0602593ba6e4b435dcc3d33ace4e1817079da731
[mesa.git] / src / gallium / drivers / radeonsi / si_shader_llvm.c
1 /*
2 * Copyright 2016 Advanced Micro Devices, Inc.
3 * All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25 #include "ac_nir_to_llvm.h"
26 #include "ac_rtld.h"
27 #include "si_pipe.h"
28 #include "si_shader_internal.h"
29 #include "sid.h"
30 #include "tgsi/tgsi_from_mesa.h"
31 #include "util/u_memory.h"
32
33 struct si_llvm_diagnostics {
34 struct pipe_debug_callback *debug;
35 unsigned retval;
36 };
37
38 static void si_diagnostic_handler(LLVMDiagnosticInfoRef di, void *context)
39 {
40 struct si_llvm_diagnostics *diag = (struct si_llvm_diagnostics *)context;
41 LLVMDiagnosticSeverity severity = LLVMGetDiagInfoSeverity(di);
42 const char *severity_str = NULL;
43
44 switch (severity) {
45 case LLVMDSError:
46 severity_str = "error";
47 break;
48 case LLVMDSWarning:
49 severity_str = "warning";
50 break;
51 case LLVMDSRemark:
52 case LLVMDSNote:
53 default:
54 return;
55 }
56
57 char *description = LLVMGetDiagInfoDescription(di);
58
59 pipe_debug_message(diag->debug, SHADER_INFO, "LLVM diagnostic (%s): %s", severity_str,
60 description);
61
62 if (severity == LLVMDSError) {
63 diag->retval = 1;
64 fprintf(stderr, "LLVM triggered Diagnostic Handler: %s\n", description);
65 }
66
67 LLVMDisposeMessage(description);
68 }
69
70 bool si_compile_llvm(struct si_screen *sscreen, struct si_shader_binary *binary,
71 struct ac_shader_config *conf, struct ac_llvm_compiler *compiler,
72 struct ac_llvm_context *ac, struct pipe_debug_callback *debug,
73 gl_shader_stage stage, const char *name, bool less_optimized)
74 {
75 unsigned count = p_atomic_inc_return(&sscreen->num_compilations);
76
77 if (si_can_dump_shader(sscreen, stage)) {
78 fprintf(stderr, "radeonsi: Compiling shader %d\n", count);
79
80 if (!(sscreen->debug_flags & (DBG(NO_IR) | DBG(PREOPT_IR)))) {
81 fprintf(stderr, "%s LLVM IR:\n\n", name);
82 ac_dump_module(ac->module);
83 fprintf(stderr, "\n");
84 }
85 }
86
87 if (sscreen->record_llvm_ir) {
88 char *ir = LLVMPrintModuleToString(ac->module);
89 binary->llvm_ir_string = strdup(ir);
90 LLVMDisposeMessage(ir);
91 }
92
93 if (!si_replace_shader(count, binary)) {
94 struct ac_compiler_passes *passes = compiler->passes;
95
96 if (ac->wave_size == 32)
97 passes = compiler->passes_wave32;
98 else if (less_optimized && compiler->low_opt_passes)
99 passes = compiler->low_opt_passes;
100
101 struct si_llvm_diagnostics diag = {debug};
102 LLVMContextSetDiagnosticHandler(ac->context, si_diagnostic_handler, &diag);
103
104 if (!ac_compile_module_to_elf(passes, ac->module, (char **)&binary->elf_buffer,
105 &binary->elf_size))
106 diag.retval = 1;
107
108 if (diag.retval != 0) {
109 pipe_debug_message(debug, SHADER_INFO, "LLVM compilation failed");
110 return false;
111 }
112 }
113
114 struct ac_rtld_binary rtld;
115 if (!ac_rtld_open(&rtld, (struct ac_rtld_open_info){
116 .info = &sscreen->info,
117 .shader_type = stage,
118 .wave_size = ac->wave_size,
