softpipe: Enable PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS;
[mesa.git] / src / gallium / drivers / softpipe / sp_screen.c
1 /**************************************************************************
2 *
3 * Copyright 2008 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29 #include "util/u_memory.h"
30 #include "util/format/u_format.h"
31 #include "util/format/u_format_s3tc.h"
32 #include "util/u_screen.h"
33 #include "util/u_video.h"
34 #include "util/os_misc.h"
35 #include "util/os_time.h"
36 #include "pipe/p_defines.h"
37 #include "pipe/p_screen.h"
38 #include "draw/draw_context.h"
39
40 #include "frontend/sw_winsys.h"
41 #include "tgsi/tgsi_exec.h"
42
43 #include "sp_texture.h"
44 #include "sp_screen.h"
45 #include "sp_context.h"
46 #include "sp_fence.h"
47 #include "sp_public.h"
48
49 static const struct debug_named_value sp_debug_options[] = {
50 {"vs", SP_DBG_VS, "dump vertex shader assembly to stderr"},
51 {"gs", SP_DBG_GS, "dump geometry shader assembly to stderr"},
52 {"fs", SP_DBG_FS, "dump fragment shader assembly to stderr"},
53 {"cs", SP_DBG_CS, "dump compute shader assembly to stderr"},
54 {"no_rast", SP_DBG_NO_RAST, "no-ops rasterization, for profiling purposes"},
55 {"use_llvm", SP_DBG_USE_LLVM, "Use LLVM if available for shaders"},
56 };
57
58 int sp_debug;
59 DEBUG_GET_ONCE_FLAGS_OPTION(sp_debug, "SOFTPIPE_DEBUG", sp_debug_options, 0)
60
61 static const char *
62 softpipe_get_vendor(struct pipe_screen *screen)
63 {
64 return "Mesa/X.org";
65 }
66
67
68 static const char *
69 softpipe_get_name(struct pipe_screen *screen)
70 {
71 return "softpipe";
72 }
73
74
75 static int
76 softpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
77 {
78 struct softpipe_screen *sp_screen = softpipe_screen(screen);
79 switch (param) {
80 case PIPE_CAP_NPOT_TEXTURES:
81 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
82 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
83 return 1;
84 case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD:
85 case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES:
86 case PIPE_CAP_VERTEX_SHADER_SATURATE:
87 return 1;
88 case PIPE_CAP_ANISOTROPIC_FILTER:
89 return 1;
90 case PIPE_CAP_POINT_SPRITE:
91 return 1;
92 case PIPE_CAP_MAX_RENDER_TARGETS:
93 return PIPE_MAX_COLOR_BUFS;
94 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
95 return 1;
96 case PIPE_CAP_OCCLUSION_QUERY:
97 return 1;
98 case PIPE_CAP_QUERY_TIME_ELAPSED:
99 return 1;
100 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
101 return 1;
102 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
103 case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
104 return 1;
105 case PIPE_CAP_TEXTURE_SWIZZLE:
106 return 1;
107 case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
108 return 1 << (SP_MAX_TEXTURE_2D_LEVELS - 1);
109 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
110 return SP_MAX_TEXTURE_3D_LEVELS;
111 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
112 return SP_MAX_TEXTURE_CUBE_LEVELS;
113 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
114 return 1;
115 case PIPE_CAP_INDEP_BLEND_ENABLE:
116 return 1;
117 case PIPE_CAP_INDEP_BLEND_FUNC:
118 return 1;
119 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
120 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
121 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
122 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
123 return 1;
124 case PIPE_CAP_DEPTH_CLIP_DISABLE:
125 return 1;
126 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
127 return PIPE_MAX_SO_BUFFERS;
128 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
129 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
130 return 16*4;
131 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
132 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
133 return 1024;
134 case PIPE_CAP_MAX_VERTEX_STREAMS:
135 if (sp_screen->use_llvm)
136 return 1;
137 else
138 return PIPE_MAX_VERTEX_STREAMS;
139 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
140 return 2048;
141 case PIPE_CAP_PRIMITIVE_RESTART:
142 case PIPE_CAP_PRIMITIVE_RESTART_FIXED_INDEX:
143 return 1;
144 case PIPE_CAP_SHADER_STENCIL_EXPORT:
145 return 1;
146 case PIPE_CAP_TGSI_ATOMFADD:
147 case PIPE_CAP_TGSI_INSTANCEID:
148 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
