29801e7638e5e89a705b50f38891cc522d8735b0
[mesa.git] / src / gallium / drivers / softpipe / sp_tex_tile_cache.c
1 /**************************************************************************
2 *
3 * Copyright 2007 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /**
29 * Texture tile caching.
30 *
31 * Author:
32 * Brian Paul
33 */
34
35 #include "util/u_inlines.h"
36 #include "util/u_memory.h"
37 #include "util/u_tile.h"
38 #include "util/format/u_format.h"
39 #include "util/u_math.h"
40 #include "sp_context.h"
41 #include "sp_texture.h"
42 #include "sp_tex_tile_cache.h"
43
44
45
46 struct softpipe_tex_tile_cache *
47 sp_create_tex_tile_cache( struct pipe_context *pipe )
48 {
49 struct softpipe_tex_tile_cache *tc;
50 uint pos;
51
52 /* make sure max texture size works */
53 assert((TEX_TILE_SIZE << TEX_Y_BITS) >= (1 << (SP_MAX_TEXTURE_2D_LEVELS-1)));
54
55 tc = CALLOC_STRUCT( softpipe_tex_tile_cache );
56 if (tc) {
57 tc->pipe = pipe;
58 for (pos = 0; pos < ARRAY_SIZE(tc->entries); pos++) {
59 tc->entries[pos].addr.bits.invalid = 1;
60 }
61 tc->last_tile = &tc->entries[0]; /* any tile */
62 }
63 return tc;
64 }
65
66
67 void
68 sp_destroy_tex_tile_cache(struct softpipe_tex_tile_cache *tc)
69 {
70 if (tc) {
71 uint pos;
72
73 for (pos = 0; pos < ARRAY_SIZE(tc->entries); pos++) {
74 /*assert(tc->entries[pos].x < 0);*/
75 }
76 if (tc->transfer) {
77 tc->pipe->transfer_unmap(tc->pipe, tc->transfer);
78 }
79 if (tc->tex_trans) {
80 tc->pipe->transfer_unmap(tc->pipe, tc->tex_trans);
81 }
82
83 FREE( tc );
84 }
85 }
86
87
88 /**
89 * Invalidate all cached tiles for the cached texture.
90 * Should be called when the texture is modified.
91 */
92 void
93 sp_tex_tile_cache_validate_texture(struct softpipe_tex_tile_cache *tc)
94 {
95 unsigned i;
96
97 assert(tc);
98 assert(tc->texture);
99
100 for (i = 0; i < ARRAY_SIZE(tc->entries); i++) {
101 tc->entries[i].addr.bits.invalid = 1;
102 }
103 }
104
105 static boolean
106 sp_tex_tile_is_compat_view(struct softpipe_tex_tile_cache *tc,
107 struct pipe_sampler_view *view)
108 {
109 if (!view)
110 return FALSE;
111 return (tc->texture == view->texture &&
112 tc->format == view->format &&
113 tc->swizzle_r == view->swizzle_r &&
114 tc->swizzle_g == view->swizzle_g &&
115 tc->swizzle_b == view->swizzle_b &&
116 tc->swizzle_a == view->swizzle_a);
117 }
118
119 /**
120 * Specify the sampler view to cache.
121 */
122 void
123 sp_tex_tile_cache_set_sampler_view(struct softpipe_tex_tile_cache *tc,
124 struct pipe_sampler_view *view)
125 {
126 struct pipe_resource *texture = view ? view->texture : NULL;
127 uint i;
128
129 assert(!tc->transfer);
130
131 if (!sp_tex_tile_is_compat_view(tc, view)) {
132 pipe_resource_reference(&tc->texture, texture);
133
134 if (tc->tex_trans_map) {
135 tc->pipe->transfer_unmap(tc->pipe, tc->tex_trans);
136 tc->tex_trans = NULL;
137 tc->tex_trans_map = NULL;
138 }
139
140 if (view) {
141 tc->swizzle_r = view->swizzle_r;
142 tc->swizzle_g = view->swizzle_g;
143 tc->swizzle_b = view->swizzle_b;
144 tc->swizzle_a = view->swizzle_a;
145 tc->format = view->format;
146 }
147
148 /* mark as entries as invalid/empty */
149 /* XXX we should try to avoid this when the teximage hasn't changed */
150 for (i = 0; i < ARRAY_SIZE(tc->entries); i++) {
151 tc->entries[i].addr.bits.invalid = 1;
152 }
153
154 tc->tex_z = -1; /* any invalid value here */
155 }
156 }
157
158
159
160
161 /**
162 * Flush the tile cache: write all dirty tiles back to the transfer.
163 * any tiles "flagged" as cleared will be "really" cleared.