119 .num_parts = 1,
120 .elf_ptrs = &binary->elf_buffer,
121 .elf_sizes = &binary->elf_size}))
122 return false;
123
124 bool ok = ac_rtld_read_config(&sscreen->info, &rtld, conf);
125 ac_rtld_close(&rtld);
126 return ok;
127 }
128
129 void si_llvm_context_init(struct si_shader_context *ctx, struct si_screen *sscreen,
130 struct ac_llvm_compiler *compiler, unsigned wave_size)
131 {
132 memset(ctx, 0, sizeof(*ctx));
133 ctx->screen = sscreen;
134 ctx->compiler = compiler;
135
136 ac_llvm_context_init(&ctx->ac, compiler, sscreen->info.chip_class, sscreen->info.family,
137 AC_FLOAT_MODE_DEFAULT_OPENGL, wave_size, 64);
138 }
139
140 void si_llvm_create_func(struct si_shader_context *ctx, const char *name, LLVMTypeRef *return_types,
141 unsigned num_return_elems, unsigned max_workgroup_size)
142 {
143 LLVMTypeRef ret_type;
144 enum ac_llvm_calling_convention call_conv;
145
146 if (num_return_elems)
147 ret_type = LLVMStructTypeInContext(ctx->ac.context, return_types, num_return_elems, true);
148 else
149 ret_type = ctx->ac.voidt;
150
151 gl_shader_stage real_stage = ctx->stage;
152
153 /* LS is merged into HS (TCS), and ES is merged into GS. */
154 if (ctx->screen->info.chip_class >= GFX9) {
155 if (ctx->shader->key.as_ls)
156 real_stage = MESA_SHADER_TESS_CTRL;
157 else if (ctx->shader->key.as_es || ctx->shader->key.as_ngg)
158 real_stage = MESA_SHADER_GEOMETRY;
159 }
160
161 switch (real_stage) {
162 case MESA_SHADER_VERTEX:
163 case MESA_SHADER_TESS_EVAL:
164 call_conv = AC_LLVM_AMDGPU_VS;
165 break;
166 case MESA_SHADER_TESS_CTRL:
167 call_conv = AC_LLVM_AMDGPU_HS;
168 break;
169 case MESA_SHADER_GEOMETRY:
170 call_conv = AC_LLVM_AMDGPU_GS;
171 break;
172 case MESA_SHADER_FRAGMENT:
173 call_conv = AC_LLVM_AMDGPU_PS;
174 break;
175 case MESA_SHADER_COMPUTE:
176 call_conv = AC_LLVM_AMDGPU_CS;
177 break;
178 default:
179 unreachable("Unhandle shader type");
180 }
181
182 /* Setup the function */
183 ctx->return_type = ret_type;
184 ctx->main_fn = ac_build_main(&ctx->args, &ctx->ac, call_conv, name, ret_type, ctx->ac.module);
185 ctx->return_value = LLVMGetUndef(ctx->return_type);
186
187 if (ctx->screen->info.address32_hi) {
188 ac_llvm_add_target_dep_function_attr(ctx->main_fn, "amdgpu-32bit-address-high-bits",
189 ctx->screen->info.address32_hi);
190 }
191
192 ac_llvm_set_workgroup_size(ctx->main_fn, max_workgroup_size);
193 }
194
195 void si_llvm_optimize_module(struct si_shader_context *ctx)
196 {
197 /* Dump LLVM IR before any optimization passes */
198 if (ctx->screen->debug_flags & DBG(PREOPT_IR) && si_can_dump_shader(ctx->screen, ctx->stage))
199 LLVMDumpModule(ctx->ac.module);
200
201 /* Run the pass */
202 LLVMRunPassManager(ctx->compiler->passmgr, ctx->ac.module);
203 LLVMDisposeBuilder(ctx->ac.builder);
204 }
205
206 void si_llvm_dispose(struct si_shader_context *ctx)
207 {
208 LLVMDisposeModule(ctx->ac.module);
209 LLVMContextDispose(ctx->ac.context);
210 ac_llvm_context_dispose(&ctx->ac);
211 }
212
213 /**
214 * Load a dword from a constant buffer.
