2 * Copyright 2013 Advanced Micro Devices, Inc.
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE.
26 #include "nir/tgsi_to_nir.h"
27 #include "tgsi/tgsi_parse.h"
28 #include "util/u_async_debug.h"
29 #include "util/u_memory.h"
30 #include "util/u_upload_mgr.h"
33 #include "amd_kernel_code_t.h"
34 #include "si_build_pm4.h"
35 #include "si_compute.h"
37 #define COMPUTE_DBG(sscreen, fmt, args...) \
39 if ((sscreen->debug_flags & DBG(COMPUTE))) fprintf(stderr, fmt, ##args); \
42 struct dispatch_packet
{
45 uint16_t workgroup_size_x
;
46 uint16_t workgroup_size_y
;
47 uint16_t workgroup_size_z
;
52 uint32_t private_segment_size
;
53 uint32_t group_segment_size
;
54 uint64_t kernel_object
;
55 uint64_t kernarg_address
;
59 static const amd_kernel_code_t
*si_compute_get_code_object(
60 const struct si_compute
*program
,
61 uint64_t symbol_offset
)
63 const struct si_shader_selector
*sel
= &program
->sel
;
65 if (program
->ir_type
!= PIPE_SHADER_IR_NATIVE
)
68 struct ac_rtld_binary rtld
;
69 if (!ac_rtld_open(&rtld
, (struct ac_rtld_open_info
){
70 .info
= &sel
->screen
->info
,
71 .shader_type
= MESA_SHADER_COMPUTE
,
72 .wave_size
= sel
->screen
->compute_wave_size
,
74 .elf_ptrs
= &program
->shader
.binary
.elf_buffer
,
75 .elf_sizes
= &program
->shader
.binary
.elf_size
}))
78 const amd_kernel_code_t
*result
= NULL
;
81 if (!ac_rtld_get_section_by_name(&rtld
, ".text", &text
, &size
))
84 if (symbol_offset
+ sizeof(amd_kernel_code_t
) > size
)
87 result
= (const amd_kernel_code_t
*)(text
+ symbol_offset
);
94 static void code_object_to_config(const amd_kernel_code_t
*code_object
,
95 struct ac_shader_config
*out_config
) {
97 uint32_t rsrc1
= code_object
->compute_pgm_resource_registers
;
98 uint32_t rsrc2
= code_object
->compute_pgm_resource_registers
>> 32;
99 out_config
->num_sgprs
= code_object
->wavefront_sgpr_count
;
100 out_config
->num_vgprs
= code_object
->workitem_vgpr_count
;
101 out_config
->float_mode
= G_00B028_FLOAT_MODE(rsrc1
);
102 out_config
->rsrc1
= rsrc1
;
103 out_config
->lds_size
= MAX2(out_config
->lds_size
, G_00B84C_LDS_SIZE(rsrc2
));
104 out_config
->rsrc2
= rsrc2
;
105 out_config
->scratch_bytes_per_wave
=
106 align(code_object
->workitem_private_segment_byte_size
* 64, 1024);
109 /* Asynchronous compute shader compilation. */
110 static void si_create_compute_state_async(void *job
, int thread_index
)
112 struct si_compute
*program
= (struct si_compute
*)job
;
113 struct si_shader_selector
*sel
= &program
->sel
;
114 struct si_shader
*shader
= &program
->shader
;
115 struct ac_llvm_compiler
*compiler
;
116 struct pipe_debug_callback
*debug
= &sel
->compiler_ctx_state
.debug
;
117 struct si_screen
*sscreen
= sel
->screen
;
119 assert(!debug
->debug_message
|| debug
->async
);
120 assert(thread_index
>= 0);
121 assert(thread_index
< ARRAY_SIZE(sscreen
->compiler
));
122 compiler
= &sscreen
->compiler
[thread_index
];
124 if (program
->ir_type
== PIPE_SHADER_IR_TGSI
) {
125 tgsi_scan_shader(sel
->tokens
, &sel
->info
);
127 assert(program
->ir_type
== PIPE_SHADER_IR_NIR
);
129 si_nir_scan_shader(sel
->nir
, &sel
->info
);
132 /* Store the declared LDS size into tgsi_shader_info for the shader
133 * cache to include it.
