radeonsi: switch to 3-spaces style
[mesa.git] / src / gallium / drivers / radeonsi / si_shader_llvm_resources.c
1 /*
2 * Copyright 2020 Advanced Micro Devices, Inc.
3 * All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25 #include "si_pipe.h"
26 #include "si_shader_internal.h"
27 #include "sid.h"
28
29 /**
30 * Return a value that is equal to the given i32 \p index if it lies in [0,num)
31 * or an undefined value in the same interval otherwise.
32 */
33 static LLVMValueRef si_llvm_bound_index(struct si_shader_context *ctx, LLVMValueRef index,
34 unsigned num)
35 {
36 LLVMBuilderRef builder = ctx->ac.builder;
37 LLVMValueRef c_max = LLVMConstInt(ctx->ac.i32, num - 1, 0);
38 LLVMValueRef cc;
39
40 if (util_is_power_of_two_or_zero(num)) {
41 index = LLVMBuildAnd(builder, index, c_max, "");
42 } else {
43 /* In theory, this MAX pattern should result in code that is
44 * as good as the bit-wise AND above.
45 *
46 * In practice, LLVM generates worse code (at the time of
47 * writing), because its value tracking is not strong enough.
48 */
49 cc = LLVMBuildICmp(builder, LLVMIntULE, index, c_max, "");
50 index = LLVMBuildSelect(builder, cc, index, c_max, "");
51 }
52
53 return index;
54 }
55
56 static LLVMValueRef load_const_buffer_desc_fast_path(struct si_shader_context *ctx)
57 {
58 LLVMValueRef ptr = ac_get_arg(&ctx->ac, ctx->const_and_shader_buffers);
59 struct si_shader_selector *sel = ctx->shader->selector;
60
61 /* Do the bounds checking with a descriptor, because
62 * doing computation and manual bounds checking of 64-bit
63 * addresses generates horrible VALU code with very high
64 * VGPR usage and very low SIMD occupancy.
65 */
66 ptr = LLVMBuildPtrToInt(ctx->ac.builder, ptr, ctx->ac.intptr, "");
67
68 LLVMValueRef desc0, desc1;
69 desc0 = ptr;
70 desc1 = LLVMConstInt(ctx->ac.i32, S_008F04_BASE_ADDRESS_HI(ctx->screen->info.address32_hi), 0);
71
72 uint32_t rsrc3 = S_008F0C_DST_SEL_X(V_008F0C_SQ_SEL_X) | S_008F0C_DST_SEL_Y(V_008F0C_SQ_SEL_Y) |
73 S_008F0C_DST_SEL_Z(V_008F0C_SQ_SEL_Z) | S_008F0C_DST_SEL_W(V_008F0C_SQ_SEL_W);
74
75 if (ctx->screen->info.chip_class >= GFX10)
76 rsrc3 |= S_008F0C_FORMAT(V_008F0C_IMG_FORMAT_32_FLOAT) |
77 S_008F0C_OOB_SELECT(V_008F0C_OOB_SELECT_RAW) | S_008F0C_RESOURCE_LEVEL(1);
78 else
79 rsrc3 |= S_008F0C_NUM_FORMAT(V_008F0C_BUF_NUM_FORMAT_FLOAT) |
80 S_008F0C_DATA_FORMAT(V_008F0C_BUF_DATA_FORMAT_32);
81
82 LLVMValueRef desc_elems[] = {desc0, desc1,
83 LLVMConstInt(ctx->ac.i32, sel->info.constbuf0_num_slots * 16, 0),
84 LLVMConstInt(ctx->ac.i32, rsrc3, false)};
85
86 return ac_build_gather_values(&ctx->ac, desc_elems, 4);
87 }
88
89 static LLVMValueRef load_ubo(struct ac_shader_abi *abi, LLVMValueRef index)
90 {
91 struct si_shader_context *ctx = si_shader_context_from_abi(abi);
92 struct si_shader_selector *sel = ctx->shader->selector;
93
94 LLVMValueRef ptr = ac_get_arg(&ctx->ac, ctx->const_and_shader_buffers);
95
96 if (sel->info.const_buffers_declared == 1 && sel->info.shader_buffers_declared == 0) {
97 return load_const_buffer_desc_fast_path(ctx);
98 }
99
100 index = si_llvm_bound_index(ctx, index, ctx->num_const_buffers);
101 index =
102 LLVMBuildAdd(ctx->ac.builder, index, LLVMConstInt(ctx->ac.i32, SI_NUM_SHADER_BUFFERS, 0), "");
103
104 return ac_build_load_to_sgpr(&ctx->ac, ptr, index);
105 }
106
107 static LLVMValueRef load_ssbo(struct ac_shader_abi *abi, LLVMValueRef index, bool write)
108 {
109 struct si_shader_context *ctx = si_shader_context_from_abi(abi);
110 LLVMValueRef rsrc_ptr = ac_get_arg(&ctx->ac, ctx->const_and_shader_buffers);
111
112 index = si_llvm_bound_index(ctx, index, ctx->num_shader_buffers);
113 index = LLVMBuildSub(ctx->ac.builder, LLVMConstInt(ctx->ac.i32, SI_NUM_SHADER_BUFFERS - 1, 0),
114 index, "");
115
116 return ac_build_load_to_sgpr(&ctx->ac, rsrc_ptr, index);
117 }
118
119 /**
120 * Given a 256-bit resource descriptor, force the DCC enable bit to off.