215 */
216 LLVMValueRef si_buffer_load_const(struct si_shader_context *ctx, LLVMValueRef resource,
217 LLVMValueRef offset)
218 {
219 return ac_build_buffer_load(&ctx->ac, resource, 1, NULL, offset, NULL, 0, 0, true, true);
220 }
221
222 void si_llvm_build_ret(struct si_shader_context *ctx, LLVMValueRef ret)
223 {
224 if (LLVMGetTypeKind(LLVMTypeOf(ret)) == LLVMVoidTypeKind)
225 LLVMBuildRetVoid(ctx->ac.builder);
226 else
227 LLVMBuildRet(ctx->ac.builder, ret);
228 }
229
230 LLVMValueRef si_insert_input_ret(struct si_shader_context *ctx, LLVMValueRef ret,
231 struct ac_arg param, unsigned return_index)
232 {
233 return LLVMBuildInsertValue(ctx->ac.builder, ret, ac_get_arg(&ctx->ac, param), return_index, "");
234 }
235
236 LLVMValueRef si_insert_input_ret_float(struct si_shader_context *ctx, LLVMValueRef ret,
237 struct ac_arg param, unsigned return_index)
238 {
239 LLVMBuilderRef builder = ctx->ac.builder;
240 LLVMValueRef p = ac_get_arg(&ctx->ac, param);
241
242 return LLVMBuildInsertValue(builder, ret, ac_to_float(&ctx->ac, p), return_index, "");
243 }
244
245 LLVMValueRef si_insert_input_ptr(struct si_shader_context *ctx, LLVMValueRef ret,
246 struct ac_arg param, unsigned return_index)
247 {
248 LLVMBuilderRef builder = ctx->ac.builder;
249 LLVMValueRef ptr = ac_get_arg(&ctx->ac, param);
250 ptr = LLVMBuildPtrToInt(builder, ptr, ctx->ac.i32, "");
251 return LLVMBuildInsertValue(builder, ret, ptr, return_index, "");
252 }
253
254 LLVMValueRef si_prolog_get_rw_buffers(struct si_shader_context *ctx)
255 {
256 LLVMValueRef ptr[2], list;
257 bool merged_shader = si_is_merged_shader(ctx->shader);
258
259 ptr[0] = LLVMGetParam(ctx->main_fn, (merged_shader ? 8 : 0) + SI_SGPR_RW_BUFFERS);
260 list =
261 LLVMBuildIntToPtr(ctx->ac.builder, ptr[0], ac_array_in_const32_addr_space(ctx->ac.v4i32), "");
262 return list;
263 }
264
265 LLVMValueRef si_build_gather_64bit(struct si_shader_context *ctx, LLVMTypeRef type,
266 LLVMValueRef val1, LLVMValueRef val2)
267 {
268 LLVMValueRef values[2] = {
269 ac_to_integer(&ctx->ac, val1),
270 ac_to_integer(&ctx->ac, val2),
271 };
272 LLVMValueRef result = ac_build_gather_values(&ctx->ac, values, 2);
273 return LLVMBuildBitCast(ctx->ac.builder, result, type, "");
274 }
275
276 void si_llvm_emit_barrier(struct si_shader_context *ctx)
277 {
278 /* GFX6 only (thanks to a hw bug workaround):
279 * The real barrier instruction isn’t needed, because an entire patch
280 * always fits into a single wave.
281 */
282 if (ctx->screen->info.chip_class == GFX6 && ctx->stage == MESA_SHADER_TESS_CTRL) {
283 ac_build_waitcnt(&ctx->ac, AC_WAIT_LGKM | AC_WAIT_VLOAD | AC_WAIT_VSTORE);
284 return;
285 }
286
287 ac_build_s_barrier(&ctx->ac);
288 }
289
290 /* Ensure that the esgs ring is declared.
291 *
292 * We declare it with 64KB alignment as a hint that the
293 * pointer value will always be 0.
