radeonsi: move tess ring address into TCS_OUT_LAYOUT, removes 2 TCS user SGPRs
[mesa.git] / src / gallium / drivers / radeonsi / si_shader_internal.h
1 /*
2 * Copyright 2016 Advanced Micro Devices, Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 */
23
24 #ifndef SI_SHADER_PRIVATE_H
25 #define SI_SHADER_PRIVATE_H
26
27 #include "si_shader.h"
28 #include "gallivm/lp_bld_flow.h"
29 #include "gallivm/lp_bld_init.h"
30 #include "gallivm/lp_bld_tgsi.h"
31 #include "tgsi/tgsi_parse.h"
32 #include "ac_shader_abi.h"
33 #include "ac_llvm_util.h"
34 #include "ac_llvm_build.h"
35
36 #include <llvm-c/Core.h>
37 #include <llvm-c/TargetMachine.h>
38
39 struct pipe_debug_callback;
40 struct ac_shader_binary;
41
42 #define RADEON_LLVM_MAX_INPUT_SLOTS 32
43 #define RADEON_LLVM_MAX_INPUTS 32 * 4
44 #define RADEON_LLVM_MAX_OUTPUTS 32 * 4
45
46 #define RADEON_LLVM_INITIAL_CF_DEPTH 4
47
48 #define RADEON_LLVM_MAX_SYSTEM_VALUES 11
49 #define RADEON_LLVM_MAX_ADDRS 16
50
51 struct si_llvm_flow;
52
53 struct si_shader_context {
54 struct lp_build_tgsi_context bld_base;
55 struct gallivm_state gallivm;
56 struct ac_llvm_context ac;
57 struct si_shader *shader;
58 struct si_screen *screen;
59
60 unsigned type; /* PIPE_SHADER_* specifies the type of shader. */
61
62 /* For clamping the non-constant index in resource indexing: */
63 unsigned num_const_buffers;
64 unsigned num_shader_buffers;
65 unsigned num_images;
66 unsigned num_samplers;
67
68 /* Whether the prolog will be compiled separately. */
69 bool separate_prolog;
70
71 struct ac_shader_abi abi;
72
73 /** This function is responsible for initilizing the inputs array and will be
74 * called once for each input declared in the TGSI shader.
75 */
76 void (*load_input)(struct si_shader_context *,
77 unsigned input_index,
78 const struct tgsi_full_declaration *decl,
79 LLVMValueRef out[4]);
80
81 /** This array contains the input values for the shader. Typically these
82 * values will be in the form of a target intrinsic that will inform the
83 * backend how to load the actual inputs to the shader.
84 */
85 struct tgsi_full_declaration input_decls[RADEON_LLVM_MAX_INPUT_SLOTS];
86 LLVMValueRef inputs[RADEON_LLVM_MAX_INPUTS];
87 LLVMValueRef outputs[RADEON_LLVM_MAX_OUTPUTS][TGSI_NUM_CHANNELS];
88 LLVMValueRef addrs[RADEON_LLVM_MAX_ADDRS][TGSI_NUM_CHANNELS];
89
90 /** This pointer is used to contain the temporary values.
91 * The amount of temporary used in tgsi can't be bound to a max value and
92 * thus we must allocate this array at runtime.
93 */
94 LLVMValueRef *temps;
95 unsigned temps_count;
96 LLVMValueRef system_values[RADEON_LLVM_MAX_SYSTEM_VALUES];
97
98 LLVMValueRef *imms;
99 unsigned imms_num;
100
101 struct si_llvm_flow *flow;
102 unsigned flow_depth;
103 unsigned flow_depth_max;
104
105 struct lp_build_if_state merged_wrap_if_state;
106
107 struct tgsi_array_info *temp_arrays;
108 LLVMValueRef *temp_array_allocas;
109
110 LLVMValueRef undef_alloca;
111
112 LLVMValueRef main_fn;
113 LLVMTypeRef return_type;
114
115 /* Parameter indices for LLVMGetParam. */
116 int param_rw_buffers;
117 int param_const_and_shader_buffers;
118 int param_samplers_and_images;
119 int param_bindless_samplers_and_images;
120 /* Common inputs for merged shaders. */
121 int param_merged_wave_info;
122 int param_merged_scratch_offset;
123 /* API VS */
124 int param_vertex_buffers;
125 int param_rel_auto_id;
126 int param_vs_prim_id;
127 int param_vertex_index0;
128 /* VS states and layout of LS outputs / TCS inputs at the end
129 * [0] = clamp vertex color
130 * [1] = indexed
131 * [8:20] = stride between patches in DW = num_inputs * num_vertices * 4
132 * max = 32*32*4 + 32*4
133 * [24:31] = stride between vertices in DW = num_inputs * 4
134 * max = 32*4
135 */
136 int param_vs_state_bits;
137 int param_vs_blit_inputs;
138 /* HW VS */
139 int param_streamout_config;
140 int param_streamout_write_index;
141 int param_streamout_offset[4];
142
143 /* API TCS & TES */
144 /* Layout of TCS outputs in the offchip buffer
145 * # 6 bits
146 * [0:5] = the number of patches per threadgroup, max = NUM_PATCHES (40)
147 * # 6 bits
148 * [6:11] = the number of output vertices per patch, max = 32
149 * # 20 bits
150 * [12:31] = the offset of per patch attributes in the buffer in bytes.
