ac: rename SI-CIK-VI to GFX6-GFX7-GFX8
[mesa.git] / src / gallium / drivers / radeonsi / si_debug.c
1 /*
2 * Copyright 2015 Advanced Micro Devices, Inc.
3 * All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25 #include "si_pipe.h"
26 #include "si_compute.h"
27 #include "sid.h"
28 #include "gfx9d.h"
29 #include "sid_tables.h"
30 #include "driver_ddebug/dd_util.h"
31 #include "util/u_dump.h"
32 #include "util/u_log.h"
33 #include "util/u_memory.h"
34 #include "util/u_string.h"
35 #include "ac_debug.h"
36
37 static void si_dump_bo_list(struct si_context *sctx,
38 const struct radeon_saved_cs *saved, FILE *f);
39
40 DEBUG_GET_ONCE_OPTION(replace_shaders, "RADEON_REPLACE_SHADERS", NULL)
41
42 /**
43 * Store a linearized copy of all chunks of \p cs together with the buffer
44 * list in \p saved.
45 */
46 void si_save_cs(struct radeon_winsys *ws, struct radeon_cmdbuf *cs,
47 struct radeon_saved_cs *saved, bool get_buffer_list)
48 {
49 uint32_t *buf;
50 unsigned i;
51
52 /* Save the IB chunks. */
53 saved->num_dw = cs->prev_dw + cs->current.cdw;
54 saved->ib = MALLOC(4 * saved->num_dw);
55 if (!saved->ib)
56 goto oom;
57
58 buf = saved->ib;
59 for (i = 0; i < cs->num_prev; ++i) {
60 memcpy(buf, cs->prev[i].buf, cs->prev[i].cdw * 4);
61 buf += cs->prev[i].cdw;
62 }
63 memcpy(buf, cs->current.buf, cs->current.cdw * 4);
64
65 if (!get_buffer_list)
66 return;
67
68 /* Save the buffer list. */
69 saved->bo_count = ws->cs_get_buffer_list(cs, NULL);
70 saved->bo_list = CALLOC(saved->bo_count,
71 sizeof(saved->bo_list[0]));
72 if (!saved->bo_list) {
73 FREE(saved->ib);
74 goto oom;
75 }
76 ws->cs_get_buffer_list(cs, saved->bo_list);
77
78 return;
79
80 oom:
81 fprintf(stderr, "%s: out of memory\n", __func__);
82 memset(saved, 0, sizeof(*saved));
83 }
84
85 void si_clear_saved_cs(struct radeon_saved_cs *saved)
86 {
87 FREE(saved->ib);
88 FREE(saved->bo_list);
89
90 memset(saved, 0, sizeof(*saved));
91 }
92
93 void si_destroy_saved_cs(struct si_saved_cs *scs)
94 {
95 si_clear_saved_cs(&scs->gfx);
96 si_resource_reference(&scs->trace_buf, NULL);
97 free(scs);
98 }
99
100 static void si_dump_shader(struct si_screen *sscreen,
101 enum pipe_shader_type processor,
102 const struct si_shader *shader, FILE *f)
103 {
104 if (shader->shader_log)
105 fwrite(shader->shader_log, shader->shader_log_size, 1, f);
106 else
107 si_shader_dump(sscreen, shader, NULL, processor, f, false);
108 }
109
110 struct si_log_chunk_shader {
111 /* The shader destroy code assumes a current context for unlinking of
112 * PM4 packets etc.
113 *
114 * While we should be able to destroy shaders without a context, doing
115 * so would happen only very rarely and be therefore likely to fail
116 * just when you're trying to debug something. Let's just remember the
117 * current context in the chunk.
118 */
119 struct si_context *ctx;
120 struct si_shader *shader;
121 enum pipe_shader_type processor;
122
123 /* For keep-alive reference counts */
124 struct si_shader_selector *sel;
125 struct si_compute *program;
126 };
127
128 static void
129 si_log_chunk_shader_destroy(void *data)
130 {
131 struct si_log_chunk_shader *chunk = data;
132 si_shader_selector_reference(chunk->ctx, &chunk->sel, NULL);
133 si_compute_reference(&chunk->program, NULL);
134 FREE(chunk);
135 }
136
137 static void
138 si_log_chunk_shader_print(void *data, FILE *f)
139 {
140 struct si_log_chunk_shader *chunk = data;
141 struct si_screen *sscreen = chunk->ctx->screen;
142 si_dump_shader(sscreen, chunk->processor,
143 chunk->shader, f);
144 }
145
146 static struct u_log_chunk_type si_log_chunk_type_shader = {
147 .destroy = si_log_chunk_shader_destroy,
148 .print = si_log_chunk_shader_print,
149 };
150
151 static void si_dump_gfx_shader(struct si_context *ctx,
152 const struct si_shader_ctx_state *state,
153 struct u_log_context *log)
154 {
155 struct si_shader *current = state->current;
156
157 if (!state->cso || !current)
158 return;
159
160 struct si_log_chunk_shader *chunk = CALLOC_STRUCT(si_log_chunk_shader);
161 chunk->ctx = ctx;
162 chunk->processor = state->cso->info.processor;
163 chunk->shader = current;
164 si_shader_selector_reference(ctx, &chunk->sel, current->selector);
165 u_log_chunk(log, &si_log_chunk_type_shader, chunk);
166 }
167
168 static void si_dump_compute_shader(struct si_context *ctx,
169 struct u_log_context *log)
170 {
171 const struct si_cs_shader_state *state = &ctx->cs_shader_state;
172
173 if (!state->program)
174 return;
