2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3 * Copyright 2018 Advanced Micro Devices, Inc.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * on the rights to use, copy, modify, merge, publish, distribute, sub
10 * license, and/or sell copies of the Software, and to permit persons to whom
11 * the Software is furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice (including the next
14 * paragraph) shall be included in all copies or substantial portions of the
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
21 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
22 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
23 * USE OR OTHER DEALINGS IN THE SOFTWARE.
26 #include "si_build_pm4.h"
29 #include "util/os_time.h"
30 #include "util/u_upload_mgr.h"
33 void si_need_gfx_cs_space(struct si_context
*ctx
)
35 struct radeon_cmdbuf
*cs
= ctx
->gfx_cs
;
37 /* There is no need to flush the DMA IB here, because
38 * si_need_dma_space always flushes the GFX IB if there is
39 * a conflict, which means any unflushed DMA commands automatically
40 * precede the GFX IB (= they had no dependency on the GFX IB when
41 * they were submitted).
44 /* There are two memory usage counters in the winsys for all buffers
45 * that have been added (cs_add_buffer) and two counters in the pipe
46 * driver for those that haven't been added yet.
48 if (unlikely(!radeon_cs_memory_below_limit(ctx
->screen
, ctx
->gfx_cs
, ctx
->vram
, ctx
->gtt
))) {
51 si_flush_gfx_cs(ctx
, RADEON_FLUSH_ASYNC_START_NEXT_GFX_IB_NOW
, NULL
);
57 unsigned need_dwords
= si_get_minimum_num_gfx_cs_dwords(ctx
);
58 if (!ctx
->ws
->cs_check_space(cs
, need_dwords
, false))
59 si_flush_gfx_cs(ctx
, RADEON_FLUSH_ASYNC_START_NEXT_GFX_IB_NOW
, NULL
);
62 void si_unref_sdma_uploads(struct si_context
*sctx
)
64 for (unsigned i
= 0; i
< sctx
->num_sdma_uploads
; i
++) {
65 si_resource_reference(&sctx
->sdma_uploads
[i
].dst
, NULL
);
66 si_resource_reference(&sctx
->sdma_uploads
[i
].src
, NULL
);
68 sctx
->num_sdma_uploads
= 0;
71 void si_flush_gfx_cs(struct si_context
*ctx
, unsigned flags
, struct pipe_fence_handle
**fence
)
73 struct radeon_cmdbuf
*cs
= ctx
->gfx_cs
;
74 struct radeon_winsys
*ws
= ctx
->ws
;
75 const unsigned wait_ps_cs
= SI_CONTEXT_PS_PARTIAL_FLUSH
| SI_CONTEXT_CS_PARTIAL_FLUSH
;
76 unsigned wait_flags
= 0;
78 if (ctx
->gfx_flush_in_progress
)
81 if (!ctx
->screen
->info
.kernel_flushes_tc_l2_after_ib
) {
82 wait_flags
|= wait_ps_cs
| SI_CONTEXT_INV_L2
;
83 } else if (ctx
->chip_class
== GFX6
) {
84 /* The kernel flushes L2 before shaders are finished. */
85 wait_flags
|= wait_ps_cs
;
86 } else if (!(flags
& RADEON_FLUSH_START_NEXT_GFX_IB_NOW
)) {
87 wait_flags
|= wait_ps_cs
;
90 /* Drop this flush if it's a no-op. */
91 if (!radeon_emitted(cs
, ctx
->initial_gfx_cs_size
) && (!wait_flags
|| !ctx
->gfx_last_ib_is_busy
))
94 if (ctx
->b
.get_device_reset_status(&ctx
->b
) != PIPE_NO_RESET
)
97 if (ctx
->screen
->debug_flags
& DBG(CHECK_VM
))
98 flags
&= ~PIPE_FLUSH_ASYNC
;
100 ctx
->gfx_flush_in_progress
= true;
102 /* If the gallium frontend is flushing the GFX IB, si_flush_from_st is
103 * responsible for flushing the DMA IB and merging the fences from both.
104 * If the driver flushes the GFX IB internally, and it should never ask
105 * for a fence handle.
