radeonsi: remove tabs
[mesa.git] / src / gallium / drivers / radeonsi / si_shader_nir.c
1 /*
2 * Copyright 2017 Advanced Micro Devices, Inc.
3 * All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25 #include "ac_nir_to_llvm.h"
26 #include "compiler/nir/nir.h"
27 #include "compiler/nir/nir_builder.h"
28 #include "compiler/nir/nir_deref.h"
29 #include "compiler/nir_types.h"
30 #include "si_pipe.h"
31 #include "si_shader_internal.h"
32 #include "tgsi/tgsi_from_mesa.h"
33
34 static const nir_deref_instr *tex_get_texture_deref(nir_tex_instr *instr)
35 {
36 for (unsigned i = 0; i < instr->num_srcs; i++) {
37 switch (instr->src[i].src_type) {
38 case nir_tex_src_texture_deref:
39 return nir_src_as_deref(instr->src[i].src);
40 default:
41 break;
42 }
43 }
44
45 return NULL;
46 }
47
48 static nir_variable *intrinsic_get_var(nir_intrinsic_instr *instr)
49 {
50 return nir_deref_instr_get_variable(nir_src_as_deref(instr->src[0]));
51 }
52
53 static void gather_usage_helper(const nir_deref_instr **deref_ptr, unsigned location, uint8_t mask,
54 uint8_t *usage_mask)
55 {
56 for (; *deref_ptr; deref_ptr++) {
57 const nir_deref_instr *deref = *deref_ptr;
58 switch (deref->deref_type) {
59 case nir_deref_type_array: {
60 unsigned elem_size = glsl_count_attribute_slots(deref->type, false);
61 if (nir_src_is_const(deref->arr.index)) {
62 location += elem_size * nir_src_as_uint(deref->arr.index);
63 } else {
64 unsigned array_elems = glsl_get_length(deref_ptr[-1]->type);
65 for (unsigned i = 0; i < array_elems; i++) {
66 gather_usage_helper(deref_ptr + 1, location + elem_size * i, mask, usage_mask);
67 }
68 return;
69 }
70 break;
71 }
72 case nir_deref_type_struct: {
73 const struct glsl_type *parent_type = deref_ptr[-1]->type;
74 unsigned index = deref->strct.index;
75 for (unsigned i = 0; i < index; i++) {
76 const struct glsl_type *ft = glsl_get_struct_field(parent_type, i);
77 location += glsl_count_attribute_slots(ft, false);
78 }
79 break;
80 }
81 default:
82 unreachable("Unhandled deref type in gather_components_used_helper");
83 }
84 }
85
86 usage_mask[location] |= mask & 0xf;
87 if (mask & 0xf0)
88 usage_mask[location + 1] |= (mask >> 4) & 0xf;
89 }
90
91 static void gather_usage(const nir_deref_instr *deref, uint8_t mask, uint8_t *usage_mask)
92 {
93 nir_deref_path path;
94 nir_deref_path_init(&path, (nir_deref_instr *)deref, NULL);
95
96 unsigned location_frac = path.path[0]->var->data.location_frac;
97 if (glsl_type_is_64bit(deref->type)) {
98 uint8_t new_mask = 0;
99 for (unsigned i = 0; i < 4; i++) {
100 if (mask & (1 << i))
101 new_mask |= 0x3 << (2 * i);
102 }
103 mask = new_mask << location_frac;
104 } else {
105 mask <<= location_frac;
106 mask &= 0xf;
107 }
108
109 gather_usage_helper((const nir_deref_instr **)&path.path[1],
110 path.path[0]->var->data.driver_location, mask, usage_mask);
111
112 nir_deref_path_finish(&path);
113 }
114
115 static void gather_intrinsic_load_deref_input_info(const nir_shader *nir,
116 const nir_intrinsic_instr *instr,
117 const nir_deref_instr *deref,
118 struct si_shader_info *info)
119 {
120 switch (nir->info.stage) {
121 case MESA_SHADER_VERTEX:
122 gather_usage(deref, nir_ssa_def_components_read(&instr->dest.ssa), info->input_usage_mask);
123 default:;
124 }
125 }
126
127 static void gather_intrinsic_load_deref_output_info(const nir_shader *nir,
128 const nir_intrinsic_instr *instr,
129 nir_variable *var, struct si_shader_info *info)
130 {
131 assert(var && var->data.mode == nir_var_shader_out);
132
133 switch (nir->info.stage) {
134 case MESA_SHADER_TESS_CTRL:
135 if (var->data.location == VARYING_SLOT_TESS_LEVEL_INNER ||
136 var->data.location == VARYING_SLOT_TESS_LEVEL_OUTER)
137 info->reads_tessfactor_outputs = true;
138 else if (var->data.patch)
139 info->reads_perpatch_outputs = true;
140 else
141 info->reads_pervertex_outputs = true;
142 break;
143
144 case MESA_SHADER_FRAGMENT:
145 if (var->data.fb_fetch_output)
146 info->uses_fbfetch = true;
147 break;
148 default:;
149 }
150 }
151
152 static void gather_intrinsic_store_deref_output_info(const nir_shader *nir,
153 const nir_intrinsic_instr *instr,
