2 * Copyright 2012 Advanced Micro Devices, Inc.
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
24 * Christian König <christian.koenig@amd.com>
28 #include "radeon/r600_cs.h"
31 #include "util/u_index_modify.h"
32 #include "util/u_upload_mgr.h"
33 #include "util/u_prim.h"
35 static unsigned si_conv_pipe_prim(unsigned mode
)
37 static const unsigned prim_conv
[] = {
38 [PIPE_PRIM_POINTS
] = V_008958_DI_PT_POINTLIST
,
39 [PIPE_PRIM_LINES
] = V_008958_DI_PT_LINELIST
,
40 [PIPE_PRIM_LINE_LOOP
] = V_008958_DI_PT_LINELOOP
,
41 [PIPE_PRIM_LINE_STRIP
] = V_008958_DI_PT_LINESTRIP
,
42 [PIPE_PRIM_TRIANGLES
] = V_008958_DI_PT_TRILIST
,
43 [PIPE_PRIM_TRIANGLE_STRIP
] = V_008958_DI_PT_TRISTRIP
,
44 [PIPE_PRIM_TRIANGLE_FAN
] = V_008958_DI_PT_TRIFAN
,
45 [PIPE_PRIM_QUADS
] = V_008958_DI_PT_QUADLIST
,
46 [PIPE_PRIM_QUAD_STRIP
] = V_008958_DI_PT_QUADSTRIP
,
47 [PIPE_PRIM_POLYGON
] = V_008958_DI_PT_POLYGON
,
48 [PIPE_PRIM_LINES_ADJACENCY
] = V_008958_DI_PT_LINELIST_ADJ
,
49 [PIPE_PRIM_LINE_STRIP_ADJACENCY
] = V_008958_DI_PT_LINESTRIP_ADJ
,
50 [PIPE_PRIM_TRIANGLES_ADJACENCY
] = V_008958_DI_PT_TRILIST_ADJ
,
51 [PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY
] = V_008958_DI_PT_TRISTRIP_ADJ
,
52 [PIPE_PRIM_PATCHES
] = V_008958_DI_PT_PATCH
,
53 [R600_PRIM_RECTANGLE_LIST
] = V_008958_DI_PT_RECTLIST
55 assert(mode
< ARRAY_SIZE(prim_conv
));
56 return prim_conv
[mode
];
59 static unsigned si_conv_prim_to_gs_out(unsigned mode
)
61 static const int prim_conv
[] = {
62 [PIPE_PRIM_POINTS
] = V_028A6C_OUTPRIM_TYPE_POINTLIST
,
63 [PIPE_PRIM_LINES
] = V_028A6C_OUTPRIM_TYPE_LINESTRIP
,
64 [PIPE_PRIM_LINE_LOOP
] = V_028A6C_OUTPRIM_TYPE_LINESTRIP
,
65 [PIPE_PRIM_LINE_STRIP
] = V_028A6C_OUTPRIM_TYPE_LINESTRIP
,
66 [PIPE_PRIM_TRIANGLES
] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
,
67 [PIPE_PRIM_TRIANGLE_STRIP
] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
,
68 [PIPE_PRIM_TRIANGLE_FAN
] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
,
69 [PIPE_PRIM_QUADS
] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
,
70 [PIPE_PRIM_QUAD_STRIP
] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
,
71 [PIPE_PRIM_POLYGON
] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
,
72 [PIPE_PRIM_LINES_ADJACENCY
] = V_028A6C_OUTPRIM_TYPE_LINESTRIP
,
73 [PIPE_PRIM_LINE_STRIP_ADJACENCY
] = V_028A6C_OUTPRIM_TYPE_LINESTRIP
,
74 [PIPE_PRIM_TRIANGLES_ADJACENCY
] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
,
75 [PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY
] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
,
76 [PIPE_PRIM_PATCHES
] = V_028A6C_OUTPRIM_TYPE_POINTLIST
,
77 [R600_PRIM_RECTANGLE_LIST
] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
79 assert(mode
< ARRAY_SIZE(prim_conv
));
81 return prim_conv
[mode
];
85 * This calculates the LDS size for tessellation shaders (VS, TCS, TES).
86 * LS.LDS_SIZE is shared by all 3 shader stages.
88 * The information about LDS and other non-compile-time parameters is then
89 * written to userdata SGPRs.
91 static void si_emit_derived_tess_state(struct si_context
*sctx
,
92 const struct pipe_draw_info
*info
,
93 unsigned *num_patches
)
95 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
96 struct si_shader_ctx_state
*ls
= &sctx
->vs_shader
;
97 /* The TES pointer will only be used for sctx->last_tcs.
98 * It would be wrong to think that TCS = TES. */
99 struct si_shader_selector
*tcs
=
100 sctx
->tcs_shader
.cso
? sctx
->tcs_shader
.cso
: sctx
->tes_shader
.cso
;
101 unsigned tes_sh_base
= sctx
->shader_userdata
.sh_base
[PIPE_SHADER_TESS_EVAL
];
102 unsigned num_tcs_input_cp
= info
->vertices_per_patch
;
103 unsigned num_tcs_output_cp
, num_tcs_inputs
, num_tcs_outputs
;
104 unsigned num_tcs_patch_outputs
;
105 unsigned input_vertex_size
, output_vertex_size
, pervertex_output_patch_size
;
106 unsigned input_patch_size
, output_patch_size
, output_patch0_offset
;
107 unsigned perpatch_output_offset
, lds_size
, ls_rsrc2
;
108 unsigned tcs_in_layout
, tcs_out_layout
, tcs_out_offsets
;
109 unsigned offchip_layout
, hardware_lds_size
, ls_hs_config
;
111 if (sctx
->last_ls
== ls
->current
&&
112 sctx
->last_tcs
== tcs
&&
113 sctx
->last_tes_sh_base
== tes_sh_base
&&
114 sctx
->last_num_tcs_input_cp
== num_tcs_input_cp
) {
115 *num_patches
= sctx
->last_num_patches
;
119 sctx
->last_ls
= ls
->current
;
120 sctx
->last_tcs
= tcs
;
121 sctx
->last_tes_sh_base
= tes_sh_base
;
122 sctx
->last_num_tcs_input_cp
= num_tcs_input_cp
;
124 /* This calculates how shader inputs and outputs among VS, TCS, and TES
125 * are laid out in LDS. */
126 num_tcs_inputs
= util_last_bit64(ls
->cso
->outputs_written
);
128 if (sctx
->tcs_shader
.cso
) {
129 num_tcs_outputs
= util_last_bit64(tcs
->outputs_written
);
130 num_tcs_output_cp
= tcs
->info
.properties
[TGSI_PROPERTY_TCS_VERTICES_OUT
];
131 num_tcs_patch_outputs
= util_last_bit64(tcs
->patch_outputs_written
);
133 /* No TCS. Route varyings from LS to TES. */
134 num_tcs_outputs
= num_tcs_inputs
;
135 num_tcs_output_cp
= num_tcs_input_cp
;
136 num_tcs_patch_outputs
= 2; /* TESSINNER + TESSOUTER */
139 input_vertex_size
= num_tcs_inputs
* 16;
140 output_vertex_size
= num_tcs_outputs
* 16;
142 input_patch_size
= num_tcs_input_cp
* input_vertex_size
;
144 pervertex_output_patch_size
= num_tcs_output_cp
* output_vertex_size
;
145 output_patch_size
= pervertex_output_patch_size
+ num_tcs_patch_outputs
* 16;
147 /* Ensure that we only need one wave per SIMD so we don't need to check
148 * resource usage. Also ensures that the number of tcs in and out
149 * vertices per threadgroup are at most 256.
