radeonsi: rename and re-document cache flush flags
[mesa.git] / src / gallium / drivers / radeonsi / si_gfx_cs.c
1 /*
2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3 * Copyright 2018 Advanced Micro Devices, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * on the rights to use, copy, modify, merge, publish, distribute, sub
10 * license, and/or sell copies of the Software, and to permit persons to whom
11 * the Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the next
14 * paragraph) shall be included in all copies or substantial portions of the
15 * Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
21 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
22 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
23 * USE OR OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26 #include "si_pipe.h"
27 #include "si_build_pm4.h"
28 #include "sid.h"
29
30 #include "util/os_time.h"
31 #include "util/u_upload_mgr.h"
32
33 /* initialize */
34 void si_need_gfx_cs_space(struct si_context *ctx)
35 {
36 struct radeon_cmdbuf *cs = ctx->gfx_cs;
37
38 /* There is no need to flush the DMA IB here, because
39 * si_need_dma_space always flushes the GFX IB if there is
40 * a conflict, which means any unflushed DMA commands automatically
41 * precede the GFX IB (= they had no dependency on the GFX IB when
42 * they were submitted).
43 */
44
45 /* There are two memory usage counters in the winsys for all buffers
46 * that have been added (cs_add_buffer) and two counters in the pipe
47 * driver for those that haven't been added yet.
48 */
49 if (unlikely(!radeon_cs_memory_below_limit(ctx->screen, ctx->gfx_cs,
50 ctx->vram, ctx->gtt))) {
51 ctx->gtt = 0;
52 ctx->vram = 0;
53 si_flush_gfx_cs(ctx, RADEON_FLUSH_ASYNC_START_NEXT_GFX_IB_NOW, NULL);
54 return;
55 }
56 ctx->gtt = 0;
57 ctx->vram = 0;
58
59 unsigned need_dwords = si_get_minimum_num_gfx_cs_dwords(ctx);
60 if (!ctx->ws->cs_check_space(cs, need_dwords, false))
61 si_flush_gfx_cs(ctx, RADEON_FLUSH_ASYNC_START_NEXT_GFX_IB_NOW, NULL);
62 }
63
64 void si_unref_sdma_uploads(struct si_context *sctx)
65 {
66 for (unsigned i = 0; i < sctx->num_sdma_uploads; i++) {
67 si_resource_reference(&sctx->sdma_uploads[i].dst, NULL);
68 si_resource_reference(&sctx->sdma_uploads[i].src, NULL);
69 }
70 sctx->num_sdma_uploads = 0;
71 }
72
73 void si_flush_gfx_cs(struct si_context *ctx, unsigned flags,
74 struct pipe_fence_handle **fence)
75 {
76 struct radeon_cmdbuf *cs = ctx->gfx_cs;
77 struct radeon_winsys *ws = ctx->ws;
78 unsigned wait_flags = 0;
79
80 if (ctx->gfx_flush_in_progress)
81 return;
82
83 if (!ctx->screen->info.kernel_flushes_tc_l2_after_ib) {
84 wait_flags |= SI_CONTEXT_PS_PARTIAL_FLUSH |
85 SI_CONTEXT_CS_PARTIAL_FLUSH |
86 SI_CONTEXT_INV_L2;
87 } else if (ctx->chip_class == GFX6) {
88 /* The kernel flushes L2 before shaders are finished. */
89 wait_flags |= SI_CONTEXT_PS_PARTIAL_FLUSH |
90 SI_CONTEXT_CS_PARTIAL_FLUSH;
91 } else if (!(flags & RADEON_FLUSH_START_NEXT_GFX_IB_NOW)) {
92 wait_flags |= SI_CONTEXT_PS_PARTIAL_FLUSH |
93 SI_CONTEXT_CS_PARTIAL_FLUSH;
94 }
95
96 /* Drop this flush if it's a no-op. */
97 if (!radeon_emitted(cs, ctx->initial_gfx_cs_size) &&
98 (!wait_flags || !ctx->gfx_last_ib_is_busy))
99 return;
100
101 if (si_check_device_reset(ctx))
102 return;
103
104 if (ctx->screen->debug_flags & DBG(CHECK_VM))
105 flags &= ~PIPE_FLUSH_ASYNC;
106
107 ctx->gfx_flush_in_progress = true;
108
109 /* If the state tracker is flushing the GFX IB, si_flush_from_st is
110 * responsible for flushing the DMA IB and merging the fences from both.