294 */
295 void si_llvm_declare_esgs_ring(struct si_shader_context *ctx)
296 {
297 if (ctx->esgs_ring)
298 return;
299
300 assert(!LLVMGetNamedGlobal(ctx->ac.module, "esgs_ring"));
301
302 ctx->esgs_ring = LLVMAddGlobalInAddressSpace(ctx->ac.module, LLVMArrayType(ctx->ac.i32, 0),
303 "esgs_ring", AC_ADDR_SPACE_LDS);
304 LLVMSetLinkage(ctx->esgs_ring, LLVMExternalLinkage);
305 LLVMSetAlignment(ctx->esgs_ring, 64 * 1024);
306 }
307
308 void si_init_exec_from_input(struct si_shader_context *ctx, struct ac_arg param, unsigned bitoffset)
309 {
310 LLVMValueRef args[] = {
311 ac_get_arg(&ctx->ac, param),
312 LLVMConstInt(ctx->ac.i32, bitoffset, 0),
313 };
314 ac_build_intrinsic(&ctx->ac, "llvm.amdgcn.init.exec.from.input", ctx->ac.voidt, args, 2,
315 AC_FUNC_ATTR_CONVERGENT);
316 }
317
318 /**
319 * Get the value of a shader input parameter and extract a bitfield.
320 */
321 static LLVMValueRef unpack_llvm_param(struct si_shader_context *ctx, LLVMValueRef value,
322 unsigned rshift, unsigned bitwidth)
323 {
324 if (LLVMGetTypeKind(LLVMTypeOf(value)) == LLVMFloatTypeKind)
325 value = ac_to_integer(&ctx->ac, value);
326
327 if (rshift)
328 value = LLVMBuildLShr(ctx->ac.builder, value, LLVMConstInt(ctx->ac.i32, rshift, 0), "");
329
330 if (rshift + bitwidth < 32) {
331 unsigned mask = (1 << bitwidth) - 1;
332 value = LLVMBuildAnd(ctx->ac.builder, value, LLVMConstInt(ctx->ac.i32, mask, 0), "");
333 }
334
335 return value;
336 }
337
338 LLVMValueRef si_unpack_param(struct si_shader_context *ctx, struct ac_arg param, unsigned rshift,
339 unsigned bitwidth)
340 {
341 LLVMValueRef value = ac_get_arg(&ctx->ac, param);
342
343 return unpack_llvm_param(ctx, value, rshift, bitwidth);
344 }
345
346 LLVMValueRef si_get_primitive_id(struct si_shader_context *ctx, unsigned swizzle)
347 {
348 if (swizzle > 0)
349 return ctx->ac.i32_0;
350
351 switch (ctx->stage) {
352 case MESA_SHADER_VERTEX:
353 return ac_get_arg(&ctx->ac, ctx->vs_prim_id);
354 case MESA_SHADER_TESS_CTRL:
355 return ac_get_arg(&ctx->ac, ctx->args.tcs_patch_id);
356 case MESA_SHADER_TESS_EVAL:
357 return ac_get_arg(&ctx->ac, ctx->args.tes_patch_id);
358 case MESA_SHADER_GEOMETRY:
359 return ac_get_arg(&ctx->ac, ctx->args.gs_prim_id);
360 default:
361 assert(0);
362 return ctx->ac.i32_0;
363 }
364 }
365
366 LLVMValueRef si_llvm_get_block_size(struct ac_shader_abi *abi)
367 {
368 struct si_shader_context *ctx = si_shader_context_from_abi(abi);
369
370 LLVMValueRef values[3];
371 LLVMValueRef result;
372 unsigned i;
373
374 if (!ctx->shader->selector->info.base.cs.local_size_variable) {
375 uint16_t *local_size = ctx->shader->selector->info.base.cs.local_size;
376
377 for (i = 0; i < 3; ++i)
378 values[i] = LLVMConstInt(ctx->ac.i32, local_size[i], 0);
379
380 result = ac_build_gather_values(&ctx->ac, values, 3);
381 } else {
382 result = ac_get_arg(&ctx->ac, ctx->block_size);
383 }
384
385 return result;
386 }
387
388 void si_llvm_declare_compute_memory(struct si_shader_context *ctx)
389 {
390 struct si_shader_selector *sel = ctx->shader->selector;
391 unsigned lds_size = sel->info.base.cs.shared_size;
392
393 LLVMTypeRef i8p = LLVMPointerType(ctx->ac.i8, AC_ADDR_SPACE_LDS);
394 LLVMValueRef var;
395
