gallium: Split out PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE.
[mesa.git] / src / gallium / drivers / softpipe / sp_screen.c
1 /**************************************************************************
2 *
3 * Copyright 2008 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29 #include "util/u_memory.h"
30 #include "util/u_format.h"
31 #include "util/u_format_s3tc.h"
32 #include "util/u_video.h"
33 #include "os/os_misc.h"
34 #include "util/os_time.h"
35 #include "pipe/p_defines.h"
36 #include "pipe/p_screen.h"
37 #include "draw/draw_context.h"
38
39 #include "state_tracker/sw_winsys.h"
40 #include "tgsi/tgsi_exec.h"
41
42 #include "sp_texture.h"
43 #include "sp_screen.h"
44 #include "sp_context.h"
45 #include "sp_fence.h"
46 #include "sp_public.h"
47
48 DEBUG_GET_ONCE_BOOL_OPTION(use_llvm, "SOFTPIPE_USE_LLVM", FALSE)
49
50 static const char *
51 softpipe_get_vendor(struct pipe_screen *screen)
52 {
53 return "VMware, Inc.";
54 }
55
56
57 static const char *
58 softpipe_get_name(struct pipe_screen *screen)
59 {
60 return "softpipe";
61 }
62
63
64 static int
65 softpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
66 {
67 switch (param) {
68 case PIPE_CAP_NPOT_TEXTURES:
69 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
70 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
71 return 1;
72 case PIPE_CAP_SM3:
73 return 1;
74 case PIPE_CAP_ANISOTROPIC_FILTER:
75 return 1;
76 case PIPE_CAP_POINT_SPRITE:
77 return 1;
78 case PIPE_CAP_MAX_RENDER_TARGETS:
79 return PIPE_MAX_COLOR_BUFS;
80 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
81 return 1;
82 case PIPE_CAP_OCCLUSION_QUERY:
83 return 1;
84 case PIPE_CAP_QUERY_TIME_ELAPSED:
85 return 1;
86 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
87 return 1;
88 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
89 case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
90 return 1;
91 case PIPE_CAP_TEXTURE_SWIZZLE:
92 return 1;
93 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
94 return 0;
95 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
96 return SP_MAX_TEXTURE_2D_LEVELS;
97 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
98 return SP_MAX_TEXTURE_3D_LEVELS;
99 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
100 return SP_MAX_TEXTURE_CUBE_LEVELS;
101 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
102 return 1;
103 case PIPE_CAP_INDEP_BLEND_ENABLE:
104 return 1;
105 case PIPE_CAP_INDEP_BLEND_FUNC:
106 return 1;
107 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
108 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
109 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
110 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
111 return 1;
112 case PIPE_CAP_DEPTH_CLIP_DISABLE:
113 return 1;
114 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
115 return PIPE_MAX_SO_BUFFERS;
116 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
117 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
118 return 16*4;
119 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
120 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
121 return 1024;
122 case PIPE_CAP_MAX_VERTEX_STREAMS:
123 return 1;
124 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
125 return 2048;
126 case PIPE_CAP_PRIMITIVE_RESTART:
127 return 1;
128 case PIPE_CAP_SHADER_STENCIL_EXPORT:
129 return 1;
130 case PIPE_CAP_TGSI_INSTANCEID:
131 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
132 case PIPE_CAP_START_INSTANCE:
133 return 1;
134 case PIPE_CAP_SEAMLESS_CUBE_MAP:
135 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
136 return 1;
137 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
138 return 256; /* for GL3 */
139 case PIPE_CAP_MIN_TEXEL_OFFSET:
140 return -8;
141 case PIPE_CAP_MAX_TEXEL_OFFSET:
142 return 7;
143 case PIPE_CAP_CONDITIONAL_RENDER:
144 return 1;
145 case PIPE_CAP_TEXTURE_BARRIER:
146 return 0;
147 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
148 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED: /* draw module */
149 case PIPE_CAP_VERTEX_COLOR_CLAMPED: /* draw module */
150 return 1;
151 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
152 return 0;
153 case PIPE_CAP_GLSL_FEATURE_LEVEL:
154 return 330;
155 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
156 return 140;
157 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