111 * If the driver flushes the GFX IB internally, and it should never ask
112 * for a fence handle.
113 */
114 assert(!radeon_emitted(ctx->dma_cs, 0) || fence == NULL);
115
116 /* Update the sdma_uploads list by flushing the uploader. */
117 u_upload_unmap(ctx->b.const_uploader);
118
119 /* Execute SDMA uploads. */
120 ctx->sdma_uploads_in_progress = true;
121 for (unsigned i = 0; i < ctx->num_sdma_uploads; i++) {
122 struct si_sdma_upload *up = &ctx->sdma_uploads[i];
123 struct pipe_box box;
124
125 assert(up->src_offset % 4 == 0 && up->dst_offset % 4 == 0 &&
126 up->size % 4 == 0);
127
128 u_box_1d(up->src_offset, up->size, &box);
129 ctx->dma_copy(&ctx->b, &up->dst->b.b, 0, up->dst_offset, 0, 0,
130 &up->src->b.b, 0, &box);
131 }
132 ctx->sdma_uploads_in_progress = false;
133 si_unref_sdma_uploads(ctx);
134
135 /* Flush SDMA (preamble IB). */
136 if (radeon_emitted(ctx->dma_cs, 0))
137 si_flush_dma_cs(ctx, flags, NULL);
138
139 if (radeon_emitted(ctx->prim_discard_compute_cs, 0)) {
140 struct radeon_cmdbuf *compute_cs = ctx->prim_discard_compute_cs;
141 si_compute_signal_gfx(ctx);
142
143 /* Make sure compute shaders are idle before leaving the IB, so that
144 * the next IB doesn't overwrite GDS that might be in use. */
145 radeon_emit(compute_cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
146 radeon_emit(compute_cs, EVENT_TYPE(V_028A90_CS_PARTIAL_FLUSH) |
147 EVENT_INDEX(4));
148
149 /* Save the GDS prim restart counter if needed. */
150 if (ctx->preserve_prim_restart_gds_at_flush) {
151 si_cp_copy_data(ctx, compute_cs,
152 COPY_DATA_DST_MEM, ctx->wait_mem_scratch, 4,
153 COPY_DATA_GDS, NULL, 4);
154 }
155 }
156
157 if (ctx->has_graphics) {
158 if (!LIST_IS_EMPTY(&ctx->active_queries))
159 si_suspend_queries(ctx);
160
161 ctx->streamout.suspended = false;
162 if (ctx->streamout.begin_emitted) {
163 si_emit_streamout_end(ctx);
164 ctx->streamout.suspended = true;
165 }
166 }
167
168 /* Make sure CP DMA is idle at the end of IBs after L2 prefetches
169 * because the kernel doesn't wait for it. */
170 if (ctx->chip_class >= GFX7)
171 si_cp_dma_wait_for_idle(ctx);
172
173 /* Wait for draw calls to finish if needed. */
174 if (wait_flags) {
175 ctx->flags |= wait_flags;
176 si_emit_cache_flush(ctx);
177 }
178 ctx->gfx_last_ib_is_busy = wait_flags == 0;
179
180 if (ctx->current_saved_cs) {
181 si_trace_emit(ctx);
182
183 /* Save the IB for debug contexts. */
184 si_save_cs(ws, cs, &ctx->current_saved_cs->gfx, true);
185 ctx->current_saved_cs->flushed = true;
186 ctx->current_saved_cs->time_flush = os_time_get_nano();
187
188 si_log_hw_flush(ctx);
189 }
190
191 if (si_compute_prim_discard_enabled(ctx)) {
192 /* The compute IB can start after the previous gfx IB starts. */
193 if (radeon_emitted(ctx->prim_discard_compute_cs, 0) &&
194 ctx->last_gfx_fence) {
195 ctx->ws->cs_add_fence_dependency(ctx->gfx_cs,
196 ctx->last_gfx_fence,
197 RADEON_DEPENDENCY_PARALLEL_COMPUTE_ONLY |
198 RADEON_DEPENDENCY_START_FENCE);
199 }
200
201 /* Remember the last execution barrier. It's in the IB.