175
176 struct si_log_chunk_shader *chunk = CALLOC_STRUCT(si_log_chunk_shader);
177 chunk->ctx = ctx;
178 chunk->processor = PIPE_SHADER_COMPUTE;
179 chunk->shader = &state->program->shader;
180 si_compute_reference(&chunk->program, state->program);
181 u_log_chunk(log, &si_log_chunk_type_shader, chunk);
182 }
183
184 /**
185 * Shader compiles can be overridden with arbitrary ELF objects by setting
186 * the environment variable RADEON_REPLACE_SHADERS=num1:filename1[;num2:filename2]
187 */
188 bool si_replace_shader(unsigned num, struct ac_shader_binary *binary)
189 {
190 const char *p = debug_get_option_replace_shaders();
191 const char *semicolon;
192 char *copy = NULL;
193 FILE *f;
194 long filesize, nread;
195 char *buf = NULL;
196 bool replaced = false;
197
198 if (!p)
199 return false;
200
201 while (*p) {
202 unsigned long i;
203 char *endp;
204 i = strtoul(p, &endp, 0);
205
206 p = endp;
207 if (*p != ':') {
208 fprintf(stderr, "RADEON_REPLACE_SHADERS formatted badly.\n");
209 exit(1);
210 }
211 ++p;
212
213 if (i == num)
214 break;
215
216 p = strchr(p, ';');
217 if (!p)
218 return false;
219 ++p;
220 }
221 if (!*p)
222 return false;
223
224 semicolon = strchr(p, ';');
225 if (semicolon) {
226 p = copy = strndup(p, semicolon - p);
227 if (!copy) {
228 fprintf(stderr, "out of memory\n");
229 return false;
230 }
231 }
232
233 fprintf(stderr, "radeonsi: replace shader %u by %s\n", num, p);
234
235 f = fopen(p, "r");
236 if (!f) {
237 perror("radeonsi: failed to open file");
238 goto out_free;
239 }
240
241 if (fseek(f, 0, SEEK_END) != 0)
242 goto file_error;
243
244 filesize = ftell(f);
245 if (filesize < 0)
246 goto file_error;
247
248 if (fseek(f, 0, SEEK_SET) != 0)
249 goto file_error;
250
251 buf = MALLOC(filesize);
252 if (!buf) {
253 fprintf(stderr, "out of memory\n");
254 goto out_close;
255 }
256
257 nread = fread(buf, 1, filesize, f);
258 if (nread != filesize)
259 goto file_error;
260
261 ac_elf_read(buf, filesize, binary);
262 replaced = true;
263
264 out_close:
265 fclose(f);
266 out_free:
267 FREE(buf);
268 free(copy);
269 return replaced;
270
271 file_error:
272 perror("radeonsi: reading shader");
273 goto out_close;
274 }
275
276 /* Parsed IBs are difficult to read without colors. Use "less -R file" to
277 * read them, or use "aha -b -f file" to convert them to html.
278 */
279 #define COLOR_RESET "\033[0m"
280 #define COLOR_RED "\033[31m"
281 #define COLOR_GREEN "\033[1;32m"
282 #define COLOR_YELLOW "\033[1;33m"
283 #define COLOR_CYAN "\033[1;36m"
284
285 static void si_dump_mmapped_reg(struct si_context *sctx, FILE *f,
286 unsigned offset)
287 {
288 struct radeon_winsys *ws = sctx->ws;
289 uint32_t value;
290
291 if (ws->read_registers(ws, offset, 1, &value))
292 ac_dump_reg(f, sctx->chip_class, offset, value, ~0);
293 }
294
295 static void si_dump_debug_registers(struct si_context *sctx, FILE *f)
296 {
297 if (!sctx->screen->info.has_read_registers_query)
298 return;
299
300 fprintf(f, "Memory-mapped registers:\n");
301 si_dump_mmapped_reg(sctx, f, R_008010_GRBM_STATUS);
302
303 /* No other registers can be read on DRM < 3.1.0. */
304 if (sctx->screen->info.drm_major < 3 ||
305 sctx->screen->info.drm_minor < 1) {
306 fprintf(f, "\n");
307 return;
308 }
309
310 si_dump_mmapped_reg(sctx, f, R_008008_GRBM_STATUS2);
311 si_dump_mmapped_reg(sctx, f, R_008014_GRBM_STATUS_SE0);
312 si_dump_mmapped_reg(sctx, f, R_008018_GRBM_STATUS_SE1);
313 si_dump_mmapped_reg(sctx, f, R_008038_GRBM_STATUS_SE2);
314 si_dump_mmapped_reg(sctx, f, R_00803C_GRBM_STATUS_SE3);
315 si_dump_mmapped_reg(sctx, f, R_00D034_SDMA0_STATUS_REG);
316 si_dump_mmapped_reg(sctx, f, R_00D834_SDMA1_STATUS_REG);
317 if (sctx->chip_class <= GFX8) {
318 si_dump_mmapped_reg(sctx, f, R_000E50_SRBM_STATUS);
319 si_dump_mmapped_reg(sctx, f, R_000E4C_SRBM_STATUS2);
320 si_dump_mmapped_reg(sctx, f, R_000E54_SRBM_STATUS3);
321 }
322 si_dump_mmapped_reg(sctx, f, R_008680_CP_STAT);
323 si_dump_mmapped_reg(sctx, f, R_008674_CP_STALLED_STAT1);
324 si_dump_mmapped_reg(sctx, f, R_008678_CP_STALLED_STAT2);
325 si_dump_mmapped_reg(sctx, f, R_008670_CP_STALLED_STAT3);
326 si_dump_mmapped_reg(sctx, f, R_008210_CP_CPC_STATUS);
327 si_dump_mmapped_reg(sctx, f, R_008214_CP_CPC_BUSY_STAT);
328 si_dump_mmapped_reg(sctx, f, R_008218_CP_CPC_STALLED_STAT1);
329 si_dump_mmapped_reg(sctx, f, R_00821C_CP_CPF_STATUS);
330 si_dump_mmapped_reg(sctx, f, R_008220_CP_CPF_BUSY_STAT);
331 si_dump_mmapped_reg(sctx, f, R_008224_CP_CPF_STALLED_STAT1);