151 *num_patches
= 64 / MAX2(num_tcs_input_cp
, num_tcs_output_cp
) * 4;
153 /* Make sure that the data fits in LDS. This assumes the shaders only
154 * use LDS for the inputs and outputs.
156 hardware_lds_size
= sctx
->b
.chip_class
>= CIK
? 65536 : 32768;
157 *num_patches
= MIN2(*num_patches
, hardware_lds_size
/ (input_patch_size
+
160 /* Make sure the output data fits in the offchip buffer */
161 *num_patches
= MIN2(*num_patches
,
162 (sctx
->screen
->tess_offchip_block_dw_size
* 4) /
165 /* Not necessary for correctness, but improves performance. The
166 * specific value is taken from the proprietary driver.
168 *num_patches
= MIN2(*num_patches
, 40);
170 /* SI bug workaround - limit LS-HS threadgroups to only one wave. */
171 if (sctx
->b
.chip_class
== SI
) {
172 unsigned one_wave
= 64 / MAX2(num_tcs_input_cp
, num_tcs_output_cp
);
173 *num_patches
= MIN2(*num_patches
, one_wave
);
176 sctx
->last_num_patches
= *num_patches
;
178 output_patch0_offset
= input_patch_size
* *num_patches
;
179 perpatch_output_offset
= output_patch0_offset
+ pervertex_output_patch_size
;
181 lds_size
= output_patch0_offset
+ output_patch_size
* *num_patches
;
182 ls_rsrc2
= ls
->current
->config
.rsrc2
;
184 if (sctx
->b
.chip_class
>= CIK
) {
185 assert(lds_size
<= 65536);
186 lds_size
= align(lds_size
, 512) / 512;
188 assert(lds_size
<= 32768);
189 lds_size
= align(lds_size
, 256) / 256;
191 si_multiwave_lds_size_workaround(sctx
->screen
, &lds_size
);
192 ls_rsrc2
|= S_00B52C_LDS_SIZE(lds_size
);
194 /* Due to a hw bug, RSRC2_LS must be written twice with another
195 * LS register written in between. */
196 if (sctx
->b
.chip_class
== CIK
&& sctx
->b
.family
!= CHIP_HAWAII
)
197 radeon_set_sh_reg(cs
, R_00B52C_SPI_SHADER_PGM_RSRC2_LS
, ls_rsrc2
);
198 radeon_set_sh_reg_seq(cs
, R_00B528_SPI_SHADER_PGM_RSRC1_LS
, 2);
199 radeon_emit(cs
, ls
->current
->config
.rsrc1
);
200 radeon_emit(cs
, ls_rsrc2
);
202 /* Compute userdata SGPRs. */
203 assert(((input_vertex_size
/ 4) & ~0xff) == 0);
204 assert(((output_vertex_size
/ 4) & ~0xff) == 0);
205 assert(((input_patch_size
/ 4) & ~0x1fff) == 0);
206 assert(((output_patch_size
/ 4) & ~0x1fff) == 0);
207 assert(((output_patch0_offset
/ 16) & ~0xffff) == 0);
208 assert(((perpatch_output_offset
/ 16) & ~0xffff) == 0);
209 assert(num_tcs_input_cp
<= 32);
210 assert(num_tcs_output_cp
<= 32);
212 tcs_in_layout
= (input_patch_size
/ 4) |
213 ((input_vertex_size
/ 4) << 13);
214 tcs_out_layout
= (output_patch_size
/ 4) |
215 ((output_vertex_size
/ 4) << 13);
216 tcs_out_offsets
= (output_patch0_offset
/ 16) |
217 ((perpatch_output_offset
/ 16) << 16);
218 offchip_layout
= (pervertex_output_patch_size
* *num_patches
<< 16) |
219 (num_tcs_output_cp
<< 9) | *num_patches
;
221 /* Set them for LS. */
222 radeon_set_sh_reg(cs
,
223 R_00B530_SPI_SHADER_USER_DATA_LS_0
+ SI_SGPR_LS_OUT_LAYOUT
* 4,
226 /* Set them for TCS. */
227 radeon_set_sh_reg_seq(cs
,
228 R_00B430_SPI_SHADER_USER_DATA_HS_0
+ SI_SGPR_TCS_OFFCHIP_LAYOUT
* 4, 4);
229 radeon_emit(cs
, offchip_layout
);
230 radeon_emit(cs
, tcs_out_offsets
);
231 radeon_emit(cs
, tcs_out_layout
| (num_tcs_input_cp
<< 26));
232 radeon_emit(cs
, tcs_in_layout
);
234 /* Set them for TES. */
235 radeon_set_sh_reg_seq(cs
, tes_sh_base
+ SI_SGPR_TCS_OFFCHIP_LAYOUT
* 4, 1);
236 radeon_emit(cs
, offchip_layout
);
238 ls_hs_config
= S_028B58_NUM_PATCHES(*num_patches
) |
239 S_028B58_HS_NUM_INPUT_CP(num_tcs_input_cp
) |
240 S_028B58_HS_NUM_OUTPUT_CP(num_tcs_output_cp
);
242 if (sctx
->b
.chip_class
>= CIK
)
243 radeon_set_context_reg_idx(cs
, R_028B58_VGT_LS_HS_CONFIG
, 2,
246 radeon_set_context_reg(cs
, R_028B58_VGT_LS_HS_CONFIG
,
250 static unsigned si_num_prims_for_vertices(const struct pipe_draw_info
*info
)
252 switch (info
->mode
) {
253 case PIPE_PRIM_PATCHES
:
254 return info
->count
/ info
->vertices_per_patch
;
255 case R600_PRIM_RECTANGLE_LIST
:
256 return info
->count
/ 3;
258 return u_prims_for_vertices(info
->mode
, info
->count
);
262 static unsigned si_get_ia_multi_vgt_param(struct si_context
*sctx
,
263 const struct pipe_draw_info
*info
,
264 unsigned num_patches
)
266 struct si_state_rasterizer
*rs
= sctx
->queued
.named
.rasterizer
;
267 unsigned prim
= info
->mode
;
268 unsigned primgroup_size
= 128; /* recommended without a GS */
269 unsigned max_primgroup_in_wave
= 2;
271 /* SWITCH_ON_EOP(0) is always preferable. */
272 bool wd_switch_on_eop
= false;
273 bool ia_switch_on_eop
= false;
274 bool ia_switch_on_eoi
= false;
275 bool partial_vs_wave
= false;
276 bool partial_es_wave
= false;
278 if (sctx
->gs_shader
.cso
)
279 primgroup_size
= 64; /* recommended with a GS */
281 if (sctx
->tes_shader
.cso
) {
282 /* primgroup_size must be set to a multiple of NUM_PATCHES */
283 primgroup_size
= num_patches
;
285 /* SWITCH_ON_EOI must be set if PrimID is used. */
286 if ((sctx
->tcs_shader
.cso
&& sctx
->tcs_shader
.cso
->info
.uses_primid
) ||
287 sctx
->tes_shader
.cso
->info
.uses_primid
)
288 ia_switch_on_eoi
= true;
290 /* Bug with tessellation and GS on Bonaire and older 2 SE chips. */
291 if ((sctx
->b
.family
== CHIP_TAHITI
||
292 sctx
->b
.family
== CHIP_PITCAIRN
||
293 sctx
->b
.family
== CHIP_BONAIRE
) &&
295 partial_vs_wave
= true;
297 /* Needed for 028B6C_DISTRIBUTION_MODE != 0 */
298 if (sctx
->screen
->has_distributed_tess
) {
299 if (sctx
->gs_shader
.cso
) {
300 partial_es_wave
= true;
302 /* GPU hang workaround. */
303 if (sctx
->b
.family
== CHIP_TONGA
||
304 sctx
->b
.family
== CHIP_FIJI
||
305 sctx
->b
.family
== CHIP_POLARIS10
||
306 sctx
->b
.family
== CHIP_POLARIS11
)
307 partial_vs_wave
= true;
309 partial_vs_wave
= true;
314 /* This is a hardware requirement. */
315 if ((rs
&& rs
->line_stipple_enable
) ||
316 (sctx
->b
.screen
->debug_flags
& DBG_SWITCH_ON_EOP
)) {
317 ia_switch_on_eop
= true;
318 wd_switch_on_eop
= true;
321 if (sctx
->b
.chip_class
>= CIK
) {
322 /* WD_SWITCH_ON_EOP has no effect on GPUs with less than
323 * 4 shader engines. Set 1 to pass the assertion below.
