Merge branch 'mesa_7_7_branch'
[mesa.git] / src / gallium / drivers / softpipe / sp_texture.c
1 /**************************************************************************
2 *
3 * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27 /*
28 * Authors:
29 * Keith Whitwell <keith@tungstengraphics.com>
30 * Michel Dänzer <michel@tungstengraphics.com>
31 */
32
33 #include "pipe/p_defines.h"
34 #include "pipe/p_inlines.h"
35
36 #include "util/u_format.h"
37 #include "util/u_math.h"
38 #include "util/u_memory.h"
39
40 #include "sp_context.h"
41 #include "sp_texture.h"
42 #include "sp_screen.h"
43 #include "sp_winsys.h"
44
45
46 /**
47 * Conventional allocation path for non-display textures:
48 * Use a simple, maximally packed layout.
49 */
50 static boolean
51 softpipe_texture_layout(struct pipe_screen *screen,
52 struct softpipe_texture * spt)
53 {
54 struct pipe_texture *pt = &spt->base;
55 unsigned level;
56 unsigned width = pt->width0;
57 unsigned height = pt->height0;
58 unsigned depth = pt->depth0;
59 unsigned buffer_size = 0;
60
61 for (level = 0; level <= pt->last_level; level++) {
62 spt->stride[level] = util_format_get_stride(pt->format, width);
63
64 spt->level_offset[level] = buffer_size;
65
66 buffer_size += (util_format_get_nblocksy(pt->format, height) *
67 ((pt->target == PIPE_TEXTURE_CUBE) ? 6 : depth) *
68 spt->stride[level]);
69
70 width = u_minify(width, 1);
71 height = u_minify(height, 1);
72 depth = u_minify(depth, 1);
73 }
74
75 spt->buffer = screen->buffer_create(screen, 32,
76 PIPE_BUFFER_USAGE_PIXEL,
77 buffer_size);
78
79 return spt->buffer != NULL;
80 }
81
82
83 /**
84 * Texture layout for simple color buffers.
85 */
86 static boolean
87 softpipe_displaytarget_layout(struct pipe_screen *screen,
88 struct softpipe_texture * spt)
89 {
90 unsigned usage = (PIPE_BUFFER_USAGE_CPU_READ_WRITE |
91 PIPE_BUFFER_USAGE_GPU_READ_WRITE);
92 unsigned tex_usage = spt->base.tex_usage;
93
94 spt->buffer = screen->surface_buffer_create( screen,
95 spt->base.width0,
96 spt->base.height0,
97 spt->base.format,
98 usage,
99 tex_usage,
100 &spt->stride[0]);
101
102 return spt->buffer != NULL;
103 }
104
105
106 /**
107 * Create new pipe_texture given the template information.
108 */
109 static struct pipe_texture *
110 softpipe_texture_create(struct pipe_screen *screen,
111 const struct pipe_texture *template)
112 {
113 struct softpipe_texture *spt = CALLOC_STRUCT(softpipe_texture);
114 if (!spt)
115 return NULL;
116
117 spt->base = *template;
118 pipe_reference_init(&spt->base.reference, 1);
119 spt->base.screen = screen;
120
121 spt->pot = (util_is_power_of_two(template->width0) &&
122 util_is_power_of_two(template->height0) &&
123 util_is_power_of_two(template->depth0));
124
125 if (spt->base.tex_usage & (PIPE_TEXTURE_USAGE_DISPLAY_TARGET |
126 PIPE_TEXTURE_USAGE_PRIMARY)) {
127 if (!softpipe_displaytarget_layout(screen, spt))
128 goto fail;
129 }
130 else {
131 if (!softpipe_texture_layout(screen, spt))
132 goto fail;
133 }
134
135 return &spt->base;
136
137 fail:
138 FREE(spt);
139 return NULL;
140 }
141
142
143 /**
144 * Create a new pipe_texture which wraps an existing buffer.