149 case PIPE_CAP_START_INSTANCE:
150 return 1;
151 case PIPE_CAP_SEAMLESS_CUBE_MAP:
152 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
153 return 1;
154 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
155 return 256; /* for GL3 */
156 case PIPE_CAP_MIN_TEXEL_OFFSET:
157 return -8;
158 case PIPE_CAP_MAX_TEXEL_OFFSET:
159 return 7;
160 case PIPE_CAP_CONDITIONAL_RENDER:
161 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
162 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED: /* draw module */
163 case PIPE_CAP_VERTEX_COLOR_CLAMPED: /* draw module */
164 return 1;
165 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
166 return 1;
167 case PIPE_CAP_GLSL_FEATURE_LEVEL:
168 return 400;
169 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
170 return 140;
171 case PIPE_CAP_COMPUTE:
172 return 1;
173 case PIPE_CAP_USER_VERTEX_BUFFERS:
174 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
175 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
176 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
177 case PIPE_CAP_DOUBLES:
178 case PIPE_CAP_INT64:
179 case PIPE_CAP_INT64_DIVMOD:
180 case PIPE_CAP_TGSI_DIV:
181 return 1;
182 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
183 return 16;
184 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
185 return 64;
186 case PIPE_CAP_QUERY_TIMESTAMP:
187 case PIPE_CAP_CUBE_MAP_ARRAY:
188 return 1;
189 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
190 return 1;
191 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
192 return 65536;
193 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
194 return 16;
195 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
196 return 0;
197 case PIPE_CAP_MAX_VIEWPORTS:
198 return PIPE_MAX_VIEWPORTS;
199 case PIPE_CAP_ENDIANNESS:
200 return PIPE_ENDIAN_NATIVE;
201 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
202 return 4;
203 case PIPE_CAP_TEXTURE_GATHER_SM5:
204 case PIPE_CAP_TEXTURE_QUERY_LOD:
205 return 1;
206 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
207 return 1;
208 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
209 return 1;
210 case PIPE_CAP_SAMPLER_VIEW_TARGET:
211 return 1;
212 case PIPE_CAP_FAKE_SW_MSAA:
213 return 1;
214 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
215 return -32;
216 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
217 return 31;
218 case PIPE_CAP_DRAW_INDIRECT:
219 return 1;
220 case PIPE_CAP_QUERY_SO_OVERFLOW:
221 return 1;
222
223 case PIPE_CAP_VENDOR_ID:
224 return 0xFFFFFFFF;
225 case PIPE_CAP_DEVICE_ID:
226 return 0xFFFFFFFF;
227 case PIPE_CAP_ACCELERATED:
228 return 0;
229 case PIPE_CAP_VIDEO_MEMORY: {
230 /* XXX: Do we want to return the full amount fo system memory ? */
231 uint64_t system_memory;
232
233 if (!os_get_total_physical_memory(&system_memory))
234 return 0;
235
236 if (sizeof(void *) == 4)
237 /* Cap to 2 GB on 32 bits system. We do this because softpipe does
238 * eat application memory, which is quite limited on 32 bits. App
239 * shouldn't expect too much available memory. */
240 system_memory = MIN2(system_memory, 2048 << 20);
241
242 return (int)(system_memory >> 20);
243 }
244 case PIPE_CAP_UMA:
245 return 0;
246 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
247 return 1;
248 case PIPE_CAP_CLIP_HALFZ:
249 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
250 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
251 return 1;
252 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
253 case PIPE_CAP_CULL_DISTANCE:
254 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
255 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
256 case PIPE_CAP_TGSI_TEXCOORD:
257 case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
258 return 1;
259 case PIPE_CAP_CLEAR_TEXTURE:
260 return 1;
261 case PIPE_CAP_MAX_VARYINGS:
262 return TGSI_EXEC_MAX_INPUT_ATTRIBS;
263 case PIPE_CAP_PCI_GROUP:
264 case PIPE_CAP_PCI_BUS:
265 case PIPE_CAP_PCI_DEVICE:
266 case PIPE_CAP_PCI_FUNCTION:
267 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
268 return 0;
269 case PIPE_CAP_MAX_GS_INVOCATIONS:
270 return 32;
271 case PIPE_CAP_MAX_SHADER_BUFFER_SIZE:
272 return 1 << 27;
273 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
274 return 4;
275 default:
276 return u_pipe_screen_get_param_defaults(screen, param);
277 }
278 }
279
