[g3dvl] move stuff from flush into own functions
[mesa.git] / src / gallium / drivers / softpipe / sp_screen.c
1 /**************************************************************************
2 *
3 * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29 #include "util/u_memory.h"
30 #include "util/u_format.h"
31 #include "util/u_format_s3tc.h"
32 #include "pipe/p_defines.h"
33 #include "pipe/p_screen.h"
34 #include "draw/draw_context.h"
35
36 #include "state_tracker/sw_winsys.h"
37 #include "tgsi/tgsi_exec.h"
38
39 #include "sp_texture.h"
40 #include "sp_screen.h"
41 #include "sp_context.h"
42 #include "sp_video_context.h"
43 #include "sp_fence.h"
44 #include "sp_public.h"
45
46
47 static const char *
48 softpipe_get_vendor(struct pipe_screen *screen)
49 {
50 return "VMware, Inc.";
51 }
52
53
54 static const char *
55 softpipe_get_name(struct pipe_screen *screen)
56 {
57 return "softpipe";
58 }
59
60
61 static int
62 softpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
63 {
64 switch (param) {
65 case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS:
66 return PIPE_MAX_SAMPLERS;
67 case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS:
68 return PIPE_MAX_VERTEX_SAMPLERS;
69 case PIPE_CAP_MAX_COMBINED_SAMPLERS:
70 return PIPE_MAX_SAMPLERS + PIPE_MAX_VERTEX_SAMPLERS;
71 case PIPE_CAP_NPOT_TEXTURES:
72 return 1;
73 case PIPE_CAP_TWO_SIDED_STENCIL:
74 return 1;
75 case PIPE_CAP_GLSL:
76 return 1;
77 case PIPE_CAP_SM3:
78 return 1;
79 case PIPE_CAP_ANISOTROPIC_FILTER:
80 return 0;
81 case PIPE_CAP_POINT_SPRITE:
82 return 1;
83 case PIPE_CAP_MAX_RENDER_TARGETS:
84 return PIPE_MAX_COLOR_BUFS;
85 case PIPE_CAP_OCCLUSION_QUERY:
86 return 1;
87 case PIPE_CAP_TIMER_QUERY:
88 return 1;
89 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
90 return 1;
91 case PIPE_CAP_TEXTURE_MIRROR_REPEAT:
92 return 1;
93 case PIPE_CAP_TEXTURE_SHADOW_MAP:
94 return 1;
95 case PIPE_CAP_TEXTURE_SWIZZLE:
96 return 1;
97 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
98 return SP_MAX_TEXTURE_2D_LEVELS;
99 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
100 return SP_MAX_TEXTURE_3D_LEVELS;
101 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
102 return SP_MAX_TEXTURE_2D_LEVELS;
103 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
104 return 1;
105 case PIPE_CAP_INDEP_BLEND_ENABLE:
106 return 1;
107 case PIPE_CAP_INDEP_BLEND_FUNC:
108 return 1;
109 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
110 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
111 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
112 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
113 return 1;
114 case PIPE_CAP_STREAM_OUTPUT:
115 return 1;
116 case PIPE_CAP_PRIMITIVE_RESTART:
117 return 1;
118 case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE:
119 return 0;
120 case PIPE_CAP_SHADER_STENCIL_EXPORT:
121 return 1;
122 default:
123 return 0;
124 }
125 }
126
127 static int
128 softpipe_get_shader_param(struct pipe_screen *screen, unsigned shader, enum pipe_shader_cap param)
129 {
130 switch(shader)
131 {
132 case PIPE_SHADER_FRAGMENT:
133 return tgsi_exec_get_shader_param(param);
134 case PIPE_SHADER_VERTEX:
135 case PIPE_SHADER_GEOMETRY:
136 return draw_get_shader_param(shader, param);
137 default:
138 return 0;
139 }
140 }
141
142 static float
143 softpipe_get_paramf(struct pipe_screen *screen, enum pipe_cap param)
144 {
145 switch (param) {
146 case PIPE_CAP_MAX_LINE_WIDTH:
147 /* fall-through */
148 case PIPE_CAP_MAX_LINE_WIDTH_AA:
149 return 255.0; /* arbitrary */
150 case PIPE_CAP_MAX_POINT_WIDTH:
151 /* fall-through */
152 case PIPE_CAP_MAX_POINT_WIDTH_AA:
153 return 255.0; /* arbitrary */
154 case PIPE_CAP_MAX_TEXTURE_ANISOTROPY:
155 return 16.0; /* not actually signficant at this time */
156 case PIPE_CAP_MAX_TEXTURE_LOD_BIAS:
157 return 16.0; /* arbitrary */
158 default:
159 return 0;
160 }
161 }
162
163
164 /**
165 * Query format support for creating a texture, drawing surface, etc.
