ac,radeonsi: replace == GFX10 with >= GFX10 where it's needed
[mesa.git] / src / gallium / drivers / radeonsi / si_state.c
1 /*
2 * Copyright 2012 Advanced Micro Devices, Inc.
3 * All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25 #include "si_build_pm4.h"
26 #include "si_query.h"
27 #include "sid.h"
28 #include "util/fast_idiv_by_const.h"
29 #include "util/format/u_format.h"
30 #include "util/format/u_format_s3tc.h"
31 #include "util/u_dual_blend.h"
32 #include "util/u_memory.h"
33 #include "util/u_resource.h"
34 #include "util/u_upload_mgr.h"
35
36 #include "gfx10_format_table.h"
37
38 static unsigned si_map_swizzle(unsigned swizzle)
39 {
40 switch (swizzle) {
41 case PIPE_SWIZZLE_Y:
42 return V_008F0C_SQ_SEL_Y;
43 case PIPE_SWIZZLE_Z:
44 return V_008F0C_SQ_SEL_Z;
45 case PIPE_SWIZZLE_W:
46 return V_008F0C_SQ_SEL_W;
47 case PIPE_SWIZZLE_0:
48 return V_008F0C_SQ_SEL_0;
49 case PIPE_SWIZZLE_1:
50 return V_008F0C_SQ_SEL_1;
51 default: /* PIPE_SWIZZLE_X */
52 return V_008F0C_SQ_SEL_X;
53 }
54 }
55
56 /* 12.4 fixed-point */
57 static unsigned si_pack_float_12p4(float x)
58 {
59 return x <= 0 ? 0 : x >= 4096 ? 0xffff : x * 16;
60 }
61
62 /*
63 * Inferred framebuffer and blender state.
64 *
65 * CB_TARGET_MASK is emitted here to avoid a hang with dual source blending
66 * if there is not enough PS outputs.
67 */
68 static void si_emit_cb_render_state(struct si_context *sctx)
69 {
70 struct radeon_cmdbuf *cs = sctx->gfx_cs;
71 struct si_state_blend *blend = sctx->queued.named.blend;
72 /* CB_COLORn_INFO.FORMAT=INVALID should disable unbound colorbuffers,
73 * but you never know. */
74 uint32_t cb_target_mask = sctx->framebuffer.colorbuf_enabled_4bit & blend->cb_target_mask;
75 unsigned i;
76
77 /* Avoid a hang that happens when dual source blending is enabled
78 * but there is not enough color outputs. This is undefined behavior,
79 * so disable color writes completely.
80 *
81 * Reproducible with Unigine Heaven 4.0 and drirc missing.
82 */
83 if (blend->dual_src_blend && sctx->ps_shader.cso &&
84 (sctx->ps_shader.cso->info.colors_written & 0x3) != 0x3)
85 cb_target_mask = 0;
86
87 /* GFX9: Flush DFSM when CB_TARGET_MASK changes.
88 * I think we don't have to do anything between IBs.
89 */
90 if (sctx->screen->dpbb_allowed && sctx->last_cb_target_mask != cb_target_mask) {
91 sctx->last_cb_target_mask = cb_target_mask;
92
93 radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
94 radeon_emit(cs, EVENT_TYPE(V_028A90_BREAK_BATCH) | EVENT_INDEX(0));
95 }
96
97 unsigned initial_cdw = cs->current.cdw;
98 radeon_opt_set_context_reg(sctx, R_028238_CB_TARGET_MASK, SI_TRACKED_CB_TARGET_MASK,
99 cb_target_mask);
100
101 if (sctx->chip_class >= GFX8) {
102 /* DCC MSAA workaround.
103 * Alternatively, we can set CB_COLORi_DCC_CONTROL.OVERWRITE_-
104 * COMBINER_DISABLE, but that would be more complicated.
105 */
106 bool oc_disable =
107 blend->dcc_msaa_corruption_4bit & cb_target_mask && sctx->framebuffer.nr_samples >= 2;
108 unsigned watermark = sctx->framebuffer.dcc_overwrite_combiner_watermark;
109
110 radeon_opt_set_context_reg(
111 sctx, R_028424_CB_DCC_CONTROL, SI_TRACKED_CB_DCC_CONTROL,
112 S_028424_OVERWRITE_COMBINER_MRT_SHARING_DISABLE(sctx->chip_class <= GFX9) |
113 S_028424_OVERWRITE_COMBINER_WATERMARK(watermark) |
114 S_028424_OVERWRITE_COMBINER_DISABLE(oc_disable) |
115 S_028424_DISABLE_CONSTANT_ENCODE_REG(sctx->screen->info.has_dcc_constant_encode));
116 }
117
118 /* RB+ register settings. */
119 if (sctx->screen->info.rbplus_allowed) {
120 unsigned spi_shader_col_format =
121 sctx->ps_shader.cso ? sctx->ps_shader.current->key.part.ps.epilog.spi_shader_col_format
122 : 0;
123 unsigned sx_ps_downconvert = 0;
124 unsigned sx_blend_opt_epsilon = 0;
125 unsigned sx_blend_opt_control = 0;
126
127 for (i = 0; i < sctx->framebuffer.state.nr_cbufs; i++) {
128 struct si_surface *surf = (struct si_surface *)sctx->framebuffer.state.cbufs[i];
129 unsigned format, swap, spi_format, colormask;
130 bool has_alpha, has_rgb;
131
132 if (!surf) {
133 /* If the color buffer is not set, the driver sets 32_R
134 * as the SPI color format, because the hw doesn't allow
135 * holes between color outputs, so also set this to
136 * enable RB+.
137 */
138 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_32_R << (i * 4);
139 continue;
140 }
141
142 format = G_028C70_FORMAT(surf->cb_color_info);
143 swap = G_028C70_COMP_SWAP(surf->cb_color_info);
144 spi_format = (spi_shader_col_format >> (i * 4)) & 0xf;
145 colormask = (cb_target_mask >> (i * 4)) & 0xf;
146
147 /* Set if RGB and A are present. */
148 has_alpha = !G_028C74_FORCE_DST_ALPHA_1(surf->cb_color_attrib);
149
150 if (format == V_028C70_COLOR_8 || format == V_028C70_COLOR_16 ||
151 format == V_028C70_COLOR_32)
152 has_rgb = !has_alpha;
153 else
154 has_rgb = true;
155
156 /* Check the colormask and export format. */
157 if (!(colormask & (PIPE_MASK_RGBA & ~PIPE_MASK_A)))
158 has_rgb = false;
159 if (!(colormask & PIPE_MASK_A))
160 has_alpha = false;
161
162 if (spi_format == V_028714_SPI_SHADER_ZERO) {
163 has_rgb = false;
164 has_alpha = false;
165 }
166
167 /* Disable value checking for disabled channels. */
168 if (!has_rgb)
169 sx_blend_opt_control |= S_02875C_MRT0_COLOR_OPT_DISABLE(1) << (i * 4);
170 if (!has_alpha)
171 sx_blend_opt_control |= S_02875C_MRT0_ALPHA_OPT_DISABLE(1) << (i * 4);
172
173 /* Enable down-conversion for 32bpp and smaller formats. */
174 switch (format) {
175 case V_028C70_COLOR_8:
176 case V_028C70_COLOR_8_8:
177 case V_028C70_COLOR_8_8_8_8:
178 /* For 1 and 2-channel formats, use the superset thereof. */
179 if (spi_format == V_028714_SPI_SHADER_FP16_ABGR ||
180 spi_format == V_028714_SPI_SHADER_UINT16_ABGR ||
181 spi_format == V_028714_SPI_SHADER_SINT16_ABGR) {
182 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_8_8_8_8 << (i * 4);
183 sx_blend_opt_epsilon |= V_028758_8BIT_FORMAT << (i * 4);
184 }
185 break;
186
187 case V_028C70_COLOR_5_6_5:
188 if (spi_format == V_028714_SPI_SHADER_FP16_ABGR) {
189 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_5_6_5 << (i * 4);
190 sx_blend_opt_epsilon |= V_028758_6BIT_FORMAT << (i * 4);
191 }
192 break;
193
194 case V_028C70_COLOR_1_5_5_5:
195 if (spi_format == V_028714_SPI_SHADER_FP16_ABGR) {
196 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_1_5_5_5 << (i * 4);
197 sx_blend_opt_epsilon |= V_028758_5BIT_FORMAT << (i * 4);
198 }
199 break;
200
201 case V_028C70_COLOR_4_4_4_4:
202 if (spi_format == V_028714_SPI_SHADER_FP16_ABGR) {
203 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_4_4_4_4 << (i * 4);
204 sx_blend_opt_epsilon |= V_028758_4BIT_FORMAT << (i * 4);
205 }
206 break;
207
208 case V_028C70_COLOR_32:
209 if (swap == V_028C70_SWAP_STD && spi_format == V_028714_SPI_SHADER_32_R)
210 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_32_R << (i * 4);
211 else if (swap == V_028C70_SWAP_ALT_REV && spi_format == V_028714_SPI_SHADER_32_AR)
212 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_32_A << (i * 4);
213 break;
214
215 case V_028C70_COLOR_16:
216 case V_028C70_COLOR_16_16:
217 /* For 1-channel formats, use the superset thereof. */
218 if (spi_format == V_028714_SPI_SHADER_UNORM16_ABGR ||
219 spi_format == V_028714_SPI_SHADER_SNORM16_ABGR ||
220 spi_format == V_028714_SPI_SHADER_UINT16_ABGR ||
221 spi_format == V_028714_SPI_SHADER_SINT16_ABGR) {
222 if (swap == V_028C70_SWAP_STD || swap == V_028C70_SWAP_STD_REV)
223 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_16_16_GR << (i * 4);
224 else
225 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_16_16_AR << (i * 4);
226 }
227 break;
228
229 case V_028C70_COLOR_10_11_11:
230 if (spi_format == V_028714_SPI_SHADER_FP16_ABGR)
231 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_10_11_11 << (i * 4);
232 break;
233
234 case V_028C70_COLOR_2_10_10_10:
235 if (spi_format == V_028714_SPI_SHADER_FP16_ABGR) {
236 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_2_10_10_10 << (i * 4);
237 sx_blend_opt_epsilon |= V_028758_10BIT_FORMAT << (i * 4);
238 }
239 break;
240 }
241 }
242
243 /* If there are no color outputs, the first color export is
244 * always enabled as 32_R, so also set this to enable RB+.
245 */
246 if (!sx_ps_downconvert)
247 sx_ps_downconvert = V_028754_SX_RT_EXPORT_32_R;
248
249 /* SX_PS_DOWNCONVERT, SX_BLEND_OPT_EPSILON, SX_BLEND_OPT_CONTROL */
250 radeon_opt_set_context_reg3(sctx, R_028754_SX_PS_DOWNCONVERT, SI_TRACKED_SX_PS_DOWNCONVERT,
251 sx_ps_downconvert, sx_blend_opt_epsilon, sx_blend_opt_control);
252 }
253 if (initial_cdw != cs->current.cdw)
254 sctx->context_roll = true;
255 }
256
257 /*
258 * Blender functions
259 */
260
261 static uint32_t si_translate_blend_function(int blend_func)
262 {
263 switch (blend_func) {
264 case PIPE_BLEND_ADD:
265 return V_028780_COMB_DST_PLUS_SRC;
266 case PIPE_BLEND_SUBTRACT:
267 return V_028780_COMB_SRC_MINUS_DST;
268 case PIPE_BLEND_REVERSE_SUBTRACT:
269 return V_028780_COMB_DST_MINUS_SRC;
270 case PIPE_BLEND_MIN:
271 return V_028780_COMB_MIN_DST_SRC;
272 case PIPE_BLEND_MAX:
273 return V_028780_COMB_MAX_DST_SRC;
274 default:
275 PRINT_ERR("Unknown blend function %d\n", blend_func);
276 assert(0);
277 break;
278 }
279 return 0;
280 }
281
282 static uint32_t si_translate_blend_factor(int blend_fact)
283 {
284 switch (blend_fact) {
285 case PIPE_BLENDFACTOR_ONE:
286 return V_028780_BLEND_ONE;
287 case PIPE_BLENDFACTOR_SRC_COLOR:
288 return V_028780_BLEND_SRC_COLOR;
289 case PIPE_BLENDFACTOR_SRC_ALPHA:
290 return V_028780_BLEND_SRC_ALPHA;
291 case PIPE_BLENDFACTOR_DST_ALPHA:
292 return V_028780_BLEND_DST_ALPHA;
293 case PIPE_BLENDFACTOR_DST_COLOR:
294 return V_028780_BLEND_DST_COLOR;
295 case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE:
296 return V_028780_BLEND_SRC_ALPHA_SATURATE;
297 case PIPE_BLENDFACTOR_CONST_COLOR:
298 return V_028780_BLEND_CONSTANT_COLOR;
299 case PIPE_BLENDFACTOR_CONST_ALPHA:
300 return V_028780_BLEND_CONSTANT_ALPHA;
301 case PIPE_BLENDFACTOR_ZERO:
302 return V_028780_BLEND_ZERO;
303 case PIPE_BLENDFACTOR_INV_SRC_COLOR:
304 return V_028780_BLEND_ONE_MINUS_SRC_COLOR;
305 case PIPE_BLENDFACTOR_INV_SRC_ALPHA:
306 return V_028780_BLEND_ONE_MINUS_SRC_ALPHA;
307 case PIPE_BLENDFACTOR_INV_DST_ALPHA:
308 return V_028780_BLEND_ONE_MINUS_DST_ALPHA;
309 case PIPE_BLENDFACTOR_INV_DST_COLOR:
310 return V_028780_BLEND_ONE_MINUS_DST_COLOR;
311 case PIPE_BLENDFACTOR_INV_CONST_COLOR:
312 return V_028780_BLEND_ONE_MINUS_CONSTANT_COLOR;
313 case PIPE_BLENDFACTOR_INV_CONST_ALPHA:
314 return V_028780_BLEND_ONE_MINUS_CONSTANT_ALPHA;
315 case PIPE_BLENDFACTOR_SRC1_COLOR:
316 return V_028780_BLEND_SRC1_COLOR;
317 case PIPE_BLENDFACTOR_SRC1_ALPHA:
318 return V_028780_BLEND_SRC1_ALPHA;
319 case PIPE_BLENDFACTOR_INV_SRC1_COLOR:
320 return V_028780_BLEND_INV_SRC1_COLOR;
321 case PIPE_BLENDFACTOR_INV_SRC1_ALPHA:
322 return V_028780_BLEND_INV_SRC1_ALPHA;
323 default:
324 PRINT_ERR("Bad blend factor %d not supported!\n", blend_fact);
325 assert(0);
326 break;
327 }
328 return 0;
329 }
330
331 static uint32_t si_translate_blend_opt_function(int blend_func)
332 {
333 switch (blend_func) {
334 case PIPE_BLEND_ADD:
335 return V_028760_OPT_COMB_ADD;
336 case PIPE_BLEND_SUBTRACT:
337 return V_028760_OPT_COMB_SUBTRACT;
338 case PIPE_BLEND_REVERSE_SUBTRACT:
339 return V_028760_OPT_COMB_REVSUBTRACT;
340 case PIPE_BLEND_MIN:
341 return V_028760_OPT_COMB_MIN;
342 case PIPE_BLEND_MAX:
343 return V_028760_OPT_COMB_MAX;
344 default:
345 return V_028760_OPT_COMB_BLEND_DISABLED;
346 }
347 }
348
349 static uint32_t si_translate_blend_opt_factor(int blend_fact, bool is_alpha)
350 {
351 switch (blend_fact) {
352 case PIPE_BLENDFACTOR_ZERO:
353 return V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_ALL;
354 case PIPE_BLENDFACTOR_ONE:
355 return V_028760_BLEND_OPT_PRESERVE_ALL_IGNORE_NONE;
356 case PIPE_BLENDFACTOR_SRC_COLOR:
357 return is_alpha ? V_028760_BLEND_OPT_PRESERVE_A1_IGNORE_A0
358 : V_028760_BLEND_OPT_PRESERVE_C1_IGNORE_C0;
359 case PIPE_BLENDFACTOR_INV_SRC_COLOR:
360 return is_alpha ? V_028760_BLEND_OPT_PRESERVE_A0_IGNORE_A1
361 : V_028760_BLEND_OPT_PRESERVE_C0_IGNORE_C1;
362 case PIPE_BLENDFACTOR_SRC_ALPHA:
363 return V_028760_BLEND_OPT_PRESERVE_A1_IGNORE_A0;
364 case PIPE_BLENDFACTOR_INV_SRC_ALPHA:
365 return V_028760_BLEND_OPT_PRESERVE_A0_IGNORE_A1;
366 case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE:
367 return is_alpha ? V_028760_BLEND_OPT_PRESERVE_ALL_IGNORE_NONE
368 : V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_A0;
369 default:
370 return V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE;
371 }
372 }
373
374 static void si_blend_check_commutativity(struct si_screen *sscreen, struct si_state_blend *blend,
375 enum pipe_blend_func func, enum pipe_blendfactor src,
376 enum pipe_blendfactor dst, unsigned chanmask)
377 {
378 /* Src factor is allowed when it does not depend on Dst */
379 static const uint32_t src_allowed =
380 (1u << PIPE_BLENDFACTOR_ONE) | (1u << PIPE_BLENDFACTOR_SRC_COLOR) |
381 (1u << PIPE_BLENDFACTOR_SRC_ALPHA) | (1u << PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE) |
382 (1u << PIPE_BLENDFACTOR_CONST_COLOR) | (1u << PIPE_BLENDFACTOR_CONST_ALPHA) |
383 (1u << PIPE_BLENDFACTOR_SRC1_COLOR) | (1u << PIPE_BLENDFACTOR_SRC1_ALPHA) |
384 (1u << PIPE_BLENDFACTOR_ZERO) | (1u << PIPE_BLENDFACTOR_INV_SRC_COLOR) |
385 (1u << PIPE_BLENDFACTOR_INV_SRC_ALPHA) | (1u << PIPE_BLENDFACTOR_INV_CONST_COLOR) |
386 (1u << PIPE_BLENDFACTOR_INV_CONST_ALPHA) | (1u << PIPE_BLENDFACTOR_INV_SRC1_COLOR) |
387 (1u << PIPE_BLENDFACTOR_INV_SRC1_ALPHA);
388
389 if (dst == PIPE_BLENDFACTOR_ONE && (src_allowed & (1u << src))) {
390 /* Addition is commutative, but floating point addition isn't
391 * associative: subtle changes can be introduced via different
392 * rounding.
393 *
394 * Out-of-order is also non-deterministic, which means that
395 * this breaks OpenGL invariance requirements. So only enable
396 * out-of-order additive blending if explicitly allowed by a
397 * setting.
398 */
399 if (func == PIPE_BLEND_MAX || func == PIPE_BLEND_MIN ||
400 (func == PIPE_BLEND_ADD && sscreen->commutative_blend_add))
401 blend->commutative_4bit |= chanmask;
402 }
403 }
404
405 /**
406 * Get rid of DST in the blend factors by commuting the operands:
407 * func(src * DST, dst * 0) ---> func(src * 0, dst * SRC)
408 */
409 static void si_blend_remove_dst(unsigned *func, unsigned *src_factor, unsigned *dst_factor,
410 unsigned expected_dst, unsigned replacement_src)
411 {
412 if (*src_factor == expected_dst && *dst_factor == PIPE_BLENDFACTOR_ZERO) {
413 *src_factor = PIPE_BLENDFACTOR_ZERO;
414 *dst_factor = replacement_src;
415
416 /* Commuting the operands requires reversing subtractions. */
417 if (*func == PIPE_BLEND_SUBTRACT)
418 *func = PIPE_BLEND_REVERSE_SUBTRACT;
419 else if (*func == PIPE_BLEND_REVERSE_SUBTRACT)
420 *func = PIPE_BLEND_SUBTRACT;
421 }
422 }
423
424 static bool si_blend_factor_uses_dst(unsigned factor)
425 {
426 return factor == PIPE_BLENDFACTOR_DST_COLOR || factor == PIPE_BLENDFACTOR_DST_ALPHA ||
427 factor == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE ||
428 factor == PIPE_BLENDFACTOR_INV_DST_ALPHA || factor == PIPE_BLENDFACTOR_INV_DST_COLOR;
429 }
430
431 static void *si_create_blend_state_mode(struct pipe_context *ctx,
432 const struct pipe_blend_state *state, unsigned mode)
433 {
434 struct si_context *sctx = (struct si_context *)ctx;
435 struct si_state_blend *blend = CALLOC_STRUCT(si_state_blend);
436 struct si_pm4_state *pm4 = &blend->pm4;
437 uint32_t sx_mrt_blend_opt[8] = {0};
438 uint32_t color_control = 0;
439 bool logicop_enable = state->logicop_enable && state->logicop_func != PIPE_LOGICOP_COPY;
440
441 if (!blend)
442 return NULL;
443
444 blend->alpha_to_coverage = state->alpha_to_coverage;
445 blend->alpha_to_one = state->alpha_to_one;
446 blend->dual_src_blend = util_blend_state_is_dual(state, 0);
447 blend->logicop_enable = logicop_enable;
448
449 unsigned num_shader_outputs = state->max_rt + 1; /* estimate */
450 if (blend->dual_src_blend)
451 num_shader_outputs = MAX2(num_shader_outputs, 2);
452
453 if (logicop_enable) {
454 color_control |= S_028808_ROP3(state->logicop_func | (state->logicop_func << 4));
455 } else {
456 color_control |= S_028808_ROP3(0xcc);
457 }
458
459 if (state->alpha_to_coverage && state->alpha_to_coverage_dither) {
460 si_pm4_set_reg(pm4, R_028B70_DB_ALPHA_TO_MASK,
461 S_028B70_ALPHA_TO_MASK_ENABLE(state->alpha_to_coverage) |
462 S_028B70_ALPHA_TO_MASK_OFFSET0(3) | S_028B70_ALPHA_TO_MASK_OFFSET1(1) |
463 S_028B70_ALPHA_TO_MASK_OFFSET2(0) | S_028B70_ALPHA_TO_MASK_OFFSET3(2) |
464 S_028B70_OFFSET_ROUND(1));
465 } else {
466 si_pm4_set_reg(pm4, R_028B70_DB_ALPHA_TO_MASK,
467 S_028B70_ALPHA_TO_MASK_ENABLE(state->alpha_to_coverage) |
468 S_028B70_ALPHA_TO_MASK_OFFSET0(2) | S_028B70_ALPHA_TO_MASK_OFFSET1(2) |
469 S_028B70_ALPHA_TO_MASK_OFFSET2(2) | S_028B70_ALPHA_TO_MASK_OFFSET3(2) |
470 S_028B70_OFFSET_ROUND(0));
471 }
472
473 if (state->alpha_to_coverage)
474 blend->need_src_alpha_4bit |= 0xf;
475
476 blend->cb_target_mask = 0;
477 blend->cb_target_enabled_4bit = 0;
478
479 for (int i = 0; i < num_shader_outputs; i++) {
480 /* state->rt entries > 0 only written if independent blending */
481 const int j = state->independent_blend_enable ? i : 0;
482
483 unsigned eqRGB = state->rt[j].rgb_func;
484 unsigned srcRGB = state->rt[j].rgb_src_factor;
485 unsigned dstRGB = state->rt[j].rgb_dst_factor;
486 unsigned eqA = state->rt[j].alpha_func;
487 unsigned srcA = state->rt[j].alpha_src_factor;
488 unsigned dstA = state->rt[j].alpha_dst_factor;
489
490 unsigned srcRGB_opt, dstRGB_opt, srcA_opt, dstA_opt;
491 unsigned blend_cntl = 0;
492
493 sx_mrt_blend_opt[i] = S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED) |
494 S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED);
495
496 /* Only set dual source blending for MRT0 to avoid a hang. */
497 if (i >= 1 && blend->dual_src_blend) {
498 /* Vulkan does this for dual source blending. */
499 if (i == 1)
500 blend_cntl |= S_028780_ENABLE(1);
501
502 si_pm4_set_reg(pm4, R_028780_CB_BLEND0_CONTROL + i * 4, blend_cntl);
503 continue;
504 }
505
506 /* Only addition and subtraction equations are supported with
507 * dual source blending.
508 */
509 if (blend->dual_src_blend && (eqRGB == PIPE_BLEND_MIN || eqRGB == PIPE_BLEND_MAX ||
510 eqA == PIPE_BLEND_MIN || eqA == PIPE_BLEND_MAX)) {
511 assert(!"Unsupported equation for dual source blending");
512 si_pm4_set_reg(pm4, R_028780_CB_BLEND0_CONTROL + i * 4, blend_cntl);
513 continue;
514 }
515
516 /* cb_render_state will disable unused ones */
517 blend->cb_target_mask |= (unsigned)state->rt[j].colormask << (4 * i);
518 if (state->rt[j].colormask)
519 blend->cb_target_enabled_4bit |= 0xf << (4 * i);
520
521 if (!state->rt[j].colormask || !state->rt[j].blend_enable) {
522 si_pm4_set_reg(pm4, R_028780_CB_BLEND0_CONTROL + i * 4, blend_cntl);
523 continue;
524 }
525
526 si_blend_check_commutativity(sctx->screen, blend, eqRGB, srcRGB, dstRGB, 0x7 << (4 * i));
527 si_blend_check_commutativity(sctx->screen, blend, eqA, srcA, dstA, 0x8 << (4 * i));
528
529 /* Blending optimizations for RB+.
530 * These transformations don't change the behavior.
531 *
532 * First, get rid of DST in the blend factors:
533 * func(src * DST, dst * 0) ---> func(src * 0, dst * SRC)
534 */
535 si_blend_remove_dst(&eqRGB, &srcRGB, &dstRGB, PIPE_BLENDFACTOR_DST_COLOR,
536 PIPE_BLENDFACTOR_SRC_COLOR);
537 si_blend_remove_dst(&eqA, &srcA, &dstA, PIPE_BLENDFACTOR_DST_COLOR,
538 PIPE_BLENDFACTOR_SRC_COLOR);
539 si_blend_remove_dst(&eqA, &srcA, &dstA, PIPE_BLENDFACTOR_DST_ALPHA,
540 PIPE_BLENDFACTOR_SRC_ALPHA);
541
542 /* Look up the ideal settings from tables. */
543 srcRGB_opt = si_translate_blend_opt_factor(srcRGB, false);
544 dstRGB_opt = si_translate_blend_opt_factor(dstRGB, false);
545 srcA_opt = si_translate_blend_opt_factor(srcA, true);
546 dstA_opt = si_translate_blend_opt_factor(dstA, true);
547
548 /* Handle interdependencies. */
549 if (si_blend_factor_uses_dst(srcRGB))
550 dstRGB_opt = V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE;
551 if (si_blend_factor_uses_dst(srcA))
552 dstA_opt = V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE;
553
554 if (srcRGB == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE &&
555 (dstRGB == PIPE_BLENDFACTOR_ZERO || dstRGB == PIPE_BLENDFACTOR_SRC_ALPHA ||
556 dstRGB == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE))
557 dstRGB_opt = V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_A0;
558
559 /* Set the final value. */
560 sx_mrt_blend_opt[i] = S_028760_COLOR_SRC_OPT(srcRGB_opt) |
561 S_028760_COLOR_DST_OPT(dstRGB_opt) |
562 S_028760_COLOR_COMB_FCN(si_translate_blend_opt_function(eqRGB)) |
563 S_028760_ALPHA_SRC_OPT(srcA_opt) | S_028760_ALPHA_DST_OPT(dstA_opt) |
564 S_028760_ALPHA_COMB_FCN(si_translate_blend_opt_function(eqA));
565
566 /* Set blend state. */
567 blend_cntl |= S_028780_ENABLE(1);
568 blend_cntl |= S_028780_COLOR_COMB_FCN(si_translate_blend_function(eqRGB));
569 blend_cntl |= S_028780_COLOR_SRCBLEND(si_translate_blend_factor(srcRGB));
570 blend_cntl |= S_028780_COLOR_DESTBLEND(si_translate_blend_factor(dstRGB));
571
572 if (srcA != srcRGB || dstA != dstRGB || eqA != eqRGB) {
573 blend_cntl |= S_028780_SEPARATE_ALPHA_BLEND(1);
574 blend_cntl |= S_028780_ALPHA_COMB_FCN(si_translate_blend_function(eqA));
575 blend_cntl |= S_028780_ALPHA_SRCBLEND(si_translate_blend_factor(srcA));
576 blend_cntl |= S_028780_ALPHA_DESTBLEND(si_translate_blend_factor(dstA));
577 }
578 si_pm4_set_reg(pm4, R_028780_CB_BLEND0_CONTROL + i * 4, blend_cntl);
579
580 blend->blend_enable_4bit |= 0xfu << (i * 4);
581
582 if (sctx->chip_class >= GFX8 && sctx->chip_class <= GFX10)
583 blend->dcc_msaa_corruption_4bit |= 0xfu << (i * 4);
584
585 /* This is only important for formats without alpha. */
586 if (srcRGB == PIPE_BLENDFACTOR_SRC_ALPHA || dstRGB == PIPE_BLENDFACTOR_SRC_ALPHA ||
587 srcRGB == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE ||
588 dstRGB == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE ||
589 srcRGB == PIPE_BLENDFACTOR_INV_SRC_ALPHA || dstRGB == PIPE_BLENDFACTOR_INV_SRC_ALPHA)
590 blend->need_src_alpha_4bit |= 0xfu << (i * 4);
591 }
592
593 if (sctx->chip_class >= GFX8 && sctx->chip_class <= GFX10 && logicop_enable)
594 blend->dcc_msaa_corruption_4bit |= blend->cb_target_enabled_4bit;
595
596 if (blend->cb_target_mask) {
597 color_control |= S_028808_MODE(mode);
598 } else {
599 color_control |= S_028808_MODE(V_028808_CB_DISABLE);
600 }
601
602 if (sctx->screen->info.rbplus_allowed) {
603 /* Disable RB+ blend optimizations for dual source blending.
604 * Vulkan does this.
605 */
606 if (blend->dual_src_blend) {
607 for (int i = 0; i < num_shader_outputs; i++) {
608 sx_mrt_blend_opt[i] = S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_NONE) |
609 S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_NONE);
610 }
611 }
612
613 for (int i = 0; i < num_shader_outputs; i++)
614 si_pm4_set_reg(pm4, R_028760_SX_MRT0_BLEND_OPT + i * 4, sx_mrt_blend_opt[i]);
615
616 /* RB+ doesn't work with dual source blending, logic op, and RESOLVE. */
617 if (blend->dual_src_blend || logicop_enable || mode == V_028808_CB_RESOLVE)
618 color_control |= S_028808_DISABLE_DUAL_QUAD(1);
619 }
620
621 si_pm4_set_reg(pm4, R_028808_CB_COLOR_CONTROL, color_control);
622 return blend;
623 }
624
625 static void *si_create_blend_state(struct pipe_context *ctx, const struct pipe_blend_state *state)
626 {
627 return si_create_blend_state_mode(ctx, state, V_028808_CB_NORMAL);
628 }
629
630 static void si_bind_blend_state(struct pipe_context *ctx, void *state)
631 {
632 struct si_context *sctx = (struct si_context *)ctx;
633 struct si_state_blend *old_blend = sctx->queued.named.blend;
634 struct si_state_blend *blend = (struct si_state_blend *)state;
635
636 if (!blend)
637 blend = (struct si_state_blend *)sctx->noop_blend;
638
639 si_pm4_bind_state(sctx, blend, blend);
640
641 if (old_blend->cb_target_mask != blend->cb_target_mask ||
642 old_blend->dual_src_blend != blend->dual_src_blend ||
643 (old_blend->dcc_msaa_corruption_4bit != blend->dcc_msaa_corruption_4bit &&
644 sctx->framebuffer.nr_samples >= 2 && sctx->screen->dcc_msaa_allowed))
645 si_mark_atom_dirty(sctx, &sctx->atoms.s.cb_render_state);
646
647 if (old_blend->cb_target_mask != blend->cb_target_mask ||
648 old_blend->alpha_to_coverage != blend->alpha_to_coverage ||
649 old_blend->alpha_to_one != blend->alpha_to_one ||
650 old_blend->dual_src_blend != blend->dual_src_blend ||
651 old_blend->blend_enable_4bit != blend->blend_enable_4bit ||
652 old_blend->need_src_alpha_4bit != blend->need_src_alpha_4bit)
653 sctx->do_update_shaders = true;
654
655 if (sctx->screen->dpbb_allowed &&
656 (old_blend->alpha_to_coverage != blend->alpha_to_coverage ||
657 old_blend->blend_enable_4bit != blend->blend_enable_4bit ||
658 old_blend->cb_target_enabled_4bit != blend->cb_target_enabled_4bit))
659 si_mark_atom_dirty(sctx, &sctx->atoms.s.dpbb_state);
660
661 if (sctx->screen->has_out_of_order_rast &&
662 ((old_blend->blend_enable_4bit != blend->blend_enable_4bit ||
663 old_blend->cb_target_enabled_4bit != blend->cb_target_enabled_4bit ||
664 old_blend->commutative_4bit != blend->commutative_4bit ||
665 old_blend->logicop_enable != blend->logicop_enable)))
666 si_mark_atom_dirty(sctx, &sctx->atoms.s.msaa_config);
667 }
668
669 static void si_delete_blend_state(struct pipe_context *ctx, void *state)
670 {
671 struct si_context *sctx = (struct si_context *)ctx;
672
673 if (sctx->queued.named.blend == state)
674 si_bind_blend_state(ctx, sctx->noop_blend);
675
676 si_pm4_delete_state(sctx, blend, (struct si_state_blend *)state);
677 }
678
679 static void si_set_blend_color(struct pipe_context *ctx, const struct pipe_blend_color *state)
680 {
681 struct si_context *sctx = (struct si_context *)ctx;
682 static const struct pipe_blend_color zeros;
683
684 sctx->blend_color.state = *state;
685 sctx->blend_color.any_nonzeros = memcmp(state, &zeros, sizeof(*state)) != 0;
686 si_mark_atom_dirty(sctx, &sctx->atoms.s.blend_color);
687 }
688
689 static void si_emit_blend_color(struct si_context *sctx)
690 {
691 struct radeon_cmdbuf *cs = sctx->gfx_cs;
692
693 radeon_set_context_reg_seq(cs, R_028414_CB_BLEND_RED, 4);
694 radeon_emit_array(cs, (uint32_t *)sctx->blend_color.state.color, 4);
695 }
696
697 /*
698 * Clipping
699 */
700
701 static void si_set_clip_state(struct pipe_context *ctx, const struct pipe_clip_state *state)
702 {
703 struct si_context *sctx = (struct si_context *)ctx;
704 struct pipe_constant_buffer cb;
705 static const struct pipe_clip_state zeros;
706
707 if (memcmp(&sctx->clip_state.state, state, sizeof(*state)) == 0)
708 return;
709
710 sctx->clip_state.state = *state;
711 sctx->clip_state.any_nonzeros = memcmp(state, &zeros, sizeof(*state)) != 0;
712 si_mark_atom_dirty(sctx, &sctx->atoms.s.clip_state);
713
714 cb.buffer = NULL;
715 cb.user_buffer = state->ucp;
716 cb.buffer_offset = 0;
717 cb.buffer_size = 4 * 4 * 8;
718 si_set_rw_buffer(sctx, SI_VS_CONST_CLIP_PLANES, &cb);
719 pipe_resource_reference(&cb.buffer, NULL);
720 }
721
722 static void si_emit_clip_state(struct si_context *sctx)
723 {
724 struct radeon_cmdbuf *cs = sctx->gfx_cs;
725
726 radeon_set_context_reg_seq(cs, R_0285BC_PA_CL_UCP_0_X, 6 * 4);
727 radeon_emit_array(cs, (uint32_t *)sctx->clip_state.state.ucp, 6 * 4);
728 }
729
730 static void si_emit_clip_regs(struct si_context *sctx)
731 {
732 struct si_shader *vs = si_get_vs_state(sctx);
733 struct si_shader_selector *vs_sel = vs->selector;
734 struct si_shader_info *info = &vs_sel->info;
735 struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
736 unsigned window_space = info->properties[TGSI_PROPERTY_VS_WINDOW_SPACE_POSITION];
737 unsigned clipdist_mask = vs_sel->clipdist_mask;
738 unsigned ucp_mask = clipdist_mask ? 0 : rs->clip_plane_enable & SIX_BITS;
739 unsigned culldist_mask = vs_sel->culldist_mask;
740 unsigned total_mask;
741
742 if (vs->key.opt.clip_disable) {
743 assert(!info->culldist_writemask);
744 clipdist_mask = 0;
745 culldist_mask = 0;
746 }
747 total_mask = clipdist_mask | culldist_mask;
748
749 /* Clip distances on points have no effect, so need to be implemented
750 * as cull distances. This applies for the clipvertex case as well.