280 static int
281 softpipe_get_shader_param(struct pipe_screen *screen,
282 enum pipe_shader_type shader,
283 enum pipe_shader_cap param)
284 {
285 struct softpipe_screen *sp_screen = softpipe_screen(screen);
286 switch(shader)
287 {
288 case PIPE_SHADER_FRAGMENT:
289 return tgsi_exec_get_shader_param(param);
290 case PIPE_SHADER_COMPUTE:
291 return tgsi_exec_get_shader_param(param);
292 case PIPE_SHADER_VERTEX:
293 case PIPE_SHADER_GEOMETRY:
294 if (sp_screen->use_llvm)
295 return draw_get_shader_param(shader, param);
296 else
297 return draw_get_shader_param_no_llvm(shader, param);
298 default:
299 return 0;
300 }
301 }
302
303 static float
304 softpipe_get_paramf(struct pipe_screen *screen, enum pipe_capf param)
305 {
306 switch (param) {
307 case PIPE_CAPF_MAX_LINE_WIDTH:
308 /* fall-through */
309 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
310 return 255.0; /* arbitrary */
311 case PIPE_CAPF_MAX_POINT_WIDTH:
312 /* fall-through */
313 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
314 return 255.0; /* arbitrary */
315 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
316 return 16.0;
317 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
318 return 16.0; /* arbitrary */
319 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
320 return 0.0;
321 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
322 return 0.0;
323 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
324 return 0.0;
325 }
326 /* should only get here on unhandled cases */
327 debug_printf("Unexpected PIPE_CAPF %d query\n", param);
328 return 0.0;
329 }
330
331 /**
332 * Query format support for creating a texture, drawing surface, etc.
333 * \param format the format to test
334 * \param type one of PIPE_TEXTURE, PIPE_SURFACE
335 */
336 static bool
337 softpipe_is_format_supported( struct pipe_screen *screen,
338 enum pipe_format format,
339 enum pipe_texture_target target,
340 unsigned sample_count,
341 unsigned storage_sample_count,
342 unsigned bind)
343 {
344 struct sw_winsys *winsys = softpipe_screen(screen)->winsys;
345 const struct util_format_description *format_desc;
346
347 assert(target == PIPE_BUFFER ||
348 target == PIPE_TEXTURE_1D ||
349 target == PIPE_TEXTURE_1D_ARRAY ||
350 target == PIPE_TEXTURE_2D ||
351 target == PIPE_TEXTURE_2D_ARRAY ||
352 target == PIPE_TEXTURE_RECT ||
353 target == PIPE_TEXTURE_3D ||
354 target == PIPE_TEXTURE_CUBE ||
355 target == PIPE_TEXTURE_CUBE_ARRAY);
356
357 if (MAX2(1, sample_count) != MAX2(1, storage_sample_count))
358 return false;
359
360 format_desc = util_format_description(format);
361 if (!format_desc)
362 return false;
363
364 if (sample_count > 1)
365 return false;
366
367 if (bind & (PIPE_BIND_DISPLAY_TARGET |
368 PIPE_BIND_SCANOUT |
369 PIPE_BIND_SHARED)) {
370 if(!winsys->is_displaytarget_format_supported(winsys, bind, format))
371 return false;
372 }
373
374 if (bind & PIPE_BIND_RENDER_TARGET) {
375 if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS)
376 return false;
377
378 /*
379 * Although possible, it is unnatural to render into compressed or YUV
380 * surfaces. So disable these here to avoid going into weird paths
381 * inside gallium frontends.
382 */
383 if (format_desc->block.width != 1 ||
384 format_desc->block.height != 1)
385 return false;
386 }
387
388 if (bind & PIPE_BIND_DEPTH_STENCIL) {
389 if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
390 return false;
391 }
392
393 if (format_desc->layout == UTIL_FORMAT_LAYOUT_ASTC ||
394 format_desc->layout == UTIL_FORMAT_LAYOUT_ATC) {
395 /* Software decoding is not hooked up. */
396 return false;
397 }
398
399 if ((bind & (PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW)) &&
400 ((bind & PIPE_BIND_DISPLAY_TARGET) == 0) &&
401 target != PIPE_BUFFER) {
402 const struct util_format_description *desc =
403 util_format_description(format);
404 if (desc->nr_channels == 3 && desc->is_array) {
405 /* Don't support any 3-component formats for rendering/texturing
406 * since we don't support the corresponding 8-bit 3 channel UNORM
407 * formats. This allows us to support GL_ARB_copy_image between
408 * GL_RGB8 and GL_RGB8UI, for example. Otherwise, we may be asked to
409 * do a resource copy between PIPE_FORMAT_R8G8B8_UINT and
410 * PIPE_FORMAT_R8G8B8X8_UNORM, for example, which will not work
411 * (different bpp).
