Merge branch 'gallium-polygon-stipple'
[mesa.git] / src / gallium / drivers / softpipe / sp_screen.c
1 /**************************************************************************
2 *
3 * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29 #include "util/u_memory.h"
30 #include "util/u_format.h"
31 #include "util/u_format_s3tc.h"
32 #include "util/u_video.h"
33 #include "pipe/p_defines.h"
34 #include "pipe/p_screen.h"
35 #include "draw/draw_context.h"
36 #include "vl/vl_decoder.h"
37 #include "vl/vl_video_buffer.h"
38
39 #include "state_tracker/sw_winsys.h"
40 #include "tgsi/tgsi_exec.h"
41
42 #include "sp_texture.h"
43 #include "sp_screen.h"
44 #include "sp_context.h"
45 #include "sp_fence.h"
46 #include "sp_public.h"
47
48
49 static const char *
50 softpipe_get_vendor(struct pipe_screen *screen)
51 {
52 return "VMware, Inc.";
53 }
54
55
56 static const char *
57 softpipe_get_name(struct pipe_screen *screen)
58 {
59 return "softpipe";
60 }
61
62
63 static int
64 softpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
65 {
66 switch (param) {
67 case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS:
68 return PIPE_MAX_SAMPLERS;
69 case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS:
70 #ifdef HAVE_LLVM
71 /* Softpipe doesn't yet know how to tell draw/llvm about textures */
72 return 0;
73 #else
74 return PIPE_MAX_VERTEX_SAMPLERS;
75 #endif
76 case PIPE_CAP_MAX_COMBINED_SAMPLERS:
77 return PIPE_MAX_SAMPLERS + PIPE_MAX_VERTEX_SAMPLERS;
78 case PIPE_CAP_NPOT_TEXTURES:
79 return 1;
80 case PIPE_CAP_TWO_SIDED_STENCIL:
81 return 1;
82 case PIPE_CAP_GLSL:
83 return 1;
84 case PIPE_CAP_SM3:
85 return 1;
86 case PIPE_CAP_ANISOTROPIC_FILTER:
87 return 1;
88 case PIPE_CAP_POINT_SPRITE:
89 return 1;
90 case PIPE_CAP_MAX_RENDER_TARGETS:
91 return PIPE_MAX_COLOR_BUFS;
92 case PIPE_CAP_OCCLUSION_QUERY:
93 return 1;
94 case PIPE_CAP_TIMER_QUERY:
95 return 1;
96 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
97 return 1;
98 case PIPE_CAP_TEXTURE_MIRROR_REPEAT:
99 return 1;
100 case PIPE_CAP_TEXTURE_SHADOW_MAP:
101 return 1;
102 case PIPE_CAP_TEXTURE_SWIZZLE:
103 return 1;
104 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
105 return SP_MAX_TEXTURE_2D_LEVELS;
106 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
107 return SP_MAX_TEXTURE_3D_LEVELS;
108 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
109 return SP_MAX_TEXTURE_2D_LEVELS;
110 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
111 return 1;
112 case PIPE_CAP_INDEP_BLEND_ENABLE:
113 return 1;
114 case PIPE_CAP_INDEP_BLEND_FUNC:
115 return 1;
116 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
117 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
118 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
119 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
120 return 1;
121 case PIPE_CAP_STREAM_OUTPUT:
122 return 1;
123 case PIPE_CAP_PRIMITIVE_RESTART:
124 return 1;
125 case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE:
126 return 0;
127 case PIPE_CAP_SHADER_STENCIL_EXPORT:
128 return 1;
129 case PIPE_CAP_TGSI_INSTANCEID:
130 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
131 return 1;
132 case PIPE_CAP_ARRAY_TEXTURES:
133 return 1;
134 default:
135 return 0;
136 }
137 }
138
139 static int
140 softpipe_get_shader_param(struct pipe_screen *screen, unsigned shader, enum pipe_shader_cap param)
141 {
142 switch(shader)
143 {
144 case PIPE_SHADER_FRAGMENT:
145 return tgsi_exec_get_shader_param(param);
146 case PIPE_SHADER_VERTEX:
147 case PIPE_SHADER_GEOMETRY:
148 return draw_get_shader_param(shader, param);
149 default:
150 return 0;
151 }
152 }
153
154 static float
155 softpipe_get_paramf(struct pipe_screen *screen, enum pipe_cap param)
156 {
157 switch (param) {
158 case PIPE_CAP_MAX_LINE_WIDTH:
159 /* fall-through */
160 case PIPE_CAP_MAX_LINE_WIDTH_AA:
161 return 255.0; /* arbitrary */
162 case PIPE_CAP_MAX_POINT_WIDTH:
163 /* fall-through */
164 case PIPE_CAP_MAX_POINT_WIDTH_AA:
165 return 255.0; /* arbitrary */
166 case PIPE_CAP_MAX_TEXTURE_ANISOTROPY:
167 return 16.0;
168 case PIPE_CAP_MAX_TEXTURE_LOD_BIAS:
169 return 16.0; /* arbitrary */
170 default:
171 return 0;
172 }
173 }
174
175 static int
176 softpipe_get_video_param(struct pipe_screen *screen,
177 enum pipe_video_profile profile,
178 enum pipe_video_cap param)
179 {
180 switch (param) {
181 case PIPE_VIDEO_CAP_SUPPORTED:
182 return vl_profile_supported(screen, profile);
183 case PIPE_VIDEO_CAP_NPOT_TEXTURES:
184 return 0;
185 case PIPE_VIDEO_CAP_MAX_WIDTH:
186 case PIPE_VIDEO_CAP_MAX_HEIGHT:
187 return vl_video_buffer_max_size(screen);
188 default:
189 return 0;
190 }
191 }
192
193 /**
194 * Query format support for creating a texture, drawing surface, etc.
