Revert "radeonsi: don't wait for idle at the end of gfx IBs"
[mesa.git] / src / gallium / drivers / radeonsi / si_gfx_cs.c
1 /*
2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3 * Copyright 2018 Advanced Micro Devices, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * on the rights to use, copy, modify, merge, publish, distribute, sub
10 * license, and/or sell copies of the Software, and to permit persons to whom
11 * the Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the next
14 * paragraph) shall be included in all copies or substantial portions of the
15 * Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
21 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
22 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
23 * USE OR OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26 #include "si_build_pm4.h"
27 #include "si_pipe.h"
28 #include "sid.h"
29 #include "util/os_time.h"
30 #include "util/u_upload_mgr.h"
31
32 /* initialize */
33 void si_need_gfx_cs_space(struct si_context *ctx)
34 {
35 struct radeon_cmdbuf *cs = ctx->gfx_cs;
36
37 /* There is no need to flush the DMA IB here, because
38 * si_need_dma_space always flushes the GFX IB if there is
39 * a conflict, which means any unflushed DMA commands automatically
40 * precede the GFX IB (= they had no dependency on the GFX IB when
41 * they were submitted).
42 */
43
44 /* There are two memory usage counters in the winsys for all buffers
45 * that have been added (cs_add_buffer) and two counters in the pipe
46 * driver for those that haven't been added yet.
47 */
48 if (unlikely(!radeon_cs_memory_below_limit(ctx->screen, ctx->gfx_cs, ctx->vram, ctx->gtt))) {
49 ctx->gtt = 0;
50 ctx->vram = 0;
51 si_flush_gfx_cs(ctx, RADEON_FLUSH_ASYNC_START_NEXT_GFX_IB_NOW, NULL);
52 return;
53 }
54 ctx->gtt = 0;
55 ctx->vram = 0;
56
57 unsigned need_dwords = si_get_minimum_num_gfx_cs_dwords(ctx);
58 if (!ctx->ws->cs_check_space(cs, need_dwords, false))
59 si_flush_gfx_cs(ctx, RADEON_FLUSH_ASYNC_START_NEXT_GFX_IB_NOW, NULL);
60 }
61
62 void si_unref_sdma_uploads(struct si_context *sctx)
63 {
64 for (unsigned i = 0; i < sctx->num_sdma_uploads; i++) {
65 si_resource_reference(&sctx->sdma_uploads[i].dst, NULL);
66 si_resource_reference(&sctx->sdma_uploads[i].src, NULL);
67 }
68 sctx->num_sdma_uploads = 0;
69 }
70
71 void si_flush_gfx_cs(struct si_context *ctx, unsigned flags, struct pipe_fence_handle **fence)
72 {
73 struct radeon_cmdbuf *cs = ctx->gfx_cs;
74 struct radeon_winsys *ws = ctx->ws;
75 const unsigned wait_ps_cs = SI_CONTEXT_PS_PARTIAL_FLUSH | SI_CONTEXT_CS_PARTIAL_FLUSH;
76 unsigned wait_flags = 0;
77
78 if (ctx->gfx_flush_in_progress)
79 return;
80
81 if (!ctx->screen->info.kernel_flushes_tc_l2_after_ib) {
82 wait_flags |= wait_ps_cs | SI_CONTEXT_INV_L2;
83 } else if (ctx->chip_class == GFX6) {
84 /* The kernel flushes L2 before shaders are finished. */
85 wait_flags |= wait_ps_cs;
86 } else if (!(flags & RADEON_FLUSH_START_NEXT_GFX_IB_NOW)) {
87 wait_flags |= wait_ps_cs;
88 }
89
90 /* Drop this flush if it's a no-op. */
91 if (!radeon_emitted(cs, ctx->initial_gfx_cs_size) && (!wait_flags || !ctx->gfx_last_ib_is_busy))
92 return;
93
94 if (ctx->b.get_device_reset_status(&ctx->b) != PIPE_NO_RESET)
95 return;
96
97 if (ctx->screen->debug_flags & DBG(CHECK_VM))
98 flags &= ~PIPE_FLUSH_ASYNC;
99
100 ctx->gfx_flush_in_progress = true;
101
102 /* If the gallium frontend is flushing the GFX IB, si_flush_from_st is
103 * responsible for flushing the DMA IB and merging the fences from both.
