2 * Copyright 2012 Advanced Micro Devices, Inc.
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE.
30 #include "pipebuffer/pb_slab.h"
31 #include "util/u_blitter.h"
33 #define SI_NUM_GRAPHICS_SHADERS (PIPE_SHADER_TESS_EVAL+1)
34 #define SI_NUM_SHADERS (PIPE_SHADER_COMPUTE+1)
36 #define SI_NUM_VERTEX_BUFFERS SI_MAX_ATTRIBS
37 #define SI_NUM_SAMPLERS 32 /* OpenGL textures units per shader */
38 #define SI_NUM_CONST_BUFFERS 16
39 #define SI_NUM_IMAGES 16
40 #define SI_NUM_IMAGE_SLOTS (SI_NUM_IMAGES * 2) /* the second half are FMASK slots */
41 #define SI_NUM_SHADER_BUFFERS 16
45 struct si_shader_ctx_state
;
46 struct si_shader_selector
;
50 struct si_state_blend
{
51 struct si_pm4_state pm4
;
52 uint32_t cb_target_mask
;
53 /* Set 0xf or 0x0 (4 bits) per render target if the following is
54 * true. ANDed with spi_shader_col_format.
56 unsigned cb_target_enabled_4bit
;
57 unsigned blend_enable_4bit
;
58 unsigned need_src_alpha_4bit
;
59 unsigned commutative_4bit
;
60 unsigned dcc_msaa_corruption_4bit
;
61 bool alpha_to_coverage
:1;
63 bool dual_src_blend
:1;
64 bool logicop_enable
:1;
67 struct si_state_rasterizer
{
68 struct si_pm4_state pm4
;
69 /* poly offset states for 16-bit, 24-bit, and 32-bit zbuffers */
70 struct si_pm4_state
*pm4_poly_offset
;
71 unsigned pa_sc_line_stipple
;
72 unsigned pa_cl_clip_cntl
;
75 unsigned sprite_coord_enable
:8;
76 unsigned clip_plane_enable
:8;
77 unsigned half_pixel_center
:1;
79 unsigned flatshade_first
:1;
81 unsigned multisample_enable
:1;
82 unsigned force_persample_interp
:1;
83 unsigned line_stipple_enable
:1;
84 unsigned poly_stipple_enable
:1;
85 unsigned line_smooth
:1;
86 unsigned poly_smooth
:1;
87 unsigned uses_poly_offset
:1;
88 unsigned clamp_fragment_color
:1;
89 unsigned clamp_vertex_color
:1;
90 unsigned rasterizer_discard
:1;
91 unsigned scissor_enable
:1;
92 unsigned clip_halfz
:1;
93 unsigned cull_front
:1;
95 unsigned depth_clamp_any
:1;
96 unsigned provoking_vertex_first
:1;
97 unsigned polygon_mode_enabled
:1;
98 unsigned polygon_mode_is_lines
:1;
101 struct si_dsa_stencil_ref_part
{
102 uint8_t valuemask
[2];
103 uint8_t writemask
[2];
106 struct si_dsa_order_invariance
{
107 /** Whether the final result in Z/S buffers is guaranteed to be
108 * invariant under changes to the order in which fragments arrive. */
111 /** Whether the set of fragments that pass the combined Z/S test is
112 * guaranteed to be invariant under changes to the order in which
113 * fragments arrive. */
116 /** Whether the last fragment that passes the combined Z/S test at each
117 * sample is guaranteed to be invariant under changes to the order in
118 * which fragments arrive. */
122 struct si_state_dsa
{
123 struct si_pm4_state pm4
;
124 struct si_dsa_stencil_ref_part stencil_ref
;
126 /* 0 = without stencil buffer, 1 = when both Z and S buffers are present */
127 struct si_dsa_order_invariance order_invariance
[2];
130 bool depth_enabled
:1;