195 * \param format the format to test
196 * \param type one of PIPE_TEXTURE, PIPE_SURFACE
197 */
198 static boolean
199 softpipe_is_format_supported( struct pipe_screen *screen,
200 enum pipe_format format,
201 enum pipe_texture_target target,
202 unsigned sample_count,
203 unsigned bind)
204 {
205 struct sw_winsys *winsys = softpipe_screen(screen)->winsys;
206 const struct util_format_description *format_desc;
207
208 assert(target == PIPE_BUFFER ||
209 target == PIPE_TEXTURE_1D ||
210 target == PIPE_TEXTURE_1D_ARRAY ||
211 target == PIPE_TEXTURE_2D ||
212 target == PIPE_TEXTURE_2D_ARRAY ||
213 target == PIPE_TEXTURE_RECT ||
214 target == PIPE_TEXTURE_3D ||
215 target == PIPE_TEXTURE_CUBE);
216
217 format_desc = util_format_description(format);
218 if (!format_desc)
219 return FALSE;
220
221 if (sample_count > 1)
222 return FALSE;
223
224 if (bind & (PIPE_BIND_DISPLAY_TARGET |
225 PIPE_BIND_SCANOUT |
226 PIPE_BIND_SHARED)) {
227 if(!winsys->is_displaytarget_format_supported(winsys, bind, format))
228 return FALSE;
229 }
230
231 if (bind & PIPE_BIND_RENDER_TARGET) {
232 if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS)
233 return FALSE;
234
235 /*
236 * Although possible, it is unnatural to render into compressed or YUV
237 * surfaces. So disable these here to avoid going into weird paths
238 * inside the state trackers.
239 */
240 if (format_desc->block.width != 1 ||
241 format_desc->block.height != 1)
242 return FALSE;
243 }
244
245 if (bind & PIPE_BIND_DEPTH_STENCIL) {
246 if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
247 return FALSE;
248
249 /*
250 * TODO: Unfortunately we cannot render into anything more than 32 bits
251 * because we encode depth and stencil clear values into a 32bit word.
252 */
253 if (format_desc->block.bits > 32)
254 return FALSE;
255
256 /*
257 * TODO: eliminate this restriction
258 */
259 if (format == PIPE_FORMAT_Z32_FLOAT)
260 return FALSE;
261 }
262
263 /*
264 * All other operations (sampling, transfer, etc).
265 */
266
267 if (format_desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
268 return util_format_s3tc_enabled;
269 }
270
271 /*
272 * Everything else should be supported by u_format.
273 */
274 return TRUE;
275 }
276
277
278 static void
279 softpipe_destroy_screen( struct pipe_screen *screen )
280 {
281 struct softpipe_screen *sp_screen = softpipe_screen(screen);
282 struct sw_winsys *winsys = sp_screen->winsys;
283
284 if(winsys->destroy)
285 winsys->destroy(winsys);
286
287 FREE(screen);
288 }
289
290
291 /* This is often overriden by the co-state tracker.
292 */
293 static void
294 softpipe_flush_frontbuffer(struct pipe_screen *_screen,
295 struct pipe_resource *resource,
296 unsigned level, unsigned layer,
297 void *context_private)
298 {
299 struct softpipe_screen *screen = softpipe_screen(_screen);
300 struct sw_winsys *winsys = screen->winsys;
301 struct softpipe_resource *texture = softpipe_resource(resource);
302
303 assert(texture->dt);
304 if (texture->dt)
305 winsys->displaytarget_display(winsys, texture->dt, context_private);
306 }
307
308 /**
309 * Create a new pipe_screen object
310 * Note: we're not presently subclassing pipe_screen (no softpipe_screen).
311 */
312 struct pipe_screen *
313 softpipe_create_screen(struct sw_winsys *winsys)
314 {
315 struct softpipe_screen *screen = CALLOC_STRUCT(softpipe_screen);
316
317 if (!screen)
318 return NULL;
319
320 screen->winsys = winsys;
321
322 screen->base.winsys = NULL;
323 screen->base.destroy = softpipe_destroy_screen;
324
325 screen->base.get_name = softpipe_get_name;
326 screen->base.get_vendor = softpipe_get_vendor;
327 screen->base.get_param = softpipe_get_param;
328 screen->base.get_shader_param = softpipe_get_shader_param;
329 screen->base.get_paramf = softpipe_get_paramf;
330 screen->base.get_video_param = softpipe_get_video_param;
331 screen->base.is_format_supported = softpipe_is_format_supported;
332 screen->base.is_video_format_supported = vl_video_buffer_is_format_supported;
333 screen->base.context_create = softpipe_create_context;
334 screen->base.flush_frontbuffer = softpipe_flush_frontbuffer;
335
336 util_format_s3tc_init();
337
338 softpipe_init_screen_texture_funcs(&screen->base);
339 softpipe_init_screen_fence_funcs(&screen->base);
340
341 return &screen->base;
342 }