104 * If the driver flushes the GFX IB internally, and it should never ask
105 * for a fence handle.
106 */
107 assert(!radeon_emitted(ctx->sdma_cs, 0) || fence == NULL);
108
109 /* Update the sdma_uploads list by flushing the uploader. */
110 u_upload_unmap(ctx->b.const_uploader);
111
112 /* Execute SDMA uploads. */
113 ctx->sdma_uploads_in_progress = true;
114 for (unsigned i = 0; i < ctx->num_sdma_uploads; i++) {
115 struct si_sdma_upload *up = &ctx->sdma_uploads[i];
116
117 assert(up->src_offset % 4 == 0 && up->dst_offset % 4 == 0 && up->size % 4 == 0);
118
119 si_sdma_copy_buffer(ctx, &up->dst->b.b, &up->src->b.b, up->dst_offset, up->src_offset,
120 up->size);
121 }
122 ctx->sdma_uploads_in_progress = false;
123 si_unref_sdma_uploads(ctx);
124
125 /* Flush SDMA (preamble IB). */
126 if (radeon_emitted(ctx->sdma_cs, 0))
127 si_flush_dma_cs(ctx, flags, NULL);
128
129 if (radeon_emitted(ctx->prim_discard_compute_cs, 0)) {
130 struct radeon_cmdbuf *compute_cs = ctx->prim_discard_compute_cs;
131 si_compute_signal_gfx(ctx);
132
133 /* Make sure compute shaders are idle before leaving the IB, so that
134 * the next IB doesn't overwrite GDS that might be in use. */
135 radeon_emit(compute_cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
136 radeon_emit(compute_cs, EVENT_TYPE(V_028A90_CS_PARTIAL_FLUSH) | EVENT_INDEX(4));
137
138 /* Save the GDS prim restart counter if needed. */
139 if (ctx->preserve_prim_restart_gds_at_flush) {
140 si_cp_copy_data(ctx, compute_cs, COPY_DATA_DST_MEM, ctx->wait_mem_scratch, 4,
141 COPY_DATA_GDS, NULL, 4);
142 }
143 }
144
145 if (ctx->has_graphics) {
146 if (!list_is_empty(&ctx->active_queries))
147 si_suspend_queries(ctx);
148
149 ctx->streamout.suspended = false;
150 if (ctx->streamout.begin_emitted) {
151 si_emit_streamout_end(ctx);
152 ctx->streamout.suspended = true;
153
154 /* Since NGG streamout uses GDS, we need to make GDS
155 * idle when we leave the IB, otherwise another process
156 * might overwrite it while our shaders are busy.
157 */
158 if (ctx->screen->use_ngg_streamout)
159 wait_flags |= SI_CONTEXT_PS_PARTIAL_FLUSH;
160 }
161 }
162
163 /* Make sure CP DMA is idle at the end of IBs after L2 prefetches
164 * because the kernel doesn't wait for it. */
165 if (ctx->chip_class >= GFX7)
166 si_cp_dma_wait_for_idle(ctx);
167
168 /* Wait for draw calls to finish if needed. */
169 if (wait_flags) {
170 ctx->flags |= wait_flags;
171 ctx->emit_cache_flush(ctx);
172 }
173 ctx->gfx_last_ib_is_busy = (wait_flags & wait_ps_cs) != wait_ps_cs;
174
175 if (ctx->current_saved_cs) {
176 si_trace_emit(ctx);
177
178 /* Save the IB for debug contexts. */
179 si_save_cs(ws, cs, &ctx->current_saved_cs->gfx, true);
180 ctx->current_saved_cs->flushed = true;
181 ctx->current_saved_cs->time_flush = os_time_get_nano();
182
183 si_log_hw_flush(ctx);
184 }
185
186 if (si_compute_prim_discard_enabled(ctx)) {
187 /* The compute IB can start after the previous gfx IB starts. */
188 if (radeon_emitted(ctx->prim_discard_compute_cs, 0) && ctx->last_gfx_fence) {
189 ctx->ws->cs_add_fence_dependency(
190 ctx->gfx_cs, ctx->last_gfx_fence,
191 RADEON_DEPENDENCY_PARALLEL_COMPUTE_ONLY | RADEON_DEPENDENCY_START_FENCE);
192 }
193
194 /* Remember the last execution barrier. It's in the IB.