121 *
122 * At least on Tonga, executing image stores on images with DCC enabled and
123 * non-trivial can eventually lead to lockups. This can occur when an
124 * application binds an image as read-only but then uses a shader that writes
125 * to it. The OpenGL spec allows almost arbitrarily bad behavior (including
126 * program termination) in this case, but it doesn't cost much to be a bit
127 * nicer: disabling DCC in the shader still leads to undefined results but
128 * avoids the lockup.
129 */
130 static LLVMValueRef force_dcc_off(struct si_shader_context *ctx, LLVMValueRef rsrc)
131 {
132 if (ctx->screen->info.chip_class <= GFX7) {
133 return rsrc;
134 } else {
135 LLVMValueRef i32_6 = LLVMConstInt(ctx->ac.i32, 6, 0);
136 LLVMValueRef i32_C = LLVMConstInt(ctx->ac.i32, C_008F28_COMPRESSION_EN, 0);
137 LLVMValueRef tmp;
138
139 tmp = LLVMBuildExtractElement(ctx->ac.builder, rsrc, i32_6, "");
140 tmp = LLVMBuildAnd(ctx->ac.builder, tmp, i32_C, "");
141 return LLVMBuildInsertElement(ctx->ac.builder, rsrc, tmp, i32_6, "");
142 }
143 }
144
145 /* AC_DESC_FMASK is handled exactly like AC_DESC_IMAGE. The caller should
146 * adjust "index" to point to FMASK. */
147 static LLVMValueRef si_load_image_desc(struct si_shader_context *ctx, LLVMValueRef list,
148 LLVMValueRef index, enum ac_descriptor_type desc_type,
149 bool uses_store, bool bindless)
150 {
151 LLVMBuilderRef builder = ctx->ac.builder;
152 LLVMValueRef rsrc;
153
154 if (desc_type == AC_DESC_BUFFER) {
155 index = ac_build_imad(&ctx->ac, index, LLVMConstInt(ctx->ac.i32, 2, 0), ctx->ac.i32_1);
156 list = LLVMBuildPointerCast(builder, list, ac_array_in_const32_addr_space(ctx->ac.v4i32), "");
157 } else {
158 assert(desc_type == AC_DESC_IMAGE || desc_type == AC_DESC_FMASK);
159 }
160
161 if (bindless)
162 rsrc = ac_build_load_to_sgpr_uint_wraparound(&ctx->ac, list, index);
163 else
164 rsrc = ac_build_load_to_sgpr(&ctx->ac, list, index);
165
166 if (desc_type == AC_DESC_IMAGE && uses_store)
167 rsrc = force_dcc_off(ctx, rsrc);
168 return rsrc;
169 }
170
171 /**
172 * Load an image view, fmask view. or sampler state descriptor.
173 */
174 static LLVMValueRef si_load_sampler_desc(struct si_shader_context *ctx, LLVMValueRef list,
175 LLVMValueRef index, enum ac_descriptor_type type)
176 {
177 LLVMBuilderRef builder = ctx->ac.builder;
178
179 switch (type) {
180 case AC_DESC_IMAGE:
181 /* The image is at [0:7]. */
182 index = LLVMBuildMul(builder, index, LLVMConstInt(ctx->ac.i32, 2, 0), "");
183 break;
184 case AC_DESC_BUFFER:
185 /* The buffer is in [4:7]. */
186 index = ac_build_imad(&ctx->ac, index, LLVMConstInt(ctx->ac.i32, 4, 0), ctx->ac.i32_1);
187 list = LLVMBuildPointerCast(builder, list, ac_array_in_const32_addr_space(ctx->ac.v4i32), "");
188 break;
189 case AC_DESC_FMASK:
190 /* The FMASK is at [8:15]. */
191 index = ac_build_imad(&ctx->ac, index, LLVMConstInt(ctx->ac.i32, 2, 0), ctx->ac.i32_1);
192 break;
193 case AC_DESC_SAMPLER:
194 /* The sampler state is at [12:15]. */
195 index = ac_build_imad(&ctx->ac, index, LLVMConstInt(ctx->ac.i32, 4, 0),
196 LLVMConstInt(ctx->ac.i32, 3, 0));
197 list = LLVMBuildPointerCast(builder, list, ac_array_in_const32_addr_space(ctx->ac.v4i32), "");
198 break;
199 case AC_DESC_PLANE_0:
200 case AC_DESC_PLANE_1:
201 case AC_DESC_PLANE_2:
202 /* Only used for the multiplane image support for Vulkan. Should
203 * never be reached in radeonsi.