107 assert(!radeon_emitted(ctx
->sdma_cs
, 0) || fence
== NULL
);
109 /* Update the sdma_uploads list by flushing the uploader. */
110 u_upload_unmap(ctx
->b
.const_uploader
);
112 /* Execute SDMA uploads. */
113 ctx
->sdma_uploads_in_progress
= true;
114 for (unsigned i
= 0; i
< ctx
->num_sdma_uploads
; i
++) {
115 struct si_sdma_upload
*up
= &ctx
->sdma_uploads
[i
];
117 assert(up
->src_offset
% 4 == 0 && up
->dst_offset
% 4 == 0 && up
->size
% 4 == 0);
119 si_sdma_copy_buffer(ctx
, &up
->dst
->b
.b
, &up
->src
->b
.b
, up
->dst_offset
, up
->src_offset
,
122 ctx
->sdma_uploads_in_progress
= false;
123 si_unref_sdma_uploads(ctx
);
125 /* Flush SDMA (preamble IB). */
126 if (radeon_emitted(ctx
->sdma_cs
, 0))
127 si_flush_dma_cs(ctx
, flags
, NULL
);
129 if (radeon_emitted(ctx
->prim_discard_compute_cs
, 0)) {
130 struct radeon_cmdbuf
*compute_cs
= ctx
->prim_discard_compute_cs
;
131 si_compute_signal_gfx(ctx
);
133 /* Make sure compute shaders are idle before leaving the IB, so that
134 * the next IB doesn't overwrite GDS that might be in use. */
135 radeon_emit(compute_cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
136 radeon_emit(compute_cs
, EVENT_TYPE(V_028A90_CS_PARTIAL_FLUSH
) | EVENT_INDEX(4));
138 /* Save the GDS prim restart counter if needed. */
139 if (ctx
->preserve_prim_restart_gds_at_flush
) {
140 si_cp_copy_data(ctx
, compute_cs
, COPY_DATA_DST_MEM
, ctx
->wait_mem_scratch
, 4,
141 COPY_DATA_GDS
, NULL
, 4);
145 if (ctx
->has_graphics
) {
146 if (!list_is_empty(&ctx
->active_queries
))
147 si_suspend_queries(ctx
);
149 ctx
->streamout
.suspended
= false;
150 if (ctx
->streamout
.begin_emitted
) {
151 si_emit_streamout_end(ctx
);
152 ctx
->streamout
.suspended
= true;
154 /* Since NGG streamout uses GDS, we need to make GDS
155 * idle when we leave the IB, otherwise another process
156 * might overwrite it while our shaders are busy.
158 if (ctx
->screen
->use_ngg_streamout
)
159 wait_flags
|= SI_CONTEXT_PS_PARTIAL_FLUSH
;
163 /* Make sure CP DMA is idle at the end of IBs after L2 prefetches
164 * because the kernel doesn't wait for it. */
165 if (ctx
->chip_class
>= GFX7
)
166 si_cp_dma_wait_for_idle(ctx
);
168 /* Wait for draw calls to finish if needed. */
170 ctx
->flags
|= wait_flags
;
171 ctx
->emit_cache_flush(ctx
);
173 ctx
->gfx_last_ib_is_busy
= (wait_flags
& wait_ps_cs
) != wait_ps_cs
;
175 if (ctx
->current_saved_cs
) {
178 /* Save the IB for debug contexts. */
179 si_save_cs(ws
, cs
, &ctx
->current_saved_cs
->gfx
, true);
180 ctx
->current_saved_cs
->flushed
= true;
181 ctx
->current_saved_cs
->time_flush
= os_time_get_nano();
183 si_log_hw_flush(ctx
);
186 if (si_compute_prim_discard_enabled(ctx
)) {
187 /* The compute IB can start after the previous gfx IB starts. */
188 if (radeon_emitted(ctx
->prim_discard_compute_cs
, 0) && ctx
->last_gfx_fence
) {
189 ctx
->ws
->cs_add_fence_dependency(
190 ctx
->gfx_cs
, ctx
->last_gfx_fence
,
191 RADEON_DEPENDENCY_PARALLEL_COMPUTE_ONLY
| RADEON_DEPENDENCY_START_FENCE
);
194 /* Remember the last execution barrier. It's in the IB.
195 * It will signal the start of the next compute IB.