151 * max = NUM_PATCHES*32*32*16
152 */
153 int param_tcs_offchip_layout;
154
155 /* API TCS */
156 /* Offsets where TCS outputs and TCS patch outputs live in LDS:
157 * [0:15] = TCS output patch0 offset / 16, max = NUM_PATCHES * 32 * 32
158 * [16:31] = TCS output patch0 offset for per-patch / 16
159 * max = (NUM_PATCHES + 1) * 32*32
160 */
161 int param_tcs_out_lds_offsets;
162 /* Layout of TCS outputs / TES inputs:
163 * [0:12] = stride between output patches in DW, num_outputs * num_vertices * 4
164 * max = 32*32*4 + 32*4
165 * [13:18] = gl_PatchVerticesIn, max = 32
166 * [19:31] = high 13 bits of the 32-bit address of tessellation ring buffers
167 */
168 int param_tcs_out_lds_layout;
169 int param_tcs_offchip_offset;
170 int param_tcs_factor_offset;
171
172 /* API TES */
173 int param_tes_offchip_addr;
174 int param_tes_u;
175 int param_tes_v;
176 int param_tes_rel_patch_id;
177 /* HW ES */
178 int param_es2gs_offset;
179 /* API GS */
180 int param_gs2vs_offset;
181 int param_gs_wave_id; /* GFX6 */
182 LLVMValueRef gs_vtx_offset[6]; /* in dwords (GFX6) */
183 int param_gs_vtx01_offset; /* in dwords (GFX9) */
184 int param_gs_vtx23_offset; /* in dwords (GFX9) */
185 int param_gs_vtx45_offset; /* in dwords (GFX9) */
186 /* CS */
187 int param_block_size;
188
189 LLVMTargetMachineRef tm;
190
191 /* Preloaded descriptors. */
192 LLVMValueRef esgs_ring;
193 LLVMValueRef gsvs_ring[4];
194
195 LLVMValueRef invoc0_tess_factors[6]; /* outer[4], inner[2] */
196 LLVMValueRef gs_next_vertex[4];
197 LLVMValueRef postponed_kill;
198 LLVMValueRef return_value;
199
200 LLVMTypeRef voidt;
201 LLVMTypeRef i1;
202 LLVMTypeRef i8;
203 LLVMTypeRef i32;
204 LLVMTypeRef i64;
205 LLVMTypeRef i128;
206 LLVMTypeRef f32;
207 LLVMTypeRef v2i32;
208 LLVMTypeRef v4i32;
209 LLVMTypeRef v4f32;
210 LLVMTypeRef v8i32;
211
212 LLVMValueRef i32_0;
213 LLVMValueRef i32_1;
214 };
215
216 static inline struct si_shader_context *
217 si_shader_context(struct lp_build_tgsi_context *bld_base)
218 {
219 return (struct si_shader_context*)bld_base;
220 }
221
222 static inline struct si_shader_context *
223 si_shader_context_from_abi(struct ac_shader_abi *abi)
224 {
225 struct si_shader_context *ctx = NULL;
226 return container_of(abi, ctx, abi);
227 }
228
229 void si_llvm_add_attribute(LLVMValueRef F, const char *name, int value);
230
231 unsigned si_llvm_compile(LLVMModuleRef M, struct ac_shader_binary *binary,
232 LLVMTargetMachineRef tm,
233 struct pipe_debug_callback *debug);
234
235 LLVMTypeRef tgsi2llvmtype(struct lp_build_tgsi_context *bld_base,
236 enum tgsi_opcode_type type);
237
238 LLVMValueRef bitcast(struct lp_build_tgsi_context *bld_base,
239 enum tgsi_opcode_type type, LLVMValueRef value);
240
241 LLVMValueRef si_llvm_bound_index(struct si_shader_context *ctx,
242 LLVMValueRef index,
243 unsigned num);
244
245 void si_llvm_context_init(struct si_shader_context *ctx,
246 struct si_screen *sscreen,
247 LLVMTargetMachineRef tm);
248 void si_llvm_context_set_tgsi(struct si_shader_context *ctx,
249 struct si_shader *shader);
250
251 void si_llvm_create_func(struct si_shader_context *ctx,
252 const char *name,
253 LLVMTypeRef *return_types, unsigned num_return_elems,
