gallium: rename 'state tracker' to 'frontend'
[mesa.git] / src / gallium / drivers / softpipe / sp_screen.c
1 /**************************************************************************
2 *
3 * Copyright 2008 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29 #include "util/u_memory.h"
30 #include "util/format/u_format.h"
31 #include "util/format/u_format_s3tc.h"
32 #include "util/u_screen.h"
33 #include "util/u_video.h"
34 #include "util/os_misc.h"
35 #include "util/os_time.h"
36 #include "pipe/p_defines.h"
37 #include "pipe/p_screen.h"
38 #include "draw/draw_context.h"
39
40 #include "frontend/sw_winsys.h"
41 #include "tgsi/tgsi_exec.h"
42
43 #include "sp_texture.h"
44 #include "sp_screen.h"
45 #include "sp_context.h"
46 #include "sp_fence.h"
47 #include "sp_public.h"
48
49 DEBUG_GET_ONCE_BOOL_OPTION(use_llvm, "SOFTPIPE_USE_LLVM", FALSE)
50
51 static const char *
52 softpipe_get_vendor(struct pipe_screen *screen)
53 {
54 return "VMware, Inc.";
55 }
56
57
58 static const char *
59 softpipe_get_name(struct pipe_screen *screen)
60 {
61 return "softpipe";
62 }
63
64
65 static int
66 softpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
67 {
68 struct softpipe_screen *sp_screen = softpipe_screen(screen);
69 switch (param) {
70 case PIPE_CAP_NPOT_TEXTURES:
71 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
72 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
73 return 1;
74 case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD:
75 case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES:
76 case PIPE_CAP_VERTEX_SHADER_SATURATE:
77 return 1;
78 case PIPE_CAP_ANISOTROPIC_FILTER:
79 return 1;
80 case PIPE_CAP_POINT_SPRITE:
81 return 1;
82 case PIPE_CAP_MAX_RENDER_TARGETS:
83 return PIPE_MAX_COLOR_BUFS;
84 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
85 return 1;
86 case PIPE_CAP_OCCLUSION_QUERY:
87 return 1;
88 case PIPE_CAP_QUERY_TIME_ELAPSED:
89 return 1;
90 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
91 return 1;
92 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
93 case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
94 return 1;
95 case PIPE_CAP_TEXTURE_SWIZZLE:
96 return 1;
97 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
98 case PIPE_CAP_MAX_TEXTURE_UPLOAD_MEMORY_BUDGET:
99 return 0;
100 case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
101 return 1 << (SP_MAX_TEXTURE_2D_LEVELS - 1);
102 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
103 return SP_MAX_TEXTURE_3D_LEVELS;
104 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
105 return SP_MAX_TEXTURE_CUBE_LEVELS;
106 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
107 return 1;
108 case PIPE_CAP_INDEP_BLEND_ENABLE:
109 return 1;
110 case PIPE_CAP_INDEP_BLEND_FUNC:
111 return 1;
112 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
113 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
114 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
115 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
116 return 1;
117 case PIPE_CAP_DEPTH_CLIP_DISABLE:
118 return 1;
119 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
120 return PIPE_MAX_SO_BUFFERS;
121 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
122 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
123 return 16*4;
124 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
125 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
126 return 1024;
127 case PIPE_CAP_MAX_VERTEX_STREAMS:
128 if (sp_screen->use_llvm)
129 return 1;
130 else
131 return PIPE_MAX_VERTEX_STREAMS;
132 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
133 return 2048;
134 case PIPE_CAP_PRIMITIVE_RESTART:
135 return 1;
136 case PIPE_CAP_SHADER_STENCIL_EXPORT:
137 return 1;
138 case PIPE_CAP_TGSI_ATOMFADD:
139 case PIPE_CAP_TGSI_INSTANCEID:
140 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
141 case PIPE_CAP_START_INSTANCE:
142 return 1;
143 case PIPE_CAP_SEAMLESS_CUBE_MAP:
144 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
145 return 1;
146 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
147 return 256; /* for GL3 */
148 case PIPE_CAP_MIN_TEXEL_OFFSET:
149 return -8;
150 case PIPE_CAP_MAX_TEXEL_OFFSET:
151 return 7;
152 case PIPE_CAP_CONDITIONAL_RENDER:
153 return 1;
154 case PIPE_CAP_TEXTURE_BARRIER:
155 case PIPE_CAP_DEPTH_CLIP_DISABLE_SEPARATE:
156 return 0;
157 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
158 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED: /* draw module */
159 case PIPE_CAP_VERTEX_COLOR_CLAMPED: /* draw module */