197 if (flags
& RADEON_FLUSH_START_NEXT_GFX_IB_NOW
&& ctx
->last_pkt3_write_data
) {
198 *ctx
->last_pkt3_write_data
= PKT3(PKT3_WRITE_DATA
, 3, 0);
199 ctx
->last_pkt3_write_data
= NULL
;
201 si_resource_reference(&ctx
->last_ib_barrier_buf
, ctx
->barrier_buf
);
202 ctx
->last_ib_barrier_buf_offset
= ctx
->barrier_buf_offset
;
203 si_resource_reference(&ctx
->barrier_buf
, NULL
);
205 ws
->fence_reference(&ctx
->last_ib_barrier_fence
, NULL
);
210 ws
->cs_flush(cs
, flags
, &ctx
->last_gfx_fence
);
212 ws
->fence_reference(fence
, ctx
->last_gfx_fence
);
214 ctx
->num_gfx_cs_flushes
++;
216 if (si_compute_prim_discard_enabled(ctx
)) {
217 /* Remember the last execution barrier, which is the last fence
220 if (!(flags
& RADEON_FLUSH_START_NEXT_GFX_IB_NOW
)) {
221 ctx
->last_pkt3_write_data
= NULL
;
222 si_resource_reference(&ctx
->last_ib_barrier_buf
, NULL
);
223 ws
->fence_reference(&ctx
->last_ib_barrier_fence
, ctx
->last_gfx_fence
);
227 /* Check VM faults if needed. */
228 if (ctx
->screen
->debug_flags
& DBG(CHECK_VM
)) {
229 /* Use conservative timeout 800ms, after which we won't wait any
230 * longer and assume the GPU is hung.
232 ctx
->ws
->fence_wait(ctx
->ws
, ctx
->last_gfx_fence
, 800 * 1000 * 1000);
234 si_check_vm_faults(ctx
, &ctx
->current_saved_cs
->gfx
, RING_GFX
);
237 if (ctx
->current_saved_cs
)
238 si_saved_cs_reference(&ctx
->current_saved_cs
, NULL
);
240 si_begin_new_gfx_cs(ctx
);
241 ctx
->gfx_flush_in_progress
= false;
244 static void si_begin_gfx_cs_debug(struct si_context
*ctx
)
246 static const uint32_t zeros
[1];
247 assert(!ctx
->current_saved_cs
);
249 ctx
->current_saved_cs
= calloc(1, sizeof(*ctx
->current_saved_cs
));
250 if (!ctx
->current_saved_cs
)
253 pipe_reference_init(&ctx
->current_saved_cs
->reference
, 1);
255 ctx
->current_saved_cs
->trace_buf
=
256 si_resource(pipe_buffer_create(ctx
->b
.screen
, 0, PIPE_USAGE_STAGING
, 8));
257 if (!ctx
->current_saved_cs
->trace_buf
) {
258 free(ctx
->current_saved_cs
);
259 ctx
->current_saved_cs
= NULL
;
263 pipe_buffer_write_nooverlap(&ctx
->b
, &ctx
->current_saved_cs
->trace_buf
->b
.b
, 0, sizeof(zeros
),
265 ctx
->current_saved_cs
->trace_id
= 0;
269 radeon_add_to_buffer_list(ctx
, ctx
->gfx_cs
, ctx
->current_saved_cs
->trace_buf
,
270 RADEON_USAGE_READWRITE
, RADEON_PRIO_TRACE
);
273 static void si_add_gds_to_buffer_list(struct si_context
*sctx
)
276 sctx
->ws
->cs_add_buffer(sctx
->gfx_cs
, sctx
->gds
, RADEON_USAGE_READWRITE
, 0, 0);
278 sctx
->ws
->cs_add_buffer(sctx
->gfx_cs
, sctx
->gds_oa
, RADEON_USAGE_READWRITE
, 0, 0);
283 void si_allocate_gds(struct si_context
*sctx
)
285 struct radeon_winsys
*ws
= sctx
->ws
;
290 assert(sctx
->screen
->use_ngg_streamout
);
292 /* 4 streamout GDS counters.
293 * We need 256B (64 dw) of GDS, otherwise streamout hangs.
295 sctx
->gds
= ws
->buffer_create(ws
, 256, 4, RADEON_DOMAIN_GDS
, 0);
296 sctx
->gds_oa
= ws
->buffer_create(ws
, 4, 1, RADEON_DOMAIN_OA
, 0);
298 assert(sctx
->gds
&& sctx
->gds_oa
);
299 si_add_gds_to_buffer_list(sctx
);
302 void si_begin_new_gfx_cs(struct si_context
*ctx
)
305 si_begin_gfx_cs_debug(ctx
);
307 si_add_gds_to_buffer_list(ctx
);
309 /* Always invalidate caches at the beginning of IBs, because external
310 * users (e.g. BO evictions and SDMA/UVD/VCE IBs) can modify our
313 * Note that the cache flush done by the kernel at the end of GFX IBs
314 * isn't useful here, because that flush can finish after the following
317 * TODO: Do we also need to invalidate CB & DB caches?
