radeonsi: set COMPUTE_DISPATCH_INITIATOR.ORDER_MODE = 1
[mesa.git] / src / gallium / drivers / radeonsi / si_compute.c
1 /*
2 * Copyright 2013 Advanced Micro Devices, Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 *
23 */
24
25 #include "tgsi/tgsi_parse.h"
26 #include "util/u_memory.h"
27 #include "util/u_upload_mgr.h"
28
29 #include "amd_kernel_code_t.h"
30 #include "radeon/r600_cs.h"
31 #include "si_pipe.h"
32 #include "si_compute.h"
33 #include "sid.h"
34
35 struct dispatch_packet {
36 uint16_t header;
37 uint16_t setup;
38 uint16_t workgroup_size_x;
39 uint16_t workgroup_size_y;
40 uint16_t workgroup_size_z;
41 uint16_t reserved0;
42 uint32_t grid_size_x;
43 uint32_t grid_size_y;
44 uint32_t grid_size_z;
45 uint32_t private_segment_size;
46 uint32_t group_segment_size;
47 uint64_t kernel_object;
48 uint64_t kernarg_address;
49 uint64_t reserved2;
50 };
51
52 static const amd_kernel_code_t *si_compute_get_code_object(
53 const struct si_compute *program,
54 uint64_t symbol_offset)
55 {
56 if (!program->use_code_object_v2) {
57 return NULL;
58 }
59 return (const amd_kernel_code_t*)
60 (program->shader.binary.code + symbol_offset);
61 }
62
63 static void code_object_to_config(const amd_kernel_code_t *code_object,
64 struct si_shader_config *out_config) {
65
66 uint32_t rsrc1 = code_object->compute_pgm_resource_registers;
67 uint32_t rsrc2 = code_object->compute_pgm_resource_registers >> 32;
68 out_config->num_sgprs = code_object->wavefront_sgpr_count;
69 out_config->num_vgprs = code_object->workitem_vgpr_count;
70 out_config->float_mode = G_00B028_FLOAT_MODE(rsrc1);
71 out_config->rsrc1 = rsrc1;
72 out_config->lds_size = MAX2(out_config->lds_size, G_00B84C_LDS_SIZE(rsrc2));
73 out_config->rsrc2 = rsrc2;
74 out_config->scratch_bytes_per_wave =
75 align(code_object->workitem_private_segment_byte_size * 64, 1024);
76 }
77
78 /* Asynchronous compute shader compilation. */
79 static void si_create_compute_state_async(void *job, int thread_index)
80 {
81 struct si_compute *program = (struct si_compute *)job;
82 struct si_shader *shader = &program->shader;
83 struct si_shader_selector sel;
84 LLVMTargetMachineRef tm;
85 struct pipe_debug_callback *debug = &program->compiler_ctx_state.debug;
86
87 if (thread_index >= 0) {
88 assert(thread_index < ARRAY_SIZE(program->screen->tm));
89 tm = program->screen->tm[thread_index];
90 if (!debug->async)
91 debug = NULL;
92 } else {
93 tm = program->compiler_ctx_state.tm;
94 }
95
96 memset(&sel, 0, sizeof(sel));
97
98 sel.screen = program->screen;
99 tgsi_scan_shader(program->tokens, &sel.info);
100 sel.tokens = program->tokens;
101 sel.type = PIPE_SHADER_COMPUTE;
102 sel.local_size = program->local_size;
103 si_get_active_slot_masks(&sel.info,
104 &program->active_const_and_shader_buffers,
105 &program->active_samplers_and_images);
106
107 program->shader.selector = &sel;
108 program->shader.is_monolithic = true;
109 program->uses_grid_size = sel.info.uses_grid_size;
110 program->uses_block_size = sel.info.uses_block_size;
111 program->uses_bindless_samplers = sel.info.uses_bindless_samplers;
112 program->uses_bindless_images = sel.info.uses_bindless_images;
113
114 if (si_shader_create(program->screen, tm, &program->shader, debug)) {
115 program->shader.compilation_failed = true;
116 } else {
117 bool scratch_enabled = shader->config.scratch_bytes_per_wave > 0;
118 unsigned user_sgprs = SI_NUM_RESOURCE_SGPRS +
119 (sel.info.uses_grid_size ? 3 : 0) +
120 (sel.info.uses_block_size ? 3 : 0);
121
122 shader->config.rsrc1 =
123 S_00B848_VGPRS((shader->config.num_vgprs - 1) / 4) |
124 S_00B848_SGPRS((shader->config.num_sgprs - 1) / 8) |
125 S_00B848_DX10_CLAMP(1) |
126 S_00B848_FLOAT_MODE(shader->config.float_mode);
127
128 shader->config.rsrc2 =
129 S_00B84C_USER_SGPR(user_sgprs) |
130 S_00B84C_SCRATCH_EN(scratch_enabled) |
131 S_00B84C_TGID_X_EN(sel.info.uses_block_id[0]) |
132 S_00B84C_TGID_Y_EN(sel.info.uses_block_id[1]) |
133 S_00B84C_TGID_Z_EN(sel.info.uses_block_id[2]) |
134 S_00B84C_TIDIG_COMP_CNT(sel.info.uses_thread_id[2] ? 2 :
135 sel.info.uses_thread_id[1] ? 1 : 0) |
136 S_00B84C_LDS_SIZE(shader->config.lds_size);
137
