(struct si_context
*sctx
,
408 struct si_shader
*shader
,
409 struct ac_shader_config
*config
)
411 uint64_t scratch_bo_size
, scratch_needed
;
413 scratch_needed
= config
->scratch_bytes_per_wave
* sctx
->scratch_waves
;
414 if (sctx
->compute_scratch_buffer
)
415 scratch_bo_size
= sctx
->compute_scratch_buffer
->b
.b
.width0
;
417 if (scratch_bo_size
< scratch_needed
) {
418 si_resource_reference(&sctx
->compute_scratch_buffer
, NULL
);
420 sctx
->compute_scratch_buffer
=
421 si_aligned_buffer_create(&sctx
->screen
->b
,
422 SI_RESOURCE_FLAG_UNMAPPABLE
,
425 sctx
->screen
->info
.pte_fragment_size
);
427 if (!sctx
->compute_scratch_buffer
)
431 if (sctx
->compute_scratch_buffer
!= shader
->scratch_bo
&& scratch_needed
) {
432 uint64_t scratch_va
= sctx
->compute_scratch_buffer
->gpu_address
;
434 if (!si_shader_binary_upload(sctx
->screen
, shader
, scratch_va
))
437 si_resource_reference(&shader
->scratch_bo
,
438 sctx
->compute_scratch_buffer
);
444 static bool si_switch_compute_shader(struct si_context
*sctx
,
445 struct si_compute
*program
,
446 struct si_shader
*shader
,
447 const amd_kernel_code_t
*code_object
,
450 struct radeon_cmdbuf
*cs
= sctx
->gfx_cs
;
451 struct ac_shader_config inline_config
= {0};
452 struct ac_shader_config
*config
;
455 if (sctx
->cs_shader_state
.emitted_program
== program
&&
456 sctx
->cs_shader_state
.offset
== offset
)
459 if (program
->ir_type
!= PIPE_SHADER_IR_NATIVE
) {
460 config
= &shader
->config
;
464 config
= &inline_config
;
465 code_object_to_config(code_object
, config
);
467 lds_blocks
= config
->lds_size
;
468 /* XXX: We are over allocating LDS. For GFX6, the shader reports
469 * LDS in blocks of 256 bytes, so if there are 4 bytes lds
470 * allocated in the shader and 4 bytes allocated by the state
471 * tracker, then we will set LDS_SIZE to 512 bytes rather than 256.
473 if (sctx
->chip_class
<= GFX6
) {
474 lds_blocks
+= align(program
->local_size
, 256) >> 8;
476 lds_blocks
+= align(program
->local_size
, 512) >> 9;
479 /* TODO: use si_multiwave_lds_size_workaround */
480 assert(lds_blocks
<= 0xFF);
482 config
->rsrc2
&= C_00B84C_LDS_SIZE
;
483 config
->rsrc2
|= S_00B84C_LDS_SIZE(lds_blocks
);
486 if (!si_setup_compute_scratch_buffer(sctx
, shader
, config
))
489 if (shader
->scratch_bo
) {
490 COMPUTE_DBG(sctx
->screen
, "Waves: %u; Scratch per wave: %u bytes; "
491 "Total Scratch: %u bytes\n", sctx
->scratch_waves
,
492 config
->scratch_bytes_per_wave
,
493 config
->scratch_bytes_per_wave
*
494 sctx
->scratch_waves
);
496 radeon_add_to_buffer_list(sctx
, sctx
->gfx_cs
,
497 shader
->scratch_bo
, RADEON_USAGE_READWRITE
,
498 RADEON_PRIO_SCRATCH_BUFFER
);
501 /* Prefetch the compute shader to TC L2.
503 * We should also prefetch graphics shaders if a compute dispatch was
504 * the last command, and the compute shader if a draw call was the last
505 * command. However, that would add more complexity and we're likely
506 * to get a shader state change in that case anyway.