319 ctx
->flags
|= SI_CONTEXT_INV_ICACHE
| SI_CONTEXT_INV_SCACHE
| SI_CONTEXT_INV_VCACHE
|
320 SI_CONTEXT_INV_L2
| SI_CONTEXT_START_PIPELINE_STATS
;
322 ctx
->cs_shader_state
.initialized
= false;
323 si_all_descriptors_begin_new_cs(ctx
);
325 if (!ctx
->has_graphics
) {
326 ctx
->initial_gfx_cs_size
= ctx
->gfx_cs
->current
.cdw
;
330 /* set all valid group as dirty so they get reemited on
333 si_pm4_reset_emitted(ctx
);
335 /* The CS initialization should be emitted before everything else. */
336 si_pm4_emit(ctx
, ctx
->init_config
);
337 if (ctx
->init_config_gs_rings
)
338 si_pm4_emit(ctx
, ctx
->init_config_gs_rings
);
340 if (ctx
->queued
.named
.ls
)
341 ctx
->prefetch_L2_mask
|= SI_PREFETCH_LS
;
342 if (ctx
->queued
.named
.hs
)
343 ctx
->prefetch_L2_mask
|= SI_PREFETCH_HS
;
344 if (ctx
->queued
.named
.es
)
345 ctx
->prefetch_L2_mask
|= SI_PREFETCH_ES
;
346 if (ctx
->queued
.named
.gs
)
347 ctx
->prefetch_L2_mask
|= SI_PREFETCH_GS
;
348 if (ctx
->queued
.named
.vs
)
349 ctx
->prefetch_L2_mask
|= SI_PREFETCH_VS
;
350 if (ctx
->queued
.named
.ps
)
351 ctx
->prefetch_L2_mask
|= SI_PREFETCH_PS
;
352 if (ctx
->vb_descriptors_buffer
&& ctx
->vertex_elements
)
353 ctx
->prefetch_L2_mask
|= SI_PREFETCH_VBO_DESCRIPTORS
;
355 /* CLEAR_STATE disables all colorbuffers, so only enable bound ones. */
356 bool has_clear_state
= ctx
->screen
->info
.has_clear_state
;
357 if (has_clear_state
) {
358 ctx
->framebuffer
.dirty_cbufs
= u_bit_consecutive(0, ctx
->framebuffer
.state
.nr_cbufs
);
359 /* CLEAR_STATE disables the zbuffer, so only enable it if it's bound. */
360 ctx
->framebuffer
.dirty_zsbuf
= ctx
->framebuffer
.state
.zsbuf
!= NULL
;
362 ctx
->framebuffer
.dirty_cbufs
= u_bit_consecutive(0, 8);
363 ctx
->framebuffer
.dirty_zsbuf
= true;
365 /* This should always be marked as dirty to set the framebuffer scissor
367 si_mark_atom_dirty(ctx
, &ctx
->atoms
.s
.framebuffer
);
369 si_mark_atom_dirty(ctx
, &ctx
->atoms
.s
.clip_regs
);
370 /* CLEAR_STATE sets zeros. */
371 if (!has_clear_state
|| ctx
->clip_state
.any_nonzeros
)
372 si_mark_atom_dirty(ctx
, &ctx
->atoms
.s
.clip_state
);
373 ctx
->sample_locs_num_samples
= 0;
374 si_mark_atom_dirty(ctx
, &ctx
->atoms
.s
.msaa_sample_locs
);
375 si_mark_atom_dirty(ctx
, &ctx
->atoms
.s
.msaa_config
);
376 /* CLEAR_STATE sets 0xffff. */
377 if (!has_clear_state
|| ctx
->sample_mask
!= 0xffff)
378 si_mark_atom_dirty(ctx