332 fprintf(f, "\n");
333 }
334
335 struct si_log_chunk_cs {
336 struct si_context *ctx;
337 struct si_saved_cs *cs;
338 bool dump_bo_list;
339 unsigned gfx_begin, gfx_end;
340 };
341
342 static void si_log_chunk_type_cs_destroy(void *data)
343 {
344 struct si_log_chunk_cs *chunk = data;
345 si_saved_cs_reference(&chunk->cs, NULL);
346 free(chunk);
347 }
348
349 static void si_parse_current_ib(FILE *f, struct radeon_cmdbuf *cs,
350 unsigned begin, unsigned end,
351 int *last_trace_id, unsigned trace_id_count,
352 const char *name, enum chip_class chip_class)
353 {
354 unsigned orig_end = end;
355
356 assert(begin <= end);
357
358 fprintf(f, "------------------ %s begin (dw = %u) ------------------\n",
359 name, begin);
360
361 for (unsigned prev_idx = 0; prev_idx < cs->num_prev; ++prev_idx) {
362 struct radeon_cmdbuf_chunk *chunk = &cs->prev[prev_idx];
363
364 if (begin < chunk->cdw) {
365 ac_parse_ib_chunk(f, chunk->buf + begin,
366 MIN2(end, chunk->cdw) - begin,
367 last_trace_id, trace_id_count,
368 chip_class, NULL, NULL);
369 }
370
371 if (end <= chunk->cdw)
372 return;
373
374 if (begin < chunk->cdw)
375 fprintf(f, "\n---------- Next %s Chunk ----------\n\n",
376 name);
377
378 begin -= MIN2(begin, chunk->cdw);
379 end -= chunk->cdw;
380 }
381
382 assert(end <= cs->current.cdw);
383
384 ac_parse_ib_chunk(f, cs->current.buf + begin, end - begin, last_trace_id,
385 trace_id_count, chip_class, NULL, NULL);
386
387 fprintf(f, "------------------- %s end (dw = %u) -------------------\n\n",
388 name, orig_end);
389 }
390
391 static void si_log_chunk_type_cs_print(void *data, FILE *f)
392 {
393 struct si_log_chunk_cs *chunk = data;
394 struct si_context *ctx = chunk->ctx;
395 struct si_saved_cs *scs = chunk->cs;
396 int last_trace_id = -1;
397
398 /* We are expecting that the ddebug pipe has already
399 * waited for the context, so this buffer should be idle.
400 * If the GPU is hung, there is no point in waiting for it.
401 */
402 uint32_t *map = ctx->ws->buffer_map(scs->trace_buf->buf,
403 NULL,
404 PIPE_TRANSFER_UNSYNCHRONIZED |
405 PIPE_TRANSFER_READ);
406 if (map)
407 last_trace_id = map[0];
408
409 if (chunk->gfx_end != chunk->gfx_begin) {
410 if (chunk->gfx_begin == 0) {
411 if (ctx->init_config)
412 ac_parse_ib(f, ctx->init_config->pm4, ctx->init_config->ndw,
413 NULL, 0, "IB2: Init config", ctx->chip_class,
414 NULL, NULL);
415
416 if (ctx->init_config_gs_rings)
417 ac_parse_ib(f, ctx->init_config_gs_rings->pm4,
418 ctx->init_config_gs_rings->ndw,
419 NULL, 0, "IB2: Init GS rings", ctx->chip_class,
420 NULL, NULL);
421 }
422
423 if (scs->flushed) {
424 ac_parse_ib(f, scs->gfx.ib + chunk->gfx_begin,
425 chunk->gfx_end - chunk->gfx_begin,
426 &last_trace_id, map ? 1 : 0, "IB", ctx->chip_class,
427 NULL, NULL);
428 } else {
429 si_parse_current_ib(f, ctx->gfx_cs, chunk->gfx_begin,
430 chunk->gfx_end, &last_trace_id, map ? 1 : 0,
431 "IB", ctx->chip_class);
432 }
433 }
434
435 if (chunk->dump_bo_list) {
436 fprintf(f, "Flushing. Time: ");
437 util_dump_ns(f, scs->time_flush);
438 fprintf(f, "\n\n");
439 si_dump_bo_list(ctx, &scs->gfx, f);
440 }
441 }
442
443 static const struct u_log_chunk_type si_log_chunk_type_cs = {
444 .destroy = si_log_chunk_type_cs_destroy,
445 .print = si_log_chunk_type_cs_print,
446 };
447
448 static void si_log_cs(struct si_context *ctx, struct u_log_context *log,
449 bool dump_bo_list)
450 {
451 assert(ctx->current_saved_cs);
452
453 struct si_saved_cs *scs = ctx->current_saved_cs;
454 unsigned gfx_cur = ctx->gfx_cs->prev_dw + ctx->gfx_cs->current.cdw;
455
456 if (!dump_bo_list &&
457 gfx_cur == scs->gfx_last_dw)
458 return;
459
460 struct si_log_chunk_cs *chunk = calloc(1, sizeof(*chunk));
461
462 chunk->ctx = ctx;
463 si_saved_cs_reference(&chunk->cs, scs);
464 chunk->dump_bo_list = dump_bo_list;
465
466 chunk->gfx_begin = scs->gfx_last_dw;
467 chunk->gfx_end = gfx_cur;
468 scs->gfx_last_dw = gfx_cur;
469
470 u_log_chunk(log, &si_log_chunk_type_cs, chunk);
471 }
472
473 void si_auto_log_cs(void *data, struct u_log_context *log)
474 {
475 struct si_context *ctx = (struct si_context *)data;
476 si_log_cs(ctx, log, false);
477 }
478
479 void si_log_hw_flush(struct si_context *sctx)
480 {
481 if (!sctx->log)
482 return;
483
484 si_log_cs(sctx, sctx->log, true);
485
486 if (&sctx->b == sctx->screen->aux_context) {
487 /* The aux context isn't captured by the ddebug wrapper,
488 * so we dump it on a flush-by-flush basis here.