195 * It will signal the start of the next compute IB.
196 */
197 if (flags & RADEON_FLUSH_START_NEXT_GFX_IB_NOW && ctx->last_pkt3_write_data) {
198 *ctx->last_pkt3_write_data = PKT3(PKT3_WRITE_DATA, 3, 0);
199 ctx->last_pkt3_write_data = NULL;
200
201 si_resource_reference(&ctx->last_ib_barrier_buf, ctx->barrier_buf);
202 ctx->last_ib_barrier_buf_offset = ctx->barrier_buf_offset;
203 si_resource_reference(&ctx->barrier_buf, NULL);
204
205 ws->fence_reference(&ctx->last_ib_barrier_fence, NULL);
206 }
207 }
208
209 /* Flush the CS. */
210 ws->cs_flush(cs, flags, &ctx->last_gfx_fence);
211 if (fence)
212 ws->fence_reference(fence, ctx->last_gfx_fence);
213
214 ctx->num_gfx_cs_flushes++;
215
216 if (si_compute_prim_discard_enabled(ctx)) {
217 /* Remember the last execution barrier, which is the last fence
218 * in this case.
219 */
220 if (!(flags & RADEON_FLUSH_START_NEXT_GFX_IB_NOW)) {
221 ctx->last_pkt3_write_data = NULL;
222 si_resource_reference(&ctx->last_ib_barrier_buf, NULL);
223 ws->fence_reference(&ctx->last_ib_barrier_fence, ctx->last_gfx_fence);
224 }
225 }
226
227 /* Check VM faults if needed. */
228 if (ctx->screen->debug_flags & DBG(CHECK_VM)) {
229 /* Use conservative timeout 800ms, after which we won't wait any
230 * longer and assume the GPU is hung.
231 */
232 ctx->ws->fence_wait(ctx->ws, ctx->last_gfx_fence, 800 * 1000 * 1000);
233
234 si_check_vm_faults(ctx, &ctx->current_saved_cs->gfx, RING_GFX);
235 }
236
237 if (ctx->current_saved_cs)
238 si_saved_cs_reference(&ctx->current_saved_cs, NULL);
239
240 si_begin_new_gfx_cs(ctx);
241 ctx->gfx_flush_in_progress = false;
242 }
243
244 static void si_begin_gfx_cs_debug(struct si_context *ctx)
245 {
246 static const uint32_t zeros[1];
247 assert(!ctx->current_saved_cs);
248
249 ctx->current_saved_cs = calloc(1, sizeof(*ctx->current_saved_cs));
250 if (!ctx->current_saved_cs)
251 return;
252
253 pipe_reference_init(&ctx->current_saved_cs->reference, 1);
254
255 ctx->current_saved_cs->trace_buf =
256 si_resource(pipe_buffer_create(ctx->b.screen, 0, PIPE_USAGE_STAGING, 8));
257 if (!ctx->current_saved_cs->trace_buf) {
258 free(ctx->current_saved_cs);
259 ctx->current_saved_cs = NULL;
260 return;
261 }
262
263 pipe_buffer_write_nooverlap(&ctx->b, &ctx->current_saved_cs->trace_buf->b.b, 0, sizeof(zeros),
264 zeros);
265 ctx->current_saved_cs->trace_id = 0;
266
267 si_trace_emit(ctx);
268
269 radeon_add_to_buffer_list(ctx, ctx->gfx_cs, ctx->current_saved_cs->trace_buf,
270 RADEON_USAGE_READWRITE, RADEON_PRIO_TRACE);
271 }
272
273 static void si_add_gds_to_buffer_list(struct si_context *sctx)
274 {
275 if (sctx->gds) {
276 sctx->ws->cs_add_buffer(sctx->gfx_cs, sctx->gds, RADEON_USAGE_READWRITE, 0, 0);
277 if (sctx->gds_oa) {
278 sctx->ws->cs_add_buffer(sctx->gfx_cs, sctx->gds_oa, RADEON_USAGE_READWRITE, 0, 0);
279 }
280 }
281 }
282
283 void si_allocate_gds(struct si_context *sctx)
284 {
285 struct radeon_winsys *ws = sctx->ws;
286
287 if (sctx->gds)
288 return;
289
290 assert(sctx->screen->use_ngg_streamout);
291
292 /* 4 streamout GDS counters.