138 program->variable_group_size =
139 sel.info.properties[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH] == 0;
140 }
141
142 FREE(program->tokens);
143 program->shader.selector = NULL;
144 }
145
146 static void *si_create_compute_state(
147 struct pipe_context *ctx,
148 const struct pipe_compute_state *cso)
149 {
150 struct si_context *sctx = (struct si_context *)ctx;
151 struct si_screen *sscreen = (struct si_screen *)ctx->screen;
152 struct si_compute *program = CALLOC_STRUCT(si_compute);
153
154 program->screen = (struct si_screen *)ctx->screen;
155 program->ir_type = cso->ir_type;
156 program->local_size = cso->req_local_mem;
157 program->private_size = cso->req_private_mem;
158 program->input_size = cso->req_input_mem;
159 program->use_code_object_v2 = HAVE_LLVM >= 0x0400 &&
160 cso->ir_type == PIPE_SHADER_IR_NATIVE;
161
162 if (cso->ir_type == PIPE_SHADER_IR_TGSI) {
163 program->tokens = tgsi_dup_tokens(cso->prog);
164 if (!program->tokens) {
165 FREE(program);
166 return NULL;
167 }
168
169 program->compiler_ctx_state.tm = sctx->tm;
170 program->compiler_ctx_state.debug = sctx->b.debug;
171 program->compiler_ctx_state.is_debug_context = sctx->is_debug;
172 p_atomic_inc(&sscreen->b.num_shaders_created);
173 util_queue_fence_init(&program->ready);
174
175 if ((sctx->b.debug.debug_message && !sctx->b.debug.async) ||
176 sctx->is_debug ||
177 r600_can_dump_shader(&sscreen->b, PIPE_SHADER_COMPUTE))
178 si_create_compute_state_async(program, -1);
179 else
180 util_queue_add_job(&sscreen->shader_compiler_queue,
181 program, &program->ready,
182 si_create_compute_state_async, NULL);
183 } else {
184 const struct pipe_llvm_program_header *header;
185 const char *code;
186 header = cso->prog;
187 code = cso->prog + sizeof(struct pipe_llvm_program_header);
188
189 ac_elf_read(code, header->num_bytes, &program->shader.binary);
190 if (program->use_code_object_v2) {
191 const amd_kernel_code_t *code_object =
192 si_compute_get_code_object(program, 0);
193 code_object_to_config(code_object, &program->shader.config);
194 } else {
195 si_shader_binary_read_config(&program->shader.binary,
196 &program->shader.config, 0);
197 }
198 si_shader_dump(sctx->screen, &program->shader, &sctx->b.debug,
199 PIPE_SHADER_COMPUTE, stderr, true);
200 if (si_shader_binary_upload(sctx->screen, &program->shader) < 0) {
201 fprintf(stderr, "LLVM failed to upload shader\n");
202 FREE(program);
203 return NULL;
204 }
205 }
206
207 return program;
208 }
209
210 static void si_bind_compute_state(struct pipe_context *ctx, void *state)
211 {
212 struct si_context *sctx = (struct si_context*)ctx;
213 struct si_compute *program = (struct si_compute*)state;
214
215 sctx->cs_shader_state.program = program;
216 if (!program)
217 return;
218
219 /* Wait because we need active slot usage masks. */
220 if (program->ir_type == PIPE_SHADER_IR_TGSI)
221 util_queue_fence_wait(&program->ready);
222
223 si_set_active_descriptors(sctx,
224 SI_DESCS_FIRST_COMPUTE +
225 SI_SHADER_DESCS_CONST_AND_SHADER_BUFFERS,
226 program->active_const_and_shader_buffers);
227 si_set_active_descriptors(sctx,
228 SI_DESCS_FIRST_COMPUTE +
229 SI_SHADER_DESCS_SAMPLERS_AND_IMAGES,
230 program->active_samplers_and_images);
231 }
232
233 static void si_set_global_binding(
234 struct pipe_context *ctx, unsigned first, unsigned n,
235 struct pipe_resource **resources,
236 uint32_t **handles)
237 {
238 unsigned i;
239 struct si_context *sctx = (struct si_context*)ctx;
240 struct si_compute *program = sctx->cs_shader_state.program;
241
242 assert(first + n <= MAX_GLOBAL_BUFFERS);
243
244 if (!resources) {
245 for (i = 0; i < n; i++) {
246 pipe_resource_reference(&program->global_buffers[first + i], NULL);
247 }
248 return;
249 }
250
251 for (i = 0; i < n; i++) {
252 uint64_t va;
253 uint32_t offset;
254 pipe_resource_reference(&program->global_buffers[first + i], resources[i]);
255 va = r600_resource(resources[i])->gpu_address;
256 offset = util_le32_to_cpu(*handles[i]);
257 va += offset;
258 va = util_cpu_to_le64(va);
259 memcpy(handles[i], &va, sizeof(va));
260 }
261 }
262
263 static void si_initialize_compute(struct si_context *sctx)
264 {