154 const nir_deref_instr *deref,
155 struct si_shader_info *info)
156 {
157 switch (nir->info.stage) {
158 case MESA_SHADER_VERTEX: /* needed by LS, ES */
159 case MESA_SHADER_TESS_EVAL: /* needed by ES */
160 case MESA_SHADER_GEOMETRY:
161 gather_usage(deref, nir_intrinsic_write_mask(instr), info->output_usagemask);
162 break;
163 default:;
164 }
165 }
166
167 static void scan_instruction(const struct nir_shader *nir, struct si_shader_info *info,
168 nir_instr *instr)
169 {
170 if (instr->type == nir_instr_type_alu) {
171 nir_alu_instr *alu = nir_instr_as_alu(instr);
172
173 switch (alu->op) {
174 case nir_op_fddx:
175 case nir_op_fddy:
176 case nir_op_fddx_fine:
177 case nir_op_fddy_fine:
178 case nir_op_fddx_coarse:
179 case nir_op_fddy_coarse:
180 info->uses_derivatives = true;
181 break;
182 default:
183 break;
184 }
185 } else if (instr->type == nir_instr_type_tex) {
186 nir_tex_instr *tex = nir_instr_as_tex(instr);
187 const nir_deref_instr *deref = tex_get_texture_deref(tex);
188 nir_variable *var = deref ? nir_deref_instr_get_variable(deref) : NULL;
189
190 if (!var) {
191 info->samplers_declared |= u_bit_consecutive(tex->sampler_index, 1);
192 } else {
193 if (deref->mode != nir_var_uniform || var->data.bindless)
194 info->uses_bindless_samplers = true;
195 }
196
197 switch (tex->op) {
198 case nir_texop_tex:
199 case nir_texop_txb:
200 case nir_texop_lod:
201 info->uses_derivatives = true;
202 break;
203 default:
204 break;
205 }
206 } else if (instr->type == nir_instr_type_intrinsic) {
207 nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr);
208
209 switch (intr->intrinsic) {
210 case nir_intrinsic_load_front_face:
211 info->uses_frontface = 1;
212 break;
213 case nir_intrinsic_load_instance_id:
214 info->uses_instanceid = 1;
215 break;
216 case nir_intrinsic_load_invocation_id:
217 info->uses_invocationid = true;
218 break;
219 case nir_intrinsic_load_num_work_groups:
220 info->uses_grid_size = true;
221 break;
222 case nir_intrinsic_load_local_invocation_index:
223 case nir_intrinsic_load_subgroup_id:
224 case nir_intrinsic_load_num_subgroups:
225 info->uses_subgroup_info = true;
226 break;
227 case nir_intrinsic_load_local_group_size:
228 /* The block size is translated to IMM with a fixed block size. */
229 if (info->properties[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH] == 0)
230 info->uses_block_size = true;
231 break;
232 case nir_intrinsic_load_local_invocation_id:
233 case nir_intrinsic_load_work_group_id: {
234 unsigned mask = nir_ssa_def_components_read(&intr->dest.ssa);
235 while (mask) {
236 unsigned i = u_bit_scan(&mask);
237
238 if (intr->intrinsic == nir_intrinsic_load_work_group_id)
239 info->uses_block_id[i] = true;
240 else
241 info->uses_thread_id[i] = true;
242 }
243 break;
244 }
245 case nir_intrinsic_load_vertex_id:
246 info->uses_vertexid = 1;
247 break;
248 case nir_intrinsic_load_vertex_id_zero_base:
249 info->uses_vertexid_nobase = 1;
250 break;
251 case nir_intrinsic_load_base_vertex:
252 info->uses_basevertex = 1;
253 break;
254 case nir_intrinsic_load_draw_id:
255 info->uses_drawid = 1;
256 break;
257 case nir_intrinsic_load_primitive_id:
258 info->uses_primid = 1;
259 break;
260 case nir_intrinsic_load_sample_mask_in:
261 info->reads_samplemask = true;
262 break;
263 case nir_intrinsic_load_tess_level_inner:
264 case nir_intrinsic_load_tess_level_outer:
265 info->reads_tess_factors = true;
266 break;
267 case nir_intrinsic_bindless_image_load:
268 case nir_intrinsic_bindless_image_size:
269 case nir_intrinsic_bindless_image_samples:
270 info->uses_bindless_images = true;
271 break;
272 case nir_intrinsic_bindless_image_store:
273 info->uses_bindless_images = true;
274 info->writes_memory = true;
275 info->num_memory_instructions++; /* we only care about stores */
276 break;
277 case nir_intrinsic_image_deref_store:
278 info->writes_memory = true;
279 info->num_memory_instructions++; /* we only care about stores */
280 break;
281 case nir_intrinsic_bindless_image_atomic_add:
282 case nir_intrinsic_bindless_image_atomic_imin:
283 case nir_intrinsic_bindless_image_atomic_umin:
284 case nir_intrinsic_bindless_image_atomic_imax:
285 case nir_intrinsic_bindless_image_atomic_umax:
286 case nir_intrinsic_bindless_image_atomic_and:
287 case nir_intrinsic_bindless_image_atomic_or:
288 case nir_intrinsic_bindless_image_atomic_xor:
289 case nir_intrinsic_bindless_image_atomic_exchange:
290 case nir_intrinsic_bindless_image_atomic_comp_swap:
291 info->uses_bindless_images = true;
292 info->writes_memory = true;
293 info->num_memory_instructions++; /* we only care about stores */
294 break;
295 case nir_intrinsic_image_deref_atomic_add:
296 case nir_intrinsic_image_deref_atomic_imin:
297 case nir_intrinsic_image_deref_atomic_umin:
298 case nir_intrinsic_image_deref_atomic_imax:
299 case nir_intrinsic_image_deref_atomic_umax:
300 case nir_intrinsic_image_deref_atomic_and:
301 case nir_intrinsic_image_deref_atomic_or:
302 case nir_intrinsic_image_deref_atomic_xor:
303 case nir_intrinsic_image_deref_atomic_exchange:
304 case nir_intrinsic_image_deref_atomic_comp_swap:
305 case nir_intrinsic_image_deref_atomic_inc_wrap:
306 case nir_intrinsic_image_deref_atomic_dec_wrap:
307 info->writes_memory = true;
308 info->num_memory_instructions++; /* we only care about stores */
309 break;
310 case nir_intrinsic_store_ssbo:
311 case nir_intrinsic_ssbo_atomic_add:
312 case nir_intrinsic_ssbo_atomic_imin:
313 case nir_intrinsic_ssbo_atomic_umin:
314 case nir_intrinsic_ssbo_atomic_imax:
315 case nir_intrinsic_ssbo_atomic_umax:
316 case nir_intrinsic_ssbo_atomic_and:
317 case nir_intrinsic_ssbo_atomic_or:
318 case nir_intrinsic_ssbo_atomic_xor:
319 case nir_intrinsic_ssbo_atomic_exchange:
320 case nir_intrinsic_ssbo_atomic_comp_swap:
321 info->writes_memory = true;
322 info->num_memory_instructions++; /* we only care about stores */
323 break;
324 case nir_intrinsic_load_color0:
325 case nir_intrinsic_load_color1: {
326 unsigned index = intr->intrinsic == nir_intrinsic_load_color1;
327 uint8_t mask = nir_ssa_def_components_read(&intr->dest.ssa);
328 info->colors_read |= mask << (index * 4);
329 break;
330 }
331 case nir_intrinsic_load_barycentric_pixel:
332 case nir_intrinsic_load_barycentric_centroid:
333 case nir_intrinsic_load_barycentric_sample:
334 case nir_intrinsic_load_barycentric_at_offset: /* uses center */
335 case nir_intrinsic_load_barycentric_at_sample: { /* uses center */
336 unsigned mode = nir_intrinsic_interp_mode(intr);
337
338 if (mode == INTERP_MODE_FLAT)
339 break;
340
341 if (mode == INTERP_MODE_NOPERSPECTIVE) {
342 if (intr->intrinsic == nir_intrinsic_load_barycentric_sample)
343 info->uses_linear_sample = true;
344 else if (intr->intrinsic == nir_intrinsic_load_barycentric_centroid)
345 info->uses_linear_centroid = true;
346 else
347 info->uses_linear_center = true;
348
349 if (intr->intrinsic == nir_intrinsic_load_barycentric_at_sample)
350 info->uses_linear_opcode_interp_sample = true;
351 } else {
352 if (intr->intrinsic == nir_intrinsic_load_barycentric_sample)
353 info->uses_persp_sample = true;
354 else if (intr->intrinsic == nir_intrinsic_load_barycentric_centroid)
355 info->uses_persp_centroid = true;
356 else
357 info->uses_persp_center = true;
358
359 if (intr->intrinsic == nir_intrinsic_load_barycentric_at_sample)
360 info->uses_persp_opcode_interp_sample = true;
361 }
362 break;
363 }
364 case nir_intrinsic_load_deref: {
365 nir_variable *var = intrinsic_get_var(intr);
366 nir_variable_mode mode = var->data.mode;
367
368 if (mode == nir_var_shader_in) {
369 /* PS inputs use the interpolated load intrinsics. */
370 assert(nir->info.stage != MESA_SHADER_FRAGMENT);
371 gather_intrinsic_load_deref_input_info(nir, intr, nir_src_as_deref(intr->src[0]), info);
372 } else if (mode == nir_var_shader_out) {
373 gather_intrinsic_load_deref_output_info(nir, intr, var, info);
374 }
375 break;
376 }
377 case nir_intrinsic_store_deref: {
378 nir_variable *var = intrinsic_get_var(intr);
379
380 if (var->data.mode == nir_var_shader_out)
381 gather_intrinsic_store_deref_output_info(nir, intr, nir_src_as_deref(intr->src[0]),
382 info);
383 break;
384 }
385 case nir_intrinsic_interp_deref_at_centroid:
386 case nir_intrinsic_interp_deref_at_sample:
387 case nir_intrinsic_interp_deref_at_offset:
388 unreachable("interp opcodes should have been lowered");
389 break;
390 default:
391 break;
392 }
393 }
394 }
395
396 static void scan_output_slot(const nir_variable *var, unsigned var_idx, unsigned component,
397 unsigned num_components, struct si_shader_info *info)
398 {
399 assert(component + num_components <= 4);
400 assert(component < 4);
401
402 unsigned semantic_name, semantic_index;
403
404 unsigned location = var->data.location + var_idx;
405 unsigned drv_location = var->data.driver_location + var_idx;
406
407 if (info->processor == PIPE_SHADER_FRAGMENT) {
408 tgsi_get_gl_frag_result_semantic(location, &semantic_name, &semantic_index);
409
410 /* Adjust for dual source blending */
411 if (var->data.index > 0) {
412 semantic_index++;
413 }
414 } else {
415 tgsi_get_gl_varying_semantic(location, true, &semantic_name, &semantic_index);
416 }
417
418 ubyte usagemask = ((1 << num_components) - 1) << component;
419
420 unsigned gs_out_streams;
421 if (var->data.stream & NIR_STREAM_PACKED) {
422 gs_out_streams = var->data.stream & ~NIR_STREAM_PACKED;
423 } else {
424 assert(var->data.stream < 4);
425 gs_out_streams = 0;
426 for (unsigned j = 0; j < num_components; ++j)
427 gs_out_streams |= var->data.stream << (2 * (component + j));
428 }
429
430 unsigned streamx = gs_out_streams & 3;
431 unsigned streamy = (gs_out_streams >> 2) & 3;
432 unsigned streamz = (gs_out_streams >> 4) & 3;
433 unsigned streamw = (gs_out_streams >> 6) & 3;
434
435 if (usagemask & TGSI_WRITEMASK_X) {
436 info->output_streams[drv_location] |= streamx;
437 info->num_stream_output_components[streamx]++;
438 }
439 if (usagemask & TGSI_WRITEMASK_Y) {
440 info->output_streams[drv_location] |= streamy << 2;
441 info->num_stream_output_components[streamy]++;
442 }
443 if (usagemask & TGSI_WRITEMASK_Z) {
444 info->output_streams[drv_location] |= streamz << 4;
445 info->num_stream_output_components[streamz]++;
446 }
447 if (usagemask & TGSI_WRITEMASK_W) {
448 info->output_streams[drv_location] |= streamw << 6;
449 info->num_stream_output_components[streamw]++;
450 }
451
452 info->output_semantic_name[drv_location] = semantic_name;
453 info->output_semantic_index[drv_location] = semantic_index;
454
455 switch (semantic_name) {
456 case TGSI_SEMANTIC_PRIMID:
457 info->writes_primid = true;
458 break;
459 case TGSI_SEMANTIC_VIEWPORT_INDEX:
460 info->writes_viewport_index = true;
461 break;
462 case TGSI_SEMANTIC_LAYER:
463 info->writes_layer = true;
464 break;
465 case TGSI_SEMANTIC_PSIZE:
466 info->writes_psize = true;
467 break;
468 case TGSI_SEMANTIC_CLIPVERTEX:
469 info->writes_clipvertex = true;
470 break;
471 case TGSI_SEMANTIC_COLOR:
472 info->colors_written |= 1 << semantic_index;
473 break;
474 case TGSI_SEMANTIC_STENCIL:
475 info->writes_stencil = true;
476 break;
477 case TGSI_SEMANTIC_SAMPLEMASK:
478 info->writes_samplemask = true;
479 break;
480 case TGSI_SEMANTIC_EDGEFLAG:
481 info->writes_edgeflag = true;
482 break;
483 case TGSI_SEMANTIC_POSITION:
484 if (info->processor == PIPE_SHADER_FRAGMENT)
485 info->writes_z = true;
486 else
487 info->writes_position = true;
488 break;
489 }
490 }
491
492 static void scan_output_helper(const nir_variable *var, unsigned location,
493 const struct glsl_type *type, struct si_shader_info *info)
494 {
495 if (glsl_type_is_struct(type) || glsl_type_is_interface(type)) {
496 for (unsigned i = 0; i < glsl_get_length(type); i++) {
497 const struct glsl_type *ft = glsl_get_struct_field(type, i);
498 scan_output_helper(var, location, ft, info);
499 location += glsl_count_attribute_slots(ft, false);
500 }
501 } else if (glsl_type_is_array_or_matrix(type)) {
502 const struct glsl_type *elem_type = glsl_get_array_element(type);
503 unsigned num_elems = glsl_get_length(type);
504 if (var->data.compact) {
505 assert(glsl_type_is_scalar(elem_type));
506 assert(glsl_get_bit_size(elem_type) == 32);
507 unsigned component = var->data.location_frac;
508 scan_output_slot(var, location, component, MIN2(num_elems, 4 - component), info);
509 if (component + num_elems > 4) {
510 scan_output_slot(var, location + 1, 0, component + num_elems - 4, info);