293 * We need 256B (64 dw) of GDS, otherwise streamout hangs.
294 */
295 sctx->gds = ws->buffer_create(ws, 256, 4, RADEON_DOMAIN_GDS, 0);
296 sctx->gds_oa = ws->buffer_create(ws, 4, 1, RADEON_DOMAIN_OA, 0);
297
298 assert(sctx->gds && sctx->gds_oa);
299 si_add_gds_to_buffer_list(sctx);
300 }
301
302 void si_begin_new_gfx_cs(struct si_context *ctx)
303 {
304 if (ctx->is_debug)
305 si_begin_gfx_cs_debug(ctx);
306
307 si_add_gds_to_buffer_list(ctx);
308
309 /* Always invalidate caches at the beginning of IBs, because external
310 * users (e.g. BO evictions and SDMA/UVD/VCE IBs) can modify our
311 * buffers.
312 *
313 * Note that the cache flush done by the kernel at the end of GFX IBs
314 * isn't useful here, because that flush can finish after the following
315 * IB starts drawing.
316 *
317 * TODO: Do we also need to invalidate CB & DB caches?
318 */
319 ctx->flags |= SI_CONTEXT_INV_ICACHE | SI_CONTEXT_INV_SCACHE | SI_CONTEXT_INV_VCACHE |
320 SI_CONTEXT_INV_L2 | SI_CONTEXT_START_PIPELINE_STATS;
321
322 ctx->cs_shader_state.initialized = false;
323 si_all_descriptors_begin_new_cs(ctx);
324
325 if (!ctx->has_graphics) {
326 ctx->initial_gfx_cs_size = ctx->gfx_cs->current.cdw;
327 return;
328 }
329
330 /* set all valid group as dirty so they get reemited on
331 * next draw command
332 */
333 si_pm4_reset_emitted(ctx);
334
335 /* The CS initialization should be emitted before everything else. */
336 si_pm4_emit(ctx, ctx->init_config);
337 if (ctx->init_config_gs_rings)
338 si_pm4_emit(ctx, ctx->init_config_gs_rings);
339
340 if (ctx->queued.named.ls)
341 ctx->prefetch_L2_mask |= SI_PREFETCH_LS;
342 if (ctx->queued.named.hs)
343 ctx->prefetch_L2_mask |= SI_PREFETCH_HS;
344 if (ctx->queued.named.es)
345 ctx->prefetch_L2_mask |= SI_PREFETCH_ES;
346 if (ctx->queued.named.gs)
347 ctx->prefetch_L2_mask |= SI_PREFETCH_GS;
348 if (ctx->queued.named.vs)
349 ctx->prefetch_L2_mask |= SI_PREFETCH_VS;
350 if (ctx->queued.named.ps)
351 ctx->prefetch_L2_mask |= SI_PREFETCH_PS;
352 if (ctx->vb_descriptors_buffer && ctx->vertex_elements)
353 ctx->prefetch_L2_mask |= SI_PREFETCH_VBO_DESCRIPTORS;
354
355 /* CLEAR_STATE disables all colorbuffers, so only enable bound ones. */
356 bool has_clear_state = ctx->screen->info.has_clear_state;
357 if (has_clear_state) {
358 ctx->framebuffer.dirty_cbufs = u_bit_consecutive(0, ctx->framebuffer.state.nr_cbufs);
359 /* CLEAR_STATE disables the zbuffer, so only enable it if it's bound. */
360 ctx->framebuffer.dirty_zsbuf = ctx->framebuffer.state.zsbuf != NULL;
361 } else {
362 ctx->framebuffer.dirty_cbufs = u_bit_consecutive(0, 8);
363 ctx->framebuffer.dirty_zsbuf = true;
364 }
365 /* This should always be marked as dirty to set the framebuffer scissor
366 * at least. */
367 si_mark_atom_dirty(ctx, &ctx->atoms.s.framebuffer);
368