202 * It will signal the start of the next compute IB.
203 */
204 if (flags & RADEON_FLUSH_START_NEXT_GFX_IB_NOW &&
205 ctx->last_pkt3_write_data) {
206 *ctx->last_pkt3_write_data = PKT3(PKT3_WRITE_DATA, 3, 0);
207 ctx->last_pkt3_write_data = NULL;
208
209 si_resource_reference(&ctx->last_ib_barrier_buf, ctx->barrier_buf);
210 ctx->last_ib_barrier_buf_offset = ctx->barrier_buf_offset;
211 si_resource_reference(&ctx->barrier_buf, NULL);
212
213 ws->fence_reference(&ctx->last_ib_barrier_fence, NULL);
214 }
215 }
216
217 /* Flush the CS. */
218 ws->cs_flush(cs, flags, &ctx->last_gfx_fence);
219 if (fence)
220 ws->fence_reference(fence, ctx->last_gfx_fence);
221
222 ctx->num_gfx_cs_flushes++;
223
224 if (si_compute_prim_discard_enabled(ctx)) {
225 /* Remember the last execution barrier, which is the last fence
226 * in this case.
227 */
228 if (!(flags & RADEON_FLUSH_START_NEXT_GFX_IB_NOW)) {
229 ctx->last_pkt3_write_data = NULL;
230 si_resource_reference(&ctx->last_ib_barrier_buf, NULL);
231 ws->fence_reference(&ctx->last_ib_barrier_fence, ctx->last_gfx_fence);
232 }
233 }
234
235 /* Check VM faults if needed. */
236 if (ctx->screen->debug_flags & DBG(CHECK_VM)) {
237 /* Use conservative timeout 800ms, after which we won't wait any
238 * longer and assume the GPU is hung.
239 */
240 ctx->ws->fence_wait(ctx->ws, ctx->last_gfx_fence, 800*1000*1000);
241
242 si_check_vm_faults(ctx, &ctx->current_saved_cs->gfx, RING_GFX);
243 }
244
245 if (ctx->current_saved_cs)
246 si_saved_cs_reference(&ctx->current_saved_cs, NULL);
247
248 si_begin_new_gfx_cs(ctx);
249 ctx->gfx_flush_in_progress = false;
250 }
251
252 static void si_begin_gfx_cs_debug(struct si_context *ctx)
253 {
254 static const uint32_t zeros[1];
255 assert(!ctx->current_saved_cs);
256
257 ctx->current_saved_cs = calloc(1, sizeof(*ctx->current_saved_cs));
258 if (!ctx->current_saved_cs)
259 return;
260
261 pipe_reference_init(&ctx->current_saved_cs->reference, 1);
262
263 ctx->current_saved_cs->trace_buf = si_resource(
264 pipe_buffer_create(ctx->b.screen, 0, PIPE_USAGE_STAGING, 8));
265 if (!ctx->current_saved_cs->trace_buf) {
266 free(ctx->current_saved_cs);
267 ctx->current_saved_cs = NULL;
268 return;
269 }
270
271 pipe_buffer_write_nooverlap(&ctx->b, &ctx->current_saved_cs->trace_buf->b.b,
272 0, sizeof(zeros), zeros);
273 ctx->current_saved_cs->trace_id = 0;
274
275 si_trace_emit(ctx);
276
277 radeon_add_to_buffer_list(ctx, ctx->gfx_cs, ctx->current_saved_cs->trace_buf,
278 RADEON_USAGE_READWRITE, RADEON_PRIO_TRACE);
279 }
280
281 void si_begin_new_gfx_cs(struct si_context *ctx)
282 {
283 if (ctx->is_debug)
284 si_begin_gfx_cs_debug(ctx);
285
286 if (ctx->gds) {
287 ctx->ws->cs_add_buffer(ctx->gfx_cs, ctx->gds,
288 RADEON_USAGE_READWRITE, 0, 0);
289 if (ctx->gds_oa) {
290 ctx->ws->cs_add_buffer(ctx->gfx_cs, ctx->gds_oa,
291 RADEON_USAGE_READWRITE, 0, 0);
292 }
293 }
294
295
296 /* Always invalidate caches at the beginning of IBs, because external
297 * users (e.g. BO evictions and SDMA/UVD/VCE IBs) can modify our
298 * buffers.
