1 /**************************************************************************
3 * Copyright 2008 VMware, Inc.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
29 #include "util/u_memory.h"
30 #include "util/format/u_format.h"
31 #include "util/format/u_format_s3tc.h"
32 #include "util/u_screen.h"
33 #include "util/u_video.h"
34 #include "util/os_misc.h"
35 #include "util/os_time.h"
36 #include "pipe/p_defines.h"
37 #include "pipe/p_screen.h"
38 #include "draw/draw_context.h"
40 #include "frontend/sw_winsys.h"
41 #include "tgsi/tgsi_exec.h"
43 #include "sp_texture.h"
44 #include "sp_screen.h"
45 #include "sp_context.h"
47 #include "sp_public.h"
49 static const struct debug_named_value sp_debug_options
[] = {
50 {"vs", SP_DBG_VS
, "dump vertex shader assembly to stderr"},
51 {"gs", SP_DBG_GS
, "dump geometry shader assembly to stderr"},
52 {"fs", SP_DBG_FS
, "dump fragment shader assembly to stderr"},
53 {"cs", SP_DBG_CS
, "dump compute shader assembly to stderr"},
54 {"no_rast", SP_DBG_NO_RAST
, "no-ops rasterization, for profiling purposes"},
55 {"use_llvm", SP_DBG_USE_LLVM
, "Use LLVM if available for shaders"},
59 DEBUG_GET_ONCE_FLAGS_OPTION(sp_debug
, "SOFTPIPE_DEBUG", sp_debug_options
, 0)
62 softpipe_get_vendor(struct pipe_screen
*screen
)
69 softpipe_get_name(struct pipe_screen
*screen
)
76 softpipe_get_param(struct pipe_screen
*screen
, enum pipe_cap param
)
78 struct softpipe_screen
*sp_screen
= softpipe_screen(screen
);
80 case PIPE_CAP_NPOT_TEXTURES
:
81 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES
:
82 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS
:
84 case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD
:
85 case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES
:
86 case PIPE_CAP_VERTEX_SHADER_SATURATE
:
88 case PIPE_CAP_ANISOTROPIC_FILTER
:
90 case PIPE_CAP_POINT_SPRITE
:
92 case PIPE_CAP_MAX_RENDER_TARGETS
:
93 return PIPE_MAX_COLOR_BUFS
;
94 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS
:
96 case PIPE_CAP_OCCLUSION_QUERY
:
98 case PIPE_CAP_QUERY_TIME_ELAPSED
:
100 case PIPE_CAP_QUERY_PIPELINE_STATISTICS
:
102 case PIPE_CAP_TEXTURE_MIRROR_CLAMP
:
103 case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE
:
105 case PIPE_CAP_TEXTURE_SWIZZLE
:
107 case PIPE_CAP_MAX_TEXTURE_2D_SIZE
:
108 return 1 << (SP_MAX_TEXTURE_2D_LEVELS
- 1);
109 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS
:
110 return SP_MAX_TEXTURE_3D_LEVELS
;
111 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS
:
112 return SP_MAX_TEXTURE_CUBE_LEVELS
;
113 case PIPE_CAP_BLEND_EQUATION_SEPARATE
:
115 case PIPE_CAP_INDEP_BLEND_ENABLE
:
117 case PIPE_CAP_INDEP_BLEND_FUNC
:
119 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT
:
120 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT
:
121 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER
:
122 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER
:
124 case PIPE_CAP_DEPTH_CLIP_DISABLE
:
126 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS
:
127 return PIPE_MAX_SO_BUFFERS
;
128 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS
:
129 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS
:
131 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES
:
132 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS
:
134 case PIPE_CAP_MAX_VERTEX_STREAMS
:
135 if (sp_screen
->use_llvm
)
138 return PIPE_MAX_VERTEX_STREAMS
;
139 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE
:
141 case PIPE_CAP_PRIMITIVE_RESTART
:
142 case PIPE_CAP_PRIMITIVE_RESTART_FIXED_INDEX
:
144 case PIPE_CAP_SHADER_STENCIL_EXPORT
:
146 case PIPE_CAP_TGSI_ATOMFADD
:
147 case PIPE_CAP_TGSI_INSTANCEID
:
148 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR
:
149 case PIPE_CAP_START_INSTANCE
:
151 case PIPE_CAP_SEAMLESS_CUBE_MAP
:
152 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE
:
154 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS
:
155 return 256; /* for GL3 */
156 case PIPE_CAP_MIN_TEXEL_OFFSET
:
158 case PIPE_CAP_MAX_TEXEL_OFFSET
:
160 case PIPE_CAP_CONDITIONAL_RENDER
:
161 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED
:
162 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED
: /* draw module */
163 case PIPE_CAP_VERTEX_COLOR_CLAMPED
: /* draw module */
165 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS
:
167 case PIPE_CAP_GLSL_FEATURE_LEVEL
:
169 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY
:
171 case PIPE_CAP_COMPUTE
:
173 case PIPE_CAP_USER_VERTEX_BUFFERS
:
174 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME
:
175 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS
:
176 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT
:
177 case PIPE_CAP_DOUBLES
:
179 case PIPE_CAP_INT64_DIVMOD
:
180 case PIPE_CAP_TGSI_DIV
:
182 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT
:
184 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT
:
186 case PIPE_CAP_QUERY_TIMESTAMP
:
187 case PIPE_CAP_CUBE_MAP_ARRAY
:
189 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS
:
191 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE
:
193 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT
:
195 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER
:
197 case PIPE_CAP_MAX_VIEWPORTS
:
198 return PIPE_MAX_VIEWPORTS
;
199 case PIPE_CAP_ENDIANNESS
:
200 return PIPE_ENDIAN_NATIVE
;
201 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS
:
203 case PIPE_CAP_TEXTURE_GATHER_SM5
:
204 case PIPE_CAP_TEXTURE_QUERY_LOD
:
206 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION
:
208 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE
:
210 case PIPE_CAP_SAMPLER_VIEW_TARGET
:
212 case PIPE_CAP_FAKE_SW_MSAA
:
214 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET
:
216 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET
:
218 case PIPE_CAP_DRAW_INDIRECT
:
220 case PIPE_CAP_QUERY_SO_OVERFLOW
:
223 case PIPE_CAP_VENDOR_ID
:
225 case PIPE_CAP_DEVICE_ID
:
227 case PIPE_CAP_ACCELERATED
:
229 case PIPE_CAP_VIDEO_MEMORY
: {
230 /* XXX: Do we want to return the full amount fo system memory ? */
231 uint64_t system_memory
;
233 if (!os_get_total_physical_memory(&system_memory
))
236 if (sizeof(void *) == 4)
237 /* Cap to 2 GB on 32 bits system. We do this because softpipe does
238 * eat application memory, which is quite limited on 32 bits. App
239 * shouldn't expect too much available memory. */
240 system_memory
= MIN2(system_memory
, 2048 << 20);
242 return (int)(system_memory
>> 20);
246 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED
:
248 case PIPE_CAP_CLIP_HALFZ
:
249 case PIPE_CAP_TEXTURE_FLOAT_LINEAR
:
250 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR
:
252 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT
:
253 case PIPE_CAP_CULL_DISTANCE
:
254 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS
:
255 case PIPE_CAP_TGSI_ARRAY_COMPONENTS
:
257 case PIPE_CAP_CLEAR_TEXTURE
:
259 case PIPE_CAP_MAX_VARYINGS
:
260 return TGSI_EXEC_MAX_INPUT_ATTRIBS
;
261 case PIPE_CAP_PCI_GROUP
:
262 case PIPE_CAP_PCI_BUS
:
263 case PIPE_CAP_PCI_DEVICE
:
264 case PIPE_CAP_PCI_FUNCTION
:
265 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY
:
267 case PIPE_CAP_MAX_GS_INVOCATIONS
:
269 case PIPE_CAP_MAX_SHADER_BUFFER_SIZE
:
271 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT
:
274 return u_pipe_screen_get_param_defaults(screen
, param
);
279 softpipe_get_shader_param(struct pipe_screen
*screen
,
280 enum pipe_shader_type shader
,
281 enum pipe_shader_cap param
)
283 struct softpipe_screen
*sp_screen
= softpipe_screen(screen
);
286 case PIPE_SHADER_FRAGMENT
:
287 return tgsi_exec_get_shader_param(param
);
288 case PIPE_SHADER_COMPUTE
:
289 return tgsi_exec_get_shader_param(param
);
290 case PIPE_SHADER_VERTEX
:
291 case PIPE_SHADER_GEOMETRY
:
292 if (sp_screen
->use_llvm
)
293 return draw_get_shader_param(shader
, param
);
295 return draw_get_shader_param_no_llvm(shader
, param
);
302 softpipe_get_paramf(struct pipe_screen
*screen
, enum pipe_capf param
)
305 case PIPE_CAPF_MAX_LINE_WIDTH
:
307 case PIPE_CAPF_MAX_LINE_WIDTH_AA
:
308 return 255.0; /* arbitrary */
309 case PIPE_CAPF_MAX_POINT_WIDTH
:
311 case PIPE_CAPF_MAX_POINT_WIDTH_AA
:
312 return 255.0; /* arbitrary */
313 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY
:
315 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS
:
316 return 16.0; /* arbitrary */
317 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE
:
319 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE
:
321 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY
:
324 /* should only get here on unhandled cases */
325 debug_printf("Unexpected PIPE_CAPF %d query\n", param
);
330 * Query format support for creating a texture, drawing surface, etc.