369 si_mark_atom_dirty(ctx, &ctx->atoms.s.clip_regs);
370 /* CLEAR_STATE sets zeros. */
371 if (!has_clear_state || ctx->clip_state.any_nonzeros)
372 si_mark_atom_dirty(ctx, &ctx->atoms.s.clip_state);
373 ctx->sample_locs_num_samples = 0;
374 si_mark_atom_dirty(ctx, &ctx->atoms.s.msaa_sample_locs);
375 si_mark_atom_dirty(ctx, &ctx->atoms.s.msaa_config);
376 /* CLEAR_STATE sets 0xffff. */
377 if (!has_clear_state || ctx->sample_mask != 0xffff)
378 si_mark_atom_dirty(ctx, &ctx->atoms.s.sample_mask);
379 si_mark_atom_dirty(ctx, &ctx->atoms.s.cb_render_state);
380 /* CLEAR_STATE sets zeros. */
381 if (!has_clear_state || ctx->blend_color.any_nonzeros)
382 si_mark_atom_dirty(ctx, &ctx->atoms.s.blend_color);
383 si_mark_atom_dirty(ctx, &ctx->atoms.s.db_render_state);
384 if (ctx->chip_class >= GFX9)
385 si_mark_atom_dirty(ctx, &ctx->atoms.s.dpbb_state);
386 si_mark_atom_dirty(ctx, &ctx->atoms.s.stencil_ref);
387 si_mark_atom_dirty(ctx, &ctx->atoms.s.spi_map);
388 if (!ctx->screen->use_ngg_streamout)
389 si_mark_atom_dirty(ctx, &ctx->atoms.s.streamout_enable);
390 si_mark_atom_dirty(ctx, &ctx->atoms.s.render_cond);
391 /* CLEAR_STATE disables all window rectangles. */
392 if (!has_clear_state || ctx->num_window_rectangles > 0)
393 si_mark_atom_dirty(ctx, &ctx->atoms.s.window_rectangles);
394
395 si_mark_atom_dirty(ctx, &ctx->atoms.s.guardband);
396 si_mark_atom_dirty(ctx, &ctx->atoms.s.scissors);
397 si_mark_atom_dirty(ctx, &ctx->atoms.s.viewports);
398
399 si_mark_atom_dirty(ctx, &ctx->atoms.s.scratch_state);
400 if (ctx->scratch_buffer) {
401 si_context_add_resource_size(ctx, &ctx->scratch_buffer->b.b);
402 }
403
404 if (ctx->streamout.suspended) {
405 ctx->streamout.append_bitmask = ctx->streamout.enabled_mask;
406 si_streamout_buffers_dirty(ctx);
407 }
408
409 if (!list_is_empty(&ctx->active_queries))
410 si_resume_queries(ctx);
411
412 assert(!ctx->gfx_cs->prev_dw);
413 ctx->initial_gfx_cs_size = ctx->gfx_cs->current.cdw;
414
415 /* Invalidate various draw states so that they are emitted before
416 * the first draw call. */
417 si_invalidate_draw_sh_constants(ctx);
418 ctx->last_index_size = -1;
419 ctx->last_primitive_restart_en = -1;
420 ctx->last_restart_index = SI_RESTART_INDEX_UNKNOWN;
421 ctx->last_prim = -1;
422 ctx->last_multi_vgt_param = -1;
423 ctx->last_vs_state = ~0;
424 ctx->last_ls = NULL;
425 ctx->last_tcs = NULL;
426 ctx->last_tes_sh_base = -1;
427 ctx->last_num_tcs_input_cp = -1;
428 ctx->last_ls_hs_config = -1; /* impossible value */
429 ctx->last_binning_enabled = -1;
430 ctx->small_prim_cull_info_dirty = ctx->small_prim_cull_info_buf != NULL;
431
432 ctx->prim_discard_compute_ib_initialized = false;
433
434 /* Compute-based primitive discard:
435 * The index ring is divided into 2 halves. Switch between the halves
436 * in the same fashion as doublebuffering.