324 * The other cases are hardware requirements.
326 * Polaris supports primitive restart with WD_SWITCH_ON_EOP=0
327 * for points, line strips, and tri strips.
329 if (sctx
->b
.screen
->info
.max_se
< 4 ||
330 prim
== PIPE_PRIM_POLYGON
||
331 prim
== PIPE_PRIM_LINE_LOOP
||
332 prim
== PIPE_PRIM_TRIANGLE_FAN
||
333 prim
== PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY
||
334 (info
->primitive_restart
&&
335 (sctx
->b
.family
< CHIP_POLARIS10
||
336 (prim
!= PIPE_PRIM_POINTS
&&
337 prim
!= PIPE_PRIM_LINE_STRIP
&&
338 prim
!= PIPE_PRIM_TRIANGLE_STRIP
))) ||
339 info
->count_from_stream_output
)
340 wd_switch_on_eop
= true;
342 /* Hawaii hangs if instancing is enabled and WD_SWITCH_ON_EOP is 0.
343 * We don't know that for indirect drawing, so treat it as
344 * always problematic. */
345 if (sctx
->b
.family
== CHIP_HAWAII
&&
346 (info
->indirect
|| info
->instance_count
> 1))
347 wd_switch_on_eop
= true;
349 /* Performance recommendation for 4 SE Gfx7-8 parts if
350 * instances are smaller than a primgroup.
351 * Assume indirect draws always use small instances.
352 * This is needed for good VS wave utilization.
354 if (sctx
->b
.chip_class
<= VI
&&
355 sctx
->b
.screen
->info
.max_se
>= 4 &&
357 (info
->instance_count
> 1 &&
358 si_num_prims_for_vertices(info
) < primgroup_size
)))
359 wd_switch_on_eop
= true;
361 /* Required on CIK and later. */
362 if (sctx
->b
.screen
->info
.max_se
> 2 && !wd_switch_on_eop
)
363 ia_switch_on_eoi
= true;
365 /* Required by Hawaii and, for some special cases, by VI. */
366 if (ia_switch_on_eoi
&&
367 (sctx
->b
.family
== CHIP_HAWAII
||
368 (sctx
->b
.chip_class
== VI
&&
369 (sctx
->gs_shader
.cso
|| max_primgroup_in_wave
!= 2))))
370 partial_vs_wave
= true;
372 /* Instancing bug on Bonaire. */
373 if (sctx
->b
.family
== CHIP_BONAIRE
&& ia_switch_on_eoi
&&
374 (info
->indirect
|| info
->instance_count
> 1))
375 partial_vs_wave
= true;
377 /* GS hw bug with single-primitive instances and SWITCH_ON_EOI.
378 * The hw doc says all multi-SE chips are affected, but Vulkan
379 * only applies it to Hawaii. Do what Vulkan does.
381 if (sctx
->b
.family
== CHIP_HAWAII
&&
382 sctx
->gs_shader
.cso
&&
385 (info
->instance_count
> 1 &&
386 si_num_prims_for_vertices(info
) <= 1)))
387 sctx
->b
.flags
|= SI_CONTEXT_VGT_FLUSH
;
390 /* If the WD switch is false, the IA switch must be false too. */
391 assert(wd_switch_on_eop
|| !ia_switch_on_eop
);
394 /* If SWITCH_ON_EOI is set, PARTIAL_ES_WAVE must be set too. */
395 if (ia_switch_on_eoi
)
396 partial_es_wave
= true;
398 /* GS requirement. */
399 if (SI_GS_PER_ES
/ primgroup_size
>= sctx
->screen
->gs_table_depth
- 3)
400 partial_es_wave
= true;
402 return S_028AA8_SWITCH_ON_EOP(ia_switch_on_eop
) |
403 S_028AA8_SWITCH_ON_EOI(ia_switch_on_eoi
) |
404 S_028AA8_PARTIAL_VS_WAVE_ON(partial_vs_wave
) |
405 S_028AA8_PARTIAL_ES_WAVE_ON(partial_es_wave
) |
406 S_028AA8_PRIMGROUP_SIZE(primgroup_size
- 1) |
407 S_028AA8_WD_SWITCH_ON_EOP(sctx
->b
.chip_class
>= CIK
? wd_switch_on_eop
: 0) |
408 S_028AA8_MAX_PRIMGRP_IN_WAVE(sctx
->b
.chip_class
>= VI
?
409 max_primgroup_in_wave
: 0);
412 static void si_emit_scratch_reloc(struct si_context
*sctx
)
414 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
416 if (!sctx
->emit_scratch_reloc
)
419 radeon_set_context_reg(cs
, R_0286E8_SPI_TMPRING_SIZE
,
420 sctx
->spi_tmpring_size
);
422 if (sctx
->scratch_buffer
) {
423 radeon_add_to_buffer_list(&sctx
->b
, &sctx
->b
.gfx
,
424 sctx
->scratch_buffer
, RADEON_USAGE_READWRITE
,
425 RADEON_PRIO_SCRATCH_BUFFER
);
428 sctx
->emit_scratch_reloc
= false;
431 /* rast_prim is the primitive type after GS. */
432 static void si_emit_rasterizer_prim_state(struct si_context
*sctx
)
434 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
435 unsigned rast_prim
= sctx
->current_rast_prim
;
436 struct si_state_rasterizer
*rs
= sctx
->emitted
.named
.rasterizer
;
438 /* Skip this if not rendering lines. */
439 if (rast_prim
!= PIPE_PRIM_LINES
&&
440 rast_prim
!= PIPE_PRIM_LINE_LOOP
&&
441 rast_prim
!= PIPE_PRIM_LINE_STRIP
&&
442 rast_prim
!= PIPE_PRIM_LINES_ADJACENCY
&&
443 rast_prim
!= PIPE_PRIM_LINE_STRIP_ADJACENCY
)
446 if (rast_prim
== sctx
->last_rast_prim
&&
447 rs
->pa_sc_line_stipple
== sctx
->last_sc_line_stipple
)
450 /* For lines, reset the stipple pattern at each primitive. Otherwise,
451 * reset the stipple pattern at each packet (line strips, line loops).