751 *
752 * Setting this for primitives other than points should have no adverse
753 * effects.
754 */
755 clipdist_mask &= rs->clip_plane_enable;
756 culldist_mask |= clipdist_mask;
757
758 unsigned initial_cdw = sctx->gfx_cs->current.cdw;
759 unsigned pa_cl_cntl = S_02881C_VS_OUT_CCDIST0_VEC_ENA((total_mask & 0x0F) != 0) |
760 S_02881C_VS_OUT_CCDIST1_VEC_ENA((total_mask & 0xF0) != 0) | clipdist_mask |
761 (culldist_mask << 8);
762
763 if (sctx->chip_class >= GFX10) {
764 radeon_opt_set_context_reg_rmw(sctx, R_02881C_PA_CL_VS_OUT_CNTL,
765 SI_TRACKED_PA_CL_VS_OUT_CNTL__CL, pa_cl_cntl,
766 ~SI_TRACKED_PA_CL_VS_OUT_CNTL__VS_MASK);
767 } else {
768 radeon_opt_set_context_reg(sctx, R_02881C_PA_CL_VS_OUT_CNTL, SI_TRACKED_PA_CL_VS_OUT_CNTL__CL,
769 vs_sel->pa_cl_vs_out_cntl | pa_cl_cntl);
770 }
771 radeon_opt_set_context_reg(sctx, R_028810_PA_CL_CLIP_CNTL, SI_TRACKED_PA_CL_CLIP_CNTL,
772 rs->pa_cl_clip_cntl | ucp_mask | S_028810_CLIP_DISABLE(window_space));
773
774 if (initial_cdw != sctx->gfx_cs->current.cdw)
775 sctx->context_roll = true;
776 }
777
778 /*
779 * inferred state between framebuffer and rasterizer
780 */
781 static void si_update_poly_offset_state(struct si_context *sctx)
782 {
783 struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
784
785 if (!rs->uses_poly_offset || !sctx->framebuffer.state.zsbuf) {
786 si_pm4_bind_state(sctx, poly_offset, NULL);
787 return;
788 }
789
790 /* Use the user format, not db_render_format, so that the polygon
791 * offset behaves as expected by applications.
792 */
793 switch (sctx->framebuffer.state.zsbuf->texture->format) {
794 case PIPE_FORMAT_Z16_UNORM:
795 si_pm4_bind_state(sctx, poly_offset, &rs->pm4_poly_offset[0]);
796 break;
797 default: /* 24-bit */
798 si_pm4_bind_state(sctx, poly_offset, &rs->pm4_poly_offset[1]);
799 break;
800 case PIPE_FORMAT_Z32_FLOAT:
801 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
802 si_pm4_bind_state(sctx, poly_offset, &rs->pm4_poly_offset[2]);
803 break;
804 }
805 }
806
807 /*
808 * Rasterizer
809 */
810
811 static uint32_t si_translate_fill(uint32_t func)
812 {
813 switch (func) {
814 case PIPE_POLYGON_MODE_FILL:
815 return V_028814_X_DRAW_TRIANGLES;
816 case PIPE_POLYGON_MODE_LINE:
817 return V_028814_X_DRAW_LINES;
818 case PIPE_POLYGON_MODE_POINT:
819 return V_028814_X_DRAW_POINTS;
820 default:
821 assert(0);
822 return V_028814_X_DRAW_POINTS;
823 }
824 }
825
826 static void *si_create_rs_state(struct pipe_context *ctx, const struct pipe_rasterizer_state *state)
827 {
828 struct si_screen *sscreen = ((struct si_context *)ctx)->screen;
829 struct si_state_rasterizer *rs = CALLOC_STRUCT(si_state_rasterizer);
830 struct si_pm4_state *pm4 = &rs->pm4;
831 unsigned tmp, i;
832 float psize_min, psize_max;
833
834 if (!rs) {
835 return NULL;
836 }
837
838 if (!state->front_ccw) {
839 rs->cull_front = !!(state->cull_face & PIPE_FACE_FRONT);
840 rs->cull_back = !!(state->cull_face & PIPE_FACE_BACK);
841 } else {
842 rs->cull_back = !!(state->cull_face & PIPE_FACE_FRONT);
843 rs->cull_front = !!(state->cull_face & PIPE_FACE_BACK);
844 }
845 rs->depth_clamp_any = !state->depth_clip_near || !state->depth_clip_far;
846 rs->provoking_vertex_first = state->flatshade_first;
847 rs->scissor_enable = state->scissor;
848 rs->clip_halfz = state->clip_halfz;
849 rs->two_side = state->light_twoside;
850 rs->multisample_enable = state->multisample;
851 rs->force_persample_interp = state->force_persample_interp;
852 rs->clip_plane_enable = state->clip_plane_enable;
853 rs->half_pixel_center = state->half_pixel_center;
854 rs->line_stipple_enable = state->line_stipple_enable;
855 rs->poly_stipple_enable = state->poly_stipple_enable;
856 rs->line_smooth = state->line_smooth;
857 rs->line_width = state->line_width;
858 rs->poly_smooth = state->poly_smooth;
859 rs->uses_poly_offset = state->offset_point || state->offset_line || state->offset_tri;
860 rs->clamp_fragment_color = state->clamp_fragment_color;
861 rs->clamp_vertex_color = state->clamp_vertex_color;
862 rs->flatshade = state->flatshade;
863 rs->flatshade_first = state->flatshade_first;
864 rs->sprite_coord_enable = state->sprite_coord_enable;
865 rs->rasterizer_discard = state->rasterizer_discard;
866 rs->polygon_mode_enabled =
867 (state->fill_front != PIPE_POLYGON_MODE_FILL && !(state->cull_face & PIPE_FACE_FRONT)) ||
868 (state->fill_back != PIPE_POLYGON_MODE_FILL && !(state->cull_face & PIPE_FACE_BACK));
869 rs->polygon_mode_is_lines =
870 (state->fill_front == PIPE_POLYGON_MODE_LINE && !(state->cull_face & PIPE_FACE_FRONT)) ||
871 (state->fill_back == PIPE_POLYGON_MODE_LINE && !(state->cull_face & PIPE_FACE_BACK));
872 rs->pa_sc_line_stipple = state->line_stipple_enable
873 ? S_028A0C_LINE_PATTERN(state->line_stipple_pattern) |
874 S_028A0C_REPEAT_COUNT(state->line_stipple_factor)
875 : 0;
876 rs->pa_cl_clip_cntl = S_028810_DX_CLIP_SPACE_DEF(state->clip_halfz) |
877 S_028810_ZCLIP_NEAR_DISABLE(!state->depth_clip_near) |
878 S_028810_ZCLIP_FAR_DISABLE(!state->depth_clip_far) |
879 S_028810_DX_RASTERIZATION_KILL(state->rasterizer_discard) |
880 S_028810_DX_LINEAR_ATTR_CLIP_ENA(1);
881
882 si_pm4_set_reg(
883 pm4, R_0286D4_SPI_INTERP_CONTROL_0,
884 S_0286D4_FLAT_SHADE_ENA(1) | S_0286D4_PNT_SPRITE_ENA(state->point_quad_rasterization) |
885 S_0286D4_PNT_SPRITE_OVRD_X(V_0286D4_SPI_PNT_SPRITE_SEL_S) |
886 S_0286D4_PNT_SPRITE_OVRD_Y(V_0286D4_SPI_PNT_SPRITE_SEL_T) |
887 S_0286D4_PNT_SPRITE_OVRD_Z(V_0286D4_SPI_PNT_SPRITE_SEL_0) |
888 S_0286D4_PNT_SPRITE_OVRD_W(V_0286D4_SPI_PNT_SPRITE_SEL_1) |
889 S_0286D4_PNT_SPRITE_TOP_1(state->sprite_coord_mode != PIPE_SPRITE_COORD_UPPER_LEFT));
890
891 /* point size 12.4 fixed point */
892 tmp = (unsigned)(state->point_size * 8.0);
893 si_pm4_set_reg(pm4, R_028A00_PA_SU_POINT_SIZE, S_028A00_HEIGHT(tmp) | S_028A00_WIDTH(tmp));
894
895 if (state->point_size_per_vertex) {
896 psize_min = util_get_min_point_size(state);
897 psize_max = SI_MAX_POINT_SIZE;
898 } else {
899 /* Force the point size to be as if the vertex output was disabled. */
900 psize_min = state->point_size;
901 psize_max = state->point_size;
902 }
903 rs->max_point_size = psize_max;
904
905 /* Divide by two, because 0.5 = 1 pixel. */
906 si_pm4_set_reg(pm4, R_028A04_PA_SU_POINT_MINMAX,
907 S_028A04_MIN_SIZE(si_pack_float_12p4(psize_min / 2)) |
908 S_028A04_MAX_SIZE(si_pack_float_12p4(psize_max / 2)));
909
910 si_pm4_set_reg(pm4, R_028A08_PA_SU_LINE_CNTL,
911 S_028A08_WIDTH(si_pack_float_12p4(state->line_width / 2)));
912 si_pm4_set_reg(
913 pm4, R_028A48_PA_SC_MODE_CNTL_0,
914 S_028A48_LINE_STIPPLE_ENABLE(state->line_stipple_enable) |
915 S_028A48_MSAA_ENABLE(state->multisample || state->poly_smooth || state->line_smooth) |
916 S_028A48_VPORT_SCISSOR_ENABLE(1) |
917 S_028A48_ALTERNATE_RBS_PER_TILE(sscreen->info.chip_class >= GFX9));
918
919 si_pm4_set_reg(pm4, R_028B7C_PA_SU_POLY_OFFSET_CLAMP, fui(state->offset_clamp));
920 si_pm4_set_reg(pm4, R_028814_PA_SU_SC_MODE_CNTL,
921 S_028814_PROVOKING_VTX_LAST(!state->flatshade_first) |
922 S_028814_CULL_FRONT((state->cull_face & PIPE_FACE_FRONT) ? 1 : 0) |
923 S_028814_CULL_BACK((state->cull_face & PIPE_FACE_BACK) ? 1 : 0) |
924 S_028814_FACE(!state->front_ccw) |
925 S_028814_POLY_OFFSET_FRONT_ENABLE(util_get_offset(state, state->fill_front)) |
926 S_028814_POLY_OFFSET_BACK_ENABLE(util_get_offset(state, state->fill_back)) |
927 S_028814_POLY_OFFSET_PARA_ENABLE(state->offset_point || state->offset_line) |
928 S_028814_POLY_MODE(rs->polygon_mode_enabled) |
929 S_028814_POLYMODE_FRONT_PTYPE(si_translate_fill(state->fill_front)) |
930 S_028814_POLYMODE_BACK_PTYPE(si_translate_fill(state->fill_back)));
931
932 if (!rs->uses_poly_offset)
933 return rs;
934
935 rs->pm4_poly_offset = CALLOC(3, sizeof(struct si_pm4_state));
936 if (!rs->pm4_poly_offset) {
937 FREE(rs);
938 return NULL;
939 }
940
941 /* Precalculate polygon offset states for 16-bit, 24-bit, and 32-bit zbuffers. */
942 for (i = 0; i < 3; i++) {
943 struct si_pm4_state *pm4 = &rs->pm4_poly_offset[i];
944 float offset_units = state->offset_units;
945 float offset_scale = state->offset_scale * 16.0f;
946 uint32_t pa_su_poly_offset_db_fmt_cntl = 0;
947
948 if (!state->offset_units_unscaled) {
949 switch (i) {
950 case 0: /* 16-bit zbuffer */
951 offset_units *= 4.0f;
952 pa_su_poly_offset_db_fmt_cntl = S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-16);
953 break;
954 case 1: /* 24-bit zbuffer */
955 offset_units *= 2.0f;
956 pa_su_poly_offset_db_fmt_cntl = S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-24);
957 break;
958 case 2: /* 32-bit zbuffer */
959 offset_units *= 1.0f;
960 pa_su_poly_offset_db_fmt_cntl =
961 S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-23) | S_028B78_POLY_OFFSET_DB_IS_FLOAT_FMT(1);
962 break;
963 }
964 }
965
966 si_pm4_set_reg(pm4, R_028B80_PA_SU_POLY_OFFSET_FRONT_SCALE, fui(offset_scale));
967 si_pm4_set_reg(pm4, R_028B84_PA_SU_POLY_OFFSET_FRONT_OFFSET, fui(offset_units));
968 si_pm4_set_reg(pm4, R_028B88_PA_SU_POLY_OFFSET_BACK_SCALE, fui(offset_scale));
969 si_pm4_set_reg(pm4, R_028B8C_PA_SU_POLY_OFFSET_BACK_OFFSET, fui(offset_units));
970 si_pm4_set_reg(pm4, R_028B78_PA_SU_POLY_OFFSET_DB_FMT_CNTL, pa_su_poly_offset_db_fmt_cntl);
971 }
972
973 return rs;
974 }
975
976 static void si_bind_rs_state(struct pipe_context *ctx, void *state)
977 {
978 struct si_context *sctx = (struct si_context *)ctx;
979 struct si_state_rasterizer *old_rs = (struct si_state_rasterizer *)sctx->queued.named.rasterizer;
980 struct si_state_rasterizer *rs = (struct si_state_rasterizer *)state;
981
982 if (!rs)
983 rs = (struct si_state_rasterizer *)sctx->discard_rasterizer_state;
984
985 if (old_rs->multisample_enable != rs->multisample_enable) {
986 si_mark_atom_dirty(sctx, &sctx->atoms.s.db_render_state);
987
988 /* Update the small primitive filter workaround if necessary. */
989 if (sctx->screen->info.has_msaa_sample_loc_bug && sctx->framebuffer.nr_samples > 1)
990 si_mark_atom_dirty(sctx, &sctx->atoms.s.msaa_sample_locs);
991 }
992
993 sctx->current_vs_state &= C_VS_STATE_CLAMP_VERTEX_COLOR;
994 sctx->current_vs_state |= S_VS_STATE_CLAMP_VERTEX_COLOR(rs->clamp_vertex_color);
995
996 si_pm4_bind_state(sctx, rasterizer, rs);
997 si_update_poly_offset_state(sctx);
998
999 if (old_rs->scissor_enable != rs->scissor_enable)
1000 si_mark_atom_dirty(sctx, &sctx->atoms.s.scissors);
1001
1002 if (old_rs->line_width != rs->line_width || old_rs->max_point_size != rs->max_point_size ||
1003 old_rs->half_pixel_center != rs->half_pixel_center)
1004 si_mark_atom_dirty(sctx, &sctx->atoms.s.guardband);
1005
1006 if (old_rs->clip_halfz != rs->clip_halfz)
1007 si_mark_atom_dirty(sctx, &sctx->atoms.s.viewports);
1008
1009 if (old_rs->clip_plane_enable != rs->clip_plane_enable ||
1010 old_rs->pa_cl_clip_cntl != rs->pa_cl_clip_cntl)
1011 si_mark_atom_dirty(sctx, &sctx->atoms.s.clip_regs);
1012
1013 if (old_rs->clip_plane_enable != rs->clip_plane_enable ||
1014 old_rs->rasterizer_discard != rs->rasterizer_discard ||
1015 old_rs->sprite_coord_enable != rs->sprite_coord_enable ||
1016 old_rs->flatshade != rs->flatshade || old_rs->two_side != rs->two_side ||
1017 old_rs->multisample_enable != rs->multisample_enable ||
1018 old_rs->poly_stipple_enable != rs->poly_stipple_enable ||
1019 old_rs->poly_smooth != rs->poly_smooth || old_rs->line_smooth != rs->line_smooth ||
1020 old_rs->clamp_fragment_color != rs->clamp_fragment_color ||
1021 old_rs->force_persample_interp != rs->force_persample_interp)
1022 sctx->do_update_shaders = true;
1023 }
1024
1025 static void si_delete_rs_state(struct pipe_context *ctx, void *state)
1026 {
1027 struct si_context *sctx = (struct si_context *)ctx;
1028 struct si_state_rasterizer *rs = (struct si_state_rasterizer *)state;
1029
1030 if (sctx->queued.named.rasterizer == state)
1031 si_bind_rs_state(ctx, sctx->discard_rasterizer_state);
1032
1033 FREE(rs->pm4_poly_offset);
1034 si_pm4_delete_state(sctx, rasterizer, rs);
1035 }
1036
1037 /*
1038 * infeered state between dsa and stencil ref
1039 */
1040 static void si_emit_stencil_ref(struct si_context *sctx)
1041 {
1042 struct radeon_cmdbuf *cs = sctx->gfx_cs;
1043 struct pipe_stencil_ref *ref = &sctx->stencil_ref.state;
1044 struct si_dsa_stencil_ref_part *dsa = &sctx->stencil_ref.dsa_part;
1045
1046 radeon_set_context_reg_seq(cs, R_028430_DB_STENCILREFMASK, 2);
1047 radeon_emit(cs, S_028430_STENCILTESTVAL(ref->ref_value[0]) |
1048 S_028430_STENCILMASK(dsa->valuemask[0]) |
1049 S_028430_STENCILWRITEMASK(dsa->writemask[0]) | S_028430_STENCILOPVAL(1));
1050 radeon_emit(cs, S_028434_STENCILTESTVAL_BF(ref->ref_value[1]) |
1051 S_028434_STENCILMASK_BF(dsa->valuemask[1]) |
1052 S_028434_STENCILWRITEMASK_BF(dsa->writemask[1]) |
1053 S_028434_STENCILOPVAL_BF(1));
1054 }
1055
1056 static void si_set_stencil_ref(struct pipe_context *ctx, const struct pipe_stencil_ref *state)
1057 {
1058 struct si_context *sctx = (struct si_context *)ctx;
1059
1060 if (memcmp(&sctx->stencil_ref.state, state, sizeof(*state)) == 0)
1061 return;
1062
1063 sctx->stencil_ref.state = *state;
1064 si_mark_atom_dirty(sctx, &sctx->atoms.s.stencil_ref);
1065 }
1066
1067 /*
1068 * DSA
1069 */
1070
1071 static uint32_t si_translate_stencil_op(int s_op)
1072 {
1073 switch (s_op) {
1074 case PIPE_STENCIL_OP_KEEP:
1075 return V_02842C_STENCIL_KEEP;
1076 case PIPE_STENCIL_OP_ZERO:
1077 return V_02842C_STENCIL_ZERO;
1078 case PIPE_STENCIL_OP_REPLACE:
1079 return V_02842C_STENCIL_REPLACE_TEST;
1080 case PIPE_STENCIL_OP_INCR:
1081 return V_02842C_STENCIL_ADD_CLAMP;
1082 case PIPE_STENCIL_OP_DECR:
1083 return V_02842C_STENCIL_SUB_CLAMP;
1084 case PIPE_STENCIL_OP_INCR_WRAP:
1085 return V_02842C_STENCIL_ADD_WRAP;
1086 case PIPE_STENCIL_OP_DECR_WRAP:
1087 return V_02842C_STENCIL_SUB_WRAP;
1088 case PIPE_STENCIL_OP_INVERT:
1089 return V_02842C_STENCIL_INVERT;
1090 default:
1091 PRINT_ERR("Unknown stencil op %d", s_op);
1092 assert(0);
1093 break;
1094 }
1095 return 0;
1096 }
1097
1098 static bool si_dsa_writes_stencil(const struct pipe_stencil_state *s)
1099 {
1100 return s->enabled && s->writemask &&
1101 (s->fail_op != PIPE_STENCIL_OP_KEEP || s->zfail_op != PIPE_STENCIL_OP_KEEP ||
1102 s->zpass_op != PIPE_STENCIL_OP_KEEP);
1103 }
1104
1105 static bool si_order_invariant_stencil_op(enum pipe_stencil_op op)
1106 {
1107 /* REPLACE is normally order invariant, except when the stencil
1108 * reference value is written by the fragment shader. Tracking this
1109 * interaction does not seem worth the effort, so be conservative. */
1110 return op != PIPE_STENCIL_OP_INCR && op != PIPE_STENCIL_OP_DECR && op != PIPE_STENCIL_OP_REPLACE;
1111 }
1112
1113 /* Compute whether, assuming Z writes are disabled, this stencil state is order
1114 * invariant in the sense that the set of passing fragments as well as the
1115 * final stencil buffer result does not depend on the order of fragments. */
1116 static bool si_order_invariant_stencil_state(const struct pipe_stencil_state *state)
1117 {
1118 return !state->enabled || !state->writemask ||
1119 /* The following assumes that Z writes are disabled. */
1120 (state->func == PIPE_FUNC_ALWAYS && si_order_invariant_stencil_op(state->zpass_op) &&
1121 si_order_invariant_stencil_op(state->zfail_op)) ||
1122 (state->func == PIPE_FUNC_NEVER && si_order_invariant_stencil_op(state->fail_op));
1123 }
1124
1125 static void *si_create_dsa_state(struct pipe_context *ctx,
1126 const struct pipe_depth_stencil_alpha_state *state)
1127 {
1128 struct si_context *sctx = (struct si_context *)ctx;
1129 struct si_state_dsa *dsa = CALLOC_STRUCT(si_state_dsa);
1130 struct si_pm4_state *pm4 = &dsa->pm4;
1131 unsigned db_depth_control;
1132 uint32_t db_stencil_control = 0;
1133
1134 if (!dsa) {
1135 return NULL;
1136 }
1137
1138 dsa->stencil_ref.valuemask[0] = state->stencil[0].valuemask;
1139 dsa->stencil_ref.valuemask[1] = state->stencil[1].valuemask;
1140 dsa->stencil_ref.writemask[0] = state->stencil[0].writemask;
1141 dsa->stencil_ref.writemask[1] = state->stencil[1].writemask;
1142
1143 db_depth_control =
1144 S_028800_Z_ENABLE(state->depth.enabled) | S_028800_Z_WRITE_ENABLE(state->depth.writemask) |
1145 S_028800_ZFUNC(state->depth.func) | S_028800_DEPTH_BOUNDS_ENABLE(state->depth.bounds_test);
1146
1147 /* stencil */
1148 if (state->stencil[0].enabled) {
1149 db_depth_control |= S_028800_STENCIL_ENABLE(1);
1150 db_depth_control |= S_028800_STENCILFUNC(state->stencil[0].func);
1151 db_stencil_control |=
1152 S_02842C_STENCILFAIL(si_translate_stencil_op(state->stencil[0].fail_op));
1153 db_stencil_control |=
1154 S_02842C_STENCILZPASS(si_translate_stencil_op(state->stencil[0].zpass_op));
1155 db_stencil_control |=
1156 S_02842C_STENCILZFAIL(si_translate_stencil_op(state->stencil[0].zfail_op));
1157
1158 if (state->stencil[1].enabled) {
1159 db_depth_control |= S_028800_BACKFACE_ENABLE(1);
1160 db_depth_control |= S_028800_STENCILFUNC_BF(state->stencil[1].func);
1161 db_stencil_control |=
1162 S_02842C_STENCILFAIL_BF(si_translate_stencil_op(state->stencil[1].fail_op));
1163 db_stencil_control |=
1164 S_02842C_STENCILZPASS_BF(si_translate_stencil_op(state->stencil[1].zpass_op));
1165 db_stencil_control |=
1166 S_02842C_STENCILZFAIL_BF(si_translate_stencil_op(state->stencil[1].zfail_op));
1167 }
1168 }
1169
1170 /* alpha */
1171 if (state->alpha.enabled) {
1172 dsa->alpha_func = state->alpha.func;
1173
1174 si_pm4_set_reg(pm4, R_00B030_SPI_SHADER_USER_DATA_PS_0 + SI_SGPR_ALPHA_REF * 4,
1175 fui(state->alpha.ref_value));
1176 } else {
1177 dsa->alpha_func = PIPE_FUNC_ALWAYS;
1178 }
1179
1180 si_pm4_set_reg(pm4, R_028800_DB_DEPTH_CONTROL, db_depth_control);
1181 if (state->stencil[0].enabled)
1182 si_pm4_set_reg(pm4, R_02842C_DB_STENCIL_CONTROL, db_stencil_control);
1183 if (state->depth.bounds_test) {
1184 si_pm4_set_reg(pm4, R_028020_DB_DEPTH_BOUNDS_MIN, fui(state->depth.bounds_min));
1185 si_pm4_set_reg(pm4, R_028024_DB_DEPTH_BOUNDS_MAX, fui(state->depth.bounds_max));
1186 }
1187
1188 dsa->depth_enabled = state->depth.enabled;
1189 dsa->depth_write_enabled = state->depth.enabled && state->depth.writemask;
1190 dsa->stencil_enabled = state->stencil[0].enabled;
1191 dsa->stencil_write_enabled =
1192 state->stencil[0].enabled &&
1193 (si_dsa_writes_stencil(&state->stencil[0]) || si_dsa_writes_stencil(&state->stencil[1]));
1194 dsa->db_can_write = dsa->depth_write_enabled || dsa->stencil_write_enabled;
1195
1196 bool zfunc_is_ordered =
1197 state->depth.func == PIPE_FUNC_NEVER || state->depth.func == PIPE_FUNC_LESS ||
1198 state->depth.func == PIPE_FUNC_LEQUAL || state->depth.func == PIPE_FUNC_GREATER ||
1199 state->depth.func == PIPE_FUNC_GEQUAL;
1200
1201 bool nozwrite_and_order_invariant_stencil =
1202 !dsa->db_can_write ||
1203 (!dsa->depth_write_enabled && si_order_invariant_stencil_state(&state->stencil[0]) &&
1204 si_order_invariant_stencil_state(&state->stencil[1]));
1205
1206 dsa->order_invariance[1].zs =
1207 nozwrite_and_order_invariant_stencil || (!dsa->stencil_write_enabled && zfunc_is_ordered);
1208 dsa->order_invariance[0].zs = !dsa->depth_write_enabled || zfunc_is_ordered;
1209
1210 dsa->order_invariance[1].pass_set =
1211 nozwrite_and_order_invariant_stencil ||
1212 (!dsa->stencil_write_enabled &&
1213 (state->depth.func == PIPE_FUNC_ALWAYS || state->depth.func == PIPE_FUNC_NEVER));
1214 dsa->order_invariance[0].pass_set =
1215 !dsa->depth_write_enabled ||
1216 (state->depth.func == PIPE_FUNC_ALWAYS || state->depth.func == PIPE_FUNC_NEVER);
1217
1218 dsa->order_invariance[1].pass_last = sctx->screen->assume_no_z_fights &&
1219 !dsa->stencil_write_enabled && dsa->depth_write_enabled &&
1220 zfunc_is_ordered;
1221 dsa->order_invariance[0].pass_last =
1222 sctx->screen->assume_no_z_fights && dsa->depth_write_enabled && zfunc_is_ordered;
1223
1224 return dsa;
1225 }
1226
1227 static void si_bind_dsa_state(struct pipe_context *ctx, void *state)
1228 {
1229 struct si_context *sctx = (struct si_context *)ctx;
1230 struct si_state_dsa *old_dsa = sctx->queued.named.dsa;
1231 struct si_state_dsa *dsa = state;
1232
1233 if (!dsa)
1234 dsa = (struct si_state_dsa *)sctx->noop_dsa;
1235
1236 si_pm4_bind_state(sctx, dsa, dsa);
1237
1238 if (memcmp(&dsa->stencil_ref, &sctx->stencil_ref.dsa_part,
1239 sizeof(struct si_dsa_stencil_ref_part)) != 0) {
1240 sctx->stencil_ref.dsa_part = dsa->stencil_ref;
1241 si_mark_atom_dirty(sctx, &sctx->atoms.s.stencil_ref);
1242 }
1243
1244 if (old_dsa->alpha_func != dsa->alpha_func)
1245 sctx->do_update_shaders = true;
1246
1247 if (sctx->screen->dpbb_allowed && ((old_dsa->depth_enabled != dsa->depth_enabled ||
1248 old_dsa->stencil_enabled != dsa->stencil_enabled ||
1249 old_dsa->db_can_write != dsa->db_can_write)))
1250 si_mark_atom_dirty(sctx, &sctx->atoms.s.dpbb_state);
1251
1252 if (sctx->screen->has_out_of_order_rast &&
1253 (memcmp(old_dsa->order_invariance, dsa->order_invariance,
1254 sizeof(old_dsa->order_invariance))))
1255 si_mark_atom_dirty(sctx, &sctx->atoms.s.msaa_config);
1256 }
1257
1258 static void si_delete_dsa_state(struct pipe_context *ctx, void *state)
1259 {
1260 struct si_context *sctx = (struct si_context *)ctx;
1261
1262 if (sctx->queued.named.dsa == state)
1263 si_bind_dsa_state(ctx, sctx->noop_dsa);
1264
1265 si_pm4_delete_state(sctx, dsa, (struct si_state_dsa *)state);
1266 }
1267
1268 static void *si_create_db_flush_dsa(struct si_context *sctx)
1269 {
1270 struct pipe_depth_stencil_alpha_state dsa = {};
1271
1272 return sctx->b.create_depth_stencil_alpha_state(&sctx->b, &dsa);
1273 }
1274
1275 /* DB RENDER STATE */
1276
1277 static void si_set_active_query_state(struct pipe_context *ctx, bool enable)
1278 {
1279 struct si_context *sctx = (struct si_context *)ctx;
1280
1281 /* Pipeline stat & streamout queries. */
1282 if (enable) {
1283 sctx->flags &= ~SI_CONTEXT_STOP_PIPELINE_STATS;
1284 sctx->flags |= SI_CONTEXT_START_PIPELINE_STATS;
1285 } else {
1286 sctx->flags &= ~SI_CONTEXT_START_PIPELINE_STATS;
1287 sctx->flags |= SI_CONTEXT_STOP_PIPELINE_STATS;
1288 }
1289
1290 /* Occlusion queries. */
1291 if (sctx->occlusion_queries_disabled != !enable) {
1292 sctx->occlusion_queries_disabled = !enable;
1293 si_mark_atom_dirty(sctx, &sctx->atoms.s.db_render_state);
1294 }
1295 }
1296
1297 void si_set_occlusion_query_state(struct si_context *sctx, bool old_perfect_enable)
1298 {
1299 si_mark_atom_dirty(sctx, &sctx->atoms.s.db_render_state);
1300
1301 bool perfect_enable = sctx->num_perfect_occlusion_queries != 0;
1302
1303 if (perfect_enable != old_perfect_enable)
1304 si_mark_atom_dirty(sctx, &sctx->atoms.s.msaa_config);
1305 }
1306
1307 void si_save_qbo_state(struct si_context *sctx, struct si_qbo_state *st)
1308 {
1309 st->saved_compute = sctx->cs_shader_state.program;
1310
1311 si_get_pipe_constant_buffer(sctx, PIPE_SHADER_COMPUTE, 0, &st->saved_const0);
1312 si_get_shader_buffers(sctx, PIPE_SHADER_COMPUTE, 0, 3, st->saved_ssbo);
1313
1314 st->saved_ssbo_writable_mask = 0;
1315
1316 for (unsigned i = 0; i < 3; i++) {
1317 if (sctx->const_and_shader_buffers[PIPE_SHADER_COMPUTE].writable_mask &
1318 (1u << si_get_shaderbuf_slot(i)))
1319 st->saved_ssbo_writable_mask |= 1 << i;
1320 }
1321 }
1322
1323 void si_restore_qbo_state(struct si_context *sctx, struct si_qbo_state *st)
1324 {
1325 sctx->b.bind_compute_state(&sctx->b, st->saved_compute);
1326
1327 sctx->b.set_constant_buffer(&sctx->b, PIPE_SHADER_COMPUTE, 0, &st->saved_const0);
1328 pipe_resource_reference(&st->saved_const0.buffer, NULL);
1329
1330 sctx->b.set_shader_buffers(&sctx->b, PIPE_SHADER_COMPUTE, 0, 3, st->saved_ssbo,
1331 st->saved_ssbo_writable_mask);
1332 for (unsigned i = 0; i < 3; ++i)
1333 pipe_resource_reference(&st->saved_ssbo[i].buffer, NULL);
1334 }
1335
1336 static void si_emit_db_render_state(struct si_context *sctx)
1337 {
1338 struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
1339 unsigned db_shader_control, db_render_control, db_count_control;
1340 unsigned initial_cdw = sctx->gfx_cs->current.cdw;
1341
1342 /* DB_RENDER_CONTROL */
1343 if (sctx->dbcb_depth_copy_enabled || sctx->dbcb_stencil_copy_enabled) {
1344 db_render_control = S_028000_DEPTH_COPY(sctx->dbcb_depth_copy_enabled) |
1345 S_028000_STENCIL_COPY(sctx->dbcb_stencil_copy_enabled) |
1346 S_028000_COPY_CENTROID(1) | S_028000_COPY_SAMPLE(sctx->dbcb_copy_sample);
1347 } else if (sctx->db_flush_depth_inplace || sctx->db_flush_stencil_inplace) {
1348 db_render_control = S_028000_DEPTH_COMPRESS_DISABLE(sctx->db_flush_depth_inplace) |
1349 S_028000_STENCIL_COMPRESS_DISABLE(sctx->db_flush_stencil_inplace);
1350 } else {
1351 db_render_control = S_028000_DEPTH_CLEAR_ENABLE(sctx->db_depth_clear) |
1352 S_028000_STENCIL_CLEAR_ENABLE(sctx->db_stencil_clear);
1353 }
1354
1355 /* DB_COUNT_CONTROL (occlusion queries) */
1356 if (sctx->num_occlusion_queries > 0 && !sctx->occlusion_queries_disabled) {
1357 bool perfect = sctx->num_perfect_occlusion_queries > 0;
1358 bool gfx10_perfect = sctx->chip_class >= GFX10 && perfect;
1359
1360 if (sctx->chip_class >= GFX7) {
1361 unsigned log_sample_rate = sctx->framebuffer.log_samples;
1362
1363 db_count_control = S_028004_PERFECT_ZPASS_COUNTS(perfect) |
1364 S_028004_DISABLE_CONSERVATIVE_ZPASS_COUNTS(gfx10_perfect) |
1365 S_028004_SAMPLE_RATE(log_sample_rate) | S_028004_ZPASS_ENABLE(1) |
1366 S_028004_SLICE_EVEN_ENABLE(1) | S_028004_SLICE_ODD_ENABLE(1);
1367 } else {
1368 db_count_control = S_028004_PERFECT_ZPASS_COUNTS(perfect) |
1369 S_028004_SAMPLE_RATE(sctx->framebuffer.log_samples);
1370 }
1371 } else {
1372 /* Disable occlusion queries. */
1373 if (sctx->chip_class >= GFX7) {
1374 db_count_control = 0;
1375 } else {
1376 db_count_control = S_028004_ZPASS_INCREMENT_DISABLE(1);
1377 }
1378 }
1379
1380 radeon_opt_set_context_reg2(sctx, R_028000_DB_RENDER_CONTROL, SI_TRACKED_DB_RENDER_CONTROL,
1381 db_render_control, db_count_control);
1382
1383 /* DB_RENDER_OVERRIDE2 */
1384 radeon_opt_set_context_reg(
1385 sctx, R_028010_DB_RENDER_OVERRIDE2, SI_TRACKED_DB_RENDER_OVERRIDE2,
1386 S_028010_DISABLE_ZMASK_EXPCLEAR_OPTIMIZATION(sctx->db_depth_disable_expclear) |
1387 S_028010_DISABLE_SMEM_EXPCLEAR_OPTIMIZATION(sctx->db_stencil_disable_expclear) |
1388 S_028010_DECOMPRESS_Z_ON_FLUSH(sctx->framebuffer.nr_samples >= 4));
1389
1390 db_shader_control = sctx->ps_db_shader_control;
1391
1392 /* Bug workaround for smoothing (overrasterization) on GFX6. */
1393 if (sctx->chip_class == GFX6 && sctx->smoothing_enabled) {
1394 db_shader_control &= C_02880C_Z_ORDER;
1395 db_shader_control |= S_02880C_Z_ORDER(V_02880C_LATE_Z);
1396 }
1397
1398 /* Disable the gl_SampleMask fragment shader output if MSAA is disabled. */
1399 if (!rs->multisample_enable)
1400 db_shader_control &= C_02880C_MASK_EXPORT_ENABLE;
1401
1402 if (sctx->screen->info.has_rbplus && !sctx->screen->info.rbplus_allowed)
1403 db_shader_control |= S_02880C_DUAL_QUAD_DISABLE(1);
1404
1405 radeon_opt_set_context_reg(sctx, R_02880C_DB_SHADER_CONTROL, SI_TRACKED_DB_SHADER_CONTROL,
1406 db_shader_control);
1407
1408 if (initial_cdw != sctx->gfx_cs->current.cdw)
1409 sctx->context_roll = true;
1410 }
1411
1412 /*
1413 * format translation
1414 */
1415 static uint32_t si_translate_colorformat(enum pipe_format format)
1416 {
1417 const struct util_format_description *desc = util_format_description(format);
1418 if (!desc)
1419 return V_028C70_COLOR_INVALID;
1420
1421 #define HAS_SIZE(x, y, z, w) \
1422 (desc->channel[0].size == (x) && desc->channel[1].size == (y) && \
1423 desc->channel[2].size == (z) && desc->channel[3].size == (w))
1424
1425 if (format == PIPE_FORMAT_R11G11B10_FLOAT) /* isn't plain */
1426 return V_028C70_COLOR_10_11_11;
1427
1428 if (desc->layout != UTIL_FORMAT_LAYOUT_PLAIN)
1429 return V_028C70_COLOR_INVALID;
1430
1431 /* hw cannot support mixed formats (except depth/stencil, since
1432 * stencil is not written to). */
1433 if (desc->is_mixed && desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
1434 return V_028C70_COLOR_INVALID;
1435
1436 switch (desc->nr_channels) {
1437 case 1:
1438 switch (desc->channel[0].size) {
1439 case 8:
1440 return V_028C70_COLOR_8;
1441 case 16:
1442 return V_028C70_COLOR_16;
1443 case 32:
1444 return V_028C70_COLOR_32;
1445 }
1446 break;
1447 case 2:
1448 if (desc->channel[0].size == desc->channel[1].size) {
1449 switch (desc->channel[0].size) {
1450 case 8:
1451 return V_028C70_COLOR_8_8;
1452 case 16:
1453 return V_028C70_COLOR_16_16;
1454 case 32:
1455 return V_028C70_COLOR_32_32;
1456 }
1457 } else if (HAS_SIZE(8, 24, 0, 0)) {
1458 return V_028C70_COLOR_24_8;
1459 } else if (HAS_SIZE(24, 8, 0, 0)) {
1460 return V_028C70_COLOR_8_24;
1461 }
1462 break;
1463 case 3:
1464 if (HAS_SIZE(5, 6, 5, 0)) {
1465 return V_028C70_COLOR_5_6_5;
1466 } else if (HAS_SIZE(32, 8, 24, 0)) {
1467 return V_028C70_COLOR_X24_8_32_FLOAT;
1468 }
1469 break;
1470 case 4:
1471 if (desc->channel[0].size == desc->channel[1].size &&
1472 desc->channel[0].size == desc->channel[2].size &&
1473 desc->channel[0].size == desc->channel[3].size) {
1474 switch (desc->channel[0].size) {
1475 case 4:
1476 return V_028C70_COLOR_4_4_4_4;
1477 case 8:
1478 return V_028C70_COLOR_8_8_8_8;
1479 case 16:
1480 return V_028C70_COLOR_16_16_16_16;
1481 case 32:
1482 return V_028C70_COLOR_32_32_32_32;
1483 }
1484 } else if (HAS_SIZE(5, 5, 5, 1)) {
1485 return V_028C70_COLOR_1_5_5_5;
1486 } else if (HAS_SIZE(1, 5, 5, 5)) {
1487 return V_028C70_COLOR_5_5_5_1;
1488 } else if (HAS_SIZE(10, 10, 10, 2)) {
1489 return V_028C70_COLOR_2_10_10_10;
1490 }
1491 break;
1492 }
1493 return V_028C70_COLOR_INVALID;
1494 }
1495
1496 static uint32_t si_colorformat_endian_swap(uint32_t colorformat)
1497 {
1498 if (SI_BIG_ENDIAN) {
1499 switch (colorformat) {
1500 /* 8-bit buffers. */
1501 case V_028C70_COLOR_8:
1502 return V_028C70_ENDIAN_NONE;
1503
1504 /* 16-bit buffers. */
1505 case V_028C70_COLOR_5_6_5:
1506 case V_028C70_COLOR_1_5_5_5:
1507 case V_028C70_COLOR_4_4_4_4:
1508 case V_028C70_COLOR_16:
1509 case V_028C70_COLOR_8_8:
1510 return V_028C70_ENDIAN_8IN16;
1511
1512 /* 32-bit buffers. */
1513 case V_028C70_COLOR_8_8_8_8:
1514 case V_028C70_COLOR_2_10_10_10:
1515 case V_028C70_COLOR_8_24:
1516 case V_028C70_COLOR_24_8:
1517 case V_028C70_COLOR_16_16:
1518 return V_028C70_ENDIAN_8IN32;
1519
1520 /* 64-bit buffers. */
1521 case V_028C70_COLOR_16_16_16_16:
1522 return V_028C70_ENDIAN_8IN16;
1523
1524 case V_028C70_COLOR_32_32:
1525 return V_028C70_ENDIAN_8IN32;
1526
1527 /* 128-bit buffers. */
1528 case V_028C70_COLOR_32_32_32_32:
1529 return V_028C70_ENDIAN_8IN32;
1530 default:
1531 return V_028C70_ENDIAN_NONE; /* Unsupported. */
1532 }
1533 } else {
1534 return V_028C70_ENDIAN_NONE;
1535 }
1536 }
1537
1538 static uint32_t si_translate_dbformat(enum pipe_format format)
1539 {
1540 switch (format) {
1541 case PIPE_FORMAT_Z16_UNORM:
1542 return V_028040_Z_16;
1543 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
1544 case PIPE_FORMAT_X8Z24_UNORM:
1545 case PIPE_FORMAT_Z24X8_UNORM:
1546 case PIPE_FORMAT_Z24_UNORM_S8_UINT:
1547 return V_028040_Z_24; /* deprecated on AMD GCN */
1548 case PIPE_FORMAT_Z32_FLOAT:
1549 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
1550 return V_028040_Z_32_FLOAT;
1551 default:
1552 return V_028040_Z_INVALID;
1553 }
1554 }
1555
1556 /*
1557 * Texture translation
1558 */
1559
1560 static uint32_t si_translate_texformat(struct pipe_screen *screen, enum pipe_format format,
1561 const struct util_format_description *desc,
1562 int first_non_void)
1563 {
1564 struct si_screen *sscreen = (struct si_screen *)screen;
1565 bool uniform = true;
1566 int i;
1567
1568 assert(sscreen->info.chip_class <= GFX9);
1569
1570 /* Colorspace (return non-RGB formats directly). */
1571 switch (desc->colorspace) {
1572 /* Depth stencil formats */
1573 case UTIL_FORMAT_COLORSPACE_ZS:
1574 switch (format) {
1575 case PIPE_FORMAT_Z16_UNORM:
1576 return V_008F14_IMG_DATA_FORMAT_16;
1577 case PIPE_FORMAT_X24S8_UINT:
1578 case PIPE_FORMAT_S8X24_UINT:
1579 /*
1580 * Implemented as an 8_8_8_8 data format to fix texture
1581 * gathers in stencil sampling. This affects at least
1582 * GL45-CTS.texture_cube_map_array.sampling on GFX8.