135 sel
->info
.properties
[TGSI_PROPERTY_CS_LOCAL_SIZE
] = program
->local_size
;
137 si_get_active_slot_masks(&sel
->info
,
138 &sel
->active_const_and_shader_buffers
,
139 &sel
->active_samplers_and_images
);
141 program
->shader
.is_monolithic
= true;
142 program
->reads_variable_block_size
=
143 sel
->info
.uses_block_size
&&
144 sel
->info
.properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH
] == 0;
145 program
->num_cs_user_data_dwords
=
146 sel
->info
.properties
[TGSI_PROPERTY_CS_USER_DATA_COMPONENTS_AMD
];
148 void *ir_binary
= si_get_ir_binary(sel
, false, false);
150 /* Try to load the shader from the shader cache. */
151 simple_mtx_lock(&sscreen
->shader_cache_mutex
);
154 si_shader_cache_load_shader(sscreen
, ir_binary
, shader
)) {
155 simple_mtx_unlock(&sscreen
->shader_cache_mutex
);
157 si_shader_dump_stats_for_shader_db(sscreen
, shader
, debug
);
158 si_shader_dump(sscreen
, shader
, debug
, stderr
, true);
160 if (!si_shader_binary_upload(sscreen
, shader
, 0))
161 program
->shader
.compilation_failed
= true;
163 simple_mtx_unlock(&sscreen
->shader_cache_mutex
);
165 if (!si_shader_create(sscreen
, compiler
, &program
->shader
, debug
)) {
166 program
->shader
.compilation_failed
= true;
168 if (program
->ir_type
== PIPE_SHADER_IR_TGSI
)
173 bool scratch_enabled
= shader
->config
.scratch_bytes_per_wave
> 0;
174 unsigned user_sgprs
= SI_NUM_RESOURCE_SGPRS
+
175 (sel
->info
.uses_grid_size
? 3 : 0) +
176 (program
->reads_variable_block_size
? 3 : 0) +
177 program
->num_cs_user_data_dwords
;
179 shader
->config
.rsrc1
=
180 S_00B848_VGPRS((shader
->config
.num_vgprs
- 1) /
181 (sscreen
->compute_wave_size
== 32 ? 8 : 4)) |
182 S_00B848_DX10_CLAMP(1) |
183 S_00B848_MEM_ORDERED(sscreen
->info
.chip_class
>= GFX10
) |
184 S_00B848_WGP_MODE(sscreen
->info
.chip_class
>= GFX10
) |
185 S_00B848_FLOAT_MODE(shader
->config
.float_mode
);
187 if (sscreen
->info
.chip_class
< GFX10
) {
188 shader
->config
.rsrc1
|=
189 S_00B848_SGPRS((shader
->config
.num_sgprs
- 1) / 8);
192 shader
->config
.rsrc2
=
193 S_00B84C_USER_SGPR(user_sgprs
) |
194 S_00B84C_SCRATCH_EN(scratch_enabled
) |
195 S_00B84C_TGID_X_EN(sel
->info
.uses_block_id
[0]) |
196 S_00B84C_TGID_Y_EN(sel
->info
.uses_block_id
[1]) |
197 S_00B84C_TGID_Z_EN(sel
->info
.uses_block_id
[2]) |
198 S_00B84C_TIDIG_COMP_CNT(sel
->info
.uses_thread_id
[2] ? 2 :
199 sel
->info
.uses_thread_id
[1] ? 1 : 0) |
200 S_00B84C_LDS_SIZE(shader
->config
.lds_size
);
203 simple_mtx_lock(&sscreen
->shader_cache_mutex
);
204 if (!si_shader_cache_insert_shader(sscreen
, ir_binary
, shader
, true))
206 simple_mtx_unlock(&sscreen
->shader_cache_mutex
);
210 if (program
->ir_type
== PIPE_SHADER_IR_TGSI
)
214 static void *si_create_compute_state(
215 struct pipe_context
*ctx
,
216 const struct pipe_compute_state
*cso
)
218 struct si_context
*sctx
= (struct si_context
*)ctx
;
219 struct si_screen
*sscreen
= (struct si_screen
*)ctx
->screen
;
220 struct si_compute
*program
= CALLOC_STRUCT(si_compute
);
221 struct si_shader_selector
*sel
= &program
->sel
;
223 pipe_reference_init(&sel
->reference
, 1);
224 sel
->type
= PIPE_SHADER_COMPUTE
;
225 sel
->screen
= sscreen
;
226 program
->shader
.selector
= &program
->sel
;
227 program
->ir_type
= cso
->ir_type
;
228 program
->local_size
= cso
->req_local_mem
;
229 program
->private_size
= cso
->req_private_mem
;
230 program
->input_size
= cso
->req_input_mem
;
232 if (cso
->ir_type
!= PIPE_SHADER_IR_NATIVE
) {
233 if (sscreen
->options
.enable_nir
&&
234 cso
->ir_type
== PIPE_SHADER_IR_TGSI
) {
235 program
->ir_type
= PIPE_SHADER_IR_NIR
;
236 sel
->nir
= tgsi_to_nir(cso
->prog
, ctx
->screen
);
237 } else if (cso
->ir_type
== PIPE_SHADER_IR_TGSI
) {
238 sel
->tokens
= tgsi_dup_tokens(cso
->prog
);
244 assert(cso
->ir_type
== PIPE_SHADER_IR_NIR
);
245 sel
->nir
= (struct nir_shader
*) cso
->prog
;
248 sel
->compiler_ctx_state
.debug
= sctx
->debug
;
249 sel
->compiler_ctx_state
.is_debug_context
= sctx
->is_debug
;
250 p_atomic_inc(&sscreen