158 case PIPE_CAP_TGSI_TEX_TXF_LZ:
159 return 0;
160 case PIPE_CAP_COMPUTE:
161 return 1;
162 case PIPE_CAP_USER_VERTEX_BUFFERS:
163 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
164 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
165 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
166 case PIPE_CAP_DOUBLES:
167 case PIPE_CAP_INT64:
168 case PIPE_CAP_INT64_DIVMOD:
169 return 1;
170 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
171 return 16;
172 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
173 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
174 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
175 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
176 case PIPE_CAP_TEXTURE_MULTISAMPLE:
177 return 0;
178 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
179 return 64;
180 case PIPE_CAP_QUERY_TIMESTAMP:
181 case PIPE_CAP_CUBE_MAP_ARRAY:
182 return 1;
183 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
184 return 1;
185 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
186 return 0;
187 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
188 return 65536;
189 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
190 return 0;
191 case PIPE_CAP_TGSI_TEXCOORD:
192 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
193 return 0;
194 case PIPE_CAP_MAX_VIEWPORTS:
195 return PIPE_MAX_VIEWPORTS;
196 case PIPE_CAP_ENDIANNESS:
197 return PIPE_ENDIAN_NATIVE;
198 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
199 return 4;
200 case PIPE_CAP_TEXTURE_GATHER_SM5:
201 case PIPE_CAP_TEXTURE_QUERY_LOD:
202 return 1;
203 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
204 case PIPE_CAP_SAMPLE_SHADING:
205 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
206 return 0;
207 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
208 return 1;
209 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
210 return 0;
211 case PIPE_CAP_SAMPLER_VIEW_TARGET:
212 return 1;
213 case PIPE_CAP_FAKE_SW_MSAA:
214 return 1;
215 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
216 return -32;
217 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
218 return 31;
219 case PIPE_CAP_DRAW_INDIRECT:
220 return 1;
221 case PIPE_CAP_QUERY_SO_OVERFLOW:
222 return 1;
223
224 case PIPE_CAP_VENDOR_ID:
225 return 0xFFFFFFFF;
226 case PIPE_CAP_DEVICE_ID:
227 return 0xFFFFFFFF;
228 case PIPE_CAP_ACCELERATED:
229 return 0;
230 case PIPE_CAP_VIDEO_MEMORY: {
231 /* XXX: Do we want to return the full amount fo system memory ? */
232 uint64_t system_memory;
233
234 if (!os_get_total_physical_memory(&system_memory))
235 return 0;
236
237 if (sizeof(void *) == 4)
238 /* Cap to 2 GB on 32 bits system. We do this because softpipe does
239 * eat application memory, which is quite limited on 32 bits. App
240 * shouldn't expect too much available memory. */
241 system_memory = MIN2(system_memory, 2048 << 20);
242
243 return (int)(system_memory >> 20);
244 }
245 case PIPE_CAP_UMA:
246 return 0;
247 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
248 return 1;
249 case PIPE_CAP_CLIP_HALFZ:
250 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
251 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
252 return 1;
253 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
254 case PIPE_CAP_CULL_DISTANCE:
255 return 1;
256 case PIPE_CAP_VERTEXID_NOBASE:
257 return 0;
258 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
259 return 0;
260 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
261 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
262 return 1;
263 case PIPE_CAP_CLEAR_TEXTURE:
264 return 1;
265 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
266 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
267 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
268 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
269 case PIPE_CAP_DEPTH_BOUNDS_TEST:
270 case PIPE_CAP_TGSI_TXQS:
271 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
272 case PIPE_CAP_SHAREABLE_SHADERS:
273 case PIPE_CAP_DRAW_PARAMETERS:
274 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
275 case PIPE_CAP_MULTI_DRAW_INDIRECT:
276 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
277 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
278 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
279 case PIPE_CAP_INVALIDATE_BUFFER:
280 case PIPE_CAP_GENERATE_MIPMAP:
281 case PIPE_CAP_STRING_MARKER:
282 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
283 case PIPE_CAP_QUERY_BUFFER_OBJECT:
284 case PIPE_CAP_QUERY_MEMORY_INFO:
285 case PIPE_CAP_PCI_GROUP:
286 case PIPE_CAP_PCI_BUS:
287 case PIPE_CAP_PCI_DEVICE:
288 case PIPE_CAP_PCI_FUNCTION:
289 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
290 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
291 case PIPE_CAP_TGSI_VOTE:
292 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
293 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
294 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
295 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
296 case PIPE_CAP_NATIVE_FENCE_FD:
297 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
298 case PIPE_CAP_TGSI_FS_FBFETCH:
299 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
300 case PIPE_CAP_TGSI_CLOCK:
301 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
302 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
303 case PIPE_CAP_TGSI_BALLOT:
304 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
305 case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
306 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
307 case PIPE_CAP_POST_DEPTH_COVERAGE:
308 case PIPE_CAP_BINDLESS_TEXTURE:
309 case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
310 case PIPE_CAP_MEMOBJ:
311 case PIPE_CAP_LOAD_CONSTBUF:
312 case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
313 case PIPE_CAP_TILE_RASTER_ORDER:
314 case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
315 case PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTS:
316 case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
317 case PIPE_CAP_CONTEXT_PRIORITY_MASK:
318 case PIPE_CAP_FENCE_SIGNAL:
319 case PIPE_CAP_CONSTBUF0_FLAGS:
320 case PIPE_CAP_PACKED_UNIFORMS:
321 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_TRIANGLES:
322 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_POINTS_LINES:
323 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_TRIANGLES:
324 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_POINTS_LINES:
325 case PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE:
326 case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS:
327 case PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS:
328 return 0;
329 case PIPE_CAP_MAX_GS_INVOCATIONS:
330 return 32;
331 case PIPE_CAP_MAX_SHADER_BUFFER_SIZE:
332 return 1 << 27;
333 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
334 return 4;
335 }
336 /* should only get here on unhandled cases */
337 debug_printf("Unexpected PIPE_CAP %d query\n", param);
338 return 0;
339 }
340
341 static int
342 softpipe_get_shader_param(struct pipe_screen *screen,
343 enum pipe_shader_type shader,
344 enum pipe_shader_cap param)
345 {
346 struct softpipe_screen *sp_screen = softpipe_screen(screen);
347 switch(shader)
348 {
349 case PIPE_SHADER_FRAGMENT:
350 return tgsi_exec_get_shader_param(param);
351 case PIPE_SHADER_COMPUTE:
352 return tgsi_exec_get_shader_param(param);
353 case PIPE_SHADER_VERTEX:
354 case PIPE_SHADER_GEOMETRY:
355 if (sp_screen->use_llvm)
356 return draw_get_shader_param(shader, param);
357 else
358 return draw_get_shader_param_no_llvm(shader, param);
359 default:
360 return 0;
361 }
362 }
363
364 static float
365 softpipe_get_paramf(struct pipe_screen *screen, enum pipe_capf param)
366 {
367 switch (param) {
368 case PIPE_CAPF_MAX_LINE_WIDTH:
369 /* fall-through */
370 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
371 return 255.0; /* arbitrary */
372 case PIPE_CAPF_MAX_POINT_WIDTH:
373 /* fall-through */
374 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
375 return 255.0; /* arbitrary */
376 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
377 return 16.0;
378 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
379 return 16.0; /* arbitrary */
380 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
381 return 0.0;
382 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
383 return 0.0;
384 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
385 return 0.0;
386 }
387 /* should only get here on unhandled cases */
388 debug_printf("Unexpected PIPE_CAPF %d query\n", param);
389 return 0.0;
390 }
391
392 /**
393 * Query format support for creating a texture, drawing surface, etc.