299 *
300 * Note that the cache flush done by the kernel at the end of GFX IBs
301 * isn't useful here, because that flush can finish after the following
302 * IB starts drawing.
303 *
304 * TODO: Do we also need to invalidate CB & DB caches?
305 */
306 ctx->flags |= SI_CONTEXT_INV_ICACHE |
307 SI_CONTEXT_INV_SCACHE |
308 SI_CONTEXT_INV_VCACHE |
309 SI_CONTEXT_INV_L2 |
310 SI_CONTEXT_START_PIPELINE_STATS;
311
312 ctx->cs_shader_state.initialized = false;
313 si_all_descriptors_begin_new_cs(ctx);
314
315 if (!ctx->has_graphics) {
316 ctx->initial_gfx_cs_size = ctx->gfx_cs->current.cdw;
317 return;
318 }
319
320 /* set all valid group as dirty so they get reemited on
321 * next draw command
322 */
323 si_pm4_reset_emitted(ctx);
324
325 /* The CS initialization should be emitted before everything else. */
326 si_pm4_emit(ctx, ctx->init_config);
327 if (ctx->init_config_gs_rings)
328 si_pm4_emit(ctx, ctx->init_config_gs_rings);
329
330 if (ctx->queued.named.ls)
331 ctx->prefetch_L2_mask |= SI_PREFETCH_LS;
332 if (ctx->queued.named.hs)
333 ctx->prefetch_L2_mask |= SI_PREFETCH_HS;
334 if (ctx->queued.named.es)
335 ctx->prefetch_L2_mask |= SI_PREFETCH_ES;
336 if (ctx->queued.named.gs)
337 ctx->prefetch_L2_mask |= SI_PREFETCH_GS;
338 if (ctx->queued.named.vs)
339 ctx->prefetch_L2_mask |= SI_PREFETCH_VS;
340 if (ctx->queued.named.ps)
341 ctx->prefetch_L2_mask |= SI_PREFETCH_PS;
342 if (ctx->vb_descriptors_buffer && ctx->vertex_elements)
343 ctx->prefetch_L2_mask |= SI_PREFETCH_VBO_DESCRIPTORS;
344
345 /* CLEAR_STATE disables all colorbuffers, so only enable bound ones. */
346 bool has_clear_state = ctx->screen->has_clear_state;
347 if (has_clear_state) {
348 ctx->framebuffer.dirty_cbufs =
349 u_bit_consecutive(0, ctx->framebuffer.state.nr_cbufs);
350 /* CLEAR_STATE disables the zbuffer, so only enable it if it's bound. */
351 ctx->framebuffer.dirty_zsbuf = ctx->framebuffer.state.zsbuf != NULL;
352 } else {
353 ctx->framebuffer.dirty_cbufs = u_bit_consecutive(0, 8);
354 ctx->framebuffer.dirty_zsbuf = true;
355 }
356 /* This should always be marked as dirty to set the framebuffer scissor
357 * at least. */
358 si_mark_atom_dirty(ctx, &ctx->atoms.s.framebuffer);
359
360 si_mark_atom_dirty(ctx, &ctx->atoms.s.clip_regs);
361 /* CLEAR_STATE sets zeros. */
362 if (!has_clear_state || ctx->clip_state.any_nonzeros)
363 si_mark_atom_dirty(ctx, &ctx->atoms.s.clip_state);
364 ctx->sample_locs_num_samples = 0;
365 si_mark_atom_dirty(ctx, &ctx->atoms.s.msaa_sample_locs);