508 if (sctx
->chip_class
>= GFX7
) {
509 cik_prefetch_TC_L2_async(sctx
, &program
->shader
.bo
->b
.b
,
510 0, program
->shader
.bo
->b
.b
.width0
);
513 shader_va
= shader
->bo
->gpu_address
+ offset
;
514 if (program
->ir_type
== PIPE_SHADER_IR_NATIVE
) {
515 /* Shader code is placed after the amd_kernel_code_t
517 shader_va
+= sizeof(amd_kernel_code_t
);
520 radeon_add_to_buffer_list(sctx
, sctx
->gfx_cs
, shader
->bo
,
521 RADEON_USAGE_READ
, RADEON_PRIO_SHADER_BINARY
);
523 radeon_set_sh_reg_seq(cs
, R_00B830_COMPUTE_PGM_LO
, 2);
524 radeon_emit(cs
, shader_va
>> 8);
525 radeon_emit(cs
, S_00B834_DATA(shader_va
>> 40));
527 radeon_set_sh_reg_seq(cs
, R_00B848_COMPUTE_PGM_RSRC1
, 2);
528 radeon_emit(cs
, config
->rsrc1
);
529 radeon_emit(cs
, config
->rsrc2
);
531 COMPUTE_DBG(sctx
->screen
, "COMPUTE_PGM_RSRC1: 0x%08x "
532 "COMPUTE_PGM_RSRC2: 0x%08x\n", config
->rsrc1
, config
->rsrc2
);
534 sctx
->max_seen_compute_scratch_bytes_per_wave
=
535 MAX2(sctx
->max_seen_compute_scratch_bytes_per_wave
,
536 config
->scratch_bytes_per_wave
);
538 radeon_set_sh_reg(cs
, R_00B860_COMPUTE_TMPRING_SIZE
,
539 S_00B860_WAVES(sctx
->scratch_waves
)
540 | S_00B860_WAVESIZE(sctx
->max_seen_compute_scratch_bytes_per_wave
>> 10));
542 sctx
->cs_shader_state
.emitted_program
= program
;
543 sctx
->cs_shader_state
.offset
= offset
;
544 sctx
->cs_shader_state
.uses_scratch
=
545 config
->scratch_bytes_per_wave
!= 0;
550 static void setup_scratch_rsrc_user_sgprs(struct si_context
*sctx
,
551 const amd_kernel_code_t
*code_object
,
554 struct radeon_cmdbuf
*cs
= sctx
->gfx_cs
;
555 uint64_t scratch_va
= sctx
->compute_scratch_buffer
->gpu_address
;
557 unsigned max_private_element_size
= AMD_HSA_BITS_GET(
558 code_object
->code_properties
,
559 AMD_CODE_PROPERTY_PRIVATE_ELEMENT_SIZE
);
561 uint32_t scratch_dword0
= scratch_va
& 0xffffffff;
562 uint32_t scratch_dword1
=
563 S_008F04_BASE_ADDRESS_HI(scratch_va
>> 32) |
564 S_008F04_SWIZZLE_ENABLE(1);
566 /* Disable address clamping */
567 uint32_t scratch_dword2
= 0xffffffff;
568 uint32_t scratch_dword3
=
569 S_008F0C_INDEX_STRIDE(3) |
570 S_008F0C_ADD_TID_ENABLE(1);
572 if (sctx
->chip_class
>= GFX9
) {
573 assert(max_private_element_size
== 1); /* always 4 bytes on GFX9 */
575 scratch_dword3
|= S_008F0C_ELEMENT_SIZE(max_private_element_size
);
577 if (sctx
->chip_class
< GFX8
) {
578 /* BUF_DATA_FORMAT is ignored, but it cannot be
579 * BUF_DATA_FORMAT_INVALID. */
581 S_008F0C_DATA_FORMAT(V_008F0C_BUF_DATA_FORMAT_8
);
585 radeon_set_sh_reg_seq(cs
, R_00B900_COMPUTE_USER_DATA_0
+
587 radeon_emit(cs
, scratch_dword0
);
588 radeon_emit(cs
, scratch_dword1
);
589 radeon_emit(cs
, scratch_dword2
);
590 radeon_emit(cs
, scratch_dword3
);
593 static void si_setup_user_sgprs_co_v2(struct si_context