331 * \param format the format to test
332 * \param type one of PIPE_TEXTURE, PIPE_SURFACE
335 softpipe_is_format_supported( struct pipe_screen
*screen
,
336 enum pipe_format format
,
337 enum pipe_texture_target target
,
338 unsigned sample_count
,
339 unsigned storage_sample_count
,
342 struct sw_winsys
*winsys
= softpipe_screen(screen
)->winsys
;
343 const struct util_format_description
*format_desc
;
345 assert(target
== PIPE_BUFFER
||
346 target
== PIPE_TEXTURE_1D
||
347 target
== PIPE_TEXTURE_1D_ARRAY
||
348 target
== PIPE_TEXTURE_2D
||
349 target
== PIPE_TEXTURE_2D_ARRAY
||
350 target
== PIPE_TEXTURE_RECT
||
351 target
== PIPE_TEXTURE_3D
||
352 target
== PIPE_TEXTURE_CUBE
||
353 target
== PIPE_TEXTURE_CUBE_ARRAY
);
355 if (MAX2(1, sample_count
) != MAX2(1, storage_sample_count
))
358 format_desc
= util_format_description(format
);
362 if (sample_count
> 1)
365 if (bind
& (PIPE_BIND_DISPLAY_TARGET
|
368 if(!winsys
->is_displaytarget_format_supported(winsys
, bind
, format
))
372 if (bind
& PIPE_BIND_RENDER_TARGET
) {
373 if (format_desc
->colorspace
== UTIL_FORMAT_COLORSPACE_ZS
)
377 * Although possible, it is unnatural to render into compressed or YUV
378 * surfaces. So disable these here to avoid going into weird paths
379 * inside gallium frontends.
381 if (format_desc
->block
.width
!= 1 ||
382 format_desc
->block
.height
!= 1)
386 if (bind
& PIPE_BIND_DEPTH_STENCIL
) {
387 if (format_desc
->colorspace
!= UTIL_FORMAT_COLORSPACE_ZS
)
391 if (format_desc
->layout
== UTIL_FORMAT_LAYOUT_ASTC
||
392 format_desc
->layout
== UTIL_FORMAT_LAYOUT_ATC
) {
393 /* Software decoding is not hooked up. */
397 if ((bind
& (PIPE_BIND_RENDER_TARGET
| PIPE_BIND_SAMPLER_VIEW
)) &&
398 ((bind
& PIPE_BIND_DISPLAY_TARGET
) == 0) &&
399 target
!= PIPE_BUFFER
) {
400 const struct util_format_description
*desc
=
401 util_format_description(format
);
402 if (desc
->nr_channels
== 3 && desc
->is_array
) {
403 /* Don't support any 3-component formats for rendering/texturing
404 * since we don't support the corresponding 8-bit 3 channel UNORM
405 * formats. This allows us to support GL_ARB_copy_image between
406 * GL_RGB8 and GL_RGB8UI, for example. Otherwise, we may be asked to
407 * do a resource copy between PIPE_FORMAT_R8G8B8_UINT and
408 * PIPE_FORMAT_R8G8B8X8_UNORM, for example, which will not work
415 if (format_desc
->layout
== UTIL_FORMAT_LAYOUT_ETC
&&
416 format
!= PIPE_FORMAT_ETC1_RGB8
)
420 * All other operations (sampling, transfer, etc).