131 bool depth_write_enabled
:1;
132 bool stencil_enabled
:1;
133 bool stencil_write_enabled
:1;
138 struct si_stencil_ref
{
139 struct pipe_stencil_ref state
;
140 struct si_dsa_stencil_ref_part dsa_part
;
143 struct si_vertex_elements
145 struct si_resource
*instance_divisor_factor_buffer
;
146 uint32_t rsrc_word3
[SI_MAX_ATTRIBS
];
147 uint16_t src_offset
[SI_MAX_ATTRIBS
];
148 uint8_t fix_fetch
[SI_MAX_ATTRIBS
];
149 uint8_t format_size
[SI_MAX_ATTRIBS
];
150 uint8_t vertex_buffer_index
[SI_MAX_ATTRIBS
];
152 /* Bitmask of elements that always need a fixup to be applied. */
153 uint16_t fix_fetch_always
;
155 /* Bitmask of elements whose fetch should always be opencoded. */
156 uint16_t fix_fetch_opencode
;
158 /* Bitmask of elements which need to be opencoded if the vertex buffer
160 uint16_t fix_fetch_unaligned
;
162 /* For elements in fix_fetch_unaligned: whether the effective
163 * element load size as seen by the hardware is a dword (as opposed
166 uint16_t hw_load_is_dword
;
168 /* Bitmask of vertex buffers requiring alignment check */
169 uint16_t vb_alignment_check_mask
;
172 bool uses_instance_divisors
;
174 uint16_t first_vb_use_mask
;
175 /* Vertex buffer descriptor list size aligned for optimal prefetch. */
176 uint16_t vb_desc_list_alloc_size
;
177 uint16_t instance_divisor_is_one
; /* bitmask of inputs */
178 uint16_t instance_divisor_is_fetched
; /* bitmask of inputs */
183 struct si_state_blend
*blend
;
184 struct si_state_rasterizer
*rasterizer
;
185 struct si_state_dsa
*dsa
;
186 struct si_pm4_state
*poly_offset
;
187 struct si_pm4_state
*ls
;
188 struct si_pm4_state
*hs
;
189 struct si_pm4_state
*es
;
190 struct si_pm4_state
*gs
;
191 struct si_pm4_state
*vgt_shader_config
;
192 struct si_pm4_state
*vs
;
193 struct si_pm4_state
*ps
;
195 struct si_pm4_state
*array
[0];
198 #define SI_STATE_IDX(name) \
199 (offsetof(union si_state, named.name) / sizeof(struct si_pm4_state *))
200 #define SI_STATE_BIT(name) (1 << SI_STATE_IDX(name))
201 #define SI_NUM_STATES (sizeof(union si_state) / sizeof(struct si_pm4_state *))
203 static inline unsigned si_states_that_always_roll_context(void)
205 return (SI_STATE_BIT(blend
) |
206 SI_STATE_BIT(rasterizer
) |
208 SI_STATE_BIT(poly_offset
) |
209 SI_STATE_BIT(vgt_shader_config
));
212 union si_state_atoms
{
214 /* The order matters. */
215 struct si_atom render_cond
;
216 struct si_atom streamout_begin
;
217 struct si_atom streamout_enable
; /* must be after streamout_begin */
218 struct si_atom framebuffer
;
219 struct si_atom msaa_sample_locs
;
220 struct si_atom db_render_state
;
221 struct si_atom dpbb_state
;
222 struct si_atom msaa_config
;
223 struct si_atom sample_mask
;
224 struct si_atom cb_render_state
;
225 struct si_atom blend_color
;
226 struct si_atom clip_regs
;
227 struct si_atom clip_state
;
228 struct si_atom shader_pointers
;
229 struct si_atom guardband
;
230 struct si_atom scissors
;
231 struct si_atom viewports
