gallium: add a cap for VIEWPORT_SUBPIXEL_BITS (v2)
[mesa.git] / src / gallium / drivers / softpipe / sp_screen.c
1 /**************************************************************************
2 *
3 * Copyright 2008 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29 #include "util/u_memory.h"
30 #include "util/u_format.h"
31 #include "util/u_format_s3tc.h"
32 #include "util/u_video.h"
33 #include "os/os_misc.h"
34 #include "os/os_time.h"
35 #include "pipe/p_defines.h"
36 #include "pipe/p_screen.h"
37 #include "draw/draw_context.h"
38
39 #include "state_tracker/sw_winsys.h"
40 #include "tgsi/tgsi_exec.h"
41
42 #include "sp_texture.h"
43 #include "sp_screen.h"
44 #include "sp_context.h"
45 #include "sp_fence.h"
46 #include "sp_public.h"
47
48 DEBUG_GET_ONCE_BOOL_OPTION(use_llvm, "SOFTPIPE_USE_LLVM", FALSE)
49
50 static const char *
51 softpipe_get_vendor(struct pipe_screen *screen)
52 {
53 return "VMware, Inc.";
54 }
55
56
57 static const char *
58 softpipe_get_name(struct pipe_screen *screen)
59 {
60 return "softpipe";
61 }
62
63
64 static int
65 softpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
66 {
67 switch (param) {
68 case PIPE_CAP_NPOT_TEXTURES:
69 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
70 return 1;
71 case PIPE_CAP_TWO_SIDED_STENCIL:
72 return 1;
73 case PIPE_CAP_SM3:
74 return 1;
75 case PIPE_CAP_ANISOTROPIC_FILTER:
76 return 1;
77 case PIPE_CAP_POINT_SPRITE:
78 return 1;
79 case PIPE_CAP_MAX_RENDER_TARGETS:
80 return PIPE_MAX_COLOR_BUFS;
81 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
82 return 1;
83 case PIPE_CAP_OCCLUSION_QUERY:
84 return 1;
85 case PIPE_CAP_QUERY_TIME_ELAPSED:
86 return 1;
87 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
88 return 1;
89 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
90 return 1;
91 case PIPE_CAP_TEXTURE_SHADOW_MAP:
92 return 1;
93 case PIPE_CAP_TEXTURE_SWIZZLE:
94 return 1;
95 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
96 return 0;
97 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
98 return SP_MAX_TEXTURE_2D_LEVELS;
99 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
100 return SP_MAX_TEXTURE_3D_LEVELS;
101 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
102 return SP_MAX_TEXTURE_CUBE_LEVELS;
103 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
104 return 1;
105 case PIPE_CAP_INDEP_BLEND_ENABLE:
106 return 1;
107 case PIPE_CAP_INDEP_BLEND_FUNC:
108 return 1;
109 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
110 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
111 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
112 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
113 return 1;
114 case PIPE_CAP_DEPTH_CLIP_DISABLE:
115 return 1;
116 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
117 return PIPE_MAX_SO_BUFFERS;
118 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
119 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
120 return 16*4;
121 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
122 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
123 return 1024;
124 case PIPE_CAP_MAX_VERTEX_STREAMS:
125 return 1;
126 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
127 return 2048;
128 case PIPE_CAP_PRIMITIVE_RESTART:
129 return 1;
130 case PIPE_CAP_SHADER_STENCIL_EXPORT:
131 return 1;
132 case PIPE_CAP_TGSI_INSTANCEID:
133 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
134 case PIPE_CAP_START_INSTANCE:
135 return 1;
136 case PIPE_CAP_SEAMLESS_CUBE_MAP:
137 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
138 return 1;
139 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
140 return 256; /* for GL3 */
141 case PIPE_CAP_MIN_TEXEL_OFFSET:
142 return -8;
143 case PIPE_CAP_MAX_TEXEL_OFFSET:
144 return 7;
145 case PIPE_CAP_CONDITIONAL_RENDER:
146 return 1;
147 case PIPE_CAP_TEXTURE_BARRIER:
148 return 0;
149 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
150 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED: /* draw module */
151 case PIPE_CAP_VERTEX_COLOR_CLAMPED: /* draw module */
152 return 1;
153 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
154 return 0;
155 case PIPE_CAP_GLSL_FEATURE_LEVEL:
156 return 330;
157 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
158 return 0;
159 case PIPE_CAP_COMPUTE:
160 return 1;
161 case PIPE_CAP_USER_VERTEX_BUFFERS:
162 case PIPE_CAP_USER_INDEX_BUFFERS:
163 case PIPE_CAP_USER_CONSTANT_BUFFERS:
164 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
165 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
166 return 1;
167 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
168 return 16;
169 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
170 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
171 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
172 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
173 case PIPE_CAP_TEXTURE_MULTISAMPLE:
174 return 0;
175 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
176 return 64;
177 case PIPE_CAP_QUERY_TIMESTAMP:
178 case PIPE_CAP_CUBE_MAP_ARRAY:
179 return 1;
180 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
181 return 1;
182 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
183 return 0;
184 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
185 return 65536;
186 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
187 return 0;
188 case PIPE_CAP_TGSI_TEXCOORD:
189 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
190 return 0;
191 case PIPE_CAP_MAX_VIEWPORTS:
192 return PIPE_MAX_VIEWPORTS;
193 case PIPE_CAP_ENDIANNESS:
194 return PIPE_ENDIAN_NATIVE;
195 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
196 return 4;
197 case PIPE_CAP_TEXTURE_GATHER_SM5:
198 case PIPE_CAP_TEXTURE_QUERY_LOD:
199 return 1;
200 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
201 case PIPE_CAP_SAMPLE_SHADING:
202 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
203 return 0;
204 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
205 return 1;
206 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
207 return 0;
208 case PIPE_CAP_SAMPLER_VIEW_TARGET:
209 return 1;
210 case PIPE_CAP_FAKE_SW_MSAA:
211 return 1;
212 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
213 return -32;
214 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
215 return 31;
216 case PIPE_CAP_DRAW_INDIRECT:
217 return 1;
218
219 case PIPE_CAP_VENDOR_ID:
220 return 0xFFFFFFFF;
221 case PIPE_CAP_DEVICE_ID:
222 return 0xFFFFFFFF;
223 case PIPE_CAP_ACCELERATED:
224 return 0;
225 case PIPE_CAP_VIDEO_MEMORY: {
226 /* XXX: Do we want to return the full amount fo system memory ? */
227 uint64_t system_memory;
228
229 if (!os_get_total_physical_memory(&system_memory))
230 return 0;
231
232 return (int)(system_memory >> 20);
233 }
234 case PIPE_CAP_UMA:
235 return 0;
236 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
237 return 1;
238 case PIPE_CAP_CLIP_HALFZ:
239 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
240 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
241 return 1;
242 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
243 case PIPE_CAP_CULL_DISTANCE:
244 return 1;
245 case PIPE_CAP_VERTEXID_NOBASE:
246 return 0;
247 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
248 return 0;
249 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
250 return 1;
251 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
252 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
253 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
254 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
255 case PIPE_CAP_DEPTH_BOUNDS_TEST:
256 case PIPE_CAP_TGSI_TXQS:
257 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
258 case PIPE_CAP_SHAREABLE_SHADERS:
259 case PIPE_CAP_CLEAR_TEXTURE:
260 case PIPE_CAP_DRAW_PARAMETERS:
261 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
262 case PIPE_CAP_MULTI_DRAW_INDIRECT:
263 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
264 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
265 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
266 case PIPE_CAP_INVALIDATE_BUFFER:
267 case PIPE_CAP_GENERATE_MIPMAP:
268 case PIPE_CAP_STRING_MARKER:
269 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
270 case PIPE_CAP_QUERY_BUFFER_OBJECT:
271 case PIPE_CAP_QUERY_MEMORY_INFO:
272 case PIPE_CAP_PCI_GROUP:
273 case PIPE_CAP_PCI_BUS:
274 case PIPE_CAP_PCI_DEVICE:
275 case PIPE_CAP_PCI_FUNCTION:
276 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
277 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
278 case PIPE_CAP_TGSI_VOTE:
279 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
280 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
281 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
