087df67d61d97f9aed49e588f651fc04ea3eeec7
[mesa.git] / src / gallium / drivers / radeonsi / si_gfx_cs.c
1 /*
2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3 * Copyright 2018 Advanced Micro Devices, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * on the rights to use, copy, modify, merge, publish, distribute, sub
10 * license, and/or sell copies of the Software, and to permit persons to whom
11 * the Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the next
14 * paragraph) shall be included in all copies or substantial portions of the
15 * Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
21 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
22 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
23 * USE OR OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26 #include "si_build_pm4.h"
27 #include "si_pipe.h"
28 #include "sid.h"
29 #include "util/os_time.h"
30 #include "util/u_upload_mgr.h"
31
32 /* initialize */
33 void si_need_gfx_cs_space(struct si_context *ctx)
34 {
35 struct radeon_cmdbuf *cs = ctx->gfx_cs;
36
37 /* There is no need to flush the DMA IB here, because
38 * si_need_dma_space always flushes the GFX IB if there is
39 * a conflict, which means any unflushed DMA commands automatically
40 * precede the GFX IB (= they had no dependency on the GFX IB when
41 * they were submitted).
42 */
43
44 /* There are two memory usage counters in the winsys for all buffers
45 * that have been added (cs_add_buffer) and two counters in the pipe
46 * driver for those that haven't been added yet.
47 */
48 if (unlikely(!radeon_cs_memory_below_limit(ctx->screen, ctx->gfx_cs, ctx->vram, ctx->gtt))) {
49 ctx->gtt = 0;
50 ctx->vram = 0;
51 si_flush_gfx_cs(ctx, RADEON_FLUSH_ASYNC_START_NEXT_GFX_IB_NOW, NULL);
52 return;
53 }
54 ctx->gtt = 0;
55 ctx->vram = 0;
56
57 unsigned need_dwords = si_get_minimum_num_gfx_cs_dwords(ctx);
58 if (!ctx->ws->cs_check_space(cs, need_dwords, false))
59 si_flush_gfx_cs(ctx, RADEON_FLUSH_ASYNC_START_NEXT_GFX_IB_NOW, NULL);
60 }
61
62 void si_unref_sdma_uploads(struct si_context *sctx)
63 {
64 for (unsigned i = 0; i < sctx->num_sdma_uploads; i++) {
65 si_resource_reference(&sctx->sdma_uploads[i].dst, NULL);
66 si_resource_reference(&sctx->sdma_uploads[i].src, NULL);
67 }
68 sctx->num_sdma_uploads = 0;
69 }
70
71 void si_flush_gfx_cs(struct si_context *ctx, unsigned flags, struct pipe_fence_handle **fence)
72 {
73 struct radeon_cmdbuf *cs = ctx->gfx_cs;
74 struct radeon_winsys *ws = ctx->ws;
75 const unsigned wait_ps_cs = SI_CONTEXT_PS_PARTIAL_FLUSH | SI_CONTEXT_CS_PARTIAL_FLUSH;
76 unsigned wait_flags = 0;
77
78 if (ctx->gfx_flush_in_progress)
79 return;
80
81 /* The amdgpu kernel driver always synchronizes execution for shared DMABUFs
82 * between processes, so we don't have to wait at the end of IBs to make sure
83 * everything is idle.
84 *
85 * The amdgpu winsys synchronizes execution for buffers shared by different
86 * contexts within the same process.
87 *
88 * Interop with AMDVLK, RADV, or OpenCL within the same process requires
89 * explicit fences or glFinish.
90 */
91 if (ctx->screen->info.is_amdgpu)
92 flags |= RADEON_FLUSH_START_NEXT_GFX_IB_NOW;
93
94 if (!ctx->screen->info.kernel_flushes_tc_l2_after_ib) {
95 wait_flags |= wait_ps_cs | SI_CONTEXT_INV_L2;
96 } else if (ctx->chip_class == GFX6) {
97 /* The kernel flushes L2 before shaders are finished. */
98 wait_flags |= wait_ps_cs;
99 } else if (!(flags & RADEON_FLUSH_START_NEXT_GFX_IB_NOW)) {
100 wait_flags |= wait_ps_cs;
101 }
102
103 /* Drop this flush if it's a no-op. */
104 if (!radeon_emitted(cs, ctx->initial_gfx_cs_size) && (!wait_flags || !ctx->gfx_last_ib_is_busy))
105 return;
106
107 if (ctx->b.get_device_reset_status(&ctx->b) != PIPE_NO_RESET)
108 return;
109
110 if (ctx->screen->debug_flags & DBG(CHECK_VM))
111 flags &= ~PIPE_FLUSH_ASYNC;
112
113 ctx->gfx_flush_in_progress = true;
114
115 /* If the state tracker is flushing the GFX IB, si_flush_from_st is
116 * responsible for flushing the DMA IB and merging the fences from both.