160 return 1;
161 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
162 return 1;
163 case PIPE_CAP_GLSL_FEATURE_LEVEL:
164 return 400;
165 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
166 return 140;
167 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
168 case PIPE_CAP_TGSI_TEX_TXF_LZ:
169 return 0;
170 case PIPE_CAP_COMPUTE:
171 return 1;
172 case PIPE_CAP_USER_VERTEX_BUFFERS:
173 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
174 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
175 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
176 case PIPE_CAP_DOUBLES:
177 case PIPE_CAP_INT64:
178 case PIPE_CAP_INT64_DIVMOD:
179 case PIPE_CAP_TGSI_DIV:
180 return 1;
181 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
182 return 16;
183 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
184 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
185 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
186 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
187 case PIPE_CAP_TEXTURE_MULTISAMPLE:
188 return 0;
189 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
190 return 64;
191 case PIPE_CAP_QUERY_TIMESTAMP:
192 case PIPE_CAP_CUBE_MAP_ARRAY:
193 return 1;
194 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
195 return 1;
196 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
197 return 0;
198 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
199 return 65536;
200 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
201 return 16;
202 case PIPE_CAP_TGSI_TEXCOORD:
203 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
204 return 0;
205 case PIPE_CAP_MAX_VIEWPORTS:
206 return PIPE_MAX_VIEWPORTS;
207 case PIPE_CAP_ENDIANNESS:
208 return PIPE_ENDIAN_NATIVE;
209 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
210 return 4;
211 case PIPE_CAP_TEXTURE_GATHER_SM5:
212 case PIPE_CAP_TEXTURE_QUERY_LOD:
213 return 1;
214 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
215 case PIPE_CAP_SAMPLE_SHADING:
216 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
217 return 0;
218 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
219 return 1;
220 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
221 return 1;
222 case PIPE_CAP_SAMPLER_VIEW_TARGET:
223 return 1;
224 case PIPE_CAP_FAKE_SW_MSAA:
225 return 1;
226 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
227 return -32;
228 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
229 return 31;
230 case PIPE_CAP_DRAW_INDIRECT:
231 return 1;
232 case PIPE_CAP_QUERY_SO_OVERFLOW:
233 return 1;
234
235 case PIPE_CAP_VENDOR_ID:
236 return 0xFFFFFFFF;
237 case PIPE_CAP_DEVICE_ID:
238 return 0xFFFFFFFF;
239 case PIPE_CAP_ACCELERATED:
240 return 0;
241 case PIPE_CAP_VIDEO_MEMORY: {
242 /* XXX: Do we want to return the full amount fo system memory ? */
243 uint64_t system_memory;
244
245 if (!os_get_total_physical_memory(&system_memory))
246 return 0;
247
248 if (sizeof(void *) == 4)
249 /* Cap to 2 GB on 32 bits system. We do this because softpipe does
250 * eat application memory, which is quite limited on 32 bits. App
251 * shouldn't expect too much available memory. */
252 system_memory = MIN2(system_memory, 2048 << 20);
253
254 return (int)(system_memory >> 20);
255 }
256 case PIPE_CAP_UMA:
257 return 0;
258 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
259 return 1;
260 case PIPE_CAP_CLIP_HALFZ:
261 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
262 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
263 return 1;
264 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
265 case PIPE_CAP_CULL_DISTANCE:
266 return 1;
267 case PIPE_CAP_VERTEXID_NOBASE:
268 return 0;
269 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
270 return 0;
271 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
272 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
273 return 1;
274 case PIPE_CAP_CLEAR_TEXTURE:
275 return 1;
276 case PIPE_CAP_MAX_VARYINGS:
277 return TGSI_EXEC_MAX_INPUT_ATTRIBS;
278 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
279 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
280 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
281 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
282 case PIPE_CAP_DEPTH_BOUNDS_TEST:
283 case PIPE_CAP_TGSI_TXQS:
284 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
285 case PIPE_CAP_SHAREABLE_SHADERS:
286 case PIPE_CAP_DRAW_PARAMETERS:
287 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
288 case PIPE_CAP_MULTI_DRAW_INDIRECT:
289 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
290 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
291 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
292 case PIPE_CAP_INVALIDATE_BUFFER:
293 case PIPE_CAP_GENERATE_MIPMAP:
294 case PIPE_CAP_STRING_MARKER:
295 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
296 case PIPE_CAP_QUERY_BUFFER_OBJECT:
297 case PIPE_CAP_QUERY_MEMORY_INFO:
298 case PIPE_CAP_PCI_GROUP:
299 case PIPE_CAP_PCI_BUS:
300 case PIPE_CAP_PCI_DEVICE:
301 case PIPE_CAP_PCI_FUNCTION:
302 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
303 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
304 case PIPE_CAP_TGSI_VOTE:
305 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
306 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
307 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
308 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
309 case PIPE_CAP_NATIVE_FENCE_FD:
310 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
311 case PIPE_CAP_FBFETCH:
312 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
313 case PIPE_CAP_TGSI_CLOCK:
314 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
315 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
316 case PIPE_CAP_TGSI_BALLOT:
317 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
318 case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
319 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
320 case PIPE_CAP_POST_DEPTH_COVERAGE:
321 case PIPE_CAP_BINDLESS_TEXTURE:
322 case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
323 case PIPE_CAP_MEMOBJ:
324 case PIPE_CAP_LOAD_CONSTBUF:
325 case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
326 case PIPE_CAP_TILE_RASTER_ORDER:
327 case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
328 case PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTS:
329 case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
330 case PIPE_CAP_CONTEXT_PRIORITY_MASK:
331 case PIPE_CAP_FENCE_SIGNAL:
332 case PIPE_CAP_CONSTBUF0_FLAGS:
333 case PIPE_CAP_PACKED_UNIFORMS:
334 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_TRIANGLES:
335 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_POINTS_LINES:
336 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_TRIANGLES:
337 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_POINTS_LINES:
338 case PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE:
339 case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS:
340 case PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS:
341 return 0;
342 case PIPE_CAP_MAX_GS_INVOCATIONS:
343 return 32;
344 case PIPE_CAP_MAX_SHADER_BUFFER_SIZE:
345 return 1 << 27;
346 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
347 return 4;
348 default:
349 return u_pipe_screen_get_param_defaults(screen, param);
350 }
351 }
352
353 static int
354 softpipe_get_shader_param(struct pipe_screen *screen,
355 enum pipe_shader_type shader,
356 enum pipe_shader_cap param)
357 {
358 struct softpipe_screen *sp_screen = softpipe_screen(screen);
359 switch(shader)
360 {
361 case PIPE_SHADER_FRAGMENT:
362 return tgsi_exec_get_shader_param(param);
363 case PIPE_SHADER_COMPUTE:
364 return tgsi_exec_get_shader_param(param);
365 case PIPE_SHADER_VERTEX:
366 case PIPE_SHADER_GEOMETRY:
367 if (sp_screen->use_llvm)
368 return draw_get_shader_param(shader, param);
369 else
370 return draw_get_shader_param_no_llvm(shader, param);
371 default:
372 return 0;
373 }
374 }
375
376 static float
377 softpipe_get_paramf(struct pipe_screen *screen, enum pipe_capf param)
378 {
379 switch (param) {
380 case PIPE_CAPF_MAX_LINE_WIDTH:
381 /* fall-through */
382 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
383 return 255.0; /* arbitrary */
384 case PIPE_CAPF_MAX_POINT_WIDTH:
385 /* fall-through */
386 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
387 return 255.0; /* arbitrary */
388 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
389 return 16.0;
390 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
391 return 16.0; /* arbitrary */
392 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
393 return 0.0;
394 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
395 return 0.0;
396 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
397 return 0.0;
398 }
399 /* should only get here on unhandled cases */
400 debug_printf("Unexpected PIPE_CAPF %d query\n", param);
401 return 0.0;
402 }
403
404 /**
405 * Query format support for creating a texture, drawing surface, etc.