*sctx
,
594 const amd_kernel_code_t
*code_object
,
595 const struct pipe_grid_info
*info
,
596 uint64_t kernel_args_va
)
598 struct si_compute
*program
= sctx
->cs_shader_state
.program
;
599 struct radeon_cmdbuf
*cs
= sctx
->gfx_cs
;
601 static const enum amd_code_property_mask_t workgroup_count_masks
[] = {
602 AMD_CODE_PROPERTY_ENABLE_SGPR_GRID_WORKGROUP_COUNT_X
,
603 AMD_CODE_PROPERTY_ENABLE_SGPR_GRID_WORKGROUP_COUNT_Y
,
604 AMD_CODE_PROPERTY_ENABLE_SGPR_GRID_WORKGROUP_COUNT_Z
607 unsigned i
, user_sgpr
= 0;
608 if (AMD_HSA_BITS_GET(code_object
->code_properties
,
609 AMD_CODE_PROPERTY_ENABLE_SGPR_PRIVATE_SEGMENT_BUFFER
)) {
610 if (code_object
->workitem_private_segment_byte_size
> 0) {
611 setup_scratch_rsrc_user_sgprs(sctx
, code_object
,
617 if (AMD_HSA_BITS_GET(code_object
->code_properties
,
618 AMD_CODE_PROPERTY_ENABLE_SGPR_DISPATCH_PTR
)) {
619 struct dispatch_packet dispatch
;
620 unsigned dispatch_offset
;
621 struct si_resource
*dispatch_buf
= NULL
;
622 uint64_t dispatch_va
;
624 /* Upload dispatch ptr */
625 memset(&dispatch
, 0, sizeof(dispatch
));
627 dispatch
.workgroup_size_x
= util_cpu_to_le16(info
->block
[0]);
628 dispatch
.workgroup_size_y
= util_cpu_to_le16(info
->block
[1]);
629 dispatch
.workgroup_size_z
= util_cpu_to_le16(info
->block
[2]);
631 dispatch
.grid_size_x
= util_cpu_to_le32(info
->grid
[0] * info
->block
[0]);
632 dispatch
.grid_size_y
= util_cpu_to_le32(info
->grid
[1] * info
->block
[1]);
633 dispatch
.grid_size_z
= util_cpu_to_le32(info
->grid
[2] * info
->block
[2]);
635 dispatch
.private_segment_size
= util_cpu_to_le32(program
->private_size
);
636 dispatch
.group_segment_size
= util_cpu_to_le32(program
->local_size
);
638 dispatch
.kernarg_address
= util_cpu_to_le64(kernel_args_va
);
640 u_upload_data(sctx
->b
.const_uploader
, 0, sizeof(dispatch
),
641 256, &dispatch
, &dispatch_offset
,
642 (struct pipe_resource
**)&dispatch_buf
);
645 fprintf(stderr
, "Error: Failed to allocate dispatch "
648 radeon_add_to_buffer_list(sctx
, sctx
->gfx_cs
, dispatch_buf
,
649 RADEON_USAGE_READ
, RADEON_PRIO_CONST_BUFFER
);
651 dispatch_va
= dispatch_buf
->gpu_address
+ dispatch_offset
;
653 radeon_set_sh_reg_seq(cs
, R_00B900_COMPUTE_USER_DATA_0
+
655 radeon_emit(cs
, dispatch_va
);
656 radeon_emit(cs
, S_008F04_BASE_ADDRESS_HI(dispatch_va
>> 32) |
659 si_resource_reference(&dispatch_buf
, NULL
);
663 if (AMD_HSA_BITS_GET(code_object
->code_properties
,
664 AMD_CODE_PROPERTY_ENABLE_SGPR_KERNARG_SEGMENT_PTR
)) {
665 radeon_set_sh_reg_seq(cs
, R_00B900_COMPUTE_USER_DATA_0
+
667 radeon_emit(cs
, kernel_args_va
);
668 radeon_emit(cs
, S_008F04_BASE_ADDRESS_HI (kernel_args_va
>> 32) |
673 for (i
= 0; i
< 3 && user_sgpr
< 16; i
++) {
674 if (code_object
