softpipe: add support for vertex streams (v2)
[mesa.git] / src / gallium / drivers / softpipe / sp_screen.c
1 /**************************************************************************
2 *
3 * Copyright 2008 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29 #include "util/u_memory.h"
30 #include "util/u_format.h"
31 #include "util/u_format_s3tc.h"
32 #include "util/u_screen.h"
33 #include "util/u_video.h"
34 #include "util/os_misc.h"
35 #include "util/os_time.h"
36 #include "pipe/p_defines.h"
37 #include "pipe/p_screen.h"
38 #include "draw/draw_context.h"
39
40 #include "state_tracker/sw_winsys.h"
41 #include "tgsi/tgsi_exec.h"
42
43 #include "sp_texture.h"
44 #include "sp_screen.h"
45 #include "sp_context.h"
46 #include "sp_fence.h"
47 #include "sp_public.h"
48
49 DEBUG_GET_ONCE_BOOL_OPTION(use_llvm, "SOFTPIPE_USE_LLVM", FALSE)
50
51 static const char *
52 softpipe_get_vendor(struct pipe_screen *screen)
53 {
54 return "VMware, Inc.";
55 }
56
57
58 static const char *
59 softpipe_get_name(struct pipe_screen *screen)
60 {
61 return "softpipe";
62 }
63
64
65 static int
66 softpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
67 {
68 struct softpipe_screen *sp_screen = softpipe_screen(screen);
69 switch (param) {
70 case PIPE_CAP_NPOT_TEXTURES:
71 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
72 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
73 return 1;
74 case PIPE_CAP_SM3:
75 return 1;
76 case PIPE_CAP_ANISOTROPIC_FILTER:
77 return 1;
78 case PIPE_CAP_POINT_SPRITE:
79 return 1;
80 case PIPE_CAP_MAX_RENDER_TARGETS:
81 return PIPE_MAX_COLOR_BUFS;
82 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
83 return 1;
84 case PIPE_CAP_OCCLUSION_QUERY:
85 return 1;
86 case PIPE_CAP_QUERY_TIME_ELAPSED:
87 return 1;
88 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
89 return 1;
90 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
91 case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
92 return 1;
93 case PIPE_CAP_TEXTURE_SWIZZLE:
94 return 1;
95 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
96 case PIPE_CAP_MAX_TEXTURE_UPLOAD_MEMORY_BUDGET:
97 return 0;
98 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
99 return SP_MAX_TEXTURE_2D_LEVELS;
100 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
101 return SP_MAX_TEXTURE_3D_LEVELS;
102 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
103 return SP_MAX_TEXTURE_CUBE_LEVELS;
104 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
105 return 1;
106 case PIPE_CAP_INDEP_BLEND_ENABLE:
107 return 1;
108 case PIPE_CAP_INDEP_BLEND_FUNC:
109 return 1;
110 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
111 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
112 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
113 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
114 return 1;
115 case PIPE_CAP_DEPTH_CLIP_DISABLE:
116 return 1;
117 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
118 return PIPE_MAX_SO_BUFFERS;
119 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
120 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
121 return 16*4;
122 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
123 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
124 return 1024;
125 case PIPE_CAP_MAX_VERTEX_STREAMS:
126 if (sp_screen->use_llvm)
127 return 1;
128 else
129 return PIPE_MAX_VERTEX_STREAMS;
130 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
131 return 2048;
132 case PIPE_CAP_PRIMITIVE_RESTART:
133 return 1;
134 case PIPE_CAP_SHADER_STENCIL_EXPORT:
135 return 1;
136 case PIPE_CAP_TGSI_ATOMFADD:
137 case PIPE_CAP_TGSI_INSTANCEID:
138 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
139 case PIPE_CAP_START_INSTANCE:
140 return 1;
141 case PIPE_CAP_SEAMLESS_CUBE_MAP:
142 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
143 return 1;
144 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
145 return 256; /* for GL3 */
146 case PIPE_CAP_MIN_TEXEL_OFFSET:
147 return -8;
148 case PIPE_CAP_MAX_TEXEL_OFFSET:
149 return 7;
150 case PIPE_CAP_CONDITIONAL_RENDER:
151 return 1;
152 case PIPE_CAP_TEXTURE_BARRIER:
153 case PIPE_CAP_DEPTH_CLIP_DISABLE_SEPARATE:
154 return 0;
155 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
156 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED: /* draw module */
157 case PIPE_CAP_VERTEX_COLOR_CLAMPED: /* draw module */
158 return 1;
159 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
160 return 1;
