2 * Copyright 2016 Advanced Micro Devices, Inc.
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE.
25 #ifndef SI_SHADER_PRIVATE_H
26 #define SI_SHADER_PRIVATE_H
28 #include "si_shader.h"
29 #include "ac_shader_abi.h"
31 #include <llvm-c/Core.h>
32 #include <llvm-c/TargetMachine.h>
34 struct pipe_debug_callback
;
36 #define RADEON_LLVM_MAX_INPUTS 32 * 4
38 /* Ideally pass the sample mask input to the PS epilog as v14, which
39 * is its usual location, so that the shader doesn't have to add v_mov.
41 #define PS_EPILOG_SAMPLEMASK_MIN_LOC 14
43 struct si_shader_output_values
{
44 LLVMValueRef values
[4];
45 unsigned semantic_name
;
46 unsigned semantic_index
;
47 ubyte vertex_stream
[4];
50 struct si_shader_context
{
51 struct ac_llvm_context ac
;
52 struct si_shader
*shader
;
53 struct si_screen
*screen
;
55 unsigned type
; /* PIPE_SHADER_* specifies the type of shader. */
57 /* For clamping the non-constant index in resource indexing: */
58 unsigned num_const_buffers
;
59 unsigned num_shader_buffers
;
61 unsigned num_samplers
;
63 struct ac_shader_args args
;
64 struct ac_shader_abi abi
;
66 LLVMValueRef inputs
[RADEON_LLVM_MAX_INPUTS
];
68 LLVMBasicBlockRef merged_wrap_if_entry_block
;
69 int merged_wrap_if_label
;
72 LLVMTypeRef return_type
;
74 struct ac_arg const_and_shader_buffers
;
75 struct ac_arg samplers_and_images
;
77 /* For merged shaders, the per-stage descriptors for the stage other
78 * than the one we're processing, used to pass them through from the
79 * first stage to the second.
81 struct ac_arg other_const_and_shader_buffers
;
82 struct ac_arg other_samplers_and_images
;
84 struct ac_arg rw_buffers
;
85 struct ac_arg bindless_samplers_and_images
;
86 /* Common inputs for merged shaders. */
87 struct ac_arg merged_wave_info
;
88 struct ac_arg merged_scratch_offset
;
90 struct ac_arg vertex_buffers
;
91 struct ac_arg vb_descriptors
[5];
92 struct ac_arg rel_auto_id
;
93 struct ac_arg vs_prim_id
;
94 struct ac_arg vertex_index0
;
95 /* VS states and layout of LS outputs / TCS inputs at the end
96 * [0] = clamp vertex color
98 * [2:3] = NGG: output primitive type
99 * [4:5] = NGG: provoking vertex index
100 * [6] = NGG: streamout queries enabled
101 * [11:23] = stride between patches in DW = num_inputs * num_vertices * 4
102 * max = 32*32*4 + 32*4
103 * [24:31] = stride between vertices in DW = num_inputs * 4
106 struct ac_arg vs_state_bits
;
107 struct ac_arg vs_blit_inputs
;
109 struct ac_arg streamout_config
;
110 struct ac_arg streamout_write_index
;
111 struct ac_arg streamout_offset
[4];
114 /* Layout of TCS outputs in the offchip buffer
116 * [0:5] = the number of patches per threadgroup, max = NUM_PATCHES (40)
118 * [6:11] = the number of output vertices per patch, max = 32
120 * [12:31] = the offset of per patch attributes in the buffer in bytes.