282 return 0;
283 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
284 return 4;
285 }
286 /* should only get here on unhandled cases */
287 debug_printf("Unexpected PIPE_CAP %d query\n", param);
288 return 0;
289 }
290
291 static int
292 softpipe_get_shader_param(struct pipe_screen *screen, unsigned shader, enum pipe_shader_cap param)
293 {
294 struct softpipe_screen *sp_screen = softpipe_screen(screen);
295 switch(shader)
296 {
297 case PIPE_SHADER_FRAGMENT:
298 return tgsi_exec_get_shader_param(param);
299 case PIPE_SHADER_COMPUTE:
300 return tgsi_exec_get_shader_param(param);
301 case PIPE_SHADER_VERTEX:
302 case PIPE_SHADER_GEOMETRY:
303 if (sp_screen->use_llvm)
304 return draw_get_shader_param(shader, param);
305 else
306 return draw_get_shader_param_no_llvm(shader, param);
307 default:
308 return 0;
309 }
310 }
311
312 static float
313 softpipe_get_paramf(struct pipe_screen *screen, enum pipe_capf param)
314 {
315 switch (param) {
316 case PIPE_CAPF_MAX_LINE_WIDTH:
317 /* fall-through */
318 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
319 return 255.0; /* arbitrary */
320 case PIPE_CAPF_MAX_POINT_WIDTH:
321 /* fall-through */
322 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
323 return 255.0; /* arbitrary */
324 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
325 return 16.0;
326 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
327 return 16.0; /* arbitrary */
328 case PIPE_CAPF_GUARD_BAND_LEFT:
329 case PIPE_CAPF_GUARD_BAND_TOP:
330 case PIPE_CAPF_GUARD_BAND_RIGHT:
331 case PIPE_CAPF_GUARD_BAND_BOTTOM:
332 return 0.0;
333 }
334 /* should only get here on unhandled cases */
335 debug_printf("Unexpected PIPE_CAPF %d query\n", param);
336 return 0.0;
337 }
338
339 /**
340 * Query format support for creating a texture, drawing surface, etc.
341 * \param format the format to test
342 * \param type one of PIPE_TEXTURE, PIPE_SURFACE
343 */
344 static boolean
345 softpipe_is_format_supported( struct pipe_screen *screen,
346 enum pipe_format format,
347 enum pipe_texture_target target,
348 unsigned sample_count,
349 unsigned bind)
350 {
351 struct sw_winsys *winsys = softpipe_screen(screen)->winsys;
352 const struct util_format_description *format_desc;
353
354 assert(target == PIPE_BUFFER ||
355 target == PIPE_TEXTURE_1D ||
356 target == PIPE_TEXTURE_1D_ARRAY ||
357 target == PIPE_TEXTURE_2D ||
358 target == PIPE_TEXTURE_2D_ARRAY ||
359 target == PIPE_TEXTURE_RECT ||
360 target == PIPE_TEXTURE_3D ||
361 target == PIPE_TEXTURE_CUBE ||
362 target == PIPE_TEXTURE_CUBE_ARRAY);
363
364 format_desc = util_format_description(format);
365 if (!format_desc)
366 return FALSE;
367
368 if (sample_count > 1)
369 return FALSE;
370
371 if (bind & (PIPE_BIND_DISPLAY_TARGET |
372 PIPE_BIND_SCANOUT |
373 PIPE_BIND_SHARED)) {
374 if(!winsys->is_displaytarget_format_supported(winsys, bind, format))
375 return FALSE;
376 }
377
378 if (bind & PIPE_BIND_RENDER_TARGET) {
379 if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS)
380 return FALSE;
381
382 /*
383 * Although possible, it is unnatural to render into compressed or YUV
384 * surfaces. So disable these here to avoid going into weird paths
385 * inside the state trackers.
386 */
387 if (format_desc->block.width != 1 ||
388 format_desc->block.height != 1)
389 return FALSE;
390 }
391
392 if (bind & PIPE_BIND_DEPTH_STENCIL) {
393 if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
394 return FALSE;
395 }
396
397 if (format_desc->layout == UTIL_FORMAT_LAYOUT_BPTC ||
398 format_desc->layout == UTIL_FORMAT_LAYOUT_ASTC) {
399 /* Software decoding is not hooked up. */
400 return FALSE;
401 }
402
403 if ((bind & (PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW)) &&
404 ((bind & PIPE_BIND_DISPLAY_TARGET) == 0) &&
405 target != PIPE_BUFFER) {
406 const struct util_format_description *desc =
407 util_format_description(format);
408 if (desc->nr_channels == 3 && desc->is_array) {
409 /* Don't support any 3-component formats for rendering/texturing
410 * since we don't support the corresponding 8-bit 3 channel UNORM
411 * formats. This allows us to support GL_ARB_copy_image between
412 * GL_RGB8 and GL_RGB8UI, for example. Otherwise, we may be asked to
413 * do a resource copy between PIPE_FORMAT_R8G8B8_UINT and
414 * PIPE_FORMAT_R8G8B8X8_UNORM, for example, which will not work
415 * (different bpp).