->code_properties
& workgroup_count_masks
[i
]) {
675 radeon_set_sh_reg_seq(cs
,
676 R_00B900_COMPUTE_USER_DATA_0
+
678 radeon_emit(cs
, info
->grid
[i
]);
684 static bool si_upload_compute_input(struct si_context
*sctx
,
685 const amd_kernel_code_t
*code_object
,
686 const struct pipe_grid_info
*info
)
688 struct si_compute
*program
= sctx
->cs_shader_state
.program
;
689 struct si_resource
*input_buffer
= NULL
;
690 uint32_t kernel_args_offset
= 0;
691 uint32_t *kernel_args
;
692 void *kernel_args_ptr
;
693 uint64_t kernel_args_va
;
695 u_upload_alloc(sctx
->b
.const_uploader
, 0, program
->input_size
,
696 sctx
->screen
->info
.tcc_cache_line_size
,
698 (struct pipe_resource
**)&input_buffer
, &kernel_args_ptr
);
700 if (unlikely(!kernel_args_ptr
))
703 kernel_args
= (uint32_t*)kernel_args_ptr
;
704 kernel_args_va
= input_buffer
->gpu_address
+ kernel_args_offset
;
706 memcpy(kernel_args
, info
->input
, program
->input_size
);
708 for (unsigned i
= 0; i
< program
->input_size
/ 4; i
++) {
709 COMPUTE_DBG(sctx
->screen
, "input %u : %u\n", i
,
713 radeon_add_to_buffer_list(sctx
, sctx
->gfx_cs
, input_buffer
,
714 RADEON_USAGE_READ
, RADEON_PRIO_CONST_BUFFER
);
716 si_setup_user_sgprs_co_v2(sctx
, code_object
, info
, kernel_args_va
);
717 si_resource_reference(&input_buffer
, NULL
);
721 static void si_setup_tgsi_user_data(struct si_context
*sctx
,
722 const struct pipe_grid_info
*info
)
724 struct si_compute
*program
= sctx
->cs_shader_state
.program
;
725 struct si_shader_selector
*sel
= &program
->sel
;
726 struct radeon_cmdbuf
*cs
= sctx
->gfx_cs
;
727 unsigned grid_size_reg
= R_00B900_COMPUTE_USER_DATA_0
+
728 4 * SI_NUM_RESOURCE_SGPRS
;
729 unsigned block_size_reg
= grid_size_reg
+
730 /* 12 bytes = 3 dwords. */
731 12 * sel
->info
.uses_grid_size
;
732 unsigned cs_user_data_reg
= block_size_reg
+
733 12 * program
->reads_variable_block_size
;
735 if (info
->indirect
) {
736 if (sel
->info
.uses_grid_size
) {
737 for (unsigned i
= 0; i
< 3; ++i
) {
738 si_cp_copy_data(sctx
, sctx
->gfx_cs
,
739 COPY_DATA_REG
, NULL
, (grid_size_reg
>> 2) + i
,
740 COPY_DATA_SRC_MEM
, si_resource(info
->indirect
),
741 info
->indirect_offset
+ 4 * i
);
745 if (sel
->info
.uses_grid_size
) {
746 radeon_set_sh_reg_seq(cs
, grid_size_reg
, 3);
747 radeon_emit(cs
, info
->grid
[0]);
748 radeon_emit(cs
, info
->grid
[1]);
749 radeon_emit(cs
, info
->grid
[2]);
751 if (program
->reads_variable_block_size
) {
752 radeon_set_sh_reg_seq(cs
, block_size_reg
, 3);
753 radeon_emit(cs
, info
->block
[0]);
754 radeon_emit(cs
, info
->block
[1]);
755 radeon_emit(cs
, info
->block
[2]);
759 if (program
->num_cs_user_data_dwords
) {
760 radeon_set_sh_reg_seq(cs
, cs_user_data_reg
, program
->num_cs_user_data_dwords
);