->num_shaders_created
);
252 si_schedule_initial_compile(sctx
, PIPE_SHADER_COMPUTE
,
254 &sel
->compiler_ctx_state
,
255 program
, si_create_compute_state_async
);
257 const struct pipe_binary_program_header
*header
;
260 program
->shader
.binary
.elf_size
= header
->num_bytes
;
261 program
->shader
.binary
.elf_buffer
= malloc(header
->num_bytes
);
262 if (!program
->shader
.binary
.elf_buffer
) {
266 memcpy((void *)program
->shader
.binary
.elf_buffer
, header
->blob
, header
->num_bytes
);
268 const amd_kernel_code_t
*code_object
=
269 si_compute_get_code_object(program
, 0);
270 code_object_to_config(code_object
, &program
->shader
.config
);
272 si_shader_dump(sctx
->screen
, &program
->shader
, &sctx
->debug
, stderr
, true);
273 if (!si_shader_binary_upload(sctx
->screen
, &program
->shader
, 0)) {
274 fprintf(stderr
, "LLVM failed to upload shader\n");
275 free((void *)program
->shader
.binary
.elf_buffer
);
284 static void si_bind_compute_state(struct pipe_context
*ctx
, void *state
)
286 struct si_context
*sctx
= (struct si_context
*)ctx
;
287 struct si_compute
*program
= (struct si_compute
*)state
;
288 struct si_shader_selector
*sel
= &program
->sel
;
290 sctx
->cs_shader_state
.program
= program
;
294 /* Wait because we need active slot usage masks. */
295 if (program
->ir_type
!= PIPE_SHADER_IR_NATIVE
)
296 util_queue_fence_wait(&sel
->ready
);
298 si_set_active_descriptors(sctx
,
299 SI_DESCS_FIRST_COMPUTE
+
300 SI_SHADER_DESCS_CONST_AND_SHADER_BUFFERS
,
301 sel
->active_const_and_shader_buffers
);
302 si_set_active_descriptors(sctx
,
303 SI_DESCS_FIRST_COMPUTE
+
304 SI_SHADER_DESCS_SAMPLERS_AND_IMAGES
,
305 sel
->active_samplers_and_images
);
308 static void si_set_global_binding(
309 struct pipe_context
*ctx
, unsigned first
, unsigned n
,
310 struct pipe_resource
**resources
,
314 struct si_context
*sctx
= (struct si_context
*)ctx
;
315 struct si_compute
*program
= sctx
->cs_shader_state
.program
;
317 if (first
+ n
> program
->max_global_buffers
) {
318 unsigned old_max
= program
->max_global_buffers
;
319 program
->max_global_buffers
= first
+ n
;
320 program
->global_buffers
=
321 realloc(program
->global_buffers
,
322 program
->max_global_buffers
*
323 sizeof(program
->global_buffers
[0]));
324 if (!program
->global_buffers
) {
325 fprintf(stderr
, "radeonsi: failed to allocate compute global_buffers\n");
329 memset(&program
->global_buffers
[old_max
], 0,
330 (program
->max_global_buffers
- old_max
) *
331 sizeof(program
->global_buffers
[0]));
335 for (i
= 0; i
< n
; i
++) {
336 pipe_resource_reference(&program
->global_buffers
[first
+ i
], NULL
);
341 for (i
= 0; i
< n
; i
++) {
344 pipe_resource_reference(&program
->global_buffers
[first
+ i
], resources
[i
]);
345 va
= si_resource(resources
[i
])->gpu_address
;
346 offset
= util_le32_to_cpu(*handles
[i
]);
348 va
= util_cpu_to_le64(va
);
349 memcpy(handles
[i
], &va
, sizeof(va
));
353 void si_emit_initial_compute_regs(struct si_context
*sctx
, struct radeon_cmdbuf
*cs
)
357 radeon_set_sh_reg_seq(cs
, R_00B858_COMPUTE_STATIC_THREAD_MGMT_SE0
, 2);
358 /* R_00B858_COMPUTE_STATIC_THREAD_MGMT_SE0 / SE1,
359 * renamed COMPUTE_DESTINATION_EN_SEn on gfx10. */
360 radeon_emit(cs
, S_00B858_SH0_CU_EN(0xffff) | S_00B858_SH1_CU_EN(0xffff));
361 radeon_emit(cs
, S_00B858_SH0_CU_EN(0xffff) | S_00B858_SH1_CU_EN(0xffff));
363 if (sctx
->chip_class
>= GFX7
) {
364 /* Also set R_00B858_COMPUTE_STATIC_THREAD_MGMT_SE2 / SE3 */
365 radeon_set_sh_reg_seq(cs
,
366 R_00B864_COMPUTE_STATIC_THREAD_MGMT_SE2
, 2);
367 radeon_emit(cs
, S_00B858_SH0_CU_EN(0xffff) |
368 S_00B858_SH1_CU_EN(0xffff));
369 radeon_emit(cs
, S_00B858_SH0_CU_EN(0xffff) |
370 S_00B858_SH1_CU_EN(0xffff));
373 if (sctx
->chip_class
>= GFX10
)
374 radeon_set_sh_reg(cs
, R_00B8A0_COMPUTE_PGM_RSRC3
, 0);
376 /* This register has been moved to R_00CD20_COMPUTE_MAX_WAVE_ID
377 * and is now per pipe, so it should be handled in the
378 * kernel if we want to use something other than the default value,
379 * which is now 0x22f.