453 radeon_set_context_reg(cs
, R_028A0C_PA_SC_LINE_STIPPLE
,
454 rs
->pa_sc_line_stipple
|
455 S_028A0C_AUTO_RESET_CNTL(rast_prim
== PIPE_PRIM_LINES
? 1 : 2));
457 sctx
->last_rast_prim
= rast_prim
;
458 sctx
->last_sc_line_stipple
= rs
->pa_sc_line_stipple
;
461 static void si_emit_draw_registers(struct si_context
*sctx
,
462 const struct pipe_draw_info
*info
)
464 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
465 unsigned prim
= si_conv_pipe_prim(info
->mode
);
466 unsigned gs_out_prim
= si_conv_prim_to_gs_out(sctx
->current_rast_prim
);
467 unsigned ia_multi_vgt_param
, num_patches
= 0;
469 /* Polaris needs different VTX_REUSE_DEPTH settings depending on
470 * whether the "fractional odd" tessellation spacing is used.
472 if (sctx
->b
.family
>= CHIP_POLARIS10
) {
473 struct si_shader_selector
*tes
= sctx
->tes_shader
.cso
;
474 unsigned vtx_reuse_depth
= 30;
477 tes
->info
.properties
[TGSI_PROPERTY_TES_SPACING
] ==
478 PIPE_TESS_SPACING_FRACTIONAL_ODD
)
479 vtx_reuse_depth
= 14;
481 if (vtx_reuse_depth
!= sctx
->last_vtx_reuse_depth
) {
482 radeon_set_context_reg(cs
, R_028C58_VGT_VERTEX_REUSE_BLOCK_CNTL
,
484 sctx
->last_vtx_reuse_depth
= vtx_reuse_depth
;
488 if (sctx
->tes_shader
.cso
)
489 si_emit_derived_tess_state(sctx
, info
, &num_patches
);
491 ia_multi_vgt_param
= si_get_ia_multi_vgt_param(sctx
, info
, num_patches
);
494 if (ia_multi_vgt_param
!= sctx
->last_multi_vgt_param
) {
495 if (sctx
->b
.chip_class
>= CIK
)
496 radeon_set_context_reg_idx(cs
, R_028AA8_IA_MULTI_VGT_PARAM
, 1, ia_multi_vgt_param
);
498 radeon_set_context_reg(cs
, R_028AA8_IA_MULTI_VGT_PARAM
, ia_multi_vgt_param
);
500 sctx
->last_multi_vgt_param
= ia_multi_vgt_param
;
502 if (prim
!= sctx
->last_prim
) {
503 if (sctx
->b
.chip_class
>= CIK
)
504 radeon_set_uconfig_reg_idx(cs
, R_030908_VGT_PRIMITIVE_TYPE
, 1, prim
);
506 radeon_set_config_reg(cs
, R_008958_VGT_PRIMITIVE_TYPE
, prim
);
508 sctx
->last_prim
= prim
;
511 if (gs_out_prim
!= sctx
->last_gs_out_prim
) {
512 radeon_set_context_reg(cs
, R_028A6C_VGT_GS_OUT_PRIM_TYPE
, gs_out_prim
);
513 sctx
->last_gs_out_prim
= gs_out_prim
;
516 /* Primitive restart. */
517 if (info
->primitive_restart
!= sctx
->last_primitive_restart_en
) {
518 radeon_set_context_reg(cs
, R_028A94_VGT_MULTI_PRIM_IB_RESET_EN
, info
->primitive_restart
);
519 sctx
->last_primitive_restart_en
= info
->primitive_restart
;
522 if (info
->primitive_restart
&&
523 (info
->restart_index
!= sctx
->last_restart_index
||
524 sctx
->last_restart_index
== SI_RESTART_INDEX_UNKNOWN
)) {
525 radeon_set_context_reg(cs
, R_02840C_VGT_MULTI_PRIM_IB_RESET_INDX
,
526 info
->restart_index
);
527 sctx
->last_restart_index
= info
->restart_index
;
531 static void si_emit_draw_packets(struct si_context
*sctx
,
532 const struct pipe_draw_info
*info
,
533 const struct pipe_index_buffer
*ib
)
535 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
536 unsigned sh_base_reg
= sctx
->shader_userdata
.sh_base
[PIPE_SHADER_VERTEX
];
537 bool render_cond_bit
= sctx
->b
.render_cond
&& !sctx
->b
.render_cond_force_off
;
538 uint32_t index_max_size
= 0;
539 uint64_t index_va
= 0;
541 if (info
->count_from_stream_output
) {
542 struct r600_so_target
*t
=
543 (struct r600_so_target
*)info
->count_from_stream_output
;
544 uint64_t va
= t
->buf_filled_size
->gpu_address
+
545 t
->buf_filled_size_offset
;
547 radeon_set_context_reg(cs
, R_028B30_VGT_STRMOUT_DRAW_OPAQUE_VERTEX_STRIDE
,
550 radeon_emit(cs
, PKT3(PKT3_COPY_DATA
, 4, 0));
551 radeon_emit(cs
, COPY_DATA_SRC_SEL(COPY_DATA_MEM
) |
552 COPY_DATA_DST_SEL(COPY_DATA_REG
) |
553 COPY_DATA_WR_CONFIRM
);
554 radeon_emit(cs
, va
); /* src address lo */
555 radeon_emit(cs
, va
>> 32); /* src address hi */
556 radeon_emit(cs
, R_028B2C_VGT_STRMOUT_DRAW_OPAQUE_BUFFER_FILLED_SIZE
>> 2);
557 radeon_emit(cs
, 0); /* unused */
559 radeon_add_to_buffer_list(&sctx
->b
, &sctx
->b
.gfx
,
560 t
->buf_filled_size
, RADEON_USAGE_READ
,
561 RADEON_PRIO_SO_FILLED_SIZE
);
566 if (ib
->index_size
!= sctx
->last_index_size
) {
567 radeon_emit(cs
, PKT3(PKT3_INDEX_TYPE
, 0, 0));
570 switch (ib
->index_size
) {
572 radeon_emit(cs
, V_028A7C_VGT_INDEX_8
);
575 radeon_emit(cs
, V_028A7C_VGT_INDEX_16
|
576 (SI_BIG_ENDIAN
&& sctx
->b
.chip_class
<= CIK
?
577 V_028A7C_VGT_DMA_SWAP_16_BIT
: 0));
580 radeon_emit(cs
, V_028A7C_VGT_INDEX_32
|
581 (SI_BIG_ENDIAN
&& sctx
->b
.chip_class
<= CIK
?
582 V_028A7C_VGT_DMA_SWAP_32_BIT
: 0));
585 assert(!"unreachable");
589 sctx
->last_index_size
= ib
->index_size
;
592 index_max_size
= (ib
->buffer
->width0
- ib
->offset
) /
594 index_va
= r600_resource(ib
->buffer
)->gpu_address
+ ib
->offset
;
596 radeon_add_to_buffer_list(&sctx
->b
, &sctx
->b
.gfx
,
597 (struct r600_resource
*)ib
->buffer
,
598 RADEON_USAGE_READ
, RADEON_PRIO_INDEX_BUFFER
);
600 /* On CI and later, non-indexed draws overwrite VGT_INDEX_TYPE,
601 * so the state must be re-emitted before the next indexed draw.