489 */
490 FILE *f = dd_get_debug_file(false);
491 if (!f) {
492 fprintf(stderr, "radeonsi: error opening aux context dump file.\n");
493 } else {
494 dd_write_header(f, &sctx->screen->b, 0);
495
496 fprintf(f, "Aux context dump:\n\n");
497 u_log_new_page_print(sctx->log, f);
498
499 fclose(f);
500 }
501 }
502 }
503
504 static const char *priority_to_string(enum radeon_bo_priority priority)
505 {
506 #define ITEM(x) [RADEON_PRIO_##x] = #x
507 static const char *table[64] = {
508 ITEM(FENCE),
509 ITEM(TRACE),
510 ITEM(SO_FILLED_SIZE),
511 ITEM(QUERY),
512 ITEM(IB1),
513 ITEM(IB2),
514 ITEM(DRAW_INDIRECT),
515 ITEM(INDEX_BUFFER),
516 ITEM(CP_DMA),
517 ITEM(CONST_BUFFER),
518 ITEM(DESCRIPTORS),
519 ITEM(BORDER_COLORS),
520 ITEM(SAMPLER_BUFFER),
521 ITEM(VERTEX_BUFFER),
522 ITEM(SHADER_RW_BUFFER),
523 ITEM(COMPUTE_GLOBAL),
524 ITEM(SAMPLER_TEXTURE),
525 ITEM(SHADER_RW_IMAGE),
526 ITEM(SAMPLER_TEXTURE_MSAA),
527 ITEM(COLOR_BUFFER),
528 ITEM(DEPTH_BUFFER),
529 ITEM(COLOR_BUFFER_MSAA),
530 ITEM(DEPTH_BUFFER_MSAA),
531 ITEM(SEPARATE_META),
532 ITEM(SHADER_BINARY),
533 ITEM(SHADER_RINGS),
534 ITEM(SCRATCH_BUFFER),
535 };
536 #undef ITEM
537
538 assert(priority < ARRAY_SIZE(table));
539 return table[priority];
540 }
541
542 static int bo_list_compare_va(const struct radeon_bo_list_item *a,
543 const struct radeon_bo_list_item *b)
544 {
545 return a->vm_address < b->vm_address ? -1 :
546 a->vm_address > b->vm_address ? 1 : 0;
547 }
548
549 static void si_dump_bo_list(struct si_context *sctx,
550 const struct radeon_saved_cs *saved, FILE *f)
551 {
552 unsigned i,j;
553
554 if (!saved->bo_list)
555 return;
556
557 /* Sort the list according to VM adddresses first. */
558 qsort(saved->bo_list, saved->bo_count,
559 sizeof(saved->bo_list[0]), (void*)bo_list_compare_va);
560
561 fprintf(f, "Buffer list (in units of pages = 4kB):\n"
562 COLOR_YELLOW " Size VM start page "
563 "VM end page Usage" COLOR_RESET "\n");
564
565 for (i = 0; i < saved->bo_count; i++) {
566 /* Note: Buffer sizes are expected to be aligned to 4k by the winsys. */
567 const unsigned page_size = sctx->screen->info.gart_page_size;
568 uint64_t va = saved->bo_list[i].vm_address;
569 uint64_t size = saved->bo_list[i].bo_size;
570 bool hit = false;
571
572 /* If there's unused virtual memory between 2 buffers, print it. */
573 if (i) {
574 uint64_t previous_va_end = saved->bo_list[i-1].vm_address +
575 saved->bo_list[i-1].bo_size;
576
577 if (va > previous_va_end) {
578 fprintf(f, " %10"PRIu64" -- hole --\n",
579 (va - previous_va_end) / page_size);
580 }
581 }
582
583 /* Print the buffer. */
584 fprintf(f, " %10"PRIu64" 0x%013"PRIX64" 0x%013"PRIX64" ",
585 size / page_size, va / page_size, (va + size) / page_size);
586
587 /* Print the usage. */
588 for (j = 0; j < 32; j++) {
589 if (!(saved->bo_list[i].priority_usage & (1u << j)))
590 continue;
591
592 fprintf(f, "%s%s", !hit ? "" : ", ", priority_to_string(j));
593 hit = true;
594 }
595 fprintf(f, "\n");
596 }
597 fprintf(f, "\nNote: The holes represent memory not used by the IB.\n"
598 " Other buffers can still be allocated there.\n\n");
599 }
600
601 static void si_dump_framebuffer(struct si_context *sctx, struct u_log_context *log)
602 {
603 struct pipe_framebuffer_state *state = &sctx->framebuffer.state;
604 struct si_texture *tex;
605 int i;
606
607 for (i = 0; i < state->nr_cbufs; i++) {
608 if (!state->cbufs[i])
609 continue;
610
611 tex = (struct si_texture*)state->cbufs[i]->texture;
612 u_log_printf(log, COLOR_YELLOW "Color buffer %i:" COLOR_RESET "\n", i);
613 si_print_texture_info(sctx->screen, tex, log);
614 u_log_printf(log, "\n");
615 }
616
617 if (state->zsbuf) {
618 tex = (struct si_texture*)state->zsbuf->texture;
619 u_log_printf(log, COLOR_YELLOW "Depth-stencil buffer:" COLOR_RESET "\n");
620 si_print_texture_info(sctx->screen, tex, log);
621 u_log_printf(log, "\n");
622 }
623 }
624
625 typedef unsigned (*slot_remap_func)(unsigned);
626
627 struct si_log_chunk_desc_list {
628 /** Pointer to memory map of buffer where the list is uploader */
629 uint32_t *gpu_list;
630 /** Reference of buffer where the list is uploaded, so that gpu_list
631 * is kept live. */
632 struct si_resource *buf;
633
634 const char *shader_name;
635 const char *elem_name;
636 slot_remap_func slot_remap;
637 enum chip_class chip_class;
638 unsigned element_dw_size;
639 unsigned num_elements;
640
641 uint32_t list[0];
642 };
643
644 static void