416 */
417 return FALSE;
418 }
419 }
420
421 if (format_desc->layout == UTIL_FORMAT_LAYOUT_ETC &&
422 format != PIPE_FORMAT_ETC1_RGB8)
423 return FALSE;
424
425 /*
426 * All other operations (sampling, transfer, etc).
427 */
428
429 if (format_desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
430 return util_format_s3tc_enabled;
431 }
432
433 /*
434 * Everything else should be supported by u_format.
435 */
436 return TRUE;
437 }
438
439
440 static void
441 softpipe_destroy_screen( struct pipe_screen *screen )
442 {
443 struct softpipe_screen *sp_screen = softpipe_screen(screen);
444 struct sw_winsys *winsys = sp_screen->winsys;
445
446 if(winsys->destroy)
447 winsys->destroy(winsys);
448
449 FREE(screen);
450 }
451
452
453 /* This is often overriden by the co-state tracker.
454 */
455 static void
456 softpipe_flush_frontbuffer(struct pipe_screen *_screen,
457 struct pipe_resource *resource,
458 unsigned level, unsigned layer,
459 void *context_private,
460 struct pipe_box *sub_box)
461 {
462 struct softpipe_screen *screen = softpipe_screen(_screen);
463 struct sw_winsys *winsys = screen->winsys;
464 struct softpipe_resource *texture = softpipe_resource(resource);
465
466 assert(texture->dt);
467 if (texture->dt)
468 winsys->displaytarget_display(winsys, texture->dt, context_private, sub_box);
469 }
470
471 static uint64_t
472 softpipe_get_timestamp(struct pipe_screen *_screen)
473 {
474 return os_time_get_nano();
475 }
476
477 static int
478 softpipe_get_compute_param(struct pipe_screen *_screen,
479 enum pipe_shader_ir ir_type,
480 enum pipe_compute_cap param,
481 void *ret)
482 {
483 switch (param) {
484 case PIPE_COMPUTE_CAP_IR_TARGET:
485 return 0;
486 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
487 if (ret) {
488 uint64_t *grid_size = ret;
489 grid_size[0] = 65535;
490 grid_size[1] = 65535;
491 grid_size[2] = 65535;
492 }
493 return 3 * sizeof(uint64_t) ;
494 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
495 if (ret) {
496 uint64_t *block_size = ret;
497 block_size[0] = 1024;
498 block_size[1] = 1024;
499 block_size[2] = 1024;
500 }
501 return 3 * sizeof(uint64_t);
502 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
503 if (ret) {
504 uint64_t *max_threads_per_block = ret;
505 *max_threads_per_block = 1024;
506 }
507 return sizeof(uint64_t);
508 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE:
509 if (ret) {
510 uint64_t *max_local_size = ret;
511 *max_local_size = 32768;
512 }
513 return sizeof(uint64_t);
514 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
515 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE:
516 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE:
517 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE:
518 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
519 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
520 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
521 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
522 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
523 break;
524 }
525 return 0;
526 }
527
528 /**
529 * Create a new pipe_screen object
530 * Note: we're not presently subclassing pipe_screen (no softpipe_screen).
531 */
532 struct pipe_screen *
533 softpipe_create_screen(struct sw_winsys *winsys)
534 {
535 struct softpipe_screen *screen = CALLOC_STRUCT(softpipe_screen);
536
537 if (!screen)
538 return NULL;
539
540 screen->winsys = winsys;
541
542 screen->base.destroy = softpipe_destroy_screen;
543
544 screen->base.get_name = softpipe_get_name;
545 screen->base.get_vendor = softpipe_get_vendor;
546 screen->base.get_device_vendor = softpipe_get_vendor; // TODO should be the CPU vendor
547 screen->base.get_param = softpipe_get_param;
548 screen->base.get_shader_param = softpipe_get_shader_param;
549 screen->base.get_paramf = softpipe_get_paramf;
550 screen->base.get_timestamp = softpipe_get_timestamp;
551 screen->base.is_format_supported = softpipe_is_format_supported;
552 screen->base.context_create = softpipe_create_context;
553 screen->base.flush_frontbuffer = softpipe_flush_frontbuffer;
554 screen->base.get_compute_param = softpipe_get_compute_param;
555 screen->use_llvm = debug_get_option_use_llvm();
556
557 util_format_s3tc_init();
558
559 softpipe_init_screen_texture_funcs(&screen->base);
560 softpipe_init_screen_fence_funcs(&screen->base);
561
562 return &screen->base;
563 }