396 assert(!ctx->ac.lds);
397
398 var = LLVMAddGlobalInAddressSpace(ctx->ac.module, LLVMArrayType(ctx->ac.i8, lds_size),
399 "compute_lds", AC_ADDR_SPACE_LDS);
400 LLVMSetAlignment(var, 64 * 1024);
401
402 ctx->ac.lds = LLVMBuildBitCast(ctx->ac.builder, var, i8p, "");
403 }
404
405 bool si_nir_build_llvm(struct si_shader_context *ctx, struct nir_shader *nir)
406 {
407 if (nir->info.stage == MESA_SHADER_VERTEX) {
408 si_llvm_load_vs_inputs(ctx, nir);
409 } else if (nir->info.stage == MESA_SHADER_FRAGMENT) {
410 unsigned colors_read = ctx->shader->selector->info.colors_read;
411 LLVMValueRef main_fn = ctx->main_fn;
412
413 LLVMValueRef undef = LLVMGetUndef(ctx->ac.f32);
414
415 unsigned offset = SI_PARAM_POS_FIXED_PT + 1;
416
417 if (colors_read & 0x0f) {
418 unsigned mask = colors_read & 0x0f;
419 LLVMValueRef values[4];
420 values[0] = mask & 0x1 ? LLVMGetParam(main_fn, offset++) : undef;
421 values[1] = mask & 0x2 ? LLVMGetParam(main_fn, offset++) : undef;
422 values[2] = mask & 0x4 ? LLVMGetParam(main_fn, offset++) : undef;
423 values[3] = mask & 0x8 ? LLVMGetParam(main_fn, offset++) : undef;
424 ctx->abi.color0 = ac_to_integer(&ctx->ac, ac_build_gather_values(&ctx->ac, values, 4));
425 }
426 if (colors_read & 0xf0) {
427 unsigned mask = (colors_read & 0xf0) >> 4;
428 LLVMValueRef values[4];
429 values[0] = mask & 0x1 ? LLVMGetParam(main_fn, offset++) : undef;
430 values[1] = mask & 0x2 ? LLVMGetParam(main_fn, offset++) : undef;
431 values[2] = mask & 0x4 ? LLVMGetParam(main_fn, offset++) : undef;
432 values[3] = mask & 0x8 ? LLVMGetParam(main_fn, offset++) : undef;
433 ctx->abi.color1 = ac_to_integer(&ctx->ac, ac_build_gather_values(&ctx->ac, values, 4));
434 }
435
436 ctx->abi.interp_at_sample_force_center =
437 ctx->shader->key.mono.u.ps.interpolate_at_sample_force_center;
438
439 ctx->abi.kill_ps_if_inf_interp =
440 (ctx->screen->debug_flags & DBG(KILL_PS_INF_INTERP)) &&
441 (ctx->shader->selector->info.uses_persp_center ||
442 ctx->shader->selector->info.uses_persp_centroid ||
443 ctx->shader->selector->info.uses_persp_sample);
444
445 } else if (nir->info.stage == MESA_SHADER_COMPUTE) {
446 if (nir->info.cs.user_data_components_amd) {
447 ctx->abi.user_data = ac_get_arg(&ctx->ac, ctx->cs_user_data);
448 ctx->abi.user_data = ac_build_expand_to_vec4(&ctx->ac, ctx->abi.user_data,
449 nir->info.cs.user_data_components_amd);
450 }
451
452 if (ctx->shader->selector->info.base.cs.shared_size)
453 si_llvm_declare_compute_memory(ctx);
454 }
455
456 ctx->abi.inputs = &ctx->inputs[0];
457 ctx->abi.clamp_shadow_reference = true;
458 ctx->abi.robust_buffer_access = true;
459 ctx->abi.convert_undef_to_zero = true;
460 ctx->abi.clamp_div_by_zero = ctx->screen->options.clamp_div_by_zero;
461
462 const struct si_shader_info *info = &ctx->shader->selector->info;
463 for (unsigned i = 0; i < info->num_outputs; i++) {
464 for (unsigned j = 0; j < 4; j++)
465 ctx->abi.outputs[i * 4 + j] = ac_build_alloca_undef(&ctx->ac, ctx->ac.f32, "");
466 }
467
468 ac_nir_translate(&ctx->ac, &ctx->abi, &ctx->args, nir);
469
470 return true;
471 }
472
473 /**
474 * Given a list of shader part functions, build a wrapper function that
475 * runs them in sequence to form a monolithic shader.