117 * If the driver flushes the GFX IB internally, and it should never ask
118 * for a fence handle.
119 */
120 assert(!radeon_emitted(ctx->sdma_cs, 0) || fence == NULL);
121
122 /* Update the sdma_uploads list by flushing the uploader. */
123 u_upload_unmap(ctx->b.const_uploader);
124
125 /* Execute SDMA uploads. */
126 ctx->sdma_uploads_in_progress = true;
127 for (unsigned i = 0; i < ctx->num_sdma_uploads; i++) {
128 struct si_sdma_upload *up = &ctx->sdma_uploads[i];
129
130 assert(up->src_offset % 4 == 0 && up->dst_offset % 4 == 0 && up->size % 4 == 0);
131
132 si_sdma_copy_buffer(ctx, &up->dst->b.b, &up->src->b.b, up->dst_offset, up->src_offset,
133 up->size);
134 }
135 ctx->sdma_uploads_in_progress = false;
136 si_unref_sdma_uploads(ctx);
137
138 /* Flush SDMA (preamble IB). */
139 if (radeon_emitted(ctx->sdma_cs, 0))
140 si_flush_dma_cs(ctx, flags, NULL);
141
142 if (radeon_emitted(ctx->prim_discard_compute_cs, 0)) {
143 struct radeon_cmdbuf *compute_cs = ctx->prim_discard_compute_cs;
144 si_compute_signal_gfx(ctx);
145
146 /* Make sure compute shaders are idle before leaving the IB, so that
147 * the next IB doesn't overwrite GDS that might be in use. */
148 radeon_emit(compute_cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
149 radeon_emit(compute_cs, EVENT_TYPE(V_028A90_CS_PARTIAL_FLUSH) | EVENT_INDEX(4));
150
151 /* Save the GDS prim restart counter if needed. */
152 if (ctx->preserve_prim_restart_gds_at_flush) {
153 si_cp_copy_data(ctx, compute_cs, COPY_DATA_DST_MEM, ctx->wait_mem_scratch, 4,
154 COPY_DATA_GDS, NULL, 4);
155 }
156 }
157
158 if (ctx->has_graphics) {
159 if (!list_is_empty(&ctx->active_queries))
160 si_suspend_queries(ctx);
161
162 ctx->streamout.suspended = false;
163 if (ctx->streamout.begin_emitted) {
164 si_emit_streamout_end(ctx);
165 ctx->streamout.suspended = true;
166
167 /* Since NGG streamout uses GDS, we need to make GDS
168 * idle when we leave the IB, otherwise another process
169 * might overwrite it while our shaders are busy.
170 */
171 if (ctx->screen->use_ngg_streamout)
172 wait_flags |= SI_CONTEXT_PS_PARTIAL_FLUSH;
173 }
174 }
175
176 /* Make sure CP DMA is idle at the end of IBs after L2 prefetches
177 * because the kernel doesn't wait for it. */
178 if (ctx->chip_class >= GFX7)
179 si_cp_dma_wait_for_idle(ctx);
180
181 /* Wait for draw calls to finish if needed. */
182 if (wait_flags) {
183 ctx->flags |= wait_flags;
184 ctx->emit_cache_flush(ctx);
185 }
186 ctx->gfx_last_ib_is_busy = (wait_flags & wait_ps_cs) != wait_ps_cs;
187
188 if (ctx->current_saved_cs) {
189 si_trace_emit(ctx);
190
191 /* Save the IB for debug contexts. */
192 si_save_cs(ws, cs, &ctx->current_saved_cs->gfx, true);
193 ctx->current_saved_cs->flushed = true;
194 ctx->current_saved_cs->time_flush = os_time_get_nano();
195
196 si_log_hw_flush(ctx);
197 }
198
199 if (si_compute_prim_discard_enabled(ctx)) {
200 /* The compute IB can start after the previous gfx IB starts. */
201 if (radeon_emitted(ctx->prim_discard_compute_cs, 0) && ctx->last_gfx_fence) {
202 ctx->ws->cs_add_fence_dependency(
203 ctx->gfx_cs, ctx->last_gfx_fence,
204 RADEON_DEPENDENCY_PARALLEL_COMPUTE_ONLY | RADEON_DEPENDENCY_START_FENCE);
205 }
206
207 /* Remember the last execution barrier. It's in the IB.