603 if (sctx
->b
.chip_class
>= CIK
)
604 sctx
->last_index_size
= -1;
607 if (!info
->indirect
) {
610 radeon_emit(cs
, PKT3(PKT3_NUM_INSTANCES
, 0, 0));
611 radeon_emit(cs
, info
->instance_count
);
613 /* Base vertex and start instance. */
614 base_vertex
= info
->indexed
? info
->index_bias
: info
->start
;
616 if (base_vertex
!= sctx
->last_base_vertex
||
617 sctx
->last_base_vertex
== SI_BASE_VERTEX_UNKNOWN
||
618 info
->start_instance
!= sctx
->last_start_instance
||
619 info
->drawid
!= sctx
->last_drawid
||
620 sh_base_reg
!= sctx
->last_sh_base_reg
) {
621 radeon_set_sh_reg_seq(cs
, sh_base_reg
+ SI_SGPR_BASE_VERTEX
* 4, 3);
622 radeon_emit(cs
, base_vertex
);
623 radeon_emit(cs
, info
->start_instance
);
624 radeon_emit(cs
, info
->drawid
);
626 sctx
->last_base_vertex
= base_vertex
;
627 sctx
->last_start_instance
= info
->start_instance
;
628 sctx
->last_drawid
= info
->drawid
;
629 sctx
->last_sh_base_reg
= sh_base_reg
;
632 uint64_t indirect_va
= r600_resource(info
->indirect
)->gpu_address
;
634 assert(indirect_va
% 8 == 0);
636 si_invalidate_draw_sh_constants(sctx
);
638 radeon_emit(cs
, PKT3(PKT3_SET_BASE
, 2, 0));
640 radeon_emit(cs
, indirect_va
);
641 radeon_emit(cs
, indirect_va
>> 32);
643 radeon_add_to_buffer_list(&sctx
->b
, &sctx
->b
.gfx
,
644 (struct r600_resource
*)info
->indirect
,
645 RADEON_USAGE_READ
, RADEON_PRIO_DRAW_INDIRECT
);
648 if (info
->indirect
) {
649 unsigned di_src_sel
= info
->indexed
? V_0287F0_DI_SRC_SEL_DMA
650 : V_0287F0_DI_SRC_SEL_AUTO_INDEX
;
652 assert(info
->indirect_offset
% 4 == 0);
655 radeon_emit(cs
, PKT3(PKT3_INDEX_BASE
, 1, 0));
656 radeon_emit(cs
, index_va
);
657 radeon_emit(cs
, index_va
>> 32);
659 radeon_emit(cs
, PKT3(PKT3_INDEX_BUFFER_SIZE
, 0, 0));
660 radeon_emit(cs
, index_max_size
);
663 if (!sctx
->screen
->has_draw_indirect_multi
) {
664 radeon_emit(cs
, PKT3(info
->indexed
? PKT3_DRAW_INDEX_INDIRECT
665 : PKT3_DRAW_INDIRECT
,
666 3, render_cond_bit
));
667 radeon_emit(cs
, info
->indirect_offset
);
668 radeon_emit(cs
, (sh_base_reg
+ SI_SGPR_BASE_VERTEX
* 4 - SI_SH_REG_OFFSET
) >> 2);
669 radeon_emit(cs
, (sh_base_reg
+ SI_SGPR_START_INSTANCE
* 4 - SI_SH_REG_OFFSET
) >> 2);
670 radeon_emit(cs
, di_src_sel
);
672 uint64_t count_va
= 0;
674 if (info
->indirect_params
) {
675 struct r600_resource
*params_buf
=
676 (struct r600_resource
*)info
->indirect_params
;
678 radeon_add_to_buffer_list(
679 &sctx
->b
, &sctx
->b
.gfx
, params_buf
,
680 RADEON_USAGE_READ
, RADEON_PRIO_DRAW_INDIRECT
);
682 count_va
= params_buf
->gpu_address
+ info
->indirect_params_offset
;
685 radeon_emit(cs
, PKT3(info
->indexed
? PKT3_DRAW_INDEX_INDIRECT_MULTI
:
686 PKT3_DRAW_INDIRECT_MULTI
,
687 8, render_cond_bit
));
688 radeon_emit(cs
, info
->indirect_offset
);
689 radeon_emit(cs
, (sh_base_reg
+ SI_SGPR_BASE_VERTEX
* 4 - SI_SH_REG_OFFSET
) >> 2);
690 radeon_emit(cs
, (sh_base_reg
+ SI_SGPR_START_INSTANCE
* 4 - SI_SH_REG_OFFSET
) >> 2);
691 radeon_emit(cs
, ((sh_base_reg
+ SI_SGPR_DRAWID
* 4 - SI_SH_REG_OFFSET
) >> 2) |
692 S_2C3_DRAW_INDEX_ENABLE(1) |
693 S_2C3_COUNT_INDIRECT_ENABLE(!!info
->indirect_params
));
694 radeon_emit(cs
, info
->indirect_count
);
695 radeon_emit(cs
, count_va
);
696 radeon_emit(cs
, count_va
>> 32);
697 radeon_emit(cs
, info
->indirect_stride
);
698 radeon_emit(cs
, di_src_sel
);
702 index_va
+= info
->start
* ib
->index_size
;
704 radeon_emit(cs
, PKT3(PKT3_DRAW_INDEX_2
, 4, render_cond_bit
));
705 radeon_emit(cs
, index_max_size
);
706 radeon_emit(cs
, index_va
);
707 radeon_emit(cs
, (index_va
>> 32UL) & 0xFF);
708 radeon_emit(cs
, info
->count
);
709 radeon_emit(cs
, V_0287F0_DI_SRC_SEL_DMA
);
711 radeon_emit(cs
, PKT3(PKT3_DRAW_INDEX_AUTO
, 1, render_cond_bit
));
712 radeon_emit(cs
, info
->count
);
713 radeon_emit(cs
, V_0287F0_DI_SRC_SEL_AUTO_INDEX
|
714 S_0287F0_USE_OPAQUE(!!info
->count_from_stream_output
));
719 static void si_emit_surface_sync(struct r600_common_context
*rctx
,
720 unsigned cp_coher_cntl
)
722 struct radeon_winsys_cs
*cs
= rctx
->gfx
.cs
;
724 /* ACQUIRE_MEM is only required on a compute ring. */
725 radeon_emit(cs
, PKT3(PKT3_SURFACE_SYNC
, 3, 0));
726 radeon_emit(cs
, cp_coher_cntl
); /* CP_COHER_CNTL */
727 radeon_emit(cs
, 0xffffffff); /* CP_COHER_SIZE */
728 radeon_emit(cs
, 0); /* CP_COHER_BASE */
729 radeon_emit(cs
, 0x0000000A); /* POLL_INTERVAL */
732 void si_emit_cache_flush(struct si_context
*sctx
)
734 struct r600_common_context
*rctx
= &sctx
->b
;
735 struct radeon_winsys_cs
*cs
= rctx
->gfx
.cs
;
736 uint32_t cp_coher_cntl
= 0;
738 if (rctx
->flags
& SI_CONTEXT_FLUSH_AND_INV_FRAMEBUFFER
)
739 sctx
->b
.num_fb_cache_flushes
++;
741 /* SI has a bug that it always flushes ICACHE and KCACHE if either
742 * bit is set. An alternative way is to write SQC_CACHES, but that
743 * doesn't seem to work reliably. Since the bug doesn't affect
744 * correctness (it only does more work than necessary) and
745 * the performance impact is likely negligible, there is no plan
746 * to add a workaround for it.