476 */
477 void si_build_wrapper_function(struct si_shader_context *ctx, LLVMValueRef *parts,
478 unsigned num_parts, unsigned main_part,
479 unsigned next_shader_first_part)
480 {
481 LLVMBuilderRef builder = ctx->ac.builder;
482 /* PS epilog has one arg per color component; gfx9 merged shader
483 * prologs need to forward 40 SGPRs.
484 */
485 LLVMValueRef initial[AC_MAX_ARGS], out[AC_MAX_ARGS];
486 LLVMTypeRef function_type;
487 unsigned num_first_params;
488 unsigned num_out, initial_num_out;
489 ASSERTED unsigned num_out_sgpr; /* used in debug checks */
490 ASSERTED unsigned initial_num_out_sgpr; /* used in debug checks */
491 unsigned num_sgprs, num_vgprs;
492 unsigned gprs;
493
494 memset(&ctx->args, 0, sizeof(ctx->args));
495
496 for (unsigned i = 0; i < num_parts; ++i) {
497 ac_add_function_attr(ctx->ac.context, parts[i], -1, AC_FUNC_ATTR_ALWAYSINLINE);
498 LLVMSetLinkage(parts[i], LLVMPrivateLinkage);
499 }
500
501 /* The parameters of the wrapper function correspond to those of the
502 * first part in terms of SGPRs and VGPRs, but we use the types of the
503 * main part to get the right types. This is relevant for the
504 * dereferenceable attribute on descriptor table pointers.
505 */
506 num_sgprs = 0;
507 num_vgprs = 0;
508
509 function_type = LLVMGetElementType(LLVMTypeOf(parts[0]));
510 num_first_params = LLVMCountParamTypes(function_type);
511
512 for (unsigned i = 0; i < num_first_params; ++i) {
513 LLVMValueRef param = LLVMGetParam(parts[0], i);
514
515 if (ac_is_sgpr_param(param)) {
516 assert(num_vgprs == 0);
517 num_sgprs += ac_get_type_size(LLVMTypeOf(param)) / 4;
518 } else {
519 num_vgprs += ac_get_type_size(LLVMTypeOf(param)) / 4;
520 }
521 }
522
523 gprs = 0;
524 while (gprs < num_sgprs + num_vgprs) {
525 LLVMValueRef param = LLVMGetParam(parts[main_part], ctx->args.arg_count);
526 LLVMTypeRef type = LLVMTypeOf(param);
527 unsigned size = ac_get_type_size(type) / 4;
528
529 /* This is going to get casted anyways, so we don't have to
530 * have the exact same type. But we do have to preserve the
531 * pointer-ness so that LLVM knows about it.