208 * It will signal the start of the next compute IB.
209 */
210 if (flags & RADEON_FLUSH_START_NEXT_GFX_IB_NOW && ctx->last_pkt3_write_data) {
211 *ctx->last_pkt3_write_data = PKT3(PKT3_WRITE_DATA, 3, 0);
212 ctx->last_pkt3_write_data = NULL;
213
214 si_resource_reference(&ctx->last_ib_barrier_buf, ctx->barrier_buf);
215 ctx->last_ib_barrier_buf_offset = ctx->barrier_buf_offset;
216 si_resource_reference(&ctx->barrier_buf, NULL);
217
218 ws->fence_reference(&ctx->last_ib_barrier_fence, NULL);
219 }
220 }
221
222 /* Flush the CS. */
223 ws->cs_flush(cs, flags, &ctx->last_gfx_fence);
224 if (fence)
225 ws->fence_reference(fence, ctx->last_gfx_fence);
226
227 ctx->num_gfx_cs_flushes++;
228
229 if (si_compute_prim_discard_enabled(ctx)) {
230 /* Remember the last execution barrier, which is the last fence
231 * in this case.
232 */
233 if (!(flags & RADEON_FLUSH_START_NEXT_GFX_IB_NOW)) {
234 ctx->last_pkt3_write_data = NULL;
235 si_resource_reference(&ctx->last_ib_barrier_buf, NULL);
236 ws->fence_reference(&ctx->last_ib_barrier_fence, ctx->last_gfx_fence);
237 }
238 }
239
240 /* Check VM faults if needed. */
241 if (ctx->screen->debug_flags & DBG(CHECK_VM)) {
242 /* Use conservative timeout 800ms, after which we won't wait any
243 * longer and assume the GPU is hung.
244 */
245 ctx->ws->fence_wait(ctx->ws, ctx->last_gfx_fence, 800 * 1000 * 1000);
246
247 si_check_vm_faults(ctx, &ctx->current_saved_cs->gfx, RING_GFX);
248 }
249
250 if (ctx->current_saved_cs)
251 si_saved_cs_reference(&ctx->current_saved_cs, NULL);
252
253 si_begin_new_gfx_cs(ctx);
254 ctx->gfx_flush_in_progress = false;
255 }
256
257 static void si_begin_gfx_cs_debug(struct si_context *ctx)
258 {
259 static const uint32_t zeros[1];
260 assert(!ctx->current_saved_cs);
261
262 ctx->current_saved_cs = calloc(1, sizeof(*ctx->current_saved_cs));
263 if (!ctx->current_saved_cs)
264 return;
265
266 pipe_reference_init(&ctx->current_saved_cs->reference, 1);
267
268 ctx->current_saved_cs->trace_buf =
269 si_resource(pipe_buffer_create(ctx->b.screen, 0, PIPE_USAGE_STAGING, 8));
270 if (!ctx->current_saved_cs->trace_buf) {
271 free(ctx->current_saved_cs);
272 ctx->current_saved_cs = NULL;
273 return;
274 }
275
276 pipe_buffer_write_nooverlap(&ctx->b, &ctx->current_saved_cs->trace_buf->b.b, 0, sizeof(zeros),
277 zeros);
278 ctx->current_saved_cs->trace_id = 0;
279
280 si_trace_emit(ctx);
281
282 radeon_add_to_buffer_list(ctx, ctx->gfx_cs, ctx->current_saved_cs->trace_buf,
283 RADEON_USAGE_READWRITE, RADEON_PRIO_TRACE);
284 }
285
286 static void si_add_gds_to_buffer_list(struct si_context *sctx)
287 {
288 if (sctx->gds) {
289 sctx->ws->cs_add_buffer(sctx->gfx_cs, sctx->gds, RADEON_USAGE_READWRITE, 0, 0);
290 if (sctx->gds_oa) {
291 sctx->ws->cs_add_buffer(sctx->gfx_cs, sctx->gds_oa, RADEON_USAGE_READWRITE, 0, 0);
292 }
293 }
294 }
295
296 void si_allocate_gds(struct si_context *sctx)
297 {
298 struct radeon_winsys *ws = sctx->ws;
299
300 if (sctx->gds)
301 return;
302
303 assert(sctx->screen->use_ngg_streamout);
304
305 /* 4 streamout GDS counters.
