gallium: add PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX
[mesa.git] / src / gallium / drivers / softpipe / sp_screen.c
1 /**************************************************************************
2 *
3 * Copyright 2008 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29 #include "util/u_memory.h"
30 #include "util/u_format.h"
31 #include "util/u_format_s3tc.h"
32 #include "util/u_video.h"
33 #include "os/os_misc.h"
34 #include "os/os_time.h"
35 #include "pipe/p_defines.h"
36 #include "pipe/p_screen.h"
37 #include "draw/draw_context.h"
38
39 #include "state_tracker/sw_winsys.h"
40 #include "tgsi/tgsi_exec.h"
41
42 #include "sp_texture.h"
43 #include "sp_screen.h"
44 #include "sp_context.h"
45 #include "sp_fence.h"
46 #include "sp_public.h"
47
48 DEBUG_GET_ONCE_BOOL_OPTION(use_llvm, "SOFTPIPE_USE_LLVM", FALSE)
49
50 static const char *
51 softpipe_get_vendor(struct pipe_screen *screen)
52 {
53 return "VMware, Inc.";
54 }
55
56
57 static const char *
58 softpipe_get_name(struct pipe_screen *screen)
59 {
60 return "softpipe";
61 }
62
63
64 static int
65 softpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
66 {
67 switch (param) {
68 case PIPE_CAP_NPOT_TEXTURES:
69 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
70 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
71 return 1;
72 case PIPE_CAP_TWO_SIDED_STENCIL:
73 return 1;
74 case PIPE_CAP_SM3:
75 return 1;
76 case PIPE_CAP_ANISOTROPIC_FILTER:
77 return 1;
78 case PIPE_CAP_POINT_SPRITE:
79 return 1;
80 case PIPE_CAP_MAX_RENDER_TARGETS:
81 return PIPE_MAX_COLOR_BUFS;
82 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
83 return 1;
84 case PIPE_CAP_OCCLUSION_QUERY:
85 return 1;
86 case PIPE_CAP_QUERY_TIME_ELAPSED:
87 return 1;
88 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
89 return 1;
90 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
91 return 1;
92 case PIPE_CAP_TEXTURE_SHADOW_MAP:
93 return 1;
94 case PIPE_CAP_TEXTURE_SWIZZLE:
95 return 1;
96 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
97 return 0;
98 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
99 return SP_MAX_TEXTURE_2D_LEVELS;
100 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
101 return SP_MAX_TEXTURE_3D_LEVELS;
102 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
103 return SP_MAX_TEXTURE_CUBE_LEVELS;
104 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
105 return 1;
106 case PIPE_CAP_INDEP_BLEND_ENABLE:
107 return 1;
108 case PIPE_CAP_INDEP_BLEND_FUNC:
109 return 1;
110 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
111 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
112 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
113 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
114 return 1;
115 case PIPE_CAP_DEPTH_CLIP_DISABLE:
116 return 1;
117 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
118 return PIPE_MAX_SO_BUFFERS;
119 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
120 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
121 return 16*4;
122 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
123 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
124 return 1024;
125 case PIPE_CAP_MAX_VERTEX_STREAMS:
126 return 1;
127 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
128 return 2048;
129 case PIPE_CAP_PRIMITIVE_RESTART:
130 return 1;
131 case PIPE_CAP_SHADER_STENCIL_EXPORT:
132 return 1;
133 case PIPE_CAP_TGSI_INSTANCEID:
134 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
135 case PIPE_CAP_START_INSTANCE:
136 return 1;
137 case PIPE_CAP_SEAMLESS_CUBE_MAP:
138 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
139 return 1;
140 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
141 return 256; /* for GL3 */
142 case PIPE_CAP_MIN_TEXEL_OFFSET:
143 return -8;
144 case PIPE_CAP_MAX_TEXEL_OFFSET:
145 return 7;
146 case PIPE_CAP_CONDITIONAL_RENDER:
147 return 1;
148 case PIPE_CAP_TEXTURE_BARRIER:
149 return 0;
150 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
151 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED: /* draw module */
152 case PIPE_CAP_VERTEX_COLOR_CLAMPED: /* draw module */
153 return 1;
154 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
155 return 0;
156 case PIPE_CAP_GLSL_FEATURE_LEVEL:
157 return 330;
158 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
159 case PIPE_CAP_TGSI_TEX_TXF_LZ:
160 return 0;
161 case PIPE_CAP_COMPUTE:
162 return 1;
163 case PIPE_CAP_USER_VERTEX_BUFFERS:
164 case PIPE_CAP_USER_CONSTANT_BUFFERS:
165 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
166 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
167 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
168 case PIPE_CAP_DOUBLES:
169 case PIPE_CAP_INT64:
170 case PIPE_CAP_INT64_DIVMOD:
171 return 1;
172 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
173 return 16;
174 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
175 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
176 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
177 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
178 case PIPE_CAP_TEXTURE_MULTISAMPLE:
179 return 0;
180 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
181 return 64;
182 case PIPE_CAP_QUERY_TIMESTAMP:
183 case PIPE_CAP_CUBE_MAP_ARRAY:
184 return 1;
185 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
186 return 1;
187 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
188 return 0;
189 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
190 return 65536;
191 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
192 return 0;
193 case PIPE_CAP_TGSI_TEXCOORD:
194 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
195 return 0;
196 case PIPE_CAP_MAX_VIEWPORTS:
197 return PIPE_MAX_VIEWPORTS;
198 case PIPE_CAP_ENDIANNESS:
199 return PIPE_ENDIAN_NATIVE;
200 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
201 return 4;
202 case PIPE_CAP_TEXTURE_GATHER_SM5:
203 case PIPE_CAP_TEXTURE_QUERY_LOD:
204 return 1;
205 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
206 case PIPE_CAP_SAMPLE_SHADING:
207 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
208 return 0;
209 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
210 return 1;
211 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
212 return 0;
213 case PIPE_CAP_SAMPLER_VIEW_TARGET:
214 return 1;
215 case PIPE_CAP_FAKE_SW_MSAA:
216 return 1;
217 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
218 return -32;
219 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
220 return 31;
221 case PIPE_CAP_DRAW_INDIRECT:
222 return 1;
223
224 case PIPE_CAP_VENDOR_ID:
225 return 0xFFFFFFFF;
226 case PIPE_CAP_DEVICE_ID:
227 return 0xFFFFFFFF;
228 case PIPE_CAP_ACCELERATED:
229 return 0;
230 case PIPE_CAP_VIDEO_MEMORY: {
231 /* XXX: Do we want to return the full amount fo system memory ? */
232 uint64_t system_memory;
233
234 if (!os_get_total_physical_memory(&system_memory))
235 return 0;
236
237 if (sizeof(void *) == 4)
238 /* Cap to 2 GB on 32 bits system. We do this because softpipe does
239 * eat application memory, which is quite limited on 32 bits. App
240 * shouldn't expect too much available memory. */
241 system_memory = MIN2(system_memory, 2048 << 20);
242
243 return (int)(system_memory >> 20);
244 }
245 case PIPE_CAP_UMA:
246 return 0;
247 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
248 return 1;
249 case PIPE_CAP_CLIP_HALFZ:
250 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
251 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
252 return 1;
253 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
254 case PIPE_CAP_CULL_DISTANCE:
255 return 1;
256 case PIPE_CAP_VERTEXID_NOBASE:
257 return 0;
258 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
259 return 0;
260 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
261 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
262 return 1;
263 case PIPE_CAP_CLEAR_TEXTURE:
264 return 1;
265 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
266 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
267 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
268 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
269 case PIPE_CAP_DEPTH_BOUNDS_TEST:
270 case PIPE_CAP_TGSI_TXQS:
271 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
272 case PIPE_CAP_SHAREABLE_SHADERS:
273 case PIPE_CAP_DRAW_PARAMETERS:
274 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
275 case PIPE_CAP_MULTI_DRAW_INDIRECT:
276 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
277 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
278 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
279 case PIPE_CAP_INVALIDATE_BUFFER:
280 case PIPE_CAP_GENERATE_MIPMAP:
281 case PIPE_CAP_STRING_MARKER:
282 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
283 case PIPE_CAP_QUERY_BUFFER_OBJECT:
284 case PIPE_CAP_QUERY_MEMORY_INFO:
285 case PIPE_CAP_PCI_GROUP:
286 case PIPE_CAP_PCI_BUS:
287 case PIPE_CAP_PCI_DEVICE:
288 case PIPE_CAP_PCI_FUNCTION:
289 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
290 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
291 case PIPE_CAP_TGSI_VOTE:
292 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
293 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
294 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
295 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
296 case PIPE_CAP_NATIVE_FENCE_FD:
297 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
298 case PIPE_CAP_TGSI_FS_FBFETCH:
299 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
300 case PIPE_CAP_TGSI_CLOCK:
301 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
302 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
303 case PIPE_CAP_TGSI_BALLOT:
304 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
305 case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
306 return 0;
307 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
308 return 4;
309 }
310 /* should only get here on unhandled cases */
311 debug_printf("Unexpected PIPE_CAP %d query\n", param);
312 return 0;
313 }
314
315 static int
316 softpipe_get_shader_param(struct pipe_screen *screen,
317 enum pipe_shader_type shader,
318 enum pipe_shader_cap param)
319 {
320 struct softpipe_screen *sp_screen = softpipe_screen(screen);
321 switch(shader)
322 {
323 case PIPE_SHADER_FRAGMENT:
324 return tgsi_exec_get_shader_param(param);
325 case PIPE_SHADER_COMPUTE:
326 return tgsi_exec_get_shader_param(param);
327 case PIPE_SHADER_VERTEX:
328 case PIPE_SHADER_GEOMETRY:
329 if (sp_screen->use_llvm)
330 return draw_get_shader_param(shader, param);
331 else
332 return draw_get_shader_param_no_llvm(shader, param);
333 default:
334 return 0;
335 }
336 }
337
338 static float
339 softpipe_get_paramf(struct pipe_screen *screen, enum pipe_capf param)
340 {
341 switch (param) {
342 case PIPE_CAPF_MAX_LINE_WIDTH:
343 /* fall-through */
344 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
345 return 255.0; /* arbitrary */
346 case PIPE_CAPF_MAX_POINT_WIDTH:
347 /* fall-through */
348 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
349 return 255.0; /* arbitrary */
350 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
351 return 16.0;
352 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
353 return 16.0; /* arbitrary */
354 case PIPE_CAPF_GUARD_BAND_LEFT:
355 case PIPE_CAPF_GUARD_BAND_TOP:
356 case PIPE_CAPF_GUARD_BAND_RIGHT:
357 case PIPE_CAPF_GUARD_BAND_BOTTOM:
358 return 0.0;
359 }
360 /* should only get here on unhandled cases */
361 debug_printf("Unexpected PIPE_CAPF %d query\n", param);
362 return 0.0;
363 }
364
365 /**
366 * Query format support for creating a texture, drawing surface, etc.
367 * \param format the format to test
368 * \param type one of PIPE_TEXTURE, PIPE_SURFACE
369 */
370 static boolean
371 softpipe_is_format_supported( struct pipe_screen *screen,
372 enum pipe_format format,
373 enum pipe_texture_target target,
374 unsigned sample_count,
375 unsigned bind)
376 {
377 struct sw_winsys *winsys = softpipe_screen(screen)->winsys;
378 const struct util_format_description *format_desc;
379
380 assert(target == PIPE_BUFFER ||
381 target == PIPE_TEXTURE_1D ||
382 target == PIPE_TEXTURE_1D_ARRAY ||
383 target == PIPE_TEXTURE_2D ||
384 target == PIPE_TEXTURE_2D_ARRAY ||
385 target == PIPE_TEXTURE_RECT ||
386 target == PIPE_TEXTURE_3D ||
387 target == PIPE_TEXTURE_CUBE ||
388 target == PIPE_TEXTURE_CUBE_ARRAY);
389
390 format_desc = util_format_description(format);
391 if (!format_desc)
392 return FALSE;
393
394 if (sample_count > 1)
395 return FALSE;
396
397 if (bind & (PIPE_BIND_DISPLAY_TARGET |
398 PIPE_BIND_SCANOUT |
399 PIPE_BIND_SHARED)) {
400 if(!winsys->is_displaytarget_format_supported(winsys, bind, format))
401 return FALSE;
402 }
403
404 if (bind & PIPE_BIND_RENDER_TARGET) {
405 if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS)
406 return FALSE;
407
408 /*
409 * Although possible, it is unnatural to render into compressed or YUV
410 * surfaces. So disable these here to avoid going into weird paths
411 * inside the state trackers.
412 */
413 if (format_desc->block.width != 1 ||
414 format_desc->block.height != 1)
415 return FALSE;
416 }
417
418 if (bind & PIPE_BIND_DEPTH_STENCIL) {
419 if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
420 return FALSE;
421 }
422
423 if (format_desc->layout == UTIL_FORMAT_LAYOUT_BPTC ||
424 format_desc->layout == UTIL_FORMAT_LAYOUT_ASTC) {
425 /* Software decoding is not hooked up. */
426 return FALSE;
427 }
428
429 if ((bind & (PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW)) &&
430 ((bind & PIPE_BIND_DISPLAY_TARGET) == 0) &&
431 target != PIPE_BUFFER) {
432 const struct util_format_description *desc =
433 util_format_description(format);
434 if (desc->nr_channels == 3 && desc->is_array) {
435 /* Don't support any 3-component formats for rendering/texturing
436 * since we don't support the corresponding 8-bit 3 channel UNORM
437 * formats. This allows us to support GL_ARB_copy_image between
438 * GL_RGB8 and GL_RGB8UI, for example. Otherwise, we may be asked to
439 * do a resource copy between PIPE_FORMAT_R8G8B8_UINT and
440 * PIPE_FORMAT_R8G8B8X8_UNORM, for example, which will not work
441 * (different bpp).