204 */
205 unreachable("Plane descriptor requested in radeonsi.");
206 }
207
208 return ac_build_load_to_sgpr(&ctx->ac, list, index);
209 }
210
211 static LLVMValueRef si_nir_load_sampler_desc(struct ac_shader_abi *abi, unsigned descriptor_set,
212 unsigned base_index, unsigned constant_index,
213 LLVMValueRef dynamic_index,
214 enum ac_descriptor_type desc_type, bool image,
215 bool write, bool bindless)
216 {
217 struct si_shader_context *ctx = si_shader_context_from_abi(abi);
218 LLVMBuilderRef builder = ctx->ac.builder;
219 unsigned const_index = base_index + constant_index;
220
221 assert(!descriptor_set);
222 assert(desc_type <= AC_DESC_BUFFER);
223
224 if (bindless) {
225 LLVMValueRef list = ac_get_arg(&ctx->ac, ctx->bindless_samplers_and_images);
226
227 /* dynamic_index is the bindless handle */
228 if (image) {
229 /* Bindless image descriptors use 16-dword slots. */
230 dynamic_index =
231 LLVMBuildMul(ctx->ac.builder, dynamic_index, LLVMConstInt(ctx->ac.i64, 2, 0), "");
232 /* FMASK is right after the image. */
233 if (desc_type == AC_DESC_FMASK) {
234 dynamic_index = LLVMBuildAdd(ctx->ac.builder, dynamic_index, ctx->ac.i32_1, "");
235 }
236
237 return si_load_image_desc(ctx, list, dynamic_index, desc_type, write, true);
238 }
239
240 /* Since bindless handle arithmetic can contain an unsigned integer
241 * wraparound and si_load_sampler_desc assumes there isn't any,
242 * use GEP without "inbounds" (inside ac_build_pointer_add)
243 * to prevent incorrect code generation and hangs.
244 */
245 dynamic_index =
246 LLVMBuildMul(ctx->ac.builder, dynamic_index, LLVMConstInt(ctx->ac.i64, 2, 0), "");
247 list = ac_build_pointer_add(&ctx->ac, list, dynamic_index);
248 return si_load_sampler_desc(ctx, list, ctx->ac.i32_0, desc_type);
249 }
250
251 unsigned num_slots = image ? ctx->num_images : ctx->num_samplers;
252 assert(const_index < num_slots || dynamic_index);
253
254 LLVMValueRef list = ac_get_arg(&ctx->ac, ctx->samplers_and_images);
255 LLVMValueRef index = LLVMConstInt(ctx->ac.i32, const_index, false);
256
257 if (dynamic_index) {
258 index = LLVMBuildAdd(builder, index, dynamic_index, "");
259
260 /* From the GL_ARB_shader_image_load_store extension spec:
261 *
262 * If a shader performs an image load, store, or atomic
263 * operation using an image variable declared as an array,
264 * and if the index used to select an individual element is
265 * negative or greater than or equal to the size of the
266 * array, the results of the operation are undefined but may
267 * not lead to termination.
268 */
269 index = si_llvm_bound_index(ctx, index, num_slots);
270 }
271
272 if (image) {
273 /* FMASKs are separate from images. */
274 if (desc_type == AC_DESC_FMASK) {
275 index =
276 LLVMBuildAdd(ctx->ac.builder, index, LLVMConstInt(ctx->ac.i32, SI_NUM_IMAGES, 0), "");
277 }
278 index = LLVMBuildSub(ctx->ac.builder, LLVMConstInt(ctx->ac.i32, SI_NUM_IMAGE_SLOTS - 1, 0),
279 index, "");
280 return si_load_image_desc(ctx, list, index, desc_type, write, false);
281 }
282
283 index = LLVMBuildAdd(ctx->ac.builder, index,
284 LLVMConstInt(ctx->ac.i32, SI_NUM_IMAGE_SLOTS / 2, 0), "");
285 return si_load_sampler_desc(ctx, list, index, desc_type);
286 }
287
288 void si_llvm_init_resource_callbacks(struct si_shader_context *ctx)
289 {
290 ctx->abi.load_ubo = load_ubo;
291 ctx->abi.load_ssbo = load_ssbo;
292 ctx->abi.load_sampler_desc = si_nir_load_sampler_desc;
293 }