848ecc36f4301f0e357e428fee39ac230e46bf9f
[mesa.git] / src / gallium / drivers / softpipe / sp_screen.c
1 /**************************************************************************
2 *
3 * Copyright 2008 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29 #include "util/u_memory.h"
30 #include "util/format/u_format.h"
31 #include "util/format/u_format_s3tc.h"
32 #include "util/u_screen.h"
33 #include "util/u_video.h"
34 #include "util/os_misc.h"
35 #include "util/os_time.h"
36 #include "pipe/p_defines.h"
37 #include "pipe/p_screen.h"
38 #include "draw/draw_context.h"
39
40 #include "frontend/sw_winsys.h"
41 #include "tgsi/tgsi_exec.h"
42
43 #include "sp_texture.h"
44 #include "sp_screen.h"
45 #include "sp_context.h"
46 #include "sp_fence.h"
47 #include "sp_public.h"
48
49 DEBUG_GET_ONCE_BOOL_OPTION(use_llvm, "SOFTPIPE_USE_LLVM", FALSE)
50
51 static const char *
52 softpipe_get_vendor(struct pipe_screen *screen)
53 {
54 return "Mesa/X.org";
55 }
56
57
58 static const char *
59 softpipe_get_name(struct pipe_screen *screen)
60 {
61 return "softpipe";
62 }
63
64
65 static int
66 softpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
67 {
68 struct softpipe_screen *sp_screen = softpipe_screen(screen);
69 switch (param) {
70 case PIPE_CAP_NPOT_TEXTURES:
71 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
72 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
73 return 1;
74 case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD:
75 case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES:
76 case PIPE_CAP_VERTEX_SHADER_SATURATE:
77 return 1;
78 case PIPE_CAP_ANISOTROPIC_FILTER:
79 return 1;
80 case PIPE_CAP_POINT_SPRITE:
81 return 1;
82 case PIPE_CAP_MAX_RENDER_TARGETS:
83 return PIPE_MAX_COLOR_BUFS;
84 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
85 return 1;
86 case PIPE_CAP_OCCLUSION_QUERY:
87 return 1;
88 case PIPE_CAP_QUERY_TIME_ELAPSED:
89 return 1;
90 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
91 return 1;
92 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
93 case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
94 return 1;
95 case PIPE_CAP_TEXTURE_SWIZZLE:
96 return 1;
97 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
98 case PIPE_CAP_MAX_TEXTURE_UPLOAD_MEMORY_BUDGET:
99 return 0;
100 case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
101 return 1 << (SP_MAX_TEXTURE_2D_LEVELS - 1);
102 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
103 return SP_MAX_TEXTURE_3D_LEVELS;
104 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
105 return SP_MAX_TEXTURE_CUBE_LEVELS;
106 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
107 return 1;
108 case PIPE_CAP_INDEP_BLEND_ENABLE:
109 return 1;
110 case PIPE_CAP_INDEP_BLEND_FUNC:
111 return 1;
112 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
113 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
114 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
115 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
116 return 1;
117 case PIPE_CAP_DEPTH_CLIP_DISABLE:
118 return 1;
119 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
120 return PIPE_MAX_SO_BUFFERS;
121 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
122 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
123 return 16*4;
124 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
125 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
126 return 1024;
127 case PIPE_CAP_MAX_VERTEX_STREAMS:
128 if (sp_screen->use_llvm)
129 return 1;
130 else
131 return PIPE_MAX_VERTEX_STREAMS;
132 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
133 return 2048;
134 case PIPE_CAP_PRIMITIVE_RESTART:
135 case PIPE_CAP_PRIMITIVE_RESTART_FIXED_INDEX:
136 return 1;
137 case PIPE_CAP_SHADER_STENCIL_EXPORT:
138 return 1;
139 case PIPE_CAP_TGSI_ATOMFADD:
140 case PIPE_CAP_TGSI_INSTANCEID:
141 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
142 case PIPE_CAP_START_INSTANCE:
143 return 1;
144 case PIPE_CAP_SEAMLESS_CUBE_MAP:
145 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
146 return 1;
147 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
148 return 256; /* for GL3 */
149 case PIPE_CAP_MIN_TEXEL_OFFSET:
150 return -8;
151 case PIPE_CAP_MAX_TEXEL_OFFSET:
152 return 7;
153 case PIPE_CAP_CONDITIONAL_RENDER:
154 return 1;
155 case PIPE_CAP_TEXTURE_BARRIER:
156 case PIPE_CAP_DEPTH_CLIP_DISABLE_SEPARATE:
157 return 0;
158 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
159 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED: /* draw module */