, &ctx
->atoms
.s
.sample_mask
);
379 si_mark_atom_dirty(ctx
, &ctx
->atoms
.s
.cb_render_state
);
380 /* CLEAR_STATE sets zeros. */
381 if (!has_clear_state
|| ctx
->blend_color
.any_nonzeros
)
382 si_mark_atom_dirty(ctx
, &ctx
->atoms
.s
.blend_color
);
383 si_mark_atom_dirty(ctx
, &ctx
->atoms
.s
.db_render_state
);
384 if (ctx
->chip_class
>= GFX9
)
385 si_mark_atom_dirty(ctx
, &ctx
->atoms
.s
.dpbb_state
);
386 si_mark_atom_dirty(ctx
, &ctx
->atoms
.s
.stencil_ref
);
387 si_mark_atom_dirty(ctx
, &ctx
->atoms
.s
.spi_map
);
388 if (!ctx
->screen
->use_ngg_streamout
)
389 si_mark_atom_dirty(ctx
, &ctx
->atoms
.s
.streamout_enable
);
390 si_mark_atom_dirty(ctx
, &ctx
->atoms
.s
.render_cond
);
391 /* CLEAR_STATE disables all window rectangles. */
392 if (!has_clear_state
|| ctx
->num_window_rectangles
> 0)
393 si_mark_atom_dirty(ctx
, &ctx
->atoms
.s
.window_rectangles
);
395 si_mark_atom_dirty(ctx
, &ctx
->atoms
.s
.guardband
);
396 si_mark_atom_dirty(ctx
, &ctx
->atoms
.s
.scissors
);
397 si_mark_atom_dirty(ctx
, &ctx
->atoms
.s
.viewports
);
399 si_mark_atom_dirty(ctx
, &ctx
->atoms
.s
.scratch_state
);
400 if (ctx
->scratch_buffer
) {
401 si_context_add_resource_size(ctx
, &ctx
->scratch_buffer
->b
.b
);
404 if (ctx
->streamout
.suspended
) {
405 ctx
->streamout
.append_bitmask
= ctx
->streamout
.enabled_mask
;
406 si_streamout_buffers_dirty(ctx
);
409 if (!list_is_empty(&ctx
->active_queries
))
410 si_resume_queries(ctx
);
412 assert(!ctx
->gfx_cs
->prev_dw
);
413 ctx
->initial_gfx_cs_size
= ctx
->gfx_cs
->current
.cdw
;
415 /* Invalidate various draw states so that they are emitted before
416 * the first draw call. */
417 si_invalidate_draw_sh_constants(ctx
);
418 ctx
->last_index_size
= -1;
419 ctx
->last_primitive_restart_en
= -1;
420 ctx
->last_restart_index
= SI_RESTART_INDEX_UNKNOWN
;
422 ctx
->last_multi_vgt_param
= -1;
423 ctx
->last_vs_state
= ~0;
425 ctx
->last_tcs
= NULL
;
426 ctx
->last_tes_sh_base
= -1;
427 ctx
->last_num_tcs_input_cp
= -1;
428 ctx
->last_ls_hs_config
= -1; /* impossible value */
429 ctx
->last_binning_enabled
= -1;
430 ctx
->small_prim_cull_info_dirty
= ctx
->small_prim_cull_info_buf
!= NULL
;
432 ctx
->prim_discard_compute_ib_initialized
= false;
434 /* Compute-based primitive discard:
435 * The index ring is divided into 2 halves. Switch between the halves
436 * in the same fashion as doublebuffering.
