gallium: add initial support for conservative rasterization
[mesa.git] / src / gallium / drivers / softpipe / sp_screen.c
1 /**************************************************************************
2 *
3 * Copyright 2008 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29 #include "util/u_memory.h"
30 #include "util/u_format.h"
31 #include "util/u_format_s3tc.h"
32 #include "util/u_video.h"
33 #include "os/os_misc.h"
34 #include "util/os_time.h"
35 #include "pipe/p_defines.h"
36 #include "pipe/p_screen.h"
37 #include "draw/draw_context.h"
38
39 #include "state_tracker/sw_winsys.h"
40 #include "tgsi/tgsi_exec.h"
41
42 #include "sp_texture.h"
43 #include "sp_screen.h"
44 #include "sp_context.h"
45 #include "sp_fence.h"
46 #include "sp_public.h"
47
48 DEBUG_GET_ONCE_BOOL_OPTION(use_llvm, "SOFTPIPE_USE_LLVM", FALSE)
49
50 static const char *
51 softpipe_get_vendor(struct pipe_screen *screen)
52 {
53 return "VMware, Inc.";
54 }
55
56
57 static const char *
58 softpipe_get_name(struct pipe_screen *screen)
59 {
60 return "softpipe";
61 }
62
63
64 static int
65 softpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
66 {
67 switch (param) {
68 case PIPE_CAP_NPOT_TEXTURES:
69 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
70 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
71 return 1;
72 case PIPE_CAP_SM3:
73 return 1;
74 case PIPE_CAP_ANISOTROPIC_FILTER:
75 return 1;
76 case PIPE_CAP_POINT_SPRITE:
77 return 1;
78 case PIPE_CAP_MAX_RENDER_TARGETS:
79 return PIPE_MAX_COLOR_BUFS;
80 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
81 return 1;
82 case PIPE_CAP_OCCLUSION_QUERY:
83 return 1;
84 case PIPE_CAP_QUERY_TIME_ELAPSED:
85 return 1;
86 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
87 return 1;
88 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
89 return 1;
90 case PIPE_CAP_TEXTURE_SWIZZLE:
91 return 1;
92 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
93 return 0;
94 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
95 return SP_MAX_TEXTURE_2D_LEVELS;
96 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
97 return SP_MAX_TEXTURE_3D_LEVELS;
98 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
99 return SP_MAX_TEXTURE_CUBE_LEVELS;
100 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
101 return 1;
102 case PIPE_CAP_INDEP_BLEND_ENABLE:
103 return 1;
104 case PIPE_CAP_INDEP_BLEND_FUNC:
105 return 1;
106 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
107 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
108 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
109 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
110 return 1;
111 case PIPE_CAP_DEPTH_CLIP_DISABLE:
112 return 1;
113 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
114 return PIPE_MAX_SO_BUFFERS;
115 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
116 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
117 return 16*4;
118 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
119 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
120 return 1024;
121 case PIPE_CAP_MAX_VERTEX_STREAMS:
122 return 1;
123 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
124 return 2048;
125 case PIPE_CAP_PRIMITIVE_RESTART:
126 return 1;
127 case PIPE_CAP_SHADER_STENCIL_EXPORT:
128 return 1;
129 case PIPE_CAP_TGSI_INSTANCEID:
130 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
131 case PIPE_CAP_START_INSTANCE:
132 return 1;
133 case PIPE_CAP_SEAMLESS_CUBE_MAP:
134 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
135 return 1;
136 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
137 return 256; /* for GL3 */
138 case PIPE_CAP_MIN_TEXEL_OFFSET:
139 return -8;
140 case PIPE_CAP_MAX_TEXEL_OFFSET:
141 return 7;
142 case PIPE_CAP_CONDITIONAL_RENDER:
143 return 1;
144 case PIPE_CAP_TEXTURE_BARRIER:
145 return 0;
146 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
147 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED: /* draw module */
148 case PIPE_CAP_VERTEX_COLOR_CLAMPED: /* draw module */
149 return 1;
150 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
151 return 0;
152 case PIPE_CAP_GLSL_FEATURE_LEVEL:
153 return 330;
154 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
155 case PIPE_CAP_TGSI_TEX_TXF_LZ:
156 return 0;
157 case PIPE_CAP_COMPUTE:
158 return 1;
159 case PIPE_CAP_USER_VERTEX_BUFFERS:
160 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
161 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
162 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
163 case PIPE_CAP_DOUBLES:
164 case PIPE_CAP_INT64:
165 case PIPE_CAP_INT64_DIVMOD:
166 return 1;
167 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
168 return 16;
169 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
170 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
171 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
172 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
173 case PIPE_CAP_TEXTURE_MULTISAMPLE:
174 return 0;
175 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
176 return 64;
177 case PIPE_CAP_QUERY_TIMESTAMP:
178 case PIPE_CAP_CUBE_MAP_ARRAY:
179 return 1;
180 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
181 return 1;
182 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
183 return 0;
184 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
185 return 65536;
186 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
187 return 0;
188 case PIPE_CAP_TGSI_TEXCOORD:
189 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
190 return 0;
191 case PIPE_CAP_MAX_VIEWPORTS:
192 return PIPE_MAX_VIEWPORTS;
193 case PIPE_CAP_ENDIANNESS:
194 return PIPE_ENDIAN_NATIVE;
195 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
196 return 4;
197 case PIPE_CAP_TEXTURE_GATHER_SM5:
198 case PIPE_CAP_TEXTURE_QUERY_LOD:
199 return 1;
200 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
201 case PIPE_CAP_SAMPLE_SHADING:
202 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
203 return 0;
204 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
205 return 1;
206 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
207 return 0;
208 case PIPE_CAP_SAMPLER_VIEW_TARGET:
209 return 1;
210 case PIPE_CAP_FAKE_SW_MSAA:
211 return 1;
212 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
213 return -32;
214 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
215 return 31;
216 case PIPE_CAP_DRAW_INDIRECT:
217 return 1;
218 case PIPE_CAP_QUERY_SO_OVERFLOW:
219 return 1;
220
221 case PIPE_CAP_VENDOR_ID:
222 return 0xFFFFFFFF;
223 case PIPE_CAP_DEVICE_ID:
224 return 0xFFFFFFFF;
225 case PIPE_CAP_ACCELERATED:
226 return 0;
227 case PIPE_CAP_VIDEO_MEMORY: {
228 /* XXX: Do we want to return the full amount fo system memory ? */
229 uint64_t system_memory;
230
231 if (!os_get_total_physical_memory(&system_memory))
232 return 0;
233
234 if (sizeof(void *) == 4)
235 /* Cap to 2 GB on 32 bits system. We do this because softpipe does
236 * eat application memory, which is quite limited on 32 bits. App
237 * shouldn't expect too much available memory. */
238 system_memory = MIN2(system_memory, 2048 << 20);
239
240 return (int)(system_memory >> 20);
241 }
242 case PIPE_CAP_UMA:
243 return 0;
244 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
245 return 1;
246 case PIPE_CAP_CLIP_HALFZ:
247 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
248 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
249 return 1;
250 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
251 case PIPE_CAP_CULL_DISTANCE:
252 return 1;
253 case PIPE_CAP_VERTEXID_NOBASE:
254 return 0;
255 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
256 return 0;
257 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
258 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
259 return 1;
260 case PIPE_CAP_CLEAR_TEXTURE:
261 return 1;
262 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
263 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
264 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
265 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
266 case PIPE_CAP_DEPTH_BOUNDS_TEST:
267 case PIPE_CAP_TGSI_TXQS:
268 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
269 case PIPE_CAP_SHAREABLE_SHADERS:
270 case PIPE_CAP_DRAW_PARAMETERS:
271 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
272 case PIPE_CAP_MULTI_DRAW_INDIRECT:
273 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
274 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
275 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
276 case PIPE_CAP_INVALIDATE_BUFFER:
277 case PIPE_CAP_GENERATE_MIPMAP:
278 case PIPE_CAP_STRING_MARKER:
279 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
280 case PIPE_CAP_QUERY_BUFFER_OBJECT:
281 case PIPE_CAP_QUERY_MEMORY_INFO:
282 case PIPE_CAP_PCI_GROUP:
283 case PIPE_CAP_PCI_BUS:
284 case PIPE_CAP_PCI_DEVICE:
285 case PIPE_CAP_PCI_FUNCTION:
286 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
287 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
288 case PIPE_CAP_TGSI_VOTE:
289 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
290 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
291 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
292 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
293 case PIPE_CAP_NATIVE_FENCE_FD:
294 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
295 case PIPE_CAP_TGSI_FS_FBFETCH:
296 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
297 case PIPE_CAP_TGSI_CLOCK:
298 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
299 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
300 case PIPE_CAP_TGSI_BALLOT:
301 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
302 case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
303 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
304 case PIPE_CAP_POST_DEPTH_COVERAGE:
305 case PIPE_CAP_BINDLESS_TEXTURE:
306 case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
307 case PIPE_CAP_MEMOBJ:
308 case PIPE_CAP_LOAD_CONSTBUF:
309 case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
310 case PIPE_CAP_TILE_RASTER_ORDER:
311 case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