160 case PIPE_CAP_VERTEX_COLOR_CLAMPED: /* draw module */
161 return 1;
162 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
163 return 1;
164 case PIPE_CAP_GLSL_FEATURE_LEVEL:
165 return 400;
166 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
167 return 140;
168 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
169 case PIPE_CAP_TGSI_TEX_TXF_LZ:
170 return 0;
171 case PIPE_CAP_COMPUTE:
172 return 1;
173 case PIPE_CAP_USER_VERTEX_BUFFERS:
174 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
175 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
176 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
177 case PIPE_CAP_DOUBLES:
178 case PIPE_CAP_INT64:
179 case PIPE_CAP_INT64_DIVMOD:
180 case PIPE_CAP_TGSI_DIV:
181 return 1;
182 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
183 return 16;
184 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
185 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
186 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
187 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
188 case PIPE_CAP_TEXTURE_MULTISAMPLE:
189 return 0;
190 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
191 return 64;
192 case PIPE_CAP_QUERY_TIMESTAMP:
193 case PIPE_CAP_CUBE_MAP_ARRAY:
194 return 1;
195 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
196 return 1;
197 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
198 return 0;
199 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
200 return 65536;
201 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
202 return 16;
203 case PIPE_CAP_TGSI_TEXCOORD:
204 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
205 return 0;
206 case PIPE_CAP_MAX_VIEWPORTS:
207 return PIPE_MAX_VIEWPORTS;
208 case PIPE_CAP_ENDIANNESS:
209 return PIPE_ENDIAN_NATIVE;
210 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
211 return 4;
212 case PIPE_CAP_TEXTURE_GATHER_SM5:
213 case PIPE_CAP_TEXTURE_QUERY_LOD:
214 return 1;
215 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
216 case PIPE_CAP_SAMPLE_SHADING:
217 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
218 return 0;
219 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
220 return 1;
221 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
222 return 1;
223 case PIPE_CAP_SAMPLER_VIEW_TARGET:
224 return 1;
225 case PIPE_CAP_FAKE_SW_MSAA:
226 return 1;
227 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
228 return -32;
229 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
230 return 31;
231 case PIPE_CAP_DRAW_INDIRECT:
232 return 1;
233 case PIPE_CAP_QUERY_SO_OVERFLOW:
234 return 1;
235
236 case PIPE_CAP_VENDOR_ID:
237 return 0xFFFFFFFF;
238 case PIPE_CAP_DEVICE_ID:
239 return 0xFFFFFFFF;
240 case PIPE_CAP_ACCELERATED:
241 return 0;
242 case PIPE_CAP_VIDEO_MEMORY: {
243 /* XXX: Do we want to return the full amount fo system memory ? */
244 uint64_t system_memory;
245
246 if (!os_get_total_physical_memory(&system_memory))
247 return 0;
248
249 if (sizeof(void *) == 4)
250 /* Cap to 2 GB on 32 bits system. We do this because softpipe does
251 * eat application memory, which is quite limited on 32 bits. App
252 * shouldn't expect too much available memory. */
253 system_memory = MIN2(system_memory, 2048 << 20);
254
255 return (int)(system_memory >> 20);
256 }
257 case PIPE_CAP_UMA:
258 return 0;
259 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
260 return 1;
261 case PIPE_CAP_CLIP_HALFZ:
262 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
263 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
264 return 1;
265 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
266 case PIPE_CAP_CULL_DISTANCE:
267 return 1;
268 case PIPE_CAP_VERTEXID_NOBASE:
269 return 0;
270 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
271 return 0;
272 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
273 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
274 return 1;
275 case PIPE_CAP_CLEAR_TEXTURE:
276 return 1;
277 case PIPE_CAP_MAX_VARYINGS:
278 return TGSI_EXEC_MAX_INPUT_ATTRIBS;
279 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
280 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
281 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
282 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
283 case PIPE_CAP_DEPTH_BOUNDS_TEST:
284 case PIPE_CAP_TGSI_TXQS:
285 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
286 case PIPE_CAP_SHAREABLE_SHADERS:
287 case PIPE_CAP_DRAW_PARAMETERS:
288 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