1583 */
1584 if (sscreen->info.chip_class <= GFX8)
1585 return V_008F14_IMG_DATA_FORMAT_8_8_8_8;
1586
1587 if (format == PIPE_FORMAT_X24S8_UINT)
1588 return V_008F14_IMG_DATA_FORMAT_8_24;
1589 else
1590 return V_008F14_IMG_DATA_FORMAT_24_8;
1591 case PIPE_FORMAT_Z24X8_UNORM:
1592 case PIPE_FORMAT_Z24_UNORM_S8_UINT:
1593 return V_008F14_IMG_DATA_FORMAT_8_24;
1594 case PIPE_FORMAT_X8Z24_UNORM:
1595 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
1596 return V_008F14_IMG_DATA_FORMAT_24_8;
1597 case PIPE_FORMAT_S8_UINT:
1598 return V_008F14_IMG_DATA_FORMAT_8;
1599 case PIPE_FORMAT_Z32_FLOAT:
1600 return V_008F14_IMG_DATA_FORMAT_32;
1601 case PIPE_FORMAT_X32_S8X24_UINT:
1602 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
1603 return V_008F14_IMG_DATA_FORMAT_X24_8_32;
1604 default:
1605 goto out_unknown;
1606 }
1607
1608 case UTIL_FORMAT_COLORSPACE_YUV:
1609 goto out_unknown; /* TODO */
1610
1611 case UTIL_FORMAT_COLORSPACE_SRGB:
1612 if (desc->nr_channels != 4 && desc->nr_channels != 1)
1613 goto out_unknown;
1614 break;
1615
1616 default:
1617 break;
1618 }
1619
1620 if (desc->layout == UTIL_FORMAT_LAYOUT_RGTC) {
1621 if (!sscreen->info.has_format_bc1_through_bc7)
1622 goto out_unknown;
1623
1624 switch (format) {
1625 case PIPE_FORMAT_RGTC1_SNORM:
1626 case PIPE_FORMAT_LATC1_SNORM:
1627 case PIPE_FORMAT_RGTC1_UNORM:
1628 case PIPE_FORMAT_LATC1_UNORM:
1629 return V_008F14_IMG_DATA_FORMAT_BC4;
1630 case PIPE_FORMAT_RGTC2_SNORM:
1631 case PIPE_FORMAT_LATC2_SNORM:
1632 case PIPE_FORMAT_RGTC2_UNORM:
1633 case PIPE_FORMAT_LATC2_UNORM:
1634 return V_008F14_IMG_DATA_FORMAT_BC5;
1635 default:
1636 goto out_unknown;
1637 }
1638 }
1639
1640 if (desc->layout == UTIL_FORMAT_LAYOUT_ETC &&
1641 (sscreen->info.family == CHIP_STONEY || sscreen->info.family == CHIP_VEGA10 ||
1642 sscreen->info.family == CHIP_RAVEN)) {
1643 switch (format) {
1644 case PIPE_FORMAT_ETC1_RGB8:
1645 case PIPE_FORMAT_ETC2_RGB8:
1646 case PIPE_FORMAT_ETC2_SRGB8:
1647 return V_008F14_IMG_DATA_FORMAT_ETC2_RGB;
1648 case PIPE_FORMAT_ETC2_RGB8A1:
1649 case PIPE_FORMAT_ETC2_SRGB8A1:
1650 return V_008F14_IMG_DATA_FORMAT_ETC2_RGBA1;
1651 case PIPE_FORMAT_ETC2_RGBA8:
1652 case PIPE_FORMAT_ETC2_SRGBA8:
1653 return V_008F14_IMG_DATA_FORMAT_ETC2_RGBA;
1654 case PIPE_FORMAT_ETC2_R11_UNORM:
1655 case PIPE_FORMAT_ETC2_R11_SNORM:
1656 return V_008F14_IMG_DATA_FORMAT_ETC2_R;
1657 case PIPE_FORMAT_ETC2_RG11_UNORM:
1658 case PIPE_FORMAT_ETC2_RG11_SNORM:
1659 return V_008F14_IMG_DATA_FORMAT_ETC2_RG;
1660 default:
1661 goto out_unknown;
1662 }
1663 }
1664
1665 if (desc->layout == UTIL_FORMAT_LAYOUT_BPTC) {
1666 if (!sscreen->info.has_format_bc1_through_bc7)
1667 goto out_unknown;
1668
1669 switch (format) {
1670 case PIPE_FORMAT_BPTC_RGBA_UNORM:
1671 case PIPE_FORMAT_BPTC_SRGBA:
1672 return V_008F14_IMG_DATA_FORMAT_BC7;
1673 case PIPE_FORMAT_BPTC_RGB_FLOAT:
1674 case PIPE_FORMAT_BPTC_RGB_UFLOAT:
1675 return V_008F14_IMG_DATA_FORMAT_BC6;
1676 default:
1677 goto out_unknown;
1678 }
1679 }
1680
1681 if (desc->layout == UTIL_FORMAT_LAYOUT_SUBSAMPLED) {
1682 switch (format) {
1683 case PIPE_FORMAT_R8G8_B8G8_UNORM:
1684 case PIPE_FORMAT_G8R8_B8R8_UNORM:
1685 return V_008F14_IMG_DATA_FORMAT_GB_GR;
1686 case PIPE_FORMAT_G8R8_G8B8_UNORM:
1687 case PIPE_FORMAT_R8G8_R8B8_UNORM:
1688 return V_008F14_IMG_DATA_FORMAT_BG_RG;
1689 default:
1690 goto out_unknown;
1691 }
1692 }
1693
1694 if (desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
1695 if (!sscreen->info.has_format_bc1_through_bc7)
1696 goto out_unknown;
1697
1698 switch (format) {
1699 case PIPE_FORMAT_DXT1_RGB:
1700 case PIPE_FORMAT_DXT1_RGBA:
1701 case PIPE_FORMAT_DXT1_SRGB:
1702 case PIPE_FORMAT_DXT1_SRGBA:
1703 return V_008F14_IMG_DATA_FORMAT_BC1;
1704 case PIPE_FORMAT_DXT3_RGBA:
1705 case PIPE_FORMAT_DXT3_SRGBA:
1706 return V_008F14_IMG_DATA_FORMAT_BC2;
1707 case PIPE_FORMAT_DXT5_RGBA:
1708 case PIPE_FORMAT_DXT5_SRGBA:
1709 return V_008F14_IMG_DATA_FORMAT_BC3;
1710 default:
1711 goto out_unknown;
1712 }
1713 }
1714
1715 if (format == PIPE_FORMAT_R9G9B9E5_FLOAT) {
1716 return V_008F14_IMG_DATA_FORMAT_5_9_9_9;
1717 } else if (format == PIPE_FORMAT_R11G11B10_FLOAT) {
1718 return V_008F14_IMG_DATA_FORMAT_10_11_11;
1719 }
1720
1721 /* R8G8Bx_SNORM - TODO CxV8U8 */
1722
1723 /* hw cannot support mixed formats (except depth/stencil, since only
1724 * depth is read).*/
1725 if (desc->is_mixed && desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
1726 goto out_unknown;
1727
1728 /* See whether the components are of the same size. */
1729 for (i = 1; i < desc->nr_channels; i++) {
1730 uniform = uniform && desc->channel[0].size == desc->channel[i].size;
1731 }
1732
1733 /* Non-uniform formats. */
1734 if (!uniform) {
1735 switch (desc->nr_channels) {
1736 case 3:
1737 if (desc->channel[0].size == 5 && desc->channel[1].size == 6 &&
1738 desc->channel[2].size == 5) {
1739 return V_008F14_IMG_DATA_FORMAT_5_6_5;
1740 }
1741 goto out_unknown;
1742 case 4:
1743 if (desc->channel[0].size == 5 && desc->channel[1].size == 5 &&
1744 desc->channel[2].size == 5 && desc->channel[3].size == 1) {
1745 return V_008F14_IMG_DATA_FORMAT_1_5_5_5;
1746 }
1747 if (desc->channel[0].size == 1 && desc->channel[1].size == 5 &&
1748 desc->channel[2].size == 5 && desc->channel[3].size == 5) {
1749 return V_008F14_IMG_DATA_FORMAT_5_5_5_1;
1750 }
1751 if (desc->channel[0].size == 10 && desc->channel[1].size == 10 &&
1752 desc->channel[2].size == 10 && desc->channel[3].size == 2) {
1753 return V_008F14_IMG_DATA_FORMAT_2_10_10_10;
1754 }
1755 goto out_unknown;
1756 }
1757 goto out_unknown;
1758 }
1759
1760 if (first_non_void < 0 || first_non_void > 3)
1761 goto out_unknown;
1762
1763 /* uniform formats */
1764 switch (desc->channel[first_non_void].size) {
1765 case 4:
1766 switch (desc->nr_channels) {
1767 #if 0 /* Not supported for render targets */
1768 case 2:
1769 return V_008F14_IMG_DATA_FORMAT_4_4;
1770 #endif
1771 case 4:
1772 return V_008F14_IMG_DATA_FORMAT_4_4_4_4;
1773 }
1774 break;
1775 case 8:
1776 switch (desc->nr_channels) {
1777 case 1:
1778 return V_008F14_IMG_DATA_FORMAT_8;
1779 case 2:
1780 return V_008F14_IMG_DATA_FORMAT_8_8;
1781 case 4:
1782 return V_008F14_IMG_DATA_FORMAT_8_8_8_8;
1783 }
1784 break;
1785 case 16:
1786 switch (desc->nr_channels) {
1787 case 1:
1788 return V_008F14_IMG_DATA_FORMAT_16;
1789 case 2:
1790 return V_008F14_IMG_DATA_FORMAT_16_16;
1791 case 4:
1792 return V_008F14_IMG_DATA_FORMAT_16_16_16_16;
1793 }
1794 break;
1795 case 32:
1796 switch (desc->nr_channels) {
1797 case 1:
1798 return V_008F14_IMG_DATA_FORMAT_32;
1799 case 2:
1800 return V_008F14_IMG_DATA_FORMAT_32_32;
1801 #if 0 /* Not supported for render targets */
1802 case 3:
1803 return V_008F14_IMG_DATA_FORMAT_32_32_32;
1804 #endif
1805 case 4:
1806 return V_008F14_IMG_DATA_FORMAT_32_32_32_32;
1807 }
1808 }
1809
1810 out_unknown:
1811 return ~0;
1812 }
1813
1814 static unsigned si_tex_wrap(unsigned wrap)
1815 {
1816 switch (wrap) {
1817 default:
1818 case PIPE_TEX_WRAP_REPEAT:
1819 return V_008F30_SQ_TEX_WRAP;
1820 case PIPE_TEX_WRAP_CLAMP:
1821 return V_008F30_SQ_TEX_CLAMP_HALF_BORDER;
1822 case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
1823 return V_008F30_SQ_TEX_CLAMP_LAST_TEXEL;
1824 case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
1825 return V_008F30_SQ_TEX_CLAMP_BORDER;
1826 case PIPE_TEX_WRAP_MIRROR_REPEAT:
1827 return V_008F30_SQ_TEX_MIRROR;
1828 case PIPE_TEX_WRAP_MIRROR_CLAMP:
1829 return V_008F30_SQ_TEX_MIRROR_ONCE_HALF_BORDER;
1830 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
1831 return V_008F30_SQ_TEX_MIRROR_ONCE_LAST_TEXEL;
1832 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
1833 return V_008F30_SQ_TEX_MIRROR_ONCE_BORDER;
1834 }
1835 }
1836
1837 static unsigned si_tex_mipfilter(unsigned filter)
1838 {
1839 switch (filter) {
1840 case PIPE_TEX_MIPFILTER_NEAREST:
1841 return V_008F38_SQ_TEX_Z_FILTER_POINT;
1842 case PIPE_TEX_MIPFILTER_LINEAR:
1843 return V_008F38_SQ_TEX_Z_FILTER_LINEAR;
1844 default:
1845 case PIPE_TEX_MIPFILTER_NONE:
1846 return V_008F38_SQ_TEX_Z_FILTER_NONE;
1847 }
1848 }
1849
1850 static unsigned si_tex_compare(unsigned compare)
1851 {
1852 switch (compare) {
1853 default:
1854 case PIPE_FUNC_NEVER:
1855 return V_008F30_SQ_TEX_DEPTH_COMPARE_NEVER;
1856 case PIPE_FUNC_LESS:
1857 return V_008F30_SQ_TEX_DEPTH_COMPARE_LESS;
1858 case PIPE_FUNC_EQUAL:
1859 return V_008F30_SQ_TEX_DEPTH_COMPARE_EQUAL;
1860 case PIPE_FUNC_LEQUAL:
1861 return V_008F30_SQ_TEX_DEPTH_COMPARE_LESSEQUAL;
1862 case PIPE_FUNC_GREATER:
1863 return V_008F30_SQ_TEX_DEPTH_COMPARE_GREATER;
1864 case PIPE_FUNC_NOTEQUAL:
1865 return V_008F30_SQ_TEX_DEPTH_COMPARE_NOTEQUAL;
1866 case PIPE_FUNC_GEQUAL:
1867 return V_008F30_SQ_TEX_DEPTH_COMPARE_GREATEREQUAL;
1868 case PIPE_FUNC_ALWAYS:
1869 return V_008F30_SQ_TEX_DEPTH_COMPARE_ALWAYS;
1870 }
1871 }
1872
1873 static unsigned si_tex_dim(struct si_screen *sscreen, struct si_texture *tex, unsigned view_target,
1874 unsigned nr_samples)
1875 {
1876 unsigned res_target = tex->buffer.b.b.target;
1877
1878 if (view_target == PIPE_TEXTURE_CUBE || view_target == PIPE_TEXTURE_CUBE_ARRAY)
1879 res_target = view_target;
1880 /* If interpreting cubemaps as something else, set 2D_ARRAY. */
1881 else if (res_target == PIPE_TEXTURE_CUBE || res_target == PIPE_TEXTURE_CUBE_ARRAY)
1882 res_target = PIPE_TEXTURE_2D_ARRAY;
1883
1884 /* GFX9 allocates 1D textures as 2D. */
1885 if ((res_target == PIPE_TEXTURE_1D || res_target == PIPE_TEXTURE_1D_ARRAY) &&
1886 sscreen->info.chip_class == GFX9 &&
1887 tex->surface.u.gfx9.resource_type == RADEON_RESOURCE_2D) {
1888 if (res_target == PIPE_TEXTURE_1D)
1889 res_target = PIPE_TEXTURE_2D;
1890 else
1891 res_target = PIPE_TEXTURE_2D_ARRAY;
1892 }
1893
1894 switch (res_target) {
1895 default:
1896 case PIPE_TEXTURE_1D:
1897 return V_008F1C_SQ_RSRC_IMG_1D;
1898 case PIPE_TEXTURE_1D_ARRAY:
1899 return V_008F1C_SQ_RSRC_IMG_1D_ARRAY;
1900 case PIPE_TEXTURE_2D:
1901 case PIPE_TEXTURE_RECT:
1902 return nr_samples > 1 ? V_008F1C_SQ_RSRC_IMG_2D_MSAA : V_008F1C_SQ_RSRC_IMG_2D;
1903 case PIPE_TEXTURE_2D_ARRAY:
1904 return nr_samples > 1 ? V_008F1C_SQ_RSRC_IMG_2D_MSAA_ARRAY : V_008F1C_SQ_RSRC_IMG_2D_ARRAY;
1905 case PIPE_TEXTURE_3D:
1906 return V_008F1C_SQ_RSRC_IMG_3D;
1907 case PIPE_TEXTURE_CUBE:
1908 case PIPE_TEXTURE_CUBE_ARRAY:
1909 return V_008F1C_SQ_RSRC_IMG_CUBE;
1910 }
1911 }
1912
1913 /*
1914 * Format support testing
1915 */
1916
1917 static bool si_is_sampler_format_supported(struct pipe_screen *screen, enum pipe_format format)
1918 {
1919 struct si_screen *sscreen = (struct si_screen *)screen;
1920
1921 if (sscreen->info.chip_class >= GFX10) {
1922 const struct gfx10_format *fmt = &gfx10_format_table[format];
1923 if (!fmt->img_format || fmt->buffers_only)
1924 return false;
1925 return true;
1926 }
1927
1928 const struct util_format_description *desc = util_format_description(format);
1929 if (!desc)
1930 return false;
1931
1932 return si_translate_texformat(screen, format, desc,
1933 util_format_get_first_non_void_channel(format)) != ~0U;
1934 }
1935
1936 static uint32_t si_translate_buffer_dataformat(struct pipe_screen *screen,
1937 const struct util_format_description *desc,
1938 int first_non_void)
1939 {
1940 int i;
1941
1942 assert(((struct si_screen *)screen)->info.chip_class <= GFX9);
1943
1944 if (desc->format == PIPE_FORMAT_R11G11B10_FLOAT)
1945 return V_008F0C_BUF_DATA_FORMAT_10_11_11;
1946
1947 assert(first_non_void >= 0);
1948
1949 if (desc->nr_channels == 4 && desc->channel[0].size == 10 && desc->channel[1].size == 10 &&
1950 desc->channel[2].size == 10 && desc->channel[3].size == 2)
1951 return V_008F0C_BUF_DATA_FORMAT_2_10_10_10;
1952
1953 /* See whether the components are of the same size. */
1954 for (i = 0; i < desc->nr_channels; i++) {
1955 if (desc->channel[first_non_void].size != desc->channel[i].size)
1956 return V_008F0C_BUF_DATA_FORMAT_INVALID;
1957 }
1958
1959 switch (desc->channel[first_non_void].size) {
1960 case 8:
1961 switch (desc->nr_channels) {
1962 case 1:
1963 case 3: /* 3 loads */
1964 return V_008F0C_BUF_DATA_FORMAT_8;
1965 case 2:
1966 return V_008F0C_BUF_DATA_FORMAT_8_8;
1967 case 4:
1968 return V_008F0C_BUF_DATA_FORMAT_8_8_8_8;
1969 }
1970 break;
1971 case 16:
1972 switch (desc->nr_channels) {
1973 case 1:
1974 case 3: /* 3 loads */
1975 return V_008F0C_BUF_DATA_FORMAT_16;
1976 case 2:
1977 return V_008F0C_BUF_DATA_FORMAT_16_16;
1978 case 4:
1979 return V_008F0C_BUF_DATA_FORMAT_16_16_16_16;
1980 }
1981 break;
1982 case 32:
1983 switch (desc->nr_channels) {
1984 case 1:
1985 return V_008F0C_BUF_DATA_FORMAT_32;
1986 case 2:
1987 return V_008F0C_BUF_DATA_FORMAT_32_32;
1988 case 3:
1989 return V_008F0C_BUF_DATA_FORMAT_32_32_32;
1990 case 4:
1991 return V_008F0C_BUF_DATA_FORMAT_32_32_32_32;
1992 }
1993 break;
1994 case 64:
1995 /* Legacy double formats. */
1996 switch (desc->nr_channels) {
1997 case 1: /* 1 load */
1998 return V_008F0C_BUF_DATA_FORMAT_32_32;
1999 case 2: /* 1 load */
2000 return V_008F0C_BUF_DATA_FORMAT_32_32_32_32;
2001 case 3: /* 3 loads */
2002 return V_008F0C_BUF_DATA_FORMAT_32_32;
2003 case 4: /* 2 loads */
2004 return V_008F0C_BUF_DATA_FORMAT_32_32_32_32;
2005 }
2006 break;
2007 }
2008
2009 return V_008F0C_BUF_DATA_FORMAT_INVALID;
2010 }
2011
2012 static uint32_t si_translate_buffer_numformat(struct pipe_screen *screen,
2013 const struct util_format_description *desc,
2014 int first_non_void)
2015 {
2016 assert(((struct si_screen *)screen)->info.chip_class <= GFX9);
2017
2018 if (desc->format == PIPE_FORMAT_R11G11B10_FLOAT)
2019 return V_008F0C_BUF_NUM_FORMAT_FLOAT;
2020
2021 assert(first_non_void >= 0);
2022
2023 switch (desc->channel[first_non_void].type) {
2024 case UTIL_FORMAT_TYPE_SIGNED:
2025 case UTIL_FORMAT_TYPE_FIXED:
2026 if (desc->channel[first_non_void].size >= 32 || desc->channel[first_non_void].pure_integer)
2027 return V_008F0C_BUF_NUM_FORMAT_SINT;
2028 else if (desc->channel[first_non_void].normalized)
2029 return V_008F0C_BUF_NUM_FORMAT_SNORM;
2030 else
2031 return V_008F0C_BUF_NUM_FORMAT_SSCALED;
2032 break;
2033 case UTIL_FORMAT_TYPE_UNSIGNED:
2034 if (desc->channel[first_non_void].size >= 32 || desc->channel[first_non_void].pure_integer)
2035 return V_008F0C_BUF_NUM_FORMAT_UINT;
2036 else if (desc->channel[first_non_void].normalized)
2037 return V_008F0C_BUF_NUM_FORMAT_UNORM;
2038 else
2039 return V_008F0C_BUF_NUM_FORMAT_USCALED;
2040 break;
2041 case UTIL_FORMAT_TYPE_FLOAT:
2042 default:
2043 return V_008F0C_BUF_NUM_FORMAT_FLOAT;
2044 }
2045 }
2046
2047 static unsigned si_is_vertex_format_supported(struct pipe_screen *screen, enum pipe_format format,
2048 unsigned usage)
2049 {
2050 struct si_screen *sscreen = (struct si_screen *)screen;
2051 const struct util_format_description *desc;
2052 int first_non_void;
2053 unsigned data_format;
2054
2055 assert((usage & ~(PIPE_BIND_SHADER_IMAGE | PIPE_BIND_SAMPLER_VIEW | PIPE_BIND_VERTEX_BUFFER)) ==
2056 0);
2057
2058 desc = util_format_description(format);
2059 if (!desc)
2060 return 0;
2061
2062 /* There are no native 8_8_8 or 16_16_16 data formats, and we currently
2063 * select 8_8_8_8 and 16_16_16_16 instead. This works reasonably well
2064 * for read-only access (with caveats surrounding bounds checks), but
2065 * obviously fails for write access which we have to implement for
2066 * shader images. Luckily, OpenGL doesn't expect this to be supported
2067 * anyway, and so the only impact is on PBO uploads / downloads, which
2068 * shouldn't be expected to be fast for GL_RGB anyway.
2069 */
2070 if (desc->block.bits == 3 * 8 || desc->block.bits == 3 * 16) {
2071 if (usage & (PIPE_BIND_SHADER_IMAGE | PIPE_BIND_SAMPLER_VIEW)) {
2072 usage &= ~(PIPE_BIND_SHADER_IMAGE | PIPE_BIND_SAMPLER_VIEW);
2073 if (!usage)
2074 return 0;
2075 }
2076 }
2077
2078 if (sscreen->info.chip_class >= GFX10) {
2079 const struct gfx10_format *fmt = &gfx10_format_table[format];
2080 if (!fmt->img_format || fmt->img_format >= 128)
2081 return 0;
2082 return usage;
2083 }
2084
2085 first_non_void = util_format_get_first_non_void_channel(format);
2086 data_format = si_translate_buffer_dataformat(screen, desc, first_non_void);
2087 if (data_format == V_008F0C_BUF_DATA_FORMAT_INVALID)
2088 return 0;
2089
2090 return usage;
2091 }
2092
2093 static bool si_is_colorbuffer_format_supported(enum pipe_format format)
2094 {
2095 return si_translate_colorformat(format) != V_028C70_COLOR_INVALID &&
2096 si_translate_colorswap(format, false) != ~0U;
2097 }
2098
2099 static bool si_is_zs_format_supported(enum pipe_format format)
2100 {
2101 return si_translate_dbformat(format) != V_028040_Z_INVALID;
2102 }
2103
2104 static bool si_is_format_supported(struct pipe_screen *screen, enum pipe_format format,
2105 enum pipe_texture_target target, unsigned sample_count,
2106 unsigned storage_sample_count, unsigned usage)
2107 {
2108 struct si_screen *sscreen = (struct si_screen *)screen;
2109 unsigned retval = 0;
2110
2111 if (target >= PIPE_MAX_TEXTURE_TYPES) {
2112 PRINT_ERR("radeonsi: unsupported texture type %d\n", target);
2113 return false;
2114 }
2115
2116 if (MAX2(1, sample_count) < MAX2(1, storage_sample_count))
2117 return false;
2118
2119 if (sample_count > 1) {
2120 if (!screen->get_param(screen, PIPE_CAP_TEXTURE_MULTISAMPLE))
2121 return false;
2122
2123 /* Only power-of-two sample counts are supported. */
2124 if (!util_is_power_of_two_or_zero(sample_count) ||
2125 !util_is_power_of_two_or_zero(storage_sample_count))
2126 return false;
2127
2128 /* Chips with 1 RB don't increment occlusion queries at 16x MSAA sample rate,
2129 * so don't expose 16 samples there.
2130 */
2131 const unsigned max_eqaa_samples = sscreen->info.num_render_backends == 1 ? 8 : 16;
2132 const unsigned max_samples = 8;
2133
2134 /* MSAA support without framebuffer attachments. */
2135 if (format == PIPE_FORMAT_NONE && sample_count <= max_eqaa_samples)
2136 return true;
2137
2138 if (!sscreen->info.has_eqaa_surface_allocator || util_format_is_depth_or_stencil(format)) {
2139 /* Color without EQAA or depth/stencil. */
2140 if (sample_count > max_samples || sample_count != storage_sample_count)
2141 return false;
2142 } else {
2143 /* Color with EQAA. */
2144 if (sample_count > max_eqaa_samples || storage_sample_count > max_samples)
2145 return false;
2146 }
2147 }
2148
2149 if (usage & (PIPE_BIND_SAMPLER_VIEW | PIPE_BIND_SHADER_IMAGE)) {
2150 if (target == PIPE_BUFFER) {
2151 retval |= si_is_vertex_format_supported(
2152 screen, format, usage & (PIPE_BIND_SAMPLER_VIEW | PIPE_BIND_SHADER_IMAGE));
2153 } else {
2154 if (si_is_sampler_format_supported(screen, format))
2155 retval |= usage & (PIPE_BIND_SAMPLER_VIEW | PIPE_BIND_SHADER_IMAGE);
2156 }
2157 }
2158
2159 if ((usage & (PIPE_BIND_RENDER_TARGET | PIPE_BIND_DISPLAY_TARGET | PIPE_BIND_SCANOUT |
2160 PIPE_BIND_SHARED | PIPE_BIND_BLENDABLE)) &&
2161 si_is_colorbuffer_format_supported(format)) {
2162 retval |= usage & (PIPE_BIND_RENDER_TARGET | PIPE_BIND_DISPLAY_TARGET | PIPE_BIND_SCANOUT |
2163 PIPE_BIND_SHARED);
2164 if (!util_format_is_pure_integer(format) && !util_format_is_depth_or_stencil(format))
2165 retval |= usage & PIPE_BIND_BLENDABLE;
2166 }
2167
2168 if ((usage & PIPE_BIND_DEPTH_STENCIL) && si_is_zs_format_supported(format)) {
2169 retval |= PIPE_BIND_DEPTH_STENCIL;
2170 }
2171
2172 if (usage & PIPE_BIND_VERTEX_BUFFER) {
2173 retval |= si_is_vertex_format_supported(screen, format, PIPE_BIND_VERTEX_BUFFER);
2174 }
2175
2176 if ((usage & PIPE_BIND_LINEAR) && !util_format_is_compressed(format) &&
2177 !(usage & PIPE_BIND_DEPTH_STENCIL))
2178 retval |= PIPE_BIND_LINEAR;
2179
2180 return retval == usage;
2181 }
2182
2183 /*
2184 * framebuffer handling
2185 */
2186
2187 static void si_choose_spi_color_formats(struct si_surface *surf, unsigned format, unsigned swap,
2188 unsigned ntype, bool is_depth)
2189 {
2190 /* Alpha is needed for alpha-to-coverage.