381 if (sctx
->chip_class
<= GFX6
) {
382 /* XXX: This should be:
383 * (number of compute units) * 4 * (waves per simd) - 1 */
385 radeon_set_sh_reg(cs
, R_00B82C_COMPUTE_MAX_WAVE_ID
,
386 0x190 /* Default value */);
389 /* Set the pointer to border colors. */
390 bc_va
= sctx
->border_color_buffer
->gpu_address
;
392 if (sctx
->chip_class
>= GFX7
) {
393 radeon_set_uconfig_reg_seq(cs
, R_030E00_TA_CS_BC_BASE_ADDR
, 2);
394 radeon_emit(cs
, bc_va
>> 8); /* R_030E00_TA_CS_BC_BASE_ADDR */
395 radeon_emit(cs
, S_030E04_ADDRESS(bc_va
>> 40)); /* R_030E04_TA_CS_BC_BASE_ADDR_HI */
397 if (sctx
->screen
->info
.si_TA_CS_BC_BASE_ADDR_allowed
) {
398 radeon_set_config_reg(cs
, R_00950C_TA_CS_BC_BASE_ADDR
,
404 static bool si_setup_compute_scratch_buffer(struct si_context
*sctx
,
405 struct si_shader
*shader
,
406 struct ac_shader_config
*config
)
408 uint64_t scratch_bo_size
, scratch_needed
;
410 scratch_needed
= config
->scratch_bytes_per_wave
* sctx
->scratch_waves
;
411 if (sctx
->compute_scratch_buffer
)
412 scratch_bo_size
= sctx
->compute_scratch_buffer
->b
.b
.width0
;
414 if (scratch_bo_size
< scratch_needed
) {
415 si_resource_reference(&sctx
->compute_scratch_buffer
, NULL
);
417 sctx
->compute_scratch_buffer
=
418 si_aligned_buffer_create(&sctx
->screen
->b
,
419 SI_RESOURCE_FLAG_UNMAPPABLE
,
422 sctx
->screen
->info
.pte_fragment_size
);
424 if (!sctx
->compute_scratch_buffer
)
428 if (sctx
->compute_scratch_buffer
!= shader
->scratch_bo
&& scratch_needed
) {
429 uint64_t scratch_va
= sctx
->compute_scratch_buffer
->gpu_address
;
431 if (!si_shader_binary_upload(sctx
->screen
, shader
, scratch_va
))
434 si_resource_reference(&shader
->scratch_bo
,
435 sctx
->compute_scratch_buffer
);
441 static bool si_switch_compute_shader(struct si_context
*sctx
,
442 struct si_compute
*program
,
443 struct si_shader
*shader
,
444 const amd_kernel_code_t
*code_object
,
447 struct radeon_cmdbuf
*cs
= sctx
->gfx_cs
;
448 struct ac_shader_config inline_config
= {0};
449 struct ac_shader_config
*config
;
452 if (sctx
->cs_shader_state
.emitted_program
== program
&&
453 sctx
->cs_shader_state
.offset
== offset
)
456 if (program
->ir_type
!= PIPE_SHADER_IR_NATIVE
) {
457 config
= &shader
->config
;
461 config
= &inline_config
;
462 code_object_to_config(code_object
, config
);
464 lds_blocks
= config
->lds_size
;
465 /* XXX: We are over allocating LDS. For GFX6, the shader reports
466 * LDS in blocks of 256 bytes, so if there are 4 bytes lds
467 * allocated in the shader and 4 bytes allocated by the state
468 * tracker, then we will set LDS_SIZE to 512 bytes rather than 256.
470 if (sctx
->chip_class
<= GFX6
) {
471 lds_blocks
+= align(program
->local_size
, 256) >> 8;
473 lds_blocks
+= align(program
->local_size
, 512) >> 9;
476 /* TODO: use si_multiwave_lds_size_workaround */
477 assert(lds_blocks
<= 0xFF);
479 config
->rsrc2
&= C_00B84C_LDS_SIZE
;
480 config
->rsrc2
|= S_00B84C_LDS_SIZE(lds_blocks
);
483 if (!si_setup_compute_scratch_buffer(sctx
, shader
, config
))
486 if (shader
->scratch_bo
) {
487 COMPUTE_DBG(sctx
->screen
, "Waves: %u; Scratch per wave: %u bytes; "
488 "Total Scratch: %u bytes\n", sctx
->scratch_waves
,
489 config
->scratch_bytes_per_wave
,
490 config
->scratch_bytes_per_wave
*
491 sctx
->scratch_waves
);
493 radeon_add_to_buffer_list(sctx
, sctx
->gfx_cs
,
494 shader
->scratch_bo
, RADEON_USAGE_READWRITE
,
495 RADEON_PRIO_SCRATCH_BUFFER
);
498 /* Prefetch the compute shader to TC L2.
500 * We should also prefetch graphics shaders if a compute dispatch was
501 * the last command, and the compute shader if a draw call was the last
502 * command. However, that would add more complexity and we're likely
503 * to get a shader state change in that case anyway.
