Merge branch '7.8'
[mesa.git] / src / gallium / drivers / softpipe / sp_flush.c
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /* Author:
29 * Keith Whitwell <keith@tungstengraphics.com>
30 */
31
32
33 #include "pipe/p_defines.h"
34 #include "draw/draw_context.h"
35 #include "sp_flush.h"
36 #include "sp_context.h"
37 #include "sp_state.h"
38 #include "sp_tile_cache.h"
39 #include "sp_tex_tile_cache.h"
40
41
42 void
43 softpipe_flush( struct pipe_context *pipe,
44 unsigned flags,
45 struct pipe_fence_handle **fence )
46 {
47 struct softpipe_context *softpipe = softpipe_context(pipe);
48 uint i;
49
50 draw_flush(softpipe->draw);
51
52 if (flags & PIPE_FLUSH_TEXTURE_CACHE) {
53 for (i = 0; i < softpipe->num_sampler_views; i++) {
54 sp_flush_tex_tile_cache(softpipe->tex_cache[i]);
55 }
56 for (i = 0; i < softpipe->num_vertex_sampler_views; i++) {
57 sp_flush_tex_tile_cache(softpipe->vertex_tex_cache[i]);
58 }
59 }
60
61 if (flags & PIPE_FLUSH_SWAPBUFFERS) {
62 /* If this is a swapbuffers, just flush color buffers.
63 *
64 * The zbuffer changes are not discarded, but held in the cache
65 * in the hope that a later clear will wipe them out.
66 */
67 for (i = 0; i < softpipe->framebuffer.nr_cbufs; i++)
68 if (softpipe->cbuf_cache[i])
69 sp_flush_tile_cache(softpipe->cbuf_cache[i]);
70
71 /* Need this call for hardware buffers before swapbuffers.
72 *
73 * there should probably be another/different flush-type function
74 * that's called before swapbuffers because we don't always want
75 * to unmap surfaces when flushing.
76 */
77 softpipe_unmap_transfers(softpipe);
78 }
79 else if (flags & PIPE_FLUSH_RENDER_CACHE) {
80 for (i = 0; i < softpipe->framebuffer.nr_cbufs; i++)
81 if (softpipe->cbuf_cache[i])
82 sp_flush_tile_cache(softpipe->cbuf_cache[i]);
83
84 if (softpipe->zsbuf_cache)
85 sp_flush_tile_cache(softpipe->zsbuf_cache);
86
87 softpipe->dirty_render_cache = FALSE;
88 }
89
90 /* Enable to dump BMPs of the color/depth buffers each frame */
91 #if 0
92 if(flags & PIPE_FLUSH_FRAME) {
93 static unsigned frame_no = 1;
94 static char filename[256];
95 util_snprintf(filename, sizeof(filename), "cbuf_%u.bmp", frame_no);
96 debug_dump_surface_bmp(softpipe, filename, softpipe->framebuffer.cbufs[0]);
97 util_snprintf(filename, sizeof(filename), "zsbuf_%u.bmp", frame_no);
98 debug_dump_surface_bmp(softpipe, filename, softpipe->framebuffer.zsbuf);
99 ++frame_no;
100 }
101 #endif
102
103 if (fence)
104 *fence = NULL;
105 }
106
107
108 /**
109 * Flush context if necessary.
110 *
111 * Returns FALSE if it would have block, but do_not_block was set, TRUE
112 * otherwise.
113 *
114 * TODO: move this logic to an auxiliary library?
115 */
116 boolean
117 softpipe_flush_resource(struct pipe_context *pipe,
118 struct pipe_resource *texture,
119 unsigned face,
120 unsigned level,
121 unsigned flush_flags,
122 boolean read_only,
123 boolean cpu_access,
124 boolean do_not_block)
125 {
126 unsigned referenced;
127
128 referenced = pipe->is_resource_referenced(pipe, texture, face, level);
129
130 if ((referenced & PIPE_REFERENCED_FOR_WRITE) ||
131 ((referenced & PIPE_REFERENCED_FOR_READ) && !read_only)) {
132
133 /*
134 * TODO: The semantics of these flush flags are too obtuse. They should
135 * disappear and the pipe driver should just ensure that all visible
136 * side-effects happen when they need to happen.
137 */
138 if (referenced & PIPE_REFERENCED_FOR_WRITE)
139 flush_flags |= PIPE_FLUSH_RENDER_CACHE;
140
141 if (referenced & PIPE_REFERENCED_FOR_READ)
142 flush_flags |= PIPE_FLUSH_TEXTURE_CACHE;
143
144 if (cpu_access) {
145 /*
146 * Flush and wait.
147 */
148
149 struct pipe_fence_handle *fence = NULL;
150
151 if (do_not_block)
152 return FALSE;
153
154 pipe->flush(pipe, flush_flags, &fence);
155
156 if (fence) {
157 /*
158 * This is for illustrative purposes only, as softpipe does not
159 * have fences.
160 */
161 pipe->screen->fence_finish(pipe->screen, fence, 0);
162 pipe->screen->fence_reference(pipe->screen, &fence, NULL);
163 }
164 } else {
165 /*
166 * Just flush.
167 */
168
169 pipe->flush(pipe, flush_flags, NULL);
170 }
171 }
172
173 return TRUE;
174 }