161 case PIPE_CAP_GLSL_FEATURE_LEVEL:
162 return 330;
163 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
164 return 140;
165 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
166 case PIPE_CAP_TGSI_TEX_TXF_LZ:
167 return 0;
168 case PIPE_CAP_COMPUTE:
169 return 1;
170 case PIPE_CAP_USER_VERTEX_BUFFERS:
171 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
172 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
173 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
174 case PIPE_CAP_DOUBLES:
175 case PIPE_CAP_INT64:
176 case PIPE_CAP_INT64_DIVMOD:
177 return 1;
178 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
179 return 16;
180 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
181 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
182 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
183 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
184 case PIPE_CAP_TEXTURE_MULTISAMPLE:
185 return 0;
186 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
187 return 64;
188 case PIPE_CAP_QUERY_TIMESTAMP:
189 case PIPE_CAP_CUBE_MAP_ARRAY:
190 return 1;
191 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
192 return 1;
193 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
194 return 0;
195 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
196 return 65536;
197 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
198 return 0;
199 case PIPE_CAP_TGSI_TEXCOORD:
200 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
201 return 0;
202 case PIPE_CAP_MAX_VIEWPORTS:
203 return PIPE_MAX_VIEWPORTS;
204 case PIPE_CAP_ENDIANNESS:
205 return PIPE_ENDIAN_NATIVE;
206 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
207 return 4;
208 case PIPE_CAP_TEXTURE_GATHER_SM5:
209 case PIPE_CAP_TEXTURE_QUERY_LOD:
210 return 1;
211 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
212 case PIPE_CAP_SAMPLE_SHADING:
213 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
214 return 0;
215 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
216 return 1;
217 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
218 return 0;
219 case PIPE_CAP_SAMPLER_VIEW_TARGET:
220 return 1;
221 case PIPE_CAP_FAKE_SW_MSAA:
222 return 1;
223 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
224 return -32;
225 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
226 return 31;
227 case PIPE_CAP_DRAW_INDIRECT:
228 return 1;
229 case PIPE_CAP_QUERY_SO_OVERFLOW:
230 return 1;
231
232 case PIPE_CAP_VENDOR_ID:
233 return 0xFFFFFFFF;
234 case PIPE_CAP_DEVICE_ID:
235 return 0xFFFFFFFF;
236 case PIPE_CAP_ACCELERATED:
237 return 0;
238 case PIPE_CAP_VIDEO_MEMORY: {
239 /* XXX: Do we want to return the full amount fo system memory ? */
240 uint64_t system_memory;
241
242 if (!os_get_total_physical_memory(&system_memory))
243 return 0;
244
245 if (sizeof(void *) == 4)
246 /* Cap to 2 GB on 32 bits system. We do this because softpipe does
247 * eat application memory, which is quite limited on 32 bits. App
248 * shouldn't expect too much available memory. */
249 system_memory = MIN2(system_memory, 2048 << 20);
250
251 return (int)(system_memory >> 20);
252 }
253 case PIPE_CAP_UMA:
254 return 0;
255 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
256 return 1;
257 case PIPE_CAP_CLIP_HALFZ:
258 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
259 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
260 return 1;
261 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
262 case PIPE_CAP_CULL_DISTANCE:
263 return 1;
264 case PIPE_CAP_VERTEXID_NOBASE:
265 return 0;
266 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
267 return 0;
268 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
269 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
270 return 1;
271 case PIPE_CAP_CLEAR_TEXTURE:
272 return 1;
273 case PIPE_CAP_MAX_VARYINGS:
274 return TGSI_EXEC_MAX_INPUT_ATTRIBS;
275 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
276 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
277 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
278 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
279 case PIPE_CAP_DEPTH_BOUNDS_TEST:
280 case PIPE_CAP_TGSI_TXQS:
281 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
282 case PIPE_CAP_SHAREABLE_SHADERS:
283 case PIPE_CAP_DRAW_PARAMETERS:
284 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
285 case PIPE_CAP_MULTI_DRAW_INDIRECT:
286 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