645 si_log_chunk_desc_list_destroy(void *data)
646 {
647 struct si_log_chunk_desc_list *chunk = data;
648 si_resource_reference(&chunk->buf, NULL);
649 FREE(chunk);
650 }
651
652 static void
653 si_log_chunk_desc_list_print(void *data, FILE *f)
654 {
655 struct si_log_chunk_desc_list *chunk = data;
656
657 for (unsigned i = 0; i < chunk->num_elements; i++) {
658 unsigned cpu_dw_offset = i * chunk->element_dw_size;
659 unsigned gpu_dw_offset = chunk->slot_remap(i) * chunk->element_dw_size;
660 const char *list_note = chunk->gpu_list ? "GPU list" : "CPU list";
661 uint32_t *cpu_list = chunk->list + cpu_dw_offset;
662 uint32_t *gpu_list = chunk->gpu_list ? chunk->gpu_list + gpu_dw_offset : cpu_list;
663
664 fprintf(f, COLOR_GREEN "%s%s slot %u (%s):" COLOR_RESET "\n",
665 chunk->shader_name, chunk->elem_name, i, list_note);
666
667 switch (chunk->element_dw_size) {
668 case 4:
669 for (unsigned j = 0; j < 4; j++)
670 ac_dump_reg(f, chunk->chip_class,
671 R_008F00_SQ_BUF_RSRC_WORD0 + j*4,
672 gpu_list[j], 0xffffffff);
673 break;
674 case 8:
675 for (unsigned j = 0; j < 8; j++)
676 ac_dump_reg(f, chunk->chip_class,
677 R_008F10_SQ_IMG_RSRC_WORD0 + j*4,
678 gpu_list[j], 0xffffffff);
679
680 fprintf(f, COLOR_CYAN " Buffer:" COLOR_RESET "\n");
681 for (unsigned j = 0; j < 4; j++)
682 ac_dump_reg(f, chunk->chip_class,
683 R_008F00_SQ_BUF_RSRC_WORD0 + j*4,
684 gpu_list[4+j], 0xffffffff);
685 break;
686 case 16:
687 for (unsigned j = 0; j < 8; j++)
688 ac_dump_reg(f, chunk->chip_class,
689 R_008F10_SQ_IMG_RSRC_WORD0 + j*4,
690 gpu_list[j], 0xffffffff);
691
692 fprintf(f, COLOR_CYAN " Buffer:" COLOR_RESET "\n");
693 for (unsigned j = 0; j < 4; j++)
694 ac_dump_reg(f, chunk->chip_class,
695 R_008F00_SQ_BUF_RSRC_WORD0 + j*4,
696 gpu_list[4+j], 0xffffffff);
697
698 fprintf(f, COLOR_CYAN " FMASK:" COLOR_RESET "\n");
699 for (unsigned j = 0; j < 8; j++)
700 ac_dump_reg(f, chunk->chip_class,
701 R_008F10_SQ_IMG_RSRC_WORD0 + j*4,
702 gpu_list[8+j], 0xffffffff);
703
704 fprintf(f, COLOR_CYAN " Sampler state:" COLOR_RESET "\n");
705 for (unsigned j = 0; j < 4; j++)
706 ac_dump_reg(f, chunk->chip_class,
707 R_008F30_SQ_IMG_SAMP_WORD0 + j*4,
708 gpu_list[12+j], 0xffffffff);
709 break;
710 }
711
712 if (memcmp(gpu_list, cpu_list, chunk->element_dw_size * 4) != 0) {
713 fprintf(f, COLOR_RED "!!!!! This slot was corrupted in GPU memory !!!!!"
714 COLOR_RESET "\n");
715 }
716
717 fprintf(f, "\n");
718 }
719
720 }
721
722 static const struct u_log_chunk_type si_log_chunk_type_descriptor_list = {
723 .destroy = si_log_chunk_desc_list_destroy,
724 .print = si_log_chunk_desc_list_print,
725 };
726
727 static void si_dump_descriptor_list(struct si_screen *screen,
728 struct si_descriptors *desc,
729 const char *shader_name,
730 const char *elem_name,
731 unsigned element_dw_size,
732 unsigned num_elements,
733 slot_remap_func slot_remap,
734 struct u_log_context *log)
735 {
736 if (!desc->list)
737 return;
738
739 /* In some cases, the caller doesn't know how many elements are really
740 * uploaded. Reduce num_elements to fit in the range of active slots. */
741 unsigned active_range_dw_begin =
742 desc->first_active_slot * desc->element_dw_size;
743 unsigned active_range_dw_end =
744 active_range_dw_begin + desc->num_active_slots * desc->element_dw_size;
745
746 while (num_elements > 0) {
747 int i = slot_remap(num_elements - 1);
748 unsigned dw_begin = i * element_dw_size;
749 unsigned dw_end = dw_begin + element_dw_size;
750
751 if (dw_begin >= active_range_dw_begin && dw_end <= active_range_dw_end)
752 break;
753
754 num_elements--;
755 }
756
757 struct si_log_chunk_desc_list *chunk =
758 CALLOC_VARIANT_LENGTH_STRUCT(si_log_chunk_desc_list,
759 4 * element_dw_size * num_elements);
760 chunk->shader_name = shader_name;
761 chunk->elem_name = elem_name;
762 chunk->element_dw_size = element_dw_size;
763 chunk->num_elements = num_elements;
764 chunk->slot_remap = slot_remap;
765 chunk->chip_class = screen->info.chip_class;
766
767 si_resource_reference(&chunk->buf, desc->buffer);
768 chunk->gpu_list = desc->gpu_list;
769
770 for (unsigned i = 0; i < num_elements; ++i) {
771 memcpy(&chunk->list[i * element_dw_size],
772 &desc->list[slot_remap(i) * element_dw_size],
773 4 * element_dw_size);
774 }
775
776 u_log_chunk(log, &si_log_chunk_type_descriptor_list, chunk);
777 }
778
779 static unsigned si_identity(unsigned slot)
780 {
781 return slot;
782 }
783