166 * \param format the format to test
167 * \param type one of PIPE_TEXTURE, PIPE_SURFACE
168 */
169 static boolean
170 softpipe_is_format_supported( struct pipe_screen *screen,
171 enum pipe_format format,
172 enum pipe_texture_target target,
173 unsigned sample_count,
174 unsigned bind,
175 unsigned geom_flags )
176 {
177 struct sw_winsys *winsys = softpipe_screen(screen)->winsys;
178 const struct util_format_description *format_desc;
179
180 assert(target == PIPE_BUFFER ||
181 target == PIPE_TEXTURE_1D ||
182 target == PIPE_TEXTURE_2D ||
183 target == PIPE_TEXTURE_RECT ||
184 target == PIPE_TEXTURE_3D ||
185 target == PIPE_TEXTURE_CUBE);
186
187 format_desc = util_format_description(format);
188 if (!format_desc)
189 return FALSE;
190
191 if (sample_count > 1)
192 return FALSE;
193
194 if (bind & (PIPE_BIND_DISPLAY_TARGET |
195 PIPE_BIND_SCANOUT |
196 PIPE_BIND_SHARED)) {
197 if(!winsys->is_displaytarget_format_supported(winsys, bind, format))
198 return FALSE;
199 }
200
201 if (bind & PIPE_BIND_RENDER_TARGET) {
202 if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS)
203 return FALSE;
204
205 /*
206 * Although possible, it is unnatural to render into compressed or YUV
207 * surfaces. So disable these here to avoid going into weird paths
208 * inside the state trackers.
209 */
210 if (format_desc->block.width != 1 ||
211 format_desc->block.height != 1)
212 return FALSE;
213 }
214
215 if (bind & PIPE_BIND_DEPTH_STENCIL) {
216 if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
217 return FALSE;
218
219 /*
220 * TODO: Unfortunately we cannot render into anything more than 32 bits
221 * because we encode depth and stencil clear values into a 32bit word.
222 */
223 if (format_desc->block.bits > 32)
224 return FALSE;
225
226 /*
227 * TODO: eliminate this restriction
228 */
229 if (format == PIPE_FORMAT_Z32_FLOAT)
230 return FALSE;
231 }
232
233 /*
234 * All other operations (sampling, transfer, etc).
235 */
236
237 if (format_desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
238 return util_format_s3tc_enabled;
239 }
240
241 /*
242 * Everything else should be supported by u_format.
243 */
244 return TRUE;
245 }
246
247
248 static void
249 softpipe_destroy_screen( struct pipe_screen *screen )
250 {
251 struct softpipe_screen *sp_screen = softpipe_screen(screen);
252 struct sw_winsys *winsys = sp_screen->winsys;
253
254 if(winsys->destroy)
255 winsys->destroy(winsys);
256
257 FREE(screen);
258 }
259
260
261 /* This is often overriden by the co-state tracker.
262 */
263 static void
264 softpipe_flush_frontbuffer(struct pipe_screen *_screen,
265 struct pipe_surface *surface,
266 void *context_private)
267 {
268 struct softpipe_screen *screen = softpipe_screen(_screen);
269 struct sw_winsys *winsys = screen->winsys;
270 struct softpipe_resource *texture = softpipe_resource(surface->texture);
271
272 assert(texture->dt);
273 if (texture->dt)
274 winsys->displaytarget_display(winsys, texture->dt, context_private);
275 }
276
277 /**
278 * Create a new pipe_screen object
279 * Note: we're not presently subclassing pipe_screen (no softpipe_screen).
280 */
281 struct pipe_screen *
282 softpipe_create_screen(struct sw_winsys *winsys)
283 {
284 struct softpipe_screen *screen = CALLOC_STRUCT(softpipe_screen);
285
286 if (!screen)
287 return NULL;
288
289 screen->winsys = winsys;
290
291 screen->base.winsys = NULL;
292 screen->base.destroy = softpipe_destroy_screen;
293
294 screen->base.get_name = softpipe_get_name;
295 screen->base.get_vendor = softpipe_get_vendor;
296 screen->base.get_param = softpipe_get_param;
297 screen->base.get_shader_param = softpipe_get_shader_param;
298 screen->base.get_paramf = softpipe_get_paramf;
299 screen->base.is_format_supported = softpipe_is_format_supported;
300 screen->base.context_create = softpipe_create_context;
301 screen->base.flush_frontbuffer = softpipe_flush_frontbuffer;
302 screen->base.video_context_create = sp_video_create;
303
304 util_format_s3tc_init();
305
306 softpipe_init_screen_texture_funcs(&screen->base);
307 softpipe_init_screen_fence_funcs(&screen->base);
308
309 return &screen->base;
310 }