287 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
288 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
289 case PIPE_CAP_INVALIDATE_BUFFER:
290 case PIPE_CAP_GENERATE_MIPMAP:
291 case PIPE_CAP_STRING_MARKER:
292 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
293 case PIPE_CAP_QUERY_BUFFER_OBJECT:
294 case PIPE_CAP_QUERY_MEMORY_INFO:
295 case PIPE_CAP_PCI_GROUP:
296 case PIPE_CAP_PCI_BUS:
297 case PIPE_CAP_PCI_DEVICE:
298 case PIPE_CAP_PCI_FUNCTION:
299 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
300 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
301 case PIPE_CAP_TGSI_VOTE:
302 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
303 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
304 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
305 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
306 case PIPE_CAP_NATIVE_FENCE_FD:
307 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
308 case PIPE_CAP_TGSI_FS_FBFETCH:
309 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
310 case PIPE_CAP_TGSI_CLOCK:
311 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
312 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
313 case PIPE_CAP_TGSI_BALLOT:
314 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
315 case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
316 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
317 case PIPE_CAP_POST_DEPTH_COVERAGE:
318 case PIPE_CAP_BINDLESS_TEXTURE:
319 case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
320 case PIPE_CAP_MEMOBJ:
321 case PIPE_CAP_LOAD_CONSTBUF:
322 case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
323 case PIPE_CAP_TILE_RASTER_ORDER:
324 case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
325 case PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTS:
326 case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
327 case PIPE_CAP_CONTEXT_PRIORITY_MASK:
328 case PIPE_CAP_FENCE_SIGNAL:
329 case PIPE_CAP_CONSTBUF0_FLAGS:
330 case PIPE_CAP_PACKED_UNIFORMS:
331 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_TRIANGLES:
332 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_POINTS_LINES:
333 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_TRIANGLES:
334 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_POINTS_LINES:
335 case PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE:
336 case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS:
337 case PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS:
338 return 0;
339 case PIPE_CAP_MAX_GS_INVOCATIONS:
340 return 32;
341 case PIPE_CAP_MAX_SHADER_BUFFER_SIZE:
342 return 1 << 27;
343 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
344 return 4;
345 default:
346 return u_pipe_screen_get_param_defaults(screen, param);
347 }
348 }
349
350 static int
351 softpipe_get_shader_param(struct pipe_screen *screen,
352 enum pipe_shader_type shader,
353 enum pipe_shader_cap param)
354 {
355 struct softpipe_screen *sp_screen = softpipe_screen(screen);
356 switch(shader)
357 {
358 case PIPE_SHADER_FRAGMENT:
359 return tgsi_exec_get_shader_param(param);
360 case PIPE_SHADER_COMPUTE:
361 return tgsi_exec_get_shader_param(param);
362 case PIPE_SHADER_VERTEX:
363 case PIPE_SHADER_GEOMETRY:
364 if (sp_screen->use_llvm)
365 return draw_get_shader_param(shader, param);
366 else
367 return draw_get_shader_param_no_llvm(shader, param);
368 default:
369 return 0;
370 }
371 }
372
373 static float
374 softpipe_get_paramf(struct pipe_screen *screen, enum pipe_capf param)
375 {
376 switch (param) {
377 case PIPE_CAPF_MAX_LINE_WIDTH:
378 /* fall-through */
379 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
380 return 255.0; /* arbitrary */
381 case PIPE_CAPF_MAX_POINT_WIDTH:
382 /* fall-through */
383 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
384 return 255.0; /* arbitrary */
385 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
386 return 16.0;
387 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
388 return 16.0; /* arbitrary */
389 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
390 return 0.0;
391 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
392 return 0.0;
393 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
394 return 0.0;
395 }
396 /* should only get here on unhandled cases */
397 debug_printf("Unexpected PIPE_CAPF %d query\n", param);
398 return 0.0;
399 }
400
401 /**
402 * Query format support for creating a texture, drawing surface, etc.