366 si_mark_atom_dirty(ctx, &ctx->atoms.s.msaa_config);
367 /* CLEAR_STATE sets 0xffff. */
368 if (!has_clear_state || ctx->sample_mask != 0xffff)
369 si_mark_atom_dirty(ctx, &ctx->atoms.s.sample_mask);
370 si_mark_atom_dirty(ctx, &ctx->atoms.s.cb_render_state);
371 /* CLEAR_STATE sets zeros. */
372 if (!has_clear_state || ctx->blend_color.any_nonzeros)
373 si_mark_atom_dirty(ctx, &ctx->atoms.s.blend_color);
374 si_mark_atom_dirty(ctx, &ctx->atoms.s.db_render_state);
375 if (ctx->chip_class >= GFX9)
376 si_mark_atom_dirty(ctx, &ctx->atoms.s.dpbb_state);
377 si_mark_atom_dirty(ctx, &ctx->atoms.s.stencil_ref);
378 si_mark_atom_dirty(ctx, &ctx->atoms.s.spi_map);
379 si_mark_atom_dirty(ctx, &ctx->atoms.s.streamout_enable);
380 si_mark_atom_dirty(ctx, &ctx->atoms.s.render_cond);
381 /* CLEAR_STATE disables all window rectangles. */
382 if (!has_clear_state || ctx->num_window_rectangles > 0)
383 si_mark_atom_dirty(ctx, &ctx->atoms.s.window_rectangles);
384
385 si_mark_atom_dirty(ctx, &ctx->atoms.s.guardband);
386 si_mark_atom_dirty(ctx, &ctx->atoms.s.scissors);
387 si_mark_atom_dirty(ctx, &ctx->atoms.s.viewports);
388
389 si_mark_atom_dirty(ctx, &ctx->atoms.s.scratch_state);
390 if (ctx->scratch_buffer) {
391 si_context_add_resource_size(ctx, &ctx->scratch_buffer->b.b);
392 }
393
394 if (ctx->streamout.suspended) {
395 ctx->streamout.append_bitmask = ctx->streamout.enabled_mask;
396 si_streamout_buffers_dirty(ctx);
397 }
398
399 if (!LIST_IS_EMPTY(&ctx->active_queries))
400 si_resume_queries(ctx);
401
402 assert(!ctx->gfx_cs->prev_dw);
403 ctx->initial_gfx_cs_size = ctx->gfx_cs->current.cdw;
404
405 /* Invalidate various draw states so that they are emitted before
406 * the first draw call. */
407 si_invalidate_draw_sh_constants(ctx);
408 ctx->last_index_size = -1;
409 ctx->last_primitive_restart_en = -1;
410 ctx->last_restart_index = SI_RESTART_INDEX_UNKNOWN;
411 ctx->last_prim = -1;
412 ctx->last_multi_vgt_param = -1;
413 ctx->last_rast_prim = -1;
414 ctx->last_sc_line_stipple = ~0;
415 ctx->last_vs_state = ~0;
416 ctx->last_ls = NULL;
417 ctx->last_tcs = NULL;
418 ctx->last_tes_sh_base = -1;
419 ctx->last_num_tcs_input_cp = -1;
420 ctx->last_ls_hs_config = -1; /* impossible value */
421
422 ctx->prim_discard_compute_ib_initialized = false;
423
424 /* Compute-based primitive discard:
425 * The index ring is divided into 2 halves. Switch between the halves
426 * in the same fashion as doublebuffering.
