Merge remote branch 'origin/master' into nv50-compiler
[mesa.git] / src / gallium / drivers / softpipe / sp_flush.c
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /* Author:
29 * Keith Whitwell <keith@tungstengraphics.com>
30 */
31
32
33 #include "pipe/p_defines.h"
34 #include "pipe/p_screen.h"
35 #include "draw/draw_context.h"
36 #include "sp_flush.h"
37 #include "sp_context.h"
38 #include "sp_state.h"
39 #include "sp_tile_cache.h"
40 #include "sp_tex_tile_cache.h"
41
42
43 void
44 softpipe_flush( struct pipe_context *pipe,
45 unsigned flags,
46 struct pipe_fence_handle **fence )
47 {
48 struct softpipe_context *softpipe = softpipe_context(pipe);
49 uint i;
50
51 draw_flush(softpipe->draw);
52
53 if (flags & PIPE_FLUSH_TEXTURE_CACHE) {
54 for (i = 0; i < softpipe->num_sampler_views; i++) {
55 sp_flush_tex_tile_cache(softpipe->tex_cache[i]);
56 }
57 for (i = 0; i < softpipe->num_vertex_sampler_views; i++) {
58 sp_flush_tex_tile_cache(softpipe->vertex_tex_cache[i]);
59 }
60 for (i = 0; i < softpipe->num_geometry_sampler_views; i++) {
61 sp_flush_tex_tile_cache(softpipe->geometry_tex_cache[i]);
62 }
63 }
64
65 if (flags & PIPE_FLUSH_SWAPBUFFERS) {
66 /* If this is a swapbuffers, just flush color buffers.
67 *
68 * The zbuffer changes are not discarded, but held in the cache
69 * in the hope that a later clear will wipe them out.
70 */
71 for (i = 0; i < softpipe->framebuffer.nr_cbufs; i++)
72 if (softpipe->cbuf_cache[i])
73 sp_flush_tile_cache(softpipe->cbuf_cache[i]);
74
75 /* Need this call for hardware buffers before swapbuffers.
76 *
77 * there should probably be another/different flush-type function
78 * that's called before swapbuffers because we don't always want
79 * to unmap surfaces when flushing.
80 */
81 softpipe_unmap_transfers(softpipe);
82 }
83 else if (flags & PIPE_FLUSH_RENDER_CACHE) {
84 for (i = 0; i < softpipe->framebuffer.nr_cbufs; i++)
85 if (softpipe->cbuf_cache[i])
86 sp_flush_tile_cache(softpipe->cbuf_cache[i]);
87
88 if (softpipe->zsbuf_cache)
89 sp_flush_tile_cache(softpipe->zsbuf_cache);
90
91 softpipe->dirty_render_cache = FALSE;
92 }
93
94 /* Enable to dump BMPs of the color/depth buffers each frame */
95 #if 0
96 if(flags & PIPE_FLUSH_FRAME) {
97 static unsigned frame_no = 1;
98 static char filename[256];
99 util_snprintf(filename, sizeof(filename), "cbuf_%u.bmp", frame_no);
100 debug_dump_surface_bmp(softpipe, filename, softpipe->framebuffer.cbufs[0]);
101 util_snprintf(filename, sizeof(filename), "zsbuf_%u.bmp", frame_no);
102 debug_dump_surface_bmp(softpipe, filename, softpipe->framebuffer.zsbuf);
103 ++frame_no;
104 }
105 #endif
106
107 if (fence)
108 *fence = NULL;
109 }
110
111
112 /**
113 * Flush context if necessary.
114 *
115 * Returns FALSE if it would have block, but do_not_block was set, TRUE
116 * otherwise.
117 *
118 * TODO: move this logic to an auxiliary library?
119 */
120 boolean
121 softpipe_flush_resource(struct pipe_context *pipe,
122 struct pipe_resource *texture,
123 unsigned face,
124 unsigned level,
125 unsigned flush_flags,
126 boolean read_only,
127 boolean cpu_access,
128 boolean do_not_block)
129 {
130 unsigned referenced;
131
132 referenced = pipe->is_resource_referenced(pipe, texture, face, level);
133
134 if ((referenced & PIPE_REFERENCED_FOR_WRITE) ||
135 ((referenced & PIPE_REFERENCED_FOR_READ) && !read_only)) {
136
137 /*
138 * TODO: The semantics of these flush flags are too obtuse. They should
139 * disappear and the pipe driver should just ensure that all visible
140 * side-effects happen when they need to happen.
141 */
142 if (referenced & PIPE_REFERENCED_FOR_WRITE)
143 flush_flags |= PIPE_FLUSH_RENDER_CACHE;
144
145 if (referenced & PIPE_REFERENCED_FOR_READ)
146 flush_flags |= PIPE_FLUSH_TEXTURE_CACHE;
147
148 if (cpu_access) {
149 /*
150 * Flush and wait.
151 */
152
153 struct pipe_fence_handle *fence = NULL;
154
155 if (do_not_block)
156 return FALSE;
157
158 pipe->flush(pipe, flush_flags, &fence);
159
160 if (fence) {
161 /*
162 * This is for illustrative purposes only, as softpipe does not
163 * have fences.
164 */
165 pipe->screen->fence_finish(pipe->screen, fence, 0);
166 pipe->screen->fence_reference(pipe->screen, &fence, NULL);
167 }
168 } else {
169 /*
170 * Just flush.
171 */
172
173 pipe->flush(pipe, flush_flags, NULL);
174 }
175 }
176
177 return TRUE;
178 }