2191 * Blending may be with or without alpha.
2192 */
2193 unsigned normal = 0; /* most optimal, may not support blending or export alpha */
2194 unsigned alpha = 0; /* exports alpha, but may not support blending */
2195 unsigned blend = 0; /* supports blending, but may not export alpha */
2196 unsigned blend_alpha = 0; /* least optimal, supports blending and exports alpha */
2197
2198 /* Choose the SPI color formats. These are required values for RB+.
2199 * Other chips have multiple choices, though they are not necessarily better.
2200 */
2201 switch (format) {
2202 case V_028C70_COLOR_5_6_5:
2203 case V_028C70_COLOR_1_5_5_5:
2204 case V_028C70_COLOR_5_5_5_1:
2205 case V_028C70_COLOR_4_4_4_4:
2206 case V_028C70_COLOR_10_11_11:
2207 case V_028C70_COLOR_11_11_10:
2208 case V_028C70_COLOR_8:
2209 case V_028C70_COLOR_8_8:
2210 case V_028C70_COLOR_8_8_8_8:
2211 case V_028C70_COLOR_10_10_10_2:
2212 case V_028C70_COLOR_2_10_10_10:
2213 if (ntype == V_028C70_NUMBER_UINT)
2214 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_UINT16_ABGR;
2215 else if (ntype == V_028C70_NUMBER_SINT)
2216 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_SINT16_ABGR;
2217 else
2218 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_FP16_ABGR;
2219 break;
2220
2221 case V_028C70_COLOR_16:
2222 case V_028C70_COLOR_16_16:
2223 case V_028C70_COLOR_16_16_16_16:
2224 if (ntype == V_028C70_NUMBER_UNORM || ntype == V_028C70_NUMBER_SNORM) {
2225 /* UNORM16 and SNORM16 don't support blending */
2226 if (ntype == V_028C70_NUMBER_UNORM)
2227 normal = alpha = V_028714_SPI_SHADER_UNORM16_ABGR;
2228 else
2229 normal = alpha = V_028714_SPI_SHADER_SNORM16_ABGR;
2230
2231 /* Use 32 bits per channel for blending. */
2232 if (format == V_028C70_COLOR_16) {
2233 if (swap == V_028C70_SWAP_STD) { /* R */
2234 blend = V_028714_SPI_SHADER_32_R;
2235 blend_alpha = V_028714_SPI_SHADER_32_AR;
2236 } else if (swap == V_028C70_SWAP_ALT_REV) /* A */
2237 blend = blend_alpha = V_028714_SPI_SHADER_32_AR;
2238 else
2239 assert(0);
2240 } else if (format == V_028C70_COLOR_16_16) {
2241 if (swap == V_028C70_SWAP_STD) { /* RG */
2242 blend = V_028714_SPI_SHADER_32_GR;
2243 blend_alpha = V_028714_SPI_SHADER_32_ABGR;
2244 } else if (swap == V_028C70_SWAP_ALT) /* RA */
2245 blend = blend_alpha = V_028714_SPI_SHADER_32_AR;
2246 else
2247 assert(0);
2248 } else /* 16_16_16_16 */
2249 blend = blend_alpha = V_028714_SPI_SHADER_32_ABGR;
2250 } else if (ntype == V_028C70_NUMBER_UINT)
2251 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_UINT16_ABGR;
2252 else if (ntype == V_028C70_NUMBER_SINT)
2253 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_SINT16_ABGR;
2254 else if (ntype == V_028C70_NUMBER_FLOAT)
2255 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_FP16_ABGR;
2256 else
2257 assert(0);
2258 break;
2259
2260 case V_028C70_COLOR_32:
2261 if (swap == V_028C70_SWAP_STD) { /* R */
2262 blend = normal = V_028714_SPI_SHADER_32_R;
2263 alpha = blend_alpha = V_028714_SPI_SHADER_32_AR;
2264 } else if (swap == V_028C70_SWAP_ALT_REV) /* A */
2265 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_32_AR;
2266 else
2267 assert(0);
2268 break;
2269
2270 case V_028C70_COLOR_32_32:
2271 if (swap == V_028C70_SWAP_STD) { /* RG */
2272 blend = normal = V_028714_SPI_SHADER_32_GR;
2273 alpha = blend_alpha = V_028714_SPI_SHADER_32_ABGR;
2274 } else if (swap == V_028C70_SWAP_ALT) /* RA */
2275 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_32_AR;
2276 else
2277 assert(0);
2278 break;
2279
2280 case V_028C70_COLOR_32_32_32_32:
2281 case V_028C70_COLOR_8_24:
2282 case V_028C70_COLOR_24_8:
2283 case V_028C70_COLOR_X24_8_32_FLOAT:
2284 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_32_ABGR;
2285 break;
2286
2287 default:
2288 assert(0);
2289 return;
2290 }
2291
2292 /* The DB->CB copy needs 32_ABGR. */
2293 if (is_depth)
2294 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_32_ABGR;
2295
2296 surf->spi_shader_col_format = normal;
2297 surf->spi_shader_col_format_alpha = alpha;
2298 surf->spi_shader_col_format_blend = blend;
2299 surf->spi_shader_col_format_blend_alpha = blend_alpha;
2300 }
2301
2302 static void si_initialize_color_surface(struct si_context *sctx, struct si_surface *surf)
2303 {
2304 struct si_texture *tex = (struct si_texture *)surf->base.texture;
2305 unsigned color_info, color_attrib;
2306 unsigned format, swap, ntype, endian;
2307 const struct util_format_description *desc;
2308 int firstchan;
2309 unsigned blend_clamp = 0, blend_bypass = 0;
2310
2311 desc = util_format_description(surf->base.format);
2312 for (firstchan = 0; firstchan < 4; firstchan++) {
2313 if (desc->channel[firstchan].type != UTIL_FORMAT_TYPE_VOID) {
2314 break;
2315 }
2316 }
2317 if (firstchan == 4 || desc->channel[firstchan].type == UTIL_FORMAT_TYPE_FLOAT) {
2318 ntype = V_028C70_NUMBER_FLOAT;
2319 } else {
2320 ntype = V_028C70_NUMBER_UNORM;
2321 if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB)
2322 ntype = V_028C70_NUMBER_SRGB;
2323 else if (desc->channel[firstchan].type == UTIL_FORMAT_TYPE_SIGNED) {
2324 if (desc->channel[firstchan].pure_integer) {
2325 ntype = V_028C70_NUMBER_SINT;
2326 } else {
2327 assert(desc->channel[firstchan].normalized);
2328 ntype = V_028C70_NUMBER_SNORM;
2329 }
2330 } else if (desc->channel[firstchan].type == UTIL_FORMAT_TYPE_UNSIGNED) {
2331 if (desc->channel[firstchan].pure_integer) {
2332 ntype = V_028C70_NUMBER_UINT;
2333 } else {
2334 assert(desc->channel[firstchan].normalized);
2335 ntype = V_028C70_NUMBER_UNORM;
2336 }
2337 }
2338 }
2339
2340 format = si_translate_colorformat(surf->base.format);
2341 if (format == V_028C70_COLOR_INVALID) {
2342 PRINT_ERR("Invalid CB format: %d, disabling CB.\n", surf->base.format);
2343 }
2344 assert(format != V_028C70_COLOR_INVALID);
2345 swap = si_translate_colorswap(surf->base.format, false);
2346 endian = si_colorformat_endian_swap(format);
2347
2348 /* blend clamp should be set for all NORM/SRGB types */
2349 if (ntype == V_028C70_NUMBER_UNORM || ntype == V_028C70_NUMBER_SNORM ||
2350 ntype == V_028C70_NUMBER_SRGB)
2351 blend_clamp = 1;
2352
2353 /* set blend bypass according to docs if SINT/UINT or
2354 8/24 COLOR variants */
2355 if (ntype == V_028C70_NUMBER_UINT || ntype == V_028C70_NUMBER_SINT ||
2356 format == V_028C70_COLOR_8_24 || format == V_028C70_COLOR_24_8 ||
2357 format == V_028C70_COLOR_X24_8_32_FLOAT) {
2358 blend_clamp = 0;
2359 blend_bypass = 1;
2360 }
2361
2362 if (ntype == V_028C70_NUMBER_UINT || ntype == V_028C70_NUMBER_SINT) {
2363 if (format == V_028C70_COLOR_8 || format == V_028C70_COLOR_8_8 ||
2364 format == V_028C70_COLOR_8_8_8_8)
2365 surf->color_is_int8 = true;
2366 else if (format == V_028C70_COLOR_10_10_10_2 || format == V_028C70_COLOR_2_10_10_10)
2367 surf->color_is_int10 = true;
2368 }
2369
2370 color_info =
2371 S_028C70_FORMAT(format) | S_028C70_COMP_SWAP(swap) | S_028C70_BLEND_CLAMP(blend_clamp) |
2372 S_028C70_BLEND_BYPASS(blend_bypass) | S_028C70_SIMPLE_FLOAT(1) |
2373 S_028C70_ROUND_MODE(ntype != V_028C70_NUMBER_UNORM && ntype != V_028C70_NUMBER_SNORM &&
2374 ntype != V_028C70_NUMBER_SRGB && format != V_028C70_COLOR_8_24 &&
2375 format != V_028C70_COLOR_24_8) |
2376 S_028C70_NUMBER_TYPE(ntype) | S_028C70_ENDIAN(endian);
2377
2378 /* Intensity is implemented as Red, so treat it that way. */
2379 color_attrib = S_028C74_FORCE_DST_ALPHA_1(desc->swizzle[3] == PIPE_SWIZZLE_1 ||
2380 util_format_is_intensity(surf->base.format));
2381
2382 if (tex->buffer.b.b.nr_samples > 1) {
2383 unsigned log_samples = util_logbase2(tex->buffer.b.b.nr_samples);
2384 unsigned log_fragments = util_logbase2(tex->buffer.b.b.nr_storage_samples);
2385
2386 color_attrib |= S_028C74_NUM_SAMPLES(log_samples) | S_028C74_NUM_FRAGMENTS(log_fragments);
2387
2388 if (tex->surface.fmask_offset) {
2389 color_info |= S_028C70_COMPRESSION(1);
2390 unsigned fmask_bankh = util_logbase2(tex->surface.u.legacy.fmask.bankh);
2391
2392 if (sctx->chip_class == GFX6) {
2393 /* due to a hw bug, FMASK_BANK_HEIGHT must be set on GFX6 too */
2394 color_attrib |= S_028C74_FMASK_BANK_HEIGHT(fmask_bankh);
2395 }
2396 }
2397 }
2398
2399 if (sctx->chip_class >= GFX10) {
2400 unsigned min_compressed_block_size = V_028C78_MIN_BLOCK_SIZE_32B;
2401
2402 /* amdvlk: [min-compressed-block-size] should be set to 32 for dGPU and
2403 64 for APU because all of our APUs to date use DIMMs which have
2404 a request granularity size of 64B while all other chips have a
2405 32B request size */
2406 if (!sctx->screen->info.has_dedicated_vram)
2407 min_compressed_block_size = V_028C78_MIN_BLOCK_SIZE_64B;
2408
2409 surf->cb_dcc_control = S_028C78_MAX_UNCOMPRESSED_BLOCK_SIZE(V_028C78_MAX_BLOCK_SIZE_256B) |
2410 S_028C78_MAX_COMPRESSED_BLOCK_SIZE(tex->surface.u.gfx9.dcc.max_compressed_block_size) |
2411 S_028C78_MIN_COMPRESSED_BLOCK_SIZE(min_compressed_block_size) |
2412 S_028C78_INDEPENDENT_64B_BLOCKS(tex->surface.u.gfx9.dcc.independent_64B_blocks) |
2413 S_028C78_INDEPENDENT_128B_BLOCKS(tex->surface.u.gfx9.dcc.independent_128B_blocks);
2414 } else if (sctx->chip_class >= GFX8) {
2415 unsigned max_uncompressed_block_size = V_028C78_MAX_BLOCK_SIZE_256B;
2416 unsigned min_compressed_block_size = V_028C78_MIN_BLOCK_SIZE_32B;
2417
2418 /* amdvlk: [min-compressed-block-size] should be set to 32 for dGPU and
2419 64 for APU because all of our APUs to date use DIMMs which have
2420 a request granularity size of 64B while all other chips have a
2421 32B request size */
2422 if (!sctx->screen->info.has_dedicated_vram)
2423 min_compressed_block_size = V_028C78_MIN_BLOCK_SIZE_64B;
2424
2425 if (tex->buffer.b.b.nr_storage_samples > 1) {
2426 if (tex->surface.bpe == 1)
2427 max_uncompressed_block_size = V_028C78_MAX_BLOCK_SIZE_64B;
2428 else if (tex->surface.bpe == 2)
2429 max_uncompressed_block_size = V_028C78_MAX_BLOCK_SIZE_128B;
2430 }
2431
2432 surf->cb_dcc_control = S_028C78_MAX_UNCOMPRESSED_BLOCK_SIZE(max_uncompressed_block_size) |
2433 S_028C78_MIN_COMPRESSED_BLOCK_SIZE(min_compressed_block_size) |
2434 S_028C78_INDEPENDENT_64B_BLOCKS(1);
2435 }
2436
2437 /* This must be set for fast clear to work without FMASK. */
2438 if (!tex->surface.fmask_size && sctx->chip_class == GFX6) {
2439 unsigned bankh = util_logbase2(tex->surface.u.legacy.bankh);
2440 color_attrib |= S_028C74_FMASK_BANK_HEIGHT(bankh);
2441 }
2442
2443 /* GFX10 field has the same base shift as the GFX6 field */
2444 unsigned color_view = S_028C6C_SLICE_START(surf->base.u.tex.first_layer) |
2445 S_028C6C_SLICE_MAX_GFX10(surf->base.u.tex.last_layer);
2446 unsigned mip0_depth = util_max_layer(&tex->buffer.b.b, 0);
2447
2448 if (sctx->chip_class >= GFX10) {
2449 color_view |= S_028C6C_MIP_LEVEL_GFX10(surf->base.u.tex.level);
2450
2451 surf->cb_color_attrib3 = S_028EE0_MIP0_DEPTH(mip0_depth) |
2452 S_028EE0_RESOURCE_TYPE(tex->surface.u.gfx9.resource_type) |
2453 S_028EE0_RESOURCE_LEVEL(1);
2454 } else if (sctx->chip_class == GFX9) {
2455 color_view |= S_028C6C_MIP_LEVEL_GFX9(surf->base.u.tex.level);
2456 color_attrib |= S_028C74_MIP0_DEPTH(mip0_depth) |
2457 S_028C74_RESOURCE_TYPE(tex->surface.u.gfx9.resource_type);
2458 }
2459
2460 if (sctx->chip_class >= GFX9) {
2461 surf->cb_color_attrib2 = S_028C68_MIP0_WIDTH(surf->width0 - 1) |
2462 S_028C68_MIP0_HEIGHT(surf->height0 - 1) |
2463 S_028C68_MAX_MIP(tex->buffer.b.b.last_level);
2464 }
2465
2466 surf->cb_color_view = color_view;
2467 surf->cb_color_info = color_info;
2468 surf->cb_color_attrib = color_attrib;
2469
2470 /* Determine pixel shader export format */
2471 si_choose_spi_color_formats(surf, format, swap, ntype, tex->is_depth);
2472
2473 surf->color_initialized = true;
2474 }
2475
2476 static void si_init_depth_surface(struct si_context *sctx, struct si_surface *surf)
2477 {
2478 struct si_texture *tex = (struct si_texture *)surf->base.texture;
2479 unsigned level = surf->base.u.tex.level;
2480 unsigned format, stencil_format;
2481 uint32_t z_info, s_info;
2482
2483 format = si_translate_dbformat(tex->db_render_format);
2484 stencil_format = tex->surface.has_stencil ? V_028044_STENCIL_8 : V_028044_STENCIL_INVALID;
2485
2486 assert(format != V_028040_Z_INVALID);
2487 if (format == V_028040_Z_INVALID)
2488 PRINT_ERR("Invalid DB format: %d, disabling DB.\n", tex->buffer.b.b.format);
2489
2490 surf->db_depth_view = S_028008_SLICE_START(surf->base.u.tex.first_layer) |
2491 S_028008_SLICE_MAX(surf->base.u.tex.last_layer);
2492 surf->db_htile_data_base = 0;
2493 surf->db_htile_surface = 0;
2494
2495 if (sctx->chip_class >= GFX10) {
2496 surf->db_depth_view |= S_028008_SLICE_START_HI(surf->base.u.tex.first_layer >> 11) |
2497 S_028008_SLICE_MAX_HI(surf->base.u.tex.last_layer >> 11);
2498 }
2499
2500 if (sctx->chip_class >= GFX9) {
2501 assert(tex->surface.u.gfx9.surf_offset == 0);
2502 surf->db_depth_base = tex->buffer.gpu_address >> 8;
2503 surf->db_stencil_base = (tex->buffer.gpu_address + tex->surface.u.gfx9.stencil_offset) >> 8;
2504 z_info = S_028038_FORMAT(format) |
2505 S_028038_NUM_SAMPLES(util_logbase2(tex->buffer.b.b.nr_samples)) |
2506 S_028038_SW_MODE(tex->surface.u.gfx9.surf.swizzle_mode) |
2507 S_028038_MAXMIP(tex->buffer.b.b.last_level);
2508 s_info = S_02803C_FORMAT(stencil_format) |
2509 S_02803C_SW_MODE(tex->surface.u.gfx9.stencil.swizzle_mode);
2510
2511 if (sctx->chip_class == GFX9) {
2512 surf->db_z_info2 = S_028068_EPITCH(tex->surface.u.gfx9.surf.epitch);
2513 surf->db_stencil_info2 = S_02806C_EPITCH(tex->surface.u.gfx9.stencil.epitch);
2514 }
2515 surf->db_depth_view |= S_028008_MIPID(level);
2516 surf->db_depth_size =
2517 S_02801C_X_MAX(tex->buffer.b.b.width0 - 1) | S_02801C_Y_MAX(tex->buffer.b.b.height0 - 1);
2518
2519 if (si_htile_enabled(tex, level, PIPE_MASK_ZS)) {
2520 z_info |= S_028038_TILE_SURFACE_ENABLE(1) | S_028038_ALLOW_EXPCLEAR(1);
2521
2522 if (tex->surface.has_stencil && !tex->htile_stencil_disabled) {
2523 /* Stencil buffer workaround ported from the GFX6-GFX8 code.
2524 * See that for explanation.
2525 */
2526 s_info |= S_02803C_ALLOW_EXPCLEAR(tex->buffer.b.b.nr_samples <= 1);
2527 } else {
2528 /* Use all HTILE for depth if there's no stencil. */
2529 s_info |= S_02803C_TILE_STENCIL_DISABLE(1);
2530 }
2531
2532 surf->db_htile_data_base = (tex->buffer.gpu_address + tex->surface.htile_offset) >> 8;
2533 surf->db_htile_surface =
2534 S_028ABC_FULL_CACHE(1) | S_028ABC_PIPE_ALIGNED(1);
2535 if (sctx->chip_class == GFX9) {
2536 surf->db_htile_surface |= S_028ABC_RB_ALIGNED(1);
2537 }
2538 }
2539 } else {
2540 /* GFX6-GFX8 */
2541 struct legacy_surf_level *levelinfo = &tex->surface.u.legacy.level[level];
2542
2543 assert(levelinfo->nblk_x % 8 == 0 && levelinfo->nblk_y % 8 == 0);
2544
2545 surf->db_depth_base =
2546 (tex->buffer.gpu_address + tex->surface.u.legacy.level[level].offset) >> 8;
2547 surf->db_stencil_base =
2548 (tex->buffer.gpu_address + tex->surface.u.legacy.stencil_level[level].offset) >> 8;
2549
2550 z_info =
2551 S_028040_FORMAT(format) | S_028040_NUM_SAMPLES(util_logbase2(tex->buffer.b.b.nr_samples));
2552 s_info = S_028044_FORMAT(stencil_format);
2553 surf->db_depth_info = 0;
2554
2555 if (sctx->chip_class >= GFX7) {
2556 struct radeon_info *info = &sctx->screen->info;
2557 unsigned index = tex->surface.u.legacy.tiling_index[level];
2558 unsigned stencil_index = tex->surface.u.legacy.stencil_tiling_index[level];
2559 unsigned macro_index = tex->surface.u.legacy.macro_tile_index;
2560 unsigned tile_mode = info->si_tile_mode_array[index];
2561 unsigned stencil_tile_mode = info->si_tile_mode_array[stencil_index];
2562 unsigned macro_mode = info->cik_macrotile_mode_array[macro_index];
2563
2564 surf->db_depth_info |= S_02803C_ARRAY_MODE(G_009910_ARRAY_MODE(tile_mode)) |
2565 S_02803C_PIPE_CONFIG(G_009910_PIPE_CONFIG(tile_mode)) |
2566 S_02803C_BANK_WIDTH(G_009990_BANK_WIDTH(macro_mode)) |
2567 S_02803C_BANK_HEIGHT(G_009990_BANK_HEIGHT(macro_mode)) |
2568 S_02803C_MACRO_TILE_ASPECT(G_009990_MACRO_TILE_ASPECT(macro_mode)) |
2569 S_02803C_NUM_BANKS(G_009990_NUM_BANKS(macro_mode));
2570 z_info |= S_028040_TILE_SPLIT(G_009910_TILE_SPLIT(tile_mode));
2571 s_info |= S_028044_TILE_SPLIT(G_009910_TILE_SPLIT(stencil_tile_mode));
2572 } else {
2573 unsigned tile_mode_index = si_tile_mode_index(tex, level, false);
2574 z_info |= S_028040_TILE_MODE_INDEX(tile_mode_index);
2575 tile_mode_index = si_tile_mode_index(tex, level, true);
2576 s_info |= S_028044_TILE_MODE_INDEX(tile_mode_index);
2577 }
2578
2579 surf->db_depth_size = S_028058_PITCH_TILE_MAX((levelinfo->nblk_x / 8) - 1) |
2580 S_028058_HEIGHT_TILE_MAX((levelinfo->nblk_y / 8) - 1);
2581 surf->db_depth_slice =
2582 S_02805C_SLICE_TILE_MAX((levelinfo->nblk_x * levelinfo->nblk_y) / 64 - 1);
2583
2584 if (si_htile_enabled(tex, level, PIPE_MASK_ZS)) {
2585 z_info |= S_028040_TILE_SURFACE_ENABLE(1) | S_028040_ALLOW_EXPCLEAR(1);
2586
2587 if (tex->surface.has_stencil) {
2588 /* Workaround: For a not yet understood reason, the
2589 * combination of MSAA, fast stencil clear and stencil
2590 * decompress messes with subsequent stencil buffer
2591 * uses. Problem was reproduced on Verde, Bonaire,
2592 * Tonga, and Carrizo.
2593 *
2594 * Disabling EXPCLEAR works around the problem.
2595 *
2596 * Check piglit's arb_texture_multisample-stencil-clear
2597 * test if you want to try changing this.
2598 */
2599 if (tex->buffer.b.b.nr_samples <= 1)
2600 s_info |= S_028044_ALLOW_EXPCLEAR(1);
2601 }
2602
2603 surf->db_htile_data_base = (tex->buffer.gpu_address + tex->surface.htile_offset) >> 8;
2604 surf->db_htile_surface = S_028ABC_FULL_CACHE(1);
2605 }
2606 }
2607
2608 surf->db_z_info = z_info;
2609 surf->db_stencil_info = s_info;
2610
2611 surf->depth_initialized = true;
2612 }
2613
2614 void si_update_fb_dirtiness_after_rendering(struct si_context *sctx)
2615 {
2616 if (sctx->decompression_enabled)
2617 return;
2618
2619 if (sctx->framebuffer.state.zsbuf) {
2620 struct pipe_surface *surf = sctx->framebuffer.state.zsbuf;
2621 struct si_texture *tex = (struct si_texture *)surf->texture;
2622
2623 tex->dirty_level_mask |= 1 << surf->u.tex.level;
2624
2625 if (tex->surface.has_stencil)
2626 tex->stencil_dirty_level_mask |= 1 << surf->u.tex.level;
2627 }
2628
2629 unsigned compressed_cb_mask = sctx->framebuffer.compressed_cb_mask;
2630 while (compressed_cb_mask) {
2631 unsigned i = u_bit_scan(&compressed_cb_mask);
2632 struct pipe_surface *surf = sctx->framebuffer.state.cbufs[i];
2633 struct si_texture *tex = (struct si_texture *)surf->texture;
2634
2635 if (tex->surface.fmask_offset) {
2636 tex->dirty_level_mask |= 1 << surf->u.tex.level;
2637 tex->fmask_is_identity = false;
2638 }
2639 if (tex->dcc_gather_statistics)
2640 tex->separate_dcc_dirty = true;
2641 }
2642 }
2643
2644 static void si_dec_framebuffer_counters(const struct pipe_framebuffer_state *state)
2645 {
2646 for (int i = 0; i < state->nr_cbufs; ++i) {
2647 struct si_surface *surf = NULL;
2648 struct si_texture *tex;
2649
2650 if (!state->cbufs[i])
2651 continue;
2652 surf = (struct si_surface *)state->cbufs[i];
2653 tex = (struct si_texture *)surf->base.texture;
2654
2655 p_atomic_dec(&tex->framebuffers_bound);
2656 }
2657 }
2658
2659 static void si_set_framebuffer_state(struct pipe_context *ctx,
2660 const struct pipe_framebuffer_state *state)
2661 {
2662 struct si_context *sctx = (struct si_context *)ctx;
2663 struct si_surface *surf = NULL;
2664 struct si_texture *tex;
2665 bool old_any_dst_linear = sctx->framebuffer.any_dst_linear;
2666 unsigned old_nr_samples = sctx->framebuffer.nr_samples;
2667 unsigned old_colorbuf_enabled_4bit = sctx->framebuffer.colorbuf_enabled_4bit;
2668 bool old_has_zsbuf = !!sctx->framebuffer.state.zsbuf;
2669 bool old_has_stencil =
2670 old_has_zsbuf &&
2671 ((struct si_texture *)sctx->framebuffer.state.zsbuf->texture)->surface.has_stencil;
2672 bool unbound = false;
2673 int i;
2674
2675 /* Reject zero-sized framebuffers due to a hw bug on GFX6 that occurs
2676 * when PA_SU_HARDWARE_SCREEN_OFFSET != 0 and any_scissor.BR_X/Y <= 0.
2677 * We could implement the full workaround here, but it's a useless case.
2678 */
2679 if ((!state->width || !state->height) && (state->nr_cbufs || state->zsbuf)) {
2680 unreachable("the framebuffer shouldn't have zero area");
2681 return;
2682 }
2683
2684 si_update_fb_dirtiness_after_rendering(sctx);
2685
2686 for (i = 0; i < sctx->framebuffer.state.nr_cbufs; i++) {
2687 if (!sctx->framebuffer.state.cbufs[i])
2688 continue;
2689
2690 tex = (struct si_texture *)sctx->framebuffer.state.cbufs[i]->texture;
2691 if (tex->dcc_gather_statistics)
2692 vi_separate_dcc_stop_query(sctx, tex);
2693 }
2694
2695 /* Disable DCC if the formats are incompatible. */
2696 for (i = 0; i < state->nr_cbufs; i++) {
2697 if (!state->cbufs[i])
2698 continue;
2699
2700 surf = (struct si_surface *)state->cbufs[i];
2701 tex = (struct si_texture *)surf->base.texture;
2702
2703 if (!surf->dcc_incompatible)
2704 continue;
2705
2706 /* Since the DCC decompression calls back into set_framebuffer-
2707 * _state, we need to unbind the framebuffer, so that
2708 * vi_separate_dcc_stop_query isn't called twice with the same
2709 * color buffer.
2710 */
2711 if (!unbound) {
2712 util_copy_framebuffer_state(&sctx->framebuffer.state, NULL);
2713 unbound = true;
2714 }
2715
2716 if (vi_dcc_enabled(tex, surf->base.u.tex.level))
2717 if (!si_texture_disable_dcc(sctx, tex))
2718 si_decompress_dcc(sctx, tex);
2719
2720 surf->dcc_incompatible = false;
2721 }
2722
2723 /* Only flush TC when changing the framebuffer state, because
2724 * the only client not using TC that can change textures is
2725 * the framebuffer.
2726 *
2727 * Wait for compute shaders because of possible transitions:
2728 * - FB write -> shader read
2729 * - shader write -> FB read
2730 *
2731 * DB caches are flushed on demand (using si_decompress_textures).
2732 *
2733 * When MSAA is enabled, CB and TC caches are flushed on demand
2734 * (after FMASK decompression). Shader write -> FB read transitions
2735 * cannot happen for MSAA textures, because MSAA shader images are
2736 * not supported.
2737 *
2738 * Only flush and wait for CB if there is actually a bound color buffer.
2739 */
2740 if (sctx->framebuffer.uncompressed_cb_mask) {
2741 si_make_CB_shader_coherent(sctx, sctx->framebuffer.nr_samples,
2742 sctx->framebuffer.CB_has_shader_readable_metadata,
2743 sctx->framebuffer.all_DCC_pipe_aligned);
2744 }
2745
2746 sctx->flags |= SI_CONTEXT_CS_PARTIAL_FLUSH;
2747
2748 /* u_blitter doesn't invoke depth decompression when it does multiple
2749 * blits in a row, but the only case when it matters for DB is when
2750 * doing generate_mipmap. So here we flush DB manually between
2751 * individual generate_mipmap blits.
2752 * Note that lower mipmap levels aren't compressed.
2753 */
2754 if (sctx->generate_mipmap_for_depth) {
2755 si_make_DB_shader_coherent(sctx, 1, false, sctx->framebuffer.DB_has_shader_readable_metadata);
2756 } else if (sctx->chip_class == GFX9) {
2757 /* It appears that DB metadata "leaks" in a sequence of:
2758 * - depth clear
2759 * - DCC decompress for shader image writes (with DB disabled)
2760 * - render with DEPTH_BEFORE_SHADER=1
2761 * Flushing DB metadata works around the problem.
2762 */
2763 sctx->flags |= SI_CONTEXT_FLUSH_AND_INV_DB_META;
2764 }
2765
2766 /* Take the maximum of the old and new count. If the new count is lower,
2767 * dirtying is needed to disable the unbound colorbuffers.
2768 */
2769 sctx->framebuffer.dirty_cbufs |=
2770 (1 << MAX2(sctx->framebuffer.state.nr_cbufs, state->nr_cbufs)) - 1;
2771 sctx->framebuffer.dirty_zsbuf |= sctx->framebuffer.state.zsbuf != state->zsbuf;
2772
2773 si_dec_framebuffer_counters(&sctx->framebuffer.state);
2774 util_copy_framebuffer_state(&sctx->framebuffer.state, state);
2775
2776 sctx->framebuffer.colorbuf_enabled_4bit = 0;
2777 sctx->framebuffer.spi_shader_col_format = 0;
2778 sctx->framebuffer.spi_shader_col_format_alpha = 0;
2779 sctx->framebuffer.spi_shader_col_format_blend = 0;
2780 sctx->framebuffer.spi_shader_col_format_blend_alpha = 0;
2781 sctx->framebuffer.color_is_int8 = 0;
2782 sctx->framebuffer.color_is_int10 = 0;
2783
2784 sctx->framebuffer.compressed_cb_mask = 0;
2785 sctx->framebuffer.uncompressed_cb_mask = 0;
2786 sctx->framebuffer.displayable_dcc_cb_mask = 0;
2787 sctx->framebuffer.nr_samples = util_framebuffer_get_num_samples(state);
2788 sctx->framebuffer.nr_color_samples = sctx->framebuffer.nr_samples;
2789 sctx->framebuffer.log_samples = util_logbase2(sctx->framebuffer.nr_samples);
2790 sctx->framebuffer.any_dst_linear = false;
2791 sctx->framebuffer.CB_has_shader_readable_metadata = false;
2792 sctx->framebuffer.DB_has_shader_readable_metadata = false;
2793 sctx->framebuffer.all_DCC_pipe_aligned = true;
2794 sctx->framebuffer.min_bytes_per_pixel = 0;
2795
2796 for (i = 0; i < state->nr_cbufs; i++) {
2797 if (!state->cbufs[i])
2798 continue;
2799
2800 surf = (struct si_surface *)state->cbufs[i];
2801 tex = (struct si_texture *)surf->base.texture;
2802
2803 if (!surf->color_initialized) {
2804 si_initialize_color_surface(sctx, surf);
2805 }
2806
2807 sctx->framebuffer.colorbuf_enabled_4bit |= 0xf << (i * 4);
2808 sctx->framebuffer.spi_shader_col_format |= surf->spi_shader_col_format << (i * 4);
2809 sctx->framebuffer.spi_shader_col_format_alpha |= surf->spi_shader_col_format_alpha << (i * 4);
2810 sctx->framebuffer.spi_shader_col_format_blend |= surf->spi_shader_col_format_blend << (i * 4);
2811 sctx->framebuffer.spi_shader_col_format_blend_alpha |= surf->spi_shader_col_format_blend_alpha
2812 << (i * 4);
2813
2814 if (surf->color_is_int8)
2815 sctx->framebuffer.color_is_int8 |= 1 << i;
2816 if (surf->color_is_int10)
2817 sctx->framebuffer.color_is_int10 |= 1 << i;
2818
2819 if (tex->surface.fmask_offset)
2820 sctx->framebuffer.compressed_cb_mask |= 1 << i;
2821 else
2822 sctx->framebuffer.uncompressed_cb_mask |= 1 << i;
2823
2824 if (tex->surface.display_dcc_offset)
2825 sctx->framebuffer.displayable_dcc_cb_mask |= 1 << i;
2826
2827 /* Don't update nr_color_samples for non-AA buffers.