761 radeon_emit_array(cs
, sctx
->cs_user_data
, program
->num_cs_user_data_dwords
);
765 static void si_emit_dispatch_packets(struct si_context
*sctx
,
766 const struct pipe_grid_info
*info
)
768 struct si_screen
*sscreen
= sctx
->screen
;
769 struct radeon_cmdbuf
*cs
= sctx
->gfx_cs
;
770 bool render_cond_bit
= sctx
->render_cond
&& !sctx
->render_cond_force_off
;
771 unsigned threads_per_threadgroup
=
772 info
->block
[0] * info
->block
[1] * info
->block
[2];
773 unsigned waves_per_threadgroup
=
774 DIV_ROUND_UP(threads_per_threadgroup
, sscreen
->compute_wave_size
);
775 unsigned threadgroups_per_cu
= 1;
777 if (sctx
->chip_class
>= GFX10
&& waves_per_threadgroup
== 1)
778 threadgroups_per_cu
= 2;
780 radeon_set_sh_reg(cs
, R_00B854_COMPUTE_RESOURCE_LIMITS
,
781 ac_get_compute_resource_limits(&sscreen
->info
,
782 waves_per_threadgroup
,
783 sctx
->cs_max_waves_per_sh
,
784 threadgroups_per_cu
));
786 unsigned dispatch_initiator
=
787 S_00B800_COMPUTE_SHADER_EN(1) |
788 S_00B800_FORCE_START_AT_000(1) |
789 /* If the KMD allows it (there is a KMD hw register for it),
790 * allow launching waves out-of-order. (same as Vulkan) */
791 S_00B800_ORDER_MODE(sctx
->chip_class
>= GFX7
) |
792 S_00B800_CS_W32_EN(sscreen
->compute_wave_size
== 32);
794 const uint
*last_block
= info
->last_block
;
795 bool partial_block_en
= last_block
[0] || last_block
[1] || last_block
[2];
797 radeon_set_sh_reg_seq(cs
, R_00B81C_COMPUTE_NUM_THREAD_X
, 3);
799 if (partial_block_en
) {
802 /* If no partial_block, these should be an entire block size, not 0. */
803 partial
[0] = last_block
[0] ? last_block
[0] : info
->block
[0];
804 partial
[1] = last_block
[1] ? last_block
[1] : info
->block
[1];
805 partial
[2] = last_block
[2] ? last_block
[2] : info
->block
[2];
807 radeon_emit(cs
, S_00B81C_NUM_THREAD_FULL(info
->block
[0]) |
808 S_00B81C_NUM_THREAD_PARTIAL(partial
[0]));
809 radeon_emit(cs
, S_00B820_NUM_THREAD_FULL(info
->block
[1]) |
810 S_00B820_NUM_THREAD_PARTIAL(partial
[1]));
811 radeon_emit(cs
, S_00B824_NUM_THREAD_FULL(info
->block
[2]) |
812 S_00B824_NUM_THREAD_PARTIAL(partial
[2]));
814 dispatch_initiator
|= S_00B800_PARTIAL_TG_EN(1);
816 radeon_emit(cs
, S_00B81C_NUM_THREAD_FULL(info
->block
[0]));
817 radeon_emit(cs
, S_00B820_NUM_THREAD_FULL(info
->block
[1]));
818 radeon_emit(cs
, S_00B824_NUM_THREAD_FULL(info
->block
[2]));
821 if (info
->indirect
) {
822 uint64_t base_va
= si_resource(info
->indirect
)->gpu_address
;
824 radeon_add_to_buffer_list(sctx
, sctx
->gfx_cs
,
825 si_resource(info
->indirect
),
826 RADEON_USAGE_READ
, RADEON_PRIO_DRAW_INDIRECT
);
828 radeon_emit(cs
, PKT3(PKT3_SET_BASE
, 2, 0) |
829 PKT3_SHADER_TYPE_S(1));
831 radeon_emit(cs
, base_va
);
832 radeon_emit(cs
, base_va
>> 32);