427 */
428 if (ctx->index_ring_base)
429 ctx->index_ring_base = 0;
430 else
431 ctx->index_ring_base = ctx->index_ring_size_per_ib;
432
433 ctx->index_ring_offset = 0;
434
435 if (has_clear_state) {
436 ctx->tracked_regs.reg_value[SI_TRACKED_DB_RENDER_CONTROL] = 0x00000000;
437 ctx->tracked_regs.reg_value[SI_TRACKED_DB_COUNT_CONTROL] = 0x00000000;
438 ctx->tracked_regs.reg_value[SI_TRACKED_DB_RENDER_OVERRIDE2] = 0x00000000;
439 ctx->tracked_regs.reg_value[SI_TRACKED_DB_SHADER_CONTROL] = 0x00000000;
440 ctx->tracked_regs.reg_value[SI_TRACKED_CB_TARGET_MASK] = 0xffffffff;
441 ctx->tracked_regs.reg_value[SI_TRACKED_CB_DCC_CONTROL] = 0x00000000;
442 ctx->tracked_regs.reg_value[SI_TRACKED_SX_PS_DOWNCONVERT] = 0x00000000;
443 ctx->tracked_regs.reg_value[SI_TRACKED_SX_BLEND_OPT_EPSILON] = 0x00000000;
444 ctx->tracked_regs.reg_value[SI_TRACKED_SX_BLEND_OPT_CONTROL] = 0x00000000;
445 ctx->tracked_regs.reg_value[SI_TRACKED_PA_SC_LINE_CNTL] = 0x00001000;
446 ctx->tracked_regs.reg_value[SI_TRACKED_PA_SC_AA_CONFIG] = 0x00000000;
447 ctx->tracked_regs.reg_value[SI_TRACKED_DB_EQAA] = 0x00000000;
448 ctx->tracked_regs.reg_value[SI_TRACKED_PA_SC_MODE_CNTL_1] = 0x00000000;
449 ctx->tracked_regs.reg_value[SI_TRACKED_PA_SU_PRIM_FILTER_CNTL] = 0;
450 ctx->tracked_regs.reg_value[SI_TRACKED_PA_SU_SMALL_PRIM_FILTER_CNTL] = 0x00000000;
451 ctx->tracked_regs.reg_value[SI_TRACKED_PA_CL_VS_OUT_CNTL] = 0x00000000;
452 ctx->tracked_regs.reg_value[SI_TRACKED_PA_CL_CLIP_CNTL] = 0x00090000;
453 ctx->tracked_regs.reg_value[SI_TRACKED_PA_SC_BINNER_CNTL_0] = 0x00000003;
454 ctx->tracked_regs.reg_value[SI_TRACKED_DB_DFSM_CONTROL] = 0x00000000;
455 ctx->tracked_regs.reg_value[SI_TRACKED_PA_CL_GB_VERT_CLIP_ADJ] = 0x3f800000;
456 ctx->tracked_regs.reg_value[SI_TRACKED_PA_CL_GB_VERT_DISC_ADJ] = 0x3f800000;
457 ctx->tracked_regs.reg_value[SI_TRACKED_PA_CL_GB_HORZ_CLIP_ADJ] = 0x3f800000;
458 ctx->tracked_regs.reg_value[SI_TRACKED_PA_CL_GB_HORZ_DISC_ADJ] = 0x3f800000;
459 ctx->tracked_regs.reg_value[SI_TRACKED_PA_SU_HARDWARE_SCREEN_OFFSET] = 0;
460 ctx->tracked_regs.reg_value[SI_TRACKED_PA_SU_VTX_CNTL] = 0x00000005;
461 ctx->tracked_regs.reg_value[SI_TRACKED_PA_SC_CLIPRECT_RULE] = 0xffff;
462 ctx->tracked_regs.reg_value[SI_TRACKED_VGT_ESGS_RING_ITEMSIZE] = 0x00000000;
463 ctx->tracked_regs.reg_value[SI_TRACKED_VGT_GSVS_RING_OFFSET_1] = 0x00000000;
464 ctx->tracked_regs.reg_value[SI_TRACKED_VGT_GSVS_RING_OFFSET_2] = 0x00000000;