2828 * (e.g. destination of MSAA resolve)
2829 */
2830 if (tex->buffer.b.b.nr_samples >= 2 &&
2831 tex->buffer.b.b.nr_storage_samples < tex->buffer.b.b.nr_samples) {
2832 sctx->framebuffer.nr_color_samples =
2833 MIN2(sctx->framebuffer.nr_color_samples, tex->buffer.b.b.nr_storage_samples);
2834 sctx->framebuffer.nr_color_samples = MAX2(1, sctx->framebuffer.nr_color_samples);
2835 }
2836
2837 if (tex->surface.is_linear)
2838 sctx->framebuffer.any_dst_linear = true;
2839
2840 if (vi_dcc_enabled(tex, surf->base.u.tex.level)) {
2841 sctx->framebuffer.CB_has_shader_readable_metadata = true;
2842
2843 if (sctx->chip_class >= GFX9 && !tex->surface.u.gfx9.dcc.pipe_aligned)
2844 sctx->framebuffer.all_DCC_pipe_aligned = false;
2845 }
2846
2847 si_context_add_resource_size(sctx, surf->base.texture);
2848
2849 p_atomic_inc(&tex->framebuffers_bound);
2850
2851 if (tex->dcc_gather_statistics) {
2852 /* Dirty tracking must be enabled for DCC usage analysis. */
2853 sctx->framebuffer.compressed_cb_mask |= 1 << i;
2854 vi_separate_dcc_start_query(sctx, tex);
2855 }
2856
2857 /* Update the minimum but don't keep 0. */
2858 if (!sctx->framebuffer.min_bytes_per_pixel ||
2859 tex->surface.bpe < sctx->framebuffer.min_bytes_per_pixel)
2860 sctx->framebuffer.min_bytes_per_pixel = tex->surface.bpe;
2861 }
2862
2863 /* For optimal DCC performance. */
2864 if (sctx->chip_class >= GFX10)
2865 sctx->framebuffer.dcc_overwrite_combiner_watermark = 6;
2866 else
2867 sctx->framebuffer.dcc_overwrite_combiner_watermark = 4;
2868
2869 struct si_texture *zstex = NULL;
2870
2871 if (state->zsbuf) {
2872 surf = (struct si_surface *)state->zsbuf;
2873 zstex = (struct si_texture *)surf->base.texture;
2874
2875 if (!surf->depth_initialized) {
2876 si_init_depth_surface(sctx, surf);
2877 }
2878
2879 if (vi_tc_compat_htile_enabled(zstex, surf->base.u.tex.level, PIPE_MASK_ZS))
2880 sctx->framebuffer.DB_has_shader_readable_metadata = true;
2881
2882 si_context_add_resource_size(sctx, surf->base.texture);
2883
2884 /* Update the minimum but don't keep 0. */
2885 if (!sctx->framebuffer.min_bytes_per_pixel ||
2886 zstex->surface.bpe < sctx->framebuffer.min_bytes_per_pixel)
2887 sctx->framebuffer.min_bytes_per_pixel = zstex->surface.bpe;
2888 }
2889
2890 si_update_ps_colorbuf0_slot(sctx);
2891 si_update_poly_offset_state(sctx);
2892 si_update_ngg_small_prim_precision(sctx);
2893 si_mark_atom_dirty(sctx, &sctx->atoms.s.cb_render_state);
2894 si_mark_atom_dirty(sctx, &sctx->atoms.s.framebuffer);
2895
2896 if (sctx->screen->dpbb_allowed)
2897 si_mark_atom_dirty(sctx, &sctx->atoms.s.dpbb_state);
2898
2899 if (sctx->framebuffer.any_dst_linear != old_any_dst_linear)
2900 si_mark_atom_dirty(sctx, &sctx->atoms.s.msaa_config);
2901
2902 if (sctx->screen->has_out_of_order_rast &&
2903 (sctx->framebuffer.colorbuf_enabled_4bit != old_colorbuf_enabled_4bit ||
2904 !!sctx->framebuffer.state.zsbuf != old_has_zsbuf ||
2905 (zstex && zstex->surface.has_stencil != old_has_stencil)))
2906 si_mark_atom_dirty(sctx, &sctx->atoms.s.msaa_config);
2907
2908 if (sctx->framebuffer.nr_samples != old_nr_samples) {
2909 struct pipe_constant_buffer constbuf = {0};
2910
2911 si_mark_atom_dirty(sctx, &sctx->atoms.s.msaa_config);
2912 si_mark_atom_dirty(sctx, &sctx->atoms.s.db_render_state);
2913
2914 constbuf.buffer = sctx->sample_pos_buffer;
2915
2916 /* Set sample locations as fragment shader constants. */
2917 switch (sctx->framebuffer.nr_samples) {
2918 case 1:
2919 constbuf.buffer_offset = 0;
2920 break;
2921 case 2:
2922 constbuf.buffer_offset =
2923 (ubyte *)sctx->sample_positions.x2 - (ubyte *)sctx->sample_positions.x1;
2924 break;
2925 case 4:
2926 constbuf.buffer_offset =
2927 (ubyte *)sctx->sample_positions.x4 - (ubyte *)sctx->sample_positions.x1;
2928 break;
2929 case 8:
2930 constbuf.buffer_offset =
2931 (ubyte *)sctx->sample_positions.x8 - (ubyte *)sctx->sample_positions.x1;
2932 break;
2933 case 16:
2934 constbuf.buffer_offset =
2935 (ubyte *)sctx->sample_positions.x16 - (ubyte *)sctx->sample_positions.x1;
2936 break;
2937 default:
2938 PRINT_ERR("Requested an invalid number of samples %i.\n", sctx->framebuffer.nr_samples);
2939 assert(0);
2940 }
2941 constbuf.buffer_size = sctx->framebuffer.nr_samples * 2 * 4;
2942 si_set_rw_buffer(sctx, SI_PS_CONST_SAMPLE_POSITIONS, &constbuf);
2943
2944 si_mark_atom_dirty(sctx, &sctx->atoms.s.msaa_sample_locs);
2945 }
2946
2947 sctx->do_update_shaders = true;
2948
2949 if (!sctx->decompression_enabled) {
2950 /* Prevent textures decompression when the framebuffer state
2951 * changes come from the decompression passes themselves.
2952 */
2953 sctx->need_check_render_feedback = true;
2954 }
2955 }
2956
2957 static void si_emit_framebuffer_state(struct si_context *sctx)
2958 {
2959 struct radeon_cmdbuf *cs = sctx->gfx_cs;
2960 struct pipe_framebuffer_state *state = &sctx->framebuffer.state;
2961 unsigned i, nr_cbufs = state->nr_cbufs;
2962 struct si_texture *tex = NULL;
2963 struct si_surface *cb = NULL;
2964 unsigned cb_color_info = 0;
2965
2966 /* Colorbuffers. */
2967 for (i = 0; i < nr_cbufs; i++) {
2968 uint64_t cb_color_base, cb_color_fmask, cb_color_cmask, cb_dcc_base;
2969 unsigned cb_color_attrib;
2970
2971 if (!(sctx->framebuffer.dirty_cbufs & (1 << i)))
2972 continue;
2973
2974 cb = (struct si_surface *)state->cbufs[i];
2975 if (!cb) {
2976 radeon_set_context_reg(cs, R_028C70_CB_COLOR0_INFO + i * 0x3C,
2977 S_028C70_FORMAT(V_028C70_COLOR_INVALID));
2978 continue;
2979 }
2980
2981 tex = (struct si_texture *)cb->base.texture;
2982 radeon_add_to_buffer_list(
2983 sctx, sctx->gfx_cs, &tex->buffer, RADEON_USAGE_READWRITE,
2984 tex->buffer.b.b.nr_samples > 1 ? RADEON_PRIO_COLOR_BUFFER_MSAA : RADEON_PRIO_COLOR_BUFFER);
2985
2986 if (tex->cmask_buffer && tex->cmask_buffer != &tex->buffer) {
2987 radeon_add_to_buffer_list(sctx, sctx->gfx_cs, tex->cmask_buffer, RADEON_USAGE_READWRITE,
2988 RADEON_PRIO_SEPARATE_META);
2989 }
2990
2991 if (tex->dcc_separate_buffer)
2992 radeon_add_to_buffer_list(sctx, sctx->gfx_cs, tex->dcc_separate_buffer,
2993 RADEON_USAGE_READWRITE, RADEON_PRIO_SEPARATE_META);
2994
2995 /* Compute mutable surface parameters. */
2996 cb_color_base = tex->buffer.gpu_address >> 8;
2997 cb_color_fmask = 0;
2998 cb_color_cmask = tex->cmask_base_address_reg;
2999 cb_dcc_base = 0;
3000 cb_color_info = cb->cb_color_info | tex->cb_color_info;
3001 cb_color_attrib = cb->cb_color_attrib;
3002
3003 if (cb->base.u.tex.level > 0)
3004 cb_color_info &= C_028C70_FAST_CLEAR;
3005
3006 if (tex->surface.fmask_offset) {
3007 cb_color_fmask = (tex->buffer.gpu_address + tex->surface.fmask_offset) >> 8;
3008 cb_color_fmask |= tex->surface.fmask_tile_swizzle;
3009 }
3010
3011 /* Set up DCC. */
3012 if (vi_dcc_enabled(tex, cb->base.u.tex.level)) {
3013 bool is_msaa_resolve_dst = state->cbufs[0] && state->cbufs[0]->texture->nr_samples > 1 &&
3014 state->cbufs[1] == &cb->base &&
3015 state->cbufs[1]->texture->nr_samples <= 1;
3016
3017 if (!is_msaa_resolve_dst)
3018 cb_color_info |= S_028C70_DCC_ENABLE(1);
3019
3020 cb_dcc_base =
3021 ((!tex->dcc_separate_buffer ? tex->buffer.gpu_address : 0) + tex->surface.dcc_offset) >>
3022 8;
3023
3024 unsigned dcc_tile_swizzle = tex->surface.tile_swizzle;
3025 dcc_tile_swizzle &= (tex->surface.dcc_alignment - 1) >> 8;
3026 cb_dcc_base |= dcc_tile_swizzle;
3027 }
3028
3029 if (sctx->chip_class >= GFX10) {
3030 unsigned cb_color_attrib3;
3031
3032 /* Set mutable surface parameters. */
3033 cb_color_base += tex->surface.u.gfx9.surf_offset >> 8;
3034 cb_color_base |= tex->surface.tile_swizzle;
3035 if (!tex->surface.fmask_offset)
3036 cb_color_fmask = cb_color_base;
3037 if (cb->base.u.tex.level > 0)
3038 cb_color_cmask = cb_color_base;
3039
3040 cb_color_attrib3 = cb->cb_color_attrib3 |
3041 S_028EE0_COLOR_SW_MODE(tex->surface.u.gfx9.surf.swizzle_mode) |
3042 S_028EE0_FMASK_SW_MODE(tex->surface.u.gfx9.fmask.swizzle_mode) |
3043 S_028EE0_CMASK_PIPE_ALIGNED(1) |
3044 S_028EE0_DCC_PIPE_ALIGNED(tex->surface.u.gfx9.dcc.pipe_aligned);
3045
3046 radeon_set_context_reg_seq(cs, R_028C60_CB_COLOR0_BASE + i * 0x3C, 14);
3047 radeon_emit(cs, cb_color_base); /* CB_COLOR0_BASE */
3048 radeon_emit(cs, 0); /* hole */
3049 radeon_emit(cs, 0); /* hole */
3050 radeon_emit(cs, cb->cb_color_view); /* CB_COLOR0_VIEW */
3051 radeon_emit(cs, cb_color_info); /* CB_COLOR0_INFO */
3052 radeon_emit(cs, cb_color_attrib); /* CB_COLOR0_ATTRIB */
3053 radeon_emit(cs, cb->cb_dcc_control); /* CB_COLOR0_DCC_CONTROL */
3054 radeon_emit(cs, cb_color_cmask); /* CB_COLOR0_CMASK */
3055 radeon_emit(cs, 0); /* hole */
3056 radeon_emit(cs, cb_color_fmask); /* CB_COLOR0_FMASK */
3057 radeon_emit(cs, 0); /* hole */
3058 radeon_emit(cs, tex->color_clear_value[0]); /* CB_COLOR0_CLEAR_WORD0 */
3059 radeon_emit(cs, tex->color_clear_value[1]); /* CB_COLOR0_CLEAR_WORD1 */
3060 radeon_emit(cs, cb_dcc_base); /* CB_COLOR0_DCC_BASE */
3061
3062 radeon_set_context_reg(cs, R_028E40_CB_COLOR0_BASE_EXT + i * 4, cb_color_base >> 32);
3063 radeon_set_context_reg(cs, R_028E60_CB_COLOR0_CMASK_BASE_EXT + i * 4,
3064 cb_color_cmask >> 32);
3065 radeon_set_context_reg(cs, R_028E80_CB_COLOR0_FMASK_BASE_EXT + i * 4,
3066 cb_color_fmask >> 32);
3067 radeon_set_context_reg(cs, R_028EA0_CB_COLOR0_DCC_BASE_EXT + i * 4, cb_dcc_base >> 32);
3068 radeon_set_context_reg(cs, R_028EC0_CB_COLOR0_ATTRIB2 + i * 4, cb->cb_color_attrib2);
3069 radeon_set_context_reg(cs, R_028EE0_CB_COLOR0_ATTRIB3 + i * 4, cb_color_attrib3);
3070 } else if (sctx->chip_class == GFX9) {
3071 struct gfx9_surf_meta_flags meta = {
3072 .rb_aligned = 1,
3073 .pipe_aligned = 1,
3074 };
3075
3076 if (tex->surface.dcc_offset)
3077 meta = tex->surface.u.gfx9.dcc;
3078
3079 /* Set mutable surface parameters. */
3080 cb_color_base += tex->surface.u.gfx9.surf_offset >> 8;
3081 cb_color_base |= tex->surface.tile_swizzle;
3082 if (!tex->surface.fmask_offset)
3083 cb_color_fmask = cb_color_base;
3084 if (cb->base.u.tex.level > 0)
3085 cb_color_cmask = cb_color_base;
3086 cb_color_attrib |= S_028C74_COLOR_SW_MODE(tex->surface.u.gfx9.surf.swizzle_mode) |
3087 S_028C74_FMASK_SW_MODE(tex->surface.u.gfx9.fmask.swizzle_mode) |
3088 S_028C74_RB_ALIGNED(meta.rb_aligned) |
3089 S_028C74_PIPE_ALIGNED(meta.pipe_aligned);
3090
3091 radeon_set_context_reg_seq(cs, R_028C60_CB_COLOR0_BASE + i * 0x3C, 15);
3092 radeon_emit(cs, cb_color_base); /* CB_COLOR0_BASE */
3093 radeon_emit(cs, S_028C64_BASE_256B(cb_color_base >> 32)); /* CB_COLOR0_BASE_EXT */
3094 radeon_emit(cs, cb->cb_color_attrib2); /* CB_COLOR0_ATTRIB2 */
3095 radeon_emit(cs, cb->cb_color_view); /* CB_COLOR0_VIEW */
3096 radeon_emit(cs, cb_color_info); /* CB_COLOR0_INFO */
3097 radeon_emit(cs, cb_color_attrib); /* CB_COLOR0_ATTRIB */
3098 radeon_emit(cs, cb->cb_dcc_control); /* CB_COLOR0_DCC_CONTROL */
3099 radeon_emit(cs, cb_color_cmask); /* CB_COLOR0_CMASK */
3100 radeon_emit(cs, S_028C80_BASE_256B(cb_color_cmask >> 32)); /* CB_COLOR0_CMASK_BASE_EXT */
3101 radeon_emit(cs, cb_color_fmask); /* CB_COLOR0_FMASK */
3102 radeon_emit(cs, S_028C88_BASE_256B(cb_color_fmask >> 32)); /* CB_COLOR0_FMASK_BASE_EXT */
3103 radeon_emit(cs, tex->color_clear_value[0]); /* CB_COLOR0_CLEAR_WORD0 */
3104 radeon_emit(cs, tex->color_clear_value[1]); /* CB_COLOR0_CLEAR_WORD1 */
3105 radeon_emit(cs, cb_dcc_base); /* CB_COLOR0_DCC_BASE */
3106 radeon_emit(cs, S_028C98_BASE_256B(cb_dcc_base >> 32)); /* CB_COLOR0_DCC_BASE_EXT */
3107
3108 radeon_set_context_reg(cs, R_0287A0_CB_MRT0_EPITCH + i * 4,
3109 S_0287A0_EPITCH(tex->surface.u.gfx9.surf.epitch));
3110 } else {
3111 /* Compute mutable surface parameters (GFX6-GFX8). */
3112 const struct legacy_surf_level *level_info =
3113 &tex->surface.u.legacy.level[cb->base.u.tex.level];
3114 unsigned pitch_tile_max, slice_tile_max, tile_mode_index;
3115 unsigned cb_color_pitch, cb_color_slice, cb_color_fmask_slice;
3116
3117 cb_color_base += level_info->offset >> 8;
3118 /* Only macrotiled modes can set tile swizzle. */
3119 if (level_info->mode == RADEON_SURF_MODE_2D)
3120 cb_color_base |= tex->surface.tile_swizzle;
3121
3122 if (!tex->surface.fmask_offset)
3123 cb_color_fmask = cb_color_base;
3124 if (cb->base.u.tex.level > 0)
3125 cb_color_cmask = cb_color_base;
3126 if (cb_dcc_base)
3127 cb_dcc_base += level_info->dcc_offset >> 8;
3128
3129 pitch_tile_max = level_info->nblk_x / 8 - 1;
3130 slice_tile_max = level_info->nblk_x * level_info->nblk_y / 64 - 1;
3131 tile_mode_index = si_tile_mode_index(tex, cb->base.u.tex.level, false);
3132
3133 cb_color_attrib |= S_028C74_TILE_MODE_INDEX(tile_mode_index);
3134 cb_color_pitch = S_028C64_TILE_MAX(pitch_tile_max);
3135 cb_color_slice = S_028C68_TILE_MAX(slice_tile_max);
3136
3137 if (tex->surface.fmask_offset) {
3138 if (sctx->chip_class >= GFX7)
3139 cb_color_pitch |=
3140 S_028C64_FMASK_TILE_MAX(tex->surface.u.legacy.fmask.pitch_in_pixels / 8 - 1);
3141 cb_color_attrib |=
3142 S_028C74_FMASK_TILE_MODE_INDEX(tex->surface.u.legacy.fmask.tiling_index);
3143 cb_color_fmask_slice = S_028C88_TILE_MAX(tex->surface.u.legacy.fmask.slice_tile_max);
3144 } else {
3145 /* This must be set for fast clear to work without FMASK. */
3146 if (sctx->chip_class >= GFX7)
3147 cb_color_pitch |= S_028C64_FMASK_TILE_MAX(pitch_tile_max);
3148 cb_color_attrib |= S_028C74_FMASK_TILE_MODE_INDEX(tile_mode_index);
3149 cb_color_fmask_slice = S_028C88_TILE_MAX(slice_tile_max);
3150 }
3151
3152 radeon_set_context_reg_seq(cs, R_028C60_CB_COLOR0_BASE + i * 0x3C,
3153 sctx->chip_class >= GFX8 ? 14 : 13);
3154 radeon_emit(cs, cb_color_base); /* CB_COLOR0_BASE */
3155 radeon_emit(cs, cb_color_pitch); /* CB_COLOR0_PITCH */
3156 radeon_emit(cs, cb_color_slice); /* CB_COLOR0_SLICE */
3157 radeon_emit(cs, cb->cb_color_view); /* CB_COLOR0_VIEW */
3158 radeon_emit(cs, cb_color_info); /* CB_COLOR0_INFO */
3159 radeon_emit(cs, cb_color_attrib); /* CB_COLOR0_ATTRIB */
3160 radeon_emit(cs, cb->cb_dcc_control); /* CB_COLOR0_DCC_CONTROL */
3161 radeon_emit(cs, cb_color_cmask); /* CB_COLOR0_CMASK */
3162 radeon_emit(cs, tex->surface.u.legacy.cmask_slice_tile_max); /* CB_COLOR0_CMASK_SLICE */
3163 radeon_emit(cs, cb_color_fmask); /* CB_COLOR0_FMASK */
3164 radeon_emit(cs, cb_color_fmask_slice); /* CB_COLOR0_FMASK_SLICE */
3165 radeon_emit(cs, tex->color_clear_value[0]); /* CB_COLOR0_CLEAR_WORD0 */
3166 radeon_emit(cs, tex->color_clear_value[1]); /* CB_COLOR0_CLEAR_WORD1 */
3167
3168 if (sctx->chip_class >= GFX8) /* R_028C94_CB_COLOR0_DCC_BASE */
3169 radeon_emit(cs, cb_dcc_base);
3170 }
3171 }
3172 for (; i < 8; i++)
3173 if (sctx->framebuffer.dirty_cbufs & (1 << i))
3174 radeon_set_context_reg(cs, R_028C70_CB_COLOR0_INFO + i * 0x3C, 0);
3175
3176 /* ZS buffer. */
3177 if (state->zsbuf && sctx->framebuffer.dirty_zsbuf) {
3178 struct si_surface *zb = (struct si_surface *)state->zsbuf;
3179 struct si_texture *tex = (struct si_texture *)zb->base.texture;
3180 unsigned db_z_info = zb->db_z_info;
3181 unsigned db_stencil_info = zb->db_stencil_info;
3182 unsigned db_htile_surface = zb->db_htile_surface;
3183
3184 radeon_add_to_buffer_list(sctx, sctx->gfx_cs, &tex->buffer, RADEON_USAGE_READWRITE,
3185 zb->base.texture->nr_samples > 1 ? RADEON_PRIO_DEPTH_BUFFER_MSAA
3186 : RADEON_PRIO_DEPTH_BUFFER);
3187
3188 /* Set fields dependent on tc_compatile_htile. */
3189 if (sctx->chip_class >= GFX9 &&
3190 vi_tc_compat_htile_enabled(tex, zb->base.u.tex.level, PIPE_MASK_ZS)) {
3191 unsigned max_zplanes = 4;
3192
3193 if (tex->db_render_format == PIPE_FORMAT_Z16_UNORM && tex->buffer.b.b.nr_samples > 1)
3194 max_zplanes = 2;
3195
3196 db_z_info |= S_028038_DECOMPRESS_ON_N_ZPLANES(max_zplanes + 1);
3197
3198 if (sctx->chip_class >= GFX10) {
3199 db_z_info |= S_028040_ITERATE_FLUSH(1);
3200 db_stencil_info |= S_028044_ITERATE_FLUSH(!tex->htile_stencil_disabled);
3201 } else {
3202 db_z_info |= S_028038_ITERATE_FLUSH(1);
3203 db_stencil_info |= S_02803C_ITERATE_FLUSH(1);
3204 }
3205 }
3206
3207 if (sctx->chip_class >= GFX10) {
3208 radeon_set_context_reg(cs, R_028014_DB_HTILE_DATA_BASE, zb->db_htile_data_base);
3209 radeon_set_context_reg(cs, R_02801C_DB_DEPTH_SIZE_XY, zb->db_depth_size);
3210
3211 radeon_set_context_reg_seq(cs, R_02803C_DB_DEPTH_INFO, 7);
3212 radeon_emit(cs, S_02803C_RESOURCE_LEVEL(1)); /* DB_DEPTH_INFO */
3213 radeon_emit(cs, db_z_info | /* DB_Z_INFO */
3214 S_028038_ZRANGE_PRECISION(tex->depth_clear_value != 0));
3215 radeon_emit(cs, db_stencil_info); /* DB_STENCIL_INFO */
3216 radeon_emit(cs, zb->db_depth_base); /* DB_Z_READ_BASE */
3217 radeon_emit(cs, zb->db_stencil_base); /* DB_STENCIL_READ_BASE */
3218 radeon_emit(cs, zb->db_depth_base); /* DB_Z_WRITE_BASE */
3219 radeon_emit(cs, zb->db_stencil_base); /* DB_STENCIL_WRITE_BASE */
3220
3221 radeon_set_context_reg_seq(cs, R_028068_DB_Z_READ_BASE_HI, 5);
3222 radeon_emit(cs, zb->db_depth_base >> 32); /* DB_Z_READ_BASE_HI */
3223 radeon_emit(cs, zb->db_stencil_base >> 32); /* DB_STENCIL_READ_BASE_HI */
3224 radeon_emit(cs, zb->db_depth_base >> 32); /* DB_Z_WRITE_BASE_HI */
3225 radeon_emit(cs, zb->db_stencil_base >> 32); /* DB_STENCIL_WRITE_BASE_HI */
3226 radeon_emit(cs, zb->db_htile_data_base >> 32); /* DB_HTILE_DATA_BASE_HI */
3227 } else if (sctx->chip_class == GFX9) {
3228 radeon_set_context_reg_seq(cs, R_028014_DB_HTILE_DATA_BASE, 3);
3229 radeon_emit(cs, zb->db_htile_data_base); /* DB_HTILE_DATA_BASE */
3230 radeon_emit(cs,
3231 S_028018_BASE_HI(zb->db_htile_data_base >> 32)); /* DB_HTILE_DATA_BASE_HI */
3232 radeon_emit(cs, zb->db_depth_size); /* DB_DEPTH_SIZE */
3233
3234 radeon_set_context_reg_seq(cs, R_028038_DB_Z_INFO, 10);
3235 radeon_emit(cs, db_z_info | /* DB_Z_INFO */
3236 S_028038_ZRANGE_PRECISION(tex->depth_clear_value != 0));
3237 radeon_emit(cs, db_stencil_info); /* DB_STENCIL_INFO */
3238 radeon_emit(cs, zb->db_depth_base); /* DB_Z_READ_BASE */
3239 radeon_emit(cs, S_028044_BASE_HI(zb->db_depth_base >> 32)); /* DB_Z_READ_BASE_HI */
3240 radeon_emit(cs, zb->db_stencil_base); /* DB_STENCIL_READ_BASE */
3241 radeon_emit(cs, S_02804C_BASE_HI(zb->db_stencil_base >> 32)); /* DB_STENCIL_READ_BASE_HI */
3242 radeon_emit(cs, zb->db_depth_base); /* DB_Z_WRITE_BASE */
3243 radeon_emit(cs, S_028054_BASE_HI(zb->db_depth_base >> 32)); /* DB_Z_WRITE_BASE_HI */
3244 radeon_emit(cs, zb->db_stencil_base); /* DB_STENCIL_WRITE_BASE */
3245 radeon_emit(cs,
3246 S_02805C_BASE_HI(zb->db_stencil_base >> 32)); /* DB_STENCIL_WRITE_BASE_HI */
3247
3248 radeon_set_context_reg_seq(cs, R_028068_DB_Z_INFO2, 2);
3249 radeon_emit(cs, zb->db_z_info2); /* DB_Z_INFO2 */
3250 radeon_emit(cs, zb->db_stencil_info2); /* DB_STENCIL_INFO2 */
3251 } else {
3252 /* GFX6-GFX8 */
3253 /* Set fields dependent on tc_compatile_htile. */
3254 if (si_htile_enabled(tex, zb->base.u.tex.level, PIPE_MASK_ZS)) {
3255 if (!tex->surface.has_stencil && !tex->tc_compatible_htile) {
3256 /* Use all of the htile_buffer for depth if there's no stencil.
3257 * This must not be set when TC-compatible HTILE is enabled
3258 * due to a hw bug.
3259 */
3260 db_stencil_info |= S_028044_TILE_STENCIL_DISABLE(1);
3261 }
3262
3263 if (tex->tc_compatible_htile) {
3264 db_htile_surface |= S_028ABC_TC_COMPATIBLE(1);
3265
3266 /* 0 = full compression. N = only compress up to N-1 Z planes. */
3267 if (tex->buffer.b.b.nr_samples <= 1)
3268 db_z_info |= S_028040_DECOMPRESS_ON_N_ZPLANES(5);
3269 else if (tex->buffer.b.b.nr_samples <= 4)
3270 db_z_info |= S_028040_DECOMPRESS_ON_N_ZPLANES(3);
3271 else
3272 db_z_info |= S_028040_DECOMPRESS_ON_N_ZPLANES(2);
3273 }
3274 }
3275
3276 radeon_set_context_reg(cs, R_028014_DB_HTILE_DATA_BASE, zb->db_htile_data_base);
3277
3278 radeon_set_context_reg_seq(cs, R_02803C_DB_DEPTH_INFO, 9);
3279 radeon_emit(cs, zb->db_depth_info | /* DB_DEPTH_INFO */
3280 S_02803C_ADDR5_SWIZZLE_MASK(!tex->tc_compatible_htile));
3281 radeon_emit(cs, db_z_info | /* DB_Z_INFO */
3282 S_028040_ZRANGE_PRECISION(tex->depth_clear_value != 0));
3283 radeon_emit(cs, db_stencil_info); /* DB_STENCIL_INFO */
3284 radeon_emit(cs, zb->db_depth_base); /* DB_Z_READ_BASE */
3285 radeon_emit(cs, zb->db_stencil_base); /* DB_STENCIL_READ_BASE */
3286 radeon_emit(cs, zb->db_depth_base); /* DB_Z_WRITE_BASE */
3287 radeon_emit(cs, zb->db_stencil_base); /* DB_STENCIL_WRITE_BASE */
3288 radeon_emit(cs, zb->db_depth_size); /* DB_DEPTH_SIZE */
3289 radeon_emit(cs, zb->db_depth_slice); /* DB_DEPTH_SLICE */
3290 }
3291
3292 radeon_set_context_reg_seq(cs, R_028028_DB_STENCIL_CLEAR, 2);
3293 radeon_emit(cs, tex->stencil_clear_value); /* R_028028_DB_STENCIL_CLEAR */
3294 radeon_emit(cs, fui(tex->depth_clear_value)); /* R_02802C_DB_DEPTH_CLEAR */
3295
3296 radeon_set_context_reg(cs, R_028008_DB_DEPTH_VIEW, zb->db_depth_view);
3297 radeon_set_context_reg(cs, R_028ABC_DB_HTILE_SURFACE, db_htile_surface);
3298 } else if (sctx->framebuffer.dirty_zsbuf) {
3299 if (sctx->chip_class == GFX9)
3300 radeon_set_context_reg_seq(cs, R_028038_DB_Z_INFO, 2);
3301 else
3302 radeon_set_context_reg_seq(cs, R_028040_DB_Z_INFO, 2);
3303
3304 radeon_emit(cs, S_028040_FORMAT(V_028040_Z_INVALID)); /* DB_Z_INFO */
3305 radeon_emit(cs, S_028044_FORMAT(V_028044_STENCIL_INVALID)); /* DB_STENCIL_INFO */
3306 }
3307
3308 /* Framebuffer dimensions. */
3309 /* PA_SC_WINDOW_SCISSOR_TL is set in si_init_config() */
3310 radeon_set_context_reg(cs, R_028208_PA_SC_WINDOW_SCISSOR_BR,
3311 S_028208_BR_X(state->width) | S_028208_BR_Y(state->height));
3312
3313 if (sctx->screen->dfsm_allowed) {
3314 radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
3315 radeon_emit(cs, EVENT_TYPE(V_028A90_BREAK_BATCH) | EVENT_INDEX(0));
3316 }
3317
3318 sctx->framebuffer.dirty_cbufs = 0;
3319 sctx->framebuffer.dirty_zsbuf = false;
3320 }
3321
3322 static void si_emit_msaa_sample_locs(struct si_context *sctx)
3323 {
3324 struct radeon_cmdbuf *cs = sctx->gfx_cs;
3325 struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
3326 unsigned nr_samples = sctx->framebuffer.nr_samples;
3327 bool has_msaa_sample_loc_bug = sctx->screen->info.has_msaa_sample_loc_bug;
3328
3329 /* Smoothing (only possible with nr_samples == 1) uses the same
3330 * sample locations as the MSAA it simulates.
3331 */
3332 if (nr_samples <= 1 && sctx->smoothing_enabled)
3333 nr_samples = SI_NUM_SMOOTH_AA_SAMPLES;
3334
3335 /* On Polaris, the small primitive filter uses the sample locations
3336 * even when MSAA is off, so we need to make sure they're set to 0.
3337 *
3338 * GFX10 uses sample locations unconditionally, so they always need
3339 * to be set up.
3340 */
3341 if ((nr_samples >= 2 || has_msaa_sample_loc_bug || sctx->chip_class >= GFX10) &&
3342 nr_samples != sctx->sample_locs_num_samples) {
3343 sctx->sample_locs_num_samples = nr_samples;
3344 si_emit_sample_locations(cs, nr_samples);
3345 }
3346
3347 if (sctx->family >= CHIP_POLARIS10) {
3348 unsigned small_prim_filter_cntl =
3349 S_028830_SMALL_PRIM_FILTER_ENABLE(1) |
3350 /* line bug */
3351 S_028830_LINE_FILTER_DISABLE(sctx->family <= CHIP_POLARIS12);
3352
3353 /* The alternative of setting sample locations to 0 would
3354 * require a DB flush to avoid Z errors, see
3355 * https://bugs.freedesktop.org/show_bug.cgi?id=96908
3356 */
3357 if (has_msaa_sample_loc_bug && sctx->framebuffer.nr_samples > 1 && !rs->multisample_enable)
3358 small_prim_filter_cntl &= C_028830_SMALL_PRIM_FILTER_ENABLE;
3359
3360 radeon_opt_set_context_reg(sctx, R_028830_PA_SU_SMALL_PRIM_FILTER_CNTL,
3361 SI_TRACKED_PA_SU_SMALL_PRIM_FILTER_CNTL, small_prim_filter_cntl);
3362 }
3363
3364 /* The exclusion bits can be set to improve rasterization efficiency
3365 * if no sample lies on the pixel boundary (-8 sample offset).