306 * We need 256B (64 dw) of GDS, otherwise streamout hangs.
307 */
308 sctx->gds = ws->buffer_create(ws, 256, 4, RADEON_DOMAIN_GDS, 0);
309 sctx->gds_oa = ws->buffer_create(ws, 4, 1, RADEON_DOMAIN_OA, 0);
310
311 assert(sctx->gds && sctx->gds_oa);
312 si_add_gds_to_buffer_list(sctx);
313 }
314
315 void si_begin_new_gfx_cs(struct si_context *ctx)
316 {
317 if (ctx->is_debug)
318 si_begin_gfx_cs_debug(ctx);
319
320 si_add_gds_to_buffer_list(ctx);
321
322 /* Always invalidate caches at the beginning of IBs, because external
323 * users (e.g. BO evictions and SDMA/UVD/VCE IBs) can modify our
324 * buffers.
325 *
326 * Note that the cache flush done by the kernel at the end of GFX IBs
327 * isn't useful here, because that flush can finish after the following
328 * IB starts drawing.
329 *
330 * TODO: Do we also need to invalidate CB & DB caches?
331 */
332 ctx->flags |= SI_CONTEXT_INV_ICACHE | SI_CONTEXT_INV_SCACHE | SI_CONTEXT_INV_VCACHE |
333 SI_CONTEXT_INV_L2 | SI_CONTEXT_START_PIPELINE_STATS;
334
335 ctx->cs_shader_state.initialized = false;
336 si_all_descriptors_begin_new_cs(ctx);
337
338 if (!ctx->has_graphics) {
339 ctx->initial_gfx_cs_size = ctx->gfx_cs->current.cdw;
340 return;
341 }
342
343 /* set all valid group as dirty so they get reemited on
344 * next draw command
345 */
346 si_pm4_reset_emitted(ctx);
347
348 /* The CS initialization should be emitted before everything else. */
349 si_pm4_emit(ctx, ctx->init_config);
350 if (ctx->init_config_gs_rings)
351 si_pm4_emit(ctx, ctx->init_config_gs_rings);
352
353 if (ctx->queued.named.ls)
354 ctx->prefetch_L2_mask |= SI_PREFETCH_LS;
355 if (ctx->queued.named.hs)
356 ctx->prefetch_L2_mask |= SI_PREFETCH_HS;
357 if (ctx->queued.named.es)
358 ctx->prefetch_L2_mask |= SI_PREFETCH_ES;
359 if (ctx->queued.named.gs)
360 ctx->prefetch_L2_mask |= SI_PREFETCH_GS;
361 if (ctx->queued.named.vs)
362 ctx->prefetch_L2_mask |= SI_PREFETCH_VS;
363 if (ctx->queued.named.ps)
364 ctx->prefetch_L2_mask |= SI_PREFETCH_PS;
365 if (ctx->vb_descriptors_buffer && ctx->vertex_elements)
366 ctx->prefetch_L2_mask |= SI_PREFETCH_VBO_DESCRIPTORS;
367
368 /* CLEAR_STATE disables all colorbuffers, so only enable bound ones. */
369 bool has_clear_state = ctx->screen->info.has_clear_state;
370 if (has_clear_state) {
371 ctx->framebuffer.dirty_cbufs = u_bit_consecutive(0, ctx->framebuffer.state.nr_cbufs);
372 /* CLEAR_STATE disables the zbuffer, so only enable it if it's bound. */
373 ctx->framebuffer.dirty_zsbuf = ctx->framebuffer.state.zsbuf != NULL;
374 } else {
375 ctx->framebuffer.dirty_cbufs = u_bit_consecutive(0, 8);
376 ctx->framebuffer.dirty_zsbuf = true;
377 }
378 /* This should always be marked as dirty to set the framebuffer scissor
379 * at least. */
380 si_mark_atom_dirty(ctx, &ctx->atoms.s.framebuffer);
381