438 if (ctx
->index_ring_base
)
439 ctx
->index_ring_base
= 0;
441 ctx
->index_ring_base
= ctx
->index_ring_size_per_ib
;
443 ctx
->index_ring_offset
= 0;
445 STATIC_ASSERT(SI_NUM_TRACKED_REGS
<= sizeof(ctx
->tracked_regs
.reg_saved
) * 8);
447 if (has_clear_state
) {
448 ctx
->tracked_regs
.reg_value
[SI_TRACKED_DB_RENDER_CONTROL
] = 0x00000000;
449 ctx
->tracked_regs
.reg_value
[SI_TRACKED_DB_COUNT_CONTROL
] = 0x00000000;
450 ctx
->tracked_regs
.reg_value
[SI_TRACKED_DB_RENDER_OVERRIDE2
] = 0x00000000;
451 ctx
->tracked_regs
.reg_value
[SI_TRACKED_DB_SHADER_CONTROL
] = 0x00000000;
452 ctx
->tracked_regs
.reg_value
[SI_TRACKED_CB_TARGET_MASK
] = 0xffffffff;
453 ctx
->tracked_regs
.reg_value
[SI_TRACKED_CB_DCC_CONTROL
] = 0x00000000;
454 ctx
->tracked_regs
.reg_value
[SI_TRACKED_SX_PS_DOWNCONVERT
] = 0x00000000;
455 ctx
->tracked_regs
.reg_value
[SI_TRACKED_SX_BLEND_OPT_EPSILON
] = 0x00000000;
456 ctx
->tracked_regs
.reg_value
[SI_TRACKED_SX_BLEND_OPT_CONTROL
] = 0x00000000;
457 ctx
->tracked_regs
.reg_value
[SI_TRACKED_PA_SC_LINE_CNTL
] = 0x00001000;
458 ctx
->tracked_regs
.reg_value
[SI_TRACKED_PA_SC_AA_CONFIG
] = 0x00000000;
459 ctx
->tracked_regs
.reg_value
[SI_TRACKED_DB_EQAA
] = 0x00000000;
460 ctx
->tracked_regs
.reg_value
[SI_TRACKED_PA_SC_MODE_CNTL_1
] = 0x00000000;
461 ctx
->tracked_regs
.reg_value
[SI_TRACKED_PA_SU_PRIM_FILTER_CNTL
] = 0;
462 ctx
->tracked_regs
.reg_value
[SI_TRACKED_PA_SU_SMALL_PRIM_FILTER_CNTL
] = 0x00000000;
463 ctx
->tracked_regs
.reg_value
[SI_TRACKED_PA_CL_VS_OUT_CNTL__VS
] = 0x00000000;
464 ctx
->tracked_regs
.reg_value
[SI_TRACKED_PA_CL_VS_OUT_CNTL__CL
] = 0x00000000;
465 ctx
->tracked_regs
.reg_value
[SI_TRACKED_PA_CL_CLIP_CNTL
] = 0x00090000;
466 ctx
->tracked_regs
.reg_value
[SI_TRACKED_PA_SC_BINNER_CNTL_0
] = 0x00000003;
467 ctx
->tracked_regs
.reg_value
[SI_TRACKED_DB_DFSM_CONTROL
] = 0x00000000;
468 ctx
->tracked_regs
.reg_value
[SI_TRACKED_PA_CL_GB_VERT_CLIP_ADJ
] = 0x3f800000;
469 ctx
->tracked_regs
.reg_value
[SI_TRACKED_PA_CL_GB_VERT_DISC_ADJ
] = 0x3f800000;
470 ctx
->tracked_regs
.reg_value
[SI_TRACKED_PA_CL_GB_HORZ_CLIP_ADJ
] = 0x3f800000;
471 ctx
->tracked_regs
.reg_value
[SI_TRACKED_PA_CL_GB_HORZ_DISC_ADJ
] = 0x3f800000;
472 ctx
->tracked_regs
.reg_value
[SI_TRACKED_PA_SU_HARDWARE_SCREEN_OFFSET
] = 0;
473 ctx
->tracked_regs
.reg_value
[SI_TRACKED_PA_SU_VTX_CNTL
] = 0x00000005;
474 ctx
->tracked_regs
.reg_value
[SI_TRACKED_PA_SC_CLIPRECT_RULE
] = 0xffff;
475 ctx
->tracked_regs
.reg_value
[SI_TRACKED_PA_SC_LINE_STIPPLE
] = 0;
476 ctx
->tracked_regs
.reg_value
[SI_TRACKED_VGT_ESGS_RING_ITEMSIZE
] = 0x00000000;
477 ctx
->tracked_regs
.reg_value
[SI_TRACKED_VGT_GSVS_RING_OFFSET_1
] = 0x00000000;
478 ctx
->tracked_regs
.reg_value
[SI_TRACKED_VGT_GSVS_RING_OFFSET_2
] = 0x00000000;
479 ctx
->tracked_regs
.reg_value
[SI_TRACKED_VGT_GSVS_RING_OFFSET_3