3366 */
3367 bool exclusion = sctx->chip_class >= GFX7 && (!rs->multisample_enable || nr_samples != 16);
3368 radeon_opt_set_context_reg(
3369 sctx, R_02882C_PA_SU_PRIM_FILTER_CNTL, SI_TRACKED_PA_SU_PRIM_FILTER_CNTL,
3370 S_02882C_XMAX_RIGHT_EXCLUSION(exclusion) | S_02882C_YMAX_BOTTOM_EXCLUSION(exclusion));
3371 }
3372
3373 static bool si_out_of_order_rasterization(struct si_context *sctx)
3374 {
3375 struct si_state_blend *blend = sctx->queued.named.blend;
3376 struct si_state_dsa *dsa = sctx->queued.named.dsa;
3377
3378 if (!sctx->screen->has_out_of_order_rast)
3379 return false;
3380
3381 unsigned colormask = sctx->framebuffer.colorbuf_enabled_4bit;
3382
3383 colormask &= blend->cb_target_enabled_4bit;
3384
3385 /* Conservative: No logic op. */
3386 if (colormask && blend->logicop_enable)
3387 return false;
3388
3389 struct si_dsa_order_invariance dsa_order_invariant = {.zs = true,
3390 .pass_set = true,
3391 .pass_last = false};
3392
3393 if (sctx->framebuffer.state.zsbuf) {
3394 struct si_texture *zstex = (struct si_texture *)sctx->framebuffer.state.zsbuf->texture;
3395 bool has_stencil = zstex->surface.has_stencil;
3396 dsa_order_invariant = dsa->order_invariance[has_stencil];
3397 if (!dsa_order_invariant.zs)
3398 return false;
3399
3400 /* The set of PS invocations is always order invariant,
3401 * except when early Z/S tests are requested. */
3402 if (sctx->ps_shader.cso && sctx->ps_shader.cso->info.writes_memory &&
3403 sctx->ps_shader.cso->info.properties[TGSI_PROPERTY_FS_EARLY_DEPTH_STENCIL] &&
3404 !dsa_order_invariant.pass_set)
3405 return false;
3406
3407 if (sctx->num_perfect_occlusion_queries != 0 && !dsa_order_invariant.pass_set)
3408 return false;
3409 }
3410
3411 if (!colormask)
3412 return true;
3413
3414 unsigned blendmask = colormask & blend->blend_enable_4bit;
3415
3416 if (blendmask) {
3417 /* Only commutative blending. */
3418 if (blendmask & ~blend->commutative_4bit)
3419 return false;
3420
3421 if (!dsa_order_invariant.pass_set)
3422 return false;
3423 }
3424
3425 if (colormask & ~blendmask) {
3426 if (!dsa_order_invariant.pass_last)
3427 return false;
3428 }
3429
3430 return true;
3431 }
3432
3433 static void si_emit_msaa_config(struct si_context *sctx)
3434 {
3435 struct radeon_cmdbuf *cs = sctx->gfx_cs;
3436 unsigned num_tile_pipes = sctx->screen->info.num_tile_pipes;
3437 /* 33% faster rendering to linear color buffers */
3438 bool dst_is_linear = sctx->framebuffer.any_dst_linear;
3439 bool out_of_order_rast = si_out_of_order_rasterization(sctx);
3440 unsigned sc_mode_cntl_1 =
3441 S_028A4C_WALK_SIZE(dst_is_linear) | S_028A4C_WALK_FENCE_ENABLE(!dst_is_linear) |
3442 S_028A4C_WALK_FENCE_SIZE(num_tile_pipes == 2 ? 2 : 3) |
3443 S_028A4C_OUT_OF_ORDER_PRIMITIVE_ENABLE(out_of_order_rast) |
3444 S_028A4C_OUT_OF_ORDER_WATER_MARK(0x7) |
3445 /* always 1: */
3446 S_028A4C_WALK_ALIGN8_PRIM_FITS_ST(1) | S_028A4C_SUPERTILE_WALK_ORDER_ENABLE(1) |
3447 S_028A4C_TILE_WALK_ORDER_ENABLE(1) | S_028A4C_MULTI_SHADER_ENGINE_PRIM_DISCARD_ENABLE(1) |
3448 S_028A4C_FORCE_EOV_CNTDWN_ENABLE(1) | S_028A4C_FORCE_EOV_REZ_ENABLE(1);
3449 unsigned db_eqaa = S_028804_HIGH_QUALITY_INTERSECTIONS(1) | S_028804_INCOHERENT_EQAA_READS(1) |
3450 S_028804_INTERPOLATE_COMP_Z(1) | S_028804_STATIC_ANCHOR_ASSOCIATIONS(1);
3451 unsigned coverage_samples, color_samples, z_samples;
3452 struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
3453
3454 /* S: Coverage samples (up to 16x):
3455 * - Scan conversion samples (PA_SC_AA_CONFIG.MSAA_NUM_SAMPLES)
3456 * - CB FMASK samples (CB_COLORi_ATTRIB.NUM_SAMPLES)
3457 *
3458 * Z: Z/S samples (up to 8x, must be <= coverage samples and >= color samples):
3459 * - Value seen by DB (DB_Z_INFO.NUM_SAMPLES)
3460 * - Value seen by CB, must be correct even if Z/S is unbound (DB_EQAA.MAX_ANCHOR_SAMPLES)
3461 * # Missing samples are derived from Z planes if Z is compressed (up to 16x quality), or
3462 * # from the closest defined sample if Z is uncompressed (same quality as the number of
3463 * # Z samples).
3464 *
3465 * F: Color samples (up to 8x, must be <= coverage samples):
3466 * - CB color samples (CB_COLORi_ATTRIB.NUM_FRAGMENTS)
3467 * - PS iter samples (DB_EQAA.PS_ITER_SAMPLES)
3468 *
3469 * Can be anything between coverage and color samples:
3470 * - SampleMaskIn samples (PA_SC_AA_CONFIG.MSAA_EXPOSED_SAMPLES)
3471 * - SampleMaskOut samples (DB_EQAA.MASK_EXPORT_NUM_SAMPLES)
3472 * - Alpha-to-coverage samples (DB_EQAA.ALPHA_TO_MASK_NUM_SAMPLES)
3473 * - Occlusion query samples (DB_COUNT_CONTROL.SAMPLE_RATE)
3474 * # All are currently set the same as coverage samples.
3475 *
3476 * If color samples < coverage samples, FMASK has a higher bpp to store an "unknown"
3477 * flag for undefined color samples. A shader-based resolve must handle unknowns
3478 * or mask them out with AND. Unknowns can also be guessed from neighbors via
3479 * an edge-detect shader-based resolve, which is required to make "color samples = 1"
3480 * useful. The CB resolve always drops unknowns.
3481 *
3482 * Sensible AA configurations:
3483 * EQAA 16s 8z 8f - might look the same as 16x MSAA if Z is compressed
3484 * EQAA 16s 8z 4f - might look the same as 16x MSAA if Z is compressed
3485 * EQAA 16s 4z 4f - might look the same as 16x MSAA if Z is compressed
3486 * EQAA 8s 8z 8f = 8x MSAA
3487 * EQAA 8s 8z 4f - might look the same as 8x MSAA
3488 * EQAA 8s 8z 2f - might look the same as 8x MSAA with low-density geometry
3489 * EQAA 8s 4z 4f - might look the same as 8x MSAA if Z is compressed
3490 * EQAA 8s 4z 2f - might look the same as 8x MSAA with low-density geometry if Z is compressed
3491 * EQAA 4s 4z 4f = 4x MSAA
3492 * EQAA 4s 4z 2f - might look the same as 4x MSAA with low-density geometry
3493 * EQAA 2s 2z 2f = 2x MSAA
3494 */
3495 if (sctx->framebuffer.nr_samples > 1 && rs->multisample_enable) {
3496 coverage_samples = sctx->framebuffer.nr_samples;
3497 color_samples = sctx->framebuffer.nr_color_samples;
3498
3499 if (sctx->framebuffer.state.zsbuf) {
3500 z_samples = sctx->framebuffer.state.zsbuf->texture->nr_samples;
3501 z_samples = MAX2(1, z_samples);
3502 } else {
3503 z_samples = coverage_samples;
3504 }
3505 } else if (sctx->smoothing_enabled) {
3506 coverage_samples = color_samples = z_samples = SI_NUM_SMOOTH_AA_SAMPLES;
3507 } else {
3508 coverage_samples = color_samples = z_samples = 1;
3509 }
3510
3511 /* Required by OpenGL line rasterization.
3512 *
3513 * TODO: We should also enable perpendicular endcaps for AA lines,
3514 * but that requires implementing line stippling in the pixel
3515 * shader. SC can only do line stippling with axis-aligned
3516 * endcaps.
3517 */
3518 unsigned sc_line_cntl = S_028BDC_DX10_DIAMOND_TEST_ENA(1);
3519 unsigned sc_aa_config = 0;
3520
3521 if (coverage_samples > 1) {
3522 /* distance from the pixel center, indexed by log2(nr_samples) */
3523 static unsigned max_dist[] = {
3524 0, /* unused */
3525 4, /* 2x MSAA */
3526 6, /* 4x MSAA */
3527 7, /* 8x MSAA */
3528 8, /* 16x MSAA */
3529 };
3530 unsigned log_samples = util_logbase2(coverage_samples);
3531 unsigned log_z_samples = util_logbase2(z_samples);
3532 unsigned ps_iter_samples = si_get_ps_iter_samples(sctx);
3533 unsigned log_ps_iter_samples = util_logbase2(ps_iter_samples);
3534
3535 sc_line_cntl |= S_028BDC_EXPAND_LINE_WIDTH(1);
3536 sc_aa_config = S_028BE0_MSAA_NUM_SAMPLES(log_samples) |
3537 S_028BE0_MAX_SAMPLE_DIST(max_dist[log_samples]) |
3538 S_028BE0_MSAA_EXPOSED_SAMPLES(log_samples);
3539
3540 if (sctx->framebuffer.nr_samples > 1) {
3541 db_eqaa |= S_028804_MAX_ANCHOR_SAMPLES(log_z_samples) |
3542 S_028804_PS_ITER_SAMPLES(log_ps_iter_samples) |
3543 S_028804_MASK_EXPORT_NUM_SAMPLES(log_samples) |
3544 S_028804_ALPHA_TO_MASK_NUM_SAMPLES(log_samples);
3545 sc_mode_cntl_1 |= S_028A4C_PS_ITER_SAMPLE(ps_iter_samples > 1);
3546 } else if (sctx->smoothing_enabled) {
3547 db_eqaa |= S_028804_OVERRASTERIZATION_AMOUNT(log_samples);
3548 }
3549 }
3550
3551 unsigned initial_cdw = cs->current.cdw;
3552
3553 /* R_028BDC_PA_SC_LINE_CNTL, R_028BE0_PA_SC_AA_CONFIG */
3554 radeon_opt_set_context_reg2(sctx, R_028BDC_PA_SC_LINE_CNTL, SI_TRACKED_PA_SC_LINE_CNTL,
3555 sc_line_cntl, sc_aa_config);
3556 /* R_028804_DB_EQAA */
3557 radeon_opt_set_context_reg(sctx, R_028804_DB_EQAA, SI_TRACKED_DB_EQAA, db_eqaa);
3558 /* R_028A4C_PA_SC_MODE_CNTL_1 */
3559 radeon_opt_set_context_reg(sctx, R_028A4C_PA_SC_MODE_CNTL_1, SI_TRACKED_PA_SC_MODE_CNTL_1,
3560 sc_mode_cntl_1);
3561
3562 if (initial_cdw != cs->current.cdw) {
3563 sctx->context_roll = true;
3564
3565 /* GFX9: Flush DFSM when the AA mode changes. */
3566 if (sctx->screen->dfsm_allowed) {
3567 radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
3568 radeon_emit(cs, EVENT_TYPE(V_028A90_FLUSH_DFSM) | EVENT_INDEX(0));
3569 }
3570 }
3571 }
3572
3573 void si_update_ps_iter_samples(struct si_context *sctx)
3574 {
3575 if (sctx->framebuffer.nr_samples > 1)
3576 si_mark_atom_dirty(sctx, &sctx->atoms.s.msaa_config);
3577 if (sctx->screen->dpbb_allowed)
3578 si_mark_atom_dirty(sctx, &sctx->atoms.s.dpbb_state);
3579 }
3580
3581 static void si_set_min_samples(struct pipe_context *ctx, unsigned min_samples)
3582 {
3583 struct si_context *sctx = (struct si_context *)ctx;
3584
3585 /* The hardware can only do sample shading with 2^n samples. */
3586 min_samples = util_next_power_of_two(min_samples);
3587
3588 if (sctx->ps_iter_samples == min_samples)
3589 return;
3590
3591 sctx->ps_iter_samples = min_samples;
3592 sctx->do_update_shaders = true;
3593
3594 si_update_ps_iter_samples(sctx);
3595 }
3596
3597 /*
3598 * Samplers
3599 */
3600
3601 /**
3602 * Build the sampler view descriptor for a buffer texture.
3603 * @param state 256-bit descriptor; only the high 128 bits are filled in
3604 */
3605 void si_make_buffer_descriptor(struct si_screen *screen, struct si_resource *buf,
3606 enum pipe_format format, unsigned offset, unsigned size,
3607 uint32_t *state)
3608 {
3609 const struct util_format_description *desc;
3610 unsigned stride;
3611 unsigned num_records;
3612
3613 desc = util_format_description(format);
3614 stride = desc->block.bits / 8;
3615
3616 num_records = size / stride;
3617 num_records = MIN2(num_records, (buf->b.b.width0 - offset) / stride);
3618
3619 /* The NUM_RECORDS field has a different meaning depending on the chip,
3620 * instruction type, STRIDE, and SWIZZLE_ENABLE.
3621 *
3622 * GFX6-7,10:
3623 * - If STRIDE == 0, it's in byte units.
3624 * - If STRIDE != 0, it's in units of STRIDE, used with inst.IDXEN.
3625 *
3626 * GFX8:
3627 * - For SMEM and STRIDE == 0, it's in byte units.
3628 * - For SMEM and STRIDE != 0, it's in units of STRIDE.
3629 * - For VMEM and STRIDE == 0 or SWIZZLE_ENABLE == 0, it's in byte units.
3630 * - For VMEM and STRIDE != 0 and SWIZZLE_ENABLE == 1, it's in units of STRIDE.
3631 * NOTE: There is incompatibility between VMEM and SMEM opcodes due to SWIZZLE_-
3632 * ENABLE. The workaround is to set STRIDE = 0 if SWIZZLE_ENABLE == 0 when
3633 * using SMEM. This can be done in the shader by clearing STRIDE with s_and.
3634 * That way the same descriptor can be used by both SMEM and VMEM.
3635 *
3636 * GFX9:
3637 * - For SMEM and STRIDE == 0, it's in byte units.
3638 * - For SMEM and STRIDE != 0, it's in units of STRIDE.
3639 * - For VMEM and inst.IDXEN == 0 or STRIDE == 0, it's in byte units.
3640 * - For VMEM and inst.IDXEN == 1 and STRIDE != 0, it's in units of STRIDE.
3641 */
3642 if (screen->info.chip_class == GFX8)
3643 num_records *= stride;
3644
3645 state[4] = 0;
3646 state[5] = S_008F04_STRIDE(stride);
3647 state[6] = num_records;
3648 state[7] = S_008F0C_DST_SEL_X(si_map_swizzle(desc->swizzle[0])) |
3649 S_008F0C_DST_SEL_Y(si_map_swizzle(desc->swizzle[1])) |
3650 S_008F0C_DST_SEL_Z(si_map_swizzle(desc->swizzle[2])) |
3651 S_008F0C_DST_SEL_W(si_map_swizzle(desc->swizzle[3]));
3652
3653 if (screen->info.chip_class >= GFX10) {
3654 const struct gfx10_format *fmt = &gfx10_format_table[format];
3655
3656 /* OOB_SELECT chooses the out-of-bounds check:
3657 * - 0: (index >= NUM_RECORDS) || (offset >= STRIDE)
3658 * - 1: index >= NUM_RECORDS
3659 * - 2: NUM_RECORDS == 0
3660 * - 3: if SWIZZLE_ENABLE == 0: offset >= NUM_RECORDS
3661 * else: swizzle_address >= NUM_RECORDS
3662 */
3663 state[7] |= S_008F0C_FORMAT(fmt->img_format) |
3664 S_008F0C_OOB_SELECT(V_008F0C_OOB_SELECT_STRUCTURED_WITH_OFFSET) |
3665 S_008F0C_RESOURCE_LEVEL(1);
3666 } else {
3667 int first_non_void;
3668 unsigned num_format, data_format;
3669
3670 first_non_void = util_format_get_first_non_void_channel(format);
3671 num_format = si_translate_buffer_numformat(&screen->b, desc, first_non_void);
3672 data_format = si_translate_buffer_dataformat(&screen->b, desc, first_non_void);
3673
3674 state[7] |= S_008F0C_NUM_FORMAT(num_format) | S_008F0C_DATA_FORMAT(data_format);
3675 }
3676 }
3677
3678 static unsigned gfx9_border_color_swizzle(const unsigned char swizzle[4])
3679 {
3680 unsigned bc_swizzle = V_008F20_BC_SWIZZLE_XYZW;
3681
3682 if (swizzle[3] == PIPE_SWIZZLE_X) {
3683 /* For the pre-defined border color values (white, opaque
3684 * black, transparent black), the only thing that matters is
3685 * that the alpha channel winds up in the correct place
3686 * (because the RGB channels are all the same) so either of
3687 * these enumerations will work.
3688 */
3689 if (swizzle[2] == PIPE_SWIZZLE_Y)
3690 bc_swizzle = V_008F20_BC_SWIZZLE_WZYX;
3691 else
3692 bc_swizzle = V_008F20_BC_SWIZZLE_WXYZ;
3693 } else if (swizzle[0] == PIPE_SWIZZLE_X) {
3694 if (swizzle[1] == PIPE_SWIZZLE_Y)
3695 bc_swizzle = V_008F20_BC_SWIZZLE_XYZW;
3696 else
3697 bc_swizzle = V_008F20_BC_SWIZZLE_XWYZ;
3698 } else if (swizzle[1] == PIPE_SWIZZLE_X) {
3699 bc_swizzle = V_008F20_BC_SWIZZLE_YXWZ;
3700 } else if (swizzle[2] == PIPE_SWIZZLE_X) {
3701 bc_swizzle = V_008F20_BC_SWIZZLE_ZYXW;
3702 }
3703
3704 return bc_swizzle;
3705 }
3706
3707 /**
3708 * Build the sampler view descriptor for a texture.
3709 */
3710 static void gfx10_make_texture_descriptor(
3711 struct si_screen *screen, struct si_texture *tex, bool sampler, enum pipe_texture_target target,
3712 enum pipe_format pipe_format, const unsigned char state_swizzle[4], unsigned first_level,
3713 unsigned last_level, unsigned first_layer, unsigned last_layer, unsigned width, unsigned height,
3714 unsigned depth, uint32_t *state, uint32_t *fmask_state)
3715 {
3716 struct pipe_resource *res = &tex->buffer.b.b;
3717 const struct util_format_description *desc;
3718 unsigned img_format;
3719 unsigned char swizzle[4];
3720 unsigned type;
3721 uint64_t va;
3722
3723 desc = util_format_description(pipe_format);
3724 img_format = gfx10_format_table[pipe_format].img_format;
3725
3726 if (desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS) {
3727 const unsigned char swizzle_xxxx[4] = {0, 0, 0, 0};
3728 const unsigned char swizzle_yyyy[4] = {1, 1, 1, 1};
3729 const unsigned char swizzle_wwww[4] = {3, 3, 3, 3};
3730 bool is_stencil = false;
3731
3732 switch (pipe_format) {
3733 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
3734 case PIPE_FORMAT_X32_S8X24_UINT:
3735 case PIPE_FORMAT_X8Z24_UNORM:
3736 util_format_compose_swizzles(swizzle_yyyy, state_swizzle, swizzle);
3737 is_stencil = true;
3738 break;
3739 case PIPE_FORMAT_X24S8_UINT:
3740 /*
3741 * X24S8 is implemented as an 8_8_8_8 data format, to
3742 * fix texture gathers. This affects at least
3743 * GL45-CTS.texture_cube_map_array.sampling on GFX8.
3744 */
3745 util_format_compose_swizzles(swizzle_wwww, state_swizzle, swizzle);
3746 is_stencil = true;
3747 break;
3748 default:
3749 util_format_compose_swizzles(swizzle_xxxx, state_swizzle, swizzle);
3750 is_stencil = pipe_format == PIPE_FORMAT_S8_UINT;
3751 }
3752
3753 if (tex->upgraded_depth && !is_stencil) {
3754 assert(img_format == V_008F0C_IMG_FORMAT_32_FLOAT);
3755 img_format = V_008F0C_IMG_FORMAT_32_FLOAT_CLAMP;
3756 }
3757 } else {
3758 util_format_compose_swizzles(desc->swizzle, state_swizzle, swizzle);
3759 }
3760
3761 if (!sampler && (res->target == PIPE_TEXTURE_CUBE || res->target == PIPE_TEXTURE_CUBE_ARRAY)) {
3762 /* For the purpose of shader images, treat cube maps as 2D
3763 * arrays.
3764 */
3765 type = V_008F1C_SQ_RSRC_IMG_2D_ARRAY;
3766 } else {
3767 type = si_tex_dim(screen, tex, target, res->nr_samples);
3768 }
3769
3770 if (type == V_008F1C_SQ_RSRC_IMG_1D_ARRAY) {
3771 height = 1;
3772 depth = res->array_size;
3773 } else if (type == V_008F1C_SQ_RSRC_IMG_2D_ARRAY || type == V_008F1C_SQ_RSRC_IMG_2D_MSAA_ARRAY) {
3774 if (sampler || res->target != PIPE_TEXTURE_3D)
3775 depth = res->array_size;
3776 } else if (type == V_008F1C_SQ_RSRC_IMG_CUBE)
3777 depth = res->array_size / 6;
3778
3779 state[0] = 0;
3780 state[1] = S_00A004_FORMAT(img_format) | S_00A004_WIDTH_LO(width - 1);
3781 state[2] = S_00A008_WIDTH_HI((width - 1) >> 2) | S_00A008_HEIGHT(height - 1) |
3782 S_00A008_RESOURCE_LEVEL(1);
3783 state[3] =
3784 S_00A00C_DST_SEL_X(si_map_swizzle(swizzle[0])) |
3785 S_00A00C_DST_SEL_Y(si_map_swizzle(swizzle[1])) |
3786 S_00A00C_DST_SEL_Z(si_map_swizzle(swizzle[2])) |
3787 S_00A00C_DST_SEL_W(si_map_swizzle(swizzle[3])) |
3788 S_00A00C_BASE_LEVEL(res->nr_samples > 1 ? 0 : first_level) |
3789 S_00A00C_LAST_LEVEL(res->nr_samples > 1 ? util_logbase2(res->nr_samples) : last_level) |
3790 S_00A00C_BC_SWIZZLE(gfx9_border_color_swizzle(desc->swizzle)) | S_00A00C_TYPE(type);
3791 /* Depth is the the last accessible layer on gfx9+. The hw doesn't need
3792 * to know the total number of layers.
3793 */
3794 state[4] =
3795 S_00A010_DEPTH((type == V_008F1C_SQ_RSRC_IMG_3D && sampler) ? depth - 1 : last_layer) |
3796 S_00A010_BASE_ARRAY(first_layer);
3797 state[5] = S_00A014_ARRAY_PITCH(!!(type == V_008F1C_SQ_RSRC_IMG_3D && !sampler)) |
3798 S_00A014_MAX_MIP(res->nr_samples > 1 ? util_logbase2(res->nr_samples)
3799 : tex->buffer.b.b.last_level) |
3800 S_00A014_PERF_MOD(4);
3801 state[6] = 0;
3802 state[7] = 0;
3803
3804 if (vi_dcc_enabled(tex, first_level)) {
3805 state[6] |= S_00A018_MAX_UNCOMPRESSED_BLOCK_SIZE(V_028C78_MAX_BLOCK_SIZE_256B) |
3806 S_00A018_MAX_COMPRESSED_BLOCK_SIZE(tex->surface.u.gfx9.dcc.max_compressed_block_size) |
3807 S_00A018_ALPHA_IS_ON_MSB(vi_alpha_is_on_msb(screen, pipe_format));
3808 }
3809
3810 /* Initialize the sampler view for FMASK. */
3811 if (tex->surface.fmask_offset) {
3812 uint32_t format;
3813
3814 va = tex->buffer.gpu_address + tex->surface.fmask_offset;
3815
3816 #define FMASK(s, f) (((unsigned)(MAX2(1, s)) * 16) + (MAX2(1, f)))
3817 switch (FMASK(res->nr_samples, res->nr_storage_samples)) {
3818 case FMASK(2, 1):
3819 format = V_008F0C_IMG_FORMAT_FMASK8_S2_F1;
3820 break;
3821 case FMASK(2, 2):
3822 format = V_008F0C_IMG_FORMAT_FMASK8_S2_F2;
3823 break;
3824 case FMASK(4, 1):
3825 format = V_008F0C_IMG_FORMAT_FMASK8_S4_F1;
3826 break;
3827 case FMASK(4, 2):
3828 format = V_008F0C_IMG_FORMAT_FMASK8_S4_F2;
3829 break;
3830 case FMASK(4, 4):
3831 format = V_008F0C_IMG_FORMAT_FMASK8_S4_F4;
3832 break;
3833 case FMASK(8, 1):
3834 format = V_008F0C_IMG_FORMAT_FMASK8_S8_F1;
3835 break;
3836 case FMASK(8, 2):
3837 format = V_008F0C_IMG_FORMAT_FMASK16_S8_F2;
3838 break;
3839 case FMASK(8, 4):
3840 format = V_008F0C_IMG_FORMAT_FMASK32_S8_F4;
3841 break;
3842 case FMASK(8, 8):
3843 format = V_008F0C_IMG_FORMAT_FMASK32_S8_F8;
3844 break;
3845 case FMASK(16, 1):
3846 format = V_008F0C_IMG_FORMAT_FMASK16_S16_F1;
3847 break;
3848 case FMASK(16, 2):
3849 format = V_008F0C_IMG_FORMAT_FMASK32_S16_F2;
3850 break;
3851 case FMASK(16, 4):
3852 format = V_008F0C_IMG_FORMAT_FMASK64_S16_F4;
3853 break;
3854 case FMASK(16, 8):
3855 format = V_008F0C_IMG_FORMAT_FMASK64_S16_F8;
3856 break;
3857 default:
3858 unreachable("invalid nr_samples");
3859 }
3860 #undef FMASK
3861 fmask_state[0] = (va >> 8) | tex->surface.fmask_tile_swizzle;
3862 fmask_state[1] = S_00A004_BASE_ADDRESS_HI(va >> 40) | S_00A004_FORMAT(format) |
3863 S_00A004_WIDTH_LO(width - 1);
3864 fmask_state[2] = S_00A008_WIDTH_HI((width - 1) >> 2) | S_00A008_HEIGHT(height - 1) |
3865 S_00A008_RESOURCE_LEVEL(1);
3866 fmask_state[3] =
3867 S_00A00C_DST_SEL_X(V_008F1C_SQ_SEL_X) | S_00A00C_DST_SEL_Y(V_008F1C_SQ_SEL_X) |
3868 S_00A00C_DST_SEL_Z(V_008F1C_SQ_SEL_X) | S_00A00C_DST_SEL_W(V_008F1C_SQ_SEL_X) |
3869 S_00A00C_SW_MODE(tex->surface.u.gfx9.fmask.swizzle_mode) |
3870 S_00A00C_TYPE(si_tex_dim(screen, tex, target, 0));
3871 fmask_state[4] = S_00A010_DEPTH(last_layer) | S_00A010_BASE_ARRAY(first_layer);
3872 fmask_state[5] = 0;
3873 fmask_state[6] = S_00A018_META_PIPE_ALIGNED(1);
3874 fmask_state[7] = 0;
3875 }
3876 }
3877
3878 /**
3879 * Build the sampler view descriptor for a texture (SI-GFX9).
3880 */
3881 static void si_make_texture_descriptor(struct si_screen *screen, struct si_texture *tex,
3882 bool sampler, enum pipe_texture_target target,
3883 enum pipe_format pipe_format,
3884 const unsigned char state_swizzle[4], unsigned first_level,
3885 unsigned last_level, unsigned first_layer,
3886 unsigned last_layer, unsigned width, unsigned height,
3887 unsigned depth, uint32_t *state, uint32_t *fmask_state)
3888 {
3889 struct pipe_resource *res = &tex->buffer.b.b;
3890 const struct util_format_description *desc;
3891 unsigned char swizzle[4];
3892 int first_non_void;
3893 unsigned num_format, data_format, type, num_samples;
3894 uint64_t va;
3895
3896 desc = util_format_description(pipe_format);
3897
3898 num_samples = desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS ? MAX2(1, res->nr_samples)
3899 : MAX2(1, res->nr_storage_samples);
3900
3901 if (desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS) {
3902 const unsigned char swizzle_xxxx[4] = {0, 0, 0, 0};
3903 const unsigned char swizzle_yyyy[4] = {1, 1, 1, 1};
3904 const unsigned char swizzle_wwww[4] = {3, 3, 3, 3};
3905
3906 switch (pipe_format) {
3907 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
3908 case PIPE_FORMAT_X32_S8X24_UINT:
3909 case PIPE_FORMAT_X8Z24_UNORM:
3910 util_format_compose_swizzles(swizzle_yyyy, state_swizzle, swizzle);
3911 break;
3912 case PIPE_FORMAT_X24S8_UINT:
3913 /*
3914 * X24S8 is implemented as an 8_8_8_8 data format, to
3915 * fix texture gathers. This affects at least
3916 * GL45-CTS.texture_cube_map_array.sampling on GFX8.
3917 */
3918 if (screen->info.chip_class <= GFX8)
3919 util_format_compose_swizzles(swizzle_wwww, state_swizzle, swizzle);
3920 else
3921 util_format_compose_swizzles(swizzle_yyyy, state_swizzle, swizzle);
3922 break;
3923 default:
3924 util_format_compose_swizzles(swizzle_xxxx, state_swizzle, swizzle);
3925 }
3926 } else {
3927 util_format_compose_swizzles(desc->swizzle, state_swizzle, swizzle);
3928 }
3929
3930 first_non_void = util_format_get_first_non_void_channel(pipe_format);
3931
3932 switch (pipe_format) {
3933 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
3934 num_format = V_008F14_IMG_NUM_FORMAT_UNORM;
3935 break;
3936 default:
3937 if (first_non_void < 0) {
3938 if (util_format_is_compressed(pipe_format)) {
3939 switch (pipe_format) {
3940 case PIPE_FORMAT_DXT1_SRGB:
3941 case PIPE_FORMAT_DXT1_SRGBA:
3942 case PIPE_FORMAT_DXT3_SRGBA:
3943 case PIPE_FORMAT_DXT5_SRGBA:
3944 case PIPE_FORMAT_BPTC_SRGBA:
3945 case PIPE_FORMAT_ETC2_SRGB8:
3946 case PIPE_FORMAT_ETC2_SRGB8A1:
3947 case PIPE_FORMAT_ETC2_SRGBA8:
3948 num_format = V_008F14_IMG_NUM_FORMAT_SRGB;
3949 break;
3950 case PIPE_FORMAT_RGTC1_SNORM:
3951 case PIPE_FORMAT_LATC1_SNORM:
3952 case PIPE_FORMAT_RGTC2_SNORM:
3953 case PIPE_FORMAT_LATC2_SNORM:
3954 case PIPE_FORMAT_ETC2_R11_SNORM:
3955 case PIPE_FORMAT_ETC2_RG11_SNORM:
3956 /* implies float, so use SNORM/UNORM to determine
3957 whether data is signed or not */
3958 case PIPE_FORMAT_BPTC_RGB_FLOAT:
3959 num_format = V_008F14_IMG_NUM_FORMAT_SNORM;
3960 break;
3961 default:
3962 num_format = V_008F14_IMG_NUM_FORMAT_UNORM;
3963 break;
3964 }
3965 } else if (desc->layout == UTIL_FORMAT_LAYOUT_SUBSAMPLED) {
3966 num_format = V_008F14_IMG_NUM_FORMAT_UNORM;
3967 } else {
3968 num_format = V_008F14_IMG_NUM_FORMAT_FLOAT;
3969 }
3970 } else if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB) {
3971 num_format = V_008F14_IMG_NUM_FORMAT_SRGB;
3972 } else {
3973 num_format = V_008F14_IMG_NUM_FORMAT_UNORM;
3974
3975 switch (desc->channel[first_non_void].type) {
3976 case UTIL_FORMAT_TYPE_FLOAT:
3977 num_format = V_008F14_IMG_NUM_FORMAT_FLOAT;
3978 break;
3979 case UTIL_FORMAT_TYPE_SIGNED:
3980 if (desc->channel[first_non_void].normalized)
3981 num_format = V_008F14_IMG_NUM_FORMAT_SNORM;
3982 else if (desc->channel[first_non_void].pure_integer)
3983 num_format = V_008F14_IMG_NUM_FORMAT_SINT;
3984 else
3985 num_format = V_008F14_IMG_NUM_FORMAT_SSCALED;
3986 break;
3987 case UTIL_FORMAT_TYPE_UNSIGNED:
3988 if (desc->channel[first_non_void].normalized)
3989 num_format = V_008F14_IMG_NUM_FORMAT_UNORM;
3990 else if (desc->channel[first_non_void].pure_integer)
3991 num_format = V_008F14_IMG_NUM_FORMAT_UINT;
3992 else
3993 num_format = V_008F14_IMG_NUM_FORMAT_USCALED;
3994 }
3995 }
3996 }
3997
3998 data_format = si_translate_texformat(&screen->b, pipe_format, desc, first_non_void);
3999 if (data_format == ~0) {
4000 data_format = 0;
4001 }
4002
4003 /* S8 with Z32 HTILE needs a special format. */
4004 if (screen->info.chip_class == GFX9 && pipe_format == PIPE_FORMAT_S8_UINT)
4005 data_format = V_008F14_IMG_DATA_FORMAT_S8_32;
4006
4007 if (!sampler && (res->target == PIPE_TEXTURE_CUBE || res->target == PIPE_TEXTURE_CUBE_ARRAY ||
4008 (screen->info.chip_class <= GFX8 && res->target == PIPE_TEXTURE_3D))) {
4009 /* For the purpose of shader images, treat cube maps and 3D
4010 * textures as 2D arrays. For 3D textures, the address
4011 * calculations for mipmaps are different, so we rely on the
4012 * caller to effectively disable mipmaps.
4013 */
4014 type = V_008F1C_SQ_RSRC_IMG_2D_ARRAY;
4015
4016 assert(res->target != PIPE_TEXTURE_3D || (first_level == 0 && last_level == 0));
4017 } else {
4018 type = si_tex_dim(screen, tex, target, num_samples);
4019 }
4020
4021 if (type == V_008F1C_SQ_RSRC_IMG_1D_ARRAY) {
4022 height = 1;
4023 depth = res->array_size;
4024 } else if (type == V_008F1C_SQ_RSRC_IMG_2D_ARRAY || type == V_008F1C_SQ_RSRC_IMG_2D_MSAA_ARRAY) {
4025 if (sampler || res->target != PIPE_TEXTURE_3D)
4026 depth = res->array_size;
4027 } else if (type == V_008F1C_SQ_RSRC_IMG_CUBE)
4028 depth = res->array_size / 6;
4029
4030 state[0] = 0;
4031 state[1] = (S_008F14_DATA_FORMAT(data_format) | S_008F14_NUM_FORMAT(num_format));
4032 state[2] = (S_008F18_WIDTH(width - 1) | S_008F18_HEIGHT(height - 1) | S_008F18_PERF_MOD(4));
4033 state[3] = (S_008F1C_DST_SEL_X(si_map_swizzle(swizzle[0])) |
4034 S_008F1C_DST_SEL_Y(si_map_swizzle(swizzle[1])) |
4035 S_008F1C_DST_SEL_Z(si_map_swizzle(swizzle[2])) |
4036 S_008F1C_DST_SEL_W(si_map_swizzle(swizzle[3])) |
4037 S_008F1C_BASE_LEVEL(num_samples > 1 ? 0 : first_level) |
4038 S_008F1C_LAST_LEVEL(num_samples > 1 ? util_logbase2(num_samples) : last_level) |
4039 S_008F1C_TYPE(type));
4040 state[4] = 0;
4041 state[5] = S_008F24_BASE_ARRAY(first_layer);
4042 state[6] = 0;
4043 state[7] = 0;
4044
4045 if (screen->info.chip_class == GFX9) {
4046 unsigned bc_swizzle = gfx9_border_color_swizzle(desc->swizzle);
4047
4048 /* Depth is the the last accessible layer on Gfx9.
4049 * The hw doesn't need to know the total number of layers.
4050 */
4051 if (type == V_008F1C_SQ_RSRC_IMG_3D)
4052 state[4] |= S_008F20_DEPTH(depth - 1);
4053 else
4054 state[4] |= S_008F20_DEPTH(last_layer);
4055
4056 state[4] |= S_008F20_BC_SWIZZLE(bc_swizzle);
4057 state[5] |= S_008F24_MAX_MIP(num_samples > 1 ? util_logbase2(num_samples)
4058 : tex->buffer.b.b.last_level);
4059 } else {
4060 state[3] |= S_008F1C_POW2_PAD(res->last_level > 0);
4061 state[4] |= S_008F20_DEPTH(depth - 1);
4062 state[5] |= S_008F24_LAST_ARRAY(last_layer);
4063 }
4064
4065 if (vi_dcc_enabled(tex, first_level)) {
4066 state[6] = S_008F28_ALPHA_IS_ON_MSB(vi_alpha_is_on_msb(screen, pipe_format));
4067 } else {
4068 /* The last dword is unused by hw. The shader uses it to clear
4069 * bits in the first dword of sampler state.