382 si_mark_atom_dirty(ctx, &ctx->atoms.s.clip_regs);
383 /* CLEAR_STATE sets zeros. */
384 if (!has_clear_state || ctx->clip_state.any_nonzeros)
385 si_mark_atom_dirty(ctx, &ctx->atoms.s.clip_state);
386 ctx->sample_locs_num_samples = 0;
387 si_mark_atom_dirty(ctx, &ctx->atoms.s.msaa_sample_locs);
388 si_mark_atom_dirty(ctx, &ctx->atoms.s.msaa_config);
389 /* CLEAR_STATE sets 0xffff. */
390 if (!has_clear_state || ctx->sample_mask != 0xffff)
391 si_mark_atom_dirty(ctx, &ctx->atoms.s.sample_mask);
392 si_mark_atom_dirty(ctx, &ctx->atoms.s.cb_render_state);
393 /* CLEAR_STATE sets zeros. */
394 if (!has_clear_state || ctx->blend_color.any_nonzeros)
395 si_mark_atom_dirty(ctx, &ctx->atoms.s.blend_color);
396 si_mark_atom_dirty(ctx, &ctx->atoms.s.db_render_state);
397 if (ctx->chip_class >= GFX9)
398 si_mark_atom_dirty(ctx, &ctx->atoms.s.dpbb_state);
399 si_mark_atom_dirty(ctx, &ctx->atoms.s.stencil_ref);
400 si_mark_atom_dirty(ctx, &ctx->atoms.s.spi_map);
401 if (!ctx->screen->use_ngg_streamout)
402 si_mark_atom_dirty(ctx, &ctx->atoms.s.streamout_enable);
403 si_mark_atom_dirty(ctx, &ctx->atoms.s.render_cond);
404 /* CLEAR_STATE disables all window rectangles. */
405 if (!has_clear_state || ctx->num_window_rectangles > 0)
406 si_mark_atom_dirty(ctx, &ctx->atoms.s.window_rectangles);
407
408 si_mark_atom_dirty(ctx, &ctx->atoms.s.guardband);
409 si_mark_atom_dirty(ctx, &ctx->atoms.s.scissors);
410 si_mark_atom_dirty(ctx, &ctx->atoms.s.viewports);
411
412 si_mark_atom_dirty(ctx, &ctx->atoms.s.scratch_state);
413 if (ctx->scratch_buffer) {
414 si_context_add_resource_size(ctx, &ctx->scratch_buffer->b.b);
415 }
416
417 if (ctx->streamout.suspended) {
418 ctx->streamout.append_bitmask = ctx->streamout.enabled_mask;
419 si_streamout_buffers_dirty(ctx);
420 }
421
422 if (!list_is_empty(&ctx->active_queries))
423 si_resume_queries(ctx);
424
425 assert(!ctx->gfx_cs->prev_dw);
426 ctx->initial_gfx_cs_size = ctx->gfx_cs->current.cdw;
427
428 /* Invalidate various draw states so that they are emitted before
429 * the first draw call. */
430 si_invalidate_draw_sh_constants(ctx);
431 ctx->last_index_size = -1;
432 ctx->last_primitive_restart_en = -1;
433 ctx->last_restart_index = SI_RESTART_INDEX_UNKNOWN;
434 ctx->last_prim = -1;
435 ctx->last_multi_vgt_param = -1;
436 ctx->last_vs_state = ~0;
437 ctx->last_ls = NULL;
438 ctx->last_tcs = NULL;
439 ctx->last_tes_sh_base = -1;
440 ctx->last_num_tcs_input_cp = -1;
441 ctx->last_ls_hs_config = -1; /* impossible value */
442 ctx->last_binning_enabled = -1;
443 ctx->small_prim_cull_info_dirty = ctx->small_prim_cull_info_buf != NULL;
444
445 ctx->prim_discard_compute_ib_initialized = false;
446
447 /* Compute-based primitive discard:
448 * The index ring is divided into 2 halves. Switch between the halves
449 * in the same fashion as doublebuffering.