749 if (rctx
->flags
& SI_CONTEXT_INV_ICACHE
)
750 cp_coher_cntl
|= S_0085F0_SH_ICACHE_ACTION_ENA(1);
751 if (rctx
->flags
& SI_CONTEXT_INV_SMEM_L1
)
752 cp_coher_cntl
|= S_0085F0_SH_KCACHE_ACTION_ENA(1);
754 if (rctx
->flags
& SI_CONTEXT_FLUSH_AND_INV_CB
) {
755 cp_coher_cntl
|= S_0085F0_CB_ACTION_ENA(1) |
756 S_0085F0_CB0_DEST_BASE_ENA(1) |
757 S_0085F0_CB1_DEST_BASE_ENA(1) |
758 S_0085F0_CB2_DEST_BASE_ENA(1) |
759 S_0085F0_CB3_DEST_BASE_ENA(1) |
760 S_0085F0_CB4_DEST_BASE_ENA(1) |
761 S_0085F0_CB5_DEST_BASE_ENA(1) |
762 S_0085F0_CB6_DEST_BASE_ENA(1) |
763 S_0085F0_CB7_DEST_BASE_ENA(1);
765 /* Necessary for DCC */
766 if (rctx
->chip_class
== VI
)
767 r600_gfx_write_event_eop(rctx
, V_028A90_FLUSH_AND_INV_CB_DATA_TS
,
768 0, 0, NULL
, 0, 0, 0);
770 if (rctx
->flags
& SI_CONTEXT_FLUSH_AND_INV_DB
) {
771 cp_coher_cntl
|= S_0085F0_DB_ACTION_ENA(1) |
772 S_0085F0_DB_DEST_BASE_ENA(1);
775 if (rctx
->flags
& SI_CONTEXT_FLUSH_AND_INV_CB_META
) {
776 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
777 radeon_emit(cs
, EVENT_TYPE(V_028A90_FLUSH_AND_INV_CB_META
) | EVENT_INDEX(0));
778 /* needed for wait for idle in SURFACE_SYNC */
779 assert(rctx
->flags
& SI_CONTEXT_FLUSH_AND_INV_CB
);
781 if (rctx
->flags
& SI_CONTEXT_FLUSH_AND_INV_DB_META
) {
782 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
783 radeon_emit(cs
, EVENT_TYPE(V_028A90_FLUSH_AND_INV_DB_META
) | EVENT_INDEX(0));
784 /* needed for wait for idle in SURFACE_SYNC */
785 assert(rctx
->flags
& SI_CONTEXT_FLUSH_AND_INV_DB
);
788 /* Wait for shader engines to go idle.
789 * VS and PS waits are unnecessary if SURFACE_SYNC is going to wait
790 * for everything including CB/DB cache flushes.
792 if (!(rctx
->flags
& (SI_CONTEXT_FLUSH_AND_INV_CB
|
793 SI_CONTEXT_FLUSH_AND_INV_DB
))) {
794 if (rctx
->flags
& SI_CONTEXT_PS_PARTIAL_FLUSH
) {
795 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
796 radeon_emit(cs
, EVENT_TYPE(V_028A90_PS_PARTIAL_FLUSH
) | EVENT_INDEX(4));
797 /* Only count explicit shader flushes, not implicit ones
798 * done by SURFACE_SYNC.
800 rctx
->num_vs_flushes
++;
801 rctx
->num_ps_flushes
++;
802 } else if (rctx
->flags
& SI_CONTEXT_VS_PARTIAL_FLUSH
) {
803 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
804 radeon_emit(cs
, EVENT_TYPE(V_028A90_VS_PARTIAL_FLUSH
) | EVENT_INDEX(4));
805 rctx
->num_vs_flushes
++;
809 if (rctx
->flags
& SI_CONTEXT_CS_PARTIAL_FLUSH
&&
810 sctx
->compute_is_busy
) {
811 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
812 radeon_emit(cs
, EVENT_TYPE(V_028A90_CS_PARTIAL_FLUSH
| EVENT_INDEX(4)));
813 rctx
->num_cs_flushes
++;
814 sctx
->compute_is_busy
= false;
817 /* VGT state synchronization. */
818 if (rctx
->flags
& SI_CONTEXT_VGT_FLUSH
) {
819 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
820 radeon_emit(cs
, EVENT_TYPE(V_028A90_VGT_FLUSH
) | EVENT_INDEX(0));
822 if (rctx
->flags
& SI_CONTEXT_VGT_STREAMOUT_SYNC
) {
823 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
824 radeon_emit(cs
, EVENT_TYPE(V_028A90_VGT_STREAMOUT_SYNC
) | EVENT_INDEX(0));
827 /* Make sure ME is idle (it executes most packets) before continuing.
828 * This prevents read-after-write hazards between PFP and ME.
831 (rctx
->flags
& (SI_CONTEXT_CS_PARTIAL_FLUSH
|
832 SI_CONTEXT_INV_VMEM_L1
|
833 SI_CONTEXT_INV_GLOBAL_L2
|
834 SI_CONTEXT_WRITEBACK_GLOBAL_L2
))) {
835 radeon_emit(cs
, PKT3(PKT3_PFP_SYNC_ME
, 0, 0));
839 /* When one of the CP_COHER_CNTL.DEST_BASE flags is set, SURFACE_SYNC
840 * waits for idle. Therefore, it should be last. SURFACE_SYNC is done
843 * cp_coher_cntl should contain all necessary flags except TC flags
846 * SI-CIK don't support L2 write-back.
848 if (rctx
->flags
& SI_CONTEXT_INV_GLOBAL_L2
||
849 (rctx
->chip_class
<= CIK
&&
850 (rctx
->flags
& SI_CONTEXT_WRITEBACK_GLOBAL_L2
))) {
851 /* Invalidate L1 & L2. (L1 is always invalidated)
852 * WB must be set on VI+ when TC_ACTION is set.
854 si_emit_surface_sync(rctx
, cp_coher_cntl
|
855 S_0085F0_TC_ACTION_ENA(1) |
856 S_0301F0_TC_WB_ACTION_ENA(rctx
->chip_class
>= VI
));
858 sctx
->b
.num_L2_invalidates
++;
860 /* L1 invalidation and L2 writeback must be done separately,
861 * because both operations can't be done together.
863 if (rctx
->flags
& SI_CONTEXT_WRITEBACK_GLOBAL_L2
) {
865 * NC = apply to non-coherent MTYPEs
866 * (i.e. MTYPE <= 1, which is what we use everywhere)
868 * WB doesn't work without NC.