265 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
266 uint64_t bc_va;
267
268 radeon_set_sh_reg_seq(cs, R_00B858_COMPUTE_STATIC_THREAD_MGMT_SE0, 2);
269 /* R_00B858_COMPUTE_STATIC_THREAD_MGMT_SE0 / SE1 */
270 radeon_emit(cs, S_00B858_SH0_CU_EN(0xffff) | S_00B858_SH1_CU_EN(0xffff));
271 radeon_emit(cs, S_00B85C_SH0_CU_EN(0xffff) | S_00B85C_SH1_CU_EN(0xffff));
272
273 if (sctx->b.chip_class >= CIK) {
274 /* Also set R_00B858_COMPUTE_STATIC_THREAD_MGMT_SE2 / SE3 */
275 radeon_set_sh_reg_seq(cs,
276 R_00B864_COMPUTE_STATIC_THREAD_MGMT_SE2, 2);
277 radeon_emit(cs, S_00B864_SH0_CU_EN(0xffff) |
278 S_00B864_SH1_CU_EN(0xffff));
279 radeon_emit(cs, S_00B868_SH0_CU_EN(0xffff) |
280 S_00B868_SH1_CU_EN(0xffff));
281 }
282
283 /* This register has been moved to R_00CD20_COMPUTE_MAX_WAVE_ID
284 * and is now per pipe, so it should be handled in the
285 * kernel if we want to use something other than the default value,
286 * which is now 0x22f.
287 */
288 if (sctx->b.chip_class <= SI) {
289 /* XXX: This should be:
290 * (number of compute units) * 4 * (waves per simd) - 1 */
291
292 radeon_set_sh_reg(cs, R_00B82C_COMPUTE_MAX_WAVE_ID,
293 0x190 /* Default value */);
294 }
295
296 /* Set the pointer to border colors. */
297 bc_va = sctx->border_color_buffer->gpu_address;
298
299 if (sctx->b.chip_class >= CIK) {
300 radeon_set_uconfig_reg_seq(cs, R_030E00_TA_CS_BC_BASE_ADDR, 2);
301 radeon_emit(cs, bc_va >> 8); /* R_030E00_TA_CS_BC_BASE_ADDR */
302 radeon_emit(cs, bc_va >> 40); /* R_030E04_TA_CS_BC_BASE_ADDR_HI */
303 } else {
304 if (sctx->screen->b.info.drm_major == 3 ||
305 (sctx->screen->b.info.drm_major == 2 &&
306 sctx->screen->b.info.drm_minor >= 48)) {
307 radeon_set_config_reg(cs, R_00950C_TA_CS_BC_BASE_ADDR,
308 bc_va >> 8);
309 }
310 }
311
312 sctx->cs_shader_state.emitted_program = NULL;
313 sctx->cs_shader_state.initialized = true;
314 }
315
316 static bool si_setup_compute_scratch_buffer(struct si_context *sctx,
317 struct si_shader *shader,
318 struct si_shader_config *config)
319 {
320 uint64_t scratch_bo_size, scratch_needed;
321 scratch_bo_size = 0;
322 scratch_needed = config->scratch_bytes_per_wave * sctx->scratch_waves;
323 if (sctx->compute_scratch_buffer)
324 scratch_bo_size = sctx->compute_scratch_buffer->b.b.width0;
325
326 if (scratch_bo_size < scratch_needed) {
327 r600_resource_reference(&sctx->compute_scratch_buffer, NULL);
328
329 sctx->compute_scratch_buffer = (struct r600_resource*)
330 r600_aligned_buffer_create(&sctx->screen->b.b,
331 R600_RESOURCE_FLAG_UNMAPPABLE,
332 PIPE_USAGE_DEFAULT,
333 scratch_needed, 256);
334
335 if (!sctx->compute_scratch_buffer)
336 return false;
337 }
338
339 if (sctx->compute_scratch_buffer != shader->scratch_bo && scratch_needed) {
340 uint64_t scratch_va = sctx->compute_scratch_buffer->gpu_address;
341
342 si_shader_apply_scratch_relocs(shader, scratch_va);
343
344 if (si_shader_binary_upload(sctx->screen, shader))
345 return false;
346
347 r600_resource_reference(&shader->scratch_bo,
348 sctx->compute_scratch_buffer);
349 }
350
351 return true;
352 }
353
354 static bool si_switch_compute_shader(struct si_context *sctx,
355 struct si_compute *program,
356 struct si_shader *shader,
357 const amd_kernel_code_t *code_object,
358 unsigned offset)
359 {
360 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
361 struct si_shader_config inline_config = {0};
362 struct si_shader_config *config;
363 uint64_t shader_va;
364
365 if (sctx->cs_shader_state.emitted_program == program &&
366 sctx->cs_shader_state.offset == offset)
367 return true;
368
369 if (program->ir_type == PIPE_SHADER_IR_TGSI) {
370 config = &shader->config;
371 } else {
372 unsigned lds_blocks;
373
374 config = &inline_config;
375 if (code_object) {
376 code_object_to_config(code_object, config);
377 } else {
378 si_shader_binary_read_config(&shader->binary, config, offset);
379 }
380
381 lds_blocks = config->lds_size;
382 /* XXX: We are over allocating LDS. For SI, the shader reports
383 * LDS in blocks of 256 bytes, so if there are 4 bytes lds
384 * allocated in the shader and 4 bytes allocated by the state
385 * tracker, then we will set LDS_SIZE to 512 bytes rather than 256.