412 */
413 return false;
414 }
415 }
416
417 if (format_desc->layout == UTIL_FORMAT_LAYOUT_ETC &&
418 format != PIPE_FORMAT_ETC1_RGB8)
419 return false;
420
421 /*
422 * All other operations (sampling, transfer, etc).
423 */
424
425 /*
426 * Everything else should be supported by u_format.
427 */
428 return true;
429 }
430
431
432 static void
433 softpipe_destroy_screen( struct pipe_screen *screen )
434 {
435 struct softpipe_screen *sp_screen = softpipe_screen(screen);
436 struct sw_winsys *winsys = sp_screen->winsys;
437
438 if(winsys->destroy)
439 winsys->destroy(winsys);
440
441 FREE(screen);
442 }
443
444
445 /* This is often overriden by the co-state tracker.
446 */
447 static void
448 softpipe_flush_frontbuffer(struct pipe_screen *_screen,
449 struct pipe_resource *resource,
450 unsigned level, unsigned layer,
451 void *context_private,
452 struct pipe_box *sub_box)
453 {
454 struct softpipe_screen *screen = softpipe_screen(_screen);
455 struct sw_winsys *winsys = screen->winsys;
456 struct softpipe_resource *texture = softpipe_resource(resource);
457
458 assert(texture->dt);
459 if (texture->dt)
460 winsys->displaytarget_display(winsys, texture->dt, context_private, sub_box);
461 }
462
463 static uint64_t
464 softpipe_get_timestamp(struct pipe_screen *_screen)
465 {
466 return os_time_get_nano();
467 }
468
469 static int
470 softpipe_get_compute_param(struct pipe_screen *_screen,
471 enum pipe_shader_ir ir_type,
472 enum pipe_compute_cap param,
473 void *ret)
474 {
475 switch (param) {
476 case PIPE_COMPUTE_CAP_IR_TARGET:
477 return 0;
478 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
479 if (ret) {
480 uint64_t *grid_size = ret;
481 grid_size[0] = 65535;
482 grid_size[1] = 65535;
483 grid_size[2] = 65535;
484 }
485 return 3 * sizeof(uint64_t) ;
486 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
487 if (ret) {
488 uint64_t *block_size = ret;
489 block_size[0] = 1024;
490 block_size[1] = 1024;
491 block_size[2] = 1024;
492 }
493 return 3 * sizeof(uint64_t);
494 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
495 if (ret) {
496 uint64_t *max_threads_per_block = ret;
497 *max_threads_per_block = 1024;
498 }
499 return sizeof(uint64_t);
500 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE:
501 if (ret) {
502 uint64_t *max_local_size = ret;
503 *max_local_size = 32768;
504 }
505 return sizeof(uint64_t);
506 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
507 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE:
508 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE:
509 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE:
510 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
511 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
512 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
513 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
514 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
515 case PIPE_COMPUTE_CAP_ADDRESS_BITS:
516 case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
517 break;
518 }
519 return 0;
520 }
521
522 /**
523 * Create a new pipe_screen object
524 * Note: we're not presently subclassing pipe_screen (no softpipe_screen).
525 */
526 struct pipe_screen *
527 softpipe_create_screen(struct sw_winsys *winsys)
528 {
529 struct softpipe_screen *screen = CALLOC_STRUCT(softpipe_screen);
530
531 if (!screen)
532 return NULL;
533
534 sp_debug = debug_get_option_sp_debug();
535
536 screen->winsys = winsys;
537
538 screen->base.destroy = softpipe_destroy_screen;
539
540 screen->base.get_name = softpipe_get_name;
541 screen->base.get_vendor = softpipe_get_vendor;
542 screen->base.get_device_vendor = softpipe_get_vendor; // TODO should be the CPU vendor
543 screen->base.get_param = softpipe_get_param;
544 screen->base.get_shader_param = softpipe_get_shader_param;
545 screen->base.get_paramf = softpipe_get_paramf;
546 screen->base.get_timestamp = softpipe_get_timestamp;
547 screen->base.is_format_supported = softpipe_is_format_supported;
548 screen->base.context_create = softpipe_create_context;
549 screen->base.flush_frontbuffer = softpipe_flush_frontbuffer;
550 screen->base.get_compute_param = softpipe_get_compute_param;
551 screen->use_llvm = sp_debug & SP_DBG_USE_LLVM;
552
553 softpipe_init_screen_texture_funcs(&screen->base);
554 softpipe_init_screen_fence_funcs(&screen->base);
555
556 return &screen->base;
557 }