442 */
443 return FALSE;
444 }
445 }
446
447 if (format_desc->layout == UTIL_FORMAT_LAYOUT_ETC &&
448 format != PIPE_FORMAT_ETC1_RGB8)
449 return FALSE;
450
451 /*
452 * All other operations (sampling, transfer, etc).
453 */
454
455 if (format_desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
456 return util_format_s3tc_enabled;
457 }
458
459 /*
460 * Everything else should be supported by u_format.
461 */
462 return TRUE;
463 }
464
465
466 static void
467 softpipe_destroy_screen( struct pipe_screen *screen )
468 {
469 struct softpipe_screen *sp_screen = softpipe_screen(screen);
470 struct sw_winsys *winsys = sp_screen->winsys;
471
472 if(winsys->destroy)
473 winsys->destroy(winsys);
474
475 FREE(screen);
476 }
477
478
479 /* This is often overriden by the co-state tracker.
480 */
481 static void
482 softpipe_flush_frontbuffer(struct pipe_screen *_screen,
483 struct pipe_resource *resource,
484 unsigned level, unsigned layer,
485 void *context_private,
486 struct pipe_box *sub_box)
487 {
488 struct softpipe_screen *screen = softpipe_screen(_screen);
489 struct sw_winsys *winsys = screen->winsys;
490 struct softpipe_resource *texture = softpipe_resource(resource);
491
492 assert(texture->dt);
493 if (texture->dt)
494 winsys->displaytarget_display(winsys, texture->dt, context_private, sub_box);
495 }
496
497 static uint64_t
498 softpipe_get_timestamp(struct pipe_screen *_screen)
499 {
500 return os_time_get_nano();
501 }
502
503 static int
504 softpipe_get_compute_param(struct pipe_screen *_screen,
505 enum pipe_shader_ir ir_type,
506 enum pipe_compute_cap param,
507 void *ret)
508 {
509 switch (param) {
510 case PIPE_COMPUTE_CAP_IR_TARGET:
511 return 0;
512 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
513 if (ret) {
514 uint64_t *grid_size = ret;
515 grid_size[0] = 65535;
516 grid_size[1] = 65535;
517 grid_size[2] = 65535;
518 }
519 return 3 * sizeof(uint64_t) ;
520 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
521 if (ret) {
522 uint64_t *block_size = ret;
523 block_size[0] = 1024;
524 block_size[1] = 1024;
525 block_size[2] = 1024;
526 }
527 return 3 * sizeof(uint64_t);
528 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
529 if (ret) {
530 uint64_t *max_threads_per_block = ret;
531 *max_threads_per_block = 1024;
532 }
533 return sizeof(uint64_t);
534 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE:
535 if (ret) {
536 uint64_t *max_local_size = ret;
537 *max_local_size = 32768;
538 }
539 return sizeof(uint64_t);
540 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
541 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE:
542 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE:
543 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE:
544 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
545 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
546 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
547 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
548 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
549 case PIPE_COMPUTE_CAP_ADDRESS_BITS:
550 case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
551 break;
552 }
553 return 0;
554 }
555
556 /**
557 * Create a new pipe_screen object
558 * Note: we're not presently subclassing pipe_screen (no softpipe_screen).
559 */
560 struct pipe_screen *
561 softpipe_create_screen(struct sw_winsys *winsys)
562 {
563 struct softpipe_screen *screen = CALLOC_STRUCT(softpipe_screen);
564
565 if (!screen)
566 return NULL;
567
568 screen->winsys = winsys;
569
570 screen->base.destroy = softpipe_destroy_screen;
571
572 screen->base.get_name = softpipe_get_name;
573 screen->base.get_vendor = softpipe_get_vendor;
574 screen->base.get_device_vendor = softpipe_get_vendor; // TODO should be the CPU vendor
575 screen->base.get_param = softpipe_get_param;
576 screen->base.get_shader_param = softpipe_get_shader_param;
577 screen->base.get_paramf = softpipe_get_paramf;
578 screen->base.get_timestamp = softpipe_get_timestamp;
579 screen->base.is_format_supported = softpipe_is_format_supported;
580 screen->base.context_create = softpipe_create_context;
581 screen->base.flush_frontbuffer = softpipe_flush_frontbuffer;
582 screen->base.get_compute_param = softpipe_get_compute_param;
583 screen->use_llvm = debug_get_option_use_llvm();
584
585 util_format_s3tc_init();
586
587 softpipe_init_screen_texture_funcs(&screen->base);
588 softpipe_init_screen_fence_funcs(&screen->base);
589
590 return &screen->base;
591 }