386 */
387 if (sctx->b.chip_class <= SI) {
388 lds_blocks += align(program->local_size, 256) >> 8;
389 } else {
390 lds_blocks += align(program->local_size, 512) >> 9;
391 }
392
393 /* TODO: use si_multiwave_lds_size_workaround */
394 assert(lds_blocks <= 0xFF);
395
396 config->rsrc2 &= C_00B84C_LDS_SIZE;
397 config->rsrc2 |= S_00B84C_LDS_SIZE(lds_blocks);
398 }
399
400 if (!si_setup_compute_scratch_buffer(sctx, shader, config))
401 return false;
402
403 if (shader->scratch_bo) {
404 COMPUTE_DBG(sctx->screen, "Waves: %u; Scratch per wave: %u bytes; "
405 "Total Scratch: %u bytes\n", sctx->scratch_waves,
406 config->scratch_bytes_per_wave,
407 config->scratch_bytes_per_wave *
408 sctx->scratch_waves);
409
410 radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
411 shader->scratch_bo, RADEON_USAGE_READWRITE,
412 RADEON_PRIO_SCRATCH_BUFFER);
413 }
414
415 /* Prefetch the compute shader to TC L2.
416 *
417 * We should also prefetch graphics shaders if a compute dispatch was
418 * the last command, and the compute shader if a draw call was the last
419 * command. However, that would add more complexity and we're likely
420 * to get a shader state change in that case anyway.
421 */
422 if (sctx->b.chip_class >= CIK) {
423 cik_prefetch_TC_L2_async(sctx, &program->shader.bo->b.b,
424 0, program->shader.bo->b.b.width0);
425 }
426
427 shader_va = shader->bo->gpu_address + offset;
428 if (program->use_code_object_v2) {
429 /* Shader code is placed after the amd_kernel_code_t
430 * struct. */
431 shader_va += sizeof(amd_kernel_code_t);
432 }
433
434 radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx, shader->bo,
435 RADEON_USAGE_READ, RADEON_PRIO_SHADER_BINARY);
436
437 radeon_set_sh_reg_seq(cs, R_00B830_COMPUTE_PGM_LO, 2);
438 radeon_emit(cs, shader_va >> 8);
439 radeon_emit(cs, shader_va >> 40);
440
441 radeon_set_sh_reg_seq(cs, R_00B848_COMPUTE_PGM_RSRC1, 2);
442 radeon_emit(cs, config->rsrc1);
443 radeon_emit(cs, config->rsrc2);
444
445 COMPUTE_DBG(sctx->screen, "COMPUTE_PGM_RSRC1: 0x%08x "
446 "COMPUTE_PGM_RSRC2: 0x%08x\n", config->rsrc1, config->rsrc2);
447
448 radeon_set_sh_reg(cs, R_00B860_COMPUTE_TMPRING_SIZE,
449 S_00B860_WAVES(sctx->scratch_waves)
450 | S_00B860_WAVESIZE(config->scratch_bytes_per_wave >> 10));
451
452 sctx->cs_shader_state.emitted_program = program;
453 sctx->cs_shader_state.offset = offset;
454 sctx->cs_shader_state.uses_scratch =
455 config->scratch_bytes_per_wave != 0;
456
457 return true;
458 }
459
460 static void setup_scratch_rsrc_user_sgprs(struct si_context *sctx,
461 const amd_kernel_code_t *code_object,
462 unsigned user_sgpr)
463 {
464 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
465 uint64_t scratch_va = sctx->compute_scratch_buffer->gpu_address;
466
467 unsigned max_private_element_size = AMD_HSA_BITS_GET(
468 code_object->code_properties,
469 AMD_CODE_PROPERTY_PRIVATE_ELEMENT_SIZE);
470
471 uint32_t scratch_dword0 = scratch_va & 0xffffffff;
472 uint32_t scratch_dword1 =
473 S_008F04_BASE_ADDRESS_HI(scratch_va >> 32) |
474 S_008F04_SWIZZLE_ENABLE(1);
475
476 /* Disable address clamping */
477 uint32_t scratch_dword2 = 0xffffffff;
478 uint32_t scratch_dword3 =
479 S_008F0C_INDEX_STRIDE(3) |
480 S_008F0C_ADD_TID_ENABLE(1);
481
482 if (sctx->b.chip_class >= GFX9) {