406 * \param format the format to test
407 * \param type one of PIPE_TEXTURE, PIPE_SURFACE
408 */
409 static bool
410 softpipe_is_format_supported( struct pipe_screen *screen,
411 enum pipe_format format,
412 enum pipe_texture_target target,
413 unsigned sample_count,
414 unsigned storage_sample_count,
415 unsigned bind)
416 {
417 struct sw_winsys *winsys = softpipe_screen(screen)->winsys;
418 const struct util_format_description *format_desc;
419
420 assert(target == PIPE_BUFFER ||
421 target == PIPE_TEXTURE_1D ||
422 target == PIPE_TEXTURE_1D_ARRAY ||
423 target == PIPE_TEXTURE_2D ||
424 target == PIPE_TEXTURE_2D_ARRAY ||
425 target == PIPE_TEXTURE_RECT ||
426 target == PIPE_TEXTURE_3D ||
427 target == PIPE_TEXTURE_CUBE ||
428 target == PIPE_TEXTURE_CUBE_ARRAY);
429
430 if (MAX2(1, sample_count) != MAX2(1, storage_sample_count))
431 return false;
432
433 format_desc = util_format_description(format);
434 if (!format_desc)
435 return false;
436
437 if (sample_count > 1)
438 return false;
439
440 if (bind & (PIPE_BIND_DISPLAY_TARGET |
441 PIPE_BIND_SCANOUT |
442 PIPE_BIND_SHARED)) {
443 if(!winsys->is_displaytarget_format_supported(winsys, bind, format))
444 return false;
445 }
446
447 if (bind & PIPE_BIND_RENDER_TARGET) {
448 if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS)
449 return false;
450
451 /*
452 * Although possible, it is unnatural to render into compressed or YUV
453 * surfaces. So disable these here to avoid going into weird paths
454 * inside the state trackers.
455 */
456 if (format_desc->block.width != 1 ||
457 format_desc->block.height != 1)
458 return false;
459 }
460
461 if (bind & PIPE_BIND_DEPTH_STENCIL) {
462 if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
463 return false;
464 }
465
466 if (format_desc->layout == UTIL_FORMAT_LAYOUT_ASTC ||
467 format_desc->layout == UTIL_FORMAT_LAYOUT_ATC) {
468 /* Software decoding is not hooked up. */
469 return false;
470 }
471
472 if ((bind & (PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW)) &&
473 ((bind & PIPE_BIND_DISPLAY_TARGET) == 0) &&
474 target != PIPE_BUFFER) {
475 const struct util_format_description *desc =
476 util_format_description(format);
477 if (desc->nr_channels == 3 && desc->is_array) {
478 /* Don't support any 3-component formats for rendering/texturing
479 * since we don't support the corresponding 8-bit 3 channel UNORM
480 * formats. This allows us to support GL_ARB_copy_image between
481 * GL_RGB8 and GL_RGB8UI, for example. Otherwise, we may be asked to
482 * do a resource copy between PIPE_FORMAT_R8G8B8_UINT and
483 * PIPE_FORMAT_R8G8B8X8_UNORM, for example, which will not work
484 * (different bpp).
485 */
486 return false;
487 }
488 }
489
490 if (format_desc->layout == UTIL_FORMAT_LAYOUT_ETC &&
491 format != PIPE_FORMAT_ETC1_RGB8)
492 return false;
493
494 /*
495 * All other operations (sampling, transfer, etc).
496 */
497
498 /*
499 * Everything else should be supported by u_format.