437 */
438 if (ctx->index_ring_base)
439 ctx->index_ring_base = 0;
440 else
441 ctx->index_ring_base = ctx->index_ring_size_per_ib;
442
443 ctx->index_ring_offset = 0;
444
445 STATIC_ASSERT(SI_NUM_TRACKED_REGS <= sizeof(ctx->tracked_regs.reg_saved) * 8);
446
447 if (has_clear_state) {
448 ctx->tracked_regs.reg_value[SI_TRACKED_DB_RENDER_CONTROL] = 0x00000000;
449 ctx->tracked_regs.reg_value[SI_TRACKED_DB_COUNT_CONTROL] = 0x00000000;
450 ctx->tracked_regs.reg_value[SI_TRACKED_DB_RENDER_OVERRIDE2] = 0x00000000;
451 ctx->tracked_regs.reg_value[SI_TRACKED_DB_SHADER_CONTROL] = 0x00000000;
452 ctx->tracked_regs.reg_value[SI_TRACKED_CB_TARGET_MASK] = 0xffffffff;
453 ctx->tracked_regs.reg_value[SI_TRACKED_CB_DCC_CONTROL] = 0x00000000;
454 ctx->tracked_regs.reg_value[SI_TRACKED_SX_PS_DOWNCONVERT] = 0x00000000;
455 ctx->tracked_regs.reg_value[SI_TRACKED_SX_BLEND_OPT_EPSILON] = 0x00000000;
456 ctx->tracked_regs.reg_value[SI_TRACKED_SX_BLEND_OPT_CONTROL] = 0x00000000;
457 ctx->tracked_regs.reg_value[SI_TRACKED_PA_SC_LINE_CNTL] = 0x00001000;
458 ctx->tracked_regs.reg_value[SI_TRACKED_PA_SC_AA_CONFIG] = 0x00000000;
459 ctx->tracked_regs.reg_value[SI_TRACKED_DB_EQAA] = 0x00000000;
460 ctx->tracked_regs.reg_value[SI_TRACKED_PA_SC_MODE_CNTL_1] = 0x00000000;
461 ctx->tracked_regs.reg_value[SI_TRACKED_PA_SU_PRIM_FILTER_CNTL] = 0;
462 ctx->tracked_regs.reg_value[SI_TRACKED_PA_SU_SMALL_PRIM_FILTER_CNTL] = 0x00000000;
463 ctx->tracked_regs.reg_value[SI_TRACKED_PA_CL_VS_OUT_CNTL__VS] = 0x00000000;
464 ctx->tracked_regs.reg_value[SI_TRACKED_PA_CL_VS_OUT_CNTL__CL] = 0x00000000;
465 ctx->tracked_regs.reg_value[SI_TRACKED_PA_CL_CLIP_CNTL] = 0x00090000;
466 ctx->tracked_regs.reg_value[SI_TRACKED_PA_SC_BINNER_CNTL_0] = 0x00000003;
467 ctx->tracked_regs.reg_value[SI_TRACKED_DB_DFSM_CONTROL] = 0x00000000;
468 ctx->tracked_regs.reg_value[SI_TRACKED_PA_CL_GB_VERT_CLIP_ADJ] = 0x3f800000;
469 ctx->tracked_regs.reg_value[SI_TRACKED_PA_CL_GB_VERT_DISC_ADJ] = 0x3f800000;
470 ctx->tracked_regs.reg_value[SI_TRACKED_PA_CL_GB_HORZ_CLIP_ADJ] = 0x3f800000;
471 ctx->tracked_regs.reg_value[SI_TRACKED_PA_CL_GB_HORZ_DISC_ADJ] = 0x3f800000;
472 ctx->tracked_regs.reg_value[SI_TRACKED_PA_SU_HARDWARE_SCREEN_OFFSET] = 0;
473 ctx->tracked_regs.reg_value[SI_TRACKED_PA_SU_VTX_CNTL] = 0x00000005;
474 ctx->tracked_regs.reg_value[SI_TRACKED_PA_SC_CLIPRECT_RULE] = 0xffff;
475 ctx->tracked_regs.reg_value[SI_TRACKED_PA_SC_LINE_STIPPLE] = 0;
476 ctx->tracked_regs.reg_value[SI_TRACKED_VGT_ESGS_RING_ITEMSIZE] = 0x00000000;
477 ctx->tracked_regs.reg_value[SI_TRACKED_VGT_GSVS_RING_OFFSET_1] = 0x00000000;
478 ctx->tracked_regs.reg_value[SI_TRACKED_VGT_GSVS_RING_OFFSET_2] = 0x00000000;
479 ctx->tracked_regs.reg_value[SI_TRACKED_VGT_GSVS_RING_OFFSET_3] = 0x00000000;