289 case PIPE_CAP_MULTI_DRAW_INDIRECT:
290 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
291 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
292 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
293 case PIPE_CAP_INVALIDATE_BUFFER:
294 case PIPE_CAP_GENERATE_MIPMAP:
295 case PIPE_CAP_STRING_MARKER:
296 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
297 case PIPE_CAP_QUERY_BUFFER_OBJECT:
298 case PIPE_CAP_QUERY_MEMORY_INFO:
299 case PIPE_CAP_PCI_GROUP:
300 case PIPE_CAP_PCI_BUS:
301 case PIPE_CAP_PCI_DEVICE:
302 case PIPE_CAP_PCI_FUNCTION:
303 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
304 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
305 case PIPE_CAP_TGSI_VOTE:
306 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
307 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
308 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
309 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
310 case PIPE_CAP_NATIVE_FENCE_FD:
311 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
312 case PIPE_CAP_FBFETCH:
313 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
314 case PIPE_CAP_TGSI_CLOCK:
315 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
316 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
317 case PIPE_CAP_TGSI_BALLOT:
318 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
319 case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
320 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
321 case PIPE_CAP_POST_DEPTH_COVERAGE:
322 case PIPE_CAP_BINDLESS_TEXTURE:
323 case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
324 case PIPE_CAP_MEMOBJ:
325 case PIPE_CAP_LOAD_CONSTBUF:
326 case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
327 case PIPE_CAP_TILE_RASTER_ORDER:
328 case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
329 case PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTS:
330 case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
331 case PIPE_CAP_CONTEXT_PRIORITY_MASK:
332 case PIPE_CAP_FENCE_SIGNAL:
333 case PIPE_CAP_CONSTBUF0_FLAGS:
334 case PIPE_CAP_PACKED_UNIFORMS:
335 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_TRIANGLES:
336 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_POINTS_LINES:
337 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_TRIANGLES:
338 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_POINTS_LINES:
339 case PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE:
340 case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS:
341 case PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS:
342 return 0;
343 case PIPE_CAP_MAX_GS_INVOCATIONS:
344 return 32;
345 case PIPE_CAP_MAX_SHADER_BUFFER_SIZE:
346 return 1 << 27;
347 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
348 return 4;
349 default:
350 return u_pipe_screen_get_param_defaults(screen, param);
351 }
352 }
353
354 static int
355 softpipe_get_shader_param(struct pipe_screen *screen,
356 enum pipe_shader_type shader,
357 enum pipe_shader_cap param)
358 {
359 struct softpipe_screen *sp_screen = softpipe_screen(screen);
360 switch(shader)
361 {
362 case PIPE_SHADER_FRAGMENT:
363 return tgsi_exec_get_shader_param(param);
364 case PIPE_SHADER_COMPUTE:
365 return tgsi_exec_get_shader_param(param);
366 case PIPE_SHADER_VERTEX:
367 case PIPE_SHADER_GEOMETRY:
368 if (sp_screen->use_llvm)
369 return draw_get_shader_param(shader, param);
370 else
371 return draw_get_shader_param_no_llvm(shader, param);
372 default:
373 return 0;
374 }
375 }
376
377 static float
378 softpipe_get_paramf(struct pipe_screen *screen, enum pipe_capf param)
379 {
380 switch (param) {
381 case PIPE_CAPF_MAX_LINE_WIDTH:
382 /* fall-through */
383 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
384 return 255.0; /* arbitrary */
385 case PIPE_CAPF_MAX_POINT_WIDTH:
386 /* fall-through */
387 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
388 return 255.0; /* arbitrary */
389 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
390 return 16.0;
391 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
392 return 16.0; /* arbitrary */
393 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
394 return 0.0;
395 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
396 return 0.0;
397 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
398 return 0.0;
399 }
400 /* should only get here on unhandled cases */
401 debug_printf("Unexpected PIPE_CAPF %d query\n", param);
402 return 0.0;
403 }
404
405 /**
406 * Query format support for creating a texture, drawing surface, etc.