394 * \param format the format to test
395 * \param type one of PIPE_TEXTURE, PIPE_SURFACE
396 */
397 static boolean
398 softpipe_is_format_supported( struct pipe_screen *screen,
399 enum pipe_format format,
400 enum pipe_texture_target target,
401 unsigned sample_count,
402 unsigned storage_sample_count,
403 unsigned bind)
404 {
405 struct sw_winsys *winsys = softpipe_screen(screen)->winsys;
406 const struct util_format_description *format_desc;
407
408 assert(target == PIPE_BUFFER ||
409 target == PIPE_TEXTURE_1D ||
410 target == PIPE_TEXTURE_1D_ARRAY ||
411 target == PIPE_TEXTURE_2D ||
412 target == PIPE_TEXTURE_2D_ARRAY ||
413 target == PIPE_TEXTURE_RECT ||
414 target == PIPE_TEXTURE_3D ||
415 target == PIPE_TEXTURE_CUBE ||
416 target == PIPE_TEXTURE_CUBE_ARRAY);
417
418 if (MAX2(1, sample_count) != MAX2(1, storage_sample_count))
419 return false;
420
421 format_desc = util_format_description(format);
422 if (!format_desc)
423 return FALSE;
424
425 if (sample_count > 1)
426 return FALSE;
427
428 if (bind & (PIPE_BIND_DISPLAY_TARGET |
429 PIPE_BIND_SCANOUT |
430 PIPE_BIND_SHARED)) {
431 if(!winsys->is_displaytarget_format_supported(winsys, bind, format))
432 return FALSE;
433 }
434
435 if (bind & PIPE_BIND_RENDER_TARGET) {
436 if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS)
437 return FALSE;
438
439 /*
440 * Although possible, it is unnatural to render into compressed or YUV
441 * surfaces. So disable these here to avoid going into weird paths
442 * inside the state trackers.
443 */
444 if (format_desc->block.width != 1 ||
445 format_desc->block.height != 1)
446 return FALSE;
447 }
448
449 if (bind & PIPE_BIND_DEPTH_STENCIL) {
450 if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
451 return FALSE;
452 }
453
454 if (format_desc->layout == UTIL_FORMAT_LAYOUT_ASTC) {
455 /* Software decoding is not hooked up. */
456 return FALSE;
457 }
458
459 if ((bind & (PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW)) &&
460 ((bind & PIPE_BIND_DISPLAY_TARGET) == 0) &&
461 target != PIPE_BUFFER) {
462 const struct util_format_description *desc =
463 util_format_description(format);
464 if (desc->nr_channels == 3 && desc->is_array) {
465 /* Don't support any 3-component formats for rendering/texturing
466 * since we don't support the corresponding 8-bit 3 channel UNORM
467 * formats. This allows us to support GL_ARB_copy_image between
468 * GL_RGB8 and GL_RGB8UI, for example. Otherwise, we may be asked to
469 * do a resource copy between PIPE_FORMAT_R8G8B8_UINT and
470 * PIPE_FORMAT_R8G8B8X8_UNORM, for example, which will not work
471 * (different bpp).
472 */
473 return FALSE;
474 }
475 }
476
477 if (format_desc->layout == UTIL_FORMAT_LAYOUT_ETC &&
478 format != PIPE_FORMAT_ETC1_RGB8)
479 return FALSE;
480
481 /*
482 * All other operations (sampling, transfer, etc).
483 */
484
485 /*
486 * Everything else should be supported by u_format.