465 ctx->tracked_regs.reg_value[SI_TRACKED_VGT_GSVS_RING_OFFSET_3] = 0x00000000;
466 ctx->tracked_regs.reg_value[SI_TRACKED_VGT_GS_OUT_PRIM_TYPE] = 0x00000000;
467 ctx->tracked_regs.reg_value[SI_TRACKED_VGT_GSVS_RING_ITEMSIZE] = 0x00000000;
468 ctx->tracked_regs.reg_value[SI_TRACKED_VGT_GS_MAX_VERT_OUT] = 0x00000000;
469 ctx->tracked_regs.reg_value[SI_TRACKED_VGT_GS_VERT_ITEMSIZE] = 0x00000000;
470 ctx->tracked_regs.reg_value[SI_TRACKED_VGT_GS_VERT_ITEMSIZE_1] = 0x00000000;
471 ctx->tracked_regs.reg_value[SI_TRACKED_VGT_GS_VERT_ITEMSIZE_2] = 0x00000000;
472 ctx->tracked_regs.reg_value[SI_TRACKED_VGT_GS_VERT_ITEMSIZE_3] = 0x00000000;
473 ctx->tracked_regs.reg_value[SI_TRACKED_VGT_GS_INSTANCE_CNT] = 0x00000000;
474 ctx->tracked_regs.reg_value[SI_TRACKED_VGT_GS_ONCHIP_CNTL] = 0x00000000;
475 ctx->tracked_regs.reg_value[SI_TRACKED_VGT_GS_MAX_PRIMS_PER_SUBGROUP] = 0x00000000;
476 ctx->tracked_regs.reg_value[SI_TRACKED_VGT_GS_MODE] = 0x00000000;
477 ctx->tracked_regs.reg_value[SI_TRACKED_VGT_PRIMITIVEID_EN] = 0x00000000;
478 ctx->tracked_regs.reg_value[SI_TRACKED_VGT_REUSE_OFF] = 0x00000000;
479 ctx->tracked_regs.reg_value[SI_TRACKED_SPI_VS_OUT_CONFIG] = 0x00000000;
480 ctx->tracked_regs.reg_value[SI_TRACKED_SPI_SHADER_POS_FORMAT] = 0x00000000;
481 ctx->tracked_regs.reg_value[SI_TRACKED_PA_CL_VTE_CNTL] = 0x00000000;
482 ctx->tracked_regs.reg_value[SI_TRACKED_SPI_PS_INPUT_ENA] = 0x00000000;
483 ctx->tracked_regs.reg_value[SI_TRACKED_SPI_PS_INPUT_ADDR] = 0x00000000;
484 ctx->tracked_regs.reg_value[SI_TRACKED_SPI_BARYC_CNTL] = 0x00000000;
485 ctx->tracked_regs.reg_value[SI_TRACKED_SPI_PS_IN_CONTROL] = 0x00000002;
486 ctx->tracked_regs.reg_value[SI_TRACKED_SPI_SHADER_Z_FORMAT] = 0x00000000;
487 ctx->tracked_regs.reg_value[SI_TRACKED_SPI_SHADER_COL_FORMAT] = 0x00000000;
488 ctx->tracked_regs.reg_value[SI_TRACKED_CB_SHADER_MASK] = 0xffffffff;
489 ctx->tracked_regs.reg_value[SI_TRACKED_VGT_TF_PARAM] = 0x00000000;
490 ctx->tracked_regs.reg_value[SI_TRACKED_VGT_VERTEX_REUSE_BLOCK_CNTL] = 0x0000001e; /* From GFX8 */
491
492 /* Set all saved registers state to saved. */
493 ctx->tracked_regs.reg_saved = 0xffffffffffffffff;
494 } else {
495 /* Set all saved registers state to unknown. */
496 ctx->tracked_regs.reg_saved = 0;
497 }
498
499 /* 0xffffffff is a impossible value to register SPI_PS_INPUT_CNTL_n */
500 memset(ctx->tracked_regs.spi_ps_input_cntl, 0xff, sizeof(uint32_t) * 32);
501 }