121 * max = NUM_PATCHES*32*32*16
123 struct ac_arg tcs_offchip_layout
;
126 /* Offsets where TCS outputs and TCS patch outputs live in LDS:
127 * [0:15] = TCS output patch0 offset / 16, max = NUM_PATCHES * 32 * 32
128 * [16:31] = TCS output patch0 offset for per-patch / 16
129 * max = (NUM_PATCHES + 1) * 32*32
131 struct ac_arg tcs_out_lds_offsets
;
132 /* Layout of TCS outputs / TES inputs:
133 * [0:12] = stride between output patches in DW, num_outputs * num_vertices * 4
134 * max = 32*32*4 + 32*4
135 * [13:18] = gl_PatchVerticesIn, max = 32
136 * [19:31] = high 13 bits of the 32-bit address of tessellation ring buffers
138 struct ac_arg tcs_out_lds_layout
;
139 struct ac_arg tcs_offchip_offset
;
140 struct ac_arg tcs_factor_offset
;
143 struct ac_arg tes_offchip_addr
;
146 struct ac_arg tes_rel_patch_id
;
148 struct ac_arg es2gs_offset
;
151 * - bits 0..11: ordered_wave_id
152 * - bits 12..20: number of vertices in group
153 * - bits 22..30: number of primitives in group
155 struct ac_arg gs_tg_info
;
157 struct ac_arg gs2vs_offset
;
158 struct ac_arg gs_wave_id
; /* GFX6 */
159 struct ac_arg gs_vtx_offset
[6]; /* in dwords (GFX6) */
160 struct ac_arg gs_vtx01_offset
; /* in dwords (GFX9) */
161 struct ac_arg gs_vtx23_offset
; /* in dwords (GFX9) */
162 struct ac_arg gs_vtx45_offset
; /* in dwords (GFX9) */
164 struct ac_arg pos_fixed_pt
;
166 struct ac_arg block_size
;
167 struct ac_arg cs_user_data
;
169 struct ac_llvm_compiler
*compiler
;
171 /* Preloaded descriptors. */
172 LLVMValueRef esgs_ring
;
173 LLVMValueRef gsvs_ring
[4];
174 LLVMValueRef tess_offchip_ring
;
176 LLVMValueRef invoc0_tess_factors
[6]; /* outer[4], inner[2] */
177 LLVMValueRef gs_next_vertex
[4];
178 LLVMValueRef gs_curprim_verts
[4];
179 LLVMValueRef gs_generated_prims
[4];
180 LLVMValueRef gs_ngg_emit
;
181 LLVMValueRef gs_ngg_scratch
;
182 LLVMValueRef postponed_kill
;
183 LLVMValueRef return_value
;
199 LLVMValueRef i1false
;
203 static inline struct si_shader_context
*
204 si_shader_context_from_abi(struct ac_shader_abi
*abi
)
206 struct si_shader_context
*ctx
= NULL
;
207 return container_of(abi
, ctx
, abi
);
210 unsigned si_llvm_compile(LLVMModuleRef M
, struct si_shader_binary
*binary
,
211 struct ac_llvm_compiler
*compiler
,
212 struct pipe_debug_callback
*debug
,
213 bool less_optimized
, unsigned wave_size
);
215 LLVMValueRef
si_llvm_bound_index(struct si_shader_context
*ctx
,
219 void si_llvm_context_init(struct si_shader_context
*ctx
,
220 struct si_screen
*sscreen
,
221 struct ac_llvm_compiler
*compiler
,
223 void si_llvm_context_set_ir(struct si_shader_context
*ctx
,
224 struct si_shader
*shader
);
226 void si_llvm_create_func(struct si_shader_context
*ctx
, const char *name
,
227 LLVMTypeRef
*return_types
, unsigned num_return_elems
,
228 unsigned max_workgroup_size
);
230 void si_llvm_dispose(struct si_shader_context
*ctx
);
232 void si_llvm_optimize_module(struct si_shader_context
*ctx
);
234 LLVMValueRef
si_nir_load_input_tes(struct ac_shader_abi
*abi
,
236 LLVMValueRef vertex_index
,
237 LLVMValueRef param_index
,
238 unsigned const_index
,
240 unsigned driver_location
,
242 unsigned num_components
,
246 bool si_is_merged_shader(struct si_shader_context
*ctx
);
247 LLVMValueRef
si_get_sample_id(struct si_shader_context
*ctx
);
248 LLVMValueRef
si_load_sampler_desc(struct si_shader_context