312 case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
313 case PIPE_CAP_CONTEXT_PRIORITY_MASK:
314 case PIPE_CAP_FENCE_SIGNAL:
315 case PIPE_CAP_CONSTBUF0_FLAGS:
316 case PIPE_CAP_PACKED_UNIFORMS:
317 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_TRIANGLES:
318 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_POINTS_LINES:
319 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_TRIANGLES:
320 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_POINTS_LINES:
321 case PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE:
322 case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS:
323 return 0;
324 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
325 return 4;
326 }
327 /* should only get here on unhandled cases */
328 debug_printf("Unexpected PIPE_CAP %d query\n", param);
329 return 0;
330 }
331
332 static int
333 softpipe_get_shader_param(struct pipe_screen *screen,
334 enum pipe_shader_type shader,
335 enum pipe_shader_cap param)
336 {
337 struct softpipe_screen *sp_screen = softpipe_screen(screen);
338 switch(shader)
339 {
340 case PIPE_SHADER_FRAGMENT:
341 return tgsi_exec_get_shader_param(param);
342 case PIPE_SHADER_COMPUTE:
343 return tgsi_exec_get_shader_param(param);
344 case PIPE_SHADER_VERTEX:
345 case PIPE_SHADER_GEOMETRY:
346 if (sp_screen->use_llvm)
347 return draw_get_shader_param(shader, param);
348 else
349 return draw_get_shader_param_no_llvm(shader, param);
350 default:
351 return 0;
352 }
353 }
354
355 static float
356 softpipe_get_paramf(struct pipe_screen *screen, enum pipe_capf param)
357 {
358 switch (param) {
359 case PIPE_CAPF_MAX_LINE_WIDTH:
360 /* fall-through */
361 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
362 return 255.0; /* arbitrary */
363 case PIPE_CAPF_MAX_POINT_WIDTH:
364 /* fall-through */
365 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
366 return 255.0; /* arbitrary */
367 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
368 return 16.0;
369 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
370 return 16.0; /* arbitrary */
371 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
372 return 0.0;
373 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
374 return 0.0;
375 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
376 return 0.0;
377 }
378 /* should only get here on unhandled cases */
379 debug_printf("Unexpected PIPE_CAPF %d query\n", param);
380 return 0.0;
381 }
382
383 /**
384 * Query format support for creating a texture, drawing surface, etc.
385 * \param format the format to test
386 * \param type one of PIPE_TEXTURE, PIPE_SURFACE
387 */
388 static boolean
389 softpipe_is_format_supported( struct pipe_screen *screen,
390 enum pipe_format format,
391 enum pipe_texture_target target,
392 unsigned sample_count,
393 unsigned bind)
394 {
395 struct sw_winsys *winsys = softpipe_screen(screen)->winsys;
396 const struct util_format_description *format_desc;
397
398 assert(target == PIPE_BUFFER ||
399 target == PIPE_TEXTURE_1D ||
400 target == PIPE_TEXTURE_1D_ARRAY ||
401 target == PIPE_TEXTURE_2D ||
402 target == PIPE_TEXTURE_2D_ARRAY ||
403 target == PIPE_TEXTURE_RECT ||
404 target == PIPE_TEXTURE_3D ||
405 target == PIPE_TEXTURE_CUBE ||
406 target == PIPE_TEXTURE_CUBE_ARRAY);
407
408 format_desc = util_format_description(format);
409 if (!format_desc)
410 return FALSE;
411
412 if (sample_count > 1)
413 return FALSE;
414
415 if (bind & (PIPE_BIND_DISPLAY_TARGET |
416 PIPE_BIND_SCANOUT |
417 PIPE_BIND_SHARED)) {
418 if(!winsys->is_displaytarget_format_supported(winsys, bind, format))
419 return FALSE;
420 }
421
422 if (bind & PIPE_BIND_RENDER_TARGET) {
423 if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS)
424 return FALSE;
425
426 /*
427 * Although possible, it is unnatural to render into compressed or YUV
428 * surfaces. So disable these here to avoid going into weird paths
429 * inside the state trackers.
430 */
431 if (format_desc->block.width != 1 ||
432 format_desc->block.height != 1)
433 return FALSE;
434 }
435
436 if (bind & PIPE_BIND_DEPTH_STENCIL) {
437 if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
438 return FALSE;
439 }
440
441 if (format_desc->layout == UTIL_FORMAT_LAYOUT_BPTC ||
442 format_desc->layout == UTIL_FORMAT_LAYOUT_ASTC) {
443 /* Software decoding is not hooked up. */
444 return FALSE;
445 }
446
447 if ((bind & (PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW)) &&
448 ((bind & PIPE_BIND_DISPLAY_TARGET) == 0) &&
449 target != PIPE_BUFFER) {
450 const struct util_format_description *desc =
451 util_format_description(format);
452 if (desc->nr_channels == 3 && desc->is_array) {
453 /* Don't support any 3-component formats for rendering/texturing
454 * since we don't support the corresponding 8-bit 3 channel UNORM
455 * formats. This allows us to support GL_ARB_copy_image between
456 * GL_RGB8 and GL_RGB8UI, for example. Otherwise, we may be asked to
457 * do a resource copy between PIPE_FORMAT_R8G8B8_UINT and
458 * PIPE_FORMAT_R8G8B8X8_UNORM, for example, which will not work
459 * (different bpp).