511 }
512
513 } else {
514 unsigned elem_count = glsl_count_attribute_slots(elem_type, false);
515 for (unsigned i = 0; i < num_elems; i++) {
516 scan_output_helper(var, location, elem_type, info);
517 location += elem_count;
518 }
519 }
520 } else if (glsl_type_is_dual_slot(type)) {
521 unsigned component = var->data.location_frac;
522 scan_output_slot(var, location, component, 4 - component, info);
523 scan_output_slot(var, location + 1, 0, component + 2 * glsl_get_components(type) - 4, info);
524 } else {
525 unsigned component = var->data.location_frac;
526 assert(glsl_type_is_vector_or_scalar(type));
527 unsigned num_components = glsl_get_components(type);
528 if (glsl_type_is_64bit(type))
529 num_components *= 2;
530 scan_output_slot(var, location, component, num_components, info);
531 }
532 }
533
534 void si_nir_scan_shader(const struct nir_shader *nir, struct si_shader_info *info)
535 {
536 nir_function *func;
537 unsigned i;
538
539 info->processor = pipe_shader_type_from_mesa(nir->info.stage);
540
541 info->properties[TGSI_PROPERTY_NEXT_SHADER] = pipe_shader_type_from_mesa(nir->info.next_stage);
542
543 if (nir->info.stage == MESA_SHADER_VERTEX) {
544 info->properties[TGSI_PROPERTY_VS_WINDOW_SPACE_POSITION] = nir->info.vs.window_space_position;
545 info->properties[TGSI_PROPERTY_VS_BLIT_SGPRS_AMD] = nir->info.vs.blit_sgprs_amd;
546 }
547
548 if (nir->info.stage == MESA_SHADER_TESS_CTRL) {
549 info->properties[TGSI_PROPERTY_TCS_VERTICES_OUT] = nir->info.tess.tcs_vertices_out;
550 }
551
552 if (nir->info.stage == MESA_SHADER_TESS_EVAL) {
553 if (nir->info.tess.primitive_mode == GL_ISOLINES)
554 info->properties[TGSI_PROPERTY_TES_PRIM_MODE] = PIPE_PRIM_LINES;
555 else
556 info->properties[TGSI_PROPERTY_TES_PRIM_MODE] = nir->info.tess.primitive_mode;
557
558 STATIC_ASSERT((TESS_SPACING_EQUAL + 1) % 3 == PIPE_TESS_SPACING_EQUAL);
559 STATIC_ASSERT((TESS_SPACING_FRACTIONAL_ODD + 1) % 3 == PIPE_TESS_SPACING_FRACTIONAL_ODD);
560 STATIC_ASSERT((TESS_SPACING_FRACTIONAL_EVEN + 1) % 3 == PIPE_TESS_SPACING_FRACTIONAL_EVEN);
561
562 info->properties[TGSI_PROPERTY_TES_SPACING] = (nir->info.tess.spacing + 1) % 3;
563 info->properties[TGSI_PROPERTY_TES_VERTEX_ORDER_CW] = !nir->info.tess.ccw;
564 info->properties[TGSI_PROPERTY_TES_POINT_MODE] = nir->info.tess.point_mode;
565 }
566
567 if (nir->info.stage == MESA_SHADER_GEOMETRY) {
568 info->properties[TGSI_PROPERTY_GS_INPUT_PRIM] = nir->info.gs.input_primitive;
569 info->properties[TGSI_PROPERTY_GS_OUTPUT_PRIM] = nir->info.gs.output_primitive;
570 info->properties[TGSI_PROPERTY_GS_MAX_OUTPUT_VERTICES] = nir->info.gs.vertices_out;
571 info->properties[TGSI_PROPERTY_GS_INVOCATIONS] = nir->info.gs.invocations;
572 }
573
574 if (nir->info.stage == MESA_SHADER_FRAGMENT) {
575 info->properties[TGSI_PROPERTY_FS_EARLY_DEPTH_STENCIL] =
576 nir->info.fs.early_fragment_tests | nir->info.fs.post_depth_coverage;
577 info->properties[TGSI_PROPERTY_FS_POST_DEPTH_COVERAGE] = nir->info.fs.post_depth_coverage;
578
579 if (nir->info.fs.pixel_center_integer) {
580 info->properties[TGSI_PROPERTY_FS_COORD_PIXEL_CENTER] = TGSI_FS_COORD_PIXEL_CENTER_INTEGER;
581 }
582
583 if (nir->info.fs.depth_layout != FRAG_DEPTH_LAYOUT_NONE) {
584 switch (nir->info.fs.depth_layout) {
585 case FRAG_DEPTH_LAYOUT_ANY:
586 info->properties[TGSI_PROPERTY_FS_DEPTH_LAYOUT] = TGSI_FS_DEPTH_LAYOUT_ANY;
587 break;
588 case FRAG_DEPTH_LAYOUT_GREATER:
589 info->properties[TGSI_PROPERTY_FS_DEPTH_LAYOUT] = TGSI_FS_DEPTH_LAYOUT_GREATER;
590 break;
591 case FRAG_DEPTH_LAYOUT_LESS:
592 info->properties[TGSI_PROPERTY_FS_DEPTH_LAYOUT] = TGSI_FS_DEPTH_LAYOUT_LESS;
593 break;
594 case FRAG_DEPTH_LAYOUT_UNCHANGED:
595 info->properties[TGSI_PROPERTY_FS_DEPTH_LAYOUT] = TGSI_FS_DEPTH_LAYOUT_UNCHANGED;
596 break;
597 default:
598 unreachable("Unknow depth layout");
599 }
600 }
601 }
602
603 if (gl_shader_stage_is_compute(nir->info.stage)) {
604 info->properties[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH] = nir->info.cs.local_size[0];
605 info->properties[TGSI_PROPERTY_CS_FIXED_BLOCK_HEIGHT] = nir->info.cs.local_size[1];