] = 0x00000000;
480 ctx
->tracked_regs
.reg_value
[SI_TRACKED_VGT_GSVS_RING_ITEMSIZE
] = 0x00000000;
481 ctx
->tracked_regs
.reg_value
[SI_TRACKED_VGT_GS_MAX_VERT_OUT
] = 0x00000000;
482 ctx
->tracked_regs
.reg_value
[SI_TRACKED_VGT_GS_VERT_ITEMSIZE
] = 0x00000000;
483 ctx
->tracked_regs
.reg_value
[SI_TRACKED_VGT_GS_VERT_ITEMSIZE_1
] = 0x00000000;
484 ctx
->tracked_regs
.reg_value
[SI_TRACKED_VGT_GS_VERT_ITEMSIZE_2
] = 0x00000000;
485 ctx
->tracked_regs
.reg_value
[SI_TRACKED_VGT_GS_VERT_ITEMSIZE_3
] = 0x00000000;
486 ctx
->tracked_regs
.reg_value
[SI_TRACKED_VGT_GS_INSTANCE_CNT
] = 0x00000000;
487 ctx
->tracked_regs
.reg_value
[SI_TRACKED_VGT_GS_ONCHIP_CNTL
] = 0x00000000;
488 ctx
->tracked_regs
.reg_value
[SI_TRACKED_VGT_GS_MAX_PRIMS_PER_SUBGROUP
] = 0x00000000;
489 ctx
->tracked_regs
.reg_value
[SI_TRACKED_VGT_GS_MODE
] = 0x00000000;
490 ctx
->tracked_regs
.reg_value
[SI_TRACKED_VGT_PRIMITIVEID_EN
] = 0x00000000;
491 ctx
->tracked_regs
.reg_value
[SI_TRACKED_VGT_REUSE_OFF
] = 0x00000000;
492 ctx
->tracked_regs
.reg_value
[SI_TRACKED_SPI_VS_OUT_CONFIG
] = 0x00000000;
493 ctx
->tracked_regs
.reg_value
[SI_TRACKED_GE_MAX_OUTPUT_PER_SUBGROUP
] = 0x00000000;
494 ctx
->tracked_regs
.reg_value
[SI_TRACKED_GE_NGG_SUBGRP_CNTL
] = 0x00000000;
495 ctx
->tracked_regs
.reg_value
[SI_TRACKED_SPI_SHADER_IDX_FORMAT
] = 0x00000000;
496 ctx
->tracked_regs
.reg_value
[SI_TRACKED_SPI_SHADER_POS_FORMAT
] = 0x00000000;
497 ctx
->tracked_regs
.reg_value
[SI_TRACKED_PA_CL_VTE_CNTL
] = 0x00000000;
498 ctx
->tracked_regs
.reg_value
[SI_TRACKED_PA_CL_NGG_CNTL
] = 0x00000000;
499 ctx
->tracked_regs
.reg_value
[SI_TRACKED_SPI_PS_INPUT_ENA
] = 0x00000000;
500 ctx
->tracked_regs
.reg_value
[SI_TRACKED_SPI_PS_INPUT_ADDR
] = 0x00000000;
501 ctx
->tracked_regs
.reg_value
[SI_TRACKED_SPI_BARYC_CNTL
] = 0x00000000;
502 ctx
->tracked_regs
.reg_value
[SI_TRACKED_SPI_PS_IN_CONTROL
] = 0x00000002;
503 ctx
->tracked_regs
.reg_value
[SI_TRACKED_SPI_SHADER_Z_FORMAT
] = 0x00000000;
504 ctx
->tracked_regs
.reg_value
[SI_TRACKED_SPI_SHADER_COL_FORMAT
] = 0x00000000;
505 ctx
->tracked_regs
.reg_value
[SI_TRACKED_CB_SHADER_MASK
] = 0xffffffff;
506 ctx
->tracked_regs
.reg_value
[SI_TRACKED_VGT_TF_PARAM
] = 0x00000000;
507 ctx
->tracked_regs
.reg_value
[SI_TRACKED_VGT_VERTEX_REUSE_BLOCK_CNTL
] =
508 0x0000001e; /* From GFX8 */
510 /* Set all cleared context registers to saved. */
511 ctx
->tracked_regs
.reg_saved
= ~(1ull << SI_TRACKED_GE_PC_ALLOC
); /* uconfig reg */
512 ctx
->last_gs_out_prim
= 0; /* cleared by CLEAR_STATE */
514 /* Set all register values to unknown. */
515 ctx
->tracked_regs
.reg_saved
= 0;
516 ctx
->last_gs_out_prim
= -1; /* unknown */
519 /* 0xffffffff is a impossible value to register SPI_PS_INPUT_CNTL_n */
520 memset(ctx
->tracked_regs
.spi_ps_input_cntl
, 0xff, sizeof(uint32_t) * 32);