460 */
461 return FALSE;
462 }
463 }
464
465 if (format_desc->layout == UTIL_FORMAT_LAYOUT_ETC &&
466 format != PIPE_FORMAT_ETC1_RGB8)
467 return FALSE;
468
469 /*
470 * All other operations (sampling, transfer, etc).
471 */
472
473 /*
474 * Everything else should be supported by u_format.
475 */
476 return TRUE;
477 }
478
479
480 static void
481 softpipe_destroy_screen( struct pipe_screen *screen )
482 {
483 struct softpipe_screen *sp_screen = softpipe_screen(screen);
484 struct sw_winsys *winsys = sp_screen->winsys;
485
486 if(winsys->destroy)
487 winsys->destroy(winsys);
488
489 FREE(screen);
490 }
491
492
493 /* This is often overriden by the co-state tracker.
494 */
495 static void
496 softpipe_flush_frontbuffer(struct pipe_screen *_screen,
497 struct pipe_resource *resource,
498 unsigned level, unsigned layer,
499 void *context_private,
500 struct pipe_box *sub_box)
501 {
502 struct softpipe_screen *screen = softpipe_screen(_screen);
503 struct sw_winsys *winsys = screen->winsys;
504 struct softpipe_resource *texture = softpipe_resource(resource);
505
506 assert(texture->dt);
507 if (texture->dt)
508 winsys->displaytarget_display(winsys, texture->dt, context_private, sub_box);
509 }
510
511 static uint64_t
512 softpipe_get_timestamp(struct pipe_screen *_screen)
513 {
514 return os_time_get_nano();
515 }
516
517 static int
518 softpipe_get_compute_param(struct pipe_screen *_screen,
519 enum pipe_shader_ir ir_type,
520 enum pipe_compute_cap param,
521 void *ret)
522 {
523 switch (param) {
524 case PIPE_COMPUTE_CAP_IR_TARGET:
525 return 0;
526 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
527 if (ret) {
528 uint64_t *grid_size = ret;
529 grid_size[0] = 65535;
530 grid_size[1] = 65535;
531 grid_size[2] = 65535;
532 }
533 return 3 * sizeof(uint64_t) ;
534 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
535 if (ret) {
536 uint64_t *block_size = ret;
537 block_size[0] = 1024;
538 block_size[1] = 1024;
539 block_size[2] = 1024;
540 }
541 return 3 * sizeof(uint64_t);
542 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
543 if (ret) {
544 uint64_t *max_threads_per_block = ret;
545 *max_threads_per_block = 1024;
546 }
547 return sizeof(uint64_t);
548 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE:
549 if (ret) {
550 uint64_t *max_local_size = ret;
551 *max_local_size = 32768;
552 }
553 return sizeof(uint64_t);
554 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
555 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE:
556 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE:
557 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE:
558 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
559 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
560 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
561 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
562 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
563 case PIPE_COMPUTE_CAP_ADDRESS_BITS:
564 case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
565 break;
566 }
567 return 0;
568 }
569
570 /**
571 * Create a new pipe_screen object
572 * Note: we're not presently subclassing pipe_screen (no softpipe_screen).
573 */
574 struct pipe_screen *
575 softpipe_create_screen(struct sw_winsys *winsys)
576 {
577 struct softpipe_screen *screen = CALLOC_STRUCT(softpipe_screen);
578
579 if (!screen)
580 return NULL;
581
582 screen->winsys = winsys;
583
584 screen->base.destroy = softpipe_destroy_screen;
585
586 screen->base.get_name = softpipe_get_name;
587 screen->base.get_vendor = softpipe_get_vendor;
588 screen->base.get_device_vendor = softpipe_get_vendor; // TODO should be the CPU vendor
589 screen->base.get_param = softpipe_get_param;
590 screen->base.get_shader_param = softpipe_get_shader_param;
591 screen->base.get_paramf = softpipe_get_paramf;
592 screen->base.get_timestamp = softpipe_get_timestamp;
593 screen->base.is_format_supported = softpipe_is_format_supported;
594 screen->base.context_create = softpipe_create_context;
595 screen->base.flush_frontbuffer = softpipe_flush_frontbuffer;
596 screen->base.get_compute_param = softpipe_get_compute_param;
597 screen->use_llvm = debug_get_option_use_llvm();
598
599 softpipe_init_screen_texture_funcs(&screen->base);
600 softpipe_init_screen_fence_funcs(&screen->base);
601
602 return &screen->base;
603 }