606 info->properties[TGSI_PROPERTY_CS_FIXED_BLOCK_DEPTH] = nir->info.cs.local_size[2];
607 info->properties[TGSI_PROPERTY_CS_USER_DATA_COMPONENTS_AMD] =
608 nir->info.cs.user_data_components_amd;
609 }
610
611 i = 0;
612 uint64_t processed_inputs = 0;
613 nir_foreach_variable (variable, &nir->inputs) {
614 unsigned semantic_name, semantic_index;
615
616 const struct glsl_type *type = variable->type;
617 if (nir_is_per_vertex_io(variable, nir->info.stage)) {
618 assert(glsl_type_is_array(type));
619 type = glsl_get_array_element(type);
620 }
621
622 unsigned attrib_count =
623 glsl_count_attribute_slots(type, nir->info.stage == MESA_SHADER_VERTEX);
624
625 i = variable->data.driver_location;
626
627 /* Vertex shader inputs don't have semantics. The state
628 * tracker has already mapped them to attributes via
629 * variable->data.driver_location.
630 */
631 if (nir->info.stage == MESA_SHADER_VERTEX)
632 continue;
633
634 for (unsigned j = 0; j < attrib_count; j++, i++) {
635
636 if (processed_inputs & ((uint64_t)1 << i))
637 continue;
638
639 processed_inputs |= ((uint64_t)1 << i);
640
641 tgsi_get_gl_varying_semantic(variable->data.location + j, true, &semantic_name,
642 &semantic_index);
643
644 info->input_semantic_name[i] = semantic_name;
645 info->input_semantic_index[i] = semantic_index;
646
647 if (semantic_name == TGSI_SEMANTIC_PRIMID)
648 info->uses_primid = true;
649
650 if (semantic_name == TGSI_SEMANTIC_COLOR) {
651 /* We only need this for color inputs. */
652 if (variable->data.sample)
653 info->input_interpolate_loc[i] = TGSI_INTERPOLATE_LOC_SAMPLE;
654 else if (variable->data.centroid)
655 info->input_interpolate_loc[i] = TGSI_INTERPOLATE_LOC_CENTROID;
656 else
657 info->input_interpolate_loc[i] = TGSI_INTERPOLATE_LOC_CENTER;
658 }
659
660 enum glsl_base_type base_type = glsl_get_base_type(glsl_without_array(variable->type));
661
662 switch (variable->data.interpolation) {
663 case INTERP_MODE_NONE:
664 if (glsl_base_type_is_integer(base_type)) {
665 info->input_interpolate[i] = TGSI_INTERPOLATE_CONSTANT;
666 break;
667 }
668
669 if (semantic_name == TGSI_SEMANTIC_COLOR) {
670 info->input_interpolate[i] = TGSI_INTERPOLATE_COLOR;
671 break;
672 }
673 /* fall-through */
674
675 case INTERP_MODE_SMOOTH:
676 assert(!glsl_base_type_is_integer(base_type));
677
678 info->input_interpolate[i] = TGSI_INTERPOLATE_PERSPECTIVE;
679 break;
680
681 case INTERP_MODE_NOPERSPECTIVE:
682 assert(!glsl_base_type_is_integer(base_type));
683
684 info->input_interpolate[i] = TGSI_INTERPOLATE_LINEAR;
685 break;
686
687 case INTERP_MODE_FLAT:
688 info->input_interpolate[i] = TGSI_INTERPOLATE_CONSTANT;
689 break;
690 }
691 }
692 }
693
694 nir_foreach_variable (variable, &nir->outputs) {
695 const struct glsl_type *type = variable->type;
696 if (nir_is_per_vertex_io(variable, nir->info.stage)) {
697 assert(glsl_type_is_array(type));
698 type = glsl_get_array_element(type);
699 }
700
701 ASSERTED unsigned attrib_count = glsl_count_attribute_slots(type, false);
702 scan_output_helper(variable, 0, type, info);
703
704 unsigned loc = variable->data.location;
705 if (nir->info.stage == MESA_SHADER_FRAGMENT && loc == FRAG_RESULT_COLOR &&
706 nir->info.outputs_written & (1ull << loc)) {
707 assert(attrib_count == 1);
708 info->properties[TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFS] = true;
709 }
710 }
711
712 info->num_inputs = nir->num_inputs;
713 info->num_outputs = nir->num_outputs;
714
715 info->constbuf0_num_slots = nir->num_uniforms;
716 info->shader_buffers_declared = u_bit_consecutive(0, nir->info.num_ssbos);
717 info->const_buffers_declared = u_bit_consecutive(0, nir->info.num_ubos);
718 info->images_declared = u_bit_consecutive(0, nir->info.num_images);
719 info->msaa_images_declared = nir->info.msaa_images;
720 info->image_buffers = nir->info.image_buffers;
721 info->samplers_declared = nir->info.textures_used;
722
723 info->num_written_clipdistance = nir->info.clip_distance_array_size;
724 info->num_written_culldistance = nir->info.cull_distance_array_size;
725 info->clipdist_writemask = u_bit_consecutive(0, info->num_written_clipdistance);