145 */
146 static struct pipe_texture *
147 softpipe_texture_blanket(struct pipe_screen * screen,
148 const struct pipe_texture *base,
149 const unsigned *stride,
150 struct pipe_buffer *buffer)
151 {
152 struct softpipe_texture *spt;
153 assert(screen);
154
155 /* Only supports one type */
156 if (base->target != PIPE_TEXTURE_2D ||
157 base->last_level != 0 ||
158 base->depth0 != 1) {
159 return NULL;
160 }
161
162 spt = CALLOC_STRUCT(softpipe_texture);
163 if (!spt)
164 return NULL;
165
166 spt->base = *base;
167 pipe_reference_init(&spt->base.reference, 1);
168 spt->base.screen = screen;
169 spt->stride[0] = stride[0];
170
171 pipe_buffer_reference(&spt->buffer, buffer);
172
173 return &spt->base;
174 }
175
176
177 static void
178 softpipe_texture_destroy(struct pipe_texture *pt)
179 {
180 struct softpipe_texture *spt = softpipe_texture(pt);
181
182 pipe_buffer_reference(&spt->buffer, NULL);
183 FREE(spt);
184 }
185
186
187 /**
188 * Get a pipe_surface "view" into a texture.
189 */
190 static struct pipe_surface *
191 softpipe_get_tex_surface(struct pipe_screen *screen,
192 struct pipe_texture *pt,
193 unsigned face, unsigned level, unsigned zslice,
194 unsigned usage)
195 {
196 struct softpipe_texture *spt = softpipe_texture(pt);
197 struct pipe_surface *ps;
198
199 assert(level <= pt->last_level);
200
201 ps = CALLOC_STRUCT(pipe_surface);
202 if (ps) {
203 pipe_reference_init(&ps->reference, 1);
204 pipe_texture_reference(&ps->texture, pt);
205 ps->format = pt->format;
206 ps->width = u_minify(pt->width0, level);
207 ps->height = u_minify(pt->height0, level);
208 ps->offset = spt->level_offset[level];
209 ps->usage = usage;
210
211 /* Because we are softpipe, anything that the state tracker
212 * thought was going to be done with the GPU will actually get
213 * done with the CPU. Let's adjust the flags to take that into
214 * account.
215 */
216 if (ps->usage & PIPE_BUFFER_USAGE_GPU_WRITE) {
217 /* GPU_WRITE means "render" and that can involve reads (blending) */
218 ps->usage |= PIPE_BUFFER_USAGE_CPU_WRITE | PIPE_BUFFER_USAGE_CPU_READ;
219 }
220
221 if (ps->usage & PIPE_BUFFER_USAGE_GPU_READ)
222 ps->usage |= PIPE_BUFFER_USAGE_CPU_READ;
223
224 if (ps->usage & (PIPE_BUFFER_USAGE_CPU_WRITE |
225 PIPE_BUFFER_USAGE_GPU_WRITE)) {
226 /* Mark the surface as dirty. The tile cache will look for this. */
227 spt->timestamp++;
228 softpipe_screen(screen)->timestamp++;
229 }
230
231 ps->face = face;
232 ps->level = level;
233 ps->zslice = zslice;
234
235 if (pt->target == PIPE_TEXTURE_CUBE) {
236 ps->offset += face * util_format_get_nblocksy(pt->format, u_minify(pt->height0, level)) *
237 spt->stride[level];
238 }
239 else if (pt->target == PIPE_TEXTURE_3D) {
240 ps->offset += zslice * util_format_get_nblocksy(pt->format, u_minify(pt->height0, level)) *
241 spt->stride[level];
242 }
243 else {
244 assert(face == 0);
245 assert(zslice == 0);
246 }
247 }
248 return ps;
249 }
250
251
252 /**
253 * Free a pipe_surface which was created with softpipe_get_tex_surface().
254 */
255 static void
256 softpipe_tex_surface_destroy(struct pipe_surface *surf)
257 {
258 /* Effectively do the texture_update work here - if texture images
259 * needed post-processing to put them into hardware layout, this is
260 * where it would happen. For softpipe, nothing to do.
261 */
262 assert(surf->texture);
263 pipe_texture_reference(&surf->texture, NULL);
264 FREE(surf);
265 }
266
267
268 /**
269 * Geta pipe_transfer object which is used for moving data in/out of
270 * a texture object.