870 si_emit_surface_sync(rctx
, cp_coher_cntl
|
871 S_0301F0_TC_WB_ACTION_ENA(1) |
872 S_0301F0_TC_NC_ACTION_ENA(1));
874 sctx
->b
.num_L2_writebacks
++;
876 if (rctx
->flags
& SI_CONTEXT_INV_VMEM_L1
) {
877 /* Invalidate per-CU VMEM L1. */
878 si_emit_surface_sync(rctx
, cp_coher_cntl
|
879 S_0085F0_TCL1_ACTION_ENA(1));
884 /* If TC flushes haven't cleared this... */
886 si_emit_surface_sync(rctx
, cp_coher_cntl
);
888 if (rctx
->flags
& R600_CONTEXT_START_PIPELINE_STATS
) {
889 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
890 radeon_emit(cs
, EVENT_TYPE(V_028A90_PIPELINESTAT_START
) |
892 } else if (rctx
->flags
& R600_CONTEXT_STOP_PIPELINE_STATS
) {
893 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
894 radeon_emit(cs
, EVENT_TYPE(V_028A90_PIPELINESTAT_STOP
) |
901 static void si_get_draw_start_count(struct si_context
*sctx
,
902 const struct pipe_draw_info
*info
,
903 unsigned *start
, unsigned *count
)
905 if (info
->indirect
) {
906 struct r600_resource
*indirect
=
907 (struct r600_resource
*)info
->indirect
;
908 int *data
= r600_buffer_map_sync_with_rings(&sctx
->b
,
909 indirect
, PIPE_TRANSFER_READ
);
910 data
+= info
->indirect_offset
/sizeof(int);
914 *start
= info
->start
;
915 *count
= info
->count
;
919 void si_ce_pre_draw_synchronization(struct si_context
*sctx
)
921 if (sctx
->ce_need_synchronization
) {
922 radeon_emit(sctx
->ce_ib
, PKT3(PKT3_INCREMENT_CE_COUNTER
, 0, 0));
923 radeon_emit(sctx
->ce_ib
, 1);
925 radeon_emit(sctx
->b
.gfx
.cs
, PKT3(PKT3_WAIT_ON_CE_COUNTER
, 0, 0));
926 radeon_emit(sctx
->b
.gfx
.cs
, 1);
930 void si_ce_post_draw_synchronization(struct si_context
*sctx
)
932 if (sctx
->ce_need_synchronization
) {
933 radeon_emit(sctx
->b
.gfx
.cs
, PKT3(PKT3_INCREMENT_DE_COUNTER
, 0, 0));
934 radeon_emit(sctx
->b
.gfx
.cs
, 0);
936 sctx
->ce_need_synchronization
= false;
940 static void cik_prefetch_shader_async(struct si_context
*sctx
,
941 struct si_pm4_state
*state
)
944 struct pipe_resource
*bo
= &state
->bo
[0]->b
.b
;
945 assert(state
->nbo
== 1);
947 cik_prefetch_TC_L2_async(sctx
, bo
, 0, bo
->width0
);
951 void si_draw_vbo(struct pipe_context
*ctx
, const struct pipe_draw_info
*info
)
953 struct si_context
*sctx
= (struct si_context
*)ctx
;
954 struct si_state_rasterizer
*rs
= sctx
->queued
.named
.rasterizer
;
955 struct pipe_index_buffer ib
= {};
956 unsigned mask
, dirty_fb_counter
, dirty_tex_counter
, rast_prim
;
958 if (likely(!info
->indirect
)) {
959 /* SI-CI treat instance_count==0 as instance_count==1. There is
960 * no workaround for indirect draws, but we can at least skip
963 if (unlikely(!info
->instance_count
))
966 /* Handle count == 0. */
967 if (unlikely(!info
->count
&&
968 (info
->indexed
|| !info
->count_from_stream_output
)))
972 if (unlikely(!sctx
->vs_shader
.cso
)) {
976 if (unlikely(!sctx
->ps_shader
.cso
&& (!rs
|| !rs
->rasterizer_discard
))) {
980 if (unlikely(!!sctx
->tes_shader
.cso
!= (info
->mode
== PIPE_PRIM_PATCHES
))) {
985 /* Re-emit the framebuffer state if needed. */
986 dirty_fb_counter
= p_atomic_read(&sctx
->b
.screen
->dirty_fb_counter
);
987 if (unlikely(dirty_fb_counter
!= sctx
->b
.last_dirty_fb_counter
)) {
988 sctx
->b
.last_dirty_fb_counter
= dirty_fb_counter
;
989 sctx
->framebuffer
.dirty_cbufs
|=
990 ((1 << sctx
->framebuffer
.state
.nr_cbufs
) - 1);
991 sctx
->framebuffer
.dirty_zsbuf
= true;
992 si_mark_atom_dirty(sctx
, &sctx
->framebuffer
.atom
);
995 /* Invalidate & recompute texture descriptors if needed. */
996 dirty_tex_counter
= p_atomic_read(&sctx
->b
.screen
->dirty_tex_descriptor_counter
);
997 if (unlikely(dirty_tex_counter
!= sctx
->b
.last_dirty_tex_descriptor_counter
)) {
998 sctx
->b
.last_dirty_tex_descriptor_counter
= dirty_tex_counter
;
999 si_update_all_texture_descriptors(sctx
);
1002 si_decompress_graphics_textures(sctx
);
1004 /* Set the rasterization primitive type.
1006 * This must be done after si_decompress_textures, which can call
1007 * draw_vbo recursively, and before si_update_shaders, which uses
1008 * current_rast_prim for this draw_vbo call. */
1009 if (sctx
->gs_shader
.cso
)
1010 rast_prim
= sctx
->gs_shader
.cso
->gs_output_prim
;
1011 else if (sctx
->tes_shader
.cso
)
1012 rast_prim
= sctx
->tes_shader
.cso
->info
.properties
[TGSI_PROPERTY_TES_PRIM_MODE
];
1014 rast_prim
= info
->mode
;
1016 if (rast_prim
!= sctx
->current_rast_prim
) {
1017 sctx
->current_rast_prim
= rast_prim
;
1018 sctx
->do_update_shaders
= true;
1021 if (sctx
->gs_shader
.cso
) {
1022 /* Determine whether the GS triangle strip adjacency fix should
1023 * be applied. Rotate every other triangle if
1024 * - triangle strips with adjacency are fed to the GS and
1025 * - primitive restart is disabled (the rotation doesn't help
1026 * when the restart occurs after an odd number of triangles).
1028 bool gs_tri_strip_adj_fix
=
1029 !sctx
->tes_shader
.cso
&&
1030 info
->mode
== PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY
&&
1031 !info
->primitive_restart
;
1033 if (gs_tri_strip_adj_fix
!= sctx
->gs_tri_strip_adj_fix
) {
1034 sctx
->gs_tri_strip_adj_fix
= gs_tri_strip_adj_fix
;
1035 sctx
->do_update_shaders
= true;
1039 if (sctx
->do_update_shaders
&& !si_update_shaders(sctx
))
1042 if (!si_upload_graphics_shader_descriptors(sctx
))
1045 if (info
->indexed
) {
1046 /* Initialize the index buffer struct. */
1047 pipe_resource_reference(&ib
.buffer
, sctx
->index_buffer
.buffer
);
1048 ib
.user_buffer
= sctx
->index_buffer
.user_buffer
;
1049 ib
.index_size
= sctx
->index_buffer
.index_size
;
1050 ib
.offset
= sctx
->index_buffer
.offset
;
1052 /* Translate or upload, if needed. */
1053 /* 8-bit indices are supported on VI. */
1054 if (sctx
->b
.chip_class
<= CIK
&& ib
.index_size
== 1) {
1055 struct pipe_resource
*out_buffer
= NULL
;
1056 unsigned out_offset
, start
, count
, start_offset
;
1059 si_get_draw_start_count(sctx
, info
, &start
, &count
);
1060 start_offset
= start
* ib
.index_size
;
1062 u_upload_alloc(sctx
->b
.uploader
, start_offset
, count
* 2, 256,
1063 &out_offset
, &out_buffer
, &ptr
);
1065 pipe_resource_reference(&ib
.buffer
, NULL
);
1069 util_shorten_ubyte_elts_to_userptr(&sctx
->b
.b
, &ib
, 0,
1070 ib
.offset
+ start_offset
,
1073 pipe_resource_reference(&ib
.buffer
, NULL
);
1074 ib
.user_buffer
= NULL
;
1075 ib
.buffer
= out_buffer
;
1076 /* info->start will be added by the drawing code */
1077 ib
.offset
= out_offset
- start_offset
;
1079 } else if (ib
.user_buffer
&& !ib
.buffer
) {
1080 unsigned start
, count
, start_offset
;
1082 si_get_draw_start_count(sctx
, info
, &start
, &count
);
1083 start_offset
= start
* ib
.index_size
;
1085 u_upload_data(sctx
->b
.uploader
, start_offset
, count
* ib
.index_size
,
1086 256, (char*)ib
.user_buffer
+ start_offset
,
1087 &ib
.offset
, &ib
.buffer
);
1090 /* info->start will be added by the drawing code */
1091 ib
.offset
-= start_offset
;
1095 /* VI reads index buffers through TC L2. */
1096 if (info
->indexed
&& sctx
->b
.chip_class
<= CIK
&&
1097 r600_resource(ib
.buffer
)->TC_L2_dirty
) {
1098 sctx
->b
.flags
|= SI_CONTEXT_WRITEBACK_GLOBAL_L2
;
1099 r600_resource(ib
.buffer
)->TC_L2_dirty
= false;
1102 if (info
->indirect
&& r600_resource(info
->indirect
)->TC_L2_dirty
) {
1103 sctx
->b
.flags
|= SI_CONTEXT_WRITEBACK_GLOBAL_L2
;
1104 r600_resource(info
->indirect
)->TC_L2_dirty
= false;
1107 if (info
->indirect_params
&&
1108 r600_resource(info
->indirect_params
)->TC_L2_dirty
) {
1109 sctx
->b
.flags
|= SI_CONTEXT_WRITEBACK_GLOBAL_L2
;
1110 r600_resource(info
->indirect_params
)->TC_L2_dirty
= false;
1113 /* Add buffer sizes for memory checking in need_cs_space. */
1114 if (sctx
->emit_scratch_reloc
&& sctx
->scratch_buffer
)
1115 r600_context_add_resource_size(ctx
, &sctx
->scratch_buffer
->b
.b
);
1117 r600_context_add_resource_size(ctx
, info
->indirect
);
1119 si_need_cs_space(sctx
);
1121 /* Since we've called r600_context_add_resource_size for vertex buffers,
1122 * this must be called after si_need_cs_space, because we must let
1123 * need_cs_space flush before we add buffers to the buffer list.
