Merge branch 'master' of ssh://git.freedesktop.org/git/mesa/mesa into pipe-video
[mesa.git] / src / gallium / drivers / softpipe / sp_screen.c
1 /**************************************************************************
2 *
3 * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29 #include "util/u_memory.h"
30 #include "util/u_format.h"
31 #include "util/u_format_s3tc.h"
32 #include "pipe/p_defines.h"
33 #include "pipe/p_screen.h"
34 #include "draw/draw_context.h"
35
36 #include "state_tracker/sw_winsys.h"
37 #include "tgsi/tgsi_exec.h"
38
39 #include "sp_texture.h"
40 #include "sp_screen.h"
41 #include "sp_context.h"
42 #include "sp_video_context.h"
43 #include "sp_fence.h"
44 #include "sp_public.h"
45
46
47 static const char *
48 softpipe_get_vendor(struct pipe_screen *screen)
49 {
50 return "VMware, Inc.";
51 }
52
53
54 static const char *
55 softpipe_get_name(struct pipe_screen *screen)
56 {
57 return "softpipe";
58 }
59
60
61 static int
62 softpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
63 {
64 switch (param) {
65 case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS:
66 return PIPE_MAX_SAMPLERS;
67 case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS:
68 return PIPE_MAX_VERTEX_SAMPLERS;
69 case PIPE_CAP_MAX_COMBINED_SAMPLERS:
70 return PIPE_MAX_SAMPLERS + PIPE_MAX_VERTEX_SAMPLERS;
71 case PIPE_CAP_NPOT_TEXTURES:
72 return 1;
73 case PIPE_CAP_TWO_SIDED_STENCIL:
74 return 1;
75 case PIPE_CAP_GLSL:
76 return 1;
77 case PIPE_CAP_SM3:
78 return 1;
79 case PIPE_CAP_ANISOTROPIC_FILTER:
80 return 0;
81 case PIPE_CAP_POINT_SPRITE:
82 return 1;
83 case PIPE_CAP_MAX_RENDER_TARGETS:
84 return PIPE_MAX_COLOR_BUFS;
85 case PIPE_CAP_OCCLUSION_QUERY:
86 return 1;
87 case PIPE_CAP_TIMER_QUERY:
88 return 1;
89 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
90 return 1;
91 case PIPE_CAP_TEXTURE_MIRROR_REPEAT:
92 return 1;
93 case PIPE_CAP_TEXTURE_SHADOW_MAP:
94 return 1;
95 case PIPE_CAP_TEXTURE_SWIZZLE:
96 return 1;
97 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
98 return SP_MAX_TEXTURE_2D_LEVELS;
99 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
100 return SP_MAX_TEXTURE_3D_LEVELS;
101 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
102 return SP_MAX_TEXTURE_2D_LEVELS;
103 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
104 return 1;
105 case PIPE_CAP_INDEP_BLEND_ENABLE:
106 return 1;
107 case PIPE_CAP_INDEP_BLEND_FUNC:
108 return 1;
109 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
110 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
111 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
112 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
113 return 1;
114 case PIPE_CAP_STREAM_OUTPUT:
115 return 1;
116 case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE:
117 return 0;
118 default:
119 return 0;
120 }
121 }
122
123 static int
124 softpipe_get_shader_param(struct pipe_screen *screen, unsigned shader, enum pipe_shader_cap param)
125 {
126 switch(shader)
127 {
128 case PIPE_SHADER_FRAGMENT:
129 return tgsi_exec_get_shader_param(param);
130 case PIPE_SHADER_VERTEX:
131 case PIPE_SHADER_GEOMETRY:
132 return draw_get_shader_param(shader, param);
133 default:
134 return 0;
135 }
136 }
137
138 static float
139 softpipe_get_paramf(struct pipe_screen *screen, enum pipe_cap param)
140 {
141 switch (param) {
142 case PIPE_CAP_MAX_LINE_WIDTH:
143 /* fall-through */
144 case PIPE_CAP_MAX_LINE_WIDTH_AA:
145 return 255.0; /* arbitrary */
146 case PIPE_CAP_MAX_POINT_WIDTH:
147 /* fall-through */
148 case PIPE_CAP_MAX_POINT_WIDTH_AA:
149 return 255.0; /* arbitrary */
150 case PIPE_CAP_MAX_TEXTURE_ANISOTROPY:
151 return 16.0; /* not actually signficant at this time */
152 case PIPE_CAP_MAX_TEXTURE_LOD_BIAS:
153 return 16.0; /* arbitrary */
154 default:
155 return 0;
156 }
157 }
158
159
160 /**
161 * Query format support for creating a texture, drawing surface, etc.