726 info->culldist_writemask = u_bit_consecutive(0, info->num_written_culldistance);
727
728 if (info->processor == PIPE_SHADER_FRAGMENT)
729 info->uses_kill = nir->info.fs.uses_discard;
730
731 if (nir->info.stage == MESA_SHADER_TESS_CTRL) {
732 info->tessfactors_are_def_in_all_invocs = ac_are_tessfactors_def_in_all_invocs(nir);
733 }
734
735 func = (struct nir_function *)exec_list_get_head_const(&nir->functions);
736 nir_foreach_block (block, func->impl) {
737 nir_foreach_instr (instr, block)
738 scan_instruction(nir, info, instr);
739 }
740 }
741
742 static void si_nir_opts(struct nir_shader *nir)
743 {
744 bool progress;
745
746 do {
747 progress = false;
748
749 NIR_PASS_V(nir, nir_lower_vars_to_ssa);
750
751 NIR_PASS(progress, nir, nir_opt_copy_prop_vars);
752 NIR_PASS(progress, nir, nir_opt_dead_write_vars);
753
754 NIR_PASS_V(nir, nir_lower_alu_to_scalar, NULL, NULL);
755 NIR_PASS_V(nir, nir_lower_phis_to_scalar);
756
757 /* (Constant) copy propagation is needed for txf with offsets. */
758 NIR_PASS(progress, nir, nir_copy_prop);
759 NIR_PASS(progress, nir, nir_opt_remove_phis);
760 NIR_PASS(progress, nir, nir_opt_dce);
761 if (nir_opt_trivial_continues(nir)) {
762 progress = true;
763 NIR_PASS(progress, nir, nir_copy_prop);
764 NIR_PASS(progress, nir, nir_opt_dce);
765 }
766 NIR_PASS(progress, nir, nir_opt_if, true);
767 NIR_PASS(progress, nir, nir_opt_dead_cf);
768 NIR_PASS(progress, nir, nir_opt_cse);
769 NIR_PASS(progress, nir, nir_opt_peephole_select, 8, true, true);
770
771 /* Needed for algebraic lowering */
772 NIR_PASS(progress, nir, nir_opt_algebraic);
773 NIR_PASS(progress, nir, nir_opt_constant_folding);
774
775 if (!nir->info.flrp_lowered) {
776 unsigned lower_flrp = (nir->options->lower_flrp16 ? 16 : 0) |
777 (nir->options->lower_flrp32 ? 32 : 0) |
778 (nir->options->lower_flrp64 ? 64 : 0);
779 assert(lower_flrp);
780 bool lower_flrp_progress = false;
781
782 NIR_PASS(lower_flrp_progress, nir, nir_lower_flrp, lower_flrp, false /* always_precise */,
783 nir->options->lower_ffma);
784 if (lower_flrp_progress) {
785 NIR_PASS(progress, nir, nir_opt_constant_folding);
786 progress = true;
787 }
788
789 /* Nothing should rematerialize any flrps, so we only
790 * need to do this lowering once.
791 */
792 nir->info.flrp_lowered = true;
793 }
794
795 NIR_PASS(progress, nir, nir_opt_undef);
796 NIR_PASS(progress, nir, nir_opt_conditional_discard);
797 if (nir->options->max_unroll_iterations) {
798 NIR_PASS(progress, nir, nir_opt_loop_unroll, 0);
799 }
800 } while (progress);
801 }
802
803 static int type_size_vec4(const struct glsl_type *type, bool bindless)
804 {
805 return glsl_count_attribute_slots(type, false);
806 }
807
808 static void si_nir_lower_color(nir_shader *nir)
809 {
810 nir_function_impl *entrypoint = nir_shader_get_entrypoint(nir);
811
812 nir_builder b;
813 nir_builder_init(&b, entrypoint);
814
815 nir_foreach_block (block, entrypoint) {
816 nir_foreach_instr_safe (instr, block) {
817 if (instr->type != nir_instr_type_intrinsic)
818 continue;
819
820 nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
821
822 if (intrin->intrinsic != nir_intrinsic_load_deref)
823 continue;
824
825 nir_deref_instr *deref = nir_src_as_deref(intrin->src[0]);
826 if (deref->mode != nir_var_shader_in)
827 continue;
828
829 b.cursor = nir_before_instr(instr);
830 nir_variable *var = nir_deref_instr_get_variable(deref);
831 nir_ssa_def *def;
832
833 if (var->data.location == VARYING_SLOT_COL0) {
834 def = nir_load_color0(&b);
835 } else if (var->data.location == VARYING_SLOT_COL1) {
836 def = nir_load_color1(&b);
837 } else {
838 continue;
839 }
840
841 nir_ssa_def_rewrite_uses(&intrin->dest.ssa, nir_src_for_ssa(def));
842 nir_instr_remove(instr);
843 }
844 }
845 }
846
847 static void si_nir_lower_ps_inputs(struct nir_shader *nir)
848 {
849 if (nir->info.stage != MESA_SHADER_FRAGMENT)
850 return;
851
852 NIR_PASS_V(nir, nir_lower_io_to_temporaries, nir_shader_get_entrypoint(nir), false, true);
853
854 /* Since we're doing nir_lower_io_to_temporaries late, we need
855 * to lower all the copy_deref's introduced by
856 * lower_io_to_temporaries before calling nir_lower_io.