450 */
451 if (ctx->index_ring_base)
452 ctx->index_ring_base = 0;
453 else
454 ctx->index_ring_base = ctx->index_ring_size_per_ib;
455
456 ctx->index_ring_offset = 0;
457
458 STATIC_ASSERT(SI_NUM_TRACKED_REGS <= sizeof(ctx->tracked_regs.reg_saved) * 8);
459
460 if (has_clear_state) {
461 ctx->tracked_regs.reg_value[SI_TRACKED_DB_RENDER_CONTROL] = 0x00000000;
462 ctx->tracked_regs.reg_value[SI_TRACKED_DB_COUNT_CONTROL] = 0x00000000;
463 ctx->tracked_regs.reg_value[SI_TRACKED_DB_RENDER_OVERRIDE2] = 0x00000000;
464 ctx->tracked_regs.reg_value[SI_TRACKED_DB_SHADER_CONTROL] = 0x00000000;
465 ctx->tracked_regs.reg_value[SI_TRACKED_CB_TARGET_MASK] = 0xffffffff;
466 ctx->tracked_regs.reg_value[SI_TRACKED_CB_DCC_CONTROL] = 0x00000000;
467 ctx->tracked_regs.reg_value[SI_TRACKED_SX_PS_DOWNCONVERT] = 0x00000000;
468 ctx->tracked_regs.reg_value[SI_TRACKED_SX_BLEND_OPT_EPSILON] = 0x00000000;
469 ctx->tracked_regs.reg_value[SI_TRACKED_SX_BLEND_OPT_CONTROL] = 0x00000000;
470 ctx->tracked_regs.reg_value[SI_TRACKED_PA_SC_LINE_CNTL] = 0x00001000;
471 ctx->tracked_regs.reg_value[SI_TRACKED_PA_SC_AA_CONFIG] = 0x00000000;
472 ctx->tracked_regs.reg_value[SI_TRACKED_DB_EQAA] = 0x00000000;
473 ctx->tracked_regs.reg_value[SI_TRACKED_PA_SC_MODE_CNTL_1] = 0x00000000;
474 ctx->tracked_regs.reg_value[SI_TRACKED_PA_SU_PRIM_FILTER_CNTL] = 0;
475 ctx->tracked_regs.reg_value[SI_TRACKED_PA_SU_SMALL_PRIM_FILTER_CNTL] = 0x00000000;
476 ctx->tracked_regs.reg_value[SI_TRACKED_PA_CL_VS_OUT_CNTL__VS] = 0x00000000;
477 ctx->tracked_regs.reg_value[SI_TRACKED_PA_CL_VS_OUT_CNTL__CL] = 0x00000000;
478 ctx->tracked_regs.reg_value[SI_TRACKED_PA_CL_CLIP_CNTL] = 0x00090000;
479 ctx->tracked_regs.reg_value[SI_TRACKED_PA_SC_BINNER_CNTL_0] = 0x00000003;
480 ctx->tracked_regs.reg_value[SI_TRACKED_DB_DFSM_CONTROL] = 0x00000000;
481 ctx->tracked_regs.reg_value[SI_TRACKED_PA_CL_GB_VERT_CLIP_ADJ] = 0x3f800000;
482 ctx->tracked_regs.reg_value[SI_TRACKED_PA_CL_GB_VERT_DISC_ADJ] = 0x3f800000;
483 ctx->tracked_regs.reg_value[SI_TRACKED_PA_CL_GB_HORZ_CLIP_ADJ] = 0x3f800000;
484 ctx->tracked_regs.reg_value[SI_TRACKED_PA_CL_GB_HORZ_DISC_ADJ] = 0x3f800000;
485 ctx->tracked_regs.reg_value[SI_TRACKED_PA_SU_HARDWARE_SCREEN_OFFSET] = 0;
486 ctx->tracked_regs.reg_value[SI_TRACKED_PA_SU_VTX_CNTL] = 0x00000005;
487 ctx->tracked_regs.reg_value[SI_TRACKED_PA_SC_CLIPRECT_RULE] = 0xffff;
488 ctx->tracked_regs.reg_value[SI_TRACKED_PA_SC_LINE_STIPPLE] = 0;
489 ctx->tracked_regs.reg_value[SI_TRACKED_VGT_ESGS_RING_ITEMSIZE] = 0x00000000;
490 ctx->tracked_regs.reg_value[SI_TRACKED_VGT_GSVS_RING_OFFSET_1] = 0x00000000;
491 ctx->tracked_regs.reg_value[SI_TRACKED_VGT_GSVS_RING_OFFSET_2] = 0x00000000;
492 ctx->tracked_regs.reg_value[SI_TRACKED_VGT_GSVS_RING_OFFSET_3] = 0x00000000;