834 radeon_emit(cs
, PKT3(PKT3_DISPATCH_INDIRECT
, 1, render_cond_bit
) |
835 PKT3_SHADER_TYPE_S(1));
836 radeon_emit(cs
, info
->indirect_offset
);
837 radeon_emit(cs
, dispatch_initiator
);
839 radeon_emit(cs
, PKT3(PKT3_DISPATCH_DIRECT
, 3, render_cond_bit
) |
840 PKT3_SHADER_TYPE_S(1));
841 radeon_emit(cs
, info
->grid
[0]);
842 radeon_emit(cs
, info
->grid
[1]);
843 radeon_emit(cs
, info
->grid
[2]);
844 radeon_emit(cs
, dispatch_initiator
);
849 static void si_launch_grid(
850 struct pipe_context
*ctx
, const struct pipe_grid_info
*info
)
852 struct si_context
*sctx
= (struct si_context
*)ctx
;
853 struct si_compute
*program
= sctx
->cs_shader_state
.program
;
854 const amd_kernel_code_t
*code_object
=
855 si_compute_get_code_object(program
, info
->pc
);
857 /* HW bug workaround when CS threadgroups > 256 threads and async
858 * compute isn't used, i.e. only one compute job can run at a time.
859 * If async compute is possible, the threadgroup size must be limited
860 * to 256 threads on all queues to avoid the bug.
861 * Only GFX6 and certain GFX7 chips are affected.
863 bool cs_regalloc_hang
=
864 (sctx
->chip_class
== GFX6
||
865 sctx
->family
== CHIP_BONAIRE
||
866 sctx
->family
== CHIP_KABINI
) &&
867 info
->block
[0] * info
->block
[1] * info
->block
[2] > 256;
869 if (cs_regalloc_hang
)
870 sctx
->flags
|= SI_CONTEXT_PS_PARTIAL_FLUSH
|
871 SI_CONTEXT_CS_PARTIAL_FLUSH
;
873 if (program
->ir_type
!= PIPE_SHADER_IR_NATIVE
&&
874 program
->shader
.compilation_failed
)
877 if (sctx
->has_graphics
) {
878 if (sctx
->last_num_draw_calls
!= sctx
->num_draw_calls
) {
879 si_update_fb_dirtiness_after_rendering(sctx
);
880 sctx
->last_num_draw_calls
= sctx
->num_draw_calls
;
883 si_decompress_textures(sctx
, 1 << PIPE_SHADER_COMPUTE
);
886 /* Add buffer sizes for memory checking in need_cs_space. */
887 si_context_add_resource_size(sctx
, &program
->shader
.bo
->b
.b
);
888 /* TODO: add the scratch buffer */
890 if (info
->indirect
) {
891 si_context_add_resource_size(sctx
, info
->indirect
);
893 /* Indirect buffers use TC L2 on GFX9, but not older hw. */
894 if (sctx
->chip_class
<= GFX8
&&
895 si_resource(info
->indirect
)->TC_L2_dirty
) {
896 sctx
->flags
|= SI_CONTEXT_WB_L2
;
897 si_resource(info
->indirect
)->TC_L2_dirty
= false;
901 si_need_gfx_cs_space(sctx
);
903 if (sctx
->bo_list_add_all_compute_resources
)
904 si_compute_resources_add_all_to_bo_list(sctx
);
906 if (!sctx
->cs_shader_state
.initialized
) {
907 si_emit_initial_compute_regs(sctx
, sctx
->gfx_cs
);
909 sctx
->cs_shader_state
.emitted_program
= NULL
;
910 sctx
->cs_shader_state
.initialized
= true;
914 sctx
->emit_cache_flush(sctx
);
916 if (!si_switch_compute_shader(sctx
, program
, &program
->shader
,
917 code_object
, info
->pc