403 * \param format the format to test
404 * \param type one of PIPE_TEXTURE, PIPE_SURFACE
405 */
406 static boolean
407 softpipe_is_format_supported( struct pipe_screen *screen,
408 enum pipe_format format,
409 enum pipe_texture_target target,
410 unsigned sample_count,
411 unsigned storage_sample_count,
412 unsigned bind)
413 {
414 struct sw_winsys *winsys = softpipe_screen(screen)->winsys;
415 const struct util_format_description *format_desc;
416
417 assert(target == PIPE_BUFFER ||
418 target == PIPE_TEXTURE_1D ||
419 target == PIPE_TEXTURE_1D_ARRAY ||
420 target == PIPE_TEXTURE_2D ||
421 target == PIPE_TEXTURE_2D_ARRAY ||
422 target == PIPE_TEXTURE_RECT ||
423 target == PIPE_TEXTURE_3D ||
424 target == PIPE_TEXTURE_CUBE ||
425 target == PIPE_TEXTURE_CUBE_ARRAY);
426
427 if (MAX2(1, sample_count) != MAX2(1, storage_sample_count))
428 return false;
429
430 format_desc = util_format_description(format);
431 if (!format_desc)
432 return FALSE;
433
434 if (sample_count > 1)
435 return FALSE;
436
437 if (bind & (PIPE_BIND_DISPLAY_TARGET |
438 PIPE_BIND_SCANOUT |
439 PIPE_BIND_SHARED)) {
440 if(!winsys->is_displaytarget_format_supported(winsys, bind, format))
441 return FALSE;
442 }
443
444 if (bind & PIPE_BIND_RENDER_TARGET) {
445 if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS)
446 return FALSE;
447
448 /*
449 * Although possible, it is unnatural to render into compressed or YUV
450 * surfaces. So disable these here to avoid going into weird paths
451 * inside the state trackers.
452 */
453 if (format_desc->block.width != 1 ||
454 format_desc->block.height != 1)
455 return FALSE;
456 }
457
458 if (bind & PIPE_BIND_DEPTH_STENCIL) {
459 if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
460 return FALSE;
461 }
462
463 if (format_desc->layout == UTIL_FORMAT_LAYOUT_ASTC) {
464 /* Software decoding is not hooked up. */
465 return FALSE;
466 }
467
468 if ((bind & (PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW)) &&
469 ((bind & PIPE_BIND_DISPLAY_TARGET) == 0) &&
470 target != PIPE_BUFFER) {
471 const struct util_format_description *desc =
472 util_format_description(format);
473 if (desc->nr_channels == 3 && desc->is_array) {
474 /* Don't support any 3-component formats for rendering/texturing
475 * since we don't support the corresponding 8-bit 3 channel UNORM
476 * formats. This allows us to support GL_ARB_copy_image between
477 * GL_RGB8 and GL_RGB8UI, for example. Otherwise, we may be asked to
478 * do a resource copy between PIPE_FORMAT_R8G8B8_UINT and
479 * PIPE_FORMAT_R8G8B8X8_UNORM, for example, which will not work
480 * (different bpp).
481 */
482 return FALSE;
483 }
484 }
485
486 if (format_desc->layout == UTIL_FORMAT_LAYOUT_ETC &&
487 format != PIPE_FORMAT_ETC1_RGB8)
488 return FALSE;
489
490 /*
491 * All other operations (sampling, transfer, etc).
492 */
493
494 /*
495 * Everything else should be supported by u_format.