505 if (sctx
->chip_class
>= GFX7
) {
506 cik_prefetch_TC_L2_async(sctx
, &program
->shader
.bo
->b
.b
,
507 0, program
->shader
.bo
->b
.b
.width0
);
510 shader_va
= shader
->bo
->gpu_address
+ offset
;
511 if (program
->ir_type
== PIPE_SHADER_IR_NATIVE
) {
512 /* Shader code is placed after the amd_kernel_code_t
514 shader_va
+= sizeof(amd_kernel_code_t
);
517 radeon_add_to_buffer_list(sctx
, sctx
->gfx_cs
, shader
->bo
,
518 RADEON_USAGE_READ
, RADEON_PRIO_SHADER_BINARY
);
520 radeon_set_sh_reg_seq(cs
, R_00B830_COMPUTE_PGM_LO
, 2);
521 radeon_emit(cs
, shader_va
>> 8);
522 radeon_emit(cs
, S_00B834_DATA(shader_va
>> 40));
524 radeon_set_sh_reg_seq(cs
, R_00B848_COMPUTE_PGM_RSRC1
, 2);
525 radeon_emit(cs
, config
->rsrc1
);
526 radeon_emit(cs
, config
->rsrc2
);
528 COMPUTE_DBG(sctx
->screen
, "COMPUTE_PGM_RSRC1: 0x%08x "
529 "COMPUTE_PGM_RSRC2: 0x%08x\n", config
->rsrc1
, config
->rsrc2
);
531 sctx
->max_seen_compute_scratch_bytes_per_wave
=
532 MAX2(sctx
->max_seen_compute_scratch_bytes_per_wave
,
533 config
->scratch_bytes_per_wave
);
535 radeon_set_sh_reg(cs
, R_00B860_COMPUTE_TMPRING_SIZE
,
536 S_00B860_WAVES(sctx
->scratch_waves
)
537 | S_00B860_WAVESIZE(sctx
->max_seen_compute_scratch_bytes_per_wave
>> 10));
539 sctx
->cs_shader_state
.emitted_program
= program
;
540 sctx
->cs_shader_state
.offset
= offset
;
541 sctx
->cs_shader_state
.uses_scratch
=
542 config
->scratch_bytes_per_wave
!= 0;
547 static void setup_scratch_rsrc_user_sgprs(struct si_context
*sctx
,
548 const amd_kernel_code_t
*code_object
,
551 struct radeon_cmdbuf
*cs
= sctx
->gfx_cs
;
552 uint64_t scratch_va
= sctx
->compute_scratch_buffer
->gpu_address
;
554 unsigned max_private_element_size
= AMD_HSA_BITS_GET(
555 code_object
->code_properties
,
556 AMD_CODE_PROPERTY_PRIVATE_ELEMENT_SIZE
);
558 uint32_t scratch_dword0
= scratch_va
& 0xffffffff;
559 uint32_t scratch_dword1
=
560 S_008F04_BASE_ADDRESS_HI(scratch_va
>> 32) |
561 S_008F04_SWIZZLE_ENABLE(1);
563 /* Disable address clamping */
564 uint32_t scratch_dword2
= 0xffffffff;
565 uint32_t scratch_dword3
=
566 S_008F0C_INDEX_STRIDE(3) |
567 S_008F0C_ADD_TID_ENABLE(1);
569 if (sctx
->chip_class
>= GFX9
) {
570 assert(max_private_element_size
== 1); /* always 4 bytes on GFX9 */
572 scratch_dword3
|= S_008F0C_ELEMENT_SIZE(max_private_element_size
);
574 if (sctx
->chip_class
< GFX8
) {
575 /* BUF_DATA_FORMAT is ignored, but it cannot be
576 * BUF_DATA_FORMAT_INVALID. */
578 S_008F0C_DATA_FORMAT(V_008F0C_BUF_DATA_FORMAT_8
);
582 radeon_set_sh_reg_seq(cs
, R_00B900_COMPUTE_USER_DATA_0
+
584 radeon_emit(cs
, scratch_dword0
);
585 radeon_emit(cs
, scratch_dword1
);
586 radeon_emit(cs
, scratch_dword2
);
587 radeon_emit(cs
, scratch_dword3
);
590 static void si_setup_user_sgprs_co_v2(struct si_context
*sctx
,
591 const amd_kernel_code_t
*code_object
,
592 const struct pipe_grid_info
*info
,
593 uint64_t kernel_args_va
)
595 struct si_compute
*program
= sctx
->cs_shader_state
.program
;
596 struct radeon_cmdbuf
*cs
= sctx
->gfx_cs
;
598 static const enum amd_code_property_mask_t workgroup_count_masks
[] = {
599 AMD_CODE_PROPERTY_ENABLE_SGPR_GRID_WORKGROUP_COUNT_X
,
600 AMD_CODE_PROPERTY_ENABLE_SGPR_GRID_WORKGROUP_COUNT_Y
,
601 AMD_CODE_PROPERTY_ENABLE_SGPR_GRID_WORKGROUP_COUNT_Z
604 unsigned i
, user_sgpr
= 0;
605 if (AMD_HSA_BITS_GET(code_object
->code_properties
,
606 AMD_CODE_PROPERTY_ENABLE_SGPR_PRIVATE_SEGMENT_BUFFER
)) {
607 if (code_object
->workitem_private_segment_byte_size
> 0) {
608 setup_scratch_rsrc_user_sgprs(sctx
, code_object
,
614 if (AMD_HSA_BITS_GET(code_object
->code_properties
,
615 AMD_CODE_PROPERTY_ENABLE_SGPR_DISPATCH_PTR
)) {
616 struct dispatch_packet dispatch
;
617 unsigned dispatch_offset
;
618 struct si_resource
*dispatch_buf
= NULL
;
619 uint64_t dispatch_va
;
621 /* Upload dispatch ptr */
622 memset(&dispatch
, 0, sizeof(dispatch
));
624 dispatch
.workgroup_size_x
= util_cpu_to_le16(info
->block
[0]);
625 dispatch
.workgroup_size_y
= util_cpu_to_le16(info
->block
[1]);
626 dispatch
.workgroup_size_z