857 */
858 NIR_PASS_V(nir, nir_split_var_copies);
859 NIR_PASS_V(nir, nir_lower_var_copies);
860 NIR_PASS_V(nir, nir_lower_global_vars_to_local);
861
862 si_nir_lower_color(nir);
863 NIR_PASS_V(nir, nir_lower_io, nir_var_shader_in, type_size_vec4, 0);
864
865 /* This pass needs actual constants */
866 NIR_PASS_V(nir, nir_opt_constant_folding);
867 NIR_PASS_V(nir, nir_io_add_const_offset_to_base, nir_var_shader_in);
868 }
869
870 void si_nir_adjust_driver_locations(struct nir_shader *nir)
871 {
872 /* Adjust the driver location of inputs and outputs. the gallium frontend
873 * interprets them as slots, while the ac/nir backend interprets them
874 * as individual components.
875 */
876 if (nir->info.stage != MESA_SHADER_FRAGMENT) {
877 nir_foreach_variable (variable, &nir->inputs)
878 variable->data.driver_location *= 4;
879 }
880
881 nir_foreach_variable (variable, &nir->outputs)
882 variable->data.driver_location *= 4;
883 }
884
885 /**
886 * Perform "lowering" operations on the NIR that are run once when the shader
887 * selector is created.
888 */
889 static void si_lower_nir(struct si_screen *sscreen, struct nir_shader *nir)
890 {
891 /* Perform lowerings (and optimizations) of code.
892 *
893 * Performance considerations aside, we must:
894 * - lower certain ALU operations
895 * - ensure constant offsets for texture instructions are folded
896 * and copy-propagated
897 */
898
899 static const struct nir_lower_tex_options lower_tex_options = {
900 .lower_txp = ~0u,
901 };
902 NIR_PASS_V(nir, nir_lower_tex, &lower_tex_options);
903
904 const nir_lower_subgroups_options subgroups_options = {
905 .subgroup_size = 64,
906 .ballot_bit_size = 64,
907 .lower_to_scalar = true,
908 .lower_subgroup_masks = true,
909 .lower_vote_trivial = false,
910 .lower_vote_eq_to_ballot = true,
911 };
912 NIR_PASS_V(nir, nir_lower_subgroups, &subgroups_options);
913
914 /* Lower load constants to scalar and then clean up the mess */
915 NIR_PASS_V(nir, nir_lower_load_const_to_scalar);
916 NIR_PASS_V(nir, nir_lower_var_copies);
917 NIR_PASS_V(nir, nir_lower_pack);
918 NIR_PASS_V(nir, nir_opt_access);
919 si_nir_opts(nir);
920
921 /* Lower large variables that are always constant with load_constant
922 * intrinsics, which get turned into PC-relative loads from a data
923 * section next to the shader.
924 *
925 * st/mesa calls finalize_nir twice, but we can't call this pass twice.
926 */
927 bool changed = false;
928 if (!nir->constant_data) {
929 NIR_PASS(changed, nir, nir_opt_large_constants, glsl_get_natural_size_align_bytes, 16);
930 }
931
932 changed |= ac_lower_indirect_derefs(nir, sscreen->info.chip_class);
933 if (changed)
934 si_nir_opts(nir);
935
936 NIR_PASS_V(nir, nir_lower_bool_to_int32);
937 NIR_PASS_V(nir, nir_remove_dead_variables, nir_var_function_temp, NULL);
938
939 if (sscreen->debug_flags & DBG(FS_CORRECT_DERIVS_AFTER_KILL))
940 NIR_PASS_V(nir, nir_lower_discard_to_demote);
941 }
942
943 void si_finalize_nir(struct pipe_screen *screen, void *nirptr, bool optimize)
944 {
945 struct si_screen *sscreen = (struct si_screen *)screen;
946 struct nir_shader *nir = (struct nir_shader *)nirptr;
947
948 nir_shader_gather_info(nir, nir_shader_get_entrypoint(nir));
949 si_nir_lower_ps_inputs(nir);
950 si_lower_nir(sscreen, nir);
951 }