1125 if (!si_upload_vertex_buffer_descriptors(sctx
))
1128 /* Flushed caches prior to prefetching shaders. */
1130 si_emit_cache_flush(sctx
);
1132 /* Prefetch shaders and VBO descriptors to TC L2. */
1133 if (sctx
->b
.chip_class
>= CIK
) {
1134 if (si_pm4_state_changed(sctx
, ls
))
1135 cik_prefetch_shader_async(sctx
, sctx
->queued
.named
.ls
);
1136 if (si_pm4_state_changed(sctx
, hs
))
1137 cik_prefetch_shader_async(sctx
, sctx
->queued
.named
.hs
);
1138 if (si_pm4_state_changed(sctx
, es
))
1139 cik_prefetch_shader_async(sctx
, sctx
->queued
.named
.es
);
1140 if (si_pm4_state_changed(sctx
, gs
))
1141 cik_prefetch_shader_async(sctx
, sctx
->queued
.named
.gs
);
1142 if (si_pm4_state_changed(sctx
, vs
))
1143 cik_prefetch_shader_async(sctx
, sctx
->queued
.named
.vs
);
1145 /* Vertex buffer descriptors are uploaded uncached, so prefetch
1146 * them right after the VS binary. */
1147 if (sctx
->vertex_buffers
.pointer_dirty
) {
1148 cik_prefetch_TC_L2_async(sctx
, &sctx
->vertex_buffers
.buffer
->b
.b
,
1149 sctx
->vertex_buffers
.buffer_offset
,
1150 sctx
->vertex_elements
->count
* 16);
1152 if (si_pm4_state_changed(sctx
, ps
))
1153 cik_prefetch_shader_async(sctx
, sctx
->queued
.named
.ps
);
1157 mask
= sctx
->dirty_atoms
;
1159 struct r600_atom
*atom
= sctx
->atoms
.array
[u_bit_scan(&mask
)];
1161 atom
->emit(&sctx
->b
, atom
);
1163 sctx
->dirty_atoms
= 0;
1165 si_pm4_emit_dirty(sctx
);
1166 si_emit_scratch_reloc(sctx
);
1167 si_emit_rasterizer_prim_state(sctx
);
1168 si_emit_draw_registers(sctx
, info
);
1170 si_ce_pre_draw_synchronization(sctx
);
1172 si_emit_draw_packets(sctx
, info
, &ib
);
1174 si_ce_post_draw_synchronization(sctx
);
1176 if (sctx
->trace_buf
)
1177 si_trace_emit(sctx
);
1179 /* Workaround for a VGT hang when streamout is enabled.
1180 * It must be done after drawing. */
1181 if ((sctx
->b
.family
== CHIP_HAWAII
||
1182 sctx
->b
.family
== CHIP_TONGA
||
1183 sctx
->b
.family
== CHIP_FIJI
) &&
1184 r600_get_strmout_en(&sctx
->b
)) {
1185 sctx
->b
.flags
|= SI_CONTEXT_VGT_STREAMOUT_SYNC
;
1188 /* Set the depth buffer as dirty. */
1189 if (sctx
->framebuffer
.state
.zsbuf
) {
1190 struct pipe_surface
*surf
= sctx
->framebuffer
.state
.zsbuf
;
1191 struct r600_texture
*rtex
= (struct r600_texture
*)surf
->texture
;
1193 if (!rtex
->tc_compatible_htile
)
1194 rtex
->dirty_level_mask
|= 1 << surf
->u
.tex
.level
;
1196 if (rtex
->surface
.flags
& RADEON_SURF_SBUFFER
)
1197 rtex
->stencil_dirty_level_mask
|= 1 << surf
->u
.tex
.level
;
1199 if (sctx
->framebuffer
.compressed_cb_mask
) {
1200 struct pipe_surface
*surf
;
1201 struct r600_texture
*rtex
;
1202 unsigned mask
= sctx
->framebuffer
.compressed_cb_mask
;
1205 unsigned i
= u_bit_scan(&mask
);
1206 surf
= sctx
->framebuffer
.state
.cbufs
[i
];
1207 rtex
= (struct r600_texture
*)surf
->texture
;
1209 if (rtex
->fmask
.size
)
1210 rtex
->dirty_level_mask
|= 1 << surf
->u
.tex
.level
;
1211 if (rtex
->dcc_gather_statistics
)
1212 rtex
->separate_dcc_dirty
= true;
1216 pipe_resource_reference(&ib
.buffer
, NULL
);
1217 sctx
->b
.num_draw_calls
++;
1218 if (G_0286E8_WAVESIZE(sctx
->spi_tmpring_size
))
1219 sctx
->b
.num_spill_draw_calls
++;
1222 void si_trace_emit(struct si_context
*sctx
)
1224 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
1227 radeon_add_to_buffer_list(&sctx
->b
, &sctx
->b
.gfx
, sctx
->trace_buf
,
1228 RADEON_USAGE_READWRITE
, RADEON_PRIO_TRACE
);
1229 radeon_emit(cs
, PKT3(PKT3_WRITE_DATA
, 3, 0));
1230 radeon_emit(cs
, S_370_DST_SEL(V_370_MEMORY_SYNC
) |
1231 S_370_WR_CONFIRM(1) |
1232 S_370_ENGINE_SEL(V_370_ME
));
1233 radeon_emit(cs
, sctx
->trace_buf
->gpu_address
);
1234 radeon_emit(cs
, sctx
->trace_buf
->gpu_address
>> 32);
1235 radeon_emit(cs
, sctx
->trace_id
);
1236 radeon_emit(cs
, PKT3(PKT3_NOP
, 0, 0));
1237 radeon_emit(cs
, SI_ENCODE_TRACE_POINT(sctx
->trace_id
));