= util_cpu_to_le16(info
->block
[2]);
628 dispatch
.grid_size_x
= util_cpu_to_le32(info
->grid
[0] * info
->block
[0]);
629 dispatch
.grid_size_y
= util_cpu_to_le32(info
->grid
[1] * info
->block
[1]);
630 dispatch
.grid_size_z
= util_cpu_to_le32(info
->grid
[2] * info
->block
[2]);
632 dispatch
.private_segment_size
= util_cpu_to_le32(program
->private_size
);
633 dispatch
.group_segment_size
= util_cpu_to_le32(program
->local_size
);
635 dispatch
.kernarg_address
= util_cpu_to_le64(kernel_args_va
);
637 u_upload_data(sctx
->b
.const_uploader
, 0, sizeof(dispatch
),
638 256, &dispatch
, &dispatch_offset
,
639 (struct pipe_resource
**)&dispatch_buf
);
642 fprintf(stderr
, "Error: Failed to allocate dispatch "
645 radeon_add_to_buffer_list(sctx
, sctx
->gfx_cs
, dispatch_buf
,
646 RADEON_USAGE_READ
, RADEON_PRIO_CONST_BUFFER
);
648 dispatch_va
= dispatch_buf
->gpu_address
+ dispatch_offset
;
650 radeon_set_sh_reg_seq(cs
, R_00B900_COMPUTE_USER_DATA_0
+
652 radeon_emit(cs
, dispatch_va
);
653 radeon_emit(cs
, S_008F04_BASE_ADDRESS_HI(dispatch_va
>> 32) |
656 si_resource_reference(&dispatch_buf
, NULL
);
660 if (AMD_HSA_BITS_GET(code_object
->code_properties
,
661 AMD_CODE_PROPERTY_ENABLE_SGPR_KERNARG_SEGMENT_PTR
)) {
662 radeon_set_sh_reg_seq(cs
, R_00B900_COMPUTE_USER_DATA_0
+
664 radeon_emit(cs
, kernel_args_va
);
665 radeon_emit(cs
, S_008F04_BASE_ADDRESS_HI (kernel_args_va
>> 32) |
670 for (i
= 0; i
< 3 && user_sgpr
< 16; i
++) {
671 if (code_object
->code_properties
& workgroup_count_masks
[i
]) {
672 radeon_set_sh_reg_seq(cs
,
673 R_00B900_COMPUTE_USER_DATA_0
+
675 radeon_emit(cs
, info
->grid
[i
]);
681 static bool si_upload_compute_input(struct si_context
*sctx
,
682 const amd_kernel_code_t
*code_object
,
683 const struct pipe_grid_info
*info
)
685 struct si_compute
*program
= sctx
->cs_shader_state
.program
;
686 struct si_resource
*input_buffer
= NULL
;
687 uint32_t kernel_args_offset
= 0;
688 uint32_t *kernel_args
;
689 void *kernel_args_ptr
;
690 uint64_t kernel_args_va
;
692 u_upload_alloc(sctx
->b
.const_uploader
, 0, program
->input_size
,
693 sctx
->screen
->info
.tcc_cache_line_size
,
695 (struct pipe_resource
**)&input_buffer
, &kernel_args_ptr
);
697 if (unlikely(!kernel_args_ptr
))
700 kernel_args
= (uint32_t*)kernel_args_ptr
;
701 kernel_args_va
= input_buffer
->gpu_address
+ kernel_args_offset
;
703 memcpy(kernel_args
, info
->input
, program
->input_size
);
705 for (unsigned i
= 0; i
< program
->input_size
/ 4; i
++) {
706 COMPUTE_DBG(sctx
->screen
, "input %u : %u\n", i
,
710 radeon_add_to_buffer_list(sctx
, sctx
->gfx_cs
, input_buffer
,
711 RADEON_USAGE_READ
, RADEON_PRIO_CONST_BUFFER
);
713 si_setup_user_sgprs_co_v2(sctx
, code_object
, info
, kernel_args_va
);
714 si_resource_reference(&input_buffer
, NULL
);
718 static void si_setup_tgsi_user_data(struct si_context
*sctx
,
719 const struct pipe_grid_info
*info
)
721 struct si_compute
*program
= sctx
->cs_shader_state
.program
;
722 struct si_shader_selector
*sel
= &program
->sel
;
723 struct radeon_cmdbuf
*cs
= sctx
->gfx_cs
;
724 unsigned grid_size_reg
= R_00B900_COMPUTE_USER_DATA_0
+
725 4 * SI_NUM_RESOURCE_SGPRS
;
726 unsigned block_size_reg
= grid_size_reg
+
727 /* 12 bytes = 3 dwords. */
728 12 * sel
->info
.uses_grid_size
;
729 unsigned cs_user_data_reg
= block_size_reg
+
730 12 * program
->reads_variable_block_size
;
732 if (info
->indirect
) {
733 if (sel
->info
.uses_grid_size
) {
734 for (unsigned i
= 0; i
< 3; ++i
) {
735 si_cp_copy_data(sctx
, sctx
->gfx_cs
,
736 COPY_DATA_REG
, NULL
, (grid_size_reg
>> 2) + i
,
737 COPY_DATA_SRC_MEM
, si_resource(info
->indirect
),
738 info
->indirect_offset
+ 4 * i
);
742 if (sel
->info
.uses_grid_size
) {
743 radeon_set_sh_reg_seq(cs
, grid_size_reg
, 3);
744 radeon_emit(cs
, info
->grid
[0]);
745 radeon_emit(cs
, info
->grid
[1]);
746 radeon_emit(cs
, info
->grid
[2]);
748 if (program
->reads_variable_block_size
) {
749 radeon_set_sh_reg_seq(cs
, block_size_reg
, 3);
750 radeon_emit(cs
, info
->block
[0]);
751 radeon_emit(cs
, info