162 * \param format the format to test
163 * \param type one of PIPE_TEXTURE, PIPE_SURFACE
164 */
165 static boolean
166 softpipe_is_format_supported( struct pipe_screen *screen,
167 enum pipe_format format,
168 enum pipe_texture_target target,
169 unsigned sample_count,
170 unsigned bind,
171 unsigned geom_flags )
172 {
173 struct sw_winsys *winsys = softpipe_screen(screen)->winsys;
174 const struct util_format_description *format_desc;
175
176 assert(target == PIPE_BUFFER ||
177 target == PIPE_TEXTURE_1D ||
178 target == PIPE_TEXTURE_2D ||
179 target == PIPE_TEXTURE_RECT ||
180 target == PIPE_TEXTURE_3D ||
181 target == PIPE_TEXTURE_CUBE);
182
183 format_desc = util_format_description(format);
184 if (!format_desc)
185 return FALSE;
186
187 if (sample_count > 1)
188 return FALSE;
189
190 if (bind & (PIPE_BIND_DISPLAY_TARGET |
191 PIPE_BIND_SCANOUT |
192 PIPE_BIND_SHARED)) {
193 if(!winsys->is_displaytarget_format_supported(winsys, bind, format))
194 return FALSE;
195 }
196
197 if (bind & PIPE_BIND_RENDER_TARGET) {
198 if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS)
199 return FALSE;
200
201 /*
202 * Although possible, it is unnatural to render into compressed or YUV
203 * surfaces. So disable these here to avoid going into weird paths
204 * inside the state trackers.
205 */
206 if (format_desc->block.width != 1 ||
207 format_desc->block.height != 1)
208 return FALSE;
209
210 /*
211 * TODO: Unfortunately we cannot render into anything more than 32 bits
212 * because we encode color clear values into a 32bit word.
213 */
214 if (format_desc->block.bits > 32)
215 return FALSE;
216 }
217
218 if (bind & PIPE_BIND_DEPTH_STENCIL) {
219 if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
220 return FALSE;
221
222 /*
223 * TODO: Unfortunately we cannot render into anything more than 32 bits
224 * because we encode depth and stencil clear values into a 32bit word.
225 */
226 if (format_desc->block.bits > 32)
227 return FALSE;
228
229 /*
230 * TODO: eliminate this restriction
231 */
232 if (format == PIPE_FORMAT_Z32_FLOAT)
233 return FALSE;
234 }
235
236 /*
237 * All other operations (sampling, transfer, etc).
238 */
239
240 if (format_desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
241 return util_format_s3tc_enabled;
242 }
243
244 /*
245 * Everything else should be supported by u_format.
246 */
247 return TRUE;
248 }
249
250
251 static void
252 softpipe_destroy_screen( struct pipe_screen *screen )
253 {
254 struct softpipe_screen *sp_screen = softpipe_screen(screen);
255 struct sw_winsys *winsys = sp_screen->winsys;
256
257 if(winsys->destroy)
258 winsys->destroy(winsys);
259
260 FREE(screen);
261 }
262
263
264 /* This is often overriden by the co-state tracker.
265 */
266 static void
267 softpipe_flush_frontbuffer(struct pipe_screen *_screen,
268 struct pipe_surface *surface,
269 void *context_private)
270 {
271 struct softpipe_screen *screen = softpipe_screen(_screen);
272 struct sw_winsys *winsys = screen->winsys;
273 struct softpipe_resource *texture = softpipe_resource(surface->texture);
274
275 assert(texture->dt);
276 if (texture->dt)
277 winsys->displaytarget_display(winsys, texture->dt, context_private);
278 }
279
280 /**
281 * Create a new pipe_screen object
282 * Note: we're not presently subclassing pipe_screen (no softpipe_screen).
283 */
284 struct pipe_screen *
285 softpipe_create_screen(struct sw_winsys *winsys)
286 {
287 struct softpipe_screen *screen = CALLOC_STRUCT(softpipe_screen);
288
289 if (!screen)
290 return NULL;
291
292 screen->winsys = winsys;
293
294 screen->base.winsys = NULL;
295 screen->base.destroy = softpipe_destroy_screen;
296
297 screen->base.get_name = softpipe_get_name;
298 screen->base.get_vendor = softpipe_get_vendor;
299 screen->base.get_param = softpipe_get_param;
300 screen->base.get_shader_param = softpipe_get_shader_param;
301 screen->base.get_paramf = softpipe_get_paramf;
302 screen->base.is_format_supported = softpipe_is_format_supported;
303 screen->base.context_create = softpipe_create_context;
304 screen->base.flush_frontbuffer = softpipe_flush_frontbuffer;
305 screen->base.video_context_create = sp_video_create;
306
307 util_format_s3tc_init();
308
309 softpipe_init_screen_texture_funcs(&screen->base);
310 softpipe_init_screen_fence_funcs(&screen->base);
311
312 return &screen->base;
313 }