;
232 struct si_atom stencil_ref
;
233 struct si_atom spi_map
;
234 struct si_atom scratch_state
;
235 struct si_atom window_rectangles
;
236 struct si_atom shader_query
;
238 struct si_atom array
[0];
241 #define SI_ATOM_BIT(name) (1 << (offsetof(union si_state_atoms, s.name) / \
242 sizeof(struct si_atom)))
243 #define SI_NUM_ATOMS (sizeof(union si_state_atoms)/sizeof(struct si_atom*))
245 static inline unsigned si_atoms_that_always_roll_context(void)
247 return (SI_ATOM_BIT(streamout_begin
) |
248 SI_ATOM_BIT(streamout_enable
) |
249 SI_ATOM_BIT(framebuffer
) |
250 SI_ATOM_BIT(msaa_sample_locs
) |
251 SI_ATOM_BIT(sample_mask
) |
252 SI_ATOM_BIT(blend_color
) |
253 SI_ATOM_BIT(clip_state
) |
254 SI_ATOM_BIT(scissors
) |
255 SI_ATOM_BIT(viewports
) |
256 SI_ATOM_BIT(stencil_ref
) |
257 SI_ATOM_BIT(scratch_state
) |
258 SI_ATOM_BIT(window_rectangles
));
261 struct si_shader_data
{
262 uint32_t sh_base
[SI_NUM_SHADERS
];
265 #define SI_TRACKED_PA_CL_VS_OUT_CNTL__VS_MASK \
266 (S_02881C_USE_VTX_POINT_SIZE(1) | \
267 S_02881C_USE_VTX_EDGE_FLAG(1) | \
268 S_02881C_USE_VTX_RENDER_TARGET_INDX(1) | \
269 S_02881C_USE_VTX_VIEWPORT_INDX(1) | \
270 S_02881C_VS_OUT_MISC_VEC_ENA(1) | \
271 S_02881C_VS_OUT_MISC_SIDE_BUS_ENA(1))
273 /* The list of registers whose emitted values are remembered by si_context. */
274 enum si_tracked_reg
{
275 SI_TRACKED_DB_RENDER_CONTROL
, /* 2 consecutive registers */
276 SI_TRACKED_DB_COUNT_CONTROL
,
278 SI_TRACKED_DB_RENDER_OVERRIDE2
,
279 SI_TRACKED_DB_SHADER_CONTROL
,
281 SI_TRACKED_CB_TARGET_MASK
,
282 SI_TRACKED_CB_DCC_CONTROL
,
284 SI_TRACKED_SX_PS_DOWNCONVERT
, /* 3 consecutive registers */
285 SI_TRACKED_SX_BLEND_OPT_EPSILON
,
286 SI_TRACKED_SX_BLEND_OPT_CONTROL
,
288 SI_TRACKED_PA_SC_LINE_CNTL
, /* 2 consecutive registers */
289 SI_TRACKED_PA_SC_AA_CONFIG
,
292 SI_TRACKED_PA_SC_MODE_CNTL_1
,
294 SI_TRACKED_PA_SU_PRIM_FILTER_CNTL
,
295 SI_TRACKED_PA_SU_SMALL_PRIM_FILTER_CNTL
,
297 SI_TRACKED_PA_CL_VS_OUT_CNTL__VS
, /* set with SI_TRACKED_PA_CL_VS_OUT_CNTL__VS_MASK*/
298 SI_TRACKED_PA_CL_VS_OUT_CNTL__CL
, /* set with ~SI_TRACKED_PA_CL_VS_OUT_CNTL__VS_MASK */
299 SI_TRACKED_PA_CL_CLIP_CNTL
,
301 SI_TRACKED_PA_SC_BINNER_CNTL_0
,
302 SI_TRACKED_DB_DFSM_CONTROL
,
304 SI_TRACKED_PA_CL_GB_VERT_CLIP_ADJ
, /* 4 consecutive registers */
305 SI_TRACKED_PA_CL_GB_VERT_DISC_ADJ
,
306 SI_TRACKED_PA_CL_GB_HORZ_CLIP_ADJ
,
307 SI_TRACKED_PA_CL_GB_HORZ_DISC_ADJ
,
309 SI_TRACKED_PA_SU_HARDWARE_SCREEN_OFFSET
,
310 SI_TRACKED_PA_SU_VTX_CNTL
,
312 SI_TRACKED_PA_SC_CLIPRECT_RULE
,
314 SI_TRACKED_PA_SC_LINE_STIPPLE
,
316 SI_TRACKED_VGT_ESGS_RING_ITEMSIZE
,
318 SI_TRACKED_VGT_GSVS_RING_OFFSET_1
, /* 3 consecutive registers */
319 SI_TRACKED_VGT_GSVS_RING_OFFSET_2
,
320 SI_TRACKED_VGT_GSVS_RING_OFFSET_3
,
322 SI_TRACKED_VGT_GSVS_RING_ITEMSIZE
,
323 SI_TRACKED_VGT_GS_MAX_VERT_OUT
,
325 SI_TRACKED_VGT_GS_VERT_ITEMSIZE
, /* 4 consecutive registers */
326 SI_TRACKED_VGT_GS_VERT_ITEMSIZE_1