->block
[1]);
752 radeon_emit(cs
, info
->block
[2]);
756 if (program
->num_cs_user_data_dwords
) {
757 radeon_set_sh_reg_seq(cs
, cs_user_data_reg
, program
->num_cs_user_data_dwords
);
758 radeon_emit_array(cs
, sctx
->cs_user_data
, program
->num_cs_user_data_dwords
);
762 static void si_emit_dispatch_packets(struct si_context
*sctx
,
763 const struct pipe_grid_info
*info
)
765 struct si_screen
*sscreen
= sctx
->screen
;
766 struct radeon_cmdbuf
*cs
= sctx
->gfx_cs
;
767 bool render_cond_bit
= sctx
->render_cond
&& !sctx
->render_cond_force_off
;
768 unsigned threads_per_threadgroup
=
769 info
->block
[0] * info
->block
[1] * info
->block
[2];
770 unsigned waves_per_threadgroup
=
771 DIV_ROUND_UP(threads_per_threadgroup
, sscreen
->compute_wave_size
);
772 unsigned threadgroups_per_cu
= 1;
774 if (sctx
->chip_class
>= GFX10
&& waves_per_threadgroup
== 1)
775 threadgroups_per_cu
= 2;
777 radeon_set_sh_reg(cs
, R_00B854_COMPUTE_RESOURCE_LIMITS
,
778 ac_get_compute_resource_limits(&sscreen
->info
,
779 waves_per_threadgroup
,
780 sctx
->cs_max_waves_per_sh
,
781 threadgroups_per_cu
));
783 unsigned dispatch_initiator
=
784 S_00B800_COMPUTE_SHADER_EN(1) |
785 S_00B800_FORCE_START_AT_000(1) |
786 /* If the KMD allows it (there is a KMD hw register for it),
787 * allow launching waves out-of-order. (same as Vulkan) */
788 S_00B800_ORDER_MODE(sctx
->chip_class
>= GFX7
) |
789 S_00B800_CS_W32_EN(sscreen
->compute_wave_size
== 32);
791 const uint
*last_block
= info
->last_block
;
792 bool partial_block_en
= last_block
[0] || last_block
[1] || last_block
[2];
794 radeon_set_sh_reg_seq(cs
, R_00B81C_COMPUTE_NUM_THREAD_X
, 3);
796 if (partial_block_en
) {
799 /* If no partial_block, these should be an entire block size, not 0. */
800 partial
[0] = last_block
[0] ? last_block
[0] : info
->block
[0];
801 partial
[1] = last_block
[1] ? last_block
[1] : info
->block
[1];
802 partial
[2] = last_block
[2] ? last_block
[2] : info
->block
[2];
804 radeon_emit(cs
, S_00B81C_NUM_THREAD_FULL(info
->block
[0]) |
805 S_00B81C_NUM_THREAD_PARTIAL(partial
[0]));
806 radeon_emit(cs
, S_00B820_NUM_THREAD_FULL(info
->block
[1]) |
807 S_00B820_NUM_THREAD_PARTIAL(partial
[1]));
808 radeon_emit(cs
, S_00B824_NUM_THREAD_FULL(info
->block
[2]) |
809 S_00B824_NUM_THREAD_PARTIAL(partial
[2]));
811 dispatch_initiator
|= S_00B800_PARTIAL_TG_EN(1);
813 radeon_emit(cs
, S_00B81C_NUM_THREAD_FULL(info
->block
[0]));
814 radeon_emit(cs
, S_00B820_NUM_THREAD_FULL(info
->block
[1]));
815 radeon_emit(cs
, S_00B824_NUM_THREAD_FULL(info
->block
[2]));
818 if (info
->indirect
) {
819 uint64_t base_va
= si_resource(info
->indirect
)->gpu_address
;
821 radeon_add_to_buffer_list(sctx
, sctx
->gfx_cs
,
822 si_resource(info
->indirect
),
823 RADEON_USAGE_READ
, RADEON_PRIO_DRAW_INDIRECT
);
825 radeon_emit(cs
, PKT3(PKT3_SET_BASE
, 2, 0) |
826 PKT3_SHADER_TYPE_S(1));
828 radeon_emit(cs
, base_va
);
829 radeon_emit(cs
, base_va
>> 32);
831 radeon_emit(cs
, PKT3(PKT3_DISPATCH_INDIRECT
, 1, render_cond_bit
) |
832 PKT3_SHADER_TYPE_S(1));
833 radeon_emit(cs
, info
->indirect_offset
);
834 radeon_emit(cs
, dispatch_initiator
);
836 radeon_emit(cs
, PKT3(PKT3_DISPATCH_DIRECT
, 3, render_cond_bit
) |
837 PKT3_SHADER_TYPE_S(1));
838 radeon_emit(cs
, info
->grid
[0]);
839 radeon_emit(cs
, info
->grid
[1]);
840 radeon_emit(cs
, info
->grid
[2]);
841 radeon_emit(cs
, dispatch_initiator
);
846 static void si_launch_grid(
847 struct pipe_context
*ctx
, const struct pipe_grid_info
*info
)
849 struct si_context
*sctx
= (struct si_context
*)ctx
;
850 struct si_compute
*program
= sctx
->cs_shader_state
.program
;
851 const amd_kernel_code_t
*code_object
=
852 si_compute_get_code_object(program
, info
->pc
);
854 /* HW bug workaround when CS threadgroups > 256 threads and async
855 * compute isn't used, i.e. only one compute job can run at a time.
856 * If async compute is possible, the threadgroup size must be limited
857 * to 256 threads on all queues to avoid the bug.
858 * Only GFX6 and certain GFX7 chips are affected.