))
920 si_upload_compute_shader_descriptors(sctx
);
921 si_emit_compute_shader_pointers(sctx
);
923 if (sctx
->has_graphics
&&
924 si_is_atom_dirty(sctx
, &sctx
->atoms
.s
.render_cond
)) {
925 sctx
->atoms
.s
.render_cond
.emit(sctx
);
926 si_set_atom_dirty(sctx
, &sctx
->atoms
.s
.render_cond
, false);
929 if (program
->ir_type
== PIPE_SHADER_IR_NATIVE
&&
930 unlikely(!si_upload_compute_input(sctx
, code_object
, info
)))
934 for (i
= 0; i
< program
->max_global_buffers
; i
++) {
935 struct si_resource
*buffer
=
936 si_resource(program
->global_buffers
[i
]);
940 radeon_add_to_buffer_list(sctx
, sctx
->gfx_cs
, buffer
,
941 RADEON_USAGE_READWRITE
,
942 RADEON_PRIO_COMPUTE_GLOBAL
);
945 if (program
->ir_type
!= PIPE_SHADER_IR_NATIVE
)
946 si_setup_tgsi_user_data(sctx
, info
);
948 si_emit_dispatch_packets(sctx
, info
);
950 if (unlikely(sctx
->current_saved_cs
)) {
952 si_log_compute_state(sctx
, sctx
->log
);
955 sctx
->compute_is_busy
= true;
956 sctx
->num_compute_calls
++;
957 if (sctx
->cs_shader_state
.uses_scratch
)
958 sctx
->num_spill_compute_calls
++;
960 if (cs_regalloc_hang
)
961 sctx
->flags
|= SI_CONTEXT_CS_PARTIAL_FLUSH
;
964 void si_destroy_compute(struct si_compute
*program
)
966 struct si_shader_selector
*sel
= &program
->sel
;
968 if (program
->ir_type
!= PIPE_SHADER_IR_NATIVE
) {
969 util_queue_drop_job(&sel
->screen
->shader_compiler_queue
,
971 util_queue_fence_destroy(&sel
->ready
);
974 for (unsigned i
= 0; i
< program
->max_global_buffers
; i
++)
975 pipe_resource_reference(&program
->global_buffers
[i
], NULL
);
976 FREE(program
->global_buffers
);
978 si_shader_destroy(&program
->shader
);
979 FREE(program
->sel
.tokens
);
980 ralloc_free(program
->sel
.nir
);
984 static void si_delete_compute_state(struct pipe_context
*ctx
, void* state
){
985 struct si_compute
*program
= (struct si_compute
*)state
;
986 struct si_context
*sctx
= (struct si_context
*)ctx
;
991 if (program
== sctx
->cs_shader_state
.program
)
992 sctx
->cs_shader_state
.program
= NULL
;
994 if (program
== sctx
->cs_shader_state
.emitted_program
)
995 sctx
->cs_shader_state
.emitted_program
= NULL
;
997 si_compute_reference(&program
, NULL
);
1000 static void si_set_compute_resources(struct pipe_context
* ctx_
,
1001 unsigned start
, unsigned count
,
1002 struct pipe_surface
** surfaces
) { }
1004 void si_init_compute_functions(struct si_context
*sctx
)
1006 sctx
->b
.create_compute_state
= si_create_compute_state
;
1007 sctx
->b
.delete_compute_state
= si_delete_compute_state
;
1008 sctx
->b
.bind_compute_state
= si_bind_compute_state
;
1009 sctx
->b
.set_compute_resources
= si_set_compute_resources
;
1010 sctx
->b
.set_global_binding
= si_set_global_binding
;
1011 sctx
->b
.launch_grid
= si_launch_grid
;