,
327 SI_TRACKED_VGT_GS_VERT_ITEMSIZE_2
,
328 SI_TRACKED_VGT_GS_VERT_ITEMSIZE_3
,
330 SI_TRACKED_VGT_GS_INSTANCE_CNT
,
331 SI_TRACKED_VGT_GS_ONCHIP_CNTL
,
332 SI_TRACKED_VGT_GS_MAX_PRIMS_PER_SUBGROUP
,
333 SI_TRACKED_VGT_GS_MODE
,
334 SI_TRACKED_VGT_PRIMITIVEID_EN
,
335 SI_TRACKED_VGT_REUSE_OFF
,
336 SI_TRACKED_SPI_VS_OUT_CONFIG
,
337 SI_TRACKED_PA_CL_VTE_CNTL
,
338 SI_TRACKED_PA_CL_NGG_CNTL
,
339 SI_TRACKED_GE_MAX_OUTPUT_PER_SUBGROUP
,
340 SI_TRACKED_GE_NGG_SUBGRP_CNTL
,
342 SI_TRACKED_SPI_SHADER_IDX_FORMAT
, /* 2 consecutive registers */
343 SI_TRACKED_SPI_SHADER_POS_FORMAT
,
345 SI_TRACKED_SPI_PS_INPUT_ENA
, /* 2 consecutive registers */
346 SI_TRACKED_SPI_PS_INPUT_ADDR
,
348 SI_TRACKED_SPI_BARYC_CNTL
,
349 SI_TRACKED_SPI_PS_IN_CONTROL
,
351 SI_TRACKED_SPI_SHADER_Z_FORMAT
, /* 2 consecutive registers */
352 SI_TRACKED_SPI_SHADER_COL_FORMAT
,
354 SI_TRACKED_CB_SHADER_MASK
,
355 SI_TRACKED_VGT_TF_PARAM
,
356 SI_TRACKED_VGT_VERTEX_REUSE_BLOCK_CNTL
,
358 SI_TRACKED_GE_PC_ALLOC
,
363 struct si_tracked_regs
{
365 uint32_t reg_value
[SI_NUM_TRACKED_REGS
];
366 uint32_t spi_ps_input_cntl
[32];
369 /* Private read-write buffer slots. */
376 SI_VS_STREAMOUT_BUF0
,
377 SI_VS_STREAMOUT_BUF1
,
378 SI_VS_STREAMOUT_BUF2
,
379 SI_VS_STREAMOUT_BUF3
,
381 SI_HS_CONST_DEFAULT_TESS_LEVELS
,
382 SI_VS_CONST_INSTANCE_DIVISORS
,
383 SI_VS_CONST_CLIP_PLANES
,
384 SI_PS_CONST_POLY_STIPPLE
,
385 SI_PS_CONST_SAMPLE_POSITIONS
,
387 /* Image descriptor of color buffer 0 for KHR_blend_equation_advanced. */
388 SI_PS_IMAGE_COLORBUF0
,
389 SI_PS_IMAGE_COLORBUF0_HI
,
390 SI_PS_IMAGE_COLORBUF0_FMASK
,
391 SI_PS_IMAGE_COLORBUF0_FMASK_HI
,
398 /* Indices into sctx->descriptors, laid out so that gfx and compute pipelines
402 * 1 - vertex const and shader buffers
403 * 2 - vertex samplers and images
404 * 3 - fragment const and shader buffer
406 * 11 - compute const and shader buffers
407 * 12 - compute samplers and images
410 SI_SHADER_DESCS_CONST_AND_SHADER_BUFFERS
,
411 SI_SHADER_DESCS_SAMPLERS_AND_IMAGES
,
415 #define SI_DESCS_RW_BUFFERS 0
416 #define SI_DESCS_FIRST_SHADER 1
417 #define SI_DESCS_FIRST_COMPUTE (SI_DESCS_FIRST_SHADER + \
418 PIPE_SHADER_COMPUTE * SI_NUM_SHADER_DESCS)
419 #define SI_NUM_DESCS (SI_DESCS_FIRST_SHADER + \
420 SI_NUM_SHADERS * SI_NUM_SHADER_DESCS)
422 #define SI_DESCS_SHADER_MASK(name) \
423 u_bit_consecutive(SI_DESCS_FIRST_SHADER + \
424 PIPE_SHADER_##name * SI_NUM_SHADER_DESCS, \
427 static inline unsigned
428 si_const_and_shader_buffer_descriptors_idx(unsigned shader
)
430 return SI_DESCS_FIRST_SHADER
+ shader
* SI_NUM_SHADER_DESCS
+
431 SI_SHADER_DESCS_CONST_AND_SHADER_BUFFERS
;
434 static inline unsigned
435 si_sampler_and_image_descriptors_idx(unsigned shader
)
437 return SI_DESCS_FIRST_SHADER
+ shader
* SI_NUM_SHADER_DESCS
+
438 SI_SHADER_DESCS_SAMPLERS_AND_IMAGES
;
441 /* This represents descriptors in memory, such as buffer resources,
442 * image resources, and sampler states.