*ctx
,
249 LLVMValueRef list
, LLVMValueRef index
,
250 enum ac_descriptor_type type
);
251 LLVMValueRef
si_load_image_desc(struct si_shader_context
*ctx
,
252 LLVMValueRef list
, LLVMValueRef index
,
253 enum ac_descriptor_type desc_type
,
254 bool uses_store
, bool bindless
);
255 LLVMValueRef
si_buffer_load_const(struct si_shader_context
*ctx
,
256 LLVMValueRef resource
, LLVMValueRef offset
);
257 void si_llvm_build_ret(struct si_shader_context
*ctx
, LLVMValueRef ret
);
258 LLVMValueRef
si_prolog_get_rw_buffers(struct si_shader_context
*ctx
);
259 void si_declare_compute_memory(struct si_shader_context
*ctx
);
260 LLVMValueRef
si_get_primitive_id(struct si_shader_context
*ctx
,
262 void si_llvm_export_vs(struct si_shader_context
*ctx
,
263 struct si_shader_output_values
*outputs
,
265 void si_emit_streamout_output(struct si_shader_context
*ctx
,
266 LLVMValueRef
const *so_buffers
,
267 LLVMValueRef
const *so_write_offsets
,
268 struct pipe_stream_output
*stream_out
,
269 struct si_shader_output_values
*shader_out
);
270 void si_add_arg_checked(struct ac_shader_args
*args
,
271 enum ac_arg_regfile file
,
272 unsigned registers
, enum ac_arg_type type
,
276 void si_llvm_load_input_vs(
277 struct si_shader_context
*ctx
,
278 unsigned input_index
,
279 LLVMValueRef out
[4]);
281 bool si_nir_build_llvm(struct si_shader_context
*ctx
, struct nir_shader
*nir
);
283 LLVMValueRef
si_unpack_param(struct si_shader_context
*ctx
,
284 struct ac_arg param
, unsigned rshift
,
286 LLVMValueRef
si_is_es_thread(struct si_shader_context
*ctx
);
287 LLVMValueRef
si_is_gs_thread(struct si_shader_context
*ctx
);
288 void si_build_wrapper_function(struct si_shader_context
*ctx
, LLVMValueRef
*parts
,
289 unsigned num_parts
, unsigned main_part
,
290 unsigned next_shader_first_part
);
291 bool si_need_ps_prolog(const union si_shader_part_key
*key
);
292 void si_get_ps_prolog_key(struct si_shader
*shader
,
293 union si_shader_part_key
*key
,
294 bool separate_prolog
);
295 void si_get_ps_epilog_key(struct si_shader
*shader
,
296 union si_shader_part_key
*key
);
297 LLVMValueRef
si_insert_input_ret(struct si_shader_context
*ctx
, LLVMValueRef ret
,
298 struct ac_arg param
, unsigned return_index
);
299 LLVMValueRef
si_insert_input_ret_float(struct si_shader_context
*ctx
, LLVMValueRef ret
,
300 struct ac_arg param
, unsigned return_index
);
301 LLVMValueRef
si_insert_input_ptr(struct si_shader_context
*ctx
, LLVMValueRef ret
,
302 struct ac_arg param
, unsigned return_index
);
304 void gfx10_emit_ngg_epilogue(struct ac_shader_abi
*abi
,
305 unsigned max_outputs
,
306 LLVMValueRef
*addrs
);
307 void gfx10_ngg_gs_emit_vertex(struct si_shader_context
*ctx
,
309 LLVMValueRef
*addrs
);
310 void gfx10_ngg_gs_emit_prologue(struct si_shader_context
*ctx
);
311 void gfx10_ngg_gs_emit_epilogue(struct si_shader_context
*ctx
);
312 void gfx10_ngg_calculate_subgroup_info(struct si_shader
*shader
);
314 /* si_shader_llvm_ps.c */
315 void si_llvm_build_ps_prolog(struct si_shader_context
*ctx
,
316 union si_shader_part_key
*key
);
317 void si_llvm_build_ps_epilog(struct si_shader_context
*ctx
,
318 union si_shader_part_key
*key
);
319 void si_llvm_build_monolithic_ps(struct si_shader_context
*ctx
,
320 struct si_shader
*shader
);
321 void si_llvm_init_ps_callbacks(struct si_shader_context
*ctx
);