4070 */
4071 if (screen->info.chip_class <= GFX7 && res->nr_samples <= 1) {
4072 if (first_level == last_level)
4073 state[7] = C_008F30_MAX_ANISO_RATIO;
4074 else
4075 state[7] = 0xffffffff;
4076 }
4077 }
4078
4079 /* Initialize the sampler view for FMASK. */
4080 if (tex->surface.fmask_offset) {
4081 uint32_t data_format, num_format;
4082
4083 va = tex->buffer.gpu_address + tex->surface.fmask_offset;
4084
4085 #define FMASK(s, f) (((unsigned)(MAX2(1, s)) * 16) + (MAX2(1, f)))
4086 if (screen->info.chip_class == GFX9) {
4087 data_format = V_008F14_IMG_DATA_FORMAT_FMASK;
4088 switch (FMASK(res->nr_samples, res->nr_storage_samples)) {
4089 case FMASK(2, 1):
4090 num_format = V_008F14_IMG_FMASK_8_2_1;
4091 break;
4092 case FMASK(2, 2):
4093 num_format = V_008F14_IMG_FMASK_8_2_2;
4094 break;
4095 case FMASK(4, 1):
4096 num_format = V_008F14_IMG_FMASK_8_4_1;
4097 break;
4098 case FMASK(4, 2):
4099 num_format = V_008F14_IMG_FMASK_8_4_2;
4100 break;
4101 case FMASK(4, 4):
4102 num_format = V_008F14_IMG_FMASK_8_4_4;
4103 break;
4104 case FMASK(8, 1):
4105 num_format = V_008F14_IMG_FMASK_8_8_1;
4106 break;
4107 case FMASK(8, 2):
4108 num_format = V_008F14_IMG_FMASK_16_8_2;
4109 break;
4110 case FMASK(8, 4):
4111 num_format = V_008F14_IMG_FMASK_32_8_4;
4112 break;
4113 case FMASK(8, 8):
4114 num_format = V_008F14_IMG_FMASK_32_8_8;
4115 break;
4116 case FMASK(16, 1):
4117 num_format = V_008F14_IMG_FMASK_16_16_1;
4118 break;
4119 case FMASK(16, 2):
4120 num_format = V_008F14_IMG_FMASK_32_16_2;
4121 break;
4122 case FMASK(16, 4):
4123 num_format = V_008F14_IMG_FMASK_64_16_4;
4124 break;
4125 case FMASK(16, 8):
4126 num_format = V_008F14_IMG_FMASK_64_16_8;
4127 break;
4128 default:
4129 unreachable("invalid nr_samples");
4130 }
4131 } else {
4132 switch (FMASK(res->nr_samples, res->nr_storage_samples)) {
4133 case FMASK(2, 1):
4134 data_format = V_008F14_IMG_DATA_FORMAT_FMASK8_S2_F1;
4135 break;
4136 case FMASK(2, 2):
4137 data_format = V_008F14_IMG_DATA_FORMAT_FMASK8_S2_F2;
4138 break;
4139 case FMASK(4, 1):
4140 data_format = V_008F14_IMG_DATA_FORMAT_FMASK8_S4_F1;
4141 break;
4142 case FMASK(4, 2):
4143 data_format = V_008F14_IMG_DATA_FORMAT_FMASK8_S4_F2;
4144 break;
4145 case FMASK(4, 4):
4146 data_format = V_008F14_IMG_DATA_FORMAT_FMASK8_S4_F4;
4147 break;
4148 case FMASK(8, 1):
4149 data_format = V_008F14_IMG_DATA_FORMAT_FMASK8_S8_F1;
4150 break;
4151 case FMASK(8, 2):
4152 data_format = V_008F14_IMG_DATA_FORMAT_FMASK16_S8_F2;
4153 break;
4154 case FMASK(8, 4):
4155 data_format = V_008F14_IMG_DATA_FORMAT_FMASK32_S8_F4;
4156 break;
4157 case FMASK(8, 8):
4158 data_format = V_008F14_IMG_DATA_FORMAT_FMASK32_S8_F8;
4159 break;
4160 case FMASK(16, 1):
4161 data_format = V_008F14_IMG_DATA_FORMAT_FMASK16_S16_F1;
4162 break;
4163 case FMASK(16, 2):
4164 data_format = V_008F14_IMG_DATA_FORMAT_FMASK32_S16_F2;
4165 break;
4166 case FMASK(16, 4):
4167 data_format = V_008F14_IMG_DATA_FORMAT_FMASK64_S16_F4;
4168 break;
4169 case FMASK(16, 8):
4170 data_format = V_008F14_IMG_DATA_FORMAT_FMASK64_S16_F8;
4171 break;
4172 default:
4173 unreachable("invalid nr_samples");
4174 }
4175 num_format = V_008F14_IMG_NUM_FORMAT_UINT;
4176 }
4177 #undef FMASK
4178
4179 fmask_state[0] = (va >> 8) | tex->surface.fmask_tile_swizzle;
4180 fmask_state[1] = S_008F14_BASE_ADDRESS_HI(va >> 40) | S_008F14_DATA_FORMAT(data_format) |
4181 S_008F14_NUM_FORMAT(num_format);
4182 fmask_state[2] = S_008F18_WIDTH(width - 1) | S_008F18_HEIGHT(height - 1);
4183 fmask_state[3] =
4184 S_008F1C_DST_SEL_X(V_008F1C_SQ_SEL_X) | S_008F1C_DST_SEL_Y(V_008F1C_SQ_SEL_X) |
4185 S_008F1C_DST_SEL_Z(V_008F1C_SQ_SEL_X) | S_008F1C_DST_SEL_W(V_008F1C_SQ_SEL_X) |
4186 S_008F1C_TYPE(si_tex_dim(screen, tex, target, 0));
4187 fmask_state[4] = 0;
4188 fmask_state[5] = S_008F24_BASE_ARRAY(first_layer);
4189 fmask_state[6] = 0;
4190 fmask_state[7] = 0;
4191
4192 if (screen->info.chip_class == GFX9) {
4193 fmask_state[3] |= S_008F1C_SW_MODE(tex->surface.u.gfx9.fmask.swizzle_mode);
4194 fmask_state[4] |=
4195 S_008F20_DEPTH(last_layer) | S_008F20_PITCH(tex->surface.u.gfx9.fmask.epitch);
4196 fmask_state[5] |= S_008F24_META_PIPE_ALIGNED(1) |
4197 S_008F24_META_RB_ALIGNED(1);
4198 } else {
4199 fmask_state[3] |= S_008F1C_TILING_INDEX(tex->surface.u.legacy.fmask.tiling_index);
4200 fmask_state[4] |= S_008F20_DEPTH(depth - 1) |
4201 S_008F20_PITCH(tex->surface.u.legacy.fmask.pitch_in_pixels - 1);
4202 fmask_state[5] |= S_008F24_LAST_ARRAY(last_layer);
4203 }
4204 }
4205 }
4206
4207 /**
4208 * Create a sampler view.
4209 *
4210 * @param ctx context
4211 * @param texture texture
4212 * @param state sampler view template
4213 * @param width0 width0 override (for compressed textures as int)
4214 * @param height0 height0 override (for compressed textures as int)
4215 * @param force_level set the base address to the level (for compressed textures)
4216 */
4217 struct pipe_sampler_view *si_create_sampler_view_custom(struct pipe_context *ctx,
4218 struct pipe_resource *texture,
4219 const struct pipe_sampler_view *state,
4220 unsigned width0, unsigned height0,
4221 unsigned force_level)
4222 {
4223 struct si_context *sctx = (struct si_context *)ctx;
4224 struct si_sampler_view *view = CALLOC_STRUCT(si_sampler_view);
4225 struct si_texture *tex = (struct si_texture *)texture;
4226 unsigned base_level, first_level, last_level;
4227 unsigned char state_swizzle[4];
4228 unsigned height, depth, width;
4229 unsigned last_layer = state->u.tex.last_layer;
4230 enum pipe_format pipe_format;
4231 const struct legacy_surf_level *surflevel;
4232
4233 if (!view)
4234 return NULL;
4235
4236 /* initialize base object */
4237 view->base = *state;
4238 view->base.texture = NULL;
4239 view->base.reference.count = 1;
4240 view->base.context = ctx;
4241
4242 assert(texture);
4243 pipe_resource_reference(&view->base.texture, texture);
4244
4245 if (state->format == PIPE_FORMAT_X24S8_UINT || state->format == PIPE_FORMAT_S8X24_UINT ||
4246 state->format == PIPE_FORMAT_X32_S8X24_UINT || state->format == PIPE_FORMAT_S8_UINT)
4247 view->is_stencil_sampler = true;
4248
4249 /* Buffer resource. */
4250 if (texture->target == PIPE_BUFFER) {
4251 si_make_buffer_descriptor(sctx->screen, si_resource(texture), state->format,
4252 state->u.buf.offset, state->u.buf.size, view->state);
4253 return &view->base;
4254 }
4255
4256 state_swizzle[0] = state->swizzle_r;
4257 state_swizzle[1] = state->swizzle_g;
4258 state_swizzle[2] = state->swizzle_b;
4259 state_swizzle[3] = state->swizzle_a;
4260
4261 base_level = 0;
4262 first_level = state->u.tex.first_level;
4263 last_level = state->u.tex.last_level;
4264 width = width0;
4265 height = height0;
4266 depth = texture->depth0;
4267
4268 if (sctx->chip_class <= GFX8 && force_level) {
4269 assert(force_level == first_level && force_level == last_level);
4270 base_level = force_level;
4271 first_level = 0;
4272 last_level = 0;
4273 width = u_minify(width, force_level);
4274 height = u_minify(height, force_level);
4275 depth = u_minify(depth, force_level);
4276 }
4277
4278 /* This is not needed if gallium frontends set last_layer correctly. */
4279 if (state->target == PIPE_TEXTURE_1D || state->target == PIPE_TEXTURE_2D ||
4280 state->target == PIPE_TEXTURE_RECT || state->target == PIPE_TEXTURE_CUBE)
4281 last_layer = state->u.tex.first_layer;
4282
4283 /* Texturing with separate depth and stencil. */
4284 pipe_format = state->format;
4285
4286 /* Depth/stencil texturing sometimes needs separate texture. */
4287 if (tex->is_depth && !si_can_sample_zs(tex, view->is_stencil_sampler)) {
4288 if (!tex->flushed_depth_texture && !si_init_flushed_depth_texture(ctx, texture)) {
4289 pipe_resource_reference(&view->base.texture, NULL);
4290 FREE(view);
4291 return NULL;
4292 }
4293
4294 assert(tex->flushed_depth_texture);
4295
4296 /* Override format for the case where the flushed texture
4297 * contains only Z or only S.
4298 */
4299 if (tex->flushed_depth_texture->buffer.b.b.format != tex->buffer.b.b.format)
4300 pipe_format = tex->flushed_depth_texture->buffer.b.b.format;
4301
4302 tex = tex->flushed_depth_texture;
4303 }
4304
4305 surflevel = tex->surface.u.legacy.level;
4306
4307 if (tex->db_compatible) {
4308 if (!view->is_stencil_sampler)
4309 pipe_format = tex->db_render_format;
4310
4311 switch (pipe_format) {
4312 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
4313 pipe_format = PIPE_FORMAT_Z32_FLOAT;
4314 break;
4315 case PIPE_FORMAT_X8Z24_UNORM:
4316 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
4317 /* Z24 is always stored like this for DB
4318 * compatibility.
4319 */
4320 pipe_format = PIPE_FORMAT_Z24X8_UNORM;
4321 break;
4322 case PIPE_FORMAT_X24S8_UINT:
4323 case PIPE_FORMAT_S8X24_UINT:
4324 case PIPE_FORMAT_X32_S8X24_UINT:
4325 pipe_format = PIPE_FORMAT_S8_UINT;
4326 surflevel = tex->surface.u.legacy.stencil_level;
4327 break;
4328 default:;
4329 }
4330 }
4331
4332 view->dcc_incompatible =
4333 vi_dcc_formats_are_incompatible(texture, state->u.tex.first_level, state->format);
4334
4335 sctx->screen->make_texture_descriptor(
4336 sctx->screen, tex, true, state->target, pipe_format, state_swizzle, first_level, last_level,
4337 state->u.tex.first_layer, last_layer, width, height, depth, view->state, view->fmask_state);
4338
4339 const struct util_format_description *desc = util_format_description(pipe_format);
4340 view->is_integer = false;
4341
4342 for (unsigned i = 0; i < desc->nr_channels; ++i) {
4343 if (desc->channel[i].type == UTIL_FORMAT_TYPE_VOID)
4344 continue;
4345
4346 /* Whether the number format is {U,S}{SCALED,INT} */
4347 view->is_integer = (desc->channel[i].type == UTIL_FORMAT_TYPE_UNSIGNED ||
4348 desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) &&
4349 (desc->channel[i].pure_integer || !desc->channel[i].normalized);
4350 break;
4351 }
4352
4353 view->base_level_info = &surflevel[base_level];
4354 view->base_level = base_level;
4355 view->block_width = util_format_get_blockwidth(pipe_format);
4356 return &view->base;
4357 }
4358
4359 static struct pipe_sampler_view *si_create_sampler_view(struct pipe_context *ctx,
4360 struct pipe_resource *texture,
4361 const struct pipe_sampler_view *state)
4362 {
4363 return si_create_sampler_view_custom(ctx, texture, state, texture ? texture->width0 : 0,
4364 texture ? texture->height0 : 0, 0);
4365 }
4366
4367 static void si_sampler_view_destroy(struct pipe_context *ctx, struct pipe_sampler_view *state)
4368 {
4369 struct si_sampler_view *view = (struct si_sampler_view *)state;
4370
4371 pipe_resource_reference(&state->texture, NULL);
4372 FREE(view);
4373 }
4374
4375 static bool wrap_mode_uses_border_color(unsigned wrap, bool linear_filter)
4376 {
4377 return wrap == PIPE_TEX_WRAP_CLAMP_TO_BORDER || wrap == PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER ||
4378 (linear_filter && (wrap == PIPE_TEX_WRAP_CLAMP || wrap == PIPE_TEX_WRAP_MIRROR_CLAMP));
4379 }
4380
4381 static uint32_t si_translate_border_color(struct si_context *sctx,
4382 const struct pipe_sampler_state *state,
4383 const union pipe_color_union *color, bool is_integer)
4384 {
4385 bool linear_filter = state->min_img_filter != PIPE_TEX_FILTER_NEAREST ||
4386 state->mag_img_filter != PIPE_TEX_FILTER_NEAREST;
4387
4388 if (!wrap_mode_uses_border_color(state->wrap_s, linear_filter) &&
4389 !wrap_mode_uses_border_color(state->wrap_t, linear_filter) &&
4390 !wrap_mode_uses_border_color(state->wrap_r, linear_filter))
4391 return S_008F3C_BORDER_COLOR_TYPE(V_008F3C_SQ_TEX_BORDER_COLOR_TRANS_BLACK);
4392
4393 #define simple_border_types(elt) \
4394 do { \
4395 if (color->elt[0] == 0 && color->elt[1] == 0 && color->elt[2] == 0 && color->elt[3] == 0) \
4396 return S_008F3C_BORDER_COLOR_TYPE(V_008F3C_SQ_TEX_BORDER_COLOR_TRANS_BLACK); \
4397 if (color->elt[0] == 0 && color->elt[1] == 0 && color->elt[2] == 0 && color->elt[3] == 1) \
4398 return S_008F3C_BORDER_COLOR_TYPE(V_008F3C_SQ_TEX_BORDER_COLOR_OPAQUE_BLACK); \
4399 if (color->elt[0] == 1 && color->elt[1] == 1 && color->elt[2] == 1 && color->elt[3] == 1) \
4400 return S_008F3C_BORDER_COLOR_TYPE(V_008F3C_SQ_TEX_BORDER_COLOR_OPAQUE_WHITE); \
4401 } while (false)
4402
4403 if (is_integer)
4404 simple_border_types(ui);
4405 else
4406 simple_border_types(f);
4407
4408 #undef simple_border_types
4409
4410 int i;
4411
4412 /* Check if the border has been uploaded already. */
4413 for (i = 0; i < sctx->border_color_count; i++)
4414 if (memcmp(&sctx->border_color_table[i], color, sizeof(*color)) == 0)
4415 break;
4416
4417 if (i >= SI_MAX_BORDER_COLORS) {
4418 /* Getting 4096 unique border colors is very unlikely. */
4419 fprintf(stderr, "radeonsi: The border color table is full. "
4420 "Any new border colors will be just black. "
4421 "Please file a bug.\n");
4422 return S_008F3C_BORDER_COLOR_TYPE(V_008F3C_SQ_TEX_BORDER_COLOR_TRANS_BLACK);
4423 }
4424
4425 if (i == sctx->border_color_count) {
4426 /* Upload a new border color. */
4427 memcpy(&sctx->border_color_table[i], color, sizeof(*color));
4428 util_memcpy_cpu_to_le32(&sctx->border_color_map[i], color, sizeof(*color));
4429 sctx->border_color_count++;
4430 }
4431
4432 return S_008F3C_BORDER_COLOR_PTR(i) |
4433 S_008F3C_BORDER_COLOR_TYPE(V_008F3C_SQ_TEX_BORDER_COLOR_REGISTER);
4434 }
4435
4436 static inline int S_FIXED(float value, unsigned frac_bits)
4437 {
4438 return value * (1 << frac_bits);
4439 }
4440
4441 static inline unsigned si_tex_filter(unsigned filter, unsigned max_aniso)
4442 {
4443 if (filter == PIPE_TEX_FILTER_LINEAR)
4444 return max_aniso > 1 ? V_008F38_SQ_TEX_XY_FILTER_ANISO_BILINEAR
4445 : V_008F38_SQ_TEX_XY_FILTER_BILINEAR;
4446 else
4447 return max_aniso > 1 ? V_008F38_SQ_TEX_XY_FILTER_ANISO_POINT
4448 : V_008F38_SQ_TEX_XY_FILTER_POINT;
4449 }
4450
4451 static inline unsigned si_tex_aniso_filter(unsigned filter)
4452 {
4453 if (filter < 2)
4454 return 0;
4455 if (filter < 4)
4456 return 1;
4457 if (filter < 8)
4458 return 2;
4459 if (filter < 16)
4460 return 3;
4461 return 4;
4462 }
4463
4464 static void *si_create_sampler_state(struct pipe_context *ctx,
4465 const struct pipe_sampler_state *state)
4466 {
4467 struct si_context *sctx = (struct si_context *)ctx;
4468 struct si_screen *sscreen = sctx->screen;
4469 struct si_sampler_state *rstate = CALLOC_STRUCT(si_sampler_state);
4470 unsigned max_aniso = sscreen->force_aniso >= 0 ? sscreen->force_aniso : state->max_anisotropy;
4471 unsigned max_aniso_ratio = si_tex_aniso_filter(max_aniso);
4472 bool trunc_coord = state->min_img_filter == PIPE_TEX_FILTER_NEAREST &&
4473 state->mag_img_filter == PIPE_TEX_FILTER_NEAREST &&
4474 state->compare_mode == PIPE_TEX_COMPARE_NONE;
4475 union pipe_color_union clamped_border_color;
4476
4477 if (!rstate) {
4478 return NULL;
4479 }
4480
4481 #ifndef NDEBUG
4482 rstate->magic = SI_SAMPLER_STATE_MAGIC;
4483 #endif
4484 rstate->val[0] =
4485 (S_008F30_CLAMP_X(si_tex_wrap(state->wrap_s)) | S_008F30_CLAMP_Y(si_tex_wrap(state->wrap_t)) |
4486 S_008F30_CLAMP_Z(si_tex_wrap(state->wrap_r)) | S_008F30_MAX_ANISO_RATIO(max_aniso_ratio) |
4487 S_008F30_DEPTH_COMPARE_FUNC(si_tex_compare(state->compare_func)) |
4488 S_008F30_FORCE_UNNORMALIZED(!state->normalized_coords) |
4489 S_008F30_ANISO_THRESHOLD(max_aniso_ratio >> 1) | S_008F30_ANISO_BIAS(max_aniso_ratio) |
4490 S_008F30_DISABLE_CUBE_WRAP(!state->seamless_cube_map) |
4491 S_008F30_TRUNC_COORD(trunc_coord) |
4492 S_008F30_COMPAT_MODE(sctx->chip_class == GFX8 || sctx->chip_class == GFX9));
4493 rstate->val[1] = (S_008F34_MIN_LOD(S_FIXED(CLAMP(state->min_lod, 0, 15), 8)) |
4494 S_008F34_MAX_LOD(S_FIXED(CLAMP(state->max_lod, 0, 15), 8)) |
4495 S_008F34_PERF_MIP(max_aniso_ratio ? max_aniso_ratio + 6 : 0));
4496 rstate->val[2] = (S_008F38_LOD_BIAS(S_FIXED(CLAMP(state->lod_bias, -16, 16), 8)) |
4497 S_008F38_XY_MAG_FILTER(si_tex_filter(state->mag_img_filter, max_aniso)) |
4498 S_008F38_XY_MIN_FILTER(si_tex_filter(state->min_img_filter, max_aniso)) |
4499 S_008F38_MIP_FILTER(si_tex_mipfilter(state->min_mip_filter)) |
4500 S_008F38_MIP_POINT_PRECLAMP(0));
4501 rstate->val[3] = si_translate_border_color(sctx, state, &state->border_color, false);
4502
4503 if (sscreen->info.chip_class >= GFX10) {
4504 rstate->val[2] |= S_008F38_ANISO_OVERRIDE_GFX10(1);
4505 } else {
4506 rstate->val[2] |= S_008F38_DISABLE_LSB_CEIL(sctx->chip_class <= GFX8) |
4507 S_008F38_FILTER_PREC_FIX(1) |
4508 S_008F38_ANISO_OVERRIDE_GFX6(sctx->chip_class >= GFX8);
4509 }
4510
4511 /* Create sampler resource for integer textures. */
4512 memcpy(rstate->integer_val, rstate->val, sizeof(rstate->val));
4513 rstate->integer_val[3] = si_translate_border_color(sctx, state, &state->border_color, true);
4514
4515 /* Create sampler resource for upgraded depth textures. */
4516 memcpy(rstate->upgraded_depth_val, rstate->val, sizeof(rstate->val));
4517
4518 for (unsigned i = 0; i < 4; ++i) {
4519 /* Use channel 0 on purpose, so that we can use OPAQUE_WHITE
4520 * when the border color is 1.0. */
4521 clamped_border_color.f[i] = CLAMP(state->border_color.f[0], 0, 1);
4522 }
4523
4524 if (memcmp(&state->border_color, &clamped_border_color, sizeof(clamped_border_color)) == 0) {
4525 if (sscreen->info.chip_class <= GFX9)
4526 rstate->upgraded_depth_val[3] |= S_008F3C_UPGRADED_DEPTH(1);
4527 } else {
4528 rstate->upgraded_depth_val[3] =
4529 si_translate_border_color(sctx, state, &clamped_border_color, false);
4530 }
4531
4532 return rstate;
4533 }
4534
4535 static void si_set_sample_mask(struct pipe_context *ctx, unsigned sample_mask)
4536 {
4537 struct si_context *sctx = (struct si_context *)ctx;
4538
4539 if (sctx->sample_mask == (uint16_t)sample_mask)
4540 return;
4541
4542 sctx->sample_mask = sample_mask;
4543 si_mark_atom_dirty(sctx, &sctx->atoms.s.sample_mask);
4544 }
4545
4546 static void si_emit_sample_mask(struct si_context *sctx)
4547 {
4548 struct radeon_cmdbuf *cs = sctx->gfx_cs;
4549 unsigned mask = sctx->sample_mask;
4550
4551 /* Needed for line and polygon smoothing as well as for the Polaris
4552 * small primitive filter. We expect the gallium frontend to take care of
4553 * this for us.
4554 */
4555 assert(mask == 0xffff || sctx->framebuffer.nr_samples > 1 ||
4556 (mask & 1 && sctx->blitter->running));
4557
4558 radeon_set_context_reg_seq(cs, R_028C38_PA_SC_AA_MASK_X0Y0_X1Y0, 2);
4559 radeon_emit(cs, mask | (mask << 16));
4560 radeon_emit(cs, mask | (mask << 16));
4561 }
4562
4563 static void si_delete_sampler_state(struct pipe_context *ctx, void *state)
4564 {
4565 #ifndef NDEBUG
4566 struct si_sampler_state *s = state;
4567
4568 assert(s->magic == SI_SAMPLER_STATE_MAGIC);
4569 s->magic = 0;
4570 #endif
4571 free(state);
4572 }
4573
4574 /*
4575 * Vertex elements & buffers
4576 */
4577
4578 struct si_fast_udiv_info32 si_compute_fast_udiv_info32(uint32_t D, unsigned num_bits)
4579 {
4580 struct util_fast_udiv_info info = util_compute_fast_udiv_info(D, num_bits, 32);
4581
4582 struct si_fast_udiv_info32 result = {
4583 info.multiplier,
4584 info.pre_shift,
4585 info.post_shift,
4586 info.increment,
4587 };
4588 return result;
4589 }
4590
4591 static void *si_create_vertex_elements(struct pipe_context *ctx, unsigned count,
4592 const struct pipe_vertex_element *elements)
4593 {
4594 struct si_screen *sscreen = (struct si_screen *)ctx->screen;
4595 struct si_vertex_elements *v = CALLOC_STRUCT(si_vertex_elements);
4596 bool used[SI_NUM_VERTEX_BUFFERS] = {};
4597 struct si_fast_udiv_info32 divisor_factors[SI_MAX_ATTRIBS] = {};
4598 STATIC_ASSERT(sizeof(struct si_fast_udiv_info32) == 16);
4599 STATIC_ASSERT(sizeof(divisor_factors[0].multiplier) == 4);
4600 STATIC_ASSERT(sizeof(divisor_factors[0].pre_shift) == 4);
4601 STATIC_ASSERT(sizeof(divisor_factors[0].post_shift) == 4);
4602 STATIC_ASSERT(sizeof(divisor_factors[0].increment) == 4);
4603 int i;
4604
4605 assert(count <= SI_MAX_ATTRIBS);
4606 if (!v)
4607 return NULL;
4608
4609 v->count = count;
4610
4611 unsigned alloc_count =
4612 count > sscreen->num_vbos_in_user_sgprs ? count - sscreen->num_vbos_in_user_sgprs : 0;
4613 v->vb_desc_list_alloc_size = align(alloc_count * 16, SI_CPDMA_ALIGNMENT);
4614
4615 for (i = 0; i < count; ++i) {
4616 const struct util_format_description *desc;
4617 const struct util_format_channel_description *channel;
4618 int first_non_void;
4619 unsigned vbo_index = elements[i].vertex_buffer_index;
4620
4621 if (vbo_index >= SI_NUM_VERTEX_BUFFERS) {
4622 FREE(v);
4623 return NULL;
4624 }
4625
4626 unsigned instance_divisor = elements[i].instance_divisor;
4627 if (instance_divisor) {
4628 v->uses_instance_divisors = true;
4629
4630 if (instance_divisor == 1) {
4631 v->instance_divisor_is_one |= 1u << i;
4632 } else {
4633 v->instance_divisor_is_fetched |= 1u << i;
4634 divisor_factors[i] = si_compute_fast_udiv_info32(instance_divisor, 32);
4635 }
4636 }
4637
4638 if (!used[vbo_index]) {
4639 v->first_vb_use_mask |= 1 << i;
4640 used[vbo_index] = true;
4641 }
4642
4643 desc = util_format_description(elements[i].src_format);
4644 first_non_void = util_format_get_first_non_void_channel(elements[i].src_format);
4645 channel = first_non_void >= 0 ? &desc->channel[first_non_void] : NULL;
4646
4647 v->format_size[i] = desc->block.bits / 8;
4648 v->src_offset[i] = elements[i].src_offset;
4649 v->vertex_buffer_index[i] = vbo_index;
4650
4651 bool always_fix = false;
4652 union si_vs_fix_fetch fix_fetch;
4653 unsigned log_hw_load_size; /* the load element size as seen by the hardware */
4654
4655 fix_fetch.bits = 0;
4656 log_hw_load_size = MIN2(2, util_logbase2(desc->block.bits) - 3);
4657
4658 if (channel) {
4659 switch (channel->type) {
4660 case UTIL_FORMAT_TYPE_FLOAT:
4661 fix_fetch.u.format = AC_FETCH_FORMAT_FLOAT;
4662 break;
4663 case UTIL_FORMAT_TYPE_FIXED:
4664 fix_fetch.u.format = AC_FETCH_FORMAT_FIXED;
4665 break;
4666 case UTIL_FORMAT_TYPE_SIGNED: {
4667 if (channel->pure_integer)
4668 fix_fetch.u.format = AC_FETCH_FORMAT_SINT;
4669 else if (channel->normalized)
4670 fix_fetch.u.format = AC_FETCH_FORMAT_SNORM;
4671 else
4672 fix_fetch.u.format = AC_FETCH_FORMAT_SSCALED;
4673 break;
4674 }
4675 case UTIL_FORMAT_TYPE_UNSIGNED: {
4676 if (channel->pure_integer)
4677 fix_fetch.u.format = AC_FETCH_FORMAT_UINT;
4678 else if (channel->normalized)
4679 fix_fetch.u.format = AC_FETCH_FORMAT_UNORM;
4680 else
4681 fix_fetch.u.format = AC_FETCH_FORMAT_USCALED;
4682 break;
4683 }
4684 default:
4685 unreachable("bad format type");
4686 }
4687 } else {
4688 switch (elements[i].src_format) {
4689 case PIPE_FORMAT_R11G11B10_FLOAT:
4690 fix_fetch.u.format = AC_FETCH_FORMAT_FLOAT;
4691 break;
4692 default:
4693 unreachable("bad other format");
4694 }
4695 }
4696
4697 if (desc->channel[0].size == 10) {
4698 fix_fetch.u.log_size = 3; /* special encoding for 2_10_10_10 */
4699 log_hw_load_size = 2;
4700
4701 /* The hardware always treats the 2-bit alpha channel as
4702 * unsigned, so a shader workaround is needed. The affected
4703 * chips are GFX8 and older except Stoney (GFX8.1).
4704 */
4705 always_fix = sscreen->info.chip_class <= GFX8 && sscreen->info.family != CHIP_STONEY &&
4706 channel->type == UTIL_FORMAT_TYPE_SIGNED;
4707 } else if (elements[i].src_format == PIPE_FORMAT_R11G11B10_FLOAT) {
4708 fix_fetch.u.log_size = 3; /* special encoding */
4709 fix_fetch.u.format = AC_FETCH_FORMAT_FIXED;
4710 log_hw_load_size = 2;
4711 } else {
4712 fix_fetch.u.log_size = util_logbase2(channel->size) - 3;
4713 fix_fetch.u.num_channels_m1 = desc->nr_channels - 1;
4714
4715 /* Always fix up:
4716 * - doubles (multiple loads + truncate to float)
4717 * - 32-bit requiring a conversion
4718 */
4719 always_fix = (fix_fetch.u.log_size == 3) ||
4720 (fix_fetch.u.log_size == 2 && fix_fetch.u.format != AC_FETCH_FORMAT_FLOAT &&
4721 fix_fetch.u.format != AC_FETCH_FORMAT_UINT &&
4722 fix_fetch.u.format != AC_FETCH_FORMAT_SINT);
4723
4724 /* Also fixup 8_8_8 and 16_16_16. */
4725 if (desc->nr_channels == 3 && fix_fetch.u.log_size <= 1) {
4726 always_fix = true;
4727 log_hw_load_size = fix_fetch.u.log_size;
4728 }
4729 }
4730
4731 if (desc->swizzle[0] != PIPE_SWIZZLE_X) {
4732 assert(desc->swizzle[0] == PIPE_SWIZZLE_Z &&
4733 (desc->swizzle[2] == PIPE_SWIZZLE_X || desc->swizzle[2] == PIPE_SWIZZLE_0));
4734 fix_fetch.u.reverse = 1;
4735 }
4736
4737 /* Force the workaround for unaligned access here already if the
4738 * offset relative to the vertex buffer base is unaligned.
4739 *
4740 * There is a theoretical case in which this is too conservative:
4741 * if the vertex buffer's offset is also unaligned in just the
4742 * right way, we end up with an aligned address after all.
4743 * However, this case should be extremely rare in practice (it
4744 * won't happen in well-behaved applications), and taking it
4745 * into account would complicate the fast path (where everything
4746 * is nicely aligned).
4747 */
4748 bool check_alignment =
4749 log_hw_load_size >= 1 &&
4750 (sscreen->info.chip_class == GFX6 || sscreen->info.chip_class >= GFX10);
4751 bool opencode = sscreen->options.vs_fetch_always_opencode;
4752
4753 if (check_alignment && (elements[i].src_offset & ((1 << log_hw_load_size) - 1)) != 0)
4754 opencode = true;
4755
4756 if (always_fix || check_alignment || opencode)
4757 v->fix_fetch[i] = fix_fetch.bits;
4758
4759 if (opencode)
4760 v->fix_fetch_opencode |= 1 << i;
4761 if (opencode || always_fix)
4762 v->fix_fetch_always |= 1 << i;
4763
4764 if (check_alignment && !opencode) {
4765 assert(log_hw_load_size == 1 || log_hw_load_size == 2);
4766
4767 v->fix_fetch_unaligned |= 1 << i;
4768 v->hw_load_is_dword |= (log_hw_load_size - 1) << i;
4769 v->vb_alignment_check_mask |= 1 << vbo_index;
4770 }
4771
4772 v->rsrc_word3[i] = S_008F0C_DST_SEL_X(si_map_swizzle(desc->swizzle[0])) |
4773 S_008F0C_DST_SEL_Y(si_map_swizzle(desc->swizzle[1])) |
4774 S_008F0C_DST_SEL_Z(si_map_swizzle(desc->swizzle[2])) |
4775 S_008F0C_DST_SEL_W(si_map_swizzle(desc->swizzle[3]));
4776
4777 if (sscreen->info.chip_class >= GFX10) {
4778 const struct gfx10_format *fmt = &gfx10_format_table[elements[i].src_format];
4779 assert(fmt->img_format != 0 && fmt->img_format < 128);
4780 v->rsrc_word3[i] |= S_008F0C_FORMAT(fmt->img_format) | S_008F0C_RESOURCE_LEVEL(1);
4781 } else {
4782 unsigned data_format, num_format;
4783 data_format = si_translate_buffer_dataformat(ctx->screen, desc, first_non_void);
4784 num_format = si_translate_buffer_numformat(ctx->screen, desc, first_non_void);
4785 v->rsrc_word3[i] |= S_008F0C_NUM_FORMAT(num_format) | S_008F0C_DATA_FORMAT(data_format);
4786 }
4787 }
4788
4789 if (v->instance_divisor_is_fetched) {
4790 unsigned num_divisors = util_last_bit(v->instance_divisor_is_fetched);
4791
4792 v->instance_divisor_factor_buffer = (struct si_resource *)pipe_buffer_create(
4793 &sscreen->b, 0, PIPE_USAGE_DEFAULT, num_divisors * sizeof(divisor_factors[0]));
4794 if (!v->instance_divisor_factor_buffer) {
4795 FREE(v);
4796 return NULL;
4797 }
4798 void *map =
4799 sscreen->ws->buffer_map(v->instance_divisor_factor_buffer->buf, NULL, PIPE_TRANSFER_WRITE);
4800 memcpy(map, divisor_factors, num_divisors * sizeof(divisor_factors[0]));
4801 }
4802 return v;
4803 }
4804
4805 static void si_bind_vertex_elements(struct pipe_context *ctx, void *state)
4806 {
4807 struct si_context *sctx = (struct si_context *)ctx;
4808 struct si_vertex_elements *old = sctx->vertex_elements;
4809 struct si_vertex_elements *v = (struct si_vertex_elements *)state;
4810
4811 sctx->vertex_elements = v;
4812 sctx->num_vertex_elements = v ? v->count : 0;
4813
4814 if (sctx->num_vertex_elements) {
4815 sctx->vertex_buffers_dirty = true;
4816 } else {
4817 sctx->vertex_buffer_pointer_dirty = false;
4818 sctx->vertex_buffer_user_sgprs_dirty = false;
4819 }
4820
4821 if (v && (!old || old->count != v->count ||
4822 old->uses_instance_divisors != v->uses_instance_divisors ||
4823 /* we don't check which divisors changed */
4824 v->uses_instance_divisors ||
4825 (old->vb_alignment_check_mask ^ v->vb_alignment_check_mask) &
4826 sctx->vertex_buffer_unaligned ||
4827 ((v->vb_alignment_check_mask & sctx->vertex_buffer_unaligned) &&
4828 memcmp(old->vertex_buffer_index, v->vertex_buffer_index,
4829 sizeof(v->vertex_buffer_index[0]) * v->count)) ||
4830 /* fix_fetch_{always,opencode,unaligned} and hw_load_is_dword are
4831 * functions of fix_fetch and the src_offset alignment.