487 */
488 return TRUE;
489 }
490
491
492 static void
493 softpipe_destroy_screen( struct pipe_screen *screen )
494 {
495 struct softpipe_screen *sp_screen = softpipe_screen(screen);
496 struct sw_winsys *winsys = sp_screen->winsys;
497
498 if(winsys->destroy)
499 winsys->destroy(winsys);
500
501 FREE(screen);
502 }
503
504
505 /* This is often overriden by the co-state tracker.
506 */
507 static void
508 softpipe_flush_frontbuffer(struct pipe_screen *_screen,
509 struct pipe_resource *resource,
510 unsigned level, unsigned layer,
511 void *context_private,
512 struct pipe_box *sub_box)
513 {
514 struct softpipe_screen *screen = softpipe_screen(_screen);
515 struct sw_winsys *winsys = screen->winsys;
516 struct softpipe_resource *texture = softpipe_resource(resource);
517
518 assert(texture->dt);
519 if (texture->dt)
520 winsys->displaytarget_display(winsys, texture->dt, context_private, sub_box);
521 }
522
523 static uint64_t
524 softpipe_get_timestamp(struct pipe_screen *_screen)
525 {
526 return os_time_get_nano();
527 }
528
529 static int
530 softpipe_get_compute_param(struct pipe_screen *_screen,
531 enum pipe_shader_ir ir_type,
532 enum pipe_compute_cap param,
533 void *ret)
534 {
535 switch (param) {
536 case PIPE_COMPUTE_CAP_IR_TARGET:
537 return 0;
538 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
539 if (ret) {
540 uint64_t *grid_size = ret;
541 grid_size[0] = 65535;
542 grid_size[1] = 65535;
543 grid_size[2] = 65535;
544 }
545 return 3 * sizeof(uint64_t) ;
546 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
547 if (ret) {
548 uint64_t *block_size = ret;
549 block_size[0] = 1024;
550 block_size[1] = 1024;
551 block_size[2] = 1024;
552 }
553 return 3 * sizeof(uint64_t);
554 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
555 if (ret) {
556 uint64_t *max_threads_per_block = ret;
557 *max_threads_per_block = 1024;
558 }
559 return sizeof(uint64_t);
560 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE:
561 if (ret) {
562 uint64_t *max_local_size = ret;
563 *max_local_size = 32768;
564 }
565 return sizeof(uint64_t);
566 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
567 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE:
568 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE:
569 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE:
570 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
571 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
572 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
573 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
574 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
575 case PIPE_COMPUTE_CAP_ADDRESS_BITS:
576 case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
577 break;
578 }
579 return 0;
580 }
581
582 /**
583 * Create a new pipe_screen object
584 * Note: we're not presently subclassing pipe_screen (no softpipe_screen).
585 */
586 struct pipe_screen *
587 softpipe_create_screen(struct sw_winsys *winsys)
588 {
589 struct softpipe_screen *screen = CALLOC_STRUCT(softpipe_screen);
590
591 if (!screen)
592 return NULL;
593
594 screen->winsys = winsys;
595
596 screen->base.destroy = softpipe_destroy_screen;
597
598 screen->base.get_name = softpipe_get_name;
599 screen->base.get_vendor = softpipe_get_vendor;
600 screen->base.get_device_vendor = softpipe_get_vendor; // TODO should be the CPU vendor
601 screen->base.get_param = softpipe_get_param;
602 screen->base.get_shader_param = softpipe_get_shader_param;
603 screen->base.get_paramf = softpipe_get_paramf;
604 screen->base.get_timestamp = softpipe_get_timestamp;
605 screen->base.is_format_supported = softpipe_is_format_supported;
606 screen->base.context_create = softpipe_create_context;
607 screen->base.flush_frontbuffer = softpipe_flush_frontbuffer;
608 screen->base.get_compute_param = softpipe_get_compute_param;
609 screen->use_llvm = debug_get_option_use_llvm();
610
611 softpipe_init_screen_texture_funcs(&screen->base);
612 softpipe_init_screen_fence_funcs(&screen->base);
613
614 return &screen->base;
615 }