424 * Everything else should be supported by u_format.
431 softpipe_destroy_screen( struct pipe_screen
*screen
)
433 struct softpipe_screen
*sp_screen
= softpipe_screen(screen
);
434 struct sw_winsys
*winsys
= sp_screen
->winsys
;
437 winsys
->destroy(winsys
);
443 /* This is often overriden by the co-state tracker.
446 softpipe_flush_frontbuffer(struct pipe_screen
*_screen
,
447 struct pipe_resource
*resource
,
448 unsigned level
, unsigned layer
,
449 void *context_private
,
450 struct pipe_box
*sub_box
)
452 struct softpipe_screen
*screen
= softpipe_screen(_screen
);
453 struct sw_winsys
*winsys
= screen
->winsys
;
454 struct softpipe_resource
*texture
= softpipe_resource(resource
);
458 winsys
->displaytarget_display(winsys
, texture
->dt
, context_private
, sub_box
);
462 softpipe_get_timestamp(struct pipe_screen
*_screen
)
464 return os_time_get_nano();
468 softpipe_get_compute_param(struct pipe_screen
*_screen
,
469 enum pipe_shader_ir ir_type
,
470 enum pipe_compute_cap param
,
474 case PIPE_COMPUTE_CAP_IR_TARGET
:
476 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE
:
478 uint64_t *grid_size
= ret
;
479 grid_size
[0] = 65535;
480 grid_size
[1] = 65535;
481 grid_size
[2] = 65535;
483 return 3 * sizeof(uint64_t) ;
484 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE
:
486 uint64_t *block_size
= ret
;
487 block_size
[0] = 1024;
488 block_size
[1] = 1024;
489 block_size
[2] = 1024;
491 return 3 * sizeof(uint64_t);
492 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK
:
494 uint64_t *max_threads_per_block
= ret
;
495 *max_threads_per_block
= 1024;
497 return sizeof(uint64_t);
498 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE
:
500 uint64_t *max_local_size
= ret
;
501 *max_local_size
= 32768;
503 return sizeof(uint64_t);
504 case PIPE_COMPUTE_CAP_GRID_DIMENSION
:
505 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE
:
506 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE
:
507 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE
:
508 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE
:
509 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY
:
510 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS
:
511 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED
:
512 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE
:
513 case PIPE_COMPUTE_CAP_ADDRESS_BITS
:
514 case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK
:
521 * Create a new pipe_screen object
522 * Note: we're not presently subclassing pipe_screen (no softpipe_screen).
525 softpipe_create_screen(struct sw_winsys
*winsys
)
527 struct softpipe_screen
*screen
= CALLOC_STRUCT(softpipe_screen
);
532 sp_debug
= debug_get_option_sp_debug();
534 screen
->winsys
= winsys
;
536 screen
->base
.destroy
= softpipe_destroy_screen
;
538 screen
->base
.get_name
= softpipe_get_name
;
539 screen
->base
.get_vendor
= softpipe_get_vendor
;
540 screen
->base
.get_device_vendor
= softpipe_get_vendor
; // TODO should be the CPU vendor
541 screen
->base
.get_param
= softpipe_get_param
;
542 screen
->base
.get_shader_param
= softpipe_get_shader_param
;
543 screen
->base
.get_paramf
= softpipe_get_paramf
;
544 screen
->base
.get_timestamp
= softpipe_get_timestamp
;
545 screen
->base
.is_format_supported
= softpipe_is_format_supported
;
546 screen
->base
.context_create
= softpipe_create_context
;
547 screen
->base
.flush_frontbuffer
= softpipe_flush_frontbuffer
;
548 screen
->base
.get_compute_param
= softpipe_get_compute_param
;
549 screen
->use_llvm
= sp_debug
& SP_DBG_USE_LLVM
;
551 softpipe_init_screen_texture_funcs(&screen
->base
);
552 softpipe_init_screen_fence_funcs(&screen
->base
);
554 return &screen
->base
;