444 struct si_descriptors
{
445 /* The list of descriptors in malloc'd memory. */
447 /* The list in mapped GPU memory. */
450 /* The buffer where the descriptors have been uploaded. */
451 struct si_resource
*buffer
;
452 uint64_t gpu_address
;
454 /* The maximum number of descriptors. */
455 uint32_t num_elements
;
457 /* Slots that are used by currently-bound shaders.
458 * It determines which slots are uploaded.
460 uint32_t first_active_slot
;
461 uint32_t num_active_slots
;
463 /* The SH register offset relative to USER_DATA*_0 where the pointer
464 * to the descriptor array will be stored. */
465 short shader_userdata_offset
;
466 /* The size of one descriptor. */
467 ubyte element_dw_size
;
468 /* If there is only one slot enabled, bind it directly instead of
469 * uploading descriptors. -1 if disabled. */
470 signed char slot_index_to_bind_directly
;
473 struct si_buffer_resources
{
474 struct pipe_resource
**buffers
; /* this has num_buffers elements */
475 unsigned *offsets
; /* this has num_buffers elements */
477 enum radeon_bo_priority priority
:6;
478 enum radeon_bo_priority priority_constbuf
:6;
480 /* The i-th bit is set if that element is enabled (non-NULL resource). */
481 unsigned enabled_mask
;
482 unsigned writable_mask
;
485 #define si_pm4_state_changed(sctx, member) \
486 ((sctx)->queued.named.member != (sctx)->emitted.named.member)
488 #define si_pm4_state_enabled_and_changed(sctx, member) \
489 ((sctx)->queued.named.member && si_pm4_state_changed(sctx, member))
491 #define si_pm4_bind_state(sctx, member, value) \
493 (sctx)->queued.named.member = (value); \
494 (sctx)->dirty_states |= SI_STATE_BIT(member); \
497 #define si_pm4_delete_state(sctx, member, value) \
499 if ((sctx)->queued.named.member == (value)) { \
500 (sctx)->queued.named.member = NULL; \
502 si_pm4_free_state(sctx, (struct si_pm4_state *)(value), \
503 SI_STATE_IDX(member)); \
506 /* si_descriptors.c */
507 void si_set_mutable_tex_desc_fields(struct si_screen
*sscreen
,
508 struct si_texture
*tex
,
509 const struct legacy_surf_level
*base_level_info
,
510 unsigned base_level
, unsigned first_level
,
511 unsigned block_width
, bool is_stencil
,
513 void si_update_ps_colorbuf0_slot(struct si_context
*sctx
);
514 void si_get_pipe_constant_buffer(struct si_context
*sctx
, uint shader
,
515 uint slot
, struct pipe_constant_buffer
*cbuf
);
516 void si_get_shader_buffers(struct si_context
*sctx
,
517 enum pipe_shader_type shader
,
518 uint start_slot
, uint count
,
519 struct pipe_shader_buffer
*sbuf
);
520 void si_set_ring_buffer(struct si_context
*sctx
, uint slot
,
521 struct pipe_resource
*buffer
,
522 unsigned stride
, unsigned num_records
,
523 bool add_tid
, bool swizzle
,
524 unsigned element_size
, unsigned index_stride
, uint64_t offset
);
525 void si_init_all_descriptors(struct si_context
*sctx
);
526 bool si_upload_vertex_buffer_descriptors(struct si_context
*sctx
);
527 bool si_upload_graphics_shader_descriptors(struct si_context
*sctx
);
528 bool si_upload_compute_shader_descriptors(struct si_context
*sctx
);
529 void si_release_all_descriptors(struct si_context
*sctx
);
530 void si_gfx_resources_add_all_to_bo_list(struct si_context
*sctx
);