483 assert(max_private_element_size == 1); /* always 4 bytes on GFX9 */
484 } else {
485 scratch_dword3 |= S_008F0C_ELEMENT_SIZE(max_private_element_size);
486
487 if (sctx->b.chip_class < VI) {
488 /* BUF_DATA_FORMAT is ignored, but it cannot be
489 * BUF_DATA_FORMAT_INVALID. */
490 scratch_dword3 |=
491 S_008F0C_DATA_FORMAT(V_008F0C_BUF_DATA_FORMAT_8);
492 }
493 }
494
495 radeon_set_sh_reg_seq(cs, R_00B900_COMPUTE_USER_DATA_0 +
496 (user_sgpr * 4), 4);
497 radeon_emit(cs, scratch_dword0);
498 radeon_emit(cs, scratch_dword1);
499 radeon_emit(cs, scratch_dword2);
500 radeon_emit(cs, scratch_dword3);
501 }
502
503 static void si_setup_user_sgprs_co_v2(struct si_context *sctx,
504 const amd_kernel_code_t *code_object,
505 const struct pipe_grid_info *info,
506 uint64_t kernel_args_va)
507 {
508 struct si_compute *program = sctx->cs_shader_state.program;
509 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
510
511 static const enum amd_code_property_mask_t workgroup_count_masks [] = {
512 AMD_CODE_PROPERTY_ENABLE_SGPR_GRID_WORKGROUP_COUNT_X,
513 AMD_CODE_PROPERTY_ENABLE_SGPR_GRID_WORKGROUP_COUNT_Y,
514 AMD_CODE_PROPERTY_ENABLE_SGPR_GRID_WORKGROUP_COUNT_Z
515 };
516
517 unsigned i, user_sgpr = 0;
518 if (AMD_HSA_BITS_GET(code_object->code_properties,
519 AMD_CODE_PROPERTY_ENABLE_SGPR_PRIVATE_SEGMENT_BUFFER)) {
520 if (code_object->workitem_private_segment_byte_size > 0) {
521 setup_scratch_rsrc_user_sgprs(sctx, code_object,
522 user_sgpr);
523 }
524 user_sgpr += 4;
525 }
526
527 if (AMD_HSA_BITS_GET(code_object->code_properties,
528 AMD_CODE_PROPERTY_ENABLE_SGPR_DISPATCH_PTR)) {
529 struct dispatch_packet dispatch;
530 unsigned dispatch_offset;
531 struct r600_resource *dispatch_buf = NULL;
532 uint64_t dispatch_va;
533
534 /* Upload dispatch ptr */
535 memset(&dispatch, 0, sizeof(dispatch));
536
537 dispatch.workgroup_size_x = info->block[0];
538 dispatch.workgroup_size_y = info->block[1];
539 dispatch.workgroup_size_z = info->block[2];
540
541 dispatch.grid_size_x = info->grid[0] * info->block[0];
542 dispatch.grid_size_y = info->grid[1] * info->block[1];
543 dispatch.grid_size_z = info->grid[2] * info->block[2];
544
545 dispatch.private_segment_size = program->private_size;
546 dispatch.group_segment_size = program->local_size;
547
548 dispatch.kernarg_address = kernel_args_va;
549
550 u_upload_data(sctx->b.b.const_uploader, 0, sizeof(dispatch),
551 256, &dispatch, &dispatch_offset,
552 (struct pipe_resource**)&dispatch_buf);
553
554 if (!dispatch_buf) {
555 fprintf(stderr, "Error: Failed to allocate dispatch "
556 "packet.");
557 }
558 radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx, dispatch_buf,
559 RADEON_USAGE_READ, RADEON_PRIO_CONST_BUFFER);
560
561 dispatch_va = dispatch_buf->gpu_address + dispatch_offset;
562
563 radeon_set_sh_reg_seq(cs, R_00B900_COMPUTE_USER_DATA_0 +
564 (user_sgpr * 4), 2);
565 radeon_emit(cs, dispatch_va);
566 radeon_emit(cs, S_008F04_BASE_ADDRESS_HI(dispatch_va >> 32) |
567 S_008F04_STRIDE(0));
568
569 r600_resource_reference(&dispatch_buf, NULL);
570 user_sgpr += 2;
571 }
572
573 if (AMD_HSA_BITS_GET(code_object->code_properties,
574 AMD_CODE_PROPERTY_ENABLE_SGPR_KERNARG_SEGMENT_PTR)) {
575 radeon_set_sh_reg_seq(cs, R_00B900_COMPUTE_USER_DATA_0 +
576 (user_sgpr * 4), 2);
577 radeon_emit(cs, kernel_args_va);