532 */
533 enum ac_arg_type arg_type = AC_ARG_INT;
534 if (LLVMGetTypeKind(type) == LLVMPointerTypeKind) {
535 type = LLVMGetElementType(type);
536
537 if (LLVMGetTypeKind(type) == LLVMVectorTypeKind) {
538 if (LLVMGetVectorSize(type) == 4)
539 arg_type = AC_ARG_CONST_DESC_PTR;
540 else if (LLVMGetVectorSize(type) == 8)
541 arg_type = AC_ARG_CONST_IMAGE_PTR;
542 else
543 assert(0);
544 } else if (type == ctx->ac.f32) {
545 arg_type = AC_ARG_CONST_FLOAT_PTR;
546 } else {
547 assert(0);
548 }
549 }
550
551 ac_add_arg(&ctx->args, gprs < num_sgprs ? AC_ARG_SGPR : AC_ARG_VGPR, size, arg_type, NULL);
552
553 assert(ac_is_sgpr_param(param) == (gprs < num_sgprs));
554 assert(gprs + size <= num_sgprs + num_vgprs &&
555 (gprs >= num_sgprs || gprs + size <= num_sgprs));
556
557 gprs += size;
558 }
559
560 /* Prepare the return type. */
561 unsigned num_returns = 0;
562 LLVMTypeRef returns[AC_MAX_ARGS], last_func_type, return_type;
563
564 last_func_type = LLVMGetElementType(LLVMTypeOf(parts[num_parts - 1]));
565 return_type = LLVMGetReturnType(last_func_type);
566
567 switch (LLVMGetTypeKind(return_type)) {
568 case LLVMStructTypeKind:
569 num_returns = LLVMCountStructElementTypes(return_type);
570 assert(num_returns <= ARRAY_SIZE(returns));
571 LLVMGetStructElementTypes(return_type, returns);
572 break;
573 case LLVMVoidTypeKind:
574 break;
575 default:
576 unreachable("unexpected type");
577 }
578
579 si_llvm_create_func(ctx, "wrapper", returns, num_returns,
580 si_get_max_workgroup_size(ctx->shader));
581
582 if (si_is_merged_shader(ctx->shader))
583 ac_init_exec_full_mask(&ctx->ac);
584
585 /* Record the arguments of the function as if they were an output of
586 * a previous part.
587 */
588 num_out = 0;
589 num_out_sgpr = 0;
590
591 for (unsigned i = 0; i < ctx->args.arg_count; ++i) {
592 LLVMValueRef param = LLVMGetParam(ctx->main_fn, i);
593 LLVMTypeRef param_type = LLVMTypeOf(param);
594 LLVMTypeRef out_type = ctx->args.args[i].file == AC_ARG_SGPR ? ctx->ac.i32 : ctx->ac.f32;
595 unsigned size = ac_get_type_size(param_type) / 4;
596
597 if (size == 1) {
598 if (LLVMGetTypeKind(param_type) == LLVMPointerTypeKind) {
599 param = LLVMBuildPtrToInt(builder, param, ctx->ac.i32, "");
600 param_type = ctx->ac.i32;
601 }
602
603 if (param_type != out_type)
604 param = LLVMBuildBitCast(builder, param, out_type, "");
605 out[num_out++] = param;
606 } else {
607 LLVMTypeRef vector_type = LLVMVectorType(out_type, size);
608
609 if (LLVMGetTypeKind(param_type) == LLVMPointerTypeKind) {
610 param = LLVMBuildPtrToInt(builder, param, ctx->ac.i64, "");
611 param_type = ctx->ac.i64;
612 }
613
614 if (param_type != vector_type)
615 param = LLVMBuildBitCast(builder, param, vector_type, "");
616
617 for (unsigned j = 0; j < size; ++j)
618 out[num_out++] =
619 LLVMBuildExtractElement(builder, param, LLVMConstInt(ctx->ac.i32, j, 0), "");
620 }
621
622 if (ctx->args.args[i].file == AC_ARG_SGPR)
623 num_out_sgpr = num_out;
624 }
625
626 memcpy(initial, out, sizeof(out));
627 initial_num_out = num_out;
628 initial_num_out_sgpr = num_out_sgpr;
629
630 /* Now chain the parts. */
631 LLVMValueRef ret = NULL;
632 for (unsigned part = 0; part < num_parts; ++part) {
633 LLVMValueRef in[AC_MAX_ARGS];
634 LLVMTypeRef ret_type;
635 unsigned out_idx = 0;
636 unsigned num_params = LLVMCountParams(parts[part]);
637
638 /* Merged shaders are executed conditionally depending
639 * on the number of enabled threads passed in the input SGPRs. */
640 if (si_is_multi_part_shader(ctx->shader) && part == 0) {
641 LLVMValueRef ena, count = initial[3];
642
643 count = LLVMBuildAnd(builder, count, LLVMConstInt(ctx->ac.i32, 0x7f, 0), "");
644 ena = LLVMBuildICmp(builder, LLVMIntULT, ac_get_thread_id(&ctx->ac), count, "");
645 ac_build_ifcc(&ctx->ac, ena, 6506);
646 }
647
648 /* Derive arguments for the next part from outputs of the
649 * previous one.