480 ctx->tracked_regs.reg_value[SI_TRACKED_VGT_GSVS_RING_ITEMSIZE] = 0x00000000;
481 ctx->tracked_regs.reg_value[SI_TRACKED_VGT_GS_MAX_VERT_OUT] = 0x00000000;
482 ctx->tracked_regs.reg_value[SI_TRACKED_VGT_GS_VERT_ITEMSIZE] = 0x00000000;
483 ctx->tracked_regs.reg_value[SI_TRACKED_VGT_GS_VERT_ITEMSIZE_1] = 0x00000000;
484 ctx->tracked_regs.reg_value[SI_TRACKED_VGT_GS_VERT_ITEMSIZE_2] = 0x00000000;
485 ctx->tracked_regs.reg_value[SI_TRACKED_VGT_GS_VERT_ITEMSIZE_3] = 0x00000000;
486 ctx->tracked_regs.reg_value[SI_TRACKED_VGT_GS_INSTANCE_CNT] = 0x00000000;
487 ctx->tracked_regs.reg_value[SI_TRACKED_VGT_GS_ONCHIP_CNTL] = 0x00000000;
488 ctx->tracked_regs.reg_value[SI_TRACKED_VGT_GS_MAX_PRIMS_PER_SUBGROUP] = 0x00000000;
489 ctx->tracked_regs.reg_value[SI_TRACKED_VGT_GS_MODE] = 0x00000000;
490 ctx->tracked_regs.reg_value[SI_TRACKED_VGT_PRIMITIVEID_EN] = 0x00000000;
491 ctx->tracked_regs.reg_value[SI_TRACKED_VGT_REUSE_OFF] = 0x00000000;
492 ctx->tracked_regs.reg_value[SI_TRACKED_SPI_VS_OUT_CONFIG] = 0x00000000;
493 ctx->tracked_regs.reg_value[SI_TRACKED_GE_MAX_OUTPUT_PER_SUBGROUP] = 0x00000000;
494 ctx->tracked_regs.reg_value[SI_TRACKED_GE_NGG_SUBGRP_CNTL] = 0x00000000;
495 ctx->tracked_regs.reg_value[SI_TRACKED_SPI_SHADER_IDX_FORMAT] = 0x00000000;
496 ctx->tracked_regs.reg_value[SI_TRACKED_SPI_SHADER_POS_FORMAT] = 0x00000000;
497 ctx->tracked_regs.reg_value[SI_TRACKED_PA_CL_VTE_CNTL] = 0x00000000;
498 ctx->tracked_regs.reg_value[SI_TRACKED_PA_CL_NGG_CNTL] = 0x00000000;
499 ctx->tracked_regs.reg_value[SI_TRACKED_SPI_PS_INPUT_ENA] = 0x00000000;
500 ctx->tracked_regs.reg_value[SI_TRACKED_SPI_PS_INPUT_ADDR] = 0x00000000;
501 ctx->tracked_regs.reg_value[SI_TRACKED_SPI_BARYC_CNTL] = 0x00000000;
502 ctx->tracked_regs.reg_value[SI_TRACKED_SPI_PS_IN_CONTROL] = 0x00000002;
503 ctx->tracked_regs.reg_value[SI_TRACKED_SPI_SHADER_Z_FORMAT] = 0x00000000;
504 ctx->tracked_regs.reg_value[SI_TRACKED_SPI_SHADER_COL_FORMAT] = 0x00000000;
505 ctx->tracked_regs.reg_value[SI_TRACKED_CB_SHADER_MASK] = 0xffffffff;
506 ctx->tracked_regs.reg_value[SI_TRACKED_VGT_TF_PARAM] = 0x00000000;
507 ctx->tracked_regs.reg_value[SI_TRACKED_VGT_VERTEX_REUSE_BLOCK_CNTL] =
508 0x0000001e; /* From GFX8 */
509
510 /* Set all cleared context registers to saved. */
511 ctx->tracked_regs.reg_saved = ~(1ull << SI_TRACKED_GE_PC_ALLOC); /* uconfig reg */
512 ctx->last_gs_out_prim = 0; /* cleared by CLEAR_STATE */
513 } else {
514 /* Set all register values to unknown. */
515 ctx->tracked_regs.reg_saved = 0;
516 ctx->last_gs_out_prim = -1; /* unknown */
517 }
518
519 /* 0xffffffff is a impossible value to register SPI_PS_INPUT_CNTL_n */
520 memset(ctx->tracked_regs.spi_ps_input_cntl, 0xff, sizeof(uint32_t) * 32);
521 }