578 radeon_emit(cs, S_008F04_BASE_ADDRESS_HI (kernel_args_va >> 32) |
579 S_008F04_STRIDE(0));
580 user_sgpr += 2;
581 }
582
583 for (i = 0; i < 3 && user_sgpr < 16; i++) {
584 if (code_object->code_properties & workgroup_count_masks[i]) {
585 radeon_set_sh_reg_seq(cs,
586 R_00B900_COMPUTE_USER_DATA_0 +
587 (user_sgpr * 4), 1);
588 radeon_emit(cs, info->grid[i]);
589 user_sgpr += 1;
590 }
591 }
592 }
593
594 static bool si_upload_compute_input(struct si_context *sctx,
595 const amd_kernel_code_t *code_object,
596 const struct pipe_grid_info *info)
597 {
598 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
599 struct si_compute *program = sctx->cs_shader_state.program;
600 struct r600_resource *input_buffer = NULL;
601 unsigned kernel_args_size;
602 unsigned num_work_size_bytes = program->use_code_object_v2 ? 0 : 36;
603 uint32_t kernel_args_offset = 0;
604 uint32_t *kernel_args;
605 void *kernel_args_ptr;
606 uint64_t kernel_args_va;
607 unsigned i;
608
609 /* The extra num_work_size_bytes are for work group / work item size information */
610 kernel_args_size = program->input_size + num_work_size_bytes;
611
612 u_upload_alloc(sctx->b.b.const_uploader, 0, kernel_args_size,
613 sctx->screen->b.info.tcc_cache_line_size,
614 &kernel_args_offset,
615 (struct pipe_resource**)&input_buffer, &kernel_args_ptr);
616
617 if (unlikely(!kernel_args_ptr))
618 return false;
619
620 kernel_args = (uint32_t*)kernel_args_ptr;
621 kernel_args_va = input_buffer->gpu_address + kernel_args_offset;
622
623 if (!code_object) {
624 for (i = 0; i < 3; i++) {
625 kernel_args[i] = info->grid[i];
626 kernel_args[i + 3] = info->grid[i] * info->block[i];
627 kernel_args[i + 6] = info->block[i];
628 }
629 }
630
631 memcpy(kernel_args + (num_work_size_bytes / 4), info->input,
632 program->input_size);
633
634
635 for (i = 0; i < (kernel_args_size / 4); i++) {
636 COMPUTE_DBG(sctx->screen, "input %u : %u\n", i,
637 kernel_args[i]);
638 }
639
640
641 radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx, input_buffer,
642 RADEON_USAGE_READ, RADEON_PRIO_CONST_BUFFER);
643
644 if (code_object) {
645 si_setup_user_sgprs_co_v2(sctx, code_object, info, kernel_args_va);
646 } else {
647 radeon_set_sh_reg_seq(cs, R_00B900_COMPUTE_USER_DATA_0, 2);
648 radeon_emit(cs, kernel_args_va);
649 radeon_emit(cs, S_008F04_BASE_ADDRESS_HI (kernel_args_va >> 32) |
650 S_008F04_STRIDE(0));
651 }
652
653 r600_resource_reference(&input_buffer, NULL);
654
655 return true;
656 }
657
658 static void si_setup_tgsi_grid(struct si_context *sctx,
659 const struct pipe_grid_info *info)
660 {
661 struct si_compute *program = sctx->cs_shader_state.program;
662 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
663 unsigned grid_size_reg = R_00B900_COMPUTE_USER_DATA_0 +
664 4 * SI_NUM_RESOURCE_SGPRS;
665 unsigned block_size_reg = grid_size_reg +
666 /* 12 bytes = 3 dwords. */
667 12 * program->uses_grid_size;
668
669 if (info->indirect) {
670 if (program->uses_grid_size) {
671 uint64_t base_va = r600_resource(info->indirect)->gpu_address;
672 uint64_t va = base_va + info->indirect_offset;
673 int i;
674
675 radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
676 (struct r600_resource *)info->indirect,
677 RADEON_USAGE_READ, RADEON_PRIO_DRAW_INDIRECT);
678
679 for (i = 0; i < 3; ++i) {
680 radeon_emit(cs, PKT3(PKT3_COPY_DATA, 4, 0));