4832 * If they change and fix_fetch doesn't, it must be due to different
4833 * src_offset alignment, which is reflected in fix_fetch_opencode. */
4834 old->fix_fetch_opencode != v->fix_fetch_opencode ||
4835 memcmp(old->fix_fetch, v->fix_fetch, sizeof(v->fix_fetch[0]) * v->count)))
4836 sctx->do_update_shaders = true;
4837
4838 if (v && v->instance_divisor_is_fetched) {
4839 struct pipe_constant_buffer cb;
4840
4841 cb.buffer = &v->instance_divisor_factor_buffer->b.b;
4842 cb.user_buffer = NULL;
4843 cb.buffer_offset = 0;
4844 cb.buffer_size = 0xffffffff;
4845 si_set_rw_buffer(sctx, SI_VS_CONST_INSTANCE_DIVISORS, &cb);
4846 }
4847 }
4848
4849 static void si_delete_vertex_element(struct pipe_context *ctx, void *state)
4850 {
4851 struct si_context *sctx = (struct si_context *)ctx;
4852 struct si_vertex_elements *v = (struct si_vertex_elements *)state;
4853
4854 if (sctx->vertex_elements == state) {
4855 sctx->vertex_elements = NULL;
4856 sctx->num_vertex_elements = 0;
4857 }
4858 si_resource_reference(&v->instance_divisor_factor_buffer, NULL);
4859 FREE(state);
4860 }
4861
4862 static void si_set_vertex_buffers(struct pipe_context *ctx, unsigned start_slot, unsigned count,
4863 const struct pipe_vertex_buffer *buffers)
4864 {
4865 struct si_context *sctx = (struct si_context *)ctx;
4866 struct pipe_vertex_buffer *dst = sctx->vertex_buffer + start_slot;
4867 unsigned updated_mask = u_bit_consecutive(start_slot, count);
4868 uint32_t orig_unaligned = sctx->vertex_buffer_unaligned;
4869 uint32_t unaligned = 0;
4870 int i;
4871
4872 assert(start_slot + count <= ARRAY_SIZE(sctx->vertex_buffer));
4873
4874 if (buffers) {
4875 for (i = 0; i < count; i++) {
4876 const struct pipe_vertex_buffer *src = buffers + i;
4877 struct pipe_vertex_buffer *dsti = dst + i;
4878 struct pipe_resource *buf = src->buffer.resource;
4879 unsigned slot_bit = 1 << (start_slot + i);
4880
4881 pipe_resource_reference(&dsti->buffer.resource, buf);
4882 dsti->buffer_offset = src->buffer_offset;
4883 dsti->stride = src->stride;
4884
4885 if (dsti->buffer_offset & 3 || dsti->stride & 3)
4886 unaligned |= slot_bit;
4887
4888 si_context_add_resource_size(sctx, buf);
4889 if (buf)
4890 si_resource(buf)->bind_history |= PIPE_BIND_VERTEX_BUFFER;
4891 }
4892 } else {
4893 for (i = 0; i < count; i++) {
4894 pipe_resource_reference(&dst[i].buffer.resource, NULL);
4895 }
4896 unaligned &= ~updated_mask;
4897 }
4898 sctx->vertex_buffers_dirty = true;
4899 sctx->vertex_buffer_unaligned = (orig_unaligned & ~updated_mask) | unaligned;
4900
4901 /* Check whether alignment may have changed in a way that requires
4902 * shader changes. This check is conservative: a vertex buffer can only
4903 * trigger a shader change if the misalignment amount changes (e.g.
4904 * from byte-aligned to short-aligned), but we only keep track of
4905 * whether buffers are at least dword-aligned, since that should always
4906 * be the case in well-behaved applications anyway.
4907 */
4908 if (sctx->vertex_elements && (sctx->vertex_elements->vb_alignment_check_mask &
4909 (unaligned | orig_unaligned) & updated_mask))
4910 sctx->do_update_shaders = true;
4911 }
4912
4913 /*
4914 * Misc
4915 */
4916
4917 static void si_set_tess_state(struct pipe_context *ctx, const float default_outer_level[4],
4918 const float default_inner_level[2])
4919 {
4920 struct si_context *sctx = (struct si_context *)ctx;
4921 struct pipe_constant_buffer cb;
4922 float array[8];
4923
4924 memcpy(array, default_outer_level, sizeof(float) * 4);
4925 memcpy(array + 4, default_inner_level, sizeof(float) * 2);
4926
4927 cb.buffer = NULL;
4928 cb.user_buffer = NULL;
4929 cb.buffer_size = sizeof(array);
4930
4931 si_upload_const_buffer(sctx, (struct si_resource **)&cb.buffer, (void *)array, sizeof(array),
4932 &cb.buffer_offset);
4933
4934 si_set_rw_buffer(sctx, SI_HS_CONST_DEFAULT_TESS_LEVELS, &cb);
4935 pipe_resource_reference(&cb.buffer, NULL);
4936 }
4937
4938 static void si_texture_barrier(struct pipe_context *ctx, unsigned flags)
4939 {
4940 struct si_context *sctx = (struct si_context *)ctx;
4941
4942 si_update_fb_dirtiness_after_rendering(sctx);
4943
4944 /* Multisample surfaces are flushed in si_decompress_textures. */
4945 if (sctx->framebuffer.uncompressed_cb_mask) {
4946 si_make_CB_shader_coherent(sctx, sctx->framebuffer.nr_samples,
4947 sctx->framebuffer.CB_has_shader_readable_metadata,
4948 sctx->framebuffer.all_DCC_pipe_aligned);
4949 }
4950 }
4951
4952 /* This only ensures coherency for shader image/buffer stores. */
4953 static void si_memory_barrier(struct pipe_context *ctx, unsigned flags)
4954 {
4955 struct si_context *sctx = (struct si_context *)ctx;
4956
4957 if (!(flags & ~PIPE_BARRIER_UPDATE))
4958 return;
4959
4960 /* Subsequent commands must wait for all shader invocations to
4961 * complete. */
4962 sctx->flags |= SI_CONTEXT_PS_PARTIAL_FLUSH | SI_CONTEXT_CS_PARTIAL_FLUSH;
4963
4964 if (flags & PIPE_BARRIER_CONSTANT_BUFFER)
4965 sctx->flags |= SI_CONTEXT_INV_SCACHE | SI_CONTEXT_INV_VCACHE;
4966
4967 if (flags & (PIPE_BARRIER_VERTEX_BUFFER | PIPE_BARRIER_SHADER_BUFFER | PIPE_BARRIER_TEXTURE |
4968 PIPE_BARRIER_IMAGE | PIPE_BARRIER_STREAMOUT_BUFFER | PIPE_BARRIER_GLOBAL_BUFFER)) {
4969 /* As far as I can tell, L1 contents are written back to L2
4970 * automatically at end of shader, but the contents of other
4971 * L1 caches might still be stale. */
4972 sctx->flags |= SI_CONTEXT_INV_VCACHE;
4973 }
4974
4975 if (flags & PIPE_BARRIER_INDEX_BUFFER) {
4976 /* Indices are read through TC L2 since GFX8.
4977 * L1 isn't used.
4978 */
4979 if (sctx->screen->info.chip_class <= GFX7)
4980 sctx->flags |= SI_CONTEXT_WB_L2;
4981 }
4982
4983 /* MSAA color, any depth and any stencil are flushed in
4984 * si_decompress_textures when needed.
4985 */
4986 if (flags & PIPE_BARRIER_FRAMEBUFFER && sctx->framebuffer.uncompressed_cb_mask) {
4987 sctx->flags |= SI_CONTEXT_FLUSH_AND_INV_CB;
4988
4989 if (sctx->chip_class <= GFX8)
4990 sctx->flags |= SI_CONTEXT_WB_L2;
4991 }
4992
4993 /* Indirect buffers use TC L2 on GFX9, but not older hw. */
4994 if (sctx->screen->info.chip_class <= GFX8 && flags & PIPE_BARRIER_INDIRECT_BUFFER)
4995 sctx->flags |= SI_CONTEXT_WB_L2;
4996 }
4997
4998 static void *si_create_blend_custom(struct si_context *sctx, unsigned mode)
4999 {
5000 struct pipe_blend_state blend;
5001
5002 memset(&blend, 0, sizeof(blend));
5003 blend.independent_blend_enable = true;
5004 blend.rt[0].colormask = 0xf;
5005 return si_create_blend_state_mode(&sctx->b, &blend, mode);
5006 }
5007
5008 static void si_init_config(struct si_context *sctx);
5009
5010 void si_init_state_compute_functions(struct si_context *sctx)
5011 {
5012 sctx->b.create_sampler_state = si_create_sampler_state;
5013 sctx->b.delete_sampler_state = si_delete_sampler_state;
5014 sctx->b.create_sampler_view = si_create_sampler_view;
5015 sctx->b.sampler_view_destroy = si_sampler_view_destroy;
5016 sctx->b.memory_barrier = si_memory_barrier;
5017 }
5018
5019 void si_init_state_functions(struct si_context *sctx)
5020 {
5021 sctx->atoms.s.framebuffer.emit = si_emit_framebuffer_state;
5022 sctx->atoms.s.msaa_sample_locs.emit = si_emit_msaa_sample_locs;
5023 sctx->atoms.s.db_render_state.emit = si_emit_db_render_state;
5024 sctx->atoms.s.dpbb_state.emit = si_emit_dpbb_state;
5025 sctx->atoms.s.msaa_config.emit = si_emit_msaa_config;
5026 sctx->atoms.s.sample_mask.emit = si_emit_sample_mask;
5027 sctx->atoms.s.cb_render_state.emit = si_emit_cb_render_state;
5028 sctx->atoms.s.blend_color.emit = si_emit_blend_color;
5029 sctx->atoms.s.clip_regs.emit = si_emit_clip_regs;
5030 sctx->atoms.s.clip_state.emit = si_emit_clip_state;
5031 sctx->atoms.s.stencil_ref.emit = si_emit_stencil_ref;
5032
5033 sctx->b.create_blend_state = si_create_blend_state;
5034 sctx->b.bind_blend_state = si_bind_blend_state;
5035 sctx->b.delete_blend_state = si_delete_blend_state;
5036 sctx->b.set_blend_color = si_set_blend_color;
5037
5038 sctx->b.create_rasterizer_state = si_create_rs_state;
5039 sctx->b.bind_rasterizer_state = si_bind_rs_state;
5040 sctx->b.delete_rasterizer_state = si_delete_rs_state;
5041
5042 sctx->b.create_depth_stencil_alpha_state = si_create_dsa_state;
5043 sctx->b.bind_depth_stencil_alpha_state = si_bind_dsa_state;
5044 sctx->b.delete_depth_stencil_alpha_state = si_delete_dsa_state;
5045
5046 sctx->custom_dsa_flush = si_create_db_flush_dsa(sctx);
5047 sctx->custom_blend_resolve = si_create_blend_custom(sctx, V_028808_CB_RESOLVE);
5048 sctx->custom_blend_fmask_decompress = si_create_blend_custom(sctx, V_028808_CB_FMASK_DECOMPRESS);
5049 sctx->custom_blend_eliminate_fastclear =
5050 si_create_blend_custom(sctx, V_028808_CB_ELIMINATE_FAST_CLEAR);
5051 sctx->custom_blend_dcc_decompress = si_create_blend_custom(sctx, V_028808_CB_DCC_DECOMPRESS);
5052
5053 sctx->b.set_clip_state = si_set_clip_state;
5054 sctx->b.set_stencil_ref = si_set_stencil_ref;
5055
5056 sctx->b.set_framebuffer_state = si_set_framebuffer_state;
5057
5058 sctx->b.set_sample_mask = si_set_sample_mask;
5059
5060 sctx->b.create_vertex_elements_state = si_create_vertex_elements;
5061 sctx->b.bind_vertex_elements_state = si_bind_vertex_elements;
5062 sctx->b.delete_vertex_elements_state = si_delete_vertex_element;
5063 sctx->b.set_vertex_buffers = si_set_vertex_buffers;
5064
5065 sctx->b.texture_barrier = si_texture_barrier;
5066 sctx->b.set_min_samples = si_set_min_samples;
5067 sctx->b.set_tess_state = si_set_tess_state;
5068
5069 sctx->b.set_active_query_state = si_set_active_query_state;
5070
5071 si_init_config(sctx);
5072 }
5073
5074 void si_init_screen_state_functions(struct si_screen *sscreen)
5075 {
5076 sscreen->b.is_format_supported = si_is_format_supported;
5077
5078 if (sscreen->info.chip_class >= GFX10) {
5079 sscreen->make_texture_descriptor = gfx10_make_texture_descriptor;
5080 } else {
5081 sscreen->make_texture_descriptor = si_make_texture_descriptor;
5082 }
5083 }
5084
5085 static void si_set_grbm_gfx_index(struct si_context *sctx, struct si_pm4_state *pm4, unsigned value)
5086 {
5087 unsigned reg = sctx->chip_class >= GFX7 ? R_030800_GRBM_GFX_INDEX : R_00802C_GRBM_GFX_INDEX;
5088 si_pm4_set_reg(pm4, reg, value);
5089 }
5090
5091 static void si_set_grbm_gfx_index_se(struct si_context *sctx, struct si_pm4_state *pm4, unsigned se)
5092 {
5093 assert(se == ~0 || se < sctx->screen->info.max_se);
5094 si_set_grbm_gfx_index(sctx, pm4,
5095 (se == ~0 ? S_030800_SE_BROADCAST_WRITES(1) : S_030800_SE_INDEX(se)) |
5096 S_030800_SH_BROADCAST_WRITES(1) |
5097 S_030800_INSTANCE_BROADCAST_WRITES(1));
5098 }
5099
5100 static void si_write_harvested_raster_configs(struct si_context *sctx, struct si_pm4_state *pm4,
5101 unsigned raster_config, unsigned raster_config_1)
5102 {
5103 unsigned num_se = MAX2(sctx->screen->info.max_se, 1);
5104 unsigned raster_config_se[4];
5105 unsigned se;
5106
5107 ac_get_harvested_configs(&sctx->screen->info, raster_config, &raster_config_1, raster_config_se);
5108
5109 for (se = 0; se < num_se; se++) {
5110 si_set_grbm_gfx_index_se(sctx, pm4, se);
5111 si_pm4_set_reg(pm4, R_028350_PA_SC_RASTER_CONFIG, raster_config_se[se]);
5112 }
5113 si_set_grbm_gfx_index(sctx, pm4, ~0);
5114
5115 if (sctx->chip_class >= GFX7) {
5116 si_pm4_set_reg(pm4, R_028354_PA_SC_RASTER_CONFIG_1, raster_config_1);
5117 }
5118 }
5119
5120 static void si_set_raster_config(struct si_context *sctx, struct si_pm4_state *pm4)
5121 {
5122 struct si_screen *sscreen = sctx->screen;
5123 unsigned num_rb = MIN2(sscreen->info.num_render_backends, 16);
5124 unsigned rb_mask = sscreen->info.enabled_rb_mask;
5125 unsigned raster_config = sscreen->pa_sc_raster_config;
5126 unsigned raster_config_1 = sscreen->pa_sc_raster_config_1;
5127
5128 if (!rb_mask || util_bitcount(rb_mask) >= num_rb) {
5129 /* Always use the default config when all backends are enabled
5130 * (or when we failed to determine the enabled backends).
5131 */
5132 si_pm4_set_reg(pm4, R_028350_PA_SC_RASTER_CONFIG, raster_config);
5133 if (sctx->chip_class >= GFX7)
5134 si_pm4_set_reg(pm4, R_028354_PA_SC_RASTER_CONFIG_1, raster_config_1);
5135 } else {
5136 si_write_harvested_raster_configs(sctx, pm4, raster_config, raster_config_1);
5137 }
5138 }
5139
5140 static void si_init_config(struct si_context *sctx)
5141 {
5142 struct si_screen *sscreen = sctx->screen;
5143 uint64_t border_color_va = sctx->border_color_buffer->gpu_address;
5144 bool has_clear_state = sscreen->info.has_clear_state;
5145 struct si_pm4_state *pm4 = CALLOC_STRUCT(si_pm4_state);
5146
5147 if (!pm4)
5148 return;
5149
5150 si_pm4_cmd_begin(pm4, PKT3_CONTEXT_CONTROL);
5151 si_pm4_cmd_add(pm4, CC0_UPDATE_LOAD_ENABLES(1));
5152 si_pm4_cmd_add(pm4, CC1_UPDATE_SHADOW_ENABLES(1));
5153 si_pm4_cmd_end(pm4, false);
5154
5155 if (has_clear_state) {
5156 si_pm4_cmd_begin(pm4, PKT3_CLEAR_STATE);
5157 si_pm4_cmd_add(pm4, 0);
5158 si_pm4_cmd_end(pm4, false);
5159 }
5160
5161 if (sctx->chip_class <= GFX8)
5162 si_set_raster_config(sctx, pm4);
5163
5164 si_pm4_set_reg(pm4, R_028A18_VGT_HOS_MAX_TESS_LEVEL, fui(64));
5165 if (!has_clear_state)
5166 si_pm4_set_reg(pm4, R_028A1C_VGT_HOS_MIN_TESS_LEVEL, fui(0));
5167
5168 /* FIXME calculate these values somehow ??? */
5169 if (sctx->chip_class <= GFX8) {
5170 si_pm4_set_reg(pm4, R_028A54_VGT_GS_PER_ES, SI_GS_PER_ES);
5171 si_pm4_set_reg(pm4, R_028A58_VGT_ES_PER_GS, 0x40);
5172 }
5173
5174 if (!has_clear_state) {
5175 si_pm4_set_reg(pm4, R_028A5C_VGT_GS_PER_VS, 0x2);
5176 si_pm4_set_reg(pm4, R_028A8C_VGT_PRIMITIVEID_RESET, 0x0);
5177 si_pm4_set_reg(pm4, R_028B98_VGT_STRMOUT_BUFFER_CONFIG, 0x0);
5178 }
5179
5180 if (sscreen->info.chip_class <= GFX9)
5181 si_pm4_set_reg(pm4, R_028AA0_VGT_INSTANCE_STEP_RATE_0, 1);
5182 if (!has_clear_state)
5183 si_pm4_set_reg(pm4, R_028AB8_VGT_VTX_CNT_EN, 0x0);
5184 if (sctx->chip_class < GFX7)
5185 si_pm4_set_reg(pm4, R_008A14_PA_CL_ENHANCE,
5186 S_008A14_NUM_CLIP_SEQ(3) | S_008A14_CLIP_VTX_REORDER_ENA(1));
5187
5188 /* CLEAR_STATE doesn't restore these correctly. */
5189 si_pm4_set_reg(pm4, R_028240_PA_SC_GENERIC_SCISSOR_TL, S_028240_WINDOW_OFFSET_DISABLE(1));
5190 si_pm4_set_reg(pm4, R_028244_PA_SC_GENERIC_SCISSOR_BR,
5191 S_028244_BR_X(16384) | S_028244_BR_Y(16384));
5192
5193 /* CLEAR_STATE doesn't clear these correctly on certain generations.
5194 * I don't know why. Deduced by trial and error.
5195 */
5196 if (sctx->chip_class <= GFX7 || !has_clear_state) {
5197 si_pm4_set_reg(pm4, R_028B28_VGT_STRMOUT_DRAW_OPAQUE_OFFSET, 0);
5198 si_pm4_set_reg(pm4, R_028204_PA_SC_WINDOW_SCISSOR_TL, S_028204_WINDOW_OFFSET_DISABLE(1));
5199 si_pm4_set_reg(pm4, R_028030_PA_SC_SCREEN_SCISSOR_TL, 0);
5200 si_pm4_set_reg(pm4, R_028034_PA_SC_SCREEN_SCISSOR_BR,
5201 S_028034_BR_X(16384) | S_028034_BR_Y(16384));
5202 }
5203
5204 if (!has_clear_state) {
5205 si_pm4_set_reg(pm4, R_028230_PA_SC_EDGERULE,
5206 S_028230_ER_TRI(0xA) | S_028230_ER_POINT(0xA) | S_028230_ER_RECT(0xA) |
5207 /* Required by DX10_DIAMOND_TEST_ENA: */
5208 S_028230_ER_LINE_LR(0x1A) | S_028230_ER_LINE_RL(0x26) |
5209 S_028230_ER_LINE_TB(0xA) | S_028230_ER_LINE_BT(0xA));
5210 si_pm4_set_reg(pm4, R_028820_PA_CL_NANINF_CNTL, 0);
5211 si_pm4_set_reg(pm4, R_028AC0_DB_SRESULTS_COMPARE_STATE0, 0x0);
5212 si_pm4_set_reg(pm4, R_028AC4_DB_SRESULTS_COMPARE_STATE1, 0x0);
5213 si_pm4_set_reg(pm4, R_028AC8_DB_PRELOAD_CONTROL, 0x0);
5214 si_pm4_set_reg(pm4, R_02800C_DB_RENDER_OVERRIDE, 0);
5215 }
5216
5217 if (sctx->chip_class >= GFX10) {
5218 si_pm4_set_reg(pm4, R_028A98_VGT_DRAW_PAYLOAD_CNTL, 0);
5219 si_pm4_set_reg(pm4, R_030964_GE_MAX_VTX_INDX, ~0);
5220 si_pm4_set_reg(pm4, R_030924_GE_MIN_VTX_INDX, 0);
5221 si_pm4_set_reg(pm4, R_030928_GE_INDX_OFFSET, 0);
5222 si_pm4_set_reg(pm4, R_03097C_GE_STEREO_CNTL, 0);
5223 si_pm4_set_reg(pm4, R_030988_GE_USER_VGPR_EN, 0);
5224 } else if (sctx->chip_class == GFX9) {
5225 si_pm4_set_reg(pm4, R_030920_VGT_MAX_VTX_INDX, ~0);
5226 si_pm4_set_reg(pm4, R_030924_VGT_MIN_VTX_INDX, 0);
5227 si_pm4_set_reg(pm4, R_030928_VGT_INDX_OFFSET, 0);
5228 } else {
5229 /* These registers, when written, also overwrite the CLEAR_STATE
5230 * context, so we can't rely on CLEAR_STATE setting them.
5231 * It would be an issue if there was another UMD changing them.
5232 */
5233 si_pm4_set_reg(pm4, R_028400_VGT_MAX_VTX_INDX, ~0);
5234 si_pm4_set_reg(pm4, R_028404_VGT_MIN_VTX_INDX, 0);
5235 si_pm4_set_reg(pm4, R_028408_VGT_INDX_OFFSET, 0);
5236 }
5237
5238 if (sctx->chip_class >= GFX7) {
5239 if (sctx->chip_class >= GFX10) {
5240 /* Logical CUs 16 - 31 */
5241 si_pm4_set_reg(pm4, R_00B404_SPI_SHADER_PGM_RSRC4_HS, S_00B404_CU_EN(0xffff));
5242 si_pm4_set_reg(pm4, R_00B104_SPI_SHADER_PGM_RSRC4_VS, S_00B104_CU_EN(0xffff));
5243 si_pm4_set_reg(pm4, R_00B004_SPI_SHADER_PGM_RSRC4_PS, S_00B004_CU_EN(0xffff));
5244 }
5245
5246 if (sctx->chip_class >= GFX9) {
5247 si_pm4_set_reg(pm4, R_00B41C_SPI_SHADER_PGM_RSRC3_HS,
5248 S_00B41C_CU_EN(0xffff) | S_00B41C_WAVE_LIMIT(0x3F));
5249 } else {
5250 si_pm4_set_reg(pm4, R_00B51C_SPI_SHADER_PGM_RSRC3_LS,
5251 S_00B51C_CU_EN(0xffff) | S_00B51C_WAVE_LIMIT(0x3F));
5252 si_pm4_set_reg(pm4, R_00B41C_SPI_SHADER_PGM_RSRC3_HS, S_00B41C_WAVE_LIMIT(0x3F));
5253 si_pm4_set_reg(pm4, R_00B31C_SPI_SHADER_PGM_RSRC3_ES,
5254 S_00B31C_CU_EN(0xffff) | S_00B31C_WAVE_LIMIT(0x3F));
5255
5256 /* If this is 0, Bonaire can hang even if GS isn't being used.
5257 * Other chips are unaffected. These are suboptimal values,
5258 * but we don't use on-chip GS.
5259 */
5260 si_pm4_set_reg(pm4, R_028A44_VGT_GS_ONCHIP_CNTL,
5261 S_028A44_ES_VERTS_PER_SUBGRP(64) | S_028A44_GS_PRIMS_PER_SUBGRP(4));
5262 }
5263
5264 /* Compute LATE_ALLOC_VS.LIMIT. */
5265 unsigned num_cu_per_sh = sscreen->info.min_good_cu_per_sa;
5266 unsigned late_alloc_wave64 = 0; /* The limit is per SA. */
5267 unsigned cu_mask_vs = 0xffff;
5268 unsigned cu_mask_gs = 0xffff;
5269
5270 if (sctx->chip_class >= GFX10) {
5271 /* For Wave32, the hw will launch twice the number of late
5272 * alloc waves, so 1 == 2x wave32.
5273 */
5274 if (!sscreen->info.use_late_alloc) {
5275 late_alloc_wave64 = 0;
5276 } else if (num_cu_per_sh <= 6) {
5277 late_alloc_wave64 = num_cu_per_sh - 2;
5278 } else {
5279 late_alloc_wave64 = (num_cu_per_sh - 2) * 4;
5280
5281 /* CU2 & CU3 disabled because of the dual CU design */
5282 /* Late alloc is not used for NGG on Navi14 due to a hw bug. */
5283 cu_mask_vs = 0xfff3;
5284 cu_mask_gs = sscreen->use_ngg && sctx->family != CHIP_NAVI14 ? 0xfff3 : 0xffff;
5285 }
5286 } else {
5287 if (!sscreen->info.use_late_alloc) {
5288 late_alloc_wave64 = 0;
5289 } else if (num_cu_per_sh <= 4) {
5290 /* Too few available compute units per SA. Disallowing
5291 * VS to run on one CU could hurt us more than late VS
5292 * allocation would help.
5293 *
5294 * 2 is the highest safe number that allows us to keep
5295 * all CUs enabled.
5296 */
5297 late_alloc_wave64 = 2;
5298 } else {
5299 /* This is a good initial value, allowing 1 late_alloc
5300 * wave per SIMD on num_cu - 2.
5301 */
5302 late_alloc_wave64 = (num_cu_per_sh - 2) * 4;
5303 }
5304
5305 if (late_alloc_wave64 > 2)
5306 cu_mask_vs = 0xfffe; /* 1 CU disabled */
5307 }
5308
5309 /* VS can't execute on one CU if the limit is > 2. */
5310 si_pm4_set_reg(pm4, R_00B118_SPI_SHADER_PGM_RSRC3_VS,
5311 S_00B118_CU_EN(cu_mask_vs) | S_00B118_WAVE_LIMIT(0x3F));
5312 si_pm4_set_reg(pm4, R_00B11C_SPI_SHADER_LATE_ALLOC_VS, S_00B11C_LIMIT(late_alloc_wave64));
5313
5314 si_pm4_set_reg(pm4, R_00B21C_SPI_SHADER_PGM_RSRC3_GS,
5315 S_00B21C_CU_EN(cu_mask_gs) | S_00B21C_WAVE_LIMIT(0x3F));
5316
5317 si_pm4_set_reg(pm4, R_00B01C_SPI_SHADER_PGM_RSRC3_PS,
5318 S_00B01C_CU_EN(0xffff) | S_00B01C_WAVE_LIMIT(0x3F));
5319 }
5320
5321 if (sctx->chip_class >= GFX10) {
5322 /* Break up a pixel wave if it contains deallocs for more than
5323 * half the parameter cache.
5324 *
5325 * To avoid a deadlock where pixel waves aren't launched
5326 * because they're waiting for more pixels while the frontend
5327 * is stuck waiting for PC space, the maximum allowed value is
5328 * the size of the PC minus the largest possible allocation for
5329 * a single primitive shader subgroup.
5330 */
5331 si_pm4_set_reg(pm4, R_028C50_PA_SC_NGG_MODE_CNTL, S_028C50_MAX_DEALLOCS_IN_WAVE(512));
5332 si_pm4_set_reg(pm4, R_028C58_VGT_VERTEX_REUSE_BLOCK_CNTL, 14);
5333
5334 if (!has_clear_state) {
5335 si_pm4_set_reg(pm4, R_02835C_PA_SC_TILE_STEERING_OVERRIDE,
5336 sscreen->info.pa_sc_tile_steering_override);
5337 }
5338
5339 /* Enable CMASK/FMASK/HTILE/DCC caching in L2 for small chips. */
5340 unsigned meta_write_policy, meta_read_policy;
5341 /* TODO: investigate whether LRU improves performance on other chips too */
5342 if (sscreen->info.num_render_backends <= 4) {
5343 meta_write_policy = V_02807C_CACHE_LRU_WR; /* cache writes */
5344 meta_read_policy = V_02807C_CACHE_LRU_RD; /* cache reads */
5345 } else {
5346 meta_write_policy = V_02807C_CACHE_STREAM_WR; /* write combine */
5347 meta_read_policy = V_02807C_CACHE_NOA_RD; /* don't cache reads */
5348 }
5349
5350 si_pm4_set_reg(pm4, R_02807C_DB_RMI_L2_CACHE_CONTROL,
5351 S_02807C_Z_WR_POLICY(V_02807C_CACHE_STREAM_WR) |
5352 S_02807C_S_WR_POLICY(V_02807C_CACHE_STREAM_WR) |
5353 S_02807C_HTILE_WR_POLICY(meta_write_policy) |
5354 S_02807C_ZPCPSD_WR_POLICY(V_02807C_CACHE_STREAM_WR) |
5355 S_02807C_Z_RD_POLICY(V_02807C_CACHE_NOA_RD) |
5356 S_02807C_S_RD_POLICY(V_02807C_CACHE_NOA_RD) |
5357 S_02807C_HTILE_RD_POLICY(meta_read_policy));
5358
5359 si_pm4_set_reg(
5360 pm4, R_028410_CB_RMI_GL2_CACHE_CONTROL,
5361 S_028410_CMASK_WR_POLICY(meta_write_policy) | S_028410_FMASK_WR_POLICY(meta_write_policy) |
5362 S_028410_DCC_WR_POLICY(meta_write_policy) |
5363 S_028410_COLOR_WR_POLICY(V_028410_CACHE_STREAM_WR) |
5364 S_028410_CMASK_RD_POLICY(meta_read_policy) |
5365 S_028410_FMASK_RD_POLICY(meta_read_policy) | S_028410_DCC_RD_POLICY(meta_read_policy) |
5366 S_028410_COLOR_RD_POLICY(V_028410_CACHE_NOA_RD));
5367 si_pm4_set_reg(pm4, R_028428_CB_COVERAGE_OUT_CONTROL, 0);
5368
5369 si_pm4_set_reg(pm4, R_00B0C0_SPI_SHADER_REQ_CTRL_PS,
5370 S_00B0C0_SOFT_GROUPING_EN(1) | S_00B0C0_NUMBER_OF_REQUESTS_PER_CU(4 - 1));
5371 si_pm4_set_reg(pm4, R_00B1C0_SPI_SHADER_REQ_CTRL_VS, 0);
5372 }
5373
5374 if (sctx->chip_class >= GFX9) {
5375 si_pm4_set_reg(pm4, R_028B50_VGT_TESS_DISTRIBUTION,
5376 S_028B50_ACCUM_ISOLINE(40) | S_028B50_ACCUM_TRI(30) | S_028B50_ACCUM_QUAD(24) |
5377 S_028B50_DONUT_SPLIT(24) | S_028B50_TRAP_SPLIT(6));
5378 } else if (sctx->chip_class >= GFX8) {
5379 unsigned vgt_tess_distribution;
5380
5381 vgt_tess_distribution = S_028B50_ACCUM_ISOLINE(32) | S_028B50_ACCUM_TRI(11) |
5382 S_028B50_ACCUM_QUAD(11) | S_028B50_DONUT_SPLIT(16);
5383
5384 /* Testing with Unigine Heaven extreme tesselation yielded best results
5385 * with TRAP_SPLIT = 3.
5386 */
5387 if (sctx->family == CHIP_FIJI || sctx->family >= CHIP_POLARIS10)
5388 vgt_tess_distribution |= S_028B50_TRAP_SPLIT(3);
5389
5390 si_pm4_set_reg(pm4, R_028B50_VGT_TESS_DISTRIBUTION, vgt_tess_distribution);
5391 } else if (!has_clear_state) {
5392 si_pm4_set_reg(pm4, R_028C58_VGT_VERTEX_REUSE_BLOCK_CNTL, 14);
5393 si_pm4_set_reg(pm4, R_028C5C_VGT_OUT_DEALLOC_CNTL, 16);
5394 }
5395
5396 si_pm4_set_reg(pm4, R_028080_TA_BC_BASE_ADDR, border_color_va >> 8);
5397 if (sctx->chip_class >= GFX7) {
5398 si_pm4_set_reg(pm4, R_028084_TA_BC_BASE_ADDR_HI, S_028084_ADDRESS(border_color_va >> 40));
5399 }
5400 si_pm4_add_bo(pm4, sctx->border_color_buffer, RADEON_USAGE_READ, RADEON_PRIO_BORDER_COLORS);
5401
5402 if (sctx->chip_class >= GFX9) {
5403 si_pm4_set_reg(pm4, R_028C48_PA_SC_BINNER_CNTL_1,
5404 S_028C48_MAX_ALLOC_COUNT(sscreen->info.pbb_max_alloc_count - 1) |
5405 S_028C48_MAX_PRIM_PER_BATCH(1023));
5406 si_pm4_set_reg(pm4, R_028C4C_PA_SC_CONSERVATIVE_RASTERIZATION_CNTL,
5407 S_028C4C_NULL_SQUAD_AA_MASK_ENABLE(1));
5408 si_pm4_set_reg(pm4, R_030968_VGT_INSTANCE_BASE_ID, 0);
5409 }
5410
5411 sctx->init_config = pm4;
5412 }