784 static void si_dump_descriptors(struct si_context *sctx,
785 enum pipe_shader_type processor,
786 const struct tgsi_shader_info *info,
787 struct u_log_context *log)
788 {
789 struct si_descriptors *descs =
790 &sctx->descriptors[SI_DESCS_FIRST_SHADER +
791 processor * SI_NUM_SHADER_DESCS];
792 static const char *shader_name[] = {"VS", "PS", "GS", "TCS", "TES", "CS"};
793 const char *name = shader_name[processor];
794 unsigned enabled_constbuf, enabled_shaderbuf, enabled_samplers;
795 unsigned enabled_images;
796
797 if (info) {
798 enabled_constbuf = info->const_buffers_declared;
799 enabled_shaderbuf = info->shader_buffers_declared;
800 enabled_samplers = info->samplers_declared;
801 enabled_images = info->images_declared;
802 } else {
803 enabled_constbuf = sctx->const_and_shader_buffers[processor].enabled_mask >>
804 SI_NUM_SHADER_BUFFERS;
805 enabled_shaderbuf = sctx->const_and_shader_buffers[processor].enabled_mask &
806 u_bit_consecutive(0, SI_NUM_SHADER_BUFFERS);
807 enabled_shaderbuf = util_bitreverse(enabled_shaderbuf) >>
808 (32 - SI_NUM_SHADER_BUFFERS);
809 enabled_samplers = sctx->samplers[processor].enabled_mask;
810 enabled_images = sctx->images[processor].enabled_mask;
811 }
812
813 if (processor == PIPE_SHADER_VERTEX &&
814 sctx->vb_descriptors_buffer &&
815 sctx->vb_descriptors_gpu_list &&
816 sctx->vertex_elements) {
817 assert(info); /* only CS may not have an info struct */
818 struct si_descriptors desc = {};
819
820 desc.buffer = sctx->vb_descriptors_buffer;
821 desc.list = sctx->vb_descriptors_gpu_list;
822 desc.gpu_list = sctx->vb_descriptors_gpu_list;
823 desc.element_dw_size = 4;
824 desc.num_active_slots = sctx->vertex_elements->desc_list_byte_size / 16;
825
826 si_dump_descriptor_list(sctx->screen, &desc, name,
827 " - Vertex buffer", 4, info->num_inputs,
828 si_identity, log);
829 }
830
831 si_dump_descriptor_list(sctx->screen,
832 &descs[SI_SHADER_DESCS_CONST_AND_SHADER_BUFFERS],
833 name, " - Constant buffer", 4,
834 util_last_bit(enabled_constbuf),
835 si_get_constbuf_slot, log);
836 si_dump_descriptor_list(sctx->screen,
837 &descs[SI_SHADER_DESCS_CONST_AND_SHADER_BUFFERS],
838 name, " - Shader buffer", 4,
839 util_last_bit(enabled_shaderbuf),
840 si_get_shaderbuf_slot, log);
841 si_dump_descriptor_list(sctx->screen,
842 &descs[SI_SHADER_DESCS_SAMPLERS_AND_IMAGES],
843 name, " - Sampler", 16,
844 util_last_bit(enabled_samplers),
845 si_get_sampler_slot, log);
846 si_dump_descriptor_list(sctx->screen,
847 &descs[SI_SHADER_DESCS_SAMPLERS_AND_IMAGES],
848 name, " - Image", 8,
849 util_last_bit(enabled_images),
850 si_get_image_slot, log);
851 }
852
853 static void si_dump_gfx_descriptors(struct si_context *sctx,
854 const struct si_shader_ctx_state *state,
855 struct u_log_context *log)
856 {
857 if (!state->cso || !state->current)
858 return;
859
860 si_dump_descriptors(sctx, state->cso->type, &state->cso->info, log);
861 }
862
863 static void si_dump_compute_descriptors(struct si_context *sctx,
864 struct u_log_context *log)
865 {
866 if (!sctx->cs_shader_state.program)
867 return;
868
869 si_dump_descriptors(sctx, PIPE_SHADER_COMPUTE, NULL, log);
870 }
871
872 struct si_shader_inst {
873 const char *text; /* start of disassembly for this instruction */
874 unsigned textlen;
875 unsigned size; /* instruction size = 4 or 8 */
876 uint64_t addr; /* instruction address */
877 };
878
879 /**
880 * Split a disassembly string into instructions and add them to the array
881 * pointed to by \p instructions.
882 *
883 * Labels are considered to be part of the following instruction.
884 */
885 static void si_add_split_disasm(const char *disasm,
886 uint64_t *addr,
887 unsigned *num,
888 struct si_shader_inst *instructions)
889 {
890 const char *semicolon;
891
892 while ((semicolon = strchr(disasm, ';'))) {
893 struct si_shader_inst *inst = &instructions[(*num)++];
894 const char *end = util_strchrnul(semicolon, '\n');
895
896 inst->text = disasm;
897 inst->textlen = end - disasm;
898
899 inst->addr = *addr;
900 /* More than 16 chars after ";" means the instruction is 8 bytes long. */
901 inst->size = end - semicolon > 16 ? 8 : 4;
902 *addr += inst->size;
903
904 if (!(*end))
905 break;
906 disasm = end + 1;
907 }
908 }
909
910 /* If the shader is being executed, print its asm instructions, and annotate
911 * those that are being executed right now with information about waves that
912 * execute them. This is most useful during a GPU hang.