681 radeon_emit(cs, COPY_DATA_SRC_SEL(COPY_DATA_MEM) |
682 COPY_DATA_DST_SEL(COPY_DATA_REG));
683 radeon_emit(cs, (va + 4 * i));
684 radeon_emit(cs, (va + 4 * i) >> 32);
685 radeon_emit(cs, (grid_size_reg >> 2) + i);
686 radeon_emit(cs, 0);
687 }
688 }
689 } else {
690 if (program->uses_grid_size) {
691 radeon_set_sh_reg_seq(cs, grid_size_reg, 3);
692 radeon_emit(cs, info->grid[0]);
693 radeon_emit(cs, info->grid[1]);
694 radeon_emit(cs, info->grid[2]);
695 }
696 if (program->variable_group_size && program->uses_block_size) {
697 radeon_set_sh_reg_seq(cs, block_size_reg, 3);
698 radeon_emit(cs, info->block[0]);
699 radeon_emit(cs, info->block[1]);
700 radeon_emit(cs, info->block[2]);
701 }
702 }
703 }
704
705 static void si_emit_dispatch_packets(struct si_context *sctx,
706 const struct pipe_grid_info *info)
707 {
708 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
709 bool render_cond_bit = sctx->b.render_cond && !sctx->b.render_cond_force_off;
710 unsigned waves_per_threadgroup =
711 DIV_ROUND_UP(info->block[0] * info->block[1] * info->block[2], 64);
712
713 radeon_set_sh_reg(cs, R_00B854_COMPUTE_RESOURCE_LIMITS,
714 S_00B854_SIMD_DEST_CNTL(waves_per_threadgroup % 4 == 0));
715
716 radeon_set_sh_reg_seq(cs, R_00B81C_COMPUTE_NUM_THREAD_X, 3);
717 radeon_emit(cs, S_00B81C_NUM_THREAD_FULL(info->block[0]));
718 radeon_emit(cs, S_00B820_NUM_THREAD_FULL(info->block[1]));
719 radeon_emit(cs, S_00B824_NUM_THREAD_FULL(info->block[2]));
720
721 unsigned dispatch_initiator =
722 S_00B800_COMPUTE_SHADER_EN(1) |
723 S_00B800_FORCE_START_AT_000(1) |
724 /* If the KMD allows it (there is a KMD hw register for it),
725 * allow launching waves out-of-order. (same as Vulkan) */
726 S_00B800_ORDER_MODE(sctx->b.chip_class >= CIK);
727
728 if (info->indirect) {
729 uint64_t base_va = r600_resource(info->indirect)->gpu_address;
730
731 radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
732 (struct r600_resource *)info->indirect,
733 RADEON_USAGE_READ, RADEON_PRIO_DRAW_INDIRECT);
734
735 radeon_emit(cs, PKT3(PKT3_SET_BASE, 2, 0) |
736 PKT3_SHADER_TYPE_S(1));
737 radeon_emit(cs, 1);
738 radeon_emit(cs, base_va);
739 radeon_emit(cs, base_va >> 32);
740
741 radeon_emit(cs, PKT3(PKT3_DISPATCH_INDIRECT, 1, render_cond_bit) |
742 PKT3_SHADER_TYPE_S(1));
743 radeon_emit(cs, info->indirect_offset);
744 radeon_emit(cs, dispatch_initiator);
745 } else {
746 radeon_emit(cs, PKT3(PKT3_DISPATCH_DIRECT, 3, render_cond_bit) |
747 PKT3_SHADER_TYPE_S(1));
748 radeon_emit(cs, info->grid[0]);
749 radeon_emit(cs, info->grid[1]);
750 radeon_emit(cs, info->grid[2]);
751 radeon_emit(cs, dispatch_initiator);
752 }
753 }
754
755
756 static void si_launch_grid(
757 struct pipe_context *ctx, const struct pipe_grid_info *info)
758 {
759 struct si_context *sctx = (struct si_context*)ctx;
760 struct si_compute *program = sctx->cs_shader_state.program;
761 const amd_kernel_code_t *code_object =
762 si_compute_get_code_object(program, info->pc);
763 int i;
764 /* HW bug workaround when CS threadgroups > 256 threads and async
765 * compute isn't used, i.e. only one compute job can run at a time.
766 * If async compute is possible, the threadgroup size must be limited
767 * to 256 threads on all queues to avoid the bug.
768 * Only SI and certain CIK chips are affected.