650 */
651 for (unsigned param_idx = 0; param_idx < num_params; ++param_idx) {
652 LLVMValueRef param;
653 LLVMTypeRef param_type;
654 bool is_sgpr;
655 unsigned param_size;
656 LLVMValueRef arg = NULL;
657
658 param = LLVMGetParam(parts[part], param_idx);
659 param_type = LLVMTypeOf(param);
660 param_size = ac_get_type_size(param_type) / 4;
661 is_sgpr = ac_is_sgpr_param(param);
662
663 if (is_sgpr) {
664 ac_add_function_attr(ctx->ac.context, parts[part], param_idx + 1, AC_FUNC_ATTR_INREG);
665 } else if (out_idx < num_out_sgpr) {
666 /* Skip returned SGPRs the current part doesn't
667 * declare on the input. */
668 out_idx = num_out_sgpr;
669 }
670
671 assert(out_idx + param_size <= (is_sgpr ? num_out_sgpr : num_out));
672
673 if (param_size == 1)
674 arg = out[out_idx];
675 else
676 arg = ac_build_gather_values(&ctx->ac, &out[out_idx], param_size);
677
678 if (LLVMTypeOf(arg) != param_type) {
679 if (LLVMGetTypeKind(param_type) == LLVMPointerTypeKind) {
680 if (LLVMGetPointerAddressSpace(param_type) == AC_ADDR_SPACE_CONST_32BIT) {
681 arg = LLVMBuildBitCast(builder, arg, ctx->ac.i32, "");
682 arg = LLVMBuildIntToPtr(builder, arg, param_type, "");
683 } else {
684 arg = LLVMBuildBitCast(builder, arg, ctx->ac.i64, "");
685 arg = LLVMBuildIntToPtr(builder, arg, param_type, "");
686 }
687 } else {
688 arg = LLVMBuildBitCast(builder, arg, param_type, "");
689 }
690 }
691
692 in[param_idx] = arg;
693 out_idx += param_size;
694 }
695
696 ret = ac_build_call(&ctx->ac, parts[part], in, num_params);
697
698 if (si_is_multi_part_shader(ctx->shader) && part + 1 == next_shader_first_part) {
699 ac_build_endif(&ctx->ac, 6506);
700
701 /* The second half of the merged shader should use
702 * the inputs from the toplevel (wrapper) function,
703 * not the return value from the last call.
704 *
705 * That's because the last call was executed condi-
706 * tionally, so we can't consume it in the main
707 * block.
708 */
709 memcpy(out, initial, sizeof(initial));
710 num_out = initial_num_out;
711 num_out_sgpr = initial_num_out_sgpr;
712 continue;
713 }
714
715 /* Extract the returned GPRs. */
716 ret_type = LLVMTypeOf(ret);
717 num_out = 0;
718 num_out_sgpr = 0;
719
720 if (LLVMGetTypeKind(ret_type) != LLVMVoidTypeKind) {
721 assert(LLVMGetTypeKind(ret_type) == LLVMStructTypeKind);
722
723 unsigned ret_size = LLVMCountStructElementTypes(ret_type);
724
725 for (unsigned i = 0; i < ret_size; ++i) {
726 LLVMValueRef val = LLVMBuildExtractValue(builder, ret, i, "");
727
728 assert(num_out < ARRAY_SIZE(out));
729 out[num_out++] = val;
730
731 if (LLVMTypeOf(val) == ctx->ac.i32) {
732 assert(num_out_sgpr + 1 == num_out);
733 num_out_sgpr = num_out;
734 }
735 }
736 }
737 }
738
739 /* Return the value from the last part. */
740 if (LLVMGetTypeKind(LLVMTypeOf(ret)) == LLVMVoidTypeKind)
741 LLVMBuildRetVoid(builder);
742 else
743 LLVMBuildRet(builder, ret);
744 }