913 */
914 static void si_print_annotated_shader(struct si_shader *shader,
915 struct ac_wave_info *waves,
916 unsigned num_waves,
917 FILE *f)
918 {
919 if (!shader || !shader->binary.disasm_string)
920 return;
921
922 uint64_t start_addr = shader->bo->gpu_address;
923 uint64_t end_addr = start_addr + shader->bo->b.b.width0;
924 unsigned i;
925
926 /* See if any wave executes the shader. */
927 for (i = 0; i < num_waves; i++) {
928 if (start_addr <= waves[i].pc && waves[i].pc <= end_addr)
929 break;
930 }
931 if (i == num_waves)
932 return; /* the shader is not being executed */
933
934 /* Remember the first found wave. The waves are sorted according to PC. */
935 waves = &waves[i];
936 num_waves -= i;
937
938 /* Get the list of instructions.
939 * Buffer size / 4 is the upper bound of the instruction count.
940 */
941 unsigned num_inst = 0;
942 uint64_t inst_addr = start_addr;
943 struct si_shader_inst *instructions =
944 calloc(shader->bo->b.b.width0 / 4, sizeof(struct si_shader_inst));
945
946 if (shader->prolog) {
947 si_add_split_disasm(shader->prolog->binary.disasm_string,
948 &inst_addr, &num_inst, instructions);
949 }
950 if (shader->previous_stage) {
951 si_add_split_disasm(shader->previous_stage->binary.disasm_string,
952 &inst_addr, &num_inst, instructions);
953 }
954 if (shader->prolog2) {
955 si_add_split_disasm(shader->prolog2->binary.disasm_string,
956 &inst_addr, &num_inst, instructions);
957 }
958 si_add_split_disasm(shader->binary.disasm_string,
959 &inst_addr, &num_inst, instructions);
960 if (shader->epilog) {
961 si_add_split_disasm(shader->epilog->binary.disasm_string,
962 &inst_addr, &num_inst, instructions);
963 }
964
965 fprintf(f, COLOR_YELLOW "%s - annotated disassembly:" COLOR_RESET "\n",
966 si_get_shader_name(shader, shader->selector->type));
967
968 /* Print instructions with annotations. */
969 for (i = 0; i < num_inst; i++) {
970 struct si_shader_inst *inst = &instructions[i];
971
972 fprintf(f, "%.*s [PC=0x%"PRIx64", size=%u]\n",
973 inst->textlen, inst->text, inst->addr, inst->size);
974
975 /* Print which waves execute the instruction right now. */
976 while (num_waves && inst->addr == waves->pc) {
977 fprintf(f,
978 " " COLOR_GREEN "^ SE%u SH%u CU%u "
979 "SIMD%u WAVE%u EXEC=%016"PRIx64 " ",
980 waves->se, waves->sh, waves->cu, waves->simd,
981 waves->wave, waves->exec);
982
983 if (inst->size == 4) {
984 fprintf(f, "INST32=%08X" COLOR_RESET "\n",
985 waves->inst_dw0);
986 } else {
987 fprintf(f, "INST64=%08X %08X" COLOR_RESET "\n",
988 waves->inst_dw0, waves->inst_dw1);
989 }
990
991 waves->matched = true;
992 waves = &waves[1];
993 num_waves--;
994 }
995 }
996
997 fprintf(f, "\n\n");
998 free(instructions);
999 }
1000
1001 static void si_dump_annotated_shaders(struct si_context *sctx, FILE *f)
1002 {
1003 struct ac_wave_info waves[AC_MAX_WAVES_PER_CHIP];
1004 unsigned num_waves = ac_get_wave_info(waves);
1005
1006 fprintf(f, COLOR_CYAN "The number of active waves = %u" COLOR_RESET
1007 "\n\n", num_waves);
1008
1009 si_print_annotated_shader(sctx->vs_shader.current, waves, num_waves, f);
1010 si_print_annotated_shader(sctx->tcs_shader.current, waves, num_waves, f);
1011 si_print_annotated_shader(sctx->tes_shader.current, waves, num_waves, f);
1012 si_print_annotated_shader(sctx->gs_shader.current, waves, num_waves, f);
1013 si_print_annotated_shader(sctx->ps_shader.current, waves, num_waves, f);
1014
1015 /* Print waves executing shaders that are not currently bound. */
1016 unsigned i;
1017 bool found = false;
1018 for (i = 0; i < num_waves; i++) {
1019 if (waves[i].matched)
1020 continue;
1021
1022 if (!found) {
1023 fprintf(f, COLOR_CYAN
1024 "Waves not executing currently-bound shaders:"
1025 COLOR_RESET "\n");
1026 found = true;
1027 }
1028 fprintf(f, " SE%u SH%u CU%u SIMD%u WAVE%u EXEC=%016"PRIx64
1029 " INST=%08X %08X PC=%"PRIx64"\n",
1030 waves[i].se, waves[i].sh, waves[i].cu, waves[i].simd,
1031 waves[i].wave, waves[i].exec, waves[i].inst_dw0,
1032 waves[i].inst_dw1, waves[i].pc);
1033 }
1034 if (found)
1035 fprintf(f, "\n\n");
1036 }
1037
1038 static void si_dump_command(const char *title, const char *command, FILE *f)
1039 {
1040 char line[2000];
1041
1042 FILE *p = popen(command, "r");
1043 if (!p)
1044 return;
1045
1046 fprintf(f, COLOR_YELLOW "%s: " COLOR_RESET "\n", title);
1047 while (fgets(line, sizeof(line), p))
1048 fputs(line, f);