860 bool cs_regalloc_hang
=
861 (sctx
->chip_class
== GFX6
||
862 sctx
->family
== CHIP_BONAIRE
||
863 sctx
->family
== CHIP_KABINI
) &&
864 info
->block
[0] * info
->block
[1] * info
->block
[2] > 256;
866 if (cs_regalloc_hang
)
867 sctx
->flags
|= SI_CONTEXT_PS_PARTIAL_FLUSH
|
868 SI_CONTEXT_CS_PARTIAL_FLUSH
;
870 if (program
->ir_type
!= PIPE_SHADER_IR_NATIVE
&&
871 program
->shader
.compilation_failed
)
874 if (sctx
->has_graphics
) {
875 if (sctx
->last_num_draw_calls
!= sctx
->num_draw_calls
) {
876 si_update_fb_dirtiness_after_rendering(sctx
);
877 sctx
->last_num_draw_calls
= sctx
->num_draw_calls
;
880 si_decompress_textures(sctx
, 1 << PIPE_SHADER_COMPUTE
);
883 /* Add buffer sizes for memory checking in need_cs_space. */
884 si_context_add_resource_size(sctx
, &program
->shader
.bo
->b
.b
);
885 /* TODO: add the scratch buffer */
887 if (info
->indirect
) {
888 si_context_add_resource_size(sctx
, info
->indirect
);
890 /* Indirect buffers use TC L2 on GFX9, but not older hw. */
891 if (sctx
->chip_class
<= GFX8
&&
892 si_resource(info
->indirect
)->TC_L2_dirty
) {
893 sctx
->flags
|= SI_CONTEXT_WB_L2
;
894 si_resource(info
->indirect
)->TC_L2_dirty
= false;
898 si_need_gfx_cs_space(sctx
);
900 if (sctx
->bo_list_add_all_compute_resources
)
901 si_compute_resources_add_all_to_bo_list(sctx
);
903 if (!sctx
->cs_shader_state
.initialized
) {
904 si_emit_initial_compute_regs(sctx
, sctx
->gfx_cs
);
906 sctx
->cs_shader_state
.emitted_program
= NULL
;
907 sctx
->cs_shader_state
.initialized
= true;
911 sctx
->emit_cache_flush(sctx
);
913 if (!si_switch_compute_shader(sctx
, program
, &program
->shader
,
914 code_object
, info
->pc
))
917 si_upload_compute_shader_descriptors(sctx
);
918 si_emit_compute_shader_pointers(sctx
);
920 if (sctx
->has_graphics
&&
921 si_is_atom_dirty(sctx
, &sctx
->atoms
.s
.render_cond
)) {
922 sctx
->atoms
.s
.render_cond
.emit(sctx
);
923 si_set_atom_dirty(sctx
, &sctx
->atoms
.s
.render_cond
, false);
926 if (program
->ir_type
== PIPE_SHADER_IR_NATIVE
&&
927 unlikely(!si_upload_compute_input(sctx
, code_object
, info
)))
931 for (i
= 0; i
< program
->max_global_buffers
; i
++) {
932 struct si_resource
*buffer
=
933 si_resource(program
->global_buffers
[i
]);
937 radeon_add_to_buffer_list(sctx
, sctx
->gfx_cs
, buffer
,
938 RADEON_USAGE_READWRITE
,
939 RADEON_PRIO_COMPUTE_GLOBAL
);
942 if (program
->ir_type
!= PIPE_SHADER_IR_NATIVE
)
943 si_setup_tgsi_user_data(sctx
, info
);
945 si_emit_dispatch_packets(sctx
, info
);
947 if (unlikely(sctx
->current_saved_cs
)) {
949 si_log_compute_state(sctx
, sctx
->log
);
952 sctx
->compute_is_busy
= true;
953 sctx
->num_compute_calls
++;
954 if (sctx
->cs_shader_state
.uses_scratch
)
955 sctx
->num_spill_compute_calls
++;
957 if (cs_regalloc_hang
)
958 sctx
->flags
|= SI_CONTEXT_CS_PARTIAL_FLUSH
;
961 void si_destroy_compute(struct si_compute
*program
)
963 struct si_shader_selector
*sel
= &program
->sel
;
965 if (program
->ir_type
!= PIPE_SHADER_IR_NATIVE
) {
966 util_queue_drop_job(&sel
->screen
->shader_compiler_queue
,
968 util_queue_fence_destroy(&sel
->ready
);
971 for (unsigned i
= 0; i
< program
->max_global_buffers
; i
++)
972 pipe_resource_reference(&program
->global_buffers
[i
], NULL
);
973 FREE(program
->global_buffers
);
975 si_shader_destroy(&program
->shader
);
976 ralloc_free(program
->sel
.nir
);
980 static void si_delete_compute_state(struct pipe_context
*ctx
, void* state
){
981 struct si_compute
*program
= (struct si_compute
*)state
;
982 struct si_context
*sctx
= (struct si_context
*)ctx
;
987 if (program
== sctx
->cs_shader_state
.program
)
988 sctx
->cs_shader_state
.program
= NULL
;
990 if (program
== sctx
->cs_shader_state
.emitted_program
)
991 sctx
->cs_shader_state
.emitted_program
= NULL
;
993 si_compute_reference(&program
, NULL
);
996 static void si_set_compute_resources(struct pipe_context
* ctx_
,
997 unsigned start
, unsigned count
,
998 struct pipe_surface
** surfaces
) { }
1000 void si_init_compute_functions(struct si_context
*sctx
)
1002 sctx
->b
.create_compute_state
= si_create_compute_state
;
1003 sctx
->b
.delete_compute_state
= si_delete_compute_state
;
1004 sctx
->b
.bind_compute_state
= si_bind_compute_state
;
1005 sctx
->b
.set_compute_resources
= si_set_compute_resources
;
1006 sctx
->b
.set_global_binding
= si_set_global_binding
;
1007 sctx
->b
.launch_grid
= si_launch_grid
;