164 */
165 void
166 sp_flush_tex_tile_cache(struct softpipe_tex_tile_cache *tc)
167 {
168 int pos;
169
170 if (tc->texture) {
171 /* caching a texture, mark all entries as empty */
172 for (pos = 0; pos < ARRAY_SIZE(tc->entries); pos++) {
173 tc->entries[pos].addr.bits.invalid = 1;
174 }
175 tc->tex_z = -1;
176 }
177
178 }
179
180
181 /**
182 * Given the texture face, level, zslice, x and y values, compute
183 * the cache entry position/index where we'd hope to find the
184 * cached texture tile.
185 * This is basically a direct-map cache.
186 * XXX There's probably lots of ways in which we can improve this.
187 */
188 static inline uint
189 tex_cache_pos( union tex_tile_address addr )
190 {
191 uint entry = (addr.bits.x +
192 addr.bits.y * 9 +
193 addr.bits.z +
194 addr.bits.level * 7);
195
196 return entry % NUM_TEX_TILE_ENTRIES;
197 }
198
199 /**
200 * Similar to sp_get_cached_tile() but for textures.
201 * Tiles are read-only and indexed with more params.
202 */
203 const struct softpipe_tex_cached_tile *
204 sp_find_cached_tile_tex(struct softpipe_tex_tile_cache *tc,
205 union tex_tile_address addr )
206 {
207 struct softpipe_tex_cached_tile *tile;
208 boolean zs = util_format_is_depth_or_stencil(tc->format);
209
210 tile = tc->entries + tex_cache_pos( addr );
211
212 if (addr.value != tile->addr.value) {
213
214 /* cache miss. Most misses are because we've invalidated the
215 * texture cache previously -- most commonly on binding a new
216 * texture. Currently we effectively flush the cache on texture
217 * bind.
218 */
219 #if 0
220 _debug_printf("miss at %u: x=%d y=%d z=%d face=%d level=%d\n"
221 " tile %u: x=%d y=%d z=%d face=%d level=%d\n",
222 pos, x/TILE_SIZE, y/TILE_SIZE, z, face, level,
223 pos, tile->addr.bits.x, tile->addr.bits.y, tile->z, tile->face, tile->level);
224 #endif
225
226 /* check if we need to get a new transfer */
227 if (!tc->tex_trans ||
228 tc->tex_level != addr.bits.level ||
229 tc->tex_z != addr.bits.z) {
230 /* get new transfer (view into texture) */
231 unsigned width, height, layer;
232
233 if (tc->tex_trans_map) {
234 tc->pipe->transfer_unmap(tc->pipe, tc->tex_trans);
235 tc->tex_trans = NULL;
236 tc->tex_trans_map = NULL;
237 }
238
239 width = u_minify(tc->texture->width0, addr.bits.level);
240 if (tc->texture->target == PIPE_TEXTURE_1D_ARRAY) {
241 height = tc->texture->array_size;
242 layer = 0;
243 }
244 else {
245 height = u_minify(tc->texture->height0, addr.bits.level);
246 layer = addr.bits.z;
247 }
248
249 tc->tex_trans_map =
250 pipe_transfer_map(tc->pipe, tc->texture,
251 addr.bits.level,
252 layer,
253 PIPE_TRANSFER_READ | PIPE_TRANSFER_UNSYNCHRONIZED,
254 0, 0, width, height, &tc->tex_trans);
255
256 tc->tex_level = addr.bits.level;
257 tc->tex_z = addr.bits.z;
258 }
259
260 /* Get tile from the transfer (view into texture), explicitly passing
261 * the image format.
262 */
263 if (!zs && util_format_is_pure_uint(tc->format)) {
264 pipe_get_tile_ui_format(tc->tex_trans, tc->tex_trans_map,
265 addr.bits.x * TEX_TILE_SIZE,
266 addr.bits.y * TEX_TILE_SIZE,
267 TEX_TILE_SIZE,
268 TEX_TILE_SIZE,
269 tc->format,
270 (unsigned *) tile->data.colorui);
271 } else if (!zs && util_format_is_pure_sint(tc->format)) {
272 pipe_get_tile_i_format(tc->tex_trans, tc->tex_trans_map,
273 addr.bits.x * TEX_TILE_SIZE,
274 addr.bits.y * TEX_TILE_SIZE,
275 TEX_TILE_SIZE,
276 TEX_TILE_SIZE,
277 tc->format,
278 (int *) tile->data.colori);
279 } else {
280 pipe_get_tile_rgba_format(tc->tex_trans, tc->tex_trans_map,
281 addr.bits.x * TEX_TILE_SIZE,
282 addr.bits.y * TEX_TILE_SIZE,
283 TEX_TILE_SIZE,
284 TEX_TILE_SIZE,
285 tc->format,
286 (float *) tile->data.color);
287 }
288 tile->addr = addr;
289 }
290
291 tc->last_tile = tile;
292 return tile;
293 }