496 */
497 return TRUE;
498 }
499
500
501 static void
502 softpipe_destroy_screen( struct pipe_screen *screen )
503 {
504 struct softpipe_screen *sp_screen = softpipe_screen(screen);
505 struct sw_winsys *winsys = sp_screen->winsys;
506
507 if(winsys->destroy)
508 winsys->destroy(winsys);
509
510 FREE(screen);
511 }
512
513
514 /* This is often overriden by the co-state tracker.
515 */
516 static void
517 softpipe_flush_frontbuffer(struct pipe_screen *_screen,
518 struct pipe_resource *resource,
519 unsigned level, unsigned layer,
520 void *context_private,
521 struct pipe_box *sub_box)
522 {
523 struct softpipe_screen *screen = softpipe_screen(_screen);
524 struct sw_winsys *winsys = screen->winsys;
525 struct softpipe_resource *texture = softpipe_resource(resource);
526
527 assert(texture->dt);
528 if (texture->dt)
529 winsys->displaytarget_display(winsys, texture->dt, context_private, sub_box);
530 }
531
532 static uint64_t
533 softpipe_get_timestamp(struct pipe_screen *_screen)
534 {
535 return os_time_get_nano();
536 }
537
538 static int
539 softpipe_get_compute_param(struct pipe_screen *_screen,
540 enum pipe_shader_ir ir_type,
541 enum pipe_compute_cap param,
542 void *ret)
543 {
544 switch (param) {
545 case PIPE_COMPUTE_CAP_IR_TARGET:
546 return 0;
547 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
548 if (ret) {
549 uint64_t *grid_size = ret;
550 grid_size[0] = 65535;
551 grid_size[1] = 65535;
552 grid_size[2] = 65535;
553 }
554 return 3 * sizeof(uint64_t) ;
555 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
556 if (ret) {
557 uint64_t *block_size = ret;
558 block_size[0] = 1024;
559 block_size[1] = 1024;
560 block_size[2] = 1024;
561 }
562 return 3 * sizeof(uint64_t);
563 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
564 if (ret) {
565 uint64_t *max_threads_per_block = ret;
566 *max_threads_per_block = 1024;
567 }
568 return sizeof(uint64_t);
569 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE:
570 if (ret) {
571 uint64_t *max_local_size = ret;
572 *max_local_size = 32768;
573 }
574 return sizeof(uint64_t);
575 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
576 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE:
577 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE:
578 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE:
579 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
580 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
581 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
582 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
583 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
584 case PIPE_COMPUTE_CAP_ADDRESS_BITS:
585 case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
586 break;
587 }
588 return 0;
589 }
590
591 /**
592 * Create a new pipe_screen object
593 * Note: we're not presently subclassing pipe_screen (no softpipe_screen).
594 */
595 struct pipe_screen *
596 softpipe_create_screen(struct sw_winsys *winsys)
597 {
598 struct softpipe_screen *screen = CALLOC_STRUCT(softpipe_screen);
599
600 if (!screen)
601 return NULL;
602
603 screen->winsys = winsys;
604
605 screen->base.destroy = softpipe_destroy_screen;
606
607 screen->base.get_name = softpipe_get_name;
608 screen->base.get_vendor = softpipe_get_vendor;
609 screen->base.get_device_vendor = softpipe_get_vendor; // TODO should be the CPU vendor
610 screen->base.get_param = softpipe_get_param;
611 screen->base.get_shader_param = softpipe_get_shader_param;
612 screen->base.get_paramf = softpipe_get_paramf;
613 screen->base.get_timestamp = softpipe_get_timestamp;
614 screen->base.is_format_supported = softpipe_is_format_supported;
615 screen->base.context_create = softpipe_create_context;
616 screen->base.flush_frontbuffer = softpipe_flush_frontbuffer;
617 screen->base.get_compute_param = softpipe_get_compute_param;
618 screen->use_llvm = debug_get_option_use_llvm();
619
620 softpipe_init_screen_texture_funcs(&screen->base);
621 softpipe_init_screen_fence_funcs(&screen->base);
622
623 return &screen->base;
624 }