254 LLVMTypeRef *ParamTypes, unsigned ParamCount);
255
256 void si_llvm_dispose(struct si_shader_context *ctx);
257
258 void si_llvm_optimize_module(struct si_shader_context *ctx);
259
260 LLVMValueRef si_llvm_emit_fetch_64bit(struct lp_build_tgsi_context *bld_base,
261 LLVMTypeRef type,
262 LLVMValueRef ptr,
263 LLVMValueRef ptr2);
264
265 LLVMValueRef si_llvm_emit_fetch(struct lp_build_tgsi_context *bld_base,
266 const struct tgsi_full_src_register *reg,
267 enum tgsi_opcode_type type,
268 unsigned swizzle);
269
270 LLVMValueRef si_nir_load_input_tes(struct ac_shader_abi *abi,
271 LLVMTypeRef type,
272 LLVMValueRef vertex_index,
273 LLVMValueRef param_index,
274 unsigned const_index,
275 unsigned location,
276 unsigned driver_location,
277 unsigned component,
278 unsigned num_components,
279 bool is_patch,
280 bool is_compact,
281 bool load_input);
282
283 LLVMValueRef si_llvm_load_input_gs(struct ac_shader_abi *abi,
284 unsigned input_index,
285 unsigned vtx_offset_param,
286 LLVMTypeRef type,
287 unsigned swizzle);
288
289 LLVMValueRef si_nir_lookup_interp_param(struct ac_shader_abi *abi,
290 enum glsl_interp_mode interp,
291 unsigned location);
292
293 void si_llvm_emit_store(struct lp_build_tgsi_context *bld_base,
294 const struct tgsi_full_instruction *inst,
295 const struct tgsi_opcode_info *info,
296 unsigned index,
297 LLVMValueRef dst[4]);
298
299 /* Combine these with & instead of |. */
300 #define NOOP_WAITCNT 0xf7f
301 #define LGKM_CNT 0x07f
302 #define VM_CNT 0xf70
303
304 LLVMValueRef si_get_indirect_index(struct si_shader_context *ctx,
305 const struct tgsi_ind_register *ind,
306 unsigned addr_mul, int rel_index);
307 LLVMValueRef si_get_bounded_indirect_index(struct si_shader_context *ctx,
308 const struct tgsi_ind_register *ind,
309 int rel_index, unsigned num);
310
311 void si_shader_context_init_alu(struct lp_build_tgsi_context *bld_base);
312 void si_shader_context_init_mem(struct si_shader_context *ctx);
313
314 LLVMValueRef si_load_sampler_desc(struct si_shader_context *ctx,
315 LLVMValueRef list, LLVMValueRef index,
316 enum ac_descriptor_type type);
317 LLVMValueRef si_load_image_desc(struct si_shader_context *ctx,
318 LLVMValueRef list, LLVMValueRef index,
319 enum ac_descriptor_type desc_type, bool dcc_off);
320
321 void si_load_system_value(struct si_shader_context *ctx,
322 unsigned index,
323 const struct tgsi_full_declaration *decl);
324 void si_declare_compute_memory(struct si_shader_context *ctx);
325 void si_tgsi_declare_compute_memory(struct si_shader_context *ctx,
326 const struct tgsi_full_declaration *decl);
327
328 void si_llvm_load_input_vs(
329 struct si_shader_context *ctx,
330 unsigned input_index,
331 LLVMValueRef out[4]);
332 void si_llvm_load_input_fs(
333 struct si_shader_context *ctx,
334 unsigned input_index,
335 LLVMValueRef out[4]);
336
337 bool si_nir_build_llvm(struct si_shader_context *ctx, struct nir_shader *nir);
338
339 LLVMValueRef si_nir_load_input_gs(struct ac_shader_abi *abi,
340 unsigned location,
341 unsigned driver_location,
342 unsigned component,
343 unsigned num_components,
344 unsigned vertex_index,
345 unsigned const_index,
346 LLVMTypeRef type);
347
348 #endif