531 void si_compute_resources_add_all_to_bo_list(struct si_context
*sctx
);
532 void si_all_descriptors_begin_new_cs(struct si_context
*sctx
);
533 void si_upload_const_buffer(struct si_context
*sctx
, struct si_resource
**buf
,
534 const uint8_t *ptr
, unsigned size
, uint32_t *const_offset
);
535 void si_update_all_texture_descriptors(struct si_context
*sctx
);
536 void si_shader_change_notify(struct si_context
*sctx
);
537 void si_update_needs_color_decompress_masks(struct si_context
*sctx
);
538 void si_emit_graphics_shader_pointers(struct si_context
*sctx
);
539 void si_emit_compute_shader_pointers(struct si_context
*sctx
);
540 void si_set_rw_buffer(struct si_context
*sctx
,
541 uint slot
, const struct pipe_constant_buffer
*input
);
542 void si_set_rw_shader_buffer(struct si_context
*sctx
, uint slot
,
543 const struct pipe_shader_buffer
*sbuffer
);
544 void si_set_active_descriptors(struct si_context
*sctx
, unsigned desc_idx
,
545 uint64_t new_active_mask
);
546 void si_set_active_descriptors_for_shader(struct si_context
*sctx
,
547 struct si_shader_selector
*sel
);
548 bool si_bindless_descriptor_can_reclaim_slab(void *priv
,
549 struct pb_slab_entry
*entry
);
550 struct pb_slab
*si_bindless_descriptor_slab_alloc(void *priv
, unsigned heap
,
552 unsigned group_index
);
553 void si_bindless_descriptor_slab_free(void *priv
, struct pb_slab
*pslab
);
554 void si_rebind_buffer(struct si_context
*sctx
, struct pipe_resource
*buf
);
556 void si_init_state_compute_functions(struct si_context
*sctx
);
557 void si_init_state_functions(struct si_context
*sctx
);
558 void si_init_screen_state_functions(struct si_screen
*sscreen
);
560 si_make_buffer_descriptor(struct si_screen
*screen
, struct si_resource
*buf
,
561 enum pipe_format format
,
562 unsigned offset
, unsigned size
,
564 struct pipe_sampler_view
*
565 si_create_sampler_view_custom(struct pipe_context
*ctx
,
566 struct pipe_resource
*texture
,
567 const struct pipe_sampler_view
*state
,
568 unsigned width0
, unsigned height0
,
569 unsigned force_level
);
570 void si_update_fb_dirtiness_after_rendering(struct si_context
*sctx
);
571 void si_update_ps_iter_samples(struct si_context
*sctx
);
572 void si_save_qbo_state(struct si_context
*sctx
, struct si_qbo_state
*st
);
573 void si_restore_qbo_state(struct si_context
*sctx
, struct si_qbo_state
*st
);
574 void si_set_occlusion_query_state(struct si_context
*sctx
,
575 bool old_perfect_enable
);
577 struct si_fast_udiv_info32
{
578 unsigned multiplier
; /* the "magic number" multiplier */
579 unsigned pre_shift
; /* shift for the dividend before multiplying */
580 unsigned post_shift
; /* shift for the dividend after multiplying */
581 int increment
; /* 0 or 1; if set then increment the numerator, using one of
582 the two strategies */
585 struct si_fast_udiv_info32
586 si_compute_fast_udiv_info32(uint32_t D
, unsigned num_bits
);
588 /* si_state_binning.c */
589 void si_emit_dpbb_state(struct si_context
*sctx
);
591 /* si_state_shaders.c */
592 void si_get_ir_cache_key(struct si_shader_selector
*sel
, bool ngg
, bool es
,
593 unsigned char ir_sha1_cache_key
[20]);
594 bool si_shader_cache_load_shader(struct si_screen
*sscreen
,
595 unsigned char ir_sha1_cache_key