1049 fprintf(f, "\n\n");
1050 pclose(p);
1051 }
1052
1053 static void si_dump_debug_state(struct pipe_context *ctx, FILE *f,
1054 unsigned flags)
1055 {
1056 struct si_context *sctx = (struct si_context*)ctx;
1057
1058 if (sctx->log)
1059 u_log_flush(sctx->log);
1060
1061 if (flags & PIPE_DUMP_DEVICE_STATUS_REGISTERS) {
1062 si_dump_debug_registers(sctx, f);
1063
1064 si_dump_annotated_shaders(sctx, f);
1065 si_dump_command("Active waves (raw data)", "umr -O halt_waves -wa | column -t", f);
1066 si_dump_command("Wave information", "umr -O halt_waves,bits -wa", f);
1067 }
1068 }
1069
1070 void si_log_draw_state(struct si_context *sctx, struct u_log_context *log)
1071 {
1072 struct si_shader_ctx_state *tcs_shader;
1073
1074 if (!log)
1075 return;
1076
1077 tcs_shader = &sctx->tcs_shader;
1078 if (sctx->tes_shader.cso && !sctx->tcs_shader.cso)
1079 tcs_shader = &sctx->fixed_func_tcs_shader;
1080
1081 si_dump_framebuffer(sctx, log);
1082
1083 si_dump_gfx_shader(sctx, &sctx->vs_shader, log);
1084 si_dump_gfx_shader(sctx, tcs_shader, log);
1085 si_dump_gfx_shader(sctx, &sctx->tes_shader, log);
1086 si_dump_gfx_shader(sctx, &sctx->gs_shader, log);
1087 si_dump_gfx_shader(sctx, &sctx->ps_shader, log);
1088
1089 si_dump_descriptor_list(sctx->screen,
1090 &sctx->descriptors[SI_DESCS_RW_BUFFERS],
1091 "", "RW buffers", 4,
1092 sctx->descriptors[SI_DESCS_RW_BUFFERS].num_active_slots,
1093 si_identity, log);
1094 si_dump_gfx_descriptors(sctx, &sctx->vs_shader, log);
1095 si_dump_gfx_descriptors(sctx, tcs_shader, log);
1096 si_dump_gfx_descriptors(sctx, &sctx->tes_shader, log);
1097 si_dump_gfx_descriptors(sctx, &sctx->gs_shader, log);
1098 si_dump_gfx_descriptors(sctx, &sctx->ps_shader, log);
1099 }
1100
1101 void si_log_compute_state(struct si_context *sctx, struct u_log_context *log)
1102 {
1103 if (!log)
1104 return;
1105
1106 si_dump_compute_shader(sctx, log);
1107 si_dump_compute_descriptors(sctx, log);
1108 }
1109
1110 static void si_dump_dma(struct si_context *sctx,
1111 struct radeon_saved_cs *saved, FILE *f)
1112 {
1113 static const char ib_name[] = "sDMA IB";
1114 unsigned i;
1115
1116 si_dump_bo_list(sctx, saved, f);
1117
1118 fprintf(f, "------------------ %s begin ------------------\n", ib_name);
1119
1120 for (i = 0; i < saved->num_dw; ++i) {
1121 fprintf(f, " %08x\n", saved->ib[i]);
1122 }
1123
1124 fprintf(f, "------------------- %s end -------------------\n", ib_name);
1125 fprintf(f, "\n");
1126
1127 fprintf(f, "SDMA Dump Done.\n");
1128 }
1129
1130 void si_check_vm_faults(struct si_context *sctx,
1131 struct radeon_saved_cs *saved, enum ring_type ring)
1132 {
1133 struct pipe_screen *screen = sctx->b.screen;
1134 FILE *f;
1135 uint64_t addr;
1136 char cmd_line[4096];
1137
1138 if (!ac_vm_fault_occured(sctx->chip_class,
1139 &sctx->dmesg_timestamp, &addr))
1140 return;
1141
1142 f = dd_get_debug_file(false);
1143 if (!f)
1144 return;
1145
1146 fprintf(f, "VM fault report.\n\n");
1147 if (os_get_command_line(cmd_line, sizeof(cmd_line)))
1148 fprintf(f, "Command: %s\n", cmd_line);
1149 fprintf(f, "Driver vendor: %s\n", screen->get_vendor(screen));
1150 fprintf(f, "Device vendor: %s\n", screen->get_device_vendor(screen));
1151 fprintf(f, "Device name: %s\n\n", screen->get_name(screen));
1152 fprintf(f, "Failing VM page: 0x%08"PRIx64"\n\n", addr);
1153
1154 if (sctx->apitrace_call_number)
1155 fprintf(f, "Last apitrace call: %u\n\n",
1156 sctx->apitrace_call_number);
1157
1158 switch (ring) {
1159 case RING_GFX: {
1160 struct u_log_context log;
1161 u_log_context_init(&log);
1162
1163 si_log_draw_state(sctx, &log);
1164 si_log_compute_state(sctx, &log);
1165 si_log_cs(sctx, &log, true);
1166
1167 u_log_new_page_print(&log, f);
1168 u_log_context_destroy(&log);
1169 break;
1170 }
1171 case RING_DMA:
1172 si_dump_dma(sctx, saved, f);
1173 break;
1174
1175 default:
1176 break;
1177 }
1178
1179 fclose(f);
1180
1181 fprintf(stderr, "Detected a VM fault, exiting...\n");
1182 exit(0);
1183 }
1184
1185 void si_init_debug_functions(struct si_context *sctx)
1186 {
1187 sctx->b.dump_debug_state = si_dump_debug_state;
1188
1189 /* Set the initial dmesg timestamp for this context, so that
1190 * only new messages will be checked for VM faults.
1191 */
1192 if (sctx->screen->debug_flags & DBG(CHECK_VM))
1193 ac_vm_fault_occured(sctx->chip_class,
1194 &sctx->dmesg_timestamp, NULL);
1195 }