407 * \param format the format to test
408 * \param type one of PIPE_TEXTURE, PIPE_SURFACE
409 */
410 static bool
411 softpipe_is_format_supported( struct pipe_screen *screen,
412 enum pipe_format format,
413 enum pipe_texture_target target,
414 unsigned sample_count,
415 unsigned storage_sample_count,
416 unsigned bind)
417 {
418 struct sw_winsys *winsys = softpipe_screen(screen)->winsys;
419 const struct util_format_description *format_desc;
420
421 assert(target == PIPE_BUFFER ||
422 target == PIPE_TEXTURE_1D ||
423 target == PIPE_TEXTURE_1D_ARRAY ||
424 target == PIPE_TEXTURE_2D ||
425 target == PIPE_TEXTURE_2D_ARRAY ||
426 target == PIPE_TEXTURE_RECT ||
427 target == PIPE_TEXTURE_3D ||
428 target == PIPE_TEXTURE_CUBE ||
429 target == PIPE_TEXTURE_CUBE_ARRAY);
430
431 if (MAX2(1, sample_count) != MAX2(1, storage_sample_count))
432 return false;
433
434 format_desc = util_format_description(format);
435 if (!format_desc)
436 return false;
437
438 if (sample_count > 1)
439 return false;
440
441 if (bind & (PIPE_BIND_DISPLAY_TARGET |
442 PIPE_BIND_SCANOUT |
443 PIPE_BIND_SHARED)) {
444 if(!winsys->is_displaytarget_format_supported(winsys, bind, format))
445 return false;
446 }
447
448 if (bind & PIPE_BIND_RENDER_TARGET) {
449 if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS)
450 return false;
451
452 /*
453 * Although possible, it is unnatural to render into compressed or YUV
454 * surfaces. So disable these here to avoid going into weird paths
455 * inside gallium frontends.
456 */
457 if (format_desc->block.width != 1 ||
458 format_desc->block.height != 1)
459 return false;
460 }
461
462 if (bind & PIPE_BIND_DEPTH_STENCIL) {
463 if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
464 return false;
465 }
466
467 if (format_desc->layout == UTIL_FORMAT_LAYOUT_ASTC ||
468 format_desc->layout == UTIL_FORMAT_LAYOUT_ATC) {
469 /* Software decoding is not hooked up. */
470 return false;
471 }
472
473 if ((bind & (PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW)) &&
474 ((bind & PIPE_BIND_DISPLAY_TARGET) == 0) &&
475 target != PIPE_BUFFER) {
476 const struct util_format_description *desc =
477 util_format_description(format);
478 if (desc->nr_channels == 3 && desc->is_array) {
479 /* Don't support any 3-component formats for rendering/texturing
480 * since we don't support the corresponding 8-bit 3 channel UNORM
481 * formats. This allows us to support GL_ARB_copy_image between
482 * GL_RGB8 and GL_RGB8UI, for example. Otherwise, we may be asked to
483 * do a resource copy between PIPE_FORMAT_R8G8B8_UINT and
484 * PIPE_FORMAT_R8G8B8X8_UNORM, for example, which will not work
485 * (different bpp).
486 */
487 return false;
488 }
489 }
490
491 if (format_desc->layout == UTIL_FORMAT_LAYOUT_ETC &&
492 format != PIPE_FORMAT_ETC1_RGB8)
493 return false;
494
495 /*
496 * All other operations (sampling, transfer, etc).
497 */
498
499 /*
500 * Everything else should be supported by u_format.