271 * \param face one of PIPE_TEX_FACE_x or 0
272 * \param level texture mipmap level
273 * \param zslice 2D slice of a 3D texture
274 * \param usage one of PIPE_TRANSFER_READ/WRITE/READ_WRITE
275 * \param x X position of region to read/write
276 * \param y Y position of region to read/write
277 * \param width width of region to read/write
278 * \param height height of region to read/write
279 */
280 static struct pipe_transfer *
281 softpipe_get_tex_transfer(struct pipe_screen *screen,
282 struct pipe_texture *texture,
283 unsigned face, unsigned level, unsigned zslice,
284 enum pipe_transfer_usage usage,
285 unsigned x, unsigned y, unsigned w, unsigned h)
286 {
287 struct softpipe_texture *sptex = softpipe_texture(texture);
288 struct softpipe_transfer *spt;
289
290 assert(texture);
291 assert(level <= texture->last_level);
292
293 /* make sure the requested region is in the image bounds */
294 assert(x + w <= u_minify(texture->width0, level));
295 assert(y + h <= u_minify(texture->height0, level));
296
297 spt = CALLOC_STRUCT(softpipe_transfer);
298 if (spt) {
299 struct pipe_transfer *pt = &spt->base;
300 int nblocksy = util_format_get_nblocksy(texture->format, u_minify(texture->height0, level));
301 pipe_texture_reference(&pt->texture, texture);
302 pt->x = x;
303 pt->y = y;
304 pt->width = w;
305 pt->height = h;
306 pt->stride = sptex->stride[level];
307 pt->usage = usage;
308 pt->face = face;
309 pt->level = level;
310 pt->zslice = zslice;
311
312 spt->offset = sptex->level_offset[level];
313
314 if (texture->target == PIPE_TEXTURE_CUBE) {
315 spt->offset += face * nblocksy * pt->stride;
316 }
317 else if (texture->target == PIPE_TEXTURE_3D) {
318 spt->offset += zslice * nblocksy * pt->stride;
319 }
320 else {
321 assert(face == 0);
322 assert(zslice == 0);
323 }
324 return pt;
325 }
326 return NULL;
327 }
328
329
330 /**
331 * Free a pipe_transfer object which was created with
332 * softpipe_get_tex_transfer().
333 */
334 static void
335 softpipe_tex_transfer_destroy(struct pipe_transfer *transfer)
336 {
337 /* Effectively do the texture_update work here - if texture images
338 * needed post-processing to put them into hardware layout, this is
339 * where it would happen. For softpipe, nothing to do.
340 */
341 assert (transfer->texture);
342 pipe_texture_reference(&transfer->texture, NULL);
343 FREE(transfer);
344 }
345
346
347 /**
348 * Create memory mapping for given pipe_transfer object.
349 */
350 static void *
351 softpipe_transfer_map( struct pipe_screen *screen,
352 struct pipe_transfer *transfer )
353 {
354 ubyte *map, *xfer_map;
355 struct softpipe_texture *spt;
356 enum pipe_format format;
357
358 assert(transfer->texture);
359 spt = softpipe_texture(transfer->texture);
360 format = transfer->texture->format;
361
362 map = pipe_buffer_map(screen, spt->buffer, pipe_transfer_buffer_flags(transfer));
363 if (map == NULL)
364 return NULL;
365
366 /* May want to different things here depending on read/write nature
367 * of the map:
368 */
369 if (transfer->texture && (transfer->usage & PIPE_TRANSFER_WRITE)) {
370 /* Do something to notify sharing contexts of a texture change.
371 * In softpipe, that would mean flushing the texture cache.
372 */
373 softpipe_screen(screen)->timestamp++;
374 }
375
376 xfer_map = map + softpipe_transfer(transfer)->offset +
377 transfer->y / util_format_get_blockheight(format) * transfer->stride +
378 transfer->x / util_format_get_blockwidth(format) * util_format_get_blocksize(format);
379 /*printf("map = %p xfer map = %p\n", map, xfer_map);*/
380 return xfer_map;
381 }
382
383
384 /**
385 * Unmap memory mapping for given pipe_transfer object.