[20],
596 struct si_shader
*shader
);
597 void si_shader_cache_insert_shader(struct si_screen
*sscreen
,
598 unsigned char ir_sha1_cache_key
[20],
599 struct si_shader
*shader
,
600 bool insert_into_disk_cache
);
601 bool si_update_shaders(struct si_context
*sctx
);
602 void si_init_screen_live_shader_cache(struct si_screen
*sscreen
);
603 void si_init_shader_functions(struct si_context
*sctx
);
604 bool si_init_shader_cache(struct si_screen
*sscreen
);
605 void si_destroy_shader_cache(struct si_screen
*sscreen
);
606 void si_schedule_initial_compile(struct si_context
*sctx
, unsigned processor
,
607 struct util_queue_fence
*ready_fence
,
608 struct si_compiler_ctx_state
*compiler_ctx_state
,
609 void *job
, util_queue_execute_func execute
);
610 void si_get_active_slot_masks(const struct si_shader_info
*info
,
611 uint32_t *const_and_shader_buffers
,
612 uint64_t *samplers_and_images
);
613 int si_shader_select_with_key(struct si_screen
*sscreen
,
614 struct si_shader_ctx_state
*state
,
615 struct si_compiler_ctx_state
*compiler_state
,
616 struct si_shader_key
*key
,
618 bool optimized_or_none
);
619 void si_shader_selector_key_vs(struct si_context
*sctx
,
620 struct si_shader_selector
*vs
,
621 struct si_shader_key
*key
,
622 struct si_vs_prolog_bits
*prolog_key
);
623 unsigned si_get_input_prim(const struct si_shader_selector
*gs
);
624 bool si_update_ngg(struct si_context
*sctx
);
626 /* si_state_draw.c */
627 void si_emit_surface_sync(struct si_context
*sctx
, struct radeon_cmdbuf
*cs
,
628 unsigned cp_coher_cntl
);
629 void si_prim_discard_signal_next_compute_ib_start(struct si_context
*sctx
);
630 void gfx10_emit_cache_flush(struct si_context
*sctx
);
631 void si_emit_cache_flush(struct si_context
*sctx
);
632 void si_trace_emit(struct si_context
*sctx
);
633 void si_init_draw_functions(struct si_context
*sctx
);
635 /* si_state_msaa.c */
636 void si_init_msaa_functions(struct si_context
*sctx
);
637 void si_emit_sample_locations(struct radeon_cmdbuf
*cs
, int nr_samples
);
639 /* si_state_streamout.c */
640 void si_streamout_buffers_dirty(struct si_context
*sctx
);
641 void si_emit_streamout_end(struct si_context
*sctx
);
642 void si_update_prims_generated_query_state(struct si_context
*sctx
,
643 unsigned type
, int diff
);
644 void si_init_streamout_functions(struct si_context
*sctx
);
647 static inline unsigned si_get_constbuf_slot(unsigned slot
)
649 /* Constant buffers are in slots [16..31], ascending */
650 return SI_NUM_SHADER_BUFFERS
+ slot
;
653 static inline unsigned si_get_shaderbuf_slot(unsigned slot
)
655 /* shader buffers are in slots [15..0], descending */
656 return SI_NUM_SHADER_BUFFERS
- 1 - slot
;
659 static inline unsigned si_get_sampler_slot(unsigned slot
)
661 /* 32 samplers are in sampler slots [16..47], 16 dw per slot, ascending */
662 /* those are equivalent to image slots [32..95], 8 dw per slot, ascending */
663 return SI_NUM_IMAGE_SLOTS
/ 2 + slot
;
666 static inline unsigned si_get_image_slot(unsigned slot
)
668 /* image slots are in [31..0] (sampler slots [15..0]), descending */
669 /* images are in slots [31..16], while FMASKs are in slots [15..0] */
670 return SI_NUM_IMAGE_SLOTS
- 1 - slot
;