493 ctx->tracked_regs.reg_value[SI_TRACKED_VGT_GSVS_RING_ITEMSIZE] = 0x00000000;
494 ctx->tracked_regs.reg_value[SI_TRACKED_VGT_GS_MAX_VERT_OUT] = 0x00000000;
495 ctx->tracked_regs.reg_value[SI_TRACKED_VGT_GS_VERT_ITEMSIZE] = 0x00000000;
496 ctx->tracked_regs.reg_value[SI_TRACKED_VGT_GS_VERT_ITEMSIZE_1] = 0x00000000;
497 ctx->tracked_regs.reg_value[SI_TRACKED_VGT_GS_VERT_ITEMSIZE_2] = 0x00000000;
498 ctx->tracked_regs.reg_value[SI_TRACKED_VGT_GS_VERT_ITEMSIZE_3] = 0x00000000;
499 ctx->tracked_regs.reg_value[SI_TRACKED_VGT_GS_INSTANCE_CNT] = 0x00000000;
500 ctx->tracked_regs.reg_value[SI_TRACKED_VGT_GS_ONCHIP_CNTL] = 0x00000000;
501 ctx->tracked_regs.reg_value[SI_TRACKED_VGT_GS_MAX_PRIMS_PER_SUBGROUP] = 0x00000000;
502 ctx->tracked_regs.reg_value[SI_TRACKED_VGT_GS_MODE] = 0x00000000;
503 ctx->tracked_regs.reg_value[SI_TRACKED_VGT_PRIMITIVEID_EN] = 0x00000000;
504 ctx->tracked_regs.reg_value[SI_TRACKED_VGT_REUSE_OFF] = 0x00000000;
505 ctx->tracked_regs.reg_value[SI_TRACKED_SPI_VS_OUT_CONFIG] = 0x00000000;
506 ctx->tracked_regs.reg_value[SI_TRACKED_GE_MAX_OUTPUT_PER_SUBGROUP] = 0x00000000;
507 ctx->tracked_regs.reg_value[SI_TRACKED_GE_NGG_SUBGRP_CNTL] = 0x00000000;
508 ctx->tracked_regs.reg_value[SI_TRACKED_SPI_SHADER_IDX_FORMAT] = 0x00000000;
509 ctx->tracked_regs.reg_value[SI_TRACKED_SPI_SHADER_POS_FORMAT] = 0x00000000;
510 ctx->tracked_regs.reg_value[SI_TRACKED_PA_CL_VTE_CNTL] = 0x00000000;
511 ctx->tracked_regs.reg_value[SI_TRACKED_PA_CL_NGG_CNTL] = 0x00000000;
512 ctx->tracked_regs.reg_value[SI_TRACKED_SPI_PS_INPUT_ENA] = 0x00000000;
513 ctx->tracked_regs.reg_value[SI_TRACKED_SPI_PS_INPUT_ADDR] = 0x00000000;
514 ctx->tracked_regs.reg_value[SI_TRACKED_SPI_BARYC_CNTL] = 0x00000000;
515 ctx->tracked_regs.reg_value[SI_TRACKED_SPI_PS_IN_CONTROL] = 0x00000002;
516 ctx->tracked_regs.reg_value[SI_TRACKED_SPI_SHADER_Z_FORMAT] = 0x00000000;
517 ctx->tracked_regs.reg_value[SI_TRACKED_SPI_SHADER_COL_FORMAT] = 0x00000000;
518 ctx->tracked_regs.reg_value[SI_TRACKED_CB_SHADER_MASK] = 0xffffffff;
519 ctx->tracked_regs.reg_value[SI_TRACKED_VGT_TF_PARAM] = 0x00000000;
520 ctx->tracked_regs.reg_value[SI_TRACKED_VGT_VERTEX_REUSE_BLOCK_CNTL] =
521 0x0000001e; /* From GFX8 */
522
523 /* Set all cleared context registers to saved. */
524 ctx->tracked_regs.reg_saved = ~(1ull << SI_TRACKED_GE_PC_ALLOC); /* uconfig reg */
525 ctx->last_gs_out_prim = 0; /* cleared by CLEAR_STATE */
526 } else {
527 /* Set all register values to unknown. */
528 ctx->tracked_regs.reg_saved = 0;
529 ctx->last_gs_out_prim = -1; /* unknown */
530 }
531
532 /* 0xffffffff is a impossible value to register SPI_PS_INPUT_CNTL_n */
533 memset(ctx->tracked_regs.spi_ps_input_cntl, 0xff, sizeof(uint32_t) * 32);
534 }