769 */
770 bool cs_regalloc_hang =
771 (sctx->b.chip_class == SI ||
772 sctx->b.family == CHIP_BONAIRE ||
773 sctx->b.family == CHIP_KABINI) &&
774 info->block[0] * info->block[1] * info->block[2] > 256;
775
776 if (cs_regalloc_hang)
777 sctx->b.flags |= SI_CONTEXT_PS_PARTIAL_FLUSH |
778 SI_CONTEXT_CS_PARTIAL_FLUSH;
779
780 if (program->ir_type == PIPE_SHADER_IR_TGSI &&
781 program->shader.compilation_failed)
782 return;
783
784 si_decompress_compute_textures(sctx);
785
786 /* Add buffer sizes for memory checking in need_cs_space. */
787 r600_context_add_resource_size(ctx, &program->shader.bo->b.b);
788 /* TODO: add the scratch buffer */
789
790 if (info->indirect) {
791 r600_context_add_resource_size(ctx, info->indirect);
792
793 /* Indirect buffers use TC L2 on GFX9, but not older hw. */
794 if (sctx->b.chip_class <= VI &&
795 r600_resource(info->indirect)->TC_L2_dirty) {
796 sctx->b.flags |= SI_CONTEXT_WRITEBACK_GLOBAL_L2;
797 r600_resource(info->indirect)->TC_L2_dirty = false;
798 }
799 }
800
801 si_need_cs_space(sctx);
802
803 if (!sctx->cs_shader_state.initialized)
804 si_initialize_compute(sctx);
805
806 if (sctx->b.flags)
807 si_emit_cache_flush(sctx);
808
809 if (!si_switch_compute_shader(sctx, program, &program->shader,
810 code_object, info->pc))
811 return;
812
813 si_upload_compute_shader_descriptors(sctx);
814 si_emit_compute_shader_userdata(sctx);
815
816 if (si_is_atom_dirty(sctx, sctx->atoms.s.render_cond)) {
817 sctx->atoms.s.render_cond->emit(&sctx->b,
818 sctx->atoms.s.render_cond);
819 si_set_atom_dirty(sctx, sctx->atoms.s.render_cond, false);
820 }
821
822 if ((program->input_size ||
823 program->ir_type == PIPE_SHADER_IR_NATIVE) &&
824 unlikely(!si_upload_compute_input(sctx, code_object, info))) {
825 return;
826 }
827
828 /* Global buffers */
829 for (i = 0; i < MAX_GLOBAL_BUFFERS; i++) {
830 struct r600_resource *buffer =
831 (struct r600_resource*)program->global_buffers[i];
832 if (!buffer) {
833 continue;
834 }
835 radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx, buffer,
836 RADEON_USAGE_READWRITE,
837 RADEON_PRIO_COMPUTE_GLOBAL);
838 }
839
840 if (program->ir_type == PIPE_SHADER_IR_TGSI)
841 si_setup_tgsi_grid(sctx, info);
842
843 si_ce_pre_draw_synchronization(sctx);
844
845 si_emit_dispatch_packets(sctx, info);
846
847 si_ce_post_draw_synchronization(sctx);
848
849 sctx->compute_is_busy = true;
850 sctx->b.num_compute_calls++;
851 if (sctx->cs_shader_state.uses_scratch)
852 sctx->b.num_spill_compute_calls++;
853
854 if (cs_regalloc_hang)
855 sctx->b.flags |= SI_CONTEXT_CS_PARTIAL_FLUSH;
856 }
857
858
859 static void si_delete_compute_state(struct pipe_context *ctx, void* state){
860 struct si_compute *program = (struct si_compute *)state;
861 struct si_context *sctx = (struct si_context*)ctx;
862
863 if (!state) {
864 return;
865 }
866
867 if (program->ir_type == PIPE_SHADER_IR_TGSI) {
868 util_queue_drop_job(&sctx->screen->shader_compiler_queue,
869 &program->ready);
870 util_queue_fence_destroy(&program->ready);
871 }
872
873 if (program == sctx->cs_shader_state.program)
874 sctx->cs_shader_state.program = NULL;
875
876 if (program == sctx->cs_shader_state.emitted_program)
877 sctx->cs_shader_state.emitted_program = NULL;
878
879 si_shader_destroy(&program->shader);
880 FREE(program);
881 }
882
883 static void si_set_compute_resources(struct pipe_context * ctx_,
884 unsigned start, unsigned count,
885 struct pipe_surface ** surfaces) { }
886
887 void si_init_compute_functions(struct si_context *sctx)
888 {
889 sctx->b.b.create_compute_state = si_create_compute_state;
890 sctx->b.b.delete_compute_state = si_delete_compute_state;
891 sctx->b.b.bind_compute_state = si_bind_compute_state;
892 /* ctx->context.create_sampler_view = evergreen_compute_create_sampler_view; */
893 sctx->b.b.set_compute_resources = si_set_compute_resources;
894 sctx->b.b.set_global_binding = si_set_global_binding;
895 sctx->b.b.launch_grid = si_launch_grid;
896 }