500 */
501 return true;
502 }
503
504
505 static void
506 softpipe_destroy_screen( struct pipe_screen *screen )
507 {
508 struct softpipe_screen *sp_screen = softpipe_screen(screen);
509 struct sw_winsys *winsys = sp_screen->winsys;
510
511 if(winsys->destroy)
512 winsys->destroy(winsys);
513
514 FREE(screen);
515 }
516
517
518 /* This is often overriden by the co-state tracker.
519 */
520 static void
521 softpipe_flush_frontbuffer(struct pipe_screen *_screen,
522 struct pipe_resource *resource,
523 unsigned level, unsigned layer,
524 void *context_private,
525 struct pipe_box *sub_box)
526 {
527 struct softpipe_screen *screen = softpipe_screen(_screen);
528 struct sw_winsys *winsys = screen->winsys;
529 struct softpipe_resource *texture = softpipe_resource(resource);
530
531 assert(texture->dt);
532 if (texture->dt)
533 winsys->displaytarget_display(winsys, texture->dt, context_private, sub_box);
534 }
535
536 static uint64_t
537 softpipe_get_timestamp(struct pipe_screen *_screen)
538 {
539 return os_time_get_nano();
540 }
541
542 static int
543 softpipe_get_compute_param(struct pipe_screen *_screen,
544 enum pipe_shader_ir ir_type,
545 enum pipe_compute_cap param,
546 void *ret)
547 {
548 switch (param) {
549 case PIPE_COMPUTE_CAP_IR_TARGET:
550 return 0;
551 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
552 if (ret) {
553 uint64_t *grid_size = ret;
554 grid_size[0] = 65535;
555 grid_size[1] = 65535;
556 grid_size[2] = 65535;
557 }
558 return 3 * sizeof(uint64_t) ;
559 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
560 if (ret) {
561 uint64_t *block_size = ret;
562 block_size[0] = 1024;
563 block_size[1] = 1024;
564 block_size[2] = 1024;
565 }
566 return 3 * sizeof(uint64_t);
567 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
568 if (ret) {
569 uint64_t *max_threads_per_block = ret;
570 *max_threads_per_block = 1024;
571 }
572 return sizeof(uint64_t);
573 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE:
574 if (ret) {
575 uint64_t *max_local_size = ret;
576 *max_local_size = 32768;
577 }
578 return sizeof(uint64_t);
579 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
580 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE:
581 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE:
582 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE:
583 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
584 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
585 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
586 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
587 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
588 case PIPE_COMPUTE_CAP_ADDRESS_BITS:
589 case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
590 break;
591 }
592 return 0;
593 }
594
595 /**
596 * Create a new pipe_screen object
597 * Note: we're not presently subclassing pipe_screen (no softpipe_screen).
598 */
599 struct pipe_screen *
600 softpipe_create_screen(struct sw_winsys *winsys)
601 {
602 struct softpipe_screen *screen = CALLOC_STRUCT(softpipe_screen);
603
604 if (!screen)
605 return NULL;
606
607 screen->winsys = winsys;
608
609 screen->base.destroy = softpipe_destroy_screen;
610
611 screen->base.get_name = softpipe_get_name;
612 screen->base.get_vendor = softpipe_get_vendor;
613 screen->base.get_device_vendor = softpipe_get_vendor; // TODO should be the CPU vendor
614 screen->base.get_param = softpipe_get_param;
615 screen->base.get_shader_param = softpipe_get_shader_param;
616 screen->base.get_paramf = softpipe_get_paramf;
617 screen->base.get_timestamp = softpipe_get_timestamp;
618 screen->base.is_format_supported = softpipe_is_format_supported;
619 screen->base.context_create = softpipe_create_context;
620 screen->base.flush_frontbuffer = softpipe_flush_frontbuffer;
621 screen->base.get_compute_param = softpipe_get_compute_param;
622 screen->use_llvm = debug_get_option_use_llvm();
623
624 softpipe_init_screen_texture_funcs(&screen->base);
625 softpipe_init_screen_fence_funcs(&screen->base);
626
627 return &screen->base;
628 }