501 */
502 return true;
503 }
504
505
506 static void
507 softpipe_destroy_screen( struct pipe_screen *screen )
508 {
509 struct softpipe_screen *sp_screen = softpipe_screen(screen);
510 struct sw_winsys *winsys = sp_screen->winsys;
511
512 if(winsys->destroy)
513 winsys->destroy(winsys);
514
515 FREE(screen);
516 }
517
518
519 /* This is often overriden by the co-state tracker.
520 */
521 static void
522 softpipe_flush_frontbuffer(struct pipe_screen *_screen,
523 struct pipe_resource *resource,
524 unsigned level, unsigned layer,
525 void *context_private,
526 struct pipe_box *sub_box)
527 {
528 struct softpipe_screen *screen = softpipe_screen(_screen);
529 struct sw_winsys *winsys = screen->winsys;
530 struct softpipe_resource *texture = softpipe_resource(resource);
531
532 assert(texture->dt);
533 if (texture->dt)
534 winsys->displaytarget_display(winsys, texture->dt, context_private, sub_box);
535 }
536
537 static uint64_t
538 softpipe_get_timestamp(struct pipe_screen *_screen)
539 {
540 return os_time_get_nano();
541 }
542
543 static int
544 softpipe_get_compute_param(struct pipe_screen *_screen,
545 enum pipe_shader_ir ir_type,
546 enum pipe_compute_cap param,
547 void *ret)
548 {
549 switch (param) {
550 case PIPE_COMPUTE_CAP_IR_TARGET:
551 return 0;
552 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
553 if (ret) {
554 uint64_t *grid_size = ret;
555 grid_size[0] = 65535;
556 grid_size[1] = 65535;
557 grid_size[2] = 65535;
558 }
559 return 3 * sizeof(uint64_t) ;
560 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
561 if (ret) {
562 uint64_t *block_size = ret;
563 block_size[0] = 1024;
564 block_size[1] = 1024;
565 block_size[2] = 1024;
566 }
567 return 3 * sizeof(uint64_t);
568 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
569 if (ret) {
570 uint64_t *max_threads_per_block = ret;
571 *max_threads_per_block = 1024;
572 }
573 return sizeof(uint64_t);
574 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE:
575 if (ret) {
576 uint64_t *max_local_size = ret;
577 *max_local_size = 32768;
578 }
579 return sizeof(uint64_t);
580 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
581 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE:
582 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE:
583 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE:
584 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
585 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
586 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
587 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
588 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
589 case PIPE_COMPUTE_CAP_ADDRESS_BITS:
590 case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
591 break;
592 }
593 return 0;
594 }
595
596 /**
597 * Create a new pipe_screen object
598 * Note: we're not presently subclassing pipe_screen (no softpipe_screen).
599 */
600 struct pipe_screen *
601 softpipe_create_screen(struct sw_winsys *winsys)
602 {
603 struct softpipe_screen *screen = CALLOC_STRUCT(softpipe_screen);
604
605 if (!screen)
606 return NULL;
607
608 screen->winsys = winsys;
609
610 screen->base.destroy = softpipe_destroy_screen;
611
612 screen->base.get_name = softpipe_get_name;
613 screen->base.get_vendor = softpipe_get_vendor;
614 screen->base.get_device_vendor = softpipe_get_vendor; // TODO should be the CPU vendor
615 screen->base.get_param = softpipe_get_param;
616 screen->base.get_shader_param = softpipe_get_shader_param;
617 screen->base.get_paramf = softpipe_get_paramf;
618 screen->base.get_timestamp = softpipe_get_timestamp;
619 screen->base.is_format_supported = softpipe_is_format_supported;
620 screen->base.context_create = softpipe_create_context;
621 screen->base.flush_frontbuffer = softpipe_flush_frontbuffer;
622 screen->base.get_compute_param = softpipe_get_compute_param;
623 screen->use_llvm = debug_get_option_use_llvm();
624
625 softpipe_init_screen_texture_funcs(&screen->base);
626 softpipe_init_screen_fence_funcs(&screen->base);
627
628 return &screen->base;
629 }