386 */
387 static void
388 softpipe_transfer_unmap(struct pipe_screen *screen,
389 struct pipe_transfer *transfer)
390 {
391 struct softpipe_texture *spt;
392
393 assert(transfer->texture);
394 spt = softpipe_texture(transfer->texture);
395
396 pipe_buffer_unmap( screen, spt->buffer );
397
398 if (transfer->usage & PIPE_TRANSFER_WRITE) {
399 /* Mark the texture as dirty to expire the tile caches. */
400 spt->timestamp++;
401 }
402 }
403
404
405 static struct pipe_video_surface*
406 softpipe_video_surface_create(struct pipe_screen *screen,
407 enum pipe_video_chroma_format chroma_format,
408 unsigned width, unsigned height)
409 {
410 struct softpipe_video_surface *sp_vsfc;
411 struct pipe_texture template;
412
413 assert(screen);
414 assert(width && height);
415
416 sp_vsfc = CALLOC_STRUCT(softpipe_video_surface);
417 if (!sp_vsfc)
418 return NULL;
419
420 pipe_reference_init(&sp_vsfc->base.reference, 1);
421 sp_vsfc->base.screen = screen;
422 sp_vsfc->base.chroma_format = chroma_format;
423 /*sp_vsfc->base.surface_format = PIPE_VIDEO_SURFACE_FORMAT_VUYA;*/
424 sp_vsfc->base.width = width;
425 sp_vsfc->base.height = height;
426
427 memset(&template, 0, sizeof(struct pipe_texture));
428 template.target = PIPE_TEXTURE_2D;
429 template.format = PIPE_FORMAT_X8R8G8B8_UNORM;
430 template.last_level = 0;
431 /* vl_mpeg12_mc_renderer expects this when it's initialized with pot_buffers=true */
432 template.width0 = util_next_power_of_two(width);
433 template.height0 = util_next_power_of_two(height);
434 template.depth0 = 1;
435 template.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER | PIPE_TEXTURE_USAGE_RENDER_TARGET;
436
437 sp_vsfc->tex = screen->texture_create(screen, &template);
438 if (!sp_vsfc->tex) {
439 FREE(sp_vsfc);
440 return NULL;
441 }
442
443 return &sp_vsfc->base;
444 }
445
446
447 static void
448 softpipe_video_surface_destroy(struct pipe_video_surface *vsfc)
449 {
450 struct softpipe_video_surface *sp_vsfc = softpipe_video_surface(vsfc);
451
452 pipe_texture_reference(&sp_vsfc->tex, NULL);
453 FREE(sp_vsfc);
454 }
455
456
457 void
458 softpipe_init_screen_texture_funcs(struct pipe_screen *screen)
459 {
460 screen->texture_create = softpipe_texture_create;
461 screen->texture_blanket = softpipe_texture_blanket;
462 screen->texture_destroy = softpipe_texture_destroy;
463
464 screen->get_tex_surface = softpipe_get_tex_surface;
465 screen->tex_surface_destroy = softpipe_tex_surface_destroy;
466
467 screen->get_tex_transfer = softpipe_get_tex_transfer;
468 screen->tex_transfer_destroy = softpipe_tex_transfer_destroy;
469 screen->transfer_map = softpipe_transfer_map;
470 screen->transfer_unmap = softpipe_transfer_unmap;
471
472 screen->video_surface_create = softpipe_video_surface_create;
473 screen->video_surface_destroy = softpipe_video_surface_destroy;
474 }
475
476
477 /**
478 * Return pipe_buffer handle and stride for given texture object.
479 * XXX used for???
480 */
481 boolean
482 softpipe_get_texture_buffer( struct pipe_texture *texture,
483 struct pipe_buffer **buf,
484 unsigned *stride )
485 {
486 struct softpipe_texture *tex = (struct softpipe_texture *) texture;
487
488 if (!tex)
489 return FALSE;
490
491 pipe_buffer_reference(buf, tex->buffer);
492
493 if (stride)